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King's Bounty 2 Choices And Consequences Guide

King's Bounty 2 Choices And Consequences Guide
King's Bounty II has a number of branching conversations and dialogue options. This King's Bounty 2 Choices And Consequences Guide lists all of the difference choices we've encountered while playing the game with a breakdown of the consequences and impact of the decisions you make.

For our play through we played as the character Aivor. Depending on the character you play, the exact contents of the wording may differ and some choices may not be available. However, for the most part, it's similar dialogue with similar choices and consequences. We're focusing primarily on the immediate aftermath of your decisions, as it's a huge game and it would be impossible to understand the implication of every decision further down the line. However, for the most part, it's minor differences. Changes in rewards, different dialogue, etc. There are some big changes but as long as you're reading the dialogue, they are very clear. We suggest making a save before every major decision just in case you change your mind.

Important Note: Reward tables in King's Bounty 2 are randomized, to an extent. This means that while I have legendary item X as a reward, you may get another. You can save before handing in or completing quests and then reload, if the original reward was not the one listed.

King's Bounty 2 Choices And Consequences Guide

Attack The Humans Or Attack The Dwarves (Axes & Splinters Quest)

If you choose Attack The Humans
You will fight a band of Deserters and two squads of Brigands. When you defeat the enemies you get Order points and some gold. This is the easier fight of the two and the "good guy" choice. Mark, the nearby Recruiter, will unlock Dwarven Militiamen to recruit. The nearby dwarf camp survives and you get 300 Gold and Soldier's Boots. When you return to town you see the Dwarves delivering lumber

If you choose Attack The Dwarves
If you choose to attack the Dwarves you will face off against some Dogs of War and Dwarven Militiamen. Lupin and Rald appreciate the help and will continue with their plans to siege the castles supplies. They then give you some vendor trash and gold. You get Anarchy Points for this choice. The nearby Recruiter, Mark, will unlock Brigands to recruit. A small group of humans occupies the nearby town and kills the dwarves camping nearby. You loot the warehouse for 300 Gold and Soldier's Boots.

Destroy The Prison Golems Or Pacify The Golems With The Help Of Their Master (The Ruins of New Hope)

If you choose Destroy the Prison Golems
You get Power Points for this choice. This is your only choice as Aivor as you need to be the mage. You kill the Golems and get a Summon Golem spell.

If you choose Pacify the golems with the help of their master
You get Finesse Points for this choice. Unless you are playing the mage, you cannot make this choice. You solve a minor puzzle and then convince the mage to call off the Golems. You get a stoneskin scroll, a great spell that's worth saving to learn.

Give The Note To Horace Or Tenebros (Enemies Among Men)

If you choose Give The Note To Horace
If you give it to Horace and he gives you information on the crooked guard, he's heading to Castle Irok. Aivar offers to take down Feraud and Horace agrees. You get Order Points.

If you choose Give The Note To Tenebros
Tenebros said it was a wise decision and he provides some information on the crooked guard. He tells you to chase him down at the castle. You get Anarchy Points.

Deal With Cutter Or Talk To Magistrate (Priceless Chicks)

If you choose Deal With Cutter
This decision gives you Order points. You have to attack Cutter and his men which results in a fight. When you kill his men you get 4 Mana and 500 gold. You also get the chicken. The end of the quest is the same for both choices.

If you choose Talk to Magistrate
You get Anarchy Points for making this choice. If you speak with Magistrate Tweet, Aivar complains about Cutter's stealing habits. Tweet pays you 50 gold as an apology. When you return to Cutter, he's angry that you managed to go over his head. You get the chicken.

Choose Bludgeon or Guerric (Seeds of Betrayal)

If you choose Come To An Agreement with Bludgeon
This choice rewards you with Anarchy Points. You head to his camp to speak with him. You learn that Bludgeon tried to kill a man and steal a deed that gave him ownership of a property, legally, despite it's illegal procurement. You have to pay 10 Gold to find the deed. You'll have to fight Trolls. They heal every turn and are quite the fight. When you return to Bludgeon there is another choice, check the Deed choice below.

If you choose Come To An Agreement with Guerric
This choice rewards you with Order Points. You'll have to speak to people around town and go grab some lilies from nearby. You get ambushed by some undead enemies, not tough. Few more minor errands ne he agrees to help the village as long as they help in return. When you complete this part of the quest you get Gordian's Ring, a legendary item with +50 Leadership and +1 Morale for Power. You still get the abandoned catacombs quest (which is also available when you give the deed to Bludgeon). In terms of rewards, this is the best choice to make.

Return The Deed To Sylvain Or Give Deed To Bludgeon (The Refugee Camp)

If you give the Deed to Bludgeon
You get 500 gold if you give the deed to Bludgeon and you unlock Mercenaries and Free Archers in the nearby recruiter, he sends you on a quest to some Catacombs. This is a very hard quest as
the battle is tough if you're still early level. However, you can avoid the battle entirely. Check the Chimera choice below. Otherwise it's a fight against Elementals and a Chimera. Eventually you give a heart to Logras and he returns to the corporeal realm. You get a Summon Chimera spell.

If you give the deed to Sylvain
If you want to give the deed to Sylvain, you'll have to fight your way out of the camp. This was an "Undefeatable" fight when I attempted it. It's very tough so make sure you have a save from before you enter the camp so you can leave if you need to.

Defeat The Chimera or Find A Way To Distract The Chimera

If you choose Defeat The Chimera
This is for Power Points. Defeating the Chimera is simply a matter of going into the fight and killing it. Once you kill it you find the heart in a nearby container. You get a Summon Chimera spell when you return the heart to Logras.

If you choose Find a way to distract the Chimera
This is for Finesse Points. If you want to distract the Chimera you need to pick up some pieces from the dungeon. Just before the door where you enter the garden, there's a nearby scroll, a cauldron, and a barrel with a floating glyph above it. Grab the scroll, then the cauldron, and then you can get chicken from the barrel. Then, just before you enter the portal in the garden, there are two herbs nearby. Collect both of these. Then head back into the catacombs and up the stairs to the left. There's a furnace here. Put everything on the furnace, read the nearby note on the wall, and prepare the food. You get a Summon Chimera spell.

Return The Pig To Mellar Or Rochus (Mellars Only Friend)

If you choose Return the Pig to Mellar
This choice rewards Anarchy points. If you return it to Mellar you get 100 Gold and a Leather Collar, a legendary item that gives -100 Leadership, +3 armor and +3 resistance.

If you choose Return the Pig to Rochus
This choice rewards Order points. If you hand the pig to Rochus you get a Healing Scroll and Leather Collar.

Investigate The Crime Or Give The Amulet To Dwayne

If you choose Investigate The Crime
This is the choice that rewards you with Order Points. You learn of the murdered children and them have the opportunity to report the incident to Prim, the chief guard. You learn that Dwayne was the culprit. When you return the amulet to Kirr. He joins your cause as Skeleton Archers.

If you choose Give The Amulet To Dwayne
This is the Anarchy Choice. If you give it to Dwayne he's happy you gave him the amulet. He takes the amulet to sell. You get 600 Gold and the promise of an additional payment later. You do not get any extra payment as Dwayne flees.

Summon Eagles Or Attack At Vincents Advice (A Tough Nut)

If you choose Attack at Vincent's Advice
This is the Power Choice, you get Power Points. You attack the camp directly, this is a very difficult fight at earlier stages of the game. When you win the fight you get a Knight's Sword, part of a gear set that gives +400 Leadership. When you speak with Vincent after the fight, he gives you the location of a stash that contains 500 Gold and 1 Call of the Wild 1 spell.

If you choose Help Tivir Summon The Eagles
Choosing this one gives you Finesse Points. You have to do a few quick errands, easy and free. The fight is exactly the same except a squad of AI controlled Eagles joins the fight. They wipe out an entire archer squad alone and can easily do the same to two more with a bit of luck and healing. This makes this fight far easier than the alternate route. You get Assassin's Daggers (+4 Warfare, +4 crit, +8% damage). Speak with Tivir after the quest to receive 500 Gold and a Call of the Wild spell.

Set Up The Crystal Or Return the Stolen Soul Seal (Marcellan Aqueduct)

If you choose set up the crystal, summoning the undead
This choice rewards you with Power Points. If you return the crystal the aqueduct functions as normal and you are ambushed by an undead army led by Valiant. This is a very difficult fight at this point. When you win Valiant is defeated you get the Legendary Order +1 morale medal, same as the other choice.

