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MLB The Show 21 Info Not Arriving Until Next Year, Platforms Not Yet Announced

Around this time every year, the team over at San Diego Studio tends to reveal next year's iteration of MLB The Show, namely in the form of a cover unveiling of some sort. Well, rather than doing this same strategy in 2020, San Diego Studio is mixing things up.

In a brief message that was posted to Twitter today, MLB The Show 21 was confirmed to be coming next year with the unveiling of a basic logo. No additional details of the project were given. San Diego Studio said that, instead, it will be looking to share more info "in 2021." In the interim, the studio encouraged existing MLB The Show players to keep an eye out for more content headed to the current entry in the series.

The details of the announcement made it sound as though the ongoing pandemic could be one reason for the delay in showing off more of MLB The Show 21 right now, but there could be another factor in play as well. For those who don't remember, Major League Baseball signed a new contract with Sony last year that would allow San Diego Studio to continue working on MLB The Show. However, the biggest change in the contract is that the series would no longer be confined to PlayStation hardware alone. The deal also made clear that future MLB The Show entries could start appearing on new platforms in as early as 2021.

With this in mind, perhaps the reason why San Diego Studio didn't announce any specific details on MLB The Show 21 today is because it has more boisterous plans in the works. It's important to note that even though the existence of next year's title was confirmed today, specific platforms for release still weren't given, meaning that this coming season could be the first in which we see the annualized baseball sim arriving on locations such as Xbox, Switch, and PC.

If you're looking to pick MLB The Show 21 up on platforms outside of PlayStation next year, I wouldn't get too excited just yet, but there does seem to be a decent chance that the game could be heading to new hardware. We'll keep you updated on this story as it continues to develop over the coming months.

The post MLB The Show 21 Info Not Arriving Until Next Year, Platforms Not Yet Announced by Logan Moore appeared first on DualShockers.


Marvel's Spider-Man: Miles Morales Trophy List (Partially) Shared by Insomniac Games

Marvel's Spider-Man: Miles Morales

As the follow-up to Insomniac's acclaimed 2018 title and one of the launch titles arriving for the PS5 this holiday season, Marvel's Spider-Man: Miles Morales is easily one of the biggest releases coming next month. Thankfully, we only have to wait another two weeks until its release, and in the meantime, Insomniac Games is giving Trophy hunters the chance to prep for their next Platinum.

Over on Twitter, developer Insomniac Games shared a preview of the Trophies that players will be able to unlock in the upcoming Marvel's Spider-Man: Miles Morales. Alongside the Trophy descriptions in a tweet thread, Insomniac also shared some GIFs featuring some gameplay moments and footage from the title.

You can check out the Trophies shared by Insomniac below: note though that if you want to go into Marvel's Spider-Man: Miles Morales spoiler-free, you might want to look away to avoid potential story spoilers.

Miles Morales was officially announced at Sony's PS5 reveal showcase back in June, and since then it was confirmed that the game will be a cross-gen release on both PS5 and PS4. Additionally, Insomniac will also be releasing a remastered version of Marvel's Spider-Man on PS5, which is included with the Ultimate Edition of Miles Morales.

Marvel's Spider-Man: Miles Morales will release for PS5 and PS4 on November 12, 2020.

The post Marvel's Spider-Man: Miles Morales Trophy List (Partially) Shared by Insomniac Games by Ryan Meitzler appeared first on DualShockers.


Xbox and Phil Spencer Still Have Plans for More Acquisitions to Help Bolster Game Pass Lineup

phil spencer xbox microsoft

Hot off the heels of announcing that it would be acquiring Bethesda Softworks in 2021, many have wondered whether or not this would be the end of Microsoft's plans for future acquisitions. Well, based on some new quotes that have today emerged, this doesn't seem to be the case.

Xbox head Phil Spencer recently spoke to GameReactor and was asked about the potential of Microsoft acquiring even more companies in the future. Spencer said that in order to continue to grow Xbox Game Pass, which is one of the company's biggest goals right now, more acquisitions will be needed. "So, with the growth that we are seeing, I expect we will constantly be in this mode of bringing more creators into the fold," Spencer said.

When it comes to what types of studios Xbox might be interested in picking up in the future, well, it's a far cry compared to the type of games you'd see in Bethesda's portfolio. "If we look at what people are playing on Xbox, what Game Pass subscribers are playing, I think what is missing from our portfolio is casual content with a broad appeal. E-rated content (to use an ESRB rating) is not a strength for us," Spencer explained. "We obviously have Minecraft and we have some other franchises. But when I think about expanding the creative palette that our teams have, I think that is critically important."

