Dec 03, 10:00


Kotaku Wednesday, December 3, 2025 9:55 AM
    

Bose Flex Soundbar

The best value for money Bluetooth speaker right now.

The post Bose Flex Bluetooth Speaker Drops to All-Time Low on Amazon, Now Cheaper Than Budget Options appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 9:45 AM
    

Wanders appear in a beautiful field.

The French RPG eclipsed other third-party Game Pass releases in 2025

The post <i>Clair Obscur: Expedition 33</i> Had A Big Launch, Game Pass Helped Make It Even Bigger appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 9:35 AM
    

Beats Pill

Bold sound is paired with a massive 24 hours of battery life in this one.

The post Beats Pill Crashes to a Record Low as Apple Clears Out Leftover Cyber Monday Stock Despite No Profit Behind It appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 9:30 AM
    

Characters walk along in the Kingdom of Zeal.

Dragon Quest's creator has rumors swirling again

The post <i>Chrono Trigger</i> Doesn't Need A Remake But I'll Definitely Play The Heck Out Of One appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 9:05 AM
    

Samsungodysseyg5

Save $180 on the Samsung 32-inch Odyssey G50D Series gaming monitor for a limited time at Amazon.

The post Samsung's 32″ Odyssey Gaming Monitor at 42% Off Leaves No Margin for Cyber Week, Sticking With Its Black Friday Pricing Strategy appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 9:00 AM
    

Nintendo loves to march to the beat of its own drum, even to its detriment

The post <em>Mario Kart World's</em> New Update Does The Most Obnoxious Thing appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 8:55 AM
    

Fitbit Charge 6

Track workouts with built-in GPS and broadcast heart rate directly to gym equipment.

The post Amazon Strikes Google Hard, Now Selling Fitbit Charge 6 at All-Time Low After Cyber Monday appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 8:35 AM
    

Microsd Card

Boost the storage of your console for just $75, today.

The post This Switch 2 Compatible Samsung microSDXC Card Is Still at Its Black Friday Pricing, Nintendo Owners Clearing Out Remaining Units appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 8:05 AM
    

Hp Laptop

It gets you a massive touchscreen, plus impressive graphics.

The post HP Offloads Its 5-Star Laptop Bundle at 75% Off (32GB RAM, 1TB SSD) in aPost-Cyber Monday Rush, Far Cheaper Than Black Friday appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 8:00 AM
    

Deep Oblivion Patch Kv

A total overhaul of the Crew Deck, two huge events, and three new Dolls are just a part of GFL2's birthday bash starting on Nov. 27.

The post Girls' Frontline 2: Exilium's Anniversary Bash Is All About Huge Rewards and Hot New Features appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 7:35 AM
    

Samsunggalaxywatch8classic

Save 20% on the 46mm Samsung Galaxy Watch 8 Classic for a limited time at Amazon.

The post Galaxy Watch 8 Classic Stays at Its Cyber Monday Low as Samsung Quietly Clears Leftover Black Friday Stock appeared first on Kotaku.


Kotaku Wednesday, December 3, 2025 6:00 AM
    

Pixel art spirts look at a sunset.

A mobile spin-off transforms into the best game in the RPG series

The post <i>Octopath Traveler 0</i>: The <i>Kotaku</i> Review appeared first on Kotaku.


PCGamesN Wednesday, December 3, 2025 9:59 AM
    

An Arc Raiders-themed Nvidia GeForce RTX 5090 worth $2,000 could be heading your way if you can convince Nvidia that you're worthy of it.


PCGamesN Wednesday, December 3, 2025 9:01 AM
    

Postal Bullet Paradise is the latest spinoff in Running With Scissors' controversial shooter series, and it'll be hitting Steam next year.


PCGamesN Wednesday, December 3, 2025 9:00 AM
    

I was first introduced to Band of Crusaders at Gamescom, and its unique blend of Ages of Empires' RTS feel and Diablo's horror intrigued me.


PCGamesN Wednesday, December 3, 2025 7:59 AM
    

Following the departure of developer Colossal Order, Paradox has launched two creator packs and two radio stations for Cities Skylines 2.


PCGamesN Wednesday, December 3, 2025 7:14 AM
    

Also including Streets of Rage 4, Intravenous 2, and Dungeon Tycoon, this month's Humble Choice list is a Steam Deck owner's dream.


PCGamesN Wednesday, December 3, 2025 6:46 AM
    

Housing has finally arrived in World of Warcraft Midnight's beta, but its release trailer has sparked some hope for star-crossed lovers.


PCGamesN Wednesday, December 3, 2025 6:40 AM
    

The Fallout 76 Burning Springs update is live now, but not without a series of login issues and error codes for the apocalyptic online RPG.


PCGamesN Wednesday, December 3, 2025 6:28 AM
    

Grab your fill of free rerolls, speed potions, and more with the latest Roblox Anime Card Clash codes, giving your deck the boost it needs to conquer.


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 9:56 AM
    

The Soulslike is dead. The age of the Souplike has begun. It's been going for decades, in fact. Indie developer Kite Line has just published Soup Rooms - a sequel of sorts to dong yarhalla's videogame concept album from 2007, in which you visit small square rooms with feverdream aesthetics and a peculiar entity in the middle.