If you choose return the Stolen Soul Seal
This is a choice that rewards Finesse Points. If you return it you find Garret trying to sell the Soul Seal. Valiant is impressed with your honor and integrity. When you place the Soul Seal into the slot you are transported to the underworld to complete a fight. Valiant promises to keep his word. Valiant will become a Recruiter and sell you Ghouls, Skeletons, Skeleton Archers, Zombies, and Ghosts. You restore the crystal and peace resumes. You get a Legendary Medal as a reward.

Deliver The Invitation To Guienne or Deal With Cleaver & His Gang (Brands Betrothed)

If you choose Deliver the Invitation to De Guienne
If you choose this option you deliver the letter to Guienne you get Finesse Points, then you are teleported away. Then Guienne grants Bonnie her freedom. Bonnie tricked you so she has evidence to convince the leader to let her stay but she frees Marlene anyway. She's disappointed that it was you that saved her and she gives you Brand's Ring, same as the other choice.

If you choose Deal with Cleaver and his Gang
If you choose this option you will have to fight Cleaver who has a pretty strong army. When you win, you free the young girl. Marlene is upset that you rescued her and not her beloved. You get a legendary ring, Brand's Ring, which gives +3 crit chance and +1 Bandit initiative, and some Power Points.

Talk To Snip Or Report Postum To The Head Of The Guard (The Old Outpost Gang)

If you choose Talk To Snip
This one is for Anarchy Points. If you talk with Snip, he tells you that the best archers of Nostria are available. You unlock the ability to recruit Free Archers at Recruiter Snips shop. The quest completes.

If you choose Report Postum to the Head of the Guard
This one is for Order points. If you decide to report Postum, you testify to Prim and give him the information. You get some Crossbow Men for free and can recruit Crossbow Men at Recruiter Dexter. Snip will be arrested and will not longer be available as a Recruiter.

Arrest Titus Or Calm The Farmers (Rickville Besieged)

If you choose Arrest Titus and his People
This is the Power choice. You will have to fight Titus and his men, but there's only a few troops. When you win the fight you get a Weakness I scroll. George thanks you for your help. You learn the soldiers were deserters. Titus explains he'll be put to death if you send him back to town. You get Titus's Sword, which is a legendary sword with +2 Warfare, +2 Critical, +15% damage for Nostrian Army.

If you choose Calm The Farmers
This is the Finesse choice. You manage to talk the farmers down and convince Titus's men to leave the area. You also get Titus's Sword doing this choice.

Take The Artifact From Lobo The Wolf Or Change Aros Mind (Trappers)

If you choose Take the Artifact from Lobo the Wolf
You'll have to chase down the wolf on your horse to get the totem, then return it. You get 3 Eagles and Edgar unlocks Ancient Wolves to recruit.

If you choose Change Aro's Mind
You have to do a quick quest for her and then grab the Totem to return to her brother. Everyone seems happy with this outcome, you get 3 Eagles.

Find The Hacker Or Attack The Golems (Code Red)

If you choose Find The Hacker
You get Finesse Points for this choice. If you choose this option follow the floating glyph spell that she casts. You learn that the hacker is working with Bludgeon and you chase him into another dimension. Here you fight some Elementals and Spirits. You get a Resolve Scroll (+1 Morale for 1 battle). Roan is invited to study in the Magic Tower. You get 2 Iron Golems.

If you choose Attack the Golems
You get Power Points for this choice. You'll have to win a fight against a bunch of golems, not a tough battle. You get an Elleu's Light I scroll.

Give Coras Purse To Hugo or Tell Garlon What George Said (Prodigal Son)

If you choose Give Cora's Purse to Hugo
This is an Anarchy Choice. Hugo gives you an Ancient Letter as a reward that starts Mysterious Treasures quest. It's a short quest. One fight on the route then a quick puzzle at the end. You get Aristocrat's Gloves, a legendary item that gives Increase sell price by 5% and reduce purchase price by 5%. However, if you choose the other choice, you can still head to the location and loot the gloves anyway. You can find the entrance here.

If you choose Tell Garlon what George Said
This choice rewards you with Order Points. This choice is the same, Garlon tells you that the boy will get a few whippings and be set free. You also get the Mysterious Treasures quest.

Fake Silveros Alchemy Grade or Report Rosens To Instructor (Rosens & Silveros)

If you choose Fake Silveros's Alchemy Grade
This is the choice for Anarchy Points. If you choose this option you give Rosens friend a passing grade and you receive Rosens's Feather, a legendary item that gives +2 Resistance and +3% Health

If you choose Report Rosen to the Instructor
This choice gives Order Points. You also get the Rosens's Feather for this choice.

Deliver The Apology Bouquet Or Refuse Courances Request (Promise Of Magic)

If you choose Deliver the Apology Bouquet
If you choose this option you return to Yvonne and lift the spell. You deliver the flowers, you learn that Yvonne is treated poorly and she's not happy. You get a Magic Shackles scroll.

If you choose Refuse Courances' Request
If you refuse the request you return to Yvonne and lift the spell. You get a Magic Shackles scroll.

Destroy The Spirits From Palatinus Cage Or Solve Palatinus Riddle

If you choose Destroy the spirits from Palatinus's Cage
This choice will give you Power Points. If you make this choice, after breaking the cage, you will immediately fight a large group of Finesse spirit enemies. You get a scroll for winning the fight.

if you choose Solve Palatinus's Riddle
This choice gives Finesse Points. Once you solve the riddle you get 3 Finesse Points. The rest of the quest is the same, you just avoid the fight.

Choose The Book Or Choose The Sword (Marlenes Happiness)

If you choose the Book
This decision gives you Finesse Points. Nikas tell you it's a volume on elemental behavior. It's meant to be incredibly rare. You will need to go and steal some additional books from a nearby settlement, no fights. The mage makes you an amulet that you deliver to Brand. The Amulet changes Brand and Marlene falls in love with him, they get married. You get an Illyrian Chick, a legendary item that gives +70 leadership and +1 morale for animals.

If you choose the Sword
This choice rewards Power Points. If you choose the sword you are immediately teleported into a battle with elementals. There are no additional rewards in the other dimension so don't waste time exploring it. The rest of the quest plays out identically to the book choice.

Attack The Gang Head On Or Find A Weak Spot (The Reckless)

If you choose Attack the Gang Head On
For this option you simply charge in and fight. This is the Power Choice. The enemy has more units and you don't get the Ghosts' aid. This is the harder battle but you get twice as much gold, no ghosts.

If you choose Find a Weak Spot
This is the Finesse choice. You'll have to find a few flowers and complete a ritual to summon spirits, angry because their tombs were desecrated. This is identical to the first choice except you get a single squad of Ghosts to help in the fight. Three Ghosts will join your army after the battle

Trust Molino And Return To Bernard or Destroy Melinos Artifact (The Toxic Artifact)

If you choose Trust Molino and return to Bernard
This choice rewards Anarchy Points. The curse on the village is lifted. You don't tell him you let Molino live, you get Knight's Armor.

If you choose Attempt to destroy Molino's Artifact
This choice rewards Order Points. If you attempt to destroy the Artifact you are immediately transported to another dimension where you fight Molino's army of undead. Not a particularly hard fight. As well as the additional gold and mana from the fight, you also get the Knight's Armor.

Give The Stone To Rosens Or Give The Stone To The Troll (Troll Mind)

If you choose Give The Stone To Rosens
This rewards you with Order Points. The outcome is the same. You get a Stoneskin Troll but instead of the troll owning the shop, Rosens does.

If you choose Give The Stone To The Troll
This rewards you with Anarchy Points. If you choose this option the Troll breaks free of its shackles and opens a shop, imagine that? You get 1 Stone Troll for your army and can recruit more from the troll. He sells Trolls, Stoneskin Trolls, and Troll Chiefs.

Ask Rick For Help or Attack Fisher On Your Own (Clash At Windy Port)

If you choose Ask Rick For Help
This choice gives Finesse Points. Rick will send you on a quest to get a very powerful legendary item. You need to fight some trolls, it's at a cave at the end of the beach. You can still go into the cave and get the legendary item if you choose the other choice. When you fight, some Ice Elementals will join you.

If you choose Attack Fisher on your own
This choice gives Power Points. If you make this choice you will immediately fight Fisher and his men. They have level 3 Free Archers but not much threat outside of that. Once you win the fight, you unlock the nearby shop.

Tell Blum About Cedric or Address A Sensitive Matter With Damien (A Shady Deal)

If you choose Tell Blum About Cedric and the Scuttled Deal
This choice gives you Order Points. You tell Blum that he was ratted out and that Cedric is dead. You get the same medal as a reward.