Spencer's comments on continuing to grow Xbox Game Studios also lines up with what Microsoft CEO Satya Nadella has expressed as well. Speaking in an interview last month, Nadella said that he expects Xbox Game Studios to continue to grow "where it makes sense." Given what Spencer has said, looking to pick up a studio that focuses on E-rated content might fill that bubble that would "make sense" for Xbox.

Of course, if Xbox does end up announcing a new acquisition of some sort in the future, it could seemingly be divulged at any point. While Microsoft has largely made these acquisition announcements on large stages at the likes of venues such as E3, the Bethesda purchase was simply disclosed on a Monday morning in a blog post. Either way, the future continues to look hopeful for Microsoft as the release of the Xbox Series X/S grows near.

The post Xbox and Phil Spencer Still Have Plans for More Acquisitions to Help Bolster Game Pass Lineup by Logan Moore appeared first on DualShockers.


Call of Duty: Black Ops Cold War Launch Trailer Details the Game's Story

Black Ops Cold War Trailer

Virtual Ronald Reagan needs you! Call of Duty: Black Ops Cold War has dropped its official launch trailer, offering a cinematic look at Woods and the rest of the Black Ops cast as they travel around the world blowing things up.

As the game's title implies, this entry into the Call of Duty franchise takes place during the Reagan era of the Cold War, when the U.S spread its influence around the world to keep Communist superpowers at bay and suppress other left-wing governments, like Afghanistan's. In this fictional version of the era, a mysterious new force threatens to upset the balance of the Cold War and the fate of the world, leaving Woods and the rest of his team to find and neutralize this threat.


We already know a fair bit about Call of Duty: Black Ops Cold War. The game's multiplayer will be pretty different from last year's Call of Duty: Modern Warfare, for better and worse. From launch, you'll also be able to play with friends across consoles and console generations, so no matter what you or your friends pick up this November, you'll be able to play CoD together. And of course, zombies are coming back to Call of Duty. Sporting an '80s theme, it's the same zombie mode that players know and love, albeit with some changes. Players in Zombies will have access to field upgrades that provide passive buffs and healing items during the game, and will also be able to play with anyone they want thanks to cross-platform and cross-gen capabilities with both PC and consoles.

Call of Duty: Black Ops Cold War is set to release on November 13 for the PS5, Xbox Series X / S, PS4, Xbox One and PC.

The post Call of Duty: Black Ops Cold War Launch Trailer Details the Game's Story by Otto Kratky appeared first on DualShockers.


Ubisoft's Immortals Fenyx Rising Has Officially Gone Gold

Immortals: Fenyx Rising

As one of the biggest releases toward the end of 2020, Ubisoft's upcoming Immortals Fenyx Rising–formerly known as Gods & Monsters–is set to arrive on pretty much every platform available this December. Coming on both current and next-gen platforms, Immortals is likely to cater to a bunch of different audiences with its Zelda-like inspiration, with the title now "gold" just over a month before launch.

Developer and publisher Ubisoft has announced that Immortals: Fenyx Rising has officially "gone gold" ahead of its release in December, meaning that the game has completed development and is being prepared for launch and shipping. Or in this case, as Ubisoft puts it, the game has "gone GODLY."

Immortals Fenyx Rising was first revealed by Ubisoft at E3 2019 and initially announced under the title Gods & Monsters. Since then the title was renamed and has been reworked a bit, but retains its core idea as an action-adventure game set in a Greek mythology-inspired world. Coming from the development team behind Assassin's Creed Odyssey, Immortals seems to contain a lot of elements from Odyssey alongside some notable influences from The Legend of Zelda: Breath of the Wild.

We recently had the chance to play about four hours of Immortals ahead of its release, and from our hands-on demo with the game, there is already a lot to like from the upcoming title. Though it has a lot of familiarity to past Ubisoft open world-style games and (especially) Breath of the Wild, there are enough elements in Immortals that make it a unique experience in its own right, as well.

Immortals Fenyx Rising will release for PS5, Xbox Series X/Series S, PS4, Xbox One, Nintendo Switch, Google Stadia, Amazon Luna, and PC on December 3, 2020. For more on the game, you can also check out our hands-on written preview from DualShockers managing editor Logan Moore, along with our video preview above.

