There have been strong rumours in recent months that have suggested that Remedy Entertainment's beloved horror title Alan Wake could be making a comeback in the future, and there have been more new developments that have reinforced that. Earlier this year, Alan Wake Remastered popped up on the Epic Games Store backend, and now it seems like that could be happening soon.
Over on Twitter @Wario64 recently spotted listings for Alan Wake Remastered on PS5, PS4, and Xbox on Rakuten Taiwan with an October 5 launch date. According to Windows Central, the listing is real and the release date is accurate, and Alan Wake Remastered is indeed going to be announced very soon.
Remedy Entertainment recently began full production on its next major AAA game, which is being funded and will be published by Epic Games. According to leaks, that project is Alan Wake 2. Read more on that through here.
BioWare's next Mass Effect, which was announced at The Game Awards 2020, could see the developer opting for Unreal Engine over EA's Frostbite engine. A listing for technical director on the Mass Effect franchise mentioned "experience with Unreal Engine [or higher]" and GamesBeat's Jeff Grubb spoke to various sources that said everything was on the table for the next Mass Effect. The reasons for this are pretty wide-ranging, starting with BioWare's experience developing the first three games on Unreal Engine.
Issues that emerged with Frostbite in Mass Effect: Andromeda and Anthem could also have motivated the studio to look elsewhere. Of course, the game's release date is also a factor. Dragon Age 4 is currently slated to release in 2023 as per Grubb's sources, leading him to believe that the next Mass Effect would arrive in 2025. Unreal Engine 5 would look substantially better than Frostbite by that point.
Regardless, BioWare is looking into various cutting-edge features that could be used in the next Mass Effect and wants to have technical parity with the industry, even if it ultimately goes with Frostbite. The title's platforms and official name have yet to be revealed so there's a ways to go yet. Stay tuned for more details in the meantime.
Overwatch League will begin its 2022 season next April and be played on an early build of Overwatch 2. VP Jon Spector announced the season's starting month on Twitter and confirmed a report by Dot Esports' Liz Richardson about it being played on the sequel. This is following reports that Overwatch 2could skip 2022 due to development taking time (with Activision-Blizzard sources subsequently promising a release before Summer 2022).
Of course, this doesn't necessarily mean that Overwatch 2 will be available to the general public. It's likely just the PvP component of the sequel – which offers 5v5 matches with only one Tank – that the next OWL season will use. This isn't too different from the closed beta days of Overwatch which was used for competitive esports tournaments before its official release.
But if nothing else, it means that development on Overwatch 2 is proceeding along and a full release for all players could happen next year after all. The sequel is currently in development for Xbox One, PS4, PC and Nintendo Switch. Stay tuned for more details in the coming months.
I've seen a lot of speculation regarding a 2022 start date for OWL. We can confirm that our plan is to begin next season in April 2022. We will share more details about 2022 roster construction timelines soon and more info generally on our 2022 season as we get closer to April.
Sony's having a lot of misfires in terms of its public perception, thanks to some boneheaded business strategies that border on self sabotage and result in totally self inflicted wounds, but the PS5's momentum cannot be stopped. And for good reason – when it comes down to it, the reason these gaming systems manage to sell like they do or generate the loyalty among their fans that they do is because of the games they play host to. Sony, for all their other failings, are now at a point where they are routinely delivering industry defining games. Even the PS5's launch year, a period which is traditionally dry for exciting new games, has seen Sony deliver Demon's Souls, Spider-Man Miles Morales, Sackboy: A Big Adventure, Returnal, and Ratchet and Clank: Rift Apart.
And now, Sony is about to show us the next wave of PS5 software. For far too long, PlayStation fans have complained about Sony's silence, and how the company won't share what's in the pipeline for the $500 machines they have just bought on faith – the good thing is, now Sony is about to show us what's behind the curtains, with their upcoming PlayStation event.
Obviously, it's hard to know exactly what we can expect from this show, but there are some predictions we can make – based on rumours, educated guesses, precedence, and just plain old wishful thinking at times. Honestly, if even half this list shows up at Sony's even, we'll be satisfied – if they manage to pull through with all of them, we'll be ecstatic. So, without further ado, here's what we expect.
HORIZON: FORBIDDEN WEST
Horizon: Forbidden West got a huge State of Play back before E3, and it's spent the last few weeks in the news cycle, with the confirmation of the official release, date, as well as pre-order details, and the snafus associated with Sony's boneheaded cross-gen strategy. But what we haven't gotten in a while is a new look at the game itself – which we probably will at Sony's event. To be honest, we probably won't see a lot of it, and Sony will presumably not want to linger on it too much, since it has been in the news cycle (and since Sony will probably want to talk about stuff we don't have as much details on), but Horizon being there is a pretty safe bet. Hopefully we get to see more of a look at how Guerrilla plans on evolving their well-received, but flawed, first attempt at an open world action RPG.
