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Mar 28, 20:00


GamersHeroes Saturday, March 28, 2026 5:54 PM
    

An Emmy Award-winning animation studio led by Eric Darnell (of the Madagascar franchise) and Maureen Fan (of the FarmVille franchise), Baobab Studios has acquired the exclusive rights to some of the most widely played Roblox titles today. 

The post Baobab Studios Acquires Rights to Top Roblox Titles appeared first on GamersHeroes.


Kotaku Saturday, March 28, 2026 7:16 PM
    

RAM prices are down, but only a little bit and maybe not for long

Kotaku Saturday, March 28, 2026 5:00 PM
     Five Nights At Epsteins Evanproductions Original Image From Deleted Itch.io Page

Five Nights At Epstein's is a 'viral' video game that is apparently 'sweeping the country' right now

Kotaku Saturday, March 28, 2026 4:49 PM
     SlashZero

A new gameplay trailer shows off stylish aerial combo sequences and high-quality visuals

Kotaku Saturday, March 28, 2026 2:23 PM
     PUBG: Blindspot

The top-down tactical shooter never even made it out of early access

Kotaku Saturday, March 28, 2026 12:00 PM
     Link and Shiek fight monsters.

A rumored remake of the N64 classic has room to evolve without losing the magic of the original

PCGamesN Saturday, March 28, 2026 6:39 PM
    

Full list of all 75 blueprints for Arc Raiders and how to find them, from the humble Anvil to the devastating Wolf Pack.


PCGamesN Saturday, March 28, 2026 2:00 PM
    

In America, a court has determined that Meta and YouTube knowingly created an addictive product, which ended up harming a user, and in the UK, a new social media ban is being considered. VPNs are starting to look more appealing by the second.


PCGamesN Saturday, March 28, 2026 12:20 PM
    

Borderlands 4 Story Pack 1, Mad Ellie and the Vault of the Damned, comes alongside new Vault Hunter C4SH, but its asking price is too high.


Rock Paper Shotgun Latest Articles Feed Saturday, March 28, 2026 6:53 PM
    

Video games, or more so the people who play them, I suppose, have this annoying thing where they assign a genre name as an insult. I don't want to reignite the discourse around JRPG as a term, but it certainly was used in quite a derisive and othering manner in its earlier years. The term walking sim was used more as a point of ironic degradation, even though it was perfectly apt in many ways. Then there's Eurojank, a sort of real but not technically real genre that describes ambitious but imperfect games made by European developers. And Andrii Verpakhovskyi, designer on the original Stalker games, doesn't think such jank should be geologically categorised.

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, March 28, 2026 5:31 PM
    

The mystery of what you should price your game is one that I am sure will continue to remain mostly unsolved. There's just no right answer, and to make matters worse, there's currencies other than your own to consider. On Steam there have been plenty of occasions where regional pricing differences haven't gone down well, primarily due to games costing too much based on local wages. However, a new Steam update should now make it easier for devs to set better regional prices.

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, March 28, 2026 4:01 PM
    

It sounds like Kingdom Come: Deliverance 2 developer Warhorse Studios' future projects won't be translated entirely by human hands. Earlier today, a Reddit post was shared to the game's subreddit from Max Hejtmánek, a Czech to English translator and editor on the developer's most recent game, where he claimed that yesterday, March 27th, he was laid off "in favour of using AI for all translations going forward."

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, March 28, 2026 2:15 PM
    

The problem with playtesting is that it is impossible to predict every last thing any given person may do once a game is out in the wild. It's an imperfect science where you do the best you can in the moment. I imagine a live service game like Arc Raiders to be extra difficult, given how many playstyles need to be accounted for. And based on a recent interview, it sounds like some of the team at Embark took an approach that involved a randomiser determining their own playstyle from day to day to make sure they weren't just playing one way.

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, March 28, 2026 12:56 PM
    

It's been a little over a year since the release of Wanderstop, the debut game of Ivy Road, itself a studio made up of Stanley Parable, Gone Home, and Minecraft talent. Since then, the developer has been trying to find funding for its next game, Engine Angel, but in January announced that this had been unsuccessful, with layoffs taking place as a result. Now, the studio has announced that it is, unfortunately, shutting down.

