Pages

The Outer Worlds: Peril on Gorgon Review

After a little under a year, The Outer Worlds releases its first DLC: Peril on Gorgon. Is it worth the fifteen dollar entry fee, or should you pass on this trip?

The Outer Worlds: Peril on Gorgon Review

Peril on Gorgon begins with you traveling on your ship to a new area. A delivery service hails you in space, and a package is dropped onto your ship. You open up the box, and there is a served arm with a message referring to a place called Gorgon. When you arrive, you meet with Wilhelmina Ambrose, who says she has a job for you. Gorgon was hers to inherit when her mother passed, but things have gotten a little complicated. What follows is a roughly six to eight hour adventure dealing with the area.

Peril on Gorgon honest game review

The problem Wilhelmina is having is that there was a new drug being produced on Gorgon. This drug turned 90% of the population into what are called Marauders. You can think of them as more potent versions of bandits and raiders. They have lost all sense of reason, and getting the formula for the drug has been complicated. As you explore Gorgon and read logs and terminals, you realize not all is as it seems. The deeper you dive, the more interesting it gets. In the end, you choose what to do with the Gorgon drug.

Combat hasn't changed all that much from the base game. I will say I think they got a little lazy with the ranged weapons; I got a new laser rifle, which was just a MK3 instead of a MK2. There is some new armor and melee weapons though, and a few upgraded mods as well. The same can be said about the enemies. Most of them are just new color schemes, bigger versions, or more armored versions of previous enemies. It all works, but it is something I noticed pretty quickly.

While Gorgon is a pretty big place, there isn't a ton of side content. There are some journals to collect and a few side quests to do, but it dries up fast. You are even sent to an old area once to complete a quest. The one thing that does stand out is its choices. It does feel like most of the options can help or hurt you in one way or another. Getting that extra keycard from the doctor will get you into his workroom. Alternatively, you can make him made and have to fight off the robots protecting his office. Both options are viable; it just comes down to how you want to handle the situation.

Peril On Gorgon Honest Review

One big thing to note is that you can't start this DLC until a later point in the story. New saves will have players working their way to Gorgon. The more significant issue is if you only save is at the point of no return. I had multiple saves, but my end game save couldn't leave the spot I was at. Beating the game only brought me back to the main menu. Basically, I couldn't access the DLC on that save file. That means if you only have one save and you are at the point of no return, you won't be able to play until it is patched. Outside of that though, there were no bugs or crashes.

Fans of The Outer Worlds will be happy with Peril on Gorgon. However, for anyone else, fifteen dollars is far too steep of an asking price.

This Peril on Gorgon review was done on the PlayStation 4 Pro. A review code was provided by the publisher.
The Outer Worlds: Peril on Gorgon Review

After a little under a year, The Outer Worlds releases its first DLC: Peril on Gorgon. Is it worth the fifteen dollar entry fee, or should you pass on this trip?

Necromunda: Underhive Wars Review

Based on one of Games Workshops' most beloved tabletop experiences, the new Necromunda: Underhive Wars looks to bring the thrill of combat and the depth of strategy from tabletop to digital. With GW

Iron Harvest Review

After a successful crowdfunding campaign in 2018, Iron Harvest finally gets a retail release. Was two years enough time to finish, or should you skip this one for a while? Check out our review and

Control AWE Review

The AWE expansion for Control serves as the second DLC pack for the game. Is Alan Wake enough to warrant a return, or should you sit this one out? Check out our review and find out

The post The Outer Worlds: Peril on Gorgon Review appeared first on GamersHeroes.


The Biggest Announcements from the September 2020 Ubisoft Forward Event


Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show.

Immortals Fenyx Rising

Developed by Ubisoft Quebec, Immortals Fenyx Rising is a mythological adventure that stars the new winged demigod Fenyx. This quest tasks players with saving the Greek gods and their home from a dark curse, with both heroic trials and powerful mythological beasts standing in Fenyx's way. The title will feature fast-paced aerial and melee combat, paired with stories inspired by Greek mythology.