THE LAST OF US REMAKE
From recent, well sourced reports, we know that Sony is supposed to be working on a remake of the seminal The Last of Us. Whether or not this is a considered decision is now water under the bridge – no matter what one thinks of whether the excellent 2013 game which still holds up needs a remake, it is, apparently, getting one. And if it is, we might get to see it at this event. It'll be really interesting to see what changes, if any, the game has over the original – The Last of Us is one of the most beloved games of all time, and out single handedly defined Sony's entire first party approach from there on. It also holds up remarkably well – so what will the remake bring to the table? Are we looking at it adopting Part 2's amazingly realized sandbox style encounters? Will there be any changes made to the story? We're pretty excited to see what comes of The Last of Us's remake at this point, and we hope Sony brings the goods.
THE LAST OF US PART 2:FACTIONS
Of course, The Last of Us Remake will probably not be the only new entry in that franchise we see at this event. Sony and Naughty Dog have been teasing the multiplayer component to Part 2, which was expanded in scope to be a standalone product, for a while now, and we still haven't seen anything of it. We've barely had official acknowledgement for it. So, the time has come – if this thing is still happening, this PS event is where Sony should take the curtains off and finally reveal how The Last of Us multiplayer will be evolving in the next generation. Personally, given how mechanically sublime The Last of Us Part 2 is, I can't wait to see what a multiplayer game based off of it will be like.
FORSPOKEN
Final Fantasy 16 is not going to be at this show – as much as I'd want it to be, Square Enix pretty much confirmed earlier this year that it's unlikely to be shown off for the remainder of 2021. But we already know that Forspoken, the new game from the development team of Final Fantasy 15, is supposed to release beforeFinal Fantasy 16 – so perhaps we get a new look at that? There are a lot of questions about this game, which is promising to deliver an open world action RPG unlike any Square Enix has ever attempted in the past – and maybe a deeper dive into what the game might deliver will help stoke the fires of hype.
GRAN TURISMO 7
This one is honestly a bit of a crapshoot as to whether or not it shows up at the event. Gran Turismo games are notorious for having protracted development cycles, something that 7 is probably especially struggling with given COVID-19 is still a thing, and that apparently the PS4 version for it was added later in development. Past GT games have often skipped showings at events until nearer release – depending on the state of the game right now, there's a possibility that Gran Turismo 7 is a no-show here as well. However, presumably we will get something for the game here – a short trailer or a gameplay demo around one track, perhaps? Like I said, it's hard to nail this one down. But Gran Turismo is Sony's oldest active franchise – and I am sure there are many who would be delighted to see it.
BLUEPOINT GAMES
Is Sony actually acquiring Bluepoint Games? Who knows anymore? When announcing the acquisition of Housemarque earlier this year, PlayStation Japan's Twitter account accidentally also shared news indicating Bluepoint had been similarly acquired – but that was quickly deleted, and Bluepoint continues to be independent, with no official acknowledgement of that goof since. Was it a goof? Who knows? Maybe Sony announces Bluepoint joining the PlayStation Studios family at this event. Maybe there is no acquisition, but at the very least we get to see what game they are working on next – whether it be a remake of some other classic Sony property, or something new entirely.
NEW GAMES FROM SONY'S NEW PARTNERSHIPS
Over the last few months, Sony has been announcing new partnerships for exclusive games with newly set up studios, most prominently, Jade Raymond's Haven Studios. We haven't seen or heard anything from these new games these studios are supposed to be working on, even though we do know that Sony is apparently relying on their expertise with multiplayer games to compensate for the weakness of those styles of games in their own first party lineup. Once more, if these games are anywhere close to being shown, this Sony even is as good a place as any. Hopefully we see at least one of them soon.
BLOODBORNE REMASTER
People have been trying to will a Bloodborne remaster into existence for almost half a decade now (ever since the PS4 Pro in fact). They have good reason to – Bloodborne is an amazing game, but it suffers from being technically fairly, shall we say lacking. Framerate drops and frame pacing issues are the biggest problems the game suffers from, and a re-release that does literally nothing else except ironing those out will probably be able to charge a $70 premium and get away with it for its contingent of loyal and devoted fans. Bloodborne as a remaster – for PS5 and PC – has been rumoured variously for a while now, though to be fair, none of those rumours really seem to have much backing them. But again, if it's true that this game is getting a remaster, or re-release, or update of any kind, we should hopefully see it next week. And if we don't… well, sometimes it's best to just make your peace with how things are.
NEW FROM SOFTWARE GAME
In the PS3 and PS4 eras, Sony partnered with From Software to deliver a generation defining game each time that would drive core gamers to their consoles – Demon's Souls for PS3, Bloodborne for PS4. Recent reports indicate they are teaming with From Software again for a hat trick, which sounds extremely exciting – although a lot of questions remain about whether or not there is any veracity to this rumor. For starters, given that all of From has been pulled into trying to get Elden Ring out the door, who exactly is working on this new game? Secondly, given that Bloodborne and Demon's Souls were both FromSoftware and Sony Japan co-productions (a fact that tends to often be forgotten), who exactly is working with From on this game? Sony Japan is closed now, because Sony in their infinite wisdom decided to shut down their oldest internal development studio. Is there even any truth to this rumor? I really hope so, because as I said, the last two times Sony and From joined forces delivered among the greatest games of all time. I'd love another one of those.
