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Jan 20, 02:00


GamersHeroes Monday, January 19, 2026 7:28 PM
    

Now available in Steam Early Access, the card-based folklore adventure of Clumsy Bear Studio's Hungry Horrors is now available.

The post Hungry Horrors Now Available in Steam Early Access appeared first on GamersHeroes.


Twinfinite Tuesday, January 20, 2026 1:53 AM
    
Looking for the latest NBA 2K26 locker codes? We've got them right here on Twinfinite!

Twinfinite Tuesday, January 20, 2026 1:43 AM
    
Fistborn codes can help you win any battle!

Destructoid Monday, January 19, 2026 10:48 PM
    

Modifiers are like upgrades in MIO: Memories in Orbit. They grant various effects and abilities to little Mio, like displaying enemy health bars or increasing her defenses. They're definitely worth equipping, but before you can do so, you have to find them first.

Some Modifiers can be bought, but most of them must be found. They're scattered around the ship, located in hard-to-reach places or tucked inside chests. You can only have a certain number of them equipped at a time based on the amount of Modifier slots you have.

Where to find every Modifier

Disclaimer: This table is a work in progress. We will add more Modifiers to it as we find them.

Modifier Effect Location
Afterimage Using the Hairpin generates a decoy enemies will target first. The decoy explodes after a short delay. In <redacted> (under Metropolis), across from where you find the <redacted> Torn Overseer.
Alexander's Fate Nacre droplets are no longer lost on death. Directly next to the Canopy Overseer station.
Analyser Display enemies' remaining health. Received from Rad after freeing him from the door.
Counter Measures Dodging an attack applies the "targeted" status to the enemy. In the bottom floor of the building across the bridge from the Blood's Sanctum. Reached from the west side of the building.
Defective Core Increases the number of Modifier slots, but disables the protective core completely. Obtained after delivering all of the Candles to the Shard of the Eye.
Defense Mechanism Creates an explosion around Mio when she takes a hit. In the Feral Undergrowth, reached by using three pink flowers to reset your jumps.
Defragmentation Getting hit by an enemy generates an Energy Shard. Purchase for 3 Old Cores and 400 Nacre in Mel's Defective Mods.
Effective Dismantlement Enemies leak a lot more Nacre Droplets when dying. Purchase for 200 Nacre in Mel's Scuffed Selection.
Energy Leecher Large increase to energy recovered when attacking an enemy. In Haven, two floors down from the Bell Tower Overseer and one room to the right.
Enhanced Dodge Dodging attacks has an increased timing. In a chest after defeating the Poltergates below the City Gates fast-travel point.
Extra-Coating Processor Creates an extra layer of protection (non-stackable) for every 3 enemies defeated. In the hallway with a Gloomwater pump in the Vault.
Firefly Using the Sail generates a static storm around Mio that deals damage to enemies over time. Behind a wall on the right of the uppermost Haven chamber.
Foolish Ideal Damage inflicted on enemies is increased when energy is not fully charged. The Tremor House in the Metropolis, two floors down from the City Hall Overseer.
Glitch Trail Leaves a trail that hurts enemies when using Hairpin on any target. At the top left corner of the chamber directly southwest of where the Breath is located in Haven.
Gratitude Restores an extra layer of protection (non-stackable) when Mio stays on the ground for a certain period of time. Purchased from Mel for 1 Nacre after saving her from Debby.
High-risk Voucher Allows Mio to purchase an extra layer of protection at Nacre Basins. Across the goo-filled hallway from the Nacre Basin in the saw-filled room in the labs.
Imperfect Focus Increases the number of Modifier slots, but the timing for dodging attacks is reduced. Behind the ice blaster in Dwellings.
Kinetic Thrust The last attack of the combo deals more damage. In a glass chamber in Foundations, reached by venturing through a tunnel in the Dwellings.
Maintenance Hack The Protective Coat repair at Nacre Basins is free. Purchase for 150 Nacre in Mel's Scuffed Selection.
Makeshift Recovery Quickly defeating an enemy that has hit Mio restores one extra layer of protection (non-stackable). Two rooms (upper) to the left of the Bell Tower fast travel location. Use your Striders to climb the wall above the first flower.
Nacre Drought Increases the number of Modifier slots, but Nacre Basins stay dry. In the Bell Tower Station, on the body of a robot. Reached by following the crystallized path to the left of the elevator in the Bell Tower.
Pain Conversion Energy recharges when taking damage. Purchase for 300 Nacre in Mel's Defective Mods.
Perfect State High increase of the damage inflicted on enemies when all layers of protection are active. Purchased from Xelato in Haven for 10,000 Nacre.
Portable Crystalizer Converts some Nacre Droplets dropped by enemies into Crystallised Nacre. Purchase for 600 Nacre in Mel's Defective Mods.
Protective Overlay Grants an additional layer of protection. Looted from a locked chest in just west of the L1: The Spine elevator lcoation.
Reduced Latency Quicker recovery after getting hit. Purchase for 1 Old Core and 350 Nacre in Mel's Worn Out Gears & Parts.
Resources Shortage Increases the number of Modifier slots, but enemies drop fewer Nacre droplets when defeated. In Haven, below the bridge where Oiwa stands. Use the downward dash to get to it.
Sharpened Hairpin Grants the ability to slice enemies when using Hairpin on them. On an upper ledge of the Hall of History in the Metropolis, behind the door using the Old-fashioned Key.
Splintering Dodge Dodging an attack creates an energy shard. To the left of the first goo door in the labs. In a room with saws and a switch.
Split Process Increases the number of Modifier slots, but energy recharges more slowly. To the left of where you become Dr. Halyn's assistant in the labs.
Sunsail Increases gliding speed while using the Sail, but also increases its energy consumption. In the tunnels southeast of the Observatory where pink webbing is.
The Hand's Greed Damage inflicted on enemies increases for every layer of protection Mio has lost. In a container in Haven, just to the right and up of where the Crow is.
The Heart's Favourite Energy recharges quicker when on the ground. Purchase for 3 Old Cores and 400 Nacre in Mel's Defective Mods.
Thinner Frame Increases the number of Modifier slots, but removes one layer of protection. Purchase from Mel for 1 Old Core and 300 Nacre in Mel's Worn Out Gears & Parts.
Wild Cat After using the Hairpin, the next attack will be a heavy strike that inflicts a lot more damage to enemies. In a small hallway all the way to the left of the L1: Pendulum's Panorama in the Bell Tower.