Read more


Siliconera Saturday, March 28, 2026 3:00 PM
    

Mad Miniscape is an exploration of grief and romance with a mysterious entity involved, but the human heroine's just as scary

We've seen horror manga series about ordinary humans being involved with something otherworldly and potentially dangerous. Yen Press localized The Summer Hikaru Died, after all. Mad Miniscape involves another person pining over something that could kill them. However, there's a difference here. With this new series, the human heroine seems as scary as the entity she's encountered.

Editor's Note: There will be spoilers for the first volume of the Mad Miniscape manga below.

Asahi grew up with Minoru and his brother Wataru. Except years ago, he died at 15 when a truck hit him. Years later, he came back. Or something claiming to be him came back. Asahi, who basically lives alone since her father is gone all the time working, was startled one summer night after her school's closing ceremony. Something broke in, ended up forming a face that looked like his when he was alive, started trying to talk, and after it did called her name and said he was back. 

Mad Miniscape is an exploration of grief and romance with a mysterious entity involved, but the human heroine's just as scary
Image via Yen Press

Is it Minoru? Maybe! There are times in Mad Miniscape when this being remembers things about time shared with Asahi when the teen was alive, mentions things about his younger brother Wataru, and recalls other elements of life. However, there are also many, many signs it could be something else! For example, the opening chapter involves a rather horrifying transformation and a single-minded approach to taking Asahi's life. Not to mention you'd think "someone" who was once human would recall a body involving things like a tongue and throat, but there's a whole other chapter that shows that clearly isn't the case.

Meanwhile, Asahi is clearly as broken and terrifying in Mad Miniscape as the being known as Minoru in this horror manga. She is well aware this is some unknown, supernatural, dangerous creature. She sees its assaults, shifting, and behaviors. At the same time, she's as obsessed with it (and Minoru) as it is with her. While it's trying to take her life, she's also clinging desperately to it and ordering it to stay in her room. There are the same traces of violence in her as there are in it.

There are other things too. They're too big of a spoiler to bring up here, and I'd encourage you to read Mad Miniscape to see for yourself. But there are times when we do get to learn more about what life was like when Minoru was a live and he, Asahi, and Wataru would spend time together as kids and teens. The interactions involving the three when we're given a chance to see them when all should have been well and they were all alive and happy feel just as concerning in different ways. Things are bad, broken, and terrifying now. But maybe something wasn't 100% okay then either? It's difficult to tell, given the brief peek in this first volume. But it's enough to plant a seed of doubt.

I mentioned The Summer Hikaru Died earlier, and it's also especially interesting to follow that horror manga that's also a teen romance while also going through Mad Miniscape. Because the situation is similar! There are two grieving young adults. Each of them seemed to lose someone they loved far too soon. Something otherworldly showed up after their passing wearing that face. But while "Hikaru" presents an entity that genuinely cares about a human, things go differently in Mad Miniscape. Especially given the cliffhanger at the end of the volume.

Mad Miniscape is an exploration of grief and romance with a mysterious entity involved, but the human heroine's just as scary. Everyone seems broken here. It's difficult to tell if we should be rooting for anyone. And, given the cliffhanger at the end of the first volume of the manga, it seems like fresh horrors await in future chapters.

Volume 1 of Mad Miniscape is available now, and Yen Press hasn't shared a release date for the second volume of the new horror manga series yet. 

We may earn a commission if you purchase from certain links. Learn more here.

The post I Don't Know Who's Scarier in the Mad Miniscape Horror Manga appeared first on Siliconera.


Destructoid Saturday, March 28, 2026 5:43 PM
    

C4SH in Borderlands 4

Borderlands 4's first Story Pack: Mad Ellie & The Vault of the Damned has introduced a new C4SH Vault Hunter, and he has eight class mods for you to find. Interestingly, the mods can be obtained by defeating bosses in the base game, but you'll need to farm them (unless you're really lucky).

This guide will list how to get all eight mods and how they work.

How to get all C4SH class mods in Borderlands 4

The table below has all the required information you'll need to find the class mods.