The game will come out for the PlayStation 4, Xbox One, Xbox Series X, PC, and Google Stadia on December 3, 2020. The title will also come out for the PlayStation 5 when that system launches.

Scott Pilgrim vs. The World: The Game – Complete Edition

Based on the graphic novel series and 2010 Universal Pictures film, Scott Pilgrim vs. The World: The Game – Complete Edition is a beat-em-up that has the titular Scott Pilgrim taking the League of Seven Evil Exes to fight for Ramona Flowers' heart. The Knives Chau and Wallace Wells downloadable content will be included, along with online play.

The game will come out for the PlayStation 4, Xbox One, Nintendo Switch, and PC this holiday season.

Prince of Persia: The Sands of Time Remake

A full-scale remake of the 2003 classic, Ubisoft Pune and Ubisoft Mumbai's Prince of Persia: The Sands of Time Remake follows the Prince's journey for redemption after he releases the Sands of Time on the Sultan's Kingdom. To right this wrong, players will master the art of parkour, maneuver trap-filled rooms, and confront the evil Vizier.

The game will come out for the PlayStation 4, Xbox One, and PC on January 21, 2021.

Far Cry VR

A location-based experience that has been developed in partnership with Zero Latency VR, Far Cry VR brings players back to Far Cry 3's Rook Islands as they contend with Vaas and his henchmen. The title will launch in 2021 at Zero Latency VR venues.

AGOS: A Game of Space

Take an interstellar journey to reach a new habitable planet with the release of AGOS: A Game of Space. In this title, players can take on the role of an AI that is operating the last ship to leave a condemned Earth, guiding a group of survivors in an attempt to find a new home.

The title will launch on October 28, 2020 on Oculus Rift, HTC Vive and Valve Index headsets.

Riders Republic

Players will be able to ski, snowboard, bike and wingsuit across a massive multiplayer playground with the release of Riders Republic. Contests include Trick Battles, community challenges (including mass races), and more.

The game will come out on February 25, 2021 for current and next gen consoles.

Source: Press Release
The Biggest Announcements from the September 2020 Ubisoft Forward Event

Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show

Double Rewards in GTA Online This Week

A number of new Double Rewards are available in Rockstar Games' GTA Online this week

No More Heroes III Delayed to 2021

A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021

Turn-Based RPG Black Legend Announced

Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend

The post The Biggest Announcements from the September 2020 Ubisoft Forward Event appeared first on GamersHeroes.


Double Rewards in GTA Online This Week


A number of new Double Rewards are available in Rockstar Games' GTA Online this week.

The revamped Business Battles (which have been featured as part of the Los Santos Summer Special) will pay out Double Rewards this week, along with all games of Land Grab and all Gunrunning Sell Missions.

Players can also suit up with the striking Lemon Sports Tracksuit (featuring both Pants and Top) for free by playing GTA Online any time this week.

All those that swing by The Diamond Casino and Resort can spin the Lucky Wheel for a chance to make it big. a spin. This week's top prize is the sporty Coquette D10.

For those looking to save a bit, take advantage of the following discounts this week:

40% Off Bunkers

  • Paleto Forest Bunker, Raton Canyon Bunker, Lago Zancudo Bunker, Chumash Bunker, Grapeseed Bunker, Route 68 Bunker, Grand Senora Desert Bunker, Smoke Tree Road Bunker, Thomson Scrapyard Bunker, Farmhouse Bunker

30% Off Bunker Modifications

  • Bunker Style, Personal Quarters, Shooting Range, Gun Locker, Transportation, MOC Weaponized Vehicle Workshop

Vehicles:

  • 25% Off Dundreary Landstalker XL
  • 30% Off Pegassi Zentorno
  • 25% Off Youga Classic 4×4
  • 40% off the Ocelot Ardent and Declasse Weaponized Tampa

