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Mar 31, 06:00


GamersHeroes Monday, March 30, 2026 10:23 PM
    

Taking control of a dog, cat, or raccoon, a cozy "post-paw-calyptic" adventure awaits with today's Steam Early Access release of Uncommon Games' Animalkind.

The post Animalkind Now Available in Steam Early Access appeared first on GamersHeroes.


PCGamesN Tuesday, March 31, 2026 4:00 AM
    

Bethesda, Microsoft, Epic, Ubisoft, and several other iconic publishers/developers are all in on the latest Humble Bundle, with eight games for just $18.


Rock Paper Shotgun Latest Articles Feed Tuesday, March 31, 2026 5:32 AM
    

With the first few months of its latest target release year drawing to a close, the modders behind Skyblivion are looking to make some "final" and "vital" veteran additions to their team in order to get the ambitious remake of Oblivion in Skyrim's engine over the line. This comes after a delay late last year, which saw Skyblivion's arrival pushed to 2026, following some accusations from a former dev that it was being rushed out of the door.

Read more


Destructoid Tuesday, March 31, 2026 5:16 AM
    

Surgeon Raider Deck in ARC Raiders

The Flashpoint update is live in ARC Raiders, and it's by far the biggest content drop we have seen in recent times. The update features plenty of major content for you to enjoy, along with plenty of gameplay and optimization tweaks.

Let's quickly go through the patch notes to find out all the changes.

ARC Raiders Flashpoint update 1.22.0 patch notes

Before we deep dive into the full patch notes, let's go through the key highlights.

  • Map Condition Close Scrutiny - ARC Operation
  • ARC - Vaporizer
  • Legendary Energy shotgun - Dolabra
  • Rare Medium Ammo SMG - Canto
  • Rare Deployable - Surge Coil
  • High-Gain Antenna Player Project
  • Shredders added to all maps
  • Scrappy Feeding Boost
  • Wasp Hunter Set
  • The Brigade Set

Here's a set of important changes that have been made to the general gameplay and balance.

  • Increased loot value in all locked rooms with a scaled increase depending on the key rarity.
  • Players who build their own loadout are more likely to join fresh servers.
  • Crafting Improvements.
  • Hide HUD on Console.
  • Rocketeers will now take less damage from collisions, and will no longer be instantly destroyed upon impact when stunned.
  • Reduced the chance for multiple Fireflies to spawn together.
  • Decreased the time it takes for ARC to identify players that are very close in-front of them.
  • Free Augments can now be recycled into 6 plastic and 6 rubber parts.
  • The Firefly Burner has a new extra-spicy functionality.
  • Increased loot value in all locked rooms with a scaled increase depending on the key rarity.
  • Increased loot spawns from Baron Husks.
  • Players who build their own loadout are more likely to join fresh servers.
  • ixed an issue that allowed players to use ziplines or ladders while carrying items (e.g. Field Crate). Carryables are now dropped when grabbing a zipline or ladder.
  • Fixed an issue where players who joined near the end of the late-join window could have ARC spawn on them immediately.
  • Added gamepad aim assist to Leaper legs and core.
  • Fixed an issue where you could take fall damage when attempting to vault on Comets.
  • Remote Raider Flares can now be disarmed with the Mine Sweeper skill.
  • Fixed an issue where using LMB/RMB while unarmed could delay or prevent equipping a weapon, tool, or quick-use item.
  • Fixed an issue where eliminations with Trailblazer or Shrapnel Grenade did not count toward the "Horseshoes and Hand Grenades" achievement.

Here's a list of changes that have been made to animation and audio.