Class Mod Effect Boss Name
Cooler Whenever C4SH deals Ordnance Damage to an enemy, that enemy becomes Jinxed. Whenever C4SH kills a Jinxed enemy, he gains +20% Ordnance Cooldown Rate for 12 seconds. This effect stacks up to 10 times. Vault Guardian Origo
Gamer Whenever C4SH Critically Hits an enemy with a Gun, Bleed that enemy. Whenever C4SH kills an enemy with Bleed with a Critical Hit, he gains a 7% Chance to spawn a Chaos Totem. While Windfall is active, double that Chance. Mad Ellie World Drop
Nightmare Rifts
Hoolingan Whenever C4SH kills an enemy, gain a stack of Hooligan. Whenever C4SH deals Grenade Damage, consume all Hooligan Stacks and deal +40% Bonus Fire Damage per Stack. If Windfall is active, only consume half of the Stacks. C4SH can have up to 25 Hooligan Stacks. Bloomreaper The Invincible
Hotshot Cross-Fire's Burst Fire is replaced with a Beam Spin Attack that deals Fire Damage. If Windfall is active, these Beams always Critically Hit enemies. Vile Lictor
Ludopath Whenever C4SH rolls his Bone Dice, he gains Ludopath Stacks equal to the roll. C4SH gains +3% Fire Rate and +5% Movement Speed for every Ludopath Stack. C4SH has a max of 36 Ludopath Stacks, and each Stack lasts for 12 seconds. Vault Guardian Inceptus
Rounder Sleight of Hand gains Reduced Charges. Whenever C4SH kills an enemy with a Card, he gains 2 Charges and resets his Action Skill Duration Idolator Sol
Whale C4SH's Action Skill Cooldown Rate is reduced to 0, and all Action Skill Cooldown Rate bonuses are converted into Action Skill Damage. Whenever he gains a Stack of Fortune, he restores 10% of his Action Skill Cooldown, gains 20% Fire Rate, and 25% Reload Speed for 8 seconds. Ripper Queen Callis
Windrider Whenever C4SH kills an enemy with a Critical Hit from a Gun, he doubles his Fortune Stacks. Killing an enemy with a Gun drains half of C4SH's Fortune Stacks. Whenever C4SH gains Fortune, he restores 5% of his Maximum Health. Whenever C4SH loses Fortune, he gains 8% of his Max Overshield. Vault Guardian Radix

The exact stats of the class mods will be completely random. If you're solely going for the Legendaries, you'll need to improve the difficulty. However, there's no guarantee of how many attempts you'll require to get the mods.

A combat scene in Borderlands 4
Image via 2K

Some of the mods are harder to find than the rest, with the Gamer being at the top. This is due to how rare Nightmare Rift spawns are. On top of that, you have to depend on the boss dropping the mod once it's defeated.

The post All C4SH Legendary Class Mods in Borderlands 4 and how to get them appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 4:37 PM
    

Borderlands 4 DLC fight.

After suffering waves of negative reviews on launch, mainly because of its poor performance, Borderlands 4 is again going through some trouble as its new $30 DLC, while good, is way too short to justify such a high price.

With only 32 percent of players recommending the DLC on Steam, earning it the "mostly negative" marker, Borderlands 4's Mad Ellie and the Vault of the Damned is being heavily criticized by players due to its extremely short length and content size, which in no way justify its high $30 asking price, despite its overall quality.

The DLC, nominally a story pack, adds a new vault hunter, a new map zone, two major and 16 smaller boss fights, new gear, and a bunch of cosmetics. The issue is that you can go through this new zone and its content in about a couple of hours, which the community thinks is simply not enough for a full-price "expansion pack," as the DLC wants to present itself.

Borderlands 4 character.
This isn't Borderlands 4's first run-in with negative reviews. Image via Gearbox

To put things into perspective, The Witcher 3: Blood and Wine, an expansion pack that would go on to earn the RPG of the Year award despite not being a standalone game, cost $20 at launch and offered 40 hours of gameplay and a complete, separate experience for Witcher fans to enjoy.

"I feel like $30 is just too much for what this gives," one negative review reads. "Three-hour-long DLC for $30? You can buy Silksong for that money, [and] even less," says another.

Some even think there aren't that many praiseworthy qualities in the DLC, since many say the story, while being short, is also boring.

"The story. Trash. Kinda short, especially for $30, but the ending was just so boring and abrupt," says one negative review. These points are repeated in several other reviews, while some other players think the DLC overall is good but not worth the investment at this price point.

Considering we live in a world where companies charge $25 for updates and single characters in 20-year-old games, I'm not surprised Gearbox went and overpriced its DLC. We can only expect that to happen more and more as time goes by, but fan reactions could be the one thing we have left to oppose these practices, until that, too, starts to lose meaning.