What was I doing back in 2007? Alas, I was not playing Soup. There's a high probability that I cooked soup in 2007, but it wouldn't have been very interesting soup. It would not have featured any spirit wolves, whiny fallen clouds, consumptive Casio men, "boinglers", or Willem Dafoes.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 7:45 AM
    

Elden Ring Nightreign's Forsaken Hollows expansion arrives tomorrow, December 4th. Ahead of letting folks dive into Limveld's big hole and try out the new nightfarer classes, FromSoft have lobbed out the customary big patch.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 7:34 AM
    

Valve's quiet bankrolling of open-source emulation tools could make it heaps easier to play your PC games library on a humble smartphone, though it sounds like Gabe-made SteamOS phones are unlikely to be joining the company's growing hardware catalogue. In an interview with The Verge, Valve engineer Pierre-Loup Griffais confirmed that they've been funding the development of Fex – a free compatibility tool that gets Windows apps functioning on mobile ARM processors – since well before revealing the ARM-based Steam Frame standalone VR headset.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 6:59 AM
    

To successfully deliver presents to every child on Earth within a single Christmas eve, Santa Claus would need to travel in the region of half the speed of light – enough to vaporise the flesh and disintegrate the sleighs of mere mortals. He'd therefore appreciate the sheer go-fastness of the roguelite running game that's blasting out of door #3.

It's Haste!

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 6:56 AM
    

A few weeks ago, developers Beeswax Games released a "spiritual successor" to 2019 freeware game No Players Online on Steam. If you've not played the old freeware project - still available on Itch - it's one of those haunted software jobbies that accentuate the eerieness of elderly 3D simulation tech, and in this case, abandoned FPS multiplayer maps. I was looking forward to playing the successor. But then, spookily, the Steam page vanished. And now, spookily, it's back.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 6:46 AM
    

Avowed won't be getting the final update devs Obsidian had planned for this year. Instead the studio have opted to save putting out the new game plus mode they'd planned for this autumn for a big update to make the RPG's first birthday in February. To make up the extra wait, the anniversary update'll be adding some mystery extra bits alongside the already announced features.

The autumn patch was originally set to be the third update delivered to the nature-rific blunderbuss adventure this year. The last one to arrive was the summer update, which aimed to round out the fighting skills of non-magic users so that wizards weren't having all of the fun.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 6:07 AM
    

The $55 billion leveraged buyout which will see Saudi Arabia, Silver Lake and Jared Kushner become the new owners of EA will reportedly lead to the Saudi Public Investment Fund owning a whopping 93.4 percent of the game publishers. That's assuming the deal goes through as planned.

Read more


Rock Paper Shotgun Latest Articles Feed Wednesday, December 3, 2025 5:33 AM
    

Grotesque and surreal 'farming simulation' Horses has been banned from the Epic Games Store on the eve of release, a couple of years after a work-in-progress version of the game was rejected by Valve. In an alleged statement to developers Santa Ragione, the Fortnite makers explain that they've found the game to be in contravention of policies against "Inappropriate Content" and "Hateful or Abusive Content". Given that, according to Santa Ragione, Epic have had access to a build for two months and had already approved the game for publication on their store 18 days before launch, the whole thing feels like a frantic response to Valve's claims about the unfinished build, which Epic presumably haven't seen.

Read more


Twinfinite Wednesday, December 3, 2025 5:12 AM
    
Anime Eternal codes are just what you need to be like *insert currently popular Shonen character*.

Twinfinite Wednesday, December 3, 2025 5:12 AM
    
Lacking cash? Roblox Drift 36 codes are here to the rescue!

Twinfinite Wednesday, December 3, 2025 5:11 AM
    
Zerowake Gates is steamy, engaging, and has gift codes.

Twinfinite Wednesday, December 3, 2025 5:09 AM
    
Don Quixote, my beloved, you deserve all the Limbus Company codes.

Twinfinite Wednesday, December 3, 2025 5:08 AM
    
Need help becoming a star on the field ASAP? Use Arcade Basketball codes.

Twinfinite Wednesday, December 3, 2025 5:07 AM
    
I still believe Future Trunks no diffs the entire cast.

Twinfinite Wednesday, December 3, 2025 5:03 AM
    
Achieve Gojo-level aura with Anime Rails codes.

Twinfinite Wednesday, December 3, 2025 5:02 AM
    
We've got the latest Clash Royale QR codes waiting for you right here!

Twinfinite Wednesday, December 3, 2025 5:02 AM
    
Do you feel the need to catch them all? Redeem Palmon: Survival codes, and you just might!

Twinfinite Wednesday, December 3, 2025 5:01 AM
    
If you're looking for the latest Peak Evolution codes, you're exactly where you need to be.

Siliconera Wednesday, December 3, 2025 10:00 AM
    

Desktop Mate Gets Touhou Reimu DLC Ahead of VOCALOMAKETS

More Desktop Mate DLC is here and coming, with the immediately available items being two versions of Reimu from the Touhou Project series and the upcoming ones being two VOCALOMAKETS Vocaloids. The $14.99 Hakurei Reimu and $7.49 Yukkuri Reimu add-ons are live now, and Kizuna Akari and Yuzuki Yukari will launch on December 9, 2025. 