  • Reduced pose popping when starting to sprint, improved sprint transitions, and refined animations when starting movement from idle.
  • Fixed Comet head jitter.
  • Fixed an issue where the weapon mesh is misplaced during the automatically triggered animation of re-equipping it after breaching doors.
  • Fixed an issue where fire damage would trigger bullet hit reactions.
  • Improved stability of proximity voice chat.
  • Removed indoor wind reaction sounds to avoid confusion with player-generated sounds like looting.
  • Fixed missing secondary-use audio for the ARC Power Core and restored the use sound when repairing another player's armor.
  • Improved positional audio clarity for other players.
  • Opening and closing doors can be heard from farther away.
  • Improved directional audio for flying ARC.
  • Adjusted directional filtering of sounds increasing clarity of sounds coming from behind the player.
  • Improved long-range hit feedback by adding distant variations to bullet impact indicator sounds.
  • Considerably reduced weapon audio latency. Windows: Only applies on systems with at least 16 GB RAM.
  • Improved responsiveness of continuous-fire weapon audio, reducing delay and desync when releasing the trigger.
  • Fixed missing tab navigation sounds in the UI when using a gamepad.

Here's a list of all the changes made across the existing maps.

  • Shredders are now added to all maps (only during certain map conditions on Dam Battlegrounds).
  • Fixed an instance where players could go out of bounds in the tutorial.

Dam Battlegrounds

  • Added more Sentinel spawn points.
  • Adjusted area coverage for Leapers, Bombardiers, and Bastions to improve navigation.
  • Fixed various clipping, floating objects, and terrain gaps.

Buried City

  • Fixed multiple spots where players could get stuck.
  • Added more Sentinel spawn points and made spawns more consistent. 
  • Opened up navigation on some Old Town streets for ARC to move more freely. 
  • Adjusted area coverage for Leapers, Bombardiers and Bastions to improve navigation and variety.
  • Increased the variety of Leaper, Bombardier, Bastion and Rocketeer distribution during the Night Raid map condition.

Blue Gate

  • Added more Sentinel spawn points.
  • Adjusted area coverage for certain big enemies to improve navigation.
  • Reduced the number of Comets during the Hurricane map condition.
  • Locked Gate:

    • Some side entrances now unlock with the main gate, 
    • Security Codes now come from Code Printers instead of containers,
    • Security Codes expire upon extraction.

Spaceport

  • Resolved several instances of floating objects and clipping.
  • Added more Sentinel spawn points.
  • Fixed players getting stuck in elevator shafts.
  • Added more mushroom spawn locations to improve resource availability.
  • Increased chances for high-tier loot from completing the rooftop activity during the Launch Tower Loot map condition.
  • Added a delay after the final antenna is activated before the bunker opens during Hidden Bunker map condition.

Stella Montis

  • Fixed a missing wall in the Security Lobby.

There are plenty of other changes that have been made as part of the patch. You can find all the details on the official patch notes from Embark.

The post Complete ARC Raiders Flashpoint update patch notes: New enemies, weapons, and more appeared first on Destructoid.


Destructoid Tuesday, March 31, 2026 4:28 AM
    

all kaizen clans ranked

Updated on March 31, 2026: Added Okkotsu and also a better way to rank Clans and reranked the tier list.

The best clans in Kaizen depend on whether you're making a build for PVP or PVE. That's why I made two tier lists below and you can use the S-Tier options as your best bets and A-Tiers as alternatives. Here's my Kaizen Clan tier list and guide for both PVP and PVE.

Kaizen Clan Tier List - PVP & PVE

kaizen clan tier list
Image by Destructoid

The best clan in Kaizen depends on if you're going for a PVP or PVE build. In general, almost any clan is good for PVE except the Epics and Rares, some just have a higher power ceiling. On the other hand for PVP, the active modes of each clan have a wind-up animation meaning you can get punished when using it. This means that this tier list will rank how worth that mode is to pop in PVP and its power potential. That's also why Uraume and Itadori are quite decent in PVP (not strongest) since they have competitive dueling passives that don't require an animation to activate. Let's dive into each clan below and analyze its stat bonuses, abilities and why they're ranked the way they are.