WIPEOUT
Something that somehow feels even unlikelier than a new From Software partnership is a new Wipeout game, and yet, a new Wipeout game was part of a lot of the same reports that reported on the new From title. Unlikely, why? After all, Wipeout was widely loved, and is Sony's oldest IP. But the thing is, the genre it is in hasn't delivered a hit in over two decades, the studio that made Wipeout (industry legends Pygnosis, acquired by Sony before the release of PS1, rebranded later) has been shut down, and there is no indication that Sony really has any other studio with the know-how to make a futuristic arcade racing game. Maybe Polyphony Digital could give it a go (and they would probably do it well), but they seem to be all wrapped up in Gran Turismo 7 right now, so… how can this game exist? Why would it even exist, given how poorly Wipeout has done since the late PS1 era? Those questions are not for me to answer, they're for Sony to. And if this game is real, hopefully Sony answers those questions at this event, and reveals a new Wipeout game worthy of the moniker.
SPIDER-MAN 2
We literally got Miles Morales not even a year ago, and Insomniac delivered Ratchet and Clank: Rift Apart just a couple months earlier this year – so it might seem foolish to expect the studio to reveal another new big budget tentpole game already, given how long games take to develop now, and that Miles is so new (and still selling so well); but Insomniac works really efficiently, and it's actually not unrealistic to expect them to have a full-fledged Spider-Man sequel out by 2023. It's also a game they have talked about a fair few times in the past. We are probably not going to get much of a detailed look at Spider-Man 2 at the PS event, if we get any look at all to begin with – but at the very least, I think we can expect an official announcement trailer.
GOD OF WAR
You knew we were going to save this for the end, because that's probably what Sony is going to do as well. God of War 2018 was an incredible reimagining of a beloved franchise, and one of the most acclaimed games of last generation – and a direct follow up that builds on it and addresses its shortcomings is an exciting prospect by definition. Sony originally announced the game for a 2021 release for PS5 only – obviously, they weren't being exactly truthful there, because the game is a cross-gen title, and it's not coming this year, but neither of those things is really enough to dampen the hype at the prospect of a real, new God of War game running on the PS5. If we see nothing else at this show, we are guaranteed to see what happens in the story of Kratos and Atrues now that Ragnarok has been initiated – and how the sequel builds up on the tease at the very end of the 2018 game. We cannot wait, frankly, and a new look at God of War will be enough to make this event worth it all on its own.
Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.
The first Aragami was a solid title, and one that focused heavily on stealth elements. It was largely well-received and now a sequel is planned to hit this month. Aragami 2 looks to be more story-driven than its predecessor as well as adding things like co-op and armor customization. It's looking to be a bigger and better version of that first title, and that is largely by design.
In an interview with Wccftech, Aragami2 Game Director and Co-founder of developer Lince Works, David León spoke about the ambition level of the second game. He said there was a lot left out of the first game due to the lack of multiple things, including resource and budget. With the second game, those issues are less of a worry. Now with things like customization, wider and more replayable levels, co-op and an improved combat system, the game is much closer to the vision of the original title the developer had hope to make.
"For the first Aragami game, we had to leave out a great deal of features and other more grandiose ideas, simply because we lacked the experience, resources, and budget. So, Aragami 2 represents everything we wanted Aragami to be.
"The technical leap in this sequel is evident. Aragami 2 has significantly larger levels with a wider spread of vertically at the core, which means more freedom and replayability for players. Paired with highly polished and agile gameplay, you will truly feel like a ninja in the shoes of Kurai.
"Since Aragami 2 can be played by 3 players in online co-op, we placed special attention to the composition of clans and clan identity. It must feel like your clan carries its own style and, within it, each player has a singular appearance. We included a greater variety of character customization features for personalizing your looks and equipment.
"Finally, the team set out to develop a new combat system from the ground up. This was indeed one of the most ambitious and challenging tests for us. In Aragami 2, you decide how to engage enemies, whether you stay hidden or fight them straight on. You choose your own playstyle. All in all, we feel we achieved a good balance, making the combat optional, yet hard to master, so it wouldn't be overused by players."
Aragami 2 will release on September 17th for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and PC. You can read an interview we did with the game's developer around this time last year about other aspects of the game through here.
DICE has released some new gameplay for Battlefield 2042's Specialists via Twitter, detailing the traits and roles for each character in combat. It starts with Webster Mackay, an Assault class Specialist that uses Grappling Hook to flank enemies and reach new heights. He also has the Nimble trait, which provides increased agility while ADSing and ziplining.
Maria Falck is a Support class and is armed with an S21 Syrette Pistol. This heals teammates from afar and can also heal one's self. Her Combat Surgeon traits allows her to revive fallen teammates to full health. Next is Pyotr "Boris" Guskovsky, an Engineer that can use SG-36 Sentry System. This turret spots and automatically fires on enemies while the Sentry Operator trait allows standing near a turret to boost its accuracy.
Wikus "Casper" van Daele is a Recon Specialist suited for sniping and can use the OV-P Recon Drone to reveal enemy positions and disrupts electronics. The Movement Sensor trait detects incoming threats, usually flankers, and allows van Daele to react accordingly. Battlefield 2042 is in development for Xbox Series X/S, PS4, PS5, Xbox One and PC with a beta rumored to be going live on September 22nd. Stay tuned for more details in the meantime.