If you choose Address a sensitive matter with Damien
This gives you Anarchy Points. You tell Damien that someone tried to poison his men. You get an uncommon medal as a reward

Uncover The Order Of Mages Secrets Or Enlist The Grey Knights

If you choose Enlist the Grey Knights into the Guard
This choice gives Order Points. You testify to Ollagar and he learns the guard was framed. Greflet is exonerated. Just a 350 gold reward. You head to Dupont to attack him, some of Grefle's knights join you in the fight.

If you choose Uncover The Order Of Mages Secrets
This gives you Anarchy Points. Unfortunately, this quest appeared to bug out for me. I couldn't interact with the Runes at all, so was unable to progress to see the outcome of the choice.

Take Gladrans Side Or Save Willmore (Willmores Revenge)

If you choose Take Gladran's Side
This choice gives you Order Points. You claim Willmore is the monster and immediately fight Willmore and his Bandit army. This is a slightly easier fight.

If you choose Save Willmore
This choice gives Anarchy Points. Willmore appreciates the help and then Gladran attacks you with a high level Order army. You get a green ring that has +1 Bandits Morale and +5 Crit.

Fight The Artisanians Or Make A Deal With Damien (Through The Quarantine)

If you choose Fight the Artisanians for the stolen goods
This choice rewards you with Order Points. This decision results in an immediate battle with Damien. You get Iron Gauntlets, which is a rare set item. When you head to the next objective, you get a legendary Plague's Mask, which offers +6% health.

If you choose Make a Deal with Damien
This choices rewards you with Anarchy Points. If you agree with Damien you get a legendary sword that gives +20% melee damage and the nearby recruiter unlocks Sentry Golems and Berserkers. You will then have to sneak into the quarantined city and kill Candore and his mages to enter. You get Iron Boots for winning that fight.

Find The Other Entrance To The Mines or Fight Your Way (Finding Lindsey)

If you choose Find the other Entrance to the Mines
This choice rewards Finesse Points. You will have to run around Magetower finding pieces to fix the elevator. You can then ride it down to the mines and bypass the fight. There's some minor loot on the way, nothing special. Then you need to fight Lindsey.

If you choose Fight your way to the main entrance to the mines
This choice gives you Power Points. If you make this choice you need to fight through some Finesse enemies to reach the mines. This can be a tough fight if you're not prepared. You get 3 Sentry Golems when you win the fight. You can also loot the mines, like the other choice, once inside. Rest of the quest plays out the same.

Find & Summon Rosalines Soul Shards Or Cleanse The Mourners Statue (Julian & Rosaline)

If you choose Find and summon Rosaline's Soul Shards
This choice gives you Finesse Points. You will need to run around the graveyard and surrounding area grabbing some soul shards. You combine the Soul Shards and Julian and Rosaline are reunited. You will then fight a battle against the undead but Rosaline gives you 5 Death Knights to help in the fight and get to keep them if you win. You also get a Legendary Helmet, Renalds Helmet.

If you choose Cleanse the Mourner's Statue
This choice gives you Power Points. If you go straight for the fight, you don't get the help of the Death Knights and you don't get any as a reward. You will still have to collect the shards. You can still recruit Death Knights at the nearby Recruiter. This choice rewards a different legendary helmet, the King's Helmet.

Take Sablets Side Or Take Garous Side

If you choose Take Sablet's Side
This choice gives you Anarchy Points. If you take this choice Aivar tells Sablet to hide the papers and wishes her luck with the mages. You get a Star of Glory rare item that gives Warfare +4 and provides 15% XP boost for units.

If you choose Take Garou's Side
This choice gives you Order Points. If you give it to Garou, Aivar says the papers proved he was correct. Rewards are the same.

Destroy The Shield Or Lift The Shield (Tricked Witch)

If you choose Destroy The Shield
This rewards Power Points. I was unable to do this choice as I had too many Finesse Points.

If you choose Lift the Shield
This rewards Finesse Points. You have to solve a simple puzzle. Once solved, you get legendary item Enialius's Greaves as a reward.

Summon Undead Allies Or Attack The Haven With Bloody Sadie (Haven Of The Enlightened Ones)

If you choose Summon Undead Allies
This choice rewards Finesse points. You'll have to do a couple of quick errands. She offers to summon the hordes of the dead to aid with the attack. You fight Dupont and have a squad of 5 Dark Spirits to help. This decision sees Sadie's brother killed and she is angry about it. You get Count's Coronet as a reward from the fight, a legendary item that makes stuff 10% cheaper to buy, and 10% more money when selling.

If you choose Attack the Haven with Bloody Sadie
This choice rewards Power Points. You do not get the aid of allies. You get Count's Coronet as a reward from the fight, a legendary item that makes stuff 10% cheaper to buy, and 10% more money when selling. You save Sadie's brothers life and they are both thankful.

Attack Bludgeon Or Talk To Madame Guinenne (The Merchant Guilds Secrets)

If you choose Attack Bludgeon
This rewards Power Points. If you attack Bludgeon you immediately fight his army. You can loot a pair of legendary gloves from his lair after you win the fight. When you return to Oliver, you tell him you found some rock crystals and delivery notes as evidence.

If you choose Talk to Madame de Guienne
This rewards Finesse Points. When you speak with her you propose she marries Bludgeon and she accepts. You then get the deed to Castle Irok and need to reclaim it for de Guienne. When you return to Bludgeon he lets you loot the lair and he promises to settle down in marriage. They will both now live in Castle Irok.

Attack Tenebros Or Attack Horace (Aranoxs Shadow. Major Spoilers)

If you choose Attack Tenebros
You get Order Points for this choice. This decision destroys your relationship with the Dark Adepts, you will no longer be able to recruit those units. You immediately fight Tenebros. Adrian thanks you for your assistance. Tenebros is captured and his men either killed or fled. Tenebros quickly escapes capture. You then need to chase down Tenebros through a portal. Tenebros tells you that Aranox is behind the attempt on the Prince's life.

If you choose Attack Horace
You get Anarchy Points for this choice. You will no longer be able to recruit Royal Guard units. You defeat Horace and his men. Tenebros explains that he foiled the plot of his previous master and that Aranox exhausted the last of the remaining treacherous guard. Tenebros tells you where to find Aranox's body and you go through a portal.

This is a major choice that shapes the final chapters of the game. Choose carefully. Towards the end of the game you learn that Tenebros intended to capture Aranox alive to teach him how to come back from the dead.

Unlock The Gate or Use Belindas Codes (Beauty & The Beasts)

If you choose Unlock the Gate
This rewards Power Points. Selecting this choice means you don't have to solve the puzzle. I was unable to select this choice due to my affinity with Finesse.

If you choose Use Belinda's Codes
This rewards Finesse points. You solve a basic puzzle and then get ambushed by some elementals and chimeras. Some Gargoyles join you in the fight. You get to keep the Gargoyles if you win. Erasmus is surprised Belinda was tied to such creatures. Erasmus realizes the trap was set by someone else. You also get Erasmus's Amulet, a legendary amulet that gives +6 Resistance and +25% Magical Creatures damage. A nearby Gargoyle recruiter appears that lets you recruit Chimeras and Gargoyles.

Give The Casket To Heinrich Or Uwe (Heinrichs Inheritance)

If you choose Give the Casket to Heinrich
You get Order Points for this choice. Heinrich understands Uwe's attempts to steal the treasures but he promises to take him under his wing and treat Uwe with dignity and respect.

If you choose Give the casket to Uwe
You get Anarchy Points for this choice. I was unable to select this choice because I had too much Order Points.

Steal A Silver Bracelet or Purchase A Silver Bracelet (Exceeding Expectations)

If you choose Steal A Silver Bracelet
This choice gives Anarchy Points. If you steal the bracelet, you don't get noticed and it's free, obviously. When you give it to Hermia, no mention of the stealing.

If you choose Purchase A Silver Bracelet
This choice gives you Order Points. If you decide to buy the bracelet you pay the merchant 10 gold. The rest of the quest is identical.

Destroy The Widows Kiss Or Give The Retort Full Of Poison To Ursula

If you choose Give The Retort Full of Poison to Ursula
This choice rewards Anarchy Points. If you give it to Palatinus, he forget he sent you to get it in the first place. He successfully destroys the poison and is very grateful for your help. He cures the poison from himself and purged it from the land. He says he will return to Marcella to find his daughter, but I could not find here there.