Combine this with our other Kaizen tier lists

All Clan Rankings

All Clans PVP and PVE Rankings Clan Stats

Okkotsu
Mythic
UNRANKED due to bugs

• The stats are good but the active is currently bugged so I can't rank it yet
• Will update when it gets fixed

• Stat Bonuses
+7 Melee
+18 Cursed Energy
+8 Stamina
+7 Defense
+6 Weapon
+9% Cursed Energy DMG
+10% Max Cursed Energy

• Clan Ability: Cursed Overflow
BUGGED


Kashimo
Mythic
PVP: S-Tier
PVE: S-Tier

• Kashimo is the best Clan in the game if you're using MBA for the massive skill damage buffs with active
• If you're not using MBA use Sukuna/Mahito for PVE or Gojo for PVP
• The Shock status effect is so strong in PVP and the massive AOE damage of MBA+Kashimo make you the strongest in a gang fight

• Stat Bonuses
+10 Cursed Energy
+9 Stamina
+13 Defense
+6 Weapon
+4% CE Damage
+3.5% Health
+7.5% Max CE

• Clan Ability: Mythical Beast Transformation
Activate to get:
+Increased damage on Mythical Beast Amber
+1.3x Global Damage
+1.5x Speed
+1.5x Dash Range
+1.5x Dash Speed
+1.075x Attack Speed
+%Chance to apply Shock on attacks


Gojo
Mythic
PVP: S-Tier
PVE: A-Tier

• Best used for PVP
• Infinity is one of the best PVP abilities for massive defense
• It does drain CE though so make sure to invest into energy and it works best against M1 heavy builds

• Stat Bonuses
+10 Melee
+15 Curse Energy
+10 Stamina
+10 Defense
+7 Curse Energy Damage
+20% Max Curse Energy

• Clan Ability: Infinity
Activate to get:
Invisible barrier around you slowing down all nearby movement and hindering attacks.
Using it gradually consumes CE while active.


Sukuna
Mythic
PVP: B-Tier
PVE: A-Tier

• One of the strongest PVE Clans in the game for pure DPS
• The Sukuna Mark is amazing both by itself and for giving a chunky damage boost for King of Curses CT
• That said, be careful when using it in PVP due to the endlag because you can get punished easily
• Kashimo still gives a higher flat global damage boost in its mode

• Stat Bonuses
+10 Melee
+12 Cursed Energy
+13 Stamina
+13 Defense
+9% Cursed Energy Damage
+13% Max Cursed Energy

• Clan Ability: Sukuna Mark (Cost 500 CE)
Activate to get:
+1.15x Damage
+20% Movement Speed
+30 Defence
+1 Dismantle Slash
+Dash Range of Cleave Grab Increased


Hakari
Mythic
PVP: A-Tier
PVE: A-Tier

• Even without the active coin flip the dodge chance is really powerful in both PVE and PVP
• The stats are also good for a CE build
• As for the coin flip the rewards outweigh the negatives since you can deal massive damage or dodge even more
• That said it would suck getting stunned in a PVP much
• Overall really good for both PVP and PVE

• Stat Bonuses
+9% Dodge Chance
+8 Melee
+9 Cursed Energy
+15 Stamina
+18 Defense
+5% Cursed Energy Damage
+9% Cursed Energy

• Clan Ability: Lucky Flip
Activate to get:
Flip a coin to get a random buff or debuff
Lasts 50 seconds/1 minute CD/250 CE Cost
Possible buffs:
• Increased Curse Energy by 1.3x
• Increased Dodge Chance by 20%
• Increased Health 1.25x
• Increased Damage by 1.3x
Possible debuffs:
• Reduced Speed by 0.7x
• Stunned for 5 Seconds


Kamo
Mythic
PVP: S-Tier
PVE: A-Tier

• The massive damage boost on Kamo and the self-sustain make it one of the best clans in the game
• It's great in PVE and group fights for the Slicing Storm buff and the heal-on-kill effect
• Flowing Red Scales speed works really well in PVP if you don't get punished for activating it for the massive speed boost and damage

• Stat Bonuses
+10 Melee
+10 Cursed Energy
+9 Stamina
+13 Defense
+7 Weapon
+3.75% Cursed Energy DMG
+3.75% Health
+8% Max Cursed Energy

