Kotaku Sunday, November 2, 2025 5:26 PM
The Dyson V11 delivers flagship vacuum performance at mid-range vacuum prices. The post Dyson V11 Drops to Record Low, Amazon Practically Giving It Away for Pennies appeared first on Kotaku. |
PCGamesN Sunday, November 2, 2025 2:24 PM Here's the latest on the Arc Raiders server status as it gets ready to launch, and how the FPS game handled its first influx of new players. |
PCGamesN Sunday, November 2, 2025 11:37 AM Project Diablo 2 Season 12 expands the classic ARPG's ranged combat, with a range of arrow and bolt types to enhance bows and crossbows. |
Twinfinite Sunday, November 2, 2025 2:33 PM |
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Twinfinite Sunday, November 2, 2025 2:29 PM |
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Siliconera Sunday, November 2, 2025 3:00 PM
In the last five to ten years, we've seen Nintendo be a bit more open when it comes to additional media and merchandise based on its series. Art book, soundtracks, Lego sets, vinyl releases, and even a Super Mario movie appeared. The Piggyback Metroid Prime 1-3: A Visual Retrospective art book falls very much into those categories too, with the $49.99 tome being a massive, 208-page collection of insights into that particular line of games ahead of the fourth's debut in December 2025. As you might expect, it's a solid release that comprehensively shows what Retro Studios was working with when preparing the games.
To start, the design for the Metroid Prime 1-3: A Visual Retrospective art book is honestly very subtle. There's Samus in her armor embossed in crimson metallic foil set against a black background on the cover. The back has a small, subtle logo. The name only appears on the spine. I do sort of wish there was an optional dust jacket for the sake of protection and extra decoration, but what's here is very striking. It almost looks like an educational reference book, which is a fun aesthetic.
Once you get into the meat of it, I appreciated that this art book isn't just about the original three Metroid Prime games. It covers those and Metroid Prime Remastered. Each game's section is divided more or less into the same segments. It starts with sections dedicated to Samus and her suits. Then, there are ones dedicated to enemies like Bioforms and Entities, Bounty Hunters, Bosses, and in the case of the original game Chozo. Environments come up after that, covering both locations and world maps. As an extra treat, the original game also includes some storyboards.
The layout and handling of each page of the Metroid Prime 1-3: A Visual Retrospective art book also tackles things quite well. At 9 inches by 12 inches, it also falls just between A4 and B4 size pages. I really appreciated that, as it really lets us focus in on smaller details. The layouts also draw the attention to different images and designs naturally, with a sense of progression and movement to bright your eye across the page.
What also surprised me is the degree of commentary present and the feedback on the remaster. Yes, there's an expectation of some blurbs throughout to provide context and descriptions. This is especially present on pages about bosses and other opponents. But there are so many instances in which there's a substantial paragraph on the page going over details from development, design choices, and what the team was going for when working on the game. It's quite insightful. And, as I highlighted the remaster specifically, it's really helpful there. There are tidbits about the development and the art shown in that section really let me better understand what went into that release.
Metroid Prime 1-3: A Visual Retrospective is a really substantial art book. It's educational and informative, of course, but in some ways it surprised me when it came down to just how much insight it provided. The degree of producer commentary, the way the layout and design lets us see so much of the production materials, and the fact that even Metroid Prime Remastered is covered makes it so much easier to understand and appreciate what went into these games.
The Metroid Prime 1-3: A Visual Retrospective art book is available now, and a preview is available via Nintendo's official site.
The post Metroid Prime 1-3: A Visual Retrospective Art Book Is Substantial appeared first on Siliconera. |
Destructoid Sunday, November 2, 2025 5:05 PM
The Blue Gate map's Village area has a closed door that requires a particular key for you to open it in ARC Raiders, and obtaining it can be a challenging task.
The Blue Gate Village key is one of the many items that's not related to a quest. This increases the difficulty in obtaining the key, as you'll have to rely on your luck. This guide will help to raise your chances of success, and also discuss where you can use the Village key to obtain more loot.
Table of contents
How to get the Blue Gate Village key in ARC Raiders
The Blue Gate Village key, like so many other keys in the game, can be found in residential areas. The exact area will be based on your luck and map rotation. The best spots to look are the marked areas on the screenshot below.