Finally, GTA Online players who that have connected their Rockstar Games Social Club account with Prime Gaming account will net themselves the following:

  • GTA$200K for playing any time this week
  • The FREE Vespucci Canals Nightclub Property
  • 80% off the Progen T20
  • 80% off the Överflöd Tyrant
Source: Press Release
The Biggest Announcements from the September 2020 Ubisoft Forward Event

Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show

Double Rewards in GTA Online This Week

A number of new Double Rewards are available in Rockstar Games' GTA Online this week

No More Heroes III Delayed to 2021

A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021

Turn-Based RPG Black Legend Announced

Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend

The post Double Rewards in GTA Online This Week appeared first on GamersHeroes.


No More Heroes III Delayed to 2021


A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021.

Suda mentions that 2020 has been a really rough period for a number of people, and that the effects of the COVID-19 pandemic have "proven to be a real body blow" to their schedule. This caused unforeseen delays in development, and that the development team has finally been able to get back on their feet. They are now focused on prioritizing quality, which is why the release date needed to be moved.

Suda also mentioned that Darick Robertson (The Boys) will lend his talents, serving as an illustrator for the title. Key art from him will be released at a later date.

You can find the Tweet below:

The fourth entry in the series, No More Heroes III follows Travis Touchdown once again as he returns to Santa Destroy. While there, he must fight against an alien invasion led by a galactic overlord prince.

In addition to Robertson serving as an illustrator, Nobuaki Kaneko (Rize) will write and compose the soundtrack. The band Red Orca was formed in alignment with this title, with their single "Orca Force" now available.

The game will come out for the Nintendo Switch.

Source: Twitter
The Biggest Announcements from the September 2020 Ubisoft Forward Event

Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show

Double Rewards in GTA Online This Week

A number of new Double Rewards are available in Rockstar Games' GTA Online this week

No More Heroes III Delayed to 2021

A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021

Turn-Based RPG Black Legend Announced

Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend

The post No More Heroes III Delayed to 2021 appeared first on GamersHeroes.


The Outer Worlds Peril On Gorgon Choices And Consequences Guide

The Outer Worlds Peril On Gorgon Choices And Consequences Guide
Peril On Gorgon is the newest DLC for The Outer Worlds and it comes with choices. Check out this The Outer Worlds Peril On Gorgon Choices and Consequences guide to see what happens for most of the choices. This way you can make the right call on key choices.

The Outer Worlds Peril On Gorgon Choices And Consequences Guide

Trixie Or Freddie Salvage Choice
In the bar you will run into two people who are arguing over salvage rights. You listen to them and get to choose who the rights belong to.

Trixie claims
Trixie will be thankful and you will get get paid 2000 bits and get some beer. Freddie says that you will pay for this, he just doesn't know when.

Freddie claims
Freddie will be thankful and you will be paid 2000 bits and get some free beer. Trixie will be upset, but she can't do much about it right now.

Neither claims
You still get paid, but neither of them are happy about this. I tried to find the spot myself and claim it, but no luck.

Clarence Mostly Choice
You need help from Clarence to gain access to the locked down building on Gorgon. When you talk to him he will say he doesn't trust you and you will get some choices.

Just doing my job
He will ask you why you are going through all the trouble for a journal. He will then ask you to steal the gold statue down below for him. If you do, he will help you.

Trying to uncover the truth
He will say that's fine, but you need to do a favor for him first. He wants that gold statue you might have seen down below. Get it for him and he will help you out.

Intimidate 40
You will get a little bit of EXP and he will ask you for a favor.

You can't walk away from that
A favor for a favor, get that gold statue for him, and he will help you.

You can also give him his eye back if you want. He says he will put a good mark down for you, but so far it hasn't done anything.

Coach Stilley Choice
When you interact with Coach Stilley, you can attack him, or persuade/intimidate him if you have 95 in either skill.