Red Barrels' The Outlast Trialsmade a brief reappearance at Gamescom Opening Night Live, showcasing the game's survival horror atmosphere and gameplay. Unlike previous games, this will be a co-op experience with up to three players surviving the experiments of the Murkoff Corporation in order to escape. In a new interview with PlayStation Blog, studio co-founder Philippe Morin discussed the title and what set it apart from the last two games and also other horror titles.
"If the previous games could be compared to movies, The Outlast Trials is more like a TV Series. Your journey to freedom will be a long one." This seems to imply some kind of episodic approach to the story, one that could continue post-launch, but it's not certain. One thing is for sure though – the sequel is being developed on Unreal Engine 4 which helped to "test new ideas and iterate pretty quickly."
While it wasn't announced for PS5, it seems that The Outlast Trials could come to the platform eventually. When questioned about PS5 gameplay features like DualSense, Morin said that, "We haven't thoroughly investigated all these options, but we're definitely excited by the possibilities. Hopefully, we'll have more to announce soon."
The Outlast Trials is currently in development for PC and is slated to release next year.
Control publisher 505 Games recently revealed in an interview with GamesIndustry.biz about how the handling of an upgrade path could have been much better. In the interview, Neil Bralley also mentioned that the publisher would be looking towards better ways to get it right for future games.
As fans might already know, owners of Control's base version weren't entitled to a free upgrade path, and the only way to get those options were to invest again in the game's Ultimate Edition which released post-launch. 505 Games states that options like Smart Delivery weren't the industry norm previously, and both the developer and publisher made several decisions that made using those features difficult.
"Every transition from one generation to another creates challenges for both development and publishing," Ralley said. "The Smart Delivery option, if I can use that term to generalise, was something we hadn't faced before as an industry."
"For Control, we made certain decisions restricted how we could perform Smart Delivery for the next-gen version of Control. They were the correct decisions at the time, but they created those blockers."
The publisher has already made several improvements to its future games, as titles like Ghostrunner and the upcoming Assetto Corsa would be making use of Smart Delivery features. Developer of Control Remedy Entertainment is already hard at work on CrossfireX, and rumors of a possible Alan Wake sequel have been doing the rounds lately as well.
Respawn Entertainment recently took to Twitter to reveal that it would be removing "tap-strafing" from Apex Legends in a future update. Following quite a bit of fan-outrage on the matter, the studio's associate live balance designer John Larson also took to Twitlonger to give an explanation about the whole ordeal.
As mentioned in the original report, tap-strafing is an exploit which is little or no counterplay tactics which by extension makes it overpowered. Furthermore, performing this trick on a controller is near impossible – which unevens the playing field in cross-platform servers.
"A monkey would be a better MnK player than me, but I took some time to experiment with scroll-wheel strafing in particular. I felt the dopamine rush, I thought about the outplay opportunities, and I love tuning into streams to see flashy plays. However, my designer brain started to churn, and the more I saw, the more I felt this mechanic seemed like forbidden fruit," Larson wrote.
Apex Legends might be old, but hasn't lost much of its charm yet. The game received a new legend in the form of Seer, which has allowed for more stealth options for the game. On the other hand, Respawn Entertainment's Titanfall 2 and the original Titanfall have continually been embroiled in a flurry of controversies surrounding hackers within the game's servers.
A new press release for Gotham Knights has just been well, released and includes new key art for the game. Details on other fronts remain scant for now, but more information is sure to be dropping soon – with a confirmed appearance at DC FanDome this year.
The keyart showcases the key characters of the game – Red Hood, Robin, Nightwing, and Batgirl. A gameplay section was shown off last year, however – the game was delayed to 2022 later following that event. This year's DC FanDome wil be streaming live in October 16th, so stay tuned for more details on that front.
Madden 22 developer and publisher partners with Amazone's Prime Gaming to give away monthly Ultimate Team Packs for players.
Prime Gaming, previously known as Twitch Prime, has turned into a pretty solid subscription service for multiplayer enthusiasts in the last few years.
CHECK THIS OUT: What Are the Best Offensive Playbooks in Madden NFL 22?
Regarding the number of popular games that are currently being supported by Prime Gaming for in-game rewards, the service is actually worth the subscription fee.
Madden 22 is the latest game that joins the Prime Gaming roster and below you can learn about how you can earn your monthly rewards.
What Are the Madden 22 Prime Gaming Rewards?
Prime Gaming rewards for Madden NFL 22 includes 12 monthly Ultimate Team Pack drops. You can claim your first pack right now. The next pack will be available next month.
How to Get Madden 22 Prime Gaming Rewards
First of all, you need to subscribe to the Prime Gaming service. It will cost you $5.99 per month. Currently, Prime Gaming supports some major multiplayer games like GTA Online, Red Dead Online, Rainbow Six Siege, Valorant, and more.
With subscribing to Prime Gaming, you will receive monthly in-game items or rewards in each one of the supported games.
Once you subscribed to the service, you should sync your EA account with your Prime Gaming account. Also, do note that your EA account should be connected to your PSN/Xbox/Steam/Origin account as well, depending on the platform you are playing Madden 22 on.