I managed to find it in Ruby Residence. There's a cabinet on the second floor of the building, which is an excellent source for all kinds of keys in general. If the key isn't there, try looking in the Research and Administration and Research building.
If you don't find the key over there either, you'll need to wait for the map to rotate. These places are also great for getting other Blue Gate keys that allow you to access the Confiscation Room and the Communications Tower.
How to use the Blue Gate Village key in ARC Raiders
The Village is situated in the western part of the map, and you'll have to go to the marked position. Once you reach there, you'll find a massive door that opens with the key. Go inside, and you'll have plenty of items to loot. It's a high-tier loot area, so you can find some fantastic items to add to your inventory.
The post Blue Gate Village key location in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 4:03 PM
The Blue Gate Communication Tower key allows you to access a high-tier loot area in ARC Raiders, and it can be incredibly rewarding for you and your squad.
The key in discussion isn't tied to any quest. This makes finding the item significantly harder as it adds randomness to the mix. While the exact spot might vary with your run, there are a few targeted spots to look at.
Once you obtain the key, you'll also need to reach a specific spot on the Blue Gate map to get your loot.
Table of contents
How to get the Blue Gate Communications Tower Key in ARC Raiders
The Blue Gate Communications Tower key can be obtained from residential areas. I found it in Dam Battlegrounds, but the exact location will vary based on the rotation. I managed to obtain it from the Research and Administration building, which is an excellent spot for the key.
There are two other areas to look for if you don't find it at the Research and Administration building. Both Ruby Residence and Pale Apartments have several containers, and some of them can also include keys. If you're lucky, you could obtain one that opens the Blue Gate Communications Tower.
If not, you'll need to retry and hope you get lucky. Once you obtain the key, the next task is to reach Blue Gate. These locations can also reward you with other keys, like the one required for the Confiscation room.
How to use the Blue Gate Communications Tower key in ARC Raiders
The Blue Gate Communications Tower is located in the extreme north of the map. You can access the place from the top by using a zipline that goes all the way down. Keep following the main path, and you'll come across the entrance to the room where you get to use the key.
Head inside, and you'll find plenty of high-value items to loot. What you get from the location will depend on your luck, but the overall quality of the rewards is well worth the effort of obtaining the key in the first place.
The post Blue Gate Communication Tower Key location in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 3:00 PM
ARC Raiders has tons of keys that open completely unknown doors, some of which are gateways to high-value loot and goodies.
But finding the keys themselves is often just as difficult as the doors, with these being some of the rarest drops in the entire game. The Spaceport Container Storage key is one of many such items, so here's what you can do to find it.
How to find the Spaceport Container Storage key in ARC Raiders
Keys in ARC Raiders are random drops and most commonly spawn in Residential Loot Zones, meaning you'll usually uncover them in cabinets, drawers, and other containers in apartment buildings or residential complexes. Each map contains several of these areas, but it's never a guarantee that a key will drop.
The best places to check out (i.e., the easiest) appear to be places like the Pale Apartments on Dam Battlegrounds or the Grandioso Apartments on The Buried City. Both of these locations, and Residential zones adjacent to them, don't usually see too much player traffic and are close to the most common spawn points on each of the maps.
There is no telling if searching for map-specific keys on those particular maps increases the odds of their dropping, so try your luck by looting all of these Residential areas.
How to use the Spaceport Container Storage Key in ARC Raiders
Once you've found the key, you'll have to go to the Spaceport map, specifically the Container Storage Loot Zone. It's one of the most valuable areas in all of ARC Raiders, so prepare to encounter a ton of traffic from players rushing to see what they can find.
The room you want is at the top floor, and could be heavily guarded by patrolling ARCs like Fireballs, who tend to protect valuable items.
The post Spaceport Container Storage key location in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 2:59 PM
The Spaceport Control Tower key can be your next source of riches inside ARC Raiders, but finding it can be a headache.
Like almost all non-quest-related keys, the one required for the Spaceport Control Tower spawns randomly. The exact spot will depend on the current map rotation.
Table of contents
How to get the Spaceport Control Tower key in ARC Raiders
A common place for keys in general appears to be the residential areas of the map. I managed to find the Spaceport Control Tower key in the Ruby Residence Building, but it doesn't always spawn at the location. An alternate area to look at is the Research and Administration Building in Dam Battlegrounds.
You should be able to find the key in one of these two locations. However, it all boils down to your luck. It could also happen that the locations spawn other types of keys, like the one that allows you to access the Confiscation Room in Blue Gate.