In the case of the Touhou Project Desktop Mate additions, both DLC feature versions of the same character. They can be purchased alone or in a $20.23 bundle together. Yukkuri Reimu is less expensive due to, well, her being just a head. That includes Nonoko's design and a new 3D model. The Hakurei Reimu option is more detailed, both due to the fact that she includes new voiced lines by Sumire Uesaka and actions that involve her shrine maiden duties. It also features a custom wallpaper inspired by the series from Nonoko. 

Here's the trailer showing them off:

https://www.youtube.com/watch?v=uAID6Z1BxOo

And you can see the official screenshots of both below.

As for the Vocaloids Kizuna Akari and Yuzuki Yukari, we know some details about that. Those will feature VOCALOMAKETS audio for their voiced lines. Characters will have special actions. Juu Ayakura will also work on their models. 

Here's how those will look:

Desktop Mate is available on PCs and the Touhou Project Hakurei Reimu and Yukkuri Reimu DLC are out now.

The post Desktop Mate Gets Touhou Reimu DLC Ahead of VOCALOMAKETS appeared first on Siliconera.


Siliconera Wednesday, December 3, 2025 9:00 AM
    

Venus Vacation Prism Dead Or Alive Xtreme releases as a PC and mobile browser cloud game

Koei Tecmo's Venus Vacation Prism: Dead or Alive Xtreme is now available as a cloud-based browser game in Japan. It is also the first game TapFun has picked to launch its new platform, where people can easily try out high-spec games via cloud streaming with free and cheap early-hour playthroughs.

Users can check out the first hour of this cloud browser game on a PC or mobile device for free. After that, they must pay at least ¥290 (~$1.85) to continue playing for another 30 minutes.

TapFun's new platform also offers a Title Usage Pass that practically lets users play as long as they want. The pass' price will be the same as the full releases on PC or consoles—¥7,480 (~$48.10) for the regular edition or ¥10,780 (~$69.30) for the Digital Deluxe Edition.

Just like the existing PC and PlayStation releases, the cloud browser version of Venus Vacation Prism has six dateable heroines—Misaki, Fiona, Elise, Tamaki, Honoka, and Nanami. The Digital Deluxe Edition exclusively adds a new set of outfits designed by Yom, along with more photo frames.

Venus Vacation Prism: Dead or Alive Xtreme is readily available in East and Southeast Asia on PlayStation 4, PlayStation 5, and PC via Steam. The game is now also accessible on PC and mobile browsers in Japan via TapFun's new platform.

The post Venus Vacation Prism DOAX Becomes Browser-Based Game appeared first on Siliconera.


Siliconera Wednesday, December 3, 2025 6:00 AM
    

New Octopath Traveler 0 Characters Include Allies, Enemies

A highlight of the Octopath Traveler games is getting really close to characters as we watch their individuals stories play out and we get to build each person we've come to care about with jobs we feel suit them best. While Octopath Traveler 0 feels satisfying to play and includes some gameplay elements that can be captivating, it's unfortunately weakest in both of those areas. While Producer Hirohito Suzuki said in an official Square Enix interview that a self-insertion situation with a "central protagonist" was to "allow you to immerse yourself completely in the story," in my experience I felt this entry had the exact opposite effect.

Octopath Traveler 0 begins with our avatar growing up in the town of Wishvale. Their father was head of the Watch and we were following in his footsteps, just as childhood friend Stia trained to be a carpenter like her father. However, on the day of the yearly Enkindling festival, the Master of Power Tytos, Master of Wealth Herminia, and Master of Fame Auguste all came together to raze the town in search of a legendary ring. Determined, our character decides to bring all three down in the name of justice and rebuild the village. This amounts to basically four initial campaign quests, with more opening up as those are cleared. Given this is an adaptation of Octopath Traveler: Champions of the Continent, the narrative in Octopath Traveler 0 ends up feeling very familiar if you're coming from the mobile game.

https://www.youtube.com/watch?v=-xSyjJSAkWw

Multiple storylines in Octopath Traveler games are typical, and 0 even tones things down a bit by reducing the initial scope. Instead of offering one campaign right away for eight protagonists, we get four we can swap between. (Though the Wishvale one is designed to be played between the other quests, unfortunately.) The thing is that most of the time I felt like I was more of a silent observer of the main companion for each storyline, instead of the main character, even though there is a "chosen one" element at play for our avatar. The rebuilding Wishvale storyline? The lead felt like Stia and, to a lesser degree, Phenn. The Herminia and storyline? Bargello is the driving force. The one with Auguste as an antagonist? It felt like Schwartz's story. Tytos' tale? Velnorte. It felt constant. While I could define my identity in the initial character creator and a questline might ask if I wanted to join or follow someone on a quest I'd obviously agree to further, I often felt more like an onlooker than the star and as if those choices carried no weight. Even in Party Chats, aside from making a selection that could mean siding with one ally or the other, I felt like it was more about seeing my companions talk amongst themselves. Side quests? It's about the NPCs. Part of this is due to our character being a silent protagonist and everyone else so talkative. Some people might enjoy this approach, but I suspect those who are big fans of the first two games might feel the same way I do about the design decision.