The post Ubisoft's Immortals Fenyx Rising Has Officially Gone Gold by Ryan Meitzler appeared first on DualShockers.


Star Wars: Squadrons is Getting New Content in Time for The Mandalorian: Season 2

Released earlier this month, Star Wars: Squadrons gave fans of the long-running franchise the chance to once again hop into the cockpit of fan favorite Star Wars ships and fighters. From our review of the gameSquadrons feels like a dream to play for those that love the series' thrilling space combat, and this week the title will happen to be getting some new content in time for the return of everyone's favorite bounty hunter and his small, adorable green friend.

EA has announced that new content will be arriving for Star Wars: Squadrons to coincide with the release of The Mandalorian: Season 2, which will be debuting on Disney+ later this week. Specifically, the new content drop will include a variety of new cosmetics for your ship's dashboard, holograms, and more. Of course, the new update includes a Baby Yoda bobblehead, which will arrive alongside the other new additions to the game on October 28, 2020.

You can take a look at the new cosmetics coming to Squadrons below:

This of course isn't the first time that EA has integrated new content into their Star Wars games from the larger franchise. Star Wars Battlefront 2 introduced several new content updates based on the more recent films like Rogue OneThe Last Jedi, and Solo, making it natural that Squadrons would integrate new content from The Mandalorian's upcoming new season. While the new additions aren't story DLC or anything like that, the Baby Yoda bobblehead is more than enough to be worth it.

Star Wars: Squadrons is available now on PS4, Xbox One, and PC. The Mandalorian: Season 2 will be coming to Disney+ on October 30, 2020.

The post Star Wars: Squadrons is Getting New Content in Time for The Mandalorian: Season 2 by Ryan Meitzler appeared first on DualShockers.


Phil Spencer Says He Can't Say Much About Xbox's Bethesda Acquisition Right Now or Else He'd be Breaking the Law

Ever since Microsoft announced that it would be acquiring ZeniMax Media, and by proxy Bethesda Softworks and all of its studios, there have been hundreds of questions swirling in regards to the future. Will Microsoft make all Bethesda titles exclusive to the Xbox ecosystem? How will this affect previously announced plans from Bethesda? And when will the publisher's full catalog be coming to Xbox Game Pass? Well, now we have a good idea of why those over at Xbox haven't specifically answered some of these lingering inquiries.

In a conversation with GameReactor, Xbox head Phil Spencer said that due to the ongoing nature of the ZeniMax acquisition, he can't comment much on specifics related to how Microsoft will manage Bethesda going forward. For those unaware, the deal won't be finalized until early 2021, meaning that due to certain regulations that are in place, commenting on some topics right now aren't possible for Spencer.

"We expect early in 2021 the deal will close. But I say that because I want people to know, I'm not sitting down with Todd Howard and Robert Altman and planning their future. Because I'm currently not allowed to do that, that would be illegal," Spencer said clearly. "Your question is completely inbound, but I get a lot of questions right now: 'is this game exclusive? Is this game exclusive?' And right now, that is not my job in regards to ZeniMax. My job is not to sit down and go through their portfolio and dictate what happens."

Obviously, once these restrictions are lifted, Spencer will surely be talking more about the course that Microsoft has in mind for Bethesda. Speaking in broad strokes, Spencer did say that he wants all of the Bethesda studios to create their best projects while working under Microsoft. "I want those amazing studious to create the best games they ever created," Spencer said. "I want them to do the most amazing work and support them in doing that."

With the Xbox Series X and S poised to launch in just a few short weeks, the addition of Bethesda to Xbox Game Studios definitely has Microsoft set up well heading into next-gen. And even if Spencer can't provide much information yet on how the publishing label will be utilized, it seems like the future could be bright for both parties.

The post Phil Spencer Says He Can't Say Much About Xbox's Bethesda Acquisition Right Now or Else He'd be Breaking the Law by Logan Moore appeared first on DualShockers.


Chiyomaru Shikura Teases Two New Science Adventure Series Games Besides Steins;Gate Sequel, Anonymous;Code

New Science Adventure Series Anonymous Code ps4 ps5 switch new key visual feature

Famitsu published a new interview with Mages President Chiyomaru Shikura, where he teased two more new Science Adventure Series games. The interview happened after the October 25 live stream event, which included the reveal of a new Steins;Gate sequel, alongside new trailers and for Steins;Gate Zero Elite. and Anonymous;Code, now coming in Fall 2021.