Just make sure to add the key to your inventory if you're lucky, and move it to your safe spot (so that you don't lose it).
Let's find out how to use the key.
How to use the Spaceport Control Tower key in ARC Raiders
Once you have obtained the key, head to Control Tower A6. I have marked the location for your convenience, where you'll find the entrance. Take the zipline to reach the upper level. You'll encounter a bunch of ARCs along with the possibility of finding human enemies. Take care of them first before trying to use the key.
Once done, take the stairs, and it will lead you to the metal door. Use the key to gain access and add all the loot to your inventory. Once again, it's a high-tier loot area, so you could end up with some fantastic items.
The post Spaceport Control Tower key location in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 2:39 PM
ARC Raiders puts a strong emphasis on loot and crafting, usually leading to players making their own tools that are miles better than what can be found out in the wild.
However, certain items aren't so easy to obtain, nor is their purpose stated to a newcomer. This includes the Gun Parts, ranging from Small to Heavy, which can be quite useful if they weren't so rare and obscure.
So, to save you from a headache, here's how you can obtain Gun Parts and make your own tools of war.
ARC Raiders Gun Parts guide - How to find and craft them
Gun Parts in ARC Raiders come in four distinct categories: Light, Medium, Heavy, and Complex. They are used to make Light, Medium, and Heavy ammo guns, respectively, ranging in rarity based on that power dynamic. The Complex ammo parts are used for advanced weapons, used for special-issue guns like the Equalizer or Jupiter
There are also Simple Gun Parts, a crucial component necessary to craft each of the ammo-specific gun parts above, which in turn are used to produce weapons. Some guns also require Simple Gun Parts alongside the other ones to be made, which significantly increases their value.
As opposed to Light, Medium, Heavy, and Complex Gun Parts, Simple Gun Parts cannot be crafted, and are only obtainable via looting, recycling, or purchasing in Celeste's shop through Assorted Seeds (also found in the world or gained by recycling Great Mullein). These parts can often be looted from various ARCs, and are usually dropped by smaller ones like Hornets and Wasps, which are plentiful on all the game's maps.
To get Light, Medium, Heavy, or Complex Gun Parts, you'll need to do the following:
Of course, you can engage in more PvP combat and try to pry weapon parts off the cold dead hands of other players, should they have had the luck to find them instead of you. This is naturally the riskiest way of obtaining any kind of loot, so tread carefully.
With enough playtime, you will eventually find all the necessary blueprints and be able to craft each Gun Part by using Simple Gun Parts, which, as I've said, can be farmed off smaller ARCs like Hornets and Wasps that spawn just about everywhere.
The post How to get and use Gun Parts in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 2:31 PM
Whenever we get a super-popular multiplayer game, server issues tend to arise. One way to mitigate them is to put players in a queue, allowing them into the game in waves and batches to ensure the servers don't suffer critical blows.
ARC Raiders is no exception, with some players reporting that they've been placed "In Queue" when trying to launch the game.
Here is everything you need to know.
What does the "In Queue" message mean in ARC Raiders?
If you've encountered the "In Queue" message when trying to launch ARC Raiders, chances are that the servers are suffering critical issues and are not allowing players into the game. The queue is not specific and does not reveal what your position is in it, leading to the assumption that there probably is no queue but rather a full stoppage of players joining the game.
The message began appearing en masse on Nov. 2, coinciding with large numbers of players reporting they could not join the game. On the official Discord server, the game's developers acknowledged issues with the back-end, which appear to be regional but are nevertheless affecting a lot of people.
The devs said they are actively working on resolving the connectivity problems, likely implementing the queue to prevent players from joining and overloading servers further. Until further specified, it appears this queue is indefinite, unlike what we had in Battlefield 6.
If you wish, you could leave it open and wait it out, or come back at a later time after it's been fixed.
The post Why is there a queue in ARC Raiders? 'In Queue' message, explained appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 2:06 PM
ARC Raiders, being a live-service always-online title, can and will suffer server issues from time to time.
So, if you are experiencing errors like "ARC Raiders online services are currently unavailable," here's how you can make sure it isn't just your connection messing up.
The servers, as of writing, are having connection issues on Nov. 2, and Embark has already acknowledged the issue at hand. There's no ETA on when the problem at hand will be fixed, so it could take a fair bit of time.
