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[Gamers] *“Lootboxes Didn’t Make Sense for State ...

Chris Gilham shared a post with Gamers
Chris Gilham:
"Lootboxes Didn't Make Sense for State of Decay 2", Says Developer
Loot boxes and microtransactions have become so sadly prevalent at this point that we have reached a stage where we celebrate a new game not having them. It's an unfortunate state of affairs- but in this case, State of Decay 2 not including loot boxes probably is something that should be lauded- especially since they are a trend that other Microsoft games, like Halo 5 and Forza 7, have been all too happy to embrace.

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