When asked by Famitsu about other projects besides the new Steins;something game and Anonymous;Code, Chiyomaru Shikura answered:

Chiyomaru Shikura: "I can't tell you the details, but I have two more Science Adventure Series games that have at least their plots planned out in my head. I'm aiming for both games to be enjoyable independently. But I think the Science Adventure Series is also interesting now in how it lasted so long. Having played every single game so far is a feat. So I'd like to do a fanservice game, for those who followed the series for so long."

In the same interview Chiyomaru Shikura also teased a PS5 version of Anonymous;Code, and how the engine used right now for the games can support multiple consoles.

In a previous interview we translated, Chiyomaru Shikura already teased he wants to make a huge fanservice crossover game similar to a Super Robot Wars game in concept. With all the Series characters. Looking at this new interview, it's more and more likely to happen. He also said he wants to make games for Madoka Magica, Your Name, and Eva. Chiyomaru Shikura also explained why Colopl Acquired Mages.

The Science Adventure Series so far includes: Chaos;Head. Steins;Gate. Robotics;Note. Chaos;Child. Occultics;Nine. Anonymous;Code. There's over ten games if you also count sequels and the like.

Chiyomaru Shikura is a cool guy give him a follow.

The post Chiyomaru Shikura Teases Two New Science Adventure Series Games Besides Steins;Gate Sequel, Anonymous;Code by Iyane Agossah appeared first on DualShockers.


Super Rare Games is Releasing a Monster Prom Collector's Edition

Monster Prom Collector's Edition

Super Rare Games, known for its re-releasing of digital-only titles as physical collectible versions, is giving the same treatment to Monster Prom, the supernatural creature competitive dating sim.

Monster Prom is getting two different re-releases from Super Rare Games: a regular physical release and a collector's edition full of goodies to display on your various shelves or in display cases. The standard edition being released is a physical release of the game for Switch, although the box art is pretty spectacular. Customers can pick up a steel book version of the game separately from the collector's edition as well. These versions will be retailing at £27 or around $35.

But that's not what you're here for. The Monster Prom collector's edition will run customers £75 or around $97 and comes with a smorgasbord of goodies. Besides a physical release of Monster Prom in its steel book case, picking up this collector's edition nets customers a full-color 68-page hardcover yearbook and a diploma from Monster High. If scholasticism isn't your thing, this limited edition also comes with a collector's pin, 10 polaroids of the game's cast, two packs of collectible trading cards, a fake monster's driver's license and of course a badass temporary tattoo.

Both versions of Monster Prom being released by Super Rare Games will be available to purchase on October 29 at 6 PM GMT, 1 PM EST or 10 AM PST.

If you need more competitive monster dating action, developer Beautiful Glitch recently released Monster Prom 2: Monster Camp. The game is usually priced at $11.99 but is 10 percent off until October 30. You can check out the game's Steam page here.

The post Super Rare Games is Releasing a Monster Prom Collector's Edition by Otto Kratky appeared first on DualShockers.


Xbox is Releasing The Mandalorian-Themed Controller, Baby Yoda Included

Xbox

As the first-ever live-action Star Wars TV series, The Mandalorian made a huge splash with its debut last year on Disney+, with no small thanks for its adorable star Baby Yoda. With the series about to kick off its next season this week, Microsoft has a surprise in store for fans of the acclaimed series that also happen to own an Xbox (or are getting one of the shiny next-gen Xbox consoles).

Just in time for the premiere of its second season, The Mandalorian is getting a special edition Xbox controller styled in the Star Wars universe. Featuring a slick metallic silver finish, the controller also features various markings and wear-and-tear to make it feel like it came right from the show, along with a monogrammed image of "The Child" (who we all know as internet superstar Baby Yoda) on the back of the controller.

The Mandalorian controller is available to pre-order now on the Microsoft Store for $159.99, which includes both the controller and a charging stand. At the moment there is no confirmed release date; the Microsoft Store page lists a release date of "December 31, 2020," but this is likely a placeholder until an official release date for the controller is confirmed. Microsoft has also confirmed that the controller will be compatible for Xbox Series X/Series S alongside Xbox One, PC, and support Android and iOS devices.

The Mandalorian: Season 2 will be debuting on Disney+ on October 30, 2020.

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