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Get a job: Join Insomniac Games as a Technical Artist

We are looking for an excited team member to be responsible for the front lines of cutting-edge real-time graphics and technology development. ...



PlayStation clarifies how its voice chat reporting tool will work on PS5

An unannounced PS5 feature became known to the world thanks to the latest PS4 update, but the PS team assures its users that the new tool doesn't mean it†™ll be listening in on voice chats. ...



Don't Miss: Crafting GoNNER's modular abilities

"I thought, what if your character's head is an item that you can pick up and use for stuff? And that naturally became having different kinds of heads, and obviously, they would give you different abilities." ...



Oculus Quest 2 quietly drops support for Oculus Go games

Facebook quietly cut support for Go games and apps from the Oculus Quest 2†™, essentially cutting an entire library of games made off from any new VR adopters moving forward. ...



Sponsored: Learn how AI can help counter disruptive online behavior in this free webinar

Join this session to learn from experts at Google Cloud and Improbable on how machine learning can be applied to identify and mitigate toxic behaviors. ...



EA Motive boss: 'player autonomy' is key to studio's future

EA Motive general manager Patrick Klaus discussed the studio's future with Gamasutra, indicating a shift toward "player autonomy" for its future games. ...



Phil Spencer: Xbox could recoup Bethesda acquisition without PlayStation releases

This isn't to say that Xbox plans to lock every single Bethesda or ZeniMax game into Xbox exclusivity, but Spencer remains confident that doing so wouldn†™t leave them in a tough spot. ...



Video: Why your game community is now a marketing asset

In this 2018 GDC session, PlayBrain's Mike Sheetal explains how Frictionless Marketing is turning community teams into the core of the marketing department.  ...



Sharpen your storytelling skills for games in this GDC Masterclass

In this Masterclass, veteran writer Susan O'Connor will teach you reliable techniques for game storytelling that will support you no matter what kind of game you're working on. ...



Unity creates Social Impact Division to support non-profits

Unity has created a Social Impact Division funded by 750,000 shares of company equity two support non-profit organisations.  ...



Blizzard winding down development on StarCraft II after over a decade

Blizzard is halting development on StarCraft II after over a decade, but will continue supporting the title with season rolls and balance fixes. ...



Switch game discovery - look on the bright side?

With Switch game discoverability, perhaps everyone's pessimist side has been over-exposed. So here's why you should dig releasing on Switch! (And more discovery news.) ...



Tides of Chaos: How Baldur's Gate 3 tackles the pure RNG of D& D-inspired dice rolls

Dice rolls in Baldur's Gate 3 are played straight with pure RNG and no additional smoke and mirrors. Here's what Larian Studios has learned so far about developing a D& D game with honest to goodness random rolls. ...



Blog: The in-app purchase merchandising playbook - Part 1

In mobile games, IAP Merchandising is an area where best-practices are well established. Here's your checklist for creating IAP Special Offers that sell! ...



Game rental shop GameFly acquired by Alliance Entertainment group

With the acquisition, GameFly sees a bolstered rental catalog as well as new business in console, accessory, and collectable sales. ...