Again, since Octopath Traveler 0 is building off of Octopath Traveler: Champions of the Continent, it can often feel more like it than the other games in the series. Battles still rely upon striking with weapons or elements opponents are weak against to "break" their shield. Completely bringing that number to zero leaves them unable to act and reduces their defenses. Like the mobile game, there are eight characters in battle at once, with four in the front row and four behind them in back. The four in front are active and can attack or use skills. The ones in back are in reserve and heal each round. You can swap between them on the front character's turn, taking advantage of someone who has different movesets or stored up enough actions to hit up to four times or use a stronger strike. It's a strong system and quite effective given the reliance on targeting weaknesses, since you can always pull in someone else who could have the right weapons or elemental magic. I adored the combat system, as always, and would love to see an Octopath Traveler 3 use it.

However, as a result of having the 30 possible party members, we lose a hallmark of character builds from the first two Octopath Traveler games. The only person we truly get to customize is our avatar. They can swap jobs, but everyone else is set in their ways. It isn't like other titles where we pick a job and secondary job. Instead, there are set skills from jobs learned with JP. If you go to the Training Ground in Wishvale, find certain treasure chests, or fight certain folks, you get Action Skills and can equip a set number to each person. Honestly? I'd take the secondary job system over this one any day, but I get the feeling Square Enix and DokiDoki Groove Works were trying to push a diversified party with perhaps one character from each class around instead. As is, it felt like I had less control and less reason to really play around with developing allies, which was one of the things I loved most about the previous two console games.

Likewise, I feel I preferred the more limited scope of characters from the previous mainline Octopath Traveler games, as 0 offers so many that it can prove difficult to really connect with them. Their introductory recruitment quests are quite brief! Even the Party Chats didn't seem to help me really care about them in the way I did people from the first and second games. Even after spending hours with the game, ones I didn't get to know as a result of campaign quests sometimes just felt like "the person I bring in when I need a mage" or "I actually learned Macy's name because she's the only healer I recruited after playing about 15 hours."

Especially since we aren't relying on extra allies for Path Actions. Our avatar basically can do it all, and all Path Action options are available immediately. Our success with them varies upon fame, power, wealth, and our overall level, from what I can see. It is handy to be able to do it all at once! Convenient too, since nothing is walled off from us early on due to only wandering around with Stia initially. I do think Octopath Traveler 2 handled it best, with its combination of daytime and nighttime Path Actions, and would hope another game in the series would return to that design choice.

The thing I loved most about Octopath Traveler 0 is the town restoration and Wishvale reconstruction storyline accompanying it. While that does still feel more like Stia and Phenn's story, I did feel more involved and connected to it than the other parts of the narrative. A downside is, it isn't like the other campaigns we unlock. We can't just focus on that storyline. The nature of some of its quests mean we're forced to go away and go through other missions to make "time pass" and get to it. While it get it and do appreciate that it makes it feel like progress is gradually being made on this big and monumental project while we get revenge, I also wanted to spend all of my time rebuilding, reorganizing, collecting possible villagers, and making that place my own. However, I do wish that some of the NPCs who moved to our town had more of an identity or at least an actual name.

While Octopath Traveler 0 scratches the JRPG itch in some satisfying ways, I found it often never feels as captivating as the first two games. Our protagonist doesn't feel as connected to events as the companions for the campaign quests, even with what happened to Wishvale. The heroes from Octopath Traveler 1 and 2 get stronger stories. I miss being able to play around with character builds like I did in past games too. The town building element is fantastic, constant access to all Path Actions is handy, and the eight-character party in battles allows for some fun strategic options. But I do hope the next entry in the series is more like Octopath Traveler 1 and 2 than 0. 

Octopath Traveler 0 will come to the Switch, Switch 2, PS4, PS5, Xbox Series X, and PC on December 4, 2025

The post Review: Octopath Traveler 0 Has Its Moments appeared first on Siliconera.


Destructoid Wednesday, December 3, 2025 7:59 AM
    

The Winter Ball update art featuring cinderella in a snowy setting in disney dreamlight valley

2025 has been quite a packed year for Disney Dreamlight Valley, but before it comes to a close, there's still one last major update in store. The Winter Ball update promises some exciting additions to round out the year, so to ensure you're ready for it, you'll want to know when it launches.

Fresh updates are always quite exciting, as they come with loads of new content to explore, plus useful changes to older features and important bug fixes. This one promises some exciting new features you'll want to dive into as soon as possible, so here's the exact time and date when The Winter Ball update will be released for Disney Dreamlight Valley.

When is The Winter Ball update in Disney Dreamlight Valley?

Player and cinderella walking in front of castle in disney dreamlight valley
Screenshot by Destructoid

The Winter Ball update for DDV is officially slated to launch on Dec. 10. Precise launch times for updates are never shared ahead of time, but most previous updates and expansion content have all been released at exactly the same time, which is 8am CT, so we can likely expect this one to be as well.

All updates and fresh content outside of those that launched around the time the game first released have stayed true to this launch time. Barring any unexpected delays, this one should be, too, so we've set our countdown to this time and translated it across major time zones to help you keep track of how much longer you have to wait.