If you choose Destroy the Widow's Kiss
This choice gives you Order Points. She thanks you for saving her and her husband and gives you some jewels.

King's Bounty 2 Choices And Consequences Guide

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The post King's Bounty 2 Choices And Consequences Guide appeared first on GamersHeroes.


King's Bounty 2 Legendary Item Location Guide

King's Bounty 2 Legendary Item Location Guide
Want to know where to find the strongest set and best legendary items in King's Bounty II? This King's Bounty 2 Legendary Item Location Guide will tell you how to track down all of the legendary weapons, armor, and accessories that we've discovered on our playthrough of the game so far.

This guide on the best legendary weapons and armor in King's Bounty 2 is based solely on legendary items, both single and set items. If you want to look at other sets in the game, check out our King's Bounty 2 set bonuses guide.

The drop tables in King's Bounty 2 are randomized within a certain pool of items. For example, where I may find Legendary item X, you may get Legendary item Y. The item is decided at point of collection. So if you are looking for X reward, save before speaking with the NPC. Then, if you don't get the desired item, you can reload and try again. This isn't for all rewards, but a lot of them.

Duke Maximilian's Armor

Duke Maximilian's Armor
  • Maximilian's Sabatons (+15 Armor, -1 Speed) – Complete The Scryer's Trial Dimir quest East of Artemio Recruiter in Crown Lands, South East of the city
  • Maximilian's Mace (+20 Crit, -10% Health) – Complete The Scryer's Trial Baldwin
  • Maximilian's Armor (-1 Speed, +15 Armor) – Complete The Scryer's Trial – The Tyrant
  • Maximilian's Shield (+20 Crit, -10% Health) – Complete The Scryer's Trial – Sanguinus

Duke Maximilian's Charms

Duke Maximilian's Charms
  • Amber Ring (Leadership -300, Army Res +15) – Complete The Scryer's Trial – Morane quest. It's a direct follow on from the first Scryer's quest.
  • Obsidian Ring (Leadership – 100, Army Res +15) – Complete The Scryer's Trial Kaisar

Bandit's Armor (5% increase to sale price, 5% decrease to purchase price)

Bandit's Armor
  • Aristocrat Gloves – These are found at this dungeon here during the Mysterious Treasures quest
  • Aristocrat Boots – These are a reward for completing the story quest, A Corrupt Guard
  • Aristocrats Outfit – Complete story quest where you attack Dupont's castle, Philanthropist and Patron of the Arts

Count's Apparel (10% increase to sale price and cheaper purchase price)

Count's Apparel
  • Counts Coronet – Defeat Dupont in the story for a second time
  • Haltbuch's Book – Found in a secret room in the library at the end of the Heinrich's Inheritance quest

Hero's Battle Armor (Casts Rank 3 Sun Spell at the beginning of battle)

Hero's Battle Armor
  • Renald's Helmet (+100 Leadership, +4 armor, +2% health) – Complete Julian & Rosaline quest and choose Summon Rosalines Soul Shards
  • Labien's Shield (+100 Leadership, +2 Armor, +1 Order Morale) – Purchased from the vendor in Floster
  • The White Flame (Warfare +2, Leadership +100, Power Morale +1) Purchased from the Vendor in Floster
  • Baldwin's Armor (+150 Leadership, +5 armor, +2% health) – Purchased from a vendor in Marcella
  • Avialius's Best (+100 Leaderships, +4 Armor, +2% health) – Complete story quest The Missing Treasurers
  • Enialius's Greaves (+100 Leaderships, +4 Armor, +2% health) – Complete story quest Tricked Witch with the Finesse option

Serpentine King's Battle Armor (Allied units can attack twice in one turn, but cannot move in the same turn)

Serpentine King's Battle Armor
  • King's Helmet (+4 Warfare, +2 Armor, +2 Crit) – Complete Julian & Rosaline quest and choose to do the fighting solution first
  • King's Armour (+6 Warfare, +3 Armor, +3 Crit) – Purchased from vendor in Marcella
  • Baldor's Spear (+10 Warfare, +5 Crit) – Complete the quest Tabula of Tinciduntion

Immortals Battle Armor (Initiative for all units +2)

Immortals Battle Armor
  • The Black Flame (Warfare +2, Magic Power +10, Arcane +12) – Purchased from the vendor in Floster
  • Immortal's Armor (+3 Magic, +11 Arcane, +3 Armor) – Purchased from vendor in Marcella

Sanguininus Battle Robe (Casts Rank 3 Shield of Destiny at the start of battle)

Sanguininus Battle Robe (Casts Rank 3 Shield of Destiny at the start of battle)
  • Sanguinus's Staff (+4 Magic, +15 Arcane, +30% healing) – Purchased from the vendor in Floster
  • Sanguinus's Rob (=2 Magic, +11 Arcane, +1 Armor, +6 Resist) – Purchased from vendor in Marcella

Legendary Weapons

Legendary Weapons
  • Titus's Sword (Warfare +2, Crit +2, Nostrian damage +15%) – Complete Rickville Besieged and choose to Arrest Titus and his men or aid the farmers, either way, same reward.
  • Shieldbreaker (+20% Melee Damage) – During the The Quarantine quest, choose the Make a Deal with Damien choice to receive this as a reward.
  • Fire Sword (Warfare +5, Magic +5, Fire Damage +30%) – Complete Xandar's Mystery quest

Legendary Helmets

Legendary Helmets
  • Bandit's Bandana (Warfare +3, Speed +1 Anarchy) – Complete Cedric's Gang quest line
  • Doctors Mask (+6% Health) – Complete Through the Quarantine and choose Fight the Artisanians for the stolen goods. The end of the quest gives this item.

Legendary Armor

Legendary Armor
  • Hounds of War Armor (+4 Warfare, +4 Armor) – Found in a chest in the burial room during the quest The Reckless
  • Aristocrats Chest – Complete story quest Philanthropist and Patron of the Arts

Legendary Gloves

Legendary Gloves
  • Aristocrats Gloves – Increase sell price by 5% and reduce purchase price by 5%. These are found at this dungeon here during the Mysterious Treasures quest.
  • Hounds of War Gloves (+3 Warfare, +3 Armor) – Reward for completing The Merchant Guilds Secrets and looting Bludgeons lair

Legendary Belts

Legendary Belts
  • Leather Collar (-100 Leadership, +3 Armor, +3 Resistance) – Complete Mellars Only Friend quest
  • Hounds of War Belt (+3 Warfare, +3 Armor) – Loot from a chest in the Troll Cave at Windy Port, the beach town, not the fair.

Legendary Rings

Legendary Rings
  • Brand's Ring (Crit +3, Bandit Initiative +1) – Complete Brands Betrothed quest
  • Gordian's Ring (+50 Leadership, +1 Power Morale) – Complete Seeds of Betrayal quest and choose to side with Guerric when the opportunity arises.
  • Artisanian Master Craftsman Ring (+12 Hit, +4 dodge) – Complete Return To Parnack quest
  • Precious Ring (+10% better selling and buying prices) – Win a story battle near the very end
  • Hieron's Ring (+300 Leadership, Cast Inspire 3 at start of battle) – Reach level 30, finish the story
  • Lyssa's Ring (Leadership +200, +30% Red Dragon damage) – Complete Lyssa's Dungeon quest

Legendary Amulet

Legendary Necklace
  • Rosens's Feather (+2 Resistance and +3% Health) – Complete Rosens and Silveros Quest
  • Oak Seed (+8 Arcane Knowledge, +10 Health) – Complete The Thousand Year Oak quests
  • Illyrian Chick (Leadership +70, Animal Morale +1) – Complete the quest Marlenes Happiness
  • Medal (Order Moral +1) – Complete the Marcellan Aqueduct story quest.
  • Talisman Of Ice And Stone (+20% Ice damage and resistance – Loot from a chest in Magefactory after you find the lever
  • Talisman Of Wind & Fire (+20% Fire damage and resistance – Loot from a chest in Magefactory after you interact with the three stones to find the chest
  • Ecofortis Potion (+300 Leadership, +5% Health) – Reward for completing a story quest near the end of the game
  • Talisman of Light And Life (Healing +30%) – Complete Actarius' Books
  • Hero's Cross (Leadership +140, Armor & Res +2, Health +3%) Inside Aranax's Quarters (story)
  • Erasmus's Amulet (+6 Resistance, +25% magical creatures damage) – Complete Beauty and the Beasts quest.
  • Talisman Of Darkness & Death (+20% resistance to dark damage) – Complete the quest A Fatal Voyage

Legendary Charms<

Legendary Charms
  • Magical Rosary (Arcane Knowledge +7, Army HP +2%) – Reward for completing The Scryer's Trial – Morane quest.
  • Summoner Of The Elements (Arcane +1, +10% fire, ice, and dark damage) – Found in a chest at the troll cave at Windy Port, the town on the beach, not the fair
  • Sacrificial Cup (Initiative +1, Health -10%) – Found in a chest at the very deepest part of the mines in the Magefactory. You have to return after the story fight there near the end

We will continue to update as we find more legendary items.