ARC Raiders server status - Online services are currently unavailable error, explained
Currently, there is no official way to check the status of ARC Raiders' servers. Developer Embark Studios maintains a high level of communication with players, utilizing official channels like X and Discord to signal to players if something is wrong on the back end.
However, you can utilize tools like Technobezz's dedicated ARC Raiders downdetector-esque status checker to see if players are reporting issues or outages.
At the moment, some players are experiencing the "Online services are currently unavailable" error when trying to log in to the game, which could indicate issues on the game's side. To ensure it isn't your own connection messing up, do the following check-ups on your machine:
All in all, server crashes are a waiting game that usually resolves itself, and even if there isn't an official way to check up on them, it's likely going to get fixed pretty soon.
The post Is ARC Raiders down? How to check server status appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 1:37 PM
The Max 88 Base Upgrade Icon SBC has arrived in FC 26 Ultimate Team, and you can earn a guaranteed legend for your Ultimate Team squad.
EA Sports has added 88-rated base Icon cards to the pool for the first time. This certainly improves the chance of you obtaining one of the better-rated Icons after completing the challenge. Let's look at all the available cards that you stand a chance of winning by investing your fodder.
Complete list of FC 26 Max 88 Base Upgrade Icon SBC rewards
The list of rewards begins from 86-rated Icons and goes all the way up to 88. The following list represents the complete pool of available rewards.
While the SBC looks pretty interesting, plenty of 86 and 87-rated icons have a lesser market value than the cost of the fodder that you'll have to use. Only complete this challenge if you're willing to accept the risk and have enough disposable fodder to do so.
The post All FC 26 Max 88 Base Upgrade Icon SBC rewards appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 1:21 PM
ARC Raiders is packed with various quests that make every trip topside that much more meaningful. They are also gateways to further rewards, upgraded Trader offers, and other goodies that you don't wanna miss out on.
But they're not always so clear, tasking players with taking down enemies they just can't seem to find or visit locations that are not marked on the maps. The Mixed Signals quest is one such mission, asking you to take down a Surveyor and loot it for its Surveyor Vault.
Here's how you can do just that and save yourself the trouble.
Where to find Surveyors and get the Surveyor Vault in ARC Raiders
To complete the Mixed Signals quest, issued by Shani after enough progression has been made with her, you'll have to do the following:
Both can be done in one fell swoop; all you need is to find one of these buggers. Surveyors spawn on every map of the game, and can be recognized from far away by the blue laser reaching into the sky. The laser is visible from across the map so long as it's not obscured by buildings or foliage, indicating the exact location of a Surveyor.
They are circular balls that are much like Fireballs and roll around the map, doing work for this world's menacing mechanical overlords. I've noticed them in the Southwest parts of The Blue Gate and Eastern side of The Buried City most commonly, though you'll find at least one in any given match.
Surveyors are nimble and fast, and will try to escape from you if you shoot at them. To avoid chasing them, you'll need to pack a punch, so be sure to go hunting with a heavy-ammo weapon, preferably an upgraded Ferro or other sniper rifle.
The better the ARC armor penetration, the better. A good thing to note is that Surveyors become vulnerable when they start transmitting that laser, exposing their innards for a well-placed shot and easy kill, so if you can afford to be patient, you can save yourself some trouble.
Once you've taken the Surveyor down, merely loot its core part to find a Surveyor Vault, the crucial component necessary to complete the quest. I suggest you run with a proper Augment and place the Vault in your safe pocket, guaranteeing it'll be extracted even if you die.
When you've done both, merely return to Shani and turn the quest in, earning yourself a free Raider Hatch Key and an extra valuable item.
The post How to complete Mixed Signals quest in ARC Raiders appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 1:21 PM
A new biome is coming to PEAK in the form of Roots, and it could provide a host of new challenges for the fans.
Indie sensation PEAK has received plenty of minor upgrades since its release back in June, which also includes the Mesa biome. The time has now come for the introduction of the second new biome, and having an idea about the countdown will allow you to jump in as soon as the update launches on Steam.
PEAK Roots biome release countdown
Roots is coming to PEAK on Nov. 5, following the launch of the upcoming update. It will download automatically on your device after the update goes live. As of writing, Aggro Crab hasn't announced an exact time of launch. However, I believe they will be following the same schedule as they did while launching Mesa.
