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[Steam] This week I would like to talk in more detail...

My Next Games shared a post with Steam
My Next Games:
This week I would like to talk in more detail how we build Soulblight's tactical combat around distance control. So each character during the fight is surrounded by the circle which represent its position on the battlefield. By pressing the right button you can light up a frontal part of it and activate what we call the grip. When the grip touches another circle the characters become engaged to represent the clinch combat. This maneuver besides linking the characters together also forces them to...
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