How to equip Modifiers

As mentioned earlier, only a limited number of Modifiers can be equipped at a time in MIO: Memories in Orbit. This number is entirely dependent on how many Modifier slots you have open, and how many slots a Modifier costs. Resources Shortage, for example, costs 20 slots, so if you only have 15 available, you'll need to first unequip another Modifier. You start with a very small amount of slots to begin with, but you can increase that amount by purchasing Modifier Extensions from Mel at Dr. Halyn's Restoration Bench for one Old Core and 200 Nacre.

To equip Modifiers, you'll have to head to one of the many Overseers around the map. Select the "Modifier Centre" option, and you'll be taken to the screen where you can see all your Modifiers and how many slots you have available.

A screen showing the modifier menu in Mio: Memories in Orbit.
Screenshot by Destructoid

The number of slots you have open are shown to the left of the screen, under "Allocation Matrix." Available ones are represented by the dark boxes with light gold outlines. Any gold box means those slots have been filled by an equipped Modifier. Gray slots, as you might have already guessed, mean those are currently unavailable and cannot be used to equip more mods.

The post All Modifiers in MIO: Memories in Orbit appeared first on Destructoid.


Destructoid Monday, January 19, 2026 10:45 PM
    

A small robot with long blonde hair looks at a locked door in a dark hallway. Text shows that the door can be opened with the Silo Access Badge.

You'll come across a ton of locked doors early on in your playthrough of MIO: Memories in Orbit. Many of them can only be opened from the other side, but some of them, like the door to the right of the Nexus Overseer, require items like the Silo Access Badge.