It might sound a little complicated but it's pretty simple. You will find this Sync option in both EA and Prime Gaming accounts preferences.
Once sync the accounts successfully, you will be able to receive your Prime Gaming pack inside the game. If you still can't find the pack, visit this link and click on the Claim button. This should get you the MUT pack.
Madden NFL 22 is now available on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC.
Chivalry 2 update 2.1.1 reduces the number of server crashes. Check out the patch notes.
Medieval wars are always known for their brutality. Chivalry 2 is a great chance to experience this brutal era in history by putting yourself in the shoes of a soldier who has no options left, other than killing for survival.
CHECK THIS OUT: Kojima Wants To Create A New Adventure Game After Playing 12 Minutes
while most of the multiplayer games are leaning toward shooter and MMORPG genres, Chivalry 2 brings the PvP experience to first-person medieval wars, featuring melee and ranged combats in bloody wars.
Launched earlier in June 2021, Chivalry 2 has been quite a successful game so far, and the developers try to make it even smoother with more new updates and changes. The latest update for Chivalry 2 is a small hotfix, maintaining server problems and controller issues.
Chivalry 2 Update 2.1.1 Patch Notes
Controller
Fixed a bug that caused the Cancel to Parry window on controller much smaller than intended
Fixed an exploit where players could purchase locked items with gold using a controller method
Crashes
Fixed several server crashes
Problems That Will Be Solved in the Next Update
Players may revert to default customization when equipping a subset of items (such as customizing the One Handed Spear, issue does not occur in offline modes)
Console players experiencing increased crashes on Xbox One and PlayStation 4 when playing Galencourt
Sometimes players are not migrating to larger matches at the end of a game (Especially noticeable in SA/OCE regions)
Server Browser is too hidden
Servers sometimes placing people outside of their expected region
Some customization items can't be purchased (such as bowl cut) on consoles
Sir/Lady titles are currently not unlockable
Players can purchase customization items from outside of the Customizations menu
Additional map balancing and further exploit fixes
Chivalry 2 is now available on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC. The PC version of the game is only available on Epic Games Store.
So, if you have been planning to get into the Madden 22 Auction House for some worthy trades, I'm sorry to tell you that it is locked for now.
Madden 22 is now officially live for all the players around the world. Still, this might not be the best Madden entry, but it does feature some significant improvements in a few modes like Franchise.
CHECK THIS OUT: How to Get Colin Kaepernick For Your Team in Madden 22
However, most players are interested in the Ultimate Team mode in the Madden series rather than anything else. Unfortunately, Madden 22 doesn't deliver too many new features to the Ultimate Team experience. It's still the same mode with a few minor changes in the level-up and objective system.
Why the Madden 22 Auction House is Locked
Unfortunately, Ultimate Team mode in any EA Sports titles could be a little bit Pay-to-Win as players who spend real-world money to get more in-game packs usually progress faster than others and have a better team with higher-rate players.
Now, the Auction House or Trades tab is probably a cheaper way to get some good players with your in-game currency, rather than spending money on packs with unknown content.
However, it seems like the Auction House won't be available for now as EA is investigating an issue in Ultimate Team. The developer shared a tweet earlier today, indicating that the Auction House will remain locked until a problem is solved in MUT 22.
EA Sports didn't reveal how long this could take to return the Auction House to the game but doesn't seem to be a serious issue. The worst-case scenario is that the game will require a new update to fix the issue and re-open the Auction House in Ultimate.
Hopefully, Auction House is the only affected tab in the Ultimate Team for this unknown problem, and you can still play online and use other sections of the mode.
Madden 22 is now available on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC. The ninth-gen version of the game will feature some exclusive features like Gameday Atmosphere and better visuals.
Roblox Your Bizarre Adventure has received a major update recently, and that means fans will be getting a few new codes to get some exciting rewards.
Roblox has been around for more than a decade, and the game has grown significantly over the years. With the voice chat feature slated to arrive soon, fans have plenty to look forward to in the days to come.
MORE: Roblox Wacky Wizards All Potions – Ingredients and Recipe
With such an active development community, we witness new Roblox games arriving very frequently. These games span across a wide range of genres, so players can find a variety of games according to their liking.
Your Bizarre Adventure, is one of the many anime styled games in Roblox. In Your Bizzare Adventure, players need to get access to many spiritual abilities. These abilities can be used for fighting against gangs, and level up their characters along the way.
What's new in the update?
Here are the patch notes of the latest update.
➢ 4 NEW CODES (IN UZUKEE'S YOUTUBE CHANNEL) ➢ NEW STAND REWORK ➢ NEW STAND SKINS ➢ NEW COSMETICS ➢ 2X ITEM SPAWN ON WEEKENDS ➢ BALANCES FIXES CHANGES ➢ and much more ingame!
Roblox Your Bizzare Adventure Codes – August Update 2021
After the recent update, we got a few new codes. Here is all you need to know about the new codes.
Genshin Impact continues to develop further, with the miHoYo gearing up to launch the 2.1 "Floating World Under the Moonlight"updateon September 1 for all the platforms.