The countdown is based on the following timings.
The developers could change the schedule slightly, and we will duly update the guide should the timings change. The upcoming update, like the Mesa addition, will be available for free.
What to expect from the Roots update in PEAK
So far, the developers have been tight-lipped about what we can expect from the update. The official trailer gives a brief view of what we can expect from the new biome. It appears to be based on a rainforest-type area, with creepy-crawlies attacking us from the top.
As usual, I expect to find new items and animals in the biome, just like it happened with Mesa. We will have dedicated guides about all the content when the update goes live on Nov. 5. There's already a fair amount of cosmetics that you can earn by completing the challenge. However, we should get a few more at least with the upcoming update.
The post PEAK Roots biome update release countdown: Exact date and time appeared first on Destructoid. |
Destructoid Sunday, November 2, 2025 12:48 PM
A R.E.P.O. Monster Update mechanic, the Tumble Climb feels more gimmicky than others. While the Tumble Grab is an absolute game-changer, offering various ways to counter enemies without losing health or draining stamina, the Tumble Climb proves to be a bit more finicky in its design.
Here's everything you need to know about the R.E.P.O. Tumble Climb! upgrade before heading into your next run.
How to use Tumble Climb in R.E.P.O.
First, you need to buy the Tumble Climb! upgrade from the Service Station. The simplest way to explain how it works is to position yourself at a wall and Tumble Launch (press 'Q') to the ground. Wait for the border on-screen to switch from red to yellow, meaning you can interact with objects. The cursor will swap from yellow to blue, letting you begin your climb. You will lose stamina as soon as you start moving during Tumble Launch.
To climb, hold left-click and pull your mouse towards you, forcing your semibot to look down. You have to then quickly look up, click and pull yourself up at another part of the wall to climb even further. Repeat this until you're where you want to go (if trying to reach balconies or shelves), or when you're out of the enemy's line of sight.
The more upgrades you buy and use, the faster you can climb and the less stamina you consume. Tumble Climb lasts approximately eight seconds on base 40 stamina. Because you cannot immediately begin climbing after entering Tumble state, you're at risk of getting killed by the very monster you're trying to avoid.
Is Tumble Climb worth it in R.E.P.O.?
Based on what I've played so far? No, the Tumble Climb isn't worth buying. Comparing the Tumble Climb to the superior Tumble Grab or even the Double Jump proves that it isn't worth the cost of the upgrade unless you're willing to invest in it like it's your next R.E.P.O. build. The usefulness of the Tumble Climb lies in consuming multiple upgrades, where this mechanic increases in functionality and efficiency.
At the time of writing, the Tumble Climb is more of a situational mechanic, where its helpfulness rises the more upgrades you have, especially if you're up against ground monsters. But as you know, seeing specific monsters isn't guaranteed. While you'll want more health and stamina regardless of which level you're heading into or which Moon modifier is active, the Tumble Climb can put you in a bad spot, where running to cover or hiding could save you without the added risk.
The Tumble Climb is only useful when there's nothing for you to stand on or to save you from falling into a pit. But once again, doing so requires a lot of stamina. A lot of monsters (particularly the Loom) have a max range where they cannot reach you if you've climbed high enough. But there are ways around this without the Tumble Climb. It is, however, a godsend if you have the stamina and load into the Museum of Human Art, for any monster that cannot fly will soon forget about you clinging to the wall and taunting them while twerking.
The post How does Tumble Climb work in R.E.P.O.? appeared first on Destructoid. |
WGB Sunday, November 2, 2025 4:19 PM Simon's back, robes and all, in Simon the Sorcerer: Origins—a nostalgic prequel that remembers the charm of '90s adventure games, but also their bad habits. The jokes land softly, the puzzles wander off, and yet… it's hard not to smile. It's a solid, heart-on-its-sleeve comeback for one of gaming's cheekiest wizards. |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, November 2, 2025 2:59 PM A trailer was also released. The post Arknights: Endfield Beta Test II Release Date Announced appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, November 2, 2025 2:50 PM On Twitter. The post Silent Hill 2 Remake Born From a Wish DLC Seemingly Teased appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, November 2, 2025 2:38 PM According to a recent comment. The post The Bend Studio Live-Service Game Was Canceled Due to Slow Progress appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |






