The Silo Access Badge opens the door to—yup, you guessed it—the Silo. This area houses a Crystalliser, which turns Nacre Droplets into crystals that can be used to buy Modifiers from Mel and won't disappear when you die. This makes reaching the Silo (and Haven, the region just past it where you get the glide ability) an early priority on your list of to-dos in your journey. But before you can get there, you'll have to first go through the trouble of finding the Silo Access Badge.

Silo Access Badge location in MIO: Memories in Orbit

The Silo Access Badge can be found in a part of the map called Halyn's Boudoir, right above where Mel sets up shop to the right of the elevator on L0: Workshop. For those of you who haven't yet met Mel, I've marked the location of the badge on the map below to help you find it. It's fairly close to Shii, who maintains the pond just above the Nexus.

A grey map of Mio: Memories in Orbit showing the location of the Silo Access Badge with a red-lined Destructoid logo
Close by, but so far out of the way. Screenshot by Destructoid

To get to the badge, you'll need to take the elevator to L2: Apartments. Head to the left and follow the path by jumping up on the broken lights and climbing to the floor above. Keep going left, and you'll reach the icy area called the Dwellings. Now venture all the way to the left, and you'll find a locked bronze gate with a friendly robot standing outside. Double back slightly and you'll find a fissure in the floor that will take you down a level.

If you keep following this path, you'll eventually come to the room to the left of where the elevator stops on L1: The Spine—except it won't be there, since we left it at the Apartments. Instead, there will be an empty hole in the ground that you'll have to jump down—but don't worry; there's no fall damage in MIO: Memories in Orbit.

When you jump down the elevator shaft, try to position Mio to the right of the tunnel. As soon as the tunnel opens up, jump in the air and move to the right. You'll land on a ledge with a bed and a workshop in the background. On the floor at your feet will be a shiny object. Pick it up, and you'll be greeted with a short description for the Silo Access Badge.

A small robot with long blonde hair looks down at a shining object on the ground surrounded by the metal ruins of a workshop.
See that shiny object? That's what we're looking for. Screenshot by Destructoid

Now all that's left is to take it back to the door by the Nexus Overseer and see what's on the other side. And luckily for us, we won't have to travel far to do so. Either jump through the window on the right or jump down to the left and head towards the Nexus.

The post How to get the Silo Access Badge in MIO: Memories in Orbit appeared first on Destructoid.


Destructoid Monday, January 19, 2026 10:43 PM
    

A screenshot from MIO: Memories in Orbit showing a spne-like mechanical structure with a floating purple and orange robot in the middle.

Nothing's worse than fumbling around in the dark. Okay, maybe it's not completely dark in MIO: Memories in Orbit, but without a map at your disposal, it might as well be.

Luckily for players, there is a map in MIO: Memories in Orbit, but you won't be able to open it right away. For the first leg of your journey, you'll be without one entirely, which essentially means you'll have to rely on the ol' noggin for finding your way around the desolate ship. Eventually, though, you will unlock the map, but it's going to take a bit of farming first.

A map against a grey background in MIO: Memories in Orbit
Screenshot by Destructoid

How to unlock the map in MIO: Memories in Orbit

To unlock the map in MIO: Memories in Orbit, you need to give Shii Nacre Droplets to fill the pond. Shii can be found just above the Nexus at the starting area of the game once you've made your way through the tutorial.

Nacre is the currency you get from destroying hostile enemies or piles of junk, and it's represented by the top pentagon icon in the top right corner of your screen. There are two main ways of giving Shii your Nacre: either dying or directly handing it over. If you die, you respawn at the Nexus and all of the Nacre Droplets you've collected automatically go to the pond. If you'd rather skip that painful step, you can simply speak to Shii and donate your droplets to the pond instead.

After filling the pond a bit, you can open the map by choosing the "Look through his eyes" dialogue option when you speak to Shii. A map will pop up, showing all the places you've traveled, as well as icons marking any attunement stations you've encountered thus far. Nothing is clearly labeled, though, so it's not an entirely helpful diagram—though seeing where you haven't been yet is incredibly useful for progressing in a metroidvania.

