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May 12, 06:00


PCGamesN Sunday, May 12, 2024 5:50 AM
     Helldivers 2 Steam situation

Even with the PlayStation Network (PSN) requirement now reversed, Helldivers 2 is in a rough spot. The Sony-published game has been delisted on Steam in almost 200 territories, with developer Arrowhead telling players it's trying to bring it back to Valve's platform. What started as Sony's best PC launch to date has very quickly turned sour, as even with PSN no longer being required, the damage has been done.

MORE FROM PCGAMESN: Helldivers 2 weapons, Helldivers 2 servers, Helldivers 2 system requirements

PCGamesN Sunday, May 12, 2024 4:40 AM
     Free Monopoly Go dice links May 2024

May 12, 2024: We've added two new Monopoly Go dice links for free dice rolls and removed expired ones from our list.

How can I get Monopoly Go free dice links? The household favorite board game has been reimagined as a free-to-play application on smartphones, allowing everyone to experience the thrills of Monopoly on practically any device. Everything that makes the board game special is here in Monopoly Go, so you'll be collecting properties and building hotels as you go around the board, and there are a variety of multiplayer minigames to get through along the way.

You're going to need to get your hands on Monopoly Go dice rolls, but they are difficult to come by no matter how far you are into the board game. There are ways to earn additional dice rolls, including logging into the game every day to collect daily bonuses, progressing further in the game, and inviting friends to try Monopoly Go. While you can also spend real money to unlock more dice rolls, you may want to give our list of Monopoly Go dice links a try instead. Take a look at all the currently active Monopoly Go free dice links for today.

MORE FROM PCGAMESN: Best board games, Free PC games, Monopoly Go dice

Rock Paper Shotgun Latest Articles Feed Sunday, May 12, 2024 6:00 AM
    

Sundays are for celebrating the fact that my washing machine now drains correctly. Before I deliberately spill beans down all my white tees just so I have an excuse to spin from dawn to dusk, popping caps off non-bio liquid like F1 champagne, let's read this week's best writing about games (and game related things!)

For Video Games.si, Kirk McKeand shared a free chapter of his book - The History Of The Stealth Game - with a foreword from Harvey Smith, in tribute to Arkane Austin. Smith writes:

"Hit points are so useful, so easy to understand, and quick to apply, that the concept closes off pathways to other concepts; real-world experiences that could be noise-reduced and abstracted down for gameplay modeling. Asymmetrical awareness, for instance. Lighting, shadow, and sound. Enemy facing. The fade-off of peripheral vision. But the concept of hit points also enables very-low-hit-point games, in which one or two shots are fatal, creating hyper-tense, high stakes situations, where thoughtful observation becomes all-important. Sneaking is a subset of that type of play."

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