King's Bounty 2 Choices And Consequences Guide

King's Bounty II has a number of branching conversations and dialogue options. This King's Bounty 2 Choices And Consequences Guide lists all of the difference choices we've encountered while playing

King's Bounty 2 Legendary Item Location Guide

Want to know where to find the strongest set and best legendary items in King's Bounty II? This King's Bounty 2 Legendary Item Location Guide will tell you how to track down all of the legendary

King's Bounty 2 Unit Details Guide

King's Bounty II has a lot of different units, each with their own strengths and weaknesses. This King's Bounty 2 Units Recruit Guide lists all of the different units we've discovered in the game

Where To Recruit The Best Units In King's Bounty 2

Building your own army is one of King's Bounty II's most excited features. This guide on Where To Recruit The Best Units In King's Bounty 2 lists all of the recruiters we've discovered and what units

The post King's Bounty 2 Legendary Item Location Guide appeared first on GamersHeroes.


King's Bounty 2 Unit Details Guide

King's Bounty 2 Unit Details Guide
King's Bounty II has a lot of different units, each with their own strengths and weaknesses. This King's Bounty 2 Units Recruit Guide lists all of the different units we've discovered in the game including information on their stats, alignment, and unit types.

As you progress through the game different units become available at different levels. As such, the stats shown below are based solely on when we recruited the unit during our playthrough. If you want to know more about recruiting each unit, check out our guide on where to recruit the best units in King's Bounty II. For ease of use, we have organized each of the different unit types based on alignment.

King's Bounty 2 Unit Details Guide – All Active Skills

King's Bounty 2 Unit Details Guide - All Active Skills
  • Execution: Damages enemies then purges all wounded members
  • Attack and Withdraw: Teleport to target enemy, attack, and return without suffering control zone attacks.
  • Bloody Bite: Deals damage and causes bleed
  • Forced March: +2 Speed and +25 Armor, removes Slowed when applied.
  • Precise Strike: Deals critical damage to enemy unit
  • Flaming Arrows: Deals damage and inflicts burning
  • Healing: Restores health to unit
  • Ambush: Deals damage and lowers defense of target unit
  • Power Strike: Heavy damage to enemy unit
  • Lesser Dispel: Removes random debuff from allied unit
  • Ill Fate: Inflicts Mark of Darkness debuff. All hits on target become critical
  • Backstab: Teleports to target enemy, attacks and poisons, then retreats
  • Poisoned Arrow: Damages and poisons targets
  • Madness: Inflicts Madness debuff. Target enemy attacks nearest unit on its turn
  • Heavy Blow: Deals damage and inflicts weakened
  • Explosive Bolts: Deals damage and inflicts Immobility
  • Stunning Clap: Deals damage and stuns enemy. They cannot counter attack
  • Barbed Arrows: Deals damage and inflicts bleeding
  • Charge: Increase speed and initiative by 2
  • Teleportation: Teleport to any free hex within speed range
  • Infectious Claws: Deals damage and causes disease on target
  • Piercing Shot: Deals damage and ignores some armor
  • Fortification: Immune to critical damage, increases armor
  • Bloody Feast: Deals damage and heals
  • Electric Arrow: Deals damage and applies Shock
  • Taunt: Unit becomes priority target for the enemy
  • Rapid Fire: Deals damage three times
  • Spellbind: Stops target unit using active abilities
  • Pacify: Damages, stuns, and weakens target
  • Wave of Cold: 7 hex AoE damage and freeze debuff
  • Inner Flame: Increased crit chance
  • Stone Skin: Increases armor
  • Rage: Applies Enraged buff
  • Wall Of Fire: Unit teleports to a free hex and deals damage on every square passed
  • Chimera's Jump: Teleports to free hex and deals damage to all adjacent hexes
  • Whirling Blades: Deals damage two hexes ahead
  • Replenish: Fully restores its own health

List Of Order Units

List Of Order Units
Dogs Of War
Dogs Of War

Active Skills: Bloody Bite

Spearmen
Spearmen

Active Skills: Precise Strike

Archers
Archers
Active Skills: Flaming Arrows
Healers
Healers
Active Skills: Healing
Swordsmen
Swordsmen
Active Skills: Power Strike
Spirits Of Light
Spirits Of Light
Active Skills: Lesser Dispel
Crossbowmen
Crossbowmen
Active Skills: Piercing Shot
Cavalrymen
Cavalrymen
Active Skills: Piercing Shot
Knights
Knights
Active Skills: Taunt
Royal Mages
Royal Mages
Active Skills: Dispel, Spellbind
Disciples
Disciples
Active Skills: Heal, Stone Skin

List Of Power Units

List Of Power Units
Wolves
Wolves

Active Skills: Attack and Withdraw

Bears
Bears
Active Skills: Heavy Blow
Heavy Crossbowmen
Heavy Crossbowmen
Active Skills: Explosive Bolts
Eagles
Eagles
Active Skills: None
Trolls
Trolls
Active Skills: None
Stoneskin Trolls
Stoneskin Trolls
Active Skills: Stunning Clap
Militiamen
Militiamen
Active Skills: Forced March
Housecarls
Housecarls
Active Skills: Fortification
Gryphons
Gryphons
Active Skills: None
Ancient Wolves
Ancient Wolves
Active Skills: Bloody Feast
Flamethrowers
Flamethrowers
Active Skills: Rapid Fire
Bear Riders
Bear Riders
Active Skills: Taunt
Troll Chiefs
Troll Chiefs
Active Skills: Pacify
Berserkers
Berserkers
Active Skills: Rage
Red Dragon
Red Dragon
Active Skills: Wall Of Fire

List Of Anarchy Units

List Of Anarchy Units
Ghouls
Ghouls

Active Skills: Execution

Skeletons
Skeletons

Active Skills: Forced March

Brigands
Brigands
Active Skills: Ambush
Raiders
Raiders
Active Skills: Attack and Withdrawvv
Dark Adepts
Dark Adepts
Active Skills: Ill Fate
Assassins
Assassins
Active Skills: Backstab
Skeleton Archers
Skeleton Archers
Active Skills: Poisoned Arrow
Dark Spirits
Dark Spirits
Active Skills: Madness
Free Archers
Free Archers
Active Skills: Barbed Arrows
Mercenaries
Mercenaries
Active Skills: Precise Strike
Zombie
Zombie
Active Skills: Charge
Ghosts
Ghosts
Active Skills: Teleportation
Ancient Ghouls
Ancient Ghouls
Active Skills: Infectious Claws
Death Knights
Death Knights
Active Skills: Taunt
Bone Dragon
Bone Dragon
Active Skills: Replenish

List Of Finesse Units

List Of Finesse Units
Wind Spirit
Wind Spirit
Active Skill: None
Stone Elementals
Stone Elementals
Active Skill: None
Clay Golem
Clay Golem
Active Skill: None
Iron Golem
Iron Golem
Active Skill: None
Sentry Golem
Sentry Golem
Active Skill: Electric Arrow
Ice Elementals
Ice Elementals
Active Skill: Wave Of Cold
Fire Elementals
Fire Elementals
Active Skill: Inner Flame
Gargoyle
Gargoyle
Active Skill: Attack & Withdraw, Execution
Chimeras
Chimeras
Active Skill: Chimera's Jump, Whirling Blades

Know where to find any units we've missed? Post a comment below.

King's Bounty 2 Choices And Consequences Guide

King's Bounty II has a number of branching conversations and dialogue options. This King's Bounty 2 Choices And Consequences Guide lists all of the difference choices we've encountered while playing

King's Bounty 2 Legendary Item Location Guide

Want to know where to find the strongest set and best legendary items in King's Bounty II? This King's Bounty 2 Legendary Item Location Guide will tell you how to track down all of the legendary

King's Bounty 2 Unit Details Guide

King's Bounty II has a lot of different units, each with their own strengths and weaknesses. This King's Bounty 2 Units Recruit Guide lists all of the different units we've discovered in the game

Where To Recruit The Best Units In King's Bounty 2

Building your own army is one of King's Bounty II's most excited features. This guide on Where To Recruit The Best Units In King's Bounty 2 lists all of the recruiters we've discovered and what units

The post King's Bounty 2 Unit Details Guide appeared first on GamersHeroes.