Following the Genshin Impact 2.1 live stream, the team behind the RPG title has unveiled some of the most significant and major changes of the 2.1 version. While there's plenty of content to explore in the Genshin Impact 2.1 update, there are several features that players should look for.
Before jumping in, we want our readers to know that the official 2.1 broadcast revealed three new redeem codes that are giving away over 300 free Primogems along with other valuable resources to the Travelers. Hence, make sure to redeem them before they get expired.
Here's a look at the list of the best five new features coming with the Genshin Impact2.1 update.
Top 5 features in the Genshin Impact 2.1 update
#1 Raiden Shogun
New characters are the spotlight of any Genshin Impact update, and version 2.1 is no different. Raiden Shogun is one of the 5-star characters that players are most excited about.
Raiden Shogun also known as Baal, the Electro Archon, and the God of Eternity, doesn't seem to be on the friendliest terms with Travelers after considering her leaked abilities.
As per the several data miners and leakers, the normal attack of the Raiden Shogun will perform up to five consecutive spear strikes, whereas, her charged attack will deplete some stamina to perform an upwards slash. Finally, the Plunging Attack enables Baal to attack while floating in the air.
#2 New Islands – Watasumi and Sevrai
If you think you've explored and uncovered each and every secret of all the islands in the Inazuma region, you're absolutely wrong. In the latest 2.1 live stream, miHoYo has confirmed the addition of two new islands, Watasumi and Sevrai, in the Inazuma region.
From the gameplay footage shown during the live stream, one can clearly see the constant lighting storm surrounding the whole Watasumi island that inarguably looks scary and provides a supernatural theme. Whereas, Sevrai island mainly consists of water; hence players can expect a lot of lakes and waterfalls in their surroundings.
Fishing is a relaxing activity that's common in RPG games. To follow up this tradition, miHoYo has finally decided to add a fishing mini-game, through which players can go angling for a variety of fishes across the continent of Tevyat.
Travelers can simply use the trapped fish to produce meat or exchange it for rewards. Moreover, with the Pool of Sapphire Grace, the gamers will also be able to grow an Ornamental Fish in their personal realm.
#4 Moonlight Merriment event
As the Genshin Impact 2.1 approaches, another festival is coming to the game, celebrating a Moonlight event. During the event, the Travelers have to navigate back to the Liyue region to be a part of the festival, which features a lot of interesting activities such as hunting the special treasures chest.
miHoYo also showcased a short clip during the live stream in which Sayu is holding a literal fish claymore, unveiling a new free-to-play weapon in the game. As of writing, we don't have much info about the event, but players can grab rewards like free primogems, mora, and other valuable resources.
#5 Archon Quest (Chapter II: Act III)
In version 2.1, Travelers will pick up right where the 2.0 story left off. Things will also continue evolving, with the arrival of a new archon quest – Omnipresence Over Mortal, within the horizons of the Inazuma region.
From the title, it seems like the story will still be revolving severely around the Raiden Shogun and her army in command for the Vision Hunt and Sakoku Decree. Since it's the final chapter of the quest, the Inazuma arc of the story will also conclude once the Travelers complete it.
A new Call of Duty Warzone update has received its official patch notes, containing some bug fixes, change for High Alert perk, and some weapon balancing.
Call of Duty Warzone Season Five has been out for a few weeks now, and fans are getting used to the new features and changes with the new season. However, there are still more things ahead you need to adapt to.
CHECK THIS OUT: Kojima Wants To Create A New Adventure Game After Playing 12 Minutes
The latest update for Warzone nerfs C58 by increasing the weapon's recoil and reducing its bullet speed and maximum damage. Raven Software has also nerfed Krig 38 by decreasing weapons minimum and maximum damage range.
Moreover, the High Alert perk received a new improvement that allows players to hear the footsteps of enemies using the Dead Silence Field Upgrade.
Below, you can read through all the patch notes of this new update.
Call of Duty Warzone Patch Notes, August 20
Perks:
High Alert – Slot 2 (Red)
This Perk will now allow the Player to hear the footsteps of enemies using the Dead Silence Field Upgrade.
This change only applies to Warzone.
Bug Fixes:
Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
Fixed an issue causing the ZRG 20mm (BOCW) scope glass to appear white while held in idle position.
Fixed an issue preventing Players from accessing the Store Tab while using the Warzone client in languages other than English.
Fixed an issue related to the "Puncture Wound" Nail Gun (BOCW) Blueprint dynamic icon.
Fixed an issue that caused the Fennec (MW) to ignore its proper ballistics trajectory.
Fixed an issue that prevented Players from applying a sticker to the Cane (BOCW).
Fixed various issues related to gifting the Season Five Battle Pass.
Weapons:
C58 (BOCW)
Recoil increased
Max Damage Range decreased by 7.4%
ADS Speed decreased by 3.4%
Bullet Velocity decreased by 8.1%
EM2 (BOCW)
Reduced Base Optic ADS Speed penalty by 21%
Upper Torso Multiplier decreased from 1.1 to 1
Krig 6 (BOCW)
Minimum Damage decreased from 26 to 25
Maximum Damage Range decreased by 7.2%
Call of Duty Warzone is now available for free on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC. With the announcement of Call of Duty Vanguard, it was officially confirmed that Warzone will receive a new map later this year.