The post New Borderlands 4 DLC review bombed on Steam as players complain about its price and length: 'This is a small story pack, not an expansion, and it should be priced accordingly' appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 4:24 PM
    

All Last Epoch new uniques in 1.1

Last Epoch Season 4 has introduced the Rune of Corruption item that completely changed how weapon customizations used to work until now. This specific item allows you to take your weapon past its limits with the help of Corrupted Affixes. However, there's a risk involved in the process as well.

How does Rune of Corruption work in Last Epoch

So, the Rune of Corruption is a new crafting material you can find in Season 4. When you use this rune on an item, it will either massively improve it or weaken it (the item can also become unusable). This happens via Corrupted Affixes.

Not all outcomes are positive, and that's the risk that you run. Once you use the Rune of Corruption on an item, you lock it out from receiving any modifications. Hence, you'll need to use it pretty carefully.

Rune of Corruption in Last Epoch
Image via Eleventh Hour Games

How to get Rune of Corruption in Last Epoch

There are two ways to get the Rune of Corruption.

  • Defeating Omen during an Omen Window encounter will allow you to get the Rune of Corruption. The two-phase fights can be found in Monolith of Fate and the campaign. Phase one involves Omen empowering the nearby enemies. Defeat them to enter the second phase, and deal with Omen.
  • You can spend Timeglass Fragments at Apophis in the End of Time to directly purchase Rune of Corruption. Apophis also sells you Corrupted Items, where you don't need to take the risks.

How to use Rune of Corruption in Last Epoch

Once you find a Rune of Corruption and have an item to affix, complete the following steps.

  • Open the Forge, and place the item you want to modify.
  • Choose the Rune of Corruption that's available from crafting materials.
  • Confirm once the prompt appears.

Applying Corrupted Affixes in Last Epoch
Image via Eleventh Hour Games

The outcome will be completely RNG-based, and here's what can happen.

  • You can get a new Corrupted affix that's exclusive to this method. You can also get a normal, champion, or experimental affix. The upgrade can also maximise the values of some of your existing affixes or boost stat rolls to the highest possible tiers.
  • You can get negative results that can completely render the item useless. The rarity of your item might also decrease. Some of the existing affixes might get weaker, or they might get removed as well.

The post How to get and use Rune of Corruption in Last Epoch Season 4 appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 3:39 PM
    

Close up of the Loom's face

Spin-off game modes have become the norm in modern gaming, or at least there seems to be a strong push toward that. It's always nice when players are afforded the opportunity to play a game in alternative ways, and for whatever reason, kart racing seems to be one of the more popular choices among horror fans seeking to take their favorite titles for a different ride.

Following the popular meme that was Bloodborne Kart (that eventually became its own game as a spin-off of the ill-fated Bloodborne PSX), R.E.P.O., a hit indie horror game, is hopping aboard and driving into the low-polygon sunset with its own kart racing mode.

As part of the "King of the Losers" mechanic, players who have failed their R.E.P.O. run by either not meeting the deadline or dying horrible deaths will be dropped into a kart racing mini-game where the best loser wins. This expands the previous mechanic that would drop players into a huge arena where they could use all sorts of weapons to kill each other and declare a single loser the victor.

https://www.youtube.com/watch?v=NKBuIklG8zQ

And it's not just some shabby, random racing game either. It genuinely looks challenging, with various ways to boost yourself and overtake the player ahead of you, all in an effort to rub some medicine into that wound of failure while simultaneously pouring salt on your friends. On top of the boosters, entire racing platforms can crash down as you ride over them, so just being the first one ahead won't be enough to win the race.

Players can also push each other into traps, block one another's path, and generally try to ruin each other's chances at winning, even if it means both of them will die from going down too fast.

And this is just one part of a massive incoming update, announced yesterday, that R.E.P.O. is to receive soon. It'll also feature cosmetics aside from the kart racing, alongside some other goodies, which you can check out in the update's full trailer linked above.

The post Forget Bloodborne Kart, R.E.P.O. is getting its own horror racing game appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 3:14 PM
    

KCD2 cover art

AI is slowly crawling over the gaming industry, aiming first at those areas of game development that are "easiest" to replace, or rather, those where AI can produce results that would be "good enough" to a corporate suit and much cheaper than hiring an actual human to perform heavily contextualized work.

