Kotaku Saturday, March 14, 2026 9:42 AM The game is doing gang busters and it's still only in Early Access |
Kotaku Saturday, March 14, 2026 9:16 AM Noclip's Computer Worlds showcase was full of indie releases you should be paying attention to |
PCGamesN Saturday, March 14, 2026 8:53 AM Mega Crit isn't committing to a Slay the Spire 2 update timeline, but plans to add phobia accessibility and Steam Workshop support next. |
PCGamesN Saturday, March 14, 2026 7:35 AM Embark CEO Patrick Söderlund says the studio isn't "replacing humans with AI all the time," and the AI voices in Arc Raiders have decreased. |
PCGamesN Saturday, March 14, 2026 7:30 AM Redeem these new Hooked codes to earn enough free coins to maybe spin for some of the best hooks, skins, and abilities in the game. |
PCGamesN Saturday, March 14, 2026 6:36 AM Riot Games confirms League of Legends voice chat is coming, but it "isn't going to happen fast" as the team commits to preventing "jerks." |
PCGamesN Saturday, March 14, 2026 5:00 AM In Full Bloom has you scavenge for edible objects to feed your monster blob baby and help it survive and grow into a planet-chomping beast. |
PCGamesN Saturday, March 14, 2026 4:00 AM Drenched in an atmosphere that most soulslikes fail to capture, Soulstice is an excellent indie game with action similar to Devil May Cry, and it's only $1. |
Rock Paper Shotgun Latest Articles Feed Saturday, March 14, 2026 4:00 AM Saturday. We meet again. I see you've brought your old friends Blustery Wind and Chill In The Air with you. I expected better of you, you know those two just bring you down. You've so much potential. What don't you hang out with T-Shirt Weather and Gosh, That's Bright anymore? They've got their personified heads screwed on right. No? We're stuck with this chilly winter for one more weekend? Fine, I didn't want to go outside anyway. I'm happy to stay in and play videogames. |
Siliconera Saturday, March 14, 2026 9:00 AM
Ishtar Games' Dead in series always involves attempting to help a group survive in a perilous situation through smart choices and character management. Over the years, each entry's tended to feel better than the last. Both Dead in Bermuda and Dead in Vinland had a lot of potential, when random luck didn't get you down. With Dead in Antares, we're seeing the next step in the series. It can be entertaining when things are working. However, between losing two save files so far, issues with important Key of Enlil items disappearing (that's patched now), and the RNG involved, I couldn't beat it just yet. This seems like it could be an enjoyable adventure and Ishtar Games is clearly working on issues, but I feel like it needs a few more patches.
Dead in Antares involves a situation in which our crew of 10 people stranded on a foreign planet aren't the only ones in danger. All of earth is. Our explorers went out into the universe on the Ixion to search for resources that could save civilization as we know it, but crashed and burned on a planet called Antares Prime. We now must follow Captain Amelia and help keep everyone alive, managing each person's status, while exploring the world, interacting with Ataraxian and Atlantean aliens, and finding the means of getting off the planet and saving earth. However, while we can choose from Story, Adventure, Survival, and Last Chance Mission difficulties, if even one of the ten members of the Ixion dies, your run is over and you need to restart from the beginning.
The first thing that struck me about Dead in Antares is that despite the "playable" Steam Deck status, it's really not meant for any kind of handheld gaming device. There was no controller support when I kicked in, and the nature of the UI means it's best played with a mouse and on a larger screen. This is a very text-heavy game, and there are a lot of status screen elements to peruse when making choices about upgrades, station assignments, and combat. Some of it is well explained! I do feel like, while this is billed as a title where you don't need past experience with the series, it definitely helped that I played Dead in Vinland. But if someone has survival management and life/stat management simulation experience, you'll be fine.
When you first wake up on Antares Prime, not everyone is available. The first day, Captain Amelia, Liu the engineer, and William the medic are the only ones awake while the rest of the crew remains in hibernation. Each day involves some people heading out on an expedition in the immediate area to look for resources and items to salvage. When you return to camp after that outing, you can build up and manage stations and upgrade the areas to ensure you have water, power, and food. As you do things like build radar, you can explore more. After days pass, Polina the astrophysicist and others like Noemi and Maria are woken up to help provide more assistance in their areas of expertise. Days then involve going through exploration and camp phases to ensure progress is being made on both fronts. The gameplay loop is compelling and works well, and it's very easy to get caught up in the idea of spending one more day getting certain tasks done.
