Do betas & demos right, the Monster Train way!

Are you using demos solely as a marketing tool, or are you actually engaging your community, iterating, and improving the game using demos or betas, like Monster Train? ...



Neil Druckmann is now co-president of Naughty Dog

Naughty Dog vice president and creative director Neil Druckmann is now a co-director at the company. ...



Get a job: Control dev Remedy is hiring a Development Manager

Do you enjoy prioritizing tasks, resolving issues, balancing deadlines, assessing risks and communicating with a multitude of stakeholders? If yes, you might want to read further. ...



Activision lawsuit accuses Netflix of poaching CFO

Activision has filed a lawsuit against Netflix, accusing it of poaching CFO Spencer Neumann. Neumann was hired by Netflix within days of a messy departure from Activision. ...



SIE head pushes back against claims that PlayStation is deprioritizing Japan

"The Sony stance is that the Japanese market remains incredibly important to us." ...



Best of 2020: Iran video games timeline - from 1970 to 2019

Journalist and game designer Arash Hackimi offers an extensive look at evolution of Iran's video game industry, tracing through nearly 50 years of Iranian video game history. ...



Video: The efficient art direction of Tooth and Tail

In this 2017 GDC session, Chickadee Games' Adam DeGrandis breaks down the visual design process for Tooth and Tail, the follow-up to Monaco: What's Yours Is Mine. ...



Call of Duty made $3 billion for Activision in 12 months

Activision has made over $3 billion in net bookings from the Call of Duty franchise alone over the past 12 months. ...



Enrollment opens for Apple's fee-reducing Small Business Program

Developers can now enroll for the App Store Small Business Program, which will halve iOS platform fees to 15 percent from 30 percent for smaller creators. ...



Blog: Understanding pain points in game design

Pain points are often the understated killer of many games, and we're going to discuss how to spot them and some common mistakes for developers to avoid. ...



Payday maker Starbreeze settles debts with majority of creditors

Payday maker Starbreeze has repaid the majority of its creditors, settling all debts categorized as Supplier creditors and small Supplier creditors. ...



Get a job: Join Gameforge as a Lead Game Designer

The Game Design department is responsible for providing our users with the best game experience and further optimizing our games. ...



Best of 2020: How a new wave of developers are using voxels to create jaw-dropping worlds

Developers behind Touryst, Fugl, and Skies of the Past talk about techniques, problems, and solutions related to making their stunningly beautiful voxel-based games. ...



GM Casey Hudson, Dragon Age executive producer Mark Darrah depart BioWare

For Hudson, this marks his second departure from the studio where he has helped shape games like the Mass Effect trilogy and Star Wars: Knights of the Old Republic. ...



Modio raises $4 million to grow its cross-platform modding service

It's the second sizable sum the company has raked in this year, following $1 million in seed funding raised back in March. ...