[hurrytimer id="1150396"]

  • PT: 6am on Dec. 10
  • CT: 8am on Dec. 10
  • ET: 9am on Dec. 10
  • BST: 2pm on Dec. 10
  • CEST: 3pm on Dec. 10
  • JST: 11pm on Dec. 10
  • AEST: 12am on Dec. 11

The Winter Ball update features in Disney Dreamlight Valley

Cinderella, tiana, anna, aladdin, and the player attending a ball in disney dreamlight valley
Screenshot by Destructoid

The main focus of The Winter Ball update is introducing Cinderella to the village, but there are quite a few other exciting additions arriving alongside her. Here are all the key features included in this update.

  • New character – Cinderella is finally arriving in the valley with this update. She's locked away behind a magical pumpkin enchantment, so you'll need to work with the Fairy Godmother to free her. Once you do, you'll get to place her castle home anywhere you'd like to have her move in.
  • New quests and rewards – Like all characters, Cinderella comes with her own set of quests you can work through to befriend her and exclusive prizes you can claim as you get to know her. Throughout her missions, you'll try new hobbies, befriend some critters, and throw a Friendship Ball for the entire valley.
  • New Star Path event – A fresh Star Path event is featured in this update, which is called the Winter Warmth Star Path. This event has lots of festive winter tasks you can tackle to claim rewards like winter outfits, furniture, and a Festive Baby Pegasus critter Companion.
  • New bundle – The Cinderella Mega Bundle will be added to the Premium Shop. This pack includes fresh Dream Styles for Cinderella and Fairy Godmother, some other Cinderella-themed items, and holiday goodies inspired by Frozen.

DreamTeam request box feature in disney dreamlight valley
Screenshot by Destructoid

  • DreamTeams feature – A fresh feature called DreamTeams will allow players to form crews of up to seven other friends. You can customize your team details, trade items with other players, share pictures, and more.
  • Two events – The Gift of Giving event will return from Dec. 17 to 31, with the same tasks as in previous years and some new ones you can work through for fresh prizes. There's also a new event called Winter Floating Festival, which will run from Jan. 7 to 28. In this one, you can solve winter puzzles to earn rewards.
  • Quality of life improvements – A new villager toggle feature is being added to photo mode, allowing all players to freely pick any unlocked villager to appear in the shot as desired. Scrooge McDuck now accepts returns, which means you can sell items back to him for the full original Star Coin price. His shop also finally has a search feature, plus some new sorting and filtering options to make finding what you're searching for easier than ever.

While you wait for the next big update to arrive, you might consider tackling a few key quests around Wishblossom Ranch. Some good ones to work on are Automotive Appeal, Home Is Where the Heart Is, The Decay, and Solve the Puzzle.

The post Disney Dreamlight Valley The Winter Ball update countdown: Exact start time and date appeared first on Destructoid.


Destructoid Wednesday, December 3, 2025 7:58 AM
    

Joga Bonito promo image in FC 26

Joga Bonito promo is coming to FC 26 after confirmation from EA Sports, and we should be able to enjoy the new set of cards pretty soon.

Unlike the ongoing Thunderstruck campaign, Joga Bonito is a fresh addition. So far, EA Sports has only teased the promo, but a few leaks have already surfaced. The upcoming promo could be a fantastic addition for those who are looking for something fresh in Ultimate Team.

FC 26 Joga Bonito players (leaks)

With a name like Joga Bonito, the promo will be heavily influenced by "The Beautiful Game" adage. The promo is unlikely to stick exclusively to Brazilian cards. Instead, expect to find footballers who were renowned for their skill and flair on the pitch.

Here's a list of all the players that have either been leaked on social media or teased by EA Sports.

  • Endrick
  • Aimar
  • Ricardo Quaresma
  • Michael Olise
  • Kenan Yildiz
  • Aitana Bonmati
  • Frenkie de Jong
  • Cole Palmer
  • Vitinha
  • David Ginola
  • Matheus Cunha
  • Geovany Quenda
  • Murillo
  • Jeremy Doku
  • Gervinho
  • Joao Cancelo
  • Joe Cole
  • Rui Costa
  • Chloe Kelly
  • Kvicha Kvaratskhelia
  • Necib
  • Maicon
  • Jay-Jay Okocha

The Joga Bonito promo will have two types of special cards - active footballers and Heroes. I am sure that we will have more leaks closer to the release date. Some of the new cards will be available via objectives and SBCs, and you can obtain them without having to rely on your luck.

FC 26 Joga Bonito release countdown

The Joga Bonito promo will directly replace the ongoing Thunderstruck promo, and it will go live on Friday, Dec. 5. With Joga Bonito, EA Sports will be going back to the usual release timings of 12pm CT. The following countdown will expire once the promo goes live.


[hurrytimer id="1149743"]

The countdown is based on the following timings.

  • 10am PT
  • 12pm CT
  • 1pm ET
  • 6pm GMT
  • 7pm CET

Expect to find new objectives and SBCs on launch night, which will allow you to get more promo cards outside of packs.

The post All FC 26 Joga Bonito players (leaks) and release countdown appeared first on Destructoid.


Destructoid Wednesday, December 3, 2025 7:47 AM
    

Player in Of Ash and Steel

The Knee-Deep in the Ground quest is one of the harder ones to complete in Of Ash and Steel, and this guide will help you to finish all the key steps quite easily.

