Search This Blog

Thursday, 17 January 2019

[Gamers] *God of War “Was A Much More Ambitious, ...

Chris Gilham shared a post with Gamers
Chris Gilham:
God of War "Was A Much More Ambitious, Crazier Game" – Barlog
Aside from its critical reception and commercial success, SIE Santa Monica Studio's God of War was widely acknowledged for its scale and story-telling. One of its core criticisms was regarding the number of boss fights and how some READ MORE... https://mewe.com/join/gamers2
image not displayed

View post
You can change notification settings for this community using preferences.
Mute Chris Gilham to stop receiving notifications from them. This notification was sent to 4guest@gmail.com. Go to your notification delivery settings to update your address. Unsubscribe from these emails.
Google LLC, 1600 Amphitheatre Pkwy, Mountain View, CA 94043 USA

No comments:

Post a Comment