Persuade 95
He will say as long as you are reasonable, he will talk with you. You can ask him who put the hit on you, but he says I couldn't tell you even if I wanted to. You will need to bribe him with 3700 never to see him again, or use 95 Lie/intimidate him. You can also just kill him if you've had enough of him.

Lie 95
If you lie to him, he will be happy to give up the contract on you. With 95 intimidate you can even give some money out of the deal. He will then say you two will never see each other again. If he pops up later, I will update this.

PAM Choice
Pam mostly just gives you info about the area she is in. You can choose to activate her emergency combat protocols as well.

Activate Emergency Combat Protocol
She will run towards enemies and kill them. I thought she might turn on you, but she is an ally and a strong one at that. She doesn't leave the building with you, but she willmake your time inside a bit easier.

Mothers Journal Choice
When you get the Journal Back, you will be contacted by Wilhelmina and you have a few choices.

Persuade 20
You are cut off and the transmission is hijacked.

Got my payment ready?
You are cut off and the transmission is hijacked.

Gorgon was bigger then you lead me to believe
You are cut off and the transmission is hijacked.

Why are you interested in old terminals all of a sudden
She says what terminal? And then you are cut off by someone jacking the frequency.

All the choices lead to the same outcome. You need to pick a side, restore Adrena-Time production on Gorgon, or destroy the Adrena-time synthesizer.

The Ambrose Intersection Choice
This is the big one. Side with mommy, or side with Minnie.

Restore power to the synthesizer
On your way down to the Synthesizer, you will run into Olivia. She will do whatever she can to stop you. I have tried most all of the convo choices and none of them worked. At the end of all of them I could only kill her. You do get a cool little but scene if you shove her into the reactor though. You will get paid 5000 bits when you return to Minnie.

Activate NDA protocol
If you choose to do this, you will have to take out Minnie. This will cause the Adrena-time to stop being produced on Gorgon and Olivia will pay you 5000 bits.

Check back soon for more The Outer Worlds Peril On Gorgon guides.

The post The Outer Worlds Peril On Gorgon Choices And Consequences Guide appeared first on GamersHeroes.


Where To Start Peril On Gorgon DLC In The Outer Worlds

Where To Start Peril On Gorgon DLC In The Outer Worlds
Peril On Gordon is now available to purchase and download on all platforms. This guide on Where To Start Peril On Gorgon DLC In The Outer Worlds will explain the process you must follow in order to begin your adventure through the DLC as the game doesn't really give you any pointers.

The staggered release of Peril On Gorgon left many players confused so before trying to find out where to star the DLC, ensure you have purchased the DLC and it is installed. On the main menu of the game, before you select a game to load, you will notice a small icon in the lower right. This indicates that you have Peril on Gorgon installed, so you should be able to follow this guide to get you started.

How To Start Peril On Gorgon DLC In The Outer Worlds

How To Start Peril On Gorgon DLC In The Outer Worlds
When you are in-game you need to return to your ship, The Unreliable. There's usually a Fast Travel point on your map, if you're already on a planet or at another location. Once you are back on board your ship head to the terminal so that you can navigate a new location.

Select anywhere to travel, the destination does not appear to matter. After you arrive at the destination there will be a brief conversation between yourself and a delivery guy that is delivering a package to your ship. Accept the package. After the conversation, a HPS box will be placed aboard your ship along with the a new quest, "The Ones Who Walk Away From Gorgon". Select that quest as your active quest to find the box on your ship, if you struggle to find it.

Now simply follow this quest line to arrive on Gorgon and begin the DLC.