The quest begins once you reach Nerest's House. You'll encounter an NPC named Mix in the nearby ruins, who will tell you about digging three different spots. Let's look at where you can find all three treasures to complete the quest.

Of Ash and Steel Knee-Deep in the Ground quest walkthrough

As I mentioned above, there are three treasures to dig from the ground.

Treasure 1 location

Cave that leads to the first treasure
Cave that leads to the first treasure. Screenshot by Destructoid

Take the path that goes past Mix. You'll find a set of treehouses along the path. From there, go straight, and you'll find a cave on your left. There's a level 15 enemy inside the cave, so the best trick is to lure the enemy away. Alternatively, you can draw it towards Mix, and he can take out the enemy. The chest is at the end of the cave. Dig using a shovel, and you'll get Camp Supplies, three Torches, and 30 Gold.

Treasure 2 location

Chest location behind the windmill
Treasure chest location behind the windmill. Screenshot by Destructoid

Go back to Mix and continue until you reach the main path. Turn left and continue along the path to reach the abandoned village. Go to the back of the village to find a dark gray spot behind the windmill to find the chest. This chest contains two Lockpicks and 50 Gold.

Treasure 3 location

The third and final one can be quite tricky to find. The quickest way to reach the spot is by leaving the Abandoned Village and reaching the ruined stone bridge. Keep spamming the jump button, and you should be able to grab the ledge on the other end.

Spot of third treasure chest
Spot of third treasure chest. Screenshot by Destructoid

Follow the path that leads you to the Woodcutter's Camp, and then go left. Keep following the path, and this will lead you to the ruins. The dig spot is towards the right of the ruins, going past the metal doorway. Open the chest, and you'll find 5 Peasant Lass consumables and 100 Gold.

Once you find all three chests, return to Mix. While you can keep at least half or more cold (based on your INS), he will ask you for another favor. However, this task is separate from the Knee-Deep in the Ground quest, which automatically ends once you speak with Mix (after finding all three chests).

The post How to complete Knee-Deep in the Ground in Of Ash and Steel appeared first on Destructoid.


Destructoid Wednesday, December 3, 2025 6:56 AM
    

anime story tier list and best teams

The best units in Anime Story depend on what role you need and what game mode you're playing. I'll show you the best single-target, AOE, Tank and Support units to bring to all game modes, even for farming. Here's my Anime Story tier list and unit guide.

Best Anime Story Unit Tier List

anime story unit tier list
Image by Destructoid

I've split the tier list into three sections for the best DPS units in Anime Story like single-target and AOE as well as best Tanks and Supports. I'll provide individual ranking reasons for all of them below. Afterwards, I'll talk about the best teams in the game for Raids, Progression/Tower and Farming as well as best Traits and Relics to use. For now, here are the tier breakdowns:

  • Meta: Must-have units that transcend roles due to incredible DPS and utility.
  • S-Tier: There are three tiers like this for DPS/Tanks/Supports which include the best units within their role.
  • A-Tier: Either situationally powerful or build-specific units that are excellent alternatives if you don't have the S-Tiers. There are three tiers like this for DPS/Tanks/Supports.
  • B-Tier: Underpowered DPS Mythics that are good early but struggle in late-game content.
  • C-Tier: Beginner units that you shouldn't use in the later stages of the game.

Evolutions: I have ranked all units according to their EVO stats taking into account their highest potential. You can consider that the Non-EVO equivalents are either on the bottom of the same tier or one tier below. For example, base non-EVO Pride is still an S-/A+ Tier tank.

Meta DPS

Meta DPS Ranking Reason Ability

Vogita (Purple)
Secret
Single-Target
• One of the strongest units for raids and extended late-game fights due to infinite scaling
• Theoretically, the best unit in the game if given enough time
• That said, not the best for quick farm comps where you want to clear some levels in seconds
• Evolve Vogita (Blue) using Scantron drops from World 1
Every round gain 75% more Damage

Roku (Ultra)
Secret
Single-Target
• Weaker than Vogita in extended fights but better for quick fights due to massive single-target damage
• Plus you get to go first which is amazing for bursting down single enemies and eliminating their turn before they get to act
• Evolve Roku (Blue) with materials from the Dragon Ball Raid Act 6
Allows all allies to start battle first

Mazara (Susanoo)
Mythic
5-Target
• The best AOE damage unit in the entire game with some of the highest DPS in the game multi-hit-wise If enemy is stronger, deal 150% more DMG

Kaizen (Kido)
Exclusive/Limited
Single-Target
• Some of the highest single-target DPS you can reach in Anime Story
• Outdamages Roku Ultra in single-target but Roku is still incredibly useful for the first-strike, especially in later fights
Every 2nd attack, deal 100% more DMG

Reaper (Bankai)
Mythic
Single-Target
• Has high base damage due to being a single-target unit but can then do AOE damage on 4 units every third attack on average
• Excellent DPS and can drastically increase if you get lucky and trigger the effect more often
35% chance to target 3 more units

S-Tier DPS

S DPS Ranking Reason Ability

Ant King
Secret
Single-Target
• Similar to Raven (Red) in terms of incredibly high single-target damage, especially in later fights due to % damage 50% chance to Poison a target for 15% of their Max HP