Where To Recruit The Best Units In King's Bounty 2

Where To Recruit The Best Units In King's Bounty 2
Building your own army is one of King's Bounty II's most excited features. This guide on Where To Recruit The Best Units In King's Bounty 2 lists all of the recruiters we've discovered and what units they sell. Some are available freely as you travel to different towns and speak with different Recruiters. Others require you to complete a quest before you're able to recruit the special units.

Below is a list of the different locations as we discovered them, in order as you progress through the game. At each Recruiter, we'll tell how how to unlock any additional special units as well as the units they have available by default. If you want to know more information about units, check out our King's Bounty 2 Unit Details Guide.

Recruiter Decim
The first Recruiter you meet at Fort Crucis. He sells Spearman and War Dogs.

Recruiter Mark (Albian Highlands, Woodcutting Camp)
Recruiter Mark will initially stock Wolves. If you complete the Axes & Splinters Quest, you can unlock an additional unit. If you choose to side with the Dwarves you will unlock Dwarven Militiamen. If you choose to side with the Humans, you will unlock Brigands.

Berengarius (Albian Highlands, Mages Tower)
If you complete the Cold Bones quest you can recruit Skeletons and Ghouls

Recruiter Helena (Albian Highlands, Bliss)
You encounter Helena following the main quest. She sells Spearman, Dogs of War, Archers, and Healers.

Recruiter Snip (Crown Lands, Marcella)
Inside the city walls. This Recruiter will sell you Brigands, Raiders, and Wolves. If you complete the The Old Outpost Gang quest and make the choice to speak with Snip, you can recruit Free Archers here.

Recruiter Dexter (Crown Lands, Marcella)
Here you can recruit Spearmen, Dogs of War, Archers, and Swordsman. If you complete The Old Outpost Gang quest and choose to Report Postum to the Head of the Guard, you can recruit Crossbowmen at this recruiter.

Recruiter Kurt (Crown Lands, Marcella)
This is possibly your first opportunity to hire some Finesse units. This Recruiter sells Healers, Wind Spirits, Spirits of Light, and Stone Elementals.

Recruiter Irene (Crown Lands, Marcella)
Another Recruiter in the city of Marcella. She specializes in Anarchy units. You can buy Dark Spirits, Skeletons, Ghouls, Skeleton Archers, Assassin's, and Dark Adepts

Recruiter Jackard (Crown Lands, West Quarry)
Complete the quest Reasonable Help that you get from the city of Marcella and then speak with Recruit Jackard. He will sell you Clay Golems and Iron Golems

Recruiter Artemio (Crown Lands, Pig Of Life Tavern)
This Recruiter is on the South East side of Marcella, near the aqueduct. He sells Bears, Militiamen, and Heavy Crossbowmen.

Recruiter Fist (Crown Lands, Bludgeon's Camp)
This Recruiter sells Brigands, Raiders, Wolves, and Eagles. If you give the deed to Bludgeon in the story quest, you will also unlock Free Archers and Mercenaries.

Recruiter Quint (Crown Lands, Troll Village)
This Recruiter is in the village besiege by trolls. You head there for the main quest Refugee Camp. He sells Stoneskin Trolls and Trolls.

Recruiter Valiant (Crown Lands, Graveyard Near Marcellan Aqueduct)
When you make the decision on the Soul Seal, if you side with Valiant and return the crystal, he becomes a Recruiter. He sells Ghouls, Skeletons, Skeleton Archers, Zombies, and Ghosts.

Recruiter Arsene (Crown Lands, North Marshes)
This Recruiter sells Skeleton Archers, Zombies, and Ancient Ghouls.

Recruiter Torif (Crown Lands, North Village)
This Recruiter is in the North area of Crown Lands, at the village in the North center of the map. He sells Housecarls, Militiamen, and Heavy Crossbowman.

Edgar (Crown Lands, Rickville)
This Recruiter sells Wolves, Bears, Eagles, and Gryphons. In the Trappers quest if you choose to take the totem from the wolf, Edgar will sell Ancient Wolves.

Recruiter Evert (Crown Lands, Mages Tower)
This Recruiter sells Swordsmen, Heavy Crossbowmen, Free Archers, and Mercenaries.

Recruiter Olorin (Crown Lands, Mages Tower)
This Recruiter sells Spirits of Light, Wind Spirits, Iron Golems, Stone Elementals, and Sentry Golems

Recruiter Nelberg (Crown Lands, Ancient Crypts)
Nelberg sells Skeleton Archers, Zombies, Ghosts, Ancient Ghouls, and Death Knights

Recruiter Govin (Crown Lands, Windy Port Fair)
This recruiter sells Flamethrowers, Berserkers, Housecarls, and Bear Riders

Recruiter Rhunius (Crown Lands, Guard Camp in Marcella)
This area is unlocked until you reach a point in the story. Once unlocked, the Recruiter here sells Crossbowmen, Knights, Cavalrymen, and Royal Mages

Recruiter Iggur (Crown Lands, Windy Port Fair)
Complete the Troll Mind quest, both outcomes unlock a recruiter. He sells Trolls, Stoneskin Trolls, and Troll Chiefs.

Recruiter Valdemara (Crown Lands, Windy Port Town)
She sells Mercenaries, Gryphons, and Ancient Wolves. Later in the game, during the Through The Quarantine quest, choose the Make a Deal with Damien choice and you can unlock Sentry Golems and Berserkers to recruit here.

Recruiter Yven (Crown Lands, Town South of Eastern Road Fast Travel Point)
This Recruiter sells Stone Elementals, Ice Elementals, Fire Elementals, and Disciples.

Recruiter Alessandro (Crown Lands, Castle Ardenne)
This Recruiter sells Stone, Fire, and Ice Elementals, as well as Gargoyles.

Recruiter Nimic (Crown Lands, North East of Castle Cadence)
This Recruiter sells Death Knights, Ancient Ghouls, and Ghosts. When you complete the nearby quest, Julian & Rosaline, the Death Knights will be upgraded to Rank 3.

Recruiter Noxis (Crown Lands, Floster)
This Recruiter sells Assassins, Dark Adepts, and Dark Spirits.

Recruiter Septim (Crown Lands, Floster)
This recruiter sells Knights, Disciples, Sentry Golems, Cavalrymen, and Royal Mages

Recruiter Buckdor (Crown Lands, Floster)
This Recruiter sells Berserkers, Flamethrowers, Housecarls, and Bear Riders. Complete the Iron Men quest for more supply of Bear Riders.

Recruiter Gislain (Crown Lands, Floster)
This recruiter sells Stoneskin Trolls, Troll Chiefs, and Ancient Wolves

Recruiter Larie (Crown Lands, Witches House, Story)
This recruiter sells Fire & Ice Elementals, Gryphons, and Ancient Wolves. When you complete Lyssa's Dungeon quest, you can recruit Red Dragon's from Larie.

Recruiter Gargoyle (Crown Lands, Southern Albian Spurs)
Complete the quest Beauty and the Beasts and select the Finesse option. A Gargoyle recruiter will be available that sells Gargoyles and Chimeras.

Recruiter Francos (Crown Lands, Mouth of Rouen)
Complete the quest A Fatal Voyage to unlock this Recruiter. He sells Bone Dragons, Ancient Ghouls, and Ghosts.

If we find anymore recruiters, we'll add them above.

King's Bounty 2 Choices And Consequences Guide

King's Bounty II has a number of branching conversations and dialogue options. This King's Bounty 2 Choices And Consequences Guide lists all of the difference choices we've encountered while playing

King's Bounty 2 Legendary Item Location Guide

Want to know where to find the strongest set and best legendary items in King's Bounty II? This King's Bounty 2 Legendary Item Location Guide will tell you how to track down all of the legendary

King's Bounty 2 Unit Details Guide

King's Bounty II has a lot of different units, each with their own strengths and weaknesses. This King's Bounty 2 Units Recruit Guide lists all of the different units we've discovered in the game

Where To Recruit The Best Units In King's Bounty 2

Building your own army is one of King's Bounty II's most excited features. This guide on Where To Recruit The Best Units In King's Bounty 2 lists all of the recruiters we've discovered and what units

The post Where To Recruit The Best Units In King's Bounty 2 appeared first on GamersHeroes.