  • Make sure the DLC has been purchased and installed
  • Fast Travel to The Unreliable (your ship)
  • Use the terminal on the ship to travel to any other location
  • Accept the parcel delivery to begin the Gorgon quest line.
The Outer Worlds Peril On Gorgon Choices And Consequences Guide

Peril On Gorgon is the newest DLC for The Outer Worlds and it comes with choices. Check out this The Outer Worlds Peril On Gorgon Choices and Consequences guide to see what happens for most of the

Where To Start Peril On Gorgon DLC In The Outer Worlds

Peril On Gordon is now available to purchase and download on all platforms. This guide on Where To Start Peril On Gorgon DLC In The Outer Worlds will explain the process you must follow in order to

Outer Worlds – The Frightened Engineer Guide

Thomas asks you to find three Guide To Mechanical Engineering books in this side quest. This Outer Worlds – The Frightened Engineer Guide will tell you where to find each of the books, and how you

Redirect Power To Edgewater Or Botanical In The Outer Worlds

A huge choice, do you redirect power to Edgewater or the Botanical Laboratory? This guide covers the choice of Redirect Power To Edgewater Or Botanical In The Outer Worlds, telling you the outcomes

The post Where To Start Peril On Gorgon DLC In The Outer Worlds appeared first on GamersHeroes.


Turn-Based RPG Black Legend Announced


Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend.

Black Legend is inspired by stories and folklore that dates back to 17th-century Belgium and the Netherlands. Folklore creatures that will make their appearance include nekkers, Witte Wieven, Halewijn, and Old Red Eyes. Combining XCom-esque combat with open world exploration, players will lead a band of mercenaries through Grant, a cursed metropolis that pays host to a fog that can inflict madness on anybody that crosses its path.

The great alchemist Mephisto has taken control of the city, and has a cult of devout followers and fanatics at his beck and call. To battle these foes and come out on top, players will be able to utilize alchemy (which can injure, poison, and debilitate), steel, and close-quarter tactics. Ability combos, unit placement, and well-chosen attacks serve as the key elements to your victory.

As players spend more time in Grant, they can piece together stories from its colorful NPCs, discover new classes and equipment, and explore a number of different locations through its environmental storytelling.

Learn more with the trailer below:

Black Legend – Official Announcement Trailer

The game will come out for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC next year.

Source: Press Release
The Biggest Announcements from the September 2020 Ubisoft Forward Event

Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show

Double Rewards in GTA Online This Week

A number of new Double Rewards are available in Rockstar Games' GTA Online this week

No More Heroes III Delayed to 2021

A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021

Turn-Based RPG Black Legend Announced

Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend

The post Turn-Based RPG Black Legend Announced appeared first on GamersHeroes.


Cosplay Wednesday – Ms. Marvel


After years of waiting, the release of Square Enix, Crystal Dynamics, and Eidos Montreal's Marvel's Avengers is now here. In honor of this release, Gamers Heroes takes a look at a cosplay of one of the key figures in this title, Ms. Marvel.

Cosplay artist Amapolchen suits up as Ms. Marvel in this self-made cosplay. Not only is she a perfect fit for the character, her costume (and even her scarf) are all on point. She even met up with Captain Marvel (cosplayed by y-o-s-s-i) for one of the shots.

Ms. Marvel Cosplay

Credit goes to aco-rea and ladydeadpooly for the photos.

You can find Amapolchen on DeviantArt here, on Facebook here, and on Twitter here.

Do you enjoy a bit of gaming cosplay? Or maybe you're passionate enough to do it full time. Drop me a line at casey@gamersheroes.com and we'll feature some of your cosplay.

The post Cosplay Wednesday – Ms. Marvel appeared first on GamersHeroes.


Assassin's Creed Valhalla Release Date Moved to November 10


The folks at Ubisoft broke the news on Twitter today that the new release date for Assassin's Creed Valhalla will be November 10, 2020.

Set to release for the PlayStation 4, Xbox One, Xbox Series X, PC, and Google Stadia, this new date coincides with the launch of Microsoft's new system. Players will be able to upgrade their version from Xbox One to Xbox Series X on the house.

You can find the Tweet from the official Assassin's Creed UK account below:

Set in 873 AD, Assassin's Creed Odyssey tells the story of an alternate history of the Viking invasion of Britain. Players will control the Viking raider Eivor, who finds himself entrenched in the conflict between the Templar Order and the Brotherhood of Assassins. Explorable cities include London, Winchester, and York, and parts of Norway will also be accessible. The modern day narrative of the title will feature Layla Hassan, who also made their appearance in Origins and Odyssey.