Roku (Blue)
Secret
Single-Target
• Same as Roku Ultra but weaker
• I would still bring him due to the incredibly useful ability that allows you to take out an enemy before they start a turn
Allows all allies to start battle first

Ant King
Secret
Single-Target
• Only S-Tier because the EVO is incredibly strong
• Only good in extended fights but you definitely want to rush EVO ASAP since the base version is much slower scaling
• Personally I'd rather go with Raven EVO or Ant King over Vogita (Blue),
Every round gain 50% more Damage

Raven (Red)
Mythic
Single-Target
• Like Ant King Raven Red is one of the strongest single-target DPS Mythics in the game 50% chance to Burn a target for 100% DMG

Destruction
Mythic
3-Target
• Amazing beginner Mythic and one of the best farm Mythics in the game
• Deals impressive AOE DPS
• That said, what makes him good is the farm potential due to the opening burst
• Clears lower World stages in seconds for farming EVO materials
• Also marks targets to boost your overall team damage
Upon enter, deal 100% DMG to all enemies.
Each attack has a 30% chance to apply Mark

A-Tier DPS

A DPS Ranking Reason Ability

Dark Assassin
Mythic
Single-Target
• One of the best units in the game for Raids where he can execute low HP enemies
• This gets you a ton of value since enemies have incredibly high HPs here
• Otherwise, he has A-Tier DPS or lower outside of Raids and end-game content
Executes the target if it has 25% or less HP remaining

Gray (Ultimate)
Mythic
5-Target
• Really good AOE DPS but the ability is slightly awkward if Gray doesn't take hits or you don't get lucky with crits
• That's why he's lower in the A-Tier
Each Crit you land, heal for 1.5% Max HP

Wrath (Fury)
Mythic
Single-Target
• Situationally good healing units like Roku (Rose), Orihime or Sakura and with Gluttony/Merlin to buff him
• In these builds Wrath can deal both great AOE and single-target damage
• Otherwise you don't get much value from the ability so Wrath is very situational
35% chance to return 150% DMG to the attacker

Time Angel
Mythic
3-Target
• A decent filler DPS, especially if you proc the ability on a high damage enemy
• That said, Time Angel doesn't have a lot of synergy with other units so there's no OP combo potential and he doesn't scale well with buffs
• He's A-Tier for raw stats alone
Every round start, 30% chance to make an enemy attack its allies

B-Tier DPS

B DPS Ranking Reason Ability

Gear Lupy
Mythic
Single-Target
• Everyone's favorite beginner Mythic that you'll use once you start and almost never again
• He's unreliable for late game due to the randomness of his ability
Attacks randomly deal between 85% and 235% Damage

Demon One
Mythic
Single-Target
• Basically a weaker Raven when you EVO Raven 100% chance to Burn a target on hit for 30% DMG

Ethereal Archer
Mythic
2-Target
• Can deal quite impressive AOE DPS but is more of a beginner unit since there are better DPS carries for your team Increase Critical Chance by +35%

Super Roku
Mythic
Single-Target
• Just a decent beginner unit with slower-to-ramp but okay DPS, nothing wrong here
• That said there are many better units
Every round gain +20% more Damage

Boo
Mythic
Single-Target
• While the damage is really good and the Mark is OP, Boo is very unreliable
• In later story fights and Raids there are so many enemies where you won't even get a chance to constantly proc the mark
• That's why it's awkward to use Boo and I wouldn't recommend him
Has 40% chance to apply Majin Power
After 3 Majin Power stacks, the target is Marked and receives 200% DMG

C-Tier DPS

Sosuke, Youji and Agony are the worst Mythics in the game just in terms of being underpowered. They might get much better once they receive their EVOs. As for the Legendaries the best one is Levan in terms of DPS but decent options also include Acu, Xoro and Shibue for beginner comps.

S-Tier Tanks

S Tank Ranking Reason Ability

Shadow Knight
Secret
Single-Target
• Incredibly good tank in quick fights that don't drag on since he's unkillable for a short period of time Gain a Damage Immunity Shield for 2 turns after the first time this unit takes a Fatal Hit

Pride (Sun)
Mythic
Single-Target
• The counterpart of Shadow Knight that deals more damage after death and is slightly better in longer fights Increase DMG by 50% and after death, revive with 250% HP and 250% ATK

Greed (Fox)
Exclusive/Limited
Single-Target
• Very high-risk high-reward Tank that can last a long time if he deals good damage and is supported by a healer
• That said if you don't have a healer like Roku Rose or Orihime to keep him from getting killed, he's much worse than Pride and SK if he dies
• This is because Greed doesn't have a revive mechanic
Convert 75% of your DMG to HP

Titan
Mythic
2-Target
• Titan is the weakest revive Tank but is still quite reliable as your starter tank until you get Pride or SK Revives to 50% Max HP and gains a 50% DMG Boost after the first time this unit takes a Fatal Hit

A-Tier Tanks

A Tank Ranking Reason Ability

Ultimate Warrior
Mythic
Single-Target
• A DPS tank hybrid that's less reliable Defense wise but deals more damage than the average tank unit When stunned, deal 200% DMG on the next attack

Ruki
Legendary
Single-Target
• Your starter tank before you get Titan or the higher-tier ones Reduce incoming Damage by 30%