"Want to see my Kung-Fu? I'll show you." Chu-Li cosplayer hits all the right moves with their amazing attire.
Street Fighter is one of Capcom's most beloved fighting games, making the rounds since 1987. Inspired by the manga Karate baka ichidai, the title is one of the highest-grossing video game franchises of all time and serves as one of Capcom's flagship series with total sales of 46 million units worldwide as of December last year.
In appreciation of Street Fighter's very first female fighter, cosplayer Giulia Valeriani brings the character into the real world.
25-year-old Giulia Valeriani, otherwise known as moonchild_77 on Instagram, is a fitness trainer and digital artist when they're not performing kick-ass moves and dressing up as Street Fighter's Chu-Li. Giulia perfects Chu-Li's strength with well-toned muscles that is sure to defeat anyone that stands in her way.
Wearing a black sleeveless evening gown in one picture as well as Chun-Li's trademark hairstyle, Giulia takes the "strongest woman in the world" to new levels.
We can also see Giulia don those scary spiked metal bracelets that Chun-Li wears to help tone and exercise her body when performing her kicking moves and also helps stabilize her centre of gravity during a Hyakuretsukyaku as well as limit her during supers such as the Senretsukyaku to avoid overexerting her muscles. Of course, the spikes are also used for the purpose of intimidation.
If you enjoy Giulia's Chu-Li, you must check out her Morrigan Aensland cosplay, a fictional antiheroine character and the female protagonist in Capcom's Darkstalkers series as well as many others right here. As a word of warning, many images are NSFW.
Genshin Impact's first anniversary is around the corner, and there are some big plans in place for the game, but fans seem to be quite disappointed by them.
Towards the latter half of the year, a large number of AAA titles were released. Despite the high competition, Genshin Impact managed to outshine several titles out there and rose to become one of the most talked-about aspects in the gaming industry.
MORE: Genshin Impact 2.1 Stream News – Scaramouche, La Signora Are Back, Raiden Ei, Kokomi Banners Release Dates, And More
The next update that is slated to release in the game is the 2.1 Update, and it will be releasing in September. In the update, we will be getting tons of stuff, including several new characters, regions, quests, items, and a brand new fishing feature.
Genshin Impact Fans Unhappy With Anniversary Rewards, Demand 100 Pulls
During the live stream, miHoYo not only announced all the new content that will be arriving as part of the update but also gave us some information about the anniversary events. We did know for a fact that the anniversary celebrations will be quite big, thanks to the leaks.
It was revealed that as part of the celebrations, players will be getting x2270 Primogems and x10 Fate. This means that players will be able to get a total of 23 pulls via the anniversary celebrations.
This hasn't gone down quite well with the fans who have expressed their disapproval against the rewards. Many were expecting much greater rewards from miHoYo's end, considering this was the first anniversary of the game, and it has done exceedingly well lately.
Why exactly fans are angry?
If you know how the pity system works in Genshin Impact, you might be well aware of the fact that you need 90 pulls for a guaranteed 5-star. Of course, you can get one much earlier as well, but that's just based on luck.
Fans were expecting one 5-star character at the very least, and considering that this doesn't guarantee even that, many are likely to be disappointed. The posts have been spanning from Twitter to Reddit, and miHoYo might take note of it. That being said, the developers have mentioned that more gifts will be revealed in the days to come, so it is very much possible that players might get the 100 pulls they asked for.
Genshin Impact held on August 20 itsLivestream for Version 2.1, officially titled Floating World Under The Moonlight, revealing Scaramouche and La Signora are back, the release date for the Raiden Ei and Sangonomiya Kokomi banners, alongside tons of other news and lore.
We also included at the bottom of this article full resolution versions of the new key visual artwork for Version 2.1.
Update: Note that the English stream experienced some issues and was delayed, starting around an hour after its scheduled time. We summarized all the 2.1 news below using information translated from the Japanese Twitter, tidbits from the English Livestream, and the press release from miHoYo. You can find links here to the Bilibili Chinese and English streams.
Genshin Impact 2.1 Stream – Trailer, news summary, Raiden Ei name reveal
Watch the English dub trailer here. The trailer for Version 2.1 most notably revealed the true name of The Raiden Shogun, Raiden Ei. This is how Yae Miko calls her old friend in the trailer.
In summary,
As the current Electro Archon: her Archon title is Baal
She's the leader of Inazuma so she holds the title of The Raiden Shogun
And her true name is Raiden Ei, with Ei being her first name
As previously leaked and officially teased by miHoYo, the Moonchase Festival event in Liyue will happen in Version 2.1. With Xiangling and Keqing as the story's stars.
We'll most notably be able to get a giant fish 4-star Claymore weapon, the Luxurious Sea-Lord, and max refine it. The event will also include the Moonlight Seeker subevent, a treasure hunt across Liyue, Mondstadt, and Dragonspine. A new battle event, Hyakunin Ikki, will also be happening in Inazuma.