As I mentioned ahead of time, random luck is one of the elements that can hurt the Dead in Antares experience, potentially putting you in a less-than-optimal situation in many ways. Enemies in battle are subject to range in terms of what their attributes might be, which means facing even ones you're familiar with can be frustrating. Items you get when exploring? Random. Odds of people getting hurt or ill? Random. When you level up, the trait options the character gets to choose from also seems random. That's probably most frustrating, since sometimes I had builds that seemed good, but bugs got in the way. I didn't even get past 20 days on the planet during two runs due to my Dead in Antares save issues and other problems. This meant that I'd only unlocked the ability to have six members of the Ixion working toward survival and research, even though all 10 had woken up. As a result, I typically needed two or three people just getting food and water needed to keep the crew alive, three or four on my mission, and four doing nothing, and I never got far enough to enjoy the benefits of more folks active.
It's those kinds of bugs that keeping me from completely recommending and reviewing Dead in Antares right now. As I've said, I lost two saves. One happened after only 11 days, which didn't feel too bad, but I had trouble finding motivation to return after I lost one after 18 days. I experienced a missing Key of Enlil issue after a quest, though a patch did fix that. I also went through the early issue with battles not responding to inputs, which again was fixed a while ago. One problem I encountered most recently is an issue with crop infestations, but after checking the Steam forums it seems Ishtar Games is aware of it due to someone else dealing with it.
While there's a full finished game here with some fascinating events and a gameplay loop that could be great when all's working well, at times I found Dead in Antares almost felt like an early access build. Ishtar Games seems on top of things, as hotfixes and full patches appear at a steady pace. I wouldn't be surprised if, in a few weeks, the game is in a much better place. Because there is potential! I can see how some choices and decisions already started to matter in my files, even though I've yet to reach an ending yet due to bugs. Especially since some of the updates seem to combat RNG negative effects by doing things like adjusting experience for new characters after hibernation. I think by April or May, it could be worth playing. But for the moment, it could be best to wait for a few more updates.
Dead in Antares is available for PCs.
The post Dead in Antares Is Fun When It Works appeared first on Siliconera. |
Destructoid Saturday, March 14, 2026 6:22 AM
Egg Skills are an important aspect of getting the perfect monstie in Monster Hunter Stories 3: Twisted Reflection, and it's also one of the harder elements to master.
While Egg Skills are part of the genetic process of a monster, you don't have much control over them. The skill your monstie gains will be completely random, and getting the perfect one could require you to hatch multiple eggs.
While the process is random, Egg Skills do matter if you want to master the Rite of Channeling. This guide will explain what each Egg Skill means and how they function in the game.
All Egg Skills in Monster Hunter Stories 3: Twisted Reflection
Your monstie gains an Egg Skill whenever they are born in an environment that leads to it gaining a second element. The Egg Skill, while being random, will always be aligned with the second element that led to them gaining the skill in the first place.
The post All Egg Skills in Monster Hunter Stories 3: Twisted Reflection and how they work appeared first on Destructoid. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Saturday, March 14, 2026 2:26 AM
There's a bit of trivia solving involved in Monster Hunter Stories 3: Twisted Reflection, and you'll need to complete Quiz Time! quests by answering the correct choices.
While answering a wrong answer doesn't have any penalty, it's still cool to be correct on the first attempt. Let's look at how to complete Quiz Time! Name the Monster Call in Monster Hunter Stories 3: Twisted Reflection.
Table of contents
All Quiz Time! Name the Monster Call answers in Monster Hunter Stories 3: Twisted Reflection
You can begin the Quiz Time! Name the Monster Call quest after reaching Sheparden. Speak with the Imitator NPC by heading to the marked spot in the image below. He will ask you three questions by making noises, and you have to select the correct answers.
Once you complete the quiz, you'll get the following rewards.
All Quiz Time! Test Your Knowledge answers in Monster Hunter Stories 3: Twisted Reflection
The next Quiz Time! quest can be attempted from the Heary Explorer near the Lookout Point: Glacial Caps Catavan fast travel point.
Unlike the previous one, this quiz will have three questions.
Here are the rewards for completing the second final Quiz Time! quest.
The post All Quiz Time! correct answers in Monster Hunter Stories 3: Twisted Reflection appeared first on Destructoid. |
Gaming Instincts – Next-Generation of Video Game Journalism Saturday, March 14, 2026 9:46 AM According to a blogpost. The post Voice Chat is Coming To League of Legends But Not Anytime Soon appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
iDev Games Feed Saturday, March 14, 2026 5:09 AM Pro PingPong is a fast-paced, skill-based HTML5 ping pong game that puts your reflexes and strategy to the test. Control your paddle, master tricky shots, and o... |