Conquest Battles will make their return as Assaults, which has players leading Viking armies to attack fortifications. Settlements will also make their return, which will give players the chance to direct the construction of select buildings, which helps provide benefits to gameplay. Finally, more than 25 unique enemy archetypes will be included.

Source: Twitter
The Biggest Announcements from the September 2020 Ubisoft Forward Event

Airing earlier today, September's Ubisoft Forward event provided details on a number of Ubisoft's upcoming releases. Catch up on the highlights with our recap of the show

Double Rewards in GTA Online This Week

A number of new Double Rewards are available in Rockstar Games' GTA Online this week

No More Heroes III Delayed to 2021

A new Twitter post by Director Goichi "Suda51" Suda yesterday stated that the release of Grasshopper Manufacture's No More Heroes III has been delayed to 2021

Turn-Based RPG Black Legend Announced

Players will be able to master the art of alchemy and old-school strategy with the release of Warcave's turn-based RPG Black Legend

The post Assassin's Creed Valhalla Release Date Moved to November 10 appeared first on GamersHeroes.


Necromunda: Underhive Wars Review

Based on one of Games Workshops' most beloved tabletop experiences, the new Necromunda: Underhive Wars looks to bring the thrill of combat and the depth of strategy from tabletop to digital. With GW properties often struggling to impress, how does this latest entry stack up?

Necromunda: Underhive Wars

Necromunda: Underhive Wars Review

Necromunda: Underhive Wars blends together third-person action with strategic turn-based combat, giving players third-person control as they move around the map, taking up positions for a perfect kill shot or ambush. This is all before transitioning into turn-based combat with tactical abilities, hit percentages, and more buffs and debuffs than you'll ever care to read.

Booting up Necromunda: Underhive Wars, I was tempted to immediately launch into the multiplayer action. However, the game recommends you dive into the story first. Erring on the side of caution, I decided to take that advice and dive head first into the narrative campaign.

This was my first mistake.

The story follows the warring gangs of the Underhive as they fight for survival, dominance, and riches. There are three houses featured throughout the story: House Orlock, House Goliath, and House Escher, with a few other characters thrown into the mix. It's difficult to find any positives from the single player experience. The story is dull and the voice over work is either fantastic or awful; there's seldom an in-between. I can't recall half of the characters names or any purpose to most of them. The action definitely improves towards the latter stages of the campaign, but it's a complete bore to get that far.

Having very little experience with the Necromunda setting, I was excited to learn more about the lore of the universe and the warring gangs. Unfortunately, the game does very little to offer any serious immersion or depth to the world and characters, an issue compounded by a lack of substance in the story and a combat system that is bland, boring, and lacks any real execution.

The entire backbone of Necromunda: Underhive Wars is the combat system. Every campaign mission is the same at a foundation level. A decent cut-scene sets the tone, before 45-60 minutes of combat with dull and repetitive objectives. Multiplayer, while benefiting from more exciting mechanics, again relies entirely on the combat to sell the experience. This would make sense, if the combat was even remotely fun or engaging.

Necromunda: Underhive Wars Review

Nothing ever seemed to matter. Whether I was playing against the ridiculously buggy and stupid AI or venturing into combat with other players, the tactics and strategy involved felt mundane throughout. After you select the starting location for each of your gang members, the first turn begins. Each player on each team selects the character they want to use, and then an initiative stat determines which of those characters goes first.

This is one level of the strategy that works well. Can you afford to use one of your slower characters, saving a vital action for a faster character in future turns? Or perhaps you've got an ally on the brink of death and need to act fast? It works well, and forms a solid foundation for the actions that follow.

Each individual turn from each player then takes place. Each character has two pools of energy used during each turn: Action Points (AP) and Movement Points (MP). Movement does just that: it determines how far a character can move each turn and AP is used to fire weapons, traverse the environment, and interact with objects. The design of the turn-based system is fantastic, removing much of the frustration often felt in similar games.