And while I expected this to happen sooner rather than later, I never thought I'd see studios that have built up a lot of goodwill and reputation in the industry be the first ones to jump on this horrible wagon. In a Reddit post verified by moderators, a former employee of Warhorse Studios, the developers of the Kingdom Come: Deliverance games, alleged they were made "obsolete" in their role as a translator as the company aims to replace all localization work with artificial intelligence.

"Yesterday, March 27th, 2026, with no forewarning, I was invited to a meeting and promptly told that, in an effort to 'make the company more effective' and 'save finances,' as of next month, my position at the company would become 'obsolete' in favor of using AI for all translations going forward," the employee, identifying themself as Max H, said.

They supposedly worked at the company for around four years and were "vocally" opposed to using AI in translation, but never to the degree that'd make them a target for a potential layoff.

https://www.reddit.com/r/kingdomcome/comments/1s5vgt9/other_fired_from_warhorse_studios_and_replaced/

Max H's firing is especially worrying as they were in what's perhaps the most important localization team in Warhorse Studios, the one translating Kingdom Come: Deliverance from its native Czech into the most-spoken language in the world—English. Getting a Slavic language, such as Czech, into a Germanic one like English can be a painstaking process where a lot of contextual knowledge of both languages and their related cultures is necessary to make the translation feel natural.

I myself occasionally do translation work from a Slavic language (Montenegrin) to English, and I can't even begin to describe how challenging it often is to successfully produce a high-quality localization that retains the original meaning and poetry of the language while feeling natural in a new cultural environment.

Using AI in such cases, especially since game writing oftentimes involves literary and poetic language, will undoubtedly produce poor results, as it can perform literal translations well but rarely localizes in a meaningful way. Instead, it averages the translation out and produces the closest result in meaning, but rarely retains either the style or the flair the original text might have had.

Warhorse Studios had built up an incredible reputation in the gaming industry, having put out the two Kingdom Come: Deliverance games to massive success and praise, especially due to the studio's adherence to historical accuracy and presenting things in an uncompromised manner. However, this move, if true, is a sure-fire way to compromise everything the studio might be working on and will only result in the overall reduction in quality of subsequent releases.

And all of that to save a few dozen grand on projects that already cost tens of millions of dollars.

Such is our reality in 2026.

The post Kingdom Come Deliverance translator allegedly fired amid AI push to 'save finances': 'My position at the company would become obsolete in favour of using AI for all translations' appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 2:44 PM
    

Players playing together in ARC Raiders

The Flashpoint update is coming as the next major content release in ARC Raiders, and it will feature plenty of new things for you to try out. While there won't be a new map in this update, Flashpoint will have fresh quests, enemies, and projects.

But first, let's look at when the update will go live across all platforms.

ARC Raiders Flashpoint update release countdown

The Flashpoint update will be released worldwide on Tuesday, March 31. Embark has chosen the last Tuesday of the month for the major update, and the following countdown will expire when it goes live.


[hurrytimer id="1197556"]

The countdown is based on the following timings.

  • 3am PT
  • 5am CT
  • 6am ET
  • 10am UTC
  • 11am CET

The timings are based on the usual update schedule that's followed by Embark. Any changes to the timings before launch will be duly updated on this guide.

What to expect from the ARC Raiders Flashpoint update

The Flashpoint update, just like all major content drops in the past, will feature several gameplay changes and QoL features. Here are the highlights of all the major content in the update.

https://twitter.com/ARCRaidersGame/status/2037575380283035824

  • A new ARC enemy: Rumors suggest that it will be an enemy named Bishop, but we have yet to have a confirmation.
  • New map condition: Again, it's currently up for speculation, but we might finally have the Toxic Swamp that has been in the database for a long time.
  • New player project with exclusive rewards.
  • New quests to complete.
  • Fresh cosmetics from the shop.

After months of highs, the player count of ARC Raiders has declined as far as Steam is concerned. It will be interesting to find out if the new update will manage to recover some of the players who haven't played in recent times.

The post ARC Raiders Flashpoint update release countdown: Exact date and time appeared first on Destructoid.


