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Class action lawsuit accuses EA of quietly changing game difficulty to push loot boxes

Electronic Arts has been accused of using Dynamic Difficulty Adjustment to quietly adjust the difficulty of certain EA Sports games in a way that purposely pressures players into purchasing more loot boxes. ...



Get a job: Playco is hiring a Product Manager

Our ideal teammates are thoughtful, humble, and passionate professionals who can both zoom into the details and zoom out to embrace the big picture. ...



Hitman franchise crosses 70 million players in 20 years

IO Interactive's series of strategic stealth games have collectively captured the attention of 70 million lifetime players since the first Hitman game launched back in November 2000. ...



Don't Miss: What was it like programming Skyrim?

Programming's not always just about trying to keep the frame rate from chugging. As lead Skyrim systems programmer Brett Douville explains, it's about relationships and self-care too. ...



Video: Designing 'multiple middles' for Mutazione

Die Gute Fabrik's Hannah Nicklin talks about the narrative design choices for her 'multiple middles' as opposed to 'multiple endings' approach to player agency in Mutazione. ...



Sponsored: Learn how AI helps counter disruptive online behavior in this free webinar

Join this session to learn from experts at Google Cloud and Improbable on how machine learning can be applied to identify and mitigate toxic behaviors. ...



Here's a short lesson from Susan O'Connor's GDC Masterclass

Game writer and UT Austin instructor Susan O'Connor offers a quick lesson in good narrative design from her upcoming GDC Masterclass. ...



Judge says Apple isn't entitled to extra monetary damages over Fortnite lawsuit

Apple claims that Epic has effectively stolen revenue by choosing to circumvent its payment processes, and that as a result it should be entitled to extra damages. ...



Star Wars: Battlefront creative director Dennis Brannvall is leaving DICE

Star Wars: Battlefront creative director Dennis Brannvall is leaving developer DICE after eight years.  ...



Grounded tops 5 million players in under six months

Grounded, the early access survival game developed by Obsidian, has amassed 5 million players in under six months. ...



Which publishers are the game subscription believers?

So, with the announcement that Ubisoft+ is now available on Amazon Luna, the premium game sub wars continue to stride forward, Terminator-style. But which big publishers dig the idea, and which don't? ...



Blog: Developing a tabletop game

Game designer Cliff Kamarga has put together a quick guide to developing a tabletop game from conception to publishing. ...



Get a job: Heart Machine is hiring a Game Network Engineer

We†™re looking for an experienced Network Engineer to establish and support multiplayer and multiplayer features for future projects at Heart Machine. ...



Don't Miss: Translating the humor & tone of the Yakuza games for the West

"The humor of a Yakuza game is a fine line to walk," says localization producer Scott Strichart in this in-depth chat about localization, the Yakuza games, and the ins and outs of Japanese humor. ...



PlayStation exec: Dual support for PS4 and PS5 planned for 3 years

SIE VP Hideaki Nishino reiterates that PlayStation's support for the PS4 won't immediately end with the launch of the PlayStation 5 this month, or for a couple years at least either. ...