• Clan Ability: Flowing Red Scales
Activate to get:
+50% speed
+7.5% attack speed
+30% dmg
Resets the ability bar and heals 50% HP when an enemy is killed
Slicing Storm (Blood Manipulation) shoots an extra projectile


Mahito
Mythic
PVP: B-Tier
PVE: A-Tier

• Similar to Sukuna in power and is really tanky with all the Defense boosts in base and ability
• The clan ability is great for PVP and really strong for PVE thanks to the extra defenses
• But like Sukuna the endlag on the animation can be punished by experienced players
• Kamo and Kashimo's damage buffs outclass it though

• Stat Bonuses
+8 Melee
+10 Cursed Energy
+13 Stamina
+17 Defense
+6% Cursed Energy DMG
+10% Max Cursed Energy
+5% Walk Speed

• Clan Ability: Instant Spirit Body of Distorted Killing
Activate to get:
+20 Stamina
+20 Defense
+12.5% Melee DMG
+5% Weapon DMG
+12.5% Cursed Energy DMG
+5% Speed


Itadori
Legendary
PVP: A-Tier
PVE: B-Tier

• Essentially, you have a 1 in 10 chance to crit which is strong for both PVP and PVE
• Slightly better for PVP when compared to Mythics since there's no endlag or animation to activate the crits
• Much better than Todo by far

• Stat Bonuses
+10 Melee
+5 Cursed Energy
+5% Melee DMG
+10% Max Cursed Energy

• Clan Ability: +10% Chance of Black Flash


Uraume
Legendary
PVP: A-Tier
PVE: B-Tier

• Similar to Itadori where you want that 1 in 10 chance to freeze stun instead of dealing extra damage
• Freezing is incredibly good in PVP and PVE for combos
• Like Itadori, it's competitive in PVP because you don't have to enter a punishable animation to activate the freezes

• Stat Bonuses
+10 Melee
+10 Cursed Energy
+5 Defense
+5% Cursed Technique DMG
+10% Max Cursed Energy

• Clan Ability: +10% Chance of Freeze


Todo
Legendary
PVP: C-Tier
PVE: C-Tier

• Much stronger than Inumaki and other Epics but much weaker than other Legendaries and above
• It's just raw stats that are pretty great for beginners but you want the abilities of higher-tier clans for PVP and PVE

• Stat Bonuses
+15 Melee
+10 Stamina
+10 Defense
+10% Melee DMG
+10% Max Stamina
+10% Max Cursed Energy

Inumaki
Epic
PVP: C-Tier
PVE: C-Tier

• Inumaki is the best Epic because it buffs a CT for easier hits in PVP
• That said it's not worth it over other higher-tier Clans
• I just want to point out that it gives both better stat buffs and an ability making it better than other Epics

• Stat Bonuses
+6 Cursed Energy
+6 Weapon
+5 Defense
+5% Melee DMG
+10% Cursed Energy DMG

• Clan Ability: +10% Cursed Speech Hitbox


Kugisaki
Epic
PVP: C-Tier
PVE: C-Tier

• Weak stat boosts but better than Rares
• Kugisaki is an okay beginner clan to keep if you spent all Codes rerolls and didn't get anything good

• Stat Bonuses
+5 Cursed Energy
+6 Weapon
+5 Defense
+5% Weapon DMG
+5% Cursed Energy DMG

Uro
Epic
PVP: C-Tier
PVE: C-Tier

• Kugisaki but you get movement instead of defense
• The increases are minor either way so reroll this when you can

• Stat Bonuses
+5 Stamina
+5 Weapon
+3 Melee
+5% Walk Speed
+5% Stamina Regen

D-Tier Clans

This Tier is for Rares and Commons which you should always reroll. That's it for my Kaizen Clan tier list and guide. Check out our KAIZEN locations & map guide to find all chests, world bosses, late-game weapons and more.

The post KAIZEN Clan Tier List – Best Clans [YUTA] appeared first on Destructoid.