King's Bounty 2 Set Bonuses Guide

King's Bounty 2 Set Bonuses Guide
Certain pieces of equipment belong to sets that provide big buffs if you have it all equipped. This King's Bounty 2 Set Bonuses Guide lists all of the different set bonuses we've discovered on our journey, as well as information on where to find the various pieces.

This guide focuses completely on uncommon and rare sets that provide bonuses. If you want to look at some of the more powerful items, check out our King's Bounty 2 legendary weapons & armor location guide. Most set items appear to drop in the same pool so while you may not get the exact item listed, an item from that set will be given as a reward for that particular quest.

Knight's Battle Armor (+400 Leadership)

Knight's Battle Armor
  • Knight's Sword – Complete A Tough Nut quest by siding with Vincent. You can also buy from the vendor in Windy Port Fair
  • Knight's Helmet (Leadership +20, +1 Armor- Purchased from the Merchant in Mage Tower. Complete Clash at Windy Port Quest (the town, not the fair)
  • Knight's Armor (+40 Leadership, +2 armor, +1% Health) – Purchased from vendor in Mage Tower. Complete The Toxic Artifact quest.
  • Armored Boots (Leaderships +20, Armor +1) – Can be bought from the vendor in Windy Port Fair
  • Knights Gloves (Leadership +20, Armor +1) – Can be bought from the vendor in Windy Port Fair
  • Knights Belt (Leadership +20, Armor +1) – Can be bought from the vendor in Windy Port Fair. Found in a chest in Magefactory, near the Scryer.
  • Knight's Gauntlets (Leadership +20, Armor +1) – Complete The Missing Apprentice Quest

Dwarven Battle Armor (Casts Rank 3 Stone Skin at start of battle)

Dwarven Battle Armor
  • Iron Helmet – Purchased from Windy Port Town Store, after Clash at Windy Port quest
  • Dwarven Axe – Complete A Shady Deal quest
  • Iron Gauntlets – Complete the Through The Quarantine and decide to attack the Artisanians. Then, when you sneak into the city, you get these for defeating the mage army there.
  • Iron Boots – Purchased from merchant in Floster
  • Iron Belt – Purchased from merchant in Floster
  • Dragonscale Mail – Purchased from merchant in Floster
  • Enchanted Shield – Purchased from merchant in Floster

Legatus of the Guard Armor (Casts Rank 3 Dispersion Spell at start of battle)

Legatus of the Guard Armor
  • Legate's Helmet – Purchased from Windy Port Town Store, after Clash at Windy Port quest
  • Legate's Gauntlets – During the Through The Quarantine quest, attack Damien and his men
  • Legates Sandals – Purchased from merchant in Floster
  • Legates Belt – Purchased from merchant in Floster
  • Legates Armor – Purchased from merchant in Floster
  • Dragon Axe – Purchased from merchant in Floster

Necromancers Battle Robes (25% lifesteal)

Necromancers Battle Robes
  • Bone Crown – Purchased from Merchant in Town South of Eastern Road Fast Travel Point. Far SE area of the map
  • Bone Wand – Purchased from Merchant in Town South of Eastern Road Fast Travel Point. Far SE area of the map
  • Bone Boots – Purchased from merchant in Floster
  • Moon Belt – Purchased from merchant in Floster
  • Bone Gauntlets – Purchased from merchant in Floster
  • Bone Armor – Purchased from merchant in Floster

Archmages Battle Robe (Cast Rank 3 Arcane Vortex at start of battle)

Archmages Battle Robe
  • Archmage's Tiara – Purchase from Merchant in Town South of Eastern Road Fast Travel Point. Far SE area of the map
  • Archmage's Slippers – Purchased from a merchant in Floster
  • Belt Of the Sun – Purchased from merchant in Floster
  • Archmages Gloves – Purchased from merchant in Floster
  • Archmages Robes – Purchased from merchant in Floster
  • Archmages Staff – Purchased from merchant in Floster

If we discover any additional non legendary sets, we'll be sure to update the guide.

King's Bounty 2 Choices And Consequences Guide

King's Bounty II has a number of branching conversations and dialogue options. This King's Bounty 2 Choices And Consequences Guide lists all of the difference choices we've encountered while playing

King's Bounty 2 Legendary Item Location Guide

Want to know where to find the strongest set and best legendary items in King's Bounty II? This King's Bounty 2 Legendary Item Location Guide will tell you how to track down all of the legendary

King's Bounty 2 Unit Details Guide

King's Bounty II has a lot of different units, each with their own strengths and weaknesses. This King's Bounty 2 Units Recruit Guide lists all of the different units we've discovered in the game

Where To Recruit The Best Units In King's Bounty 2

Building your own army is one of King's Bounty II's most excited features. This guide on Where To Recruit The Best Units In King's Bounty 2 lists all of the recruiters we've discovered and what units

The post King's Bounty 2 Set Bonuses Guide appeared first on GamersHeroes.


Riders Republic Customization Trailer Released


Discover how players will be able to show off their style with the latest trailer for Ubisoft Annecy's Riders Republic.

In this title, players will be able to live out the rider's fantasy across American National Parks like Sequoia Park, Zion, Bryce Canyon, Yosemite Valley, Canyonlands, Mammoth Mountain, and Grand Teton.

Downhill races, team versus team competitions, and mass PvP races with over 50 other players will all be included. Online cups that will allow players to rise the ranks in global leaderboards will also be included.

Learn more about how this title will feature evolutive, progression-based gear and the ways players will be able to customize their avatar with the trailer below:

Riders Republic: Customization Trailer | Ubisoft [NA]

Those that register now can play the beta will be able to dive into Riders Republic from today through August 25 – you can do so here.

The game will come out for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, Amazon Luna, and Google Stadia on October 28, 2021.

Source: YouTube
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The post Riders Republic Customization Trailer Released appeared first on GamersHeroes.


King's Bounty 2 Review – Fit for a King

Building on a franchise that set its roots in the early 90s is no easy feat, but that's exactly what 1C Entertainment hopes to do with the release of King's Bounty 2, a combination of real-time RPG with turn-based combat and a unique army management system.

The modern RPG has long shied from the turn-based tactical approach of yesteryear, instead opting to modernize everything with flashy real-time whatevers and gizmos. However, as these reinventions of the classic formula continue to cast a shadow over the turn-based roots of my youth, I await that shining beacon of light, that one game brave enough to admit that turn-based is just better. I know how corny that sounds but there's nothing more I crave than a fantastic turn-based RPG, and a fantastic turn-based RPG is exactly what I've been playing.

King's Bounty 2 Review

It only took a few moments alongside my trusty steed to notice just how massive a leap this game is. Seldom does a franchise evolve in such a meaningful and fantastical way – think the early days of the Grand Theft Auto franchise or the incredible leaps of The Witcher 3. King's Bounty 2 is as big an evolution for 1C Entertainments strategy fueled RPG as any we've seen before. The older games featured a predominantly isometric style perspective with visuals closer to that of a cartoon than a realistic depiction of a high fantasy world. King's Bounty 2 throws players into an absolutely gorgeous third-person game world, packed to the brim with charm and character. While its visuals and environments have seen a massive overhaul, the core features of the franchise remain strong.

King's Bounty 2 is a gentle mix of RPG and strategy. Controlling the main character in third-person, you walk through bustling towns, explore spooky graveyards, and loot chests and coffers aplenty. It has everything a fantasy RPG promises and delivers, and while much of this style is very familiar, it's the nature of the main character and the combat that sees King's Bounty 2 carve its own unique niche within the RPG space.

The main character itself never actually fights. You can find legendary equipment, learn powerful spells, and buff your allies, but you're always on the outskirts of combat, watching from afar as your carefully designed army massacres everything in its path. The core combat mechanic of King's Bounty 2 is a combination of tabletop style turn-based combat and modern strategy unit management. You can hire an impressive roster of troops, everything from gargoyles and eagles to vicious wolves and plump dwarves with flamethrowers. Each unit belongs to a specific style of play, levels up, unlocks new skills, and brings different strengths and weaknesses to your army.

As the general of your very own death squad, you need to make sure you're prepared for anything. Hire some heavily armored cavalry to get behind enemy lines and take out the mages before a meteor drops from the sky. Recruit some shielded dwarves to tank your frontlines while your archers dwindle enemy numbers from the rear. It has all the complex strategy of the large-scale RTS games of today but in a smaller, more personal, and more immersive package that is as rewarding and exciting from the first minute to the last.