Official gameplay of the new fishing system
You can either use your catch as fish meat or exchange them at the Fishing Association for rewards and new fishing rods. The update will also introduce the Pool of Sapphire Grace, a new furnishing in Housing, which lets you raise Ornamental Fish your Serenitea Pot. A fishing-themed event called Lunar Realm will also be held during Version 2.1.
Anniversary login bonus and top up double bonus reset
New Archon Quest
The Version 2.1 update will add the final chapters of the Inazuma Archon Quest.
Scaramouche will appear in the latest Archon Quest in Version 2.1, Raiden, Sara, Kokomi release dates
Preview screenshots of the Archon Quests were shared by the Japanese Twitter. Two new World Bosses will also be added, the Thunder Manifestation and the Hydro Hypostasis. They will drop Ascension materials for Kokomi and Raiden respectively.
La Signora will also be added as a new weekly boss. You'll unlock the fight as you progress through the new Archon Quests. As for banners, The Raiden Shogun will be released as the first banner of Version 2.1, right after maintenance ends on September 1. Sangonomiya Kokomi will be the second banner, released three weeks later. Kujou Sara will be a 4-star character featured on the Raiden banner.
5-star weapons coming in Version 2.1 officially revealed
5-star Polearm Engulfing Lightning, and 5-Star Catalyst Everlasting Moonglow. These will be the weapon banners of 2.1.
More gameplay including Aloy, official key visuals for Version 2.1
Two more Inazuma islands will be added: Watatsumi Island and Seirai Island
Aloy official gameplay reveal
PS4 and PS5 players will be able to get Aloy for free starting 2.1. Other players will have to wait until Version 2.2 unless they link their account with cross-save and play Genshin Impact on PS4/PS5.
That's all the main news from the Genshin Impact 2.1 livestream. Last but not least, you can find below full resolution versions of the two new key visual artworks for Genshin Impact Version 2.1.
Genshin Impact Version 2.1 Floating World Under The Moonlight will launch on September 1 on PC, PS4, PS5, and mobile. A Switch version of Genshin is in development too. You can always reach me on Twitter @A_iyane07 to chat about Genshin.
Anne Yatco will be dubbing the iconic character, Raiden Shogun, in Genshin Impact. Let's find out a little more about her.
With the rising popularity of Genshin Impact, the RPG title has paved the path for the outgrowth of many content creators worldwide. After so long, miHoYo has finally showcased the new content via Genshin Impact 2.1 live stream.
For this exciting update, the developers behind Genshin Impact have planned to source new voices from several famous voice actors around the globe. Anne Yatco is one of the renowned names in the voiceover industry who will be dubbing the upcoming character Raiden Shogun.
Character Demo – "Yoimiya: Dazzling Lights in the Summer" | Genshin Impact
BridTV
4056
Character Demo – "Yoimiya: Dazzling Lights in the Summer" | Genshin Impact
ANNE YATCO GIVES VOICE TO RAIDEN SHOGUN IN GENSHIN IMPACT
The new characters are inarguably the most talked-about additions whenever a new Genshin Impact update live stream drops out. After the preview of Genshin Impact 2.1 live stream, fans have been going crazy for the new content, especially for the voice-over artists of the new characters.
It's no surprise that almost every playable character in Genshin Impact is voiced by either an emerging voice-over artist or a skilled voice veteran.
In the upcoming update, Anne Yatco will be dubbing the iconic character, Raiden Shogun, in the English version and the first banner of Version 2.1 will be released on September 1 right after the maintenance ends.
ABOUT ANNE YATCO
American-based dubbing artist Anne Yatco is extensively popular for her works on several anime shows such as Jujutsu Kaisen, High-Rise Invasion, and The Hidden Dungeon Only I Can Enter.
EDUCATION
After pursuing graduation in B.S. in Biomedical Engineering from Marquette University, Anne Yatco attended the California Institute of the Arts, where she graduated with an M.F.A. in Acting.
EXPERIENCE
Anne's journey commenced with working full-time as a forensic scientist and doing accident reconstruction for a private company for several years.
After a considerable time, Anne realized that her heart lies in acting and comedy, and she can't see herself in any other industry. Following this, she carried out several performances in theatres all over the world, including the Kennedy Center, Edinburgh Fringe Festival, and Zhongguancun International Musical Festival.
More than her role as a theatrical actor, Anne has bestowed her fantastic voice-over skills to a number of popular video game characters such as Naraka Bladepoint, Epic Seven, Guardian Tales, Shadowverse, Wasteland 3, Final Fantasy VII Remake, Vindictus, and Dragon Nest.
Apart from this, in her most recent experience, Anne had successfully nourished her insatiable voice-over passion by representing Nobara Kugisaki, one of the most celebrated characters in Jujutsu Kaisen. Other than this, she also holds significant contributions to other anime shows, including High-Rise Invasion, The Hidden Dungeon Only I Can Enter, BNA, Better Than Us, Always a Witch, Penguin Highway, and a lot more.
HOBBIES AND INTERESTS
Almost every person is obsessed with something, and Anne is no exception. While she's not at work, Anne loves all things crafty such as sewing, knitting, crocheting, and making pop-up cards. Most importantly, she has emphasized the word 'naps' in her bio – very important!.