S-Tier Supports

S Support Ranking Reason Ability

Silent Bloom (Kageyoshi)
Mythic
3-Target
• One of the best supports in the entire game, massively boosting your team's damage
• Works great with high base damage units in the S and A-Tiers
• Also deals impressive AOE damage himself
Upon entry, buff all allies' Critical Chance by +30%

Lust
Mythic
Single-Target
• A quick little damage boost for all your units due to the Mark
• Deals decent single-target damage
• Works better with high single-target base damage units to make the most of the mark boost
Upon enter, Mark all enemiess to deal 30% more DMG on them

Roku (Rose)
Limited/Exclusive
5-Target
• The best healer in the game if you have him
• Works amazing for all modes to heal tanks and especially good with units who love heals like Wrath or Greed
At the start of the round, heal all allies for 25% Max HP

Gojin
Mythic
Single-Target
• A great alternative support option to keep your tanks and primary DPS alive for longer Upon enter, debuff all enemies to deal -25% less Damage

A-Tier Supports

A Tank Ranking Reason Ability

Gluttony
Exclusive/Limited
Single-Target
• Can be quite powerful in a full Sin team but this is incredibly situational
• That said, even in a full Sin team, while Pride is good, Wrath isn't the best main DPS without a healing support
• Greed also requires a healer to be good
• Gluttony can carry you in story but I would much rather have Silent Bloom as support instead of Sloth for Raids and late-game content
Buff all Seven Deadly Sins units
Wrath, Lust, Envy, Sloth, Pride, Greed

White Lotus (Haze)
Mythic
Single-Target
• A decent support but the ability is a bit unreliable since you can't do it at will and must get this unit killed to benefit from it
• Quite situational
Upon death Freeze 4 random enemies

Soul Guardian
Legendary
Single-Target
• A decent heal option if you don't have Roku Rose
• That said, the healing is unreliable so this unit isn't the best to bring
20% to heal all teammates by 10%

Sloth
Mythic
2-Target
• Similar to Soul Guardian where Sloth can be really strong but the proc chance is so low that you might not get value as often
• Still a stun is one of the most powerful debuffs in the game once you activate it
10% to stun and apply a Mark on each attack

Best Team in Anime Story

In the table below you'll see some of the best teams in Anime Story and unit combos for various game modes. I'll include the best unit (Core/must-have) for that mode and a few units you can use to support the main one. Feel free to fill out the rest of the slots with your favorite Secrets and Mythics.

Progression
Tower
Challenges
Raid Farming Beginner

Tank Core (Pick One)

AOE Core


Healer Core

Going first is really good
Use Blue/Still worth

Core

AOE Core

Support Core

Healer Core

Single-target Fill

Filler (For Execute)

Farm Core

Support Core

Helps with DPS
Fill the rest

Best Early Tank

Best Early DPS


Best Traits & Relics in Anime Story

Here are the best traits and relics in Anime Story for the various roles:

  • Best Traits

    • For All Units: Monarch (If you can get it)
    • For DPS: Deadeye (Best), Ethereal (Second-best)
    • For Tank: Solar
    • For Support: Deadeye/Ethereal

  • Best Relics

    • For DPS: Grapple Hook
    • For Tank: Strawhat
    • For Farming: Use Katana on all

Anime Story FAQ

What is the best DPS unit in Anime Story?

The best single-target units are Vegito (Purple), Kaizen (Kido), Ant King and Raven (Red) while the best for AOE damage are Mazara (Susannoo) and Reaper (Bankai).

What is the best Tank in Anime Story?

Shadow Knight and Pride (Sun) are the best tanks where SK is more tanky but Pride deals more damage once revived.

What is the best Support in Anime Story?

The best supports for raw damage are Lust and Silent Bloom while Roku (Ultra) has one of the best secondary-support abilities making you go first.

What is the best unit for farming resources in Anime Story?

The best farm unit is Destruction because he can burst down enemy teams on-start really fast and mark them for your AOE DPS like Mazara for a quick finish.

What is the best beginner unit in Anime Story?

Destruction is amazing to get ASAP for everything but Levan is one of the best DPS Legendaries early while Ruki is the best early game tank. Honorable mention to Silent Bloom who just makes your team better in any team composition.

How to farm Trait Rerolls in Anime Story?

The best farming method is to farm Raid Towers with Destruction and Mazara but Quests are also a great way to get rerolls. Don't forget to claim all AS codes as well via the link below.

That's it for my Anime Story tier list and guide. Check out our Anime Story codes for more.

The post Anime Story Tier List – Best Units & Teams [UPD 4] appeared first on Destructoid.


Destructoid Wednesday, December 3, 2025 6:00 AM
    

A giant shark appears on a boat with eight pixelated people on it.

Get ready for a new adventure, Octopath Traveler fans. Octopath Traveler 0, the third installment in the JRPG franchise, has arrived with the confidence only a series this established can have, and it's welcoming back players who've been hungry for another epic HD-2D journey.

We're travelling back to the continent of Orsterra this time around, but the franchise doesn't just return to its old ways and slap a new number on it. Octopath Traveler 0 is full of new features, companions, and collectibles to find, making for a gameplay experience that truly pushes the series in a new and exciting direction. 

In 0, you create your very own