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How Naughty Dog defined melee attacks and behaviors in The Last of Us Part II

"A melee attack contains animations to be played by the attacker and the defender, or the target. Then we have starting and ending conditions for each melee attack." ...



Day three of GDC 2021 is about to start!

The third day of the all-digital Game Developers Conference will feature can†™t-miss DevNotes, talks, and of course the IGF and Game Developers Choice Awards. ...



Opinion: Is Final Fantasy XIV a World of Warcraft killer? ...Maybe. (But probably not.)

Final Fantasy XIV is, like so many other "World of Warcraft killers" before it, an MMO that suffers from all of WoW†™s limitations. The fault lies, to a great extent, in the genre itself. ...



Avoid the mounting costs of multiplayer games with hybrid cloud

While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular. ...



Ubisoft CEO says Steam Deck support depends on sales, lauds Netflix's game ambitions

"We're happy to see Steam Deck coming to the industry. It shows that there's a continuous flow of very innovative new hardware coming to the market." ...



Ubisoft wants to create a 'virtuous circle' between free-to-play and premium games

"It should allow us to create a virtuous circle with players, enjoying different experiences across different game modes and business models." ...



Portal Knights dev Keen Games nets $10 million from Hiro Capital and Tencent

Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG. ...



Konami is turning PES into a digital-only, free-to-play franchise called eFootball

Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series. ...



Netflix will break into games by offering mobile titles to subscribers at no extra cost

Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers. ...



Combining bombastic heists with a fully destructible voxel world in Teardown

"The destruction came first, and the setting was more or less retrofitted to suit the technology. It was important to me that destruction would be used for actual gameplay and not just as an effect." ...



The collaborative process behind Miles Morales' iconic Bodega Cat Suit

"While it may just seem like another suit, this symbolized the team spirit we have at Insomniac and serves as a great example of our collaborative nature." ...



Get a job: Remedy is hiring a Lead DevOps Engineer

Remedy Entertainment, one of the leading independent game studios in the world is looking for a Lead DevOps Engineer. ...



Frostpunk designer: Systems can express personal ideas, even unintentionally

In her GDC 2021 talk, former Frostpunk game designer Marta Fijak broke down how designers can use game systems to express authorial intent†"for better and potentially for worse. ...



Designing biomes to create memorable adventures in Assassin's Creed Valhalla

"From all the sources, and after a lot of iteration separating mountain biomes, grasslands, forests, we were able to boil it down to two main biomes: essentially lush and dry." ...



Guiding players with story-driven events in live games using 'breadcrumbs'

King's Abigail Rindo shared how the studio uses †œnarrative breadcrumbs† to guide players through story-driven events. ...