Each battle fought is unique. Between the combination of enemy troops, the abilities available to the enemy general, and the battle maps that are a perfect representation of the real-time counterparts, you're constantly on your toes. Players will constantly be adapting to each challenge thrown their way, but don't be fooled; King's Bounty 2 can be brutally difficult at times.

As your troops increase in level and learn new skills, so does the main character. There are four main paths of progress – Anarchy, Order, Finesse, and Power – core principles that are etched into the very society of the game. These core values are tied directly to different types of troops, but it's not simply a matter of choosing the best of everything; your characters choices will dramatically impact the options available.

During these grand adventures, you will often have to make a choice. These choices are tied into the aforementioned system, creating an intriguing and constant moral dilemma as you weigh up the potential consequences of your actions with the benefit, or lack of, to your army. A friend asks you to charge the gates of a castle to save a loved one, while another is offering a squad of highly trained Death Knights if you take another route. What do you do? Do you make the right choice? The greedy choice? What makes the right choice, the right choice? It's a very interesting system that will constantly having you question every decision you make.

King's Bounty 2 is flooded with choices, more than I cared to count. Some are massive, altering the very world you're fighting to save, while others merely alter the lives of a small hamlet, or the fate of two dead lovers looking to rekindle the flame in the afterlife. Every road, every river, everything leads to something, somewhere new and exciting, new quests, new rewards, new stories, the scope of the game world is matched by the quality and character of the content hidden within.

Visually, the transition to this much grander project is near flawless in execution. The world of Nostria is beautiful from coast to coast, but some areas of the game didn't quite make the same leap. The user-interface has issues throughout. I was about 20 hours into the game before more tutorial prompts started to appear, making that introduction to the core mechanics rather brutal. Trying to inspect troops and abilities has a similar problem, with prompts appearing and disappearing in a way that just becomes frustrating. Having to navigate a near endless inventory pool to find out what that last quest reward was; it wasn't fun at the start, and it was definitely less fun by the end.

The RPG shell will likely fool some, but King's Bounty 2 is a game of patience at its very core. The battles are slow, methodical, strategical, and much can be said for the rest of the game. You will constantly discover chests, caches, interesting characters, and a million and one things to distract you from your current goal. Just note that all of this is at a very slow pace. You dismount your horse (slowly), walk over to the loot (slowly), grab the loot, and then return to your horse and mount it (slowly). If you're the kind of player to truly appreciate the level of effort that goes into every little detail of a game world of this size, the kind of player that likes to stop and smell the roses, King's Bounty 2 is a bouquet feast for the senses. For those with a little less patience, that feeling of awe could quickly be overshadowed by frustration.

King's Bounty 2 is everything turn-based fans have been screaming out for. The traditional RPG elements are executed to near perfection. The combat is challenging and engaging from start to finish. The story is dark, heartwarming, and impactful. Put simply, this game has everything.

This review of King's Bounty 2 was done on the PC. A digital code was provided by the publisher.
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Aliens: Fireteam Elite Review

The Aliens series has been fairly hit and miss in the gaming world for what seems like forever. With Cold Iron Studios throwing their hat into the ring with Aliens: Fireteam Elite, is the latest entry a hit or a miss? Check out our review and find out.

Aliens: Fireteam Elite Review

Aliens: Fireteam Elite is a co-op third-person survival shooter where you try to survive in the Aliens universe. Most of the game consists of going from one defense point to another, defending the area from swarms of enemies. It is repetitive and tiring, but is it any fun?

When you first start, you make a marine and are tossed into the hub. Here you are introduced to a few other characters and get a handful of story bits. Unfortunately, the extra character's mouths don't move and there are no cutscenes, making it kind of jarring. Still, the story is fine if you are an Aliens fan. The planet has already been lost, and your first objective is to retrieve a doctor from a planetary refinery. Each mission only lasts about 20-30 minutes, but they feel longer due to the tension of each fight. Overall you'll get around seven to eight hours out of the campaign.

Aliens Fireteam Elite Honest Review

With the crux of the game being its combat, how does it actually stack up? To be honest, it feels pretty good. Killing the Aliens is satisfying, and the guns have a solid pop to them. I'm a pyro guy, so I usually use flamethrowers anytime I can. Once I unlocked it here, I used it the whole time, and it was easily the most devastating weapon for average enemies. I would have to switch when the bullet sponge enemies came, but those instances were few and far between. Fans of the flamethrower will be welcome here.

You aren't just fighting the basic Aliens during this game either. They have evolved ones that run at you and explode, spitters, and giant warriors and praetorians. The game nails tension and seems to know just when to hit you with the more brutal enemies. I can't tell you how many times a warrior rushed us and dropped one or two of us just before we won. It isn't just Aliens you fight either; there are synths and other enemies as well.

So the core gameplay loop is fun; what about progression? Aliens: Fireteam Elite has classes and weapons to upgrades, as well as challenge cards. I played the heavy guy who got shoulder rockets, while our Editor-in-Chief Blaine Smith played the average soldier, who buffed us and had a grenade. Each of them had different skill upgrades, different perks, and could use other weapons. Challenge cards can make a level much harder, but net you more rewards and loot. The cards can't be used in survival, but we'll get more into that in a moment.

Aliens Fireteam Elite Honest game review

I mentioned tension and how the game nails it, but it also nails the atmosphere of the Aliens franchise. You are constantly on edge, and always looking over your shoulder. The motion sensor has a beep and works perfectly. The Aliens scream and groan as they die. The pulse rifle sounds like you'd expect. Defense points have turrets for you to set up, so you can feel like you are in the movie. The package combines into something quite fun for Aliens fans – but there are some huge problems.

The AI companions are garbage. You will not get out of the first campaign with just them; you need players to progress. There are no checkpoints either. If you fail a mission at the end, you are replaying from the start. Survival mode is your reward for beating the game, and as far as I can tell, it only has one level at the moment. The biggest issue is the fact that you can't use your challenge cards in survival. So one of the game's biggest boons is rendered useless in the mode that is supposed to keep you playing for a long time. It seems like a massive oversight, and it really kills the longevity of the game.

Aliens: Fireteam Elite does precisely what it sets out to do: letting players kill Aliens and defend hallways. Expecting anything more is only going to lead to disappointment.

This review of Aliens: Fireteam Elite was done on the PlayStation 5. A digital code was provided by the publisher.
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Fling to the Finish Now in Early Access


The quirky co-op racing world of Daedalic Entertainment and SplitSide Games' Fling to the Finish has just landed in Early Access.

This title pits teams of two players against each other as they race across a number of different chaotic and colorful obstacle courses. There's a catch though – players are tethered together by a stretchy elastic rope, which can either be your greatest asset or worst enemy.

One can also play the title against one another with a single controller, and both online or local races are also available. A variety of game modes will also be available, providing challenging solo-play and party-focused fun on tap.

The Early Access version of the game includes 12 levels, four game modes, 12 playable characters, and more than 20 crazy character skins. Additional content like additional levels, abilities, characters, skins and game modes will be added during the Early Access phase via regular updates.

Learn more with the trailer below:

Fling OutNow V4 English

All those interested can find the game on Steam here.

Source: Press Release
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Genshin Impact Version 2.1 Coming September 1


Version 2.1 of miHoYo's Genshin Impact, "Floating World Under the Moonlight," will make its debut on September 1, 2021.

This update continues the story of the Traveler, the Electro Archon, different factions, and the people of Inazuma. Along the way, players can pay a visit to Watatsumi Island and Seirai Island. Boss enemies like the Hydro Hypostasis, Thunder Manifestation, and Trounce Domain Boss Signora will also make their appearance.

Also joining the game are the playable nazuma characters Raiden Shogun, Sangonomiya Kokomi, and Kujou Sara. The Raiden Shogun will join as a five-star Electro polearm user, while the Divine Priestess of Watatsumi Island Sangonomiya Kokomiis is another five-star character. Kujou Sara, who serves as a general of the Tenryou Commission, can dish out solid Electro ranged attacks with herbow and can provide buffs. Note that Story Quests for the Raiden Shogun and Kokomi will also be available.

Fishing will also be introduced with this version of the game across Teyvat. Each bounty can be used for fish meat, or can also be exchanged for rewards and new fishing rods from the Fishing Association. The Pool of Sapphire Grace, a new furnishing added to the Serenitea Pot system, will also allow players to raise Ornamental Fish.

Finally, the first crossover character will make her appearance in this update. Hailing from the Horizon Zero Dawn series, the "Savior From Another World" Aloy will join as a free five-star character.

Learn more with the trailer below:

Version 2.1 "Floating World Under the Moonlight" Trailer | Genshin Impact

Source: Press Release
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