A purple robed robot-looking thing sits on the floor in a dark room in this screenshot from MIO: Memories in Orbit
Speak to Shii to view the map. Screenshot by Destructoid

After first unlocking the map, the only time you can open it is when you're here at the pond next to Shii. That means if you're out and about and you get lost, you're out of luck. You'll have to either stumble your way through your confusion or trace your steps back to the safety of the pond to see where you need to go next.

If you donate even more Nacre to the pond, however, you'll rejuvenate him, and you can take the map with you wherever you go. This makes reading the map even easier since it shows you exactly where you are—unless you're in a new area, which won't update your map until you visit an Overseer. It takes a few hundred Nacre to restore Shii, but I recommend making this a priority on your to-do list because of how beneficial it is to your exploration, so you'd best get out there and start farming enemies.

Can you fast travel in MIO: Memories in Orbit?

It may not seem like it at first, but there is in fact fast travel in MIO: Memories in Orbit. You won't be able to do so, though, until you've mended the Torn Overseers for each region. There's one for each region, and when you find and mend them, they'll then fly off to set locations where you can interact with them, just like you would at the one by Shii.

Mio, a small black robot with long yellow hair, stands in front of an overseer, a robed robot.
You'll have to find and mend the Overseer if you want to unlock fast travel for that region. Screenshot by Destructoid

When you interact with them, you'll have the option to view the map. On this map, you can then select other Overseers you've mended. This is the only way you can fast travel; you won't have access to this mechanic when you open the map from the menu while you're out and about.

The post How to open the map in MIO: Memories in Orbit appeared first on Destructoid.


Destructoid Monday, January 19, 2026 10:41 PM
    

A colorful screenshot from Mio: Memories in Orbit showing a black and yellow female robot standing in front of a metal door with intricate designs in it.

The vast majority of the ship in MIO: Memories in Orbit will initially be closed off. You'll need to explore the Vessel to open locked doors from the other side, or in the case of the Aviaries, you'll have to find keys or items to unlock them.

In MIO: Memories in Orbit, the Aviaries are located above Shii, where you get the map, and to the right of Estragon the Librarian and Noden the Spine. As is the case with the Silo Access Badge, you need the Aviaries Passepartout to gain access to this area. Luckily for players, the item isn't too far from where the locked door is, but you will need to put in a bit of effort before you can add it to your inventory.

Aviaries Passepartout location

The Aviaries Passepartout can be found in the Feral Undergrowth behind the Flora boss, located on the map below. You have to beat the boss before you can get to the Aviaries Passepartout, which will appear as a glowing object on the ground to the right of where Flora was.

As you approach the location, a giant pink flower will spawn. This flower is Flora, the Sentient Pearltrap. Flora will stay rooted to the right side of the screen, and most of its attacks involve close-range jabs. I defeated this boss on my first try by staying up in the air using jumps and grappling to the nearby hook whenever I ran out of airtime.

How to use the Aviaries Passepartout in MIO: Memories in Orbit

Once you've picked up the Aviaries Passepartout, it'll automatically be added to your inventory. You can then head to the door, which is marked on the map below, to open it. I reached it from the inside of the Aviaries by travelling through the Bell Tower, but you can also get there by taking the elevator closest to Mel to the L1: The Spine floor, and heading to the right.

A map from Mio: Memories in Orbit showing the location of the Aviaries door.
The Aviaries are to the right of the Spine. Screenshot by Destructoid

Obviously, if you reach the door from inside the Aviaries, it won't open a "new" area. Opening this door, however, makes getting to the Aviaries that much easier if you have yet to unlock fast travel. After all, who really wants to spend all their time going back and forth through an area they've already been before?

The post How to get the Aviaries Passepartout in MIO: Memories in Orbit appeared first on Destructoid.


MonsterVine Monday, January 19, 2026 11:01 PM
     Sususoft and Rising Tide have revealed the Ella Stars release date for the upcoming K-pop rhythm action game. The title is set to released for the PC via Steam on January 23. According to the press release, the game will center around a "heartfelt story of self-discovery" and focus on Ella as she evolves as […]