Destructoid Saturday, March 28, 2026 2:26 PM
    

Vieira Winter Wildcards Icon

The Dropping Deep Evolution is now live in FC 26, and you can use it to upgrade one of your cards in Ultimate Team. This is a rather interesting evolution, as you can change your CDM into a CB with the boosts.

FC 26 Dropping Deep Evolution requirements

Here are the requirements of Dropping Deep Evolution in FC 26.

  • Overall: Max 88
  • Long Shots: Max 90
  • Total Positions: Max 4
  • PlayStyle: Max 10
  • PlayStyle+: Max 2
  • Not Rarity: World Tour Silver Stars
  • Position: CDM

FC 26 Dropping Deep Evolution upgrades

The evolution has five levels of upgrades, each with certain conditions to fulfill.

Level 1 upgrades

  • Overall: +15|89
  • Acceleration: +15|85
  • Def. Aware: +25|91
  • Reactions: +15|90
  • Positions: CB
  • PlayStyles: Anticipate|8

Level 2 upgrades

  • Aggression: +25|89
  • Sprint Speed: +15|87
  • Stand Tackle: +25|91
  • Composure: +15|90
  • PlayStyles+: Anticipate|2
  • PlayStyles: Block|8

Level 3 upgrades

  • Interceptions: +25|91
  • Jumping: +25|89
  • Vision: +15|87
  • PlayStyles+: Block|2
  • PlayStyles: Jockey, Intercept|8

Level 4 upgrades

  • Short Passing: +15|88
  • Slide Tackle: +25|90
  • Stamina: +25|88
  • PlayStyles: Long Ball Pass|8
  • Roles: Stopper++

Level 5 upgrades

  • Heading Acc.: +25|90
  • Long Passing: +15|87
  • Strength: +25|89
  • Roles: Defender++

Level 1 upgrade requirements

  • Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Level 2 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.

Level 3 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.

Level 4 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.

Level 5 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.

Best players to use in Dropping Deep Evolution

Here are some of my best recommendations for inclusion in the evolution.

  • Nmecha Primetime
  • Matheus Dias FC Fantasy
  • Hjulmand RTTF
  • Patrick Vieira Winter Wildcards
  • Fabinho World Tour
  • Nemanja Matic Time Warp
  • Yaya Toure Ultimate Scream Hero
  • Ryan Gravenberch Thunderstruck
  • Ayoub Bouaddi Future Stars
  • Thuram Winter Wildcards
  • Soucek Captains
  • Casemiro TOTW

The post Best players for FC 26 Dropping Deep Evolution appeared first on Destructoid.


iDev Games Feed Saturday, March 28, 2026 4:14 PM
     Plague World Inc is a strategic global pandemic simulator where you play as the architect of humanity's demise....

iDev Games Feed Saturday, March 28, 2026 12:39 PM
     Master the orbit in this high-speed neon survival challenge! Dodge kinetic breaches and harvest energy nodes by switching between inner and outer rings....

MonsterVine Saturday, March 28, 2026 2:36 PM
     Bluey's Happy Snaps is bringing Bluey's world to games later in 2026, with Gameloft announcing a new family adventure headed to PC, PlayStation, Xbox, and Nintendo platforms. Developed by Gameloft Brisbane in collaboration with Ludo Studio and BBC Studios, the game centers on photography, exploration, and local co-op play. The setup is simple and smart: […]

MonsterVine Saturday, March 28, 2026 2:25 PM
     Serious Sam: Shatterverse is real, and it looks like Devolver Digital is taking the long-running shooter series in a very different direction. Revealed during the latest Xbox Partner Preview, the new game is a co-op FPS from Behaviour Interactive, the studio best known for Dead by Daylight, and it is set to launch later this […]

MonsterVine Saturday, March 28, 2026 2:00 PM
     If You See a Cat is making its way to Steam, with Komodo announcing that the VR story from award-winning animator Atsushi Wada is now available to wishlist ahead of its April 2, 2026 launch. The project has already built attention on the festival circuit, and its Steam debut gives a wider audience a chance […]

MonsterVine Saturday, March 28, 2026 1:13 PM
     Blue Reflection Quartet is launching on July 30, 2026, with Koei Tecmo and Gust bundling the entire Blue Reflection series into a single release for PlayStation 5, Nintendo Switch 2, Nintendo Switch, and PC via Steam. This collection pulls together multiple parts of the franchise across games, anime, and mobile, aiming to present the full […]