Video: Using AI to create interactive digital actors
In this 2019 XRDC Session, Deepmotion's Kevin He discusses the challenges of building an interactive character authoring tool. ...
Epic releases thousands of What Remains of Edith Finch assets for free
Epic Games has added a huge number of free assets from acclaimed narrative adventure What Remains of Edith Finch to the Unreal Engine Marketplace. ...
Valve adds extensive developer commentary to Half-Life: Alyx
Valve has added a three-hour long developer commentary to Half-Life: Alyx that delves into how the acclaimed VR adventure came to be. ...
Blog: Spilt Milk Devlog 06 - Fascism Fighters 4000 (Part 1)
Strap in, because this is a perfectly-timed and completely open postmortem on the development and release, two weeks on, of our Tango Fiesta DLC. ...
Microsoft to begin testing Project xCloud in new regions including Australia and Japan
Microsoft will begin testing xCloud game streaming in major new territories including Australia, Brazil, Japan, and Mexico later this month. ...
Discovery takeaways from the new PlayStation 5 store?
Now that the PlayStation 5 is out in the wild, we all get a chance to check out the brand new PS5 Store for discoverability, navigability, and various other factors. What's it like? ...
Ghost of Tsushima has topped 5 million sales in under four months
Ghost of Tsushima has sold over 5 million copies in under four months, according to PlayStation Worldwide Studios boss Hermen Hulst. ...
Blog: Roguelike lessons horror games need to learn
We're taking another look at horror design in today's post, and how the genre should be embracing roguelike design, not jumpscares, if it wants to continue to grow. ...
Switch sets new October sales record in the U.S. as next-gen arrives
As Sony and Microsoft debut their next-gen consoles, the Nintendo Switch just posted its best October sales to date in the United States. ...
How a Guilty Gear project contributed to the collapse of Skullgirls dev Lab Zero
As he faced accusations of sexual harassment and abusive behavior, Mike Zaimont tried to use a Guilty Gear GGPO project as a blunt tool to leverage his continued employment in the game industry. ...
Unity revenue up 53.3% year-over-year at close of first public quarter
Unity has reported $200.8 million in revenue for the quarter ending September 30, making for a 53.3 percent increase over Q3 revenue last year. ...
Get a job: Join Gearbox as an Enemy Designer
An Enemy Designer at The Gearbox Entertainment Company is a development role focused on creating compelling and memorable enemies and combat experiences for players. ...
Don't Miss: Looking back to Mark Cerny's 2013 tech breakdown of the then-next-gen PS4
As of today, the PlayStation 4 is officially last gen tech. Take a moment to peer all the way back to its days as the next-gen system in this "no holds barred PlayStation 4 hardware expose." ...
Twitch eyes new tools, licensing deals after 'understandably frustrating' DMCA takedowns
Twitch is looking into ways to alleviate licensed music woes for the thousands upon thousands of streamers that use its platform after a sudden influx of DMCA takedowns blindsided its users last month. ...
Video: Porting your game to Oculus Quest
In this 2019 XRDC talk, Survios' Alex Silkin shares lessons learned from his work porting the company's games to Oculus Quest. ...