Running a few steps forward to get line of sight on an enemy, only to find they are still blocked, is not punished in any way. You can simply run back to the original location to regain the same MP you initially spent. This ensures each turn can be planned to precision, not punishing players for moving a couple of inches too far in the wrong direction. It's a well designed system for a game that boasts arguably the greatest level of verticality seen in a game in this genre.

Necromunda: Underhive Wars Review

The maps, while dull and repetitive in appearance, offer a glorious playground of opportunity as combat spans across multiple levels with elevators, grappling hooks, and abseiling. The potential on the movement options alone each turn is mouth watering for an eager strategist.

So, you've analyzed the wonderful 3D map. You've chosen the perfect point of attack, carefully moved your unit into place, and then you take your shot. And like a NERF bullet to the back of the head, the result is a mere inconvenience for your target.

Flanking an enemy, trying a risky headshot from afar, storming into a group and unleashing a flamethrower-type attack – everything lacks meaning. The sound effects, the environment, the character reactions, the damage…none of it creates any feeling of impact or consequence. Practically every enemy will require two to three turns to take down, even when they are completely left in the open and flanked from multiple sides. While I'm sure skilled players will take advantage of the myriad of buffs and debuffs, the face value level of strategy is disappointing.

Necromunda: Underhive Wars Review

While I struggled to find any redeeming features within the campaign, the multiplayer elements are easily the most standout and exciting features of the game. You can create your own custom gang from any of the three houses; a limited mix considering Necromunda's impressive roster. You can recruit up to ten soldiers in each gang and each soldier has their own Career path, a class-like system, loadout, and gear options.

I really enjoyed the custom gang component of the game; infinitely more than the campaign. The progressive rewards for each character, gathering resources and materials for your HQ, is a great multiplayer component that offers endless hours of fun. If it wasn't for the combat boring me to death after a few hours, I could have sunk weeks into this feature alone.

I'm sure there's a level of strategic depth somewhere beneath the surface, especially when creating your own gang and exploring the multiplayer and co-op components of the game – clearly the way the game was intended to be played. But when the very basics of combat lack any emotion or conviction, the other pieces of the puzzle just don't fit.

Necromunda: Underhive Wars Review

And that's where Necromunda: Underhive Wars falls short: it's core gameplay mechanic. The entire appeal to Necromunda is the combat. Ignoring the AI that will often bug out and run continuously into an obstacle for an entire turn or blow itself up with grenades. Ignoring campaign missions that bug out forcing a restart. Ignoring everything that could be improved in a future patch, Necromunda: Underhive Wars still fails to deliver an engaging combat system.

Die-hard Warhammer fans and those looking for a Necromunda fix are sure to enjoy some of what Necromunda: Underhive Wars has on offer. However, for anyone else looking for an exciting turn-based strategy experience, it may feel somewhat underwhelming.

This Necromunda: Underhive Wars review was done on the PC. A digital copy was purchased via Steam.
The Outer Worlds: Peril on Gorgon Review

After a little under a year, The Outer Worlds releases its first DLC: Peril on Gorgon. Is it worth the fifteen dollar entry fee, or should you pass on this trip?

Necromunda: Underhive Wars Review

Based on one of Games Workshops' most beloved tabletop experiences, the new Necromunda: Underhive Wars looks to bring the thrill of combat and the depth of strategy from tabletop to digital. With GW

Iron Harvest Review

After a successful crowdfunding campaign in 2018, Iron Harvest finally gets a retail release. Was two years enough time to finish, or should you skip this one for a while? Check out our review and

Control AWE Review

The AWE expansion for Control serves as the second DLC pack for the game. Is Alan Wake enough to warrant a return, or should you sit this one out? Check out our review and find out

The post Necromunda: Underhive Wars Review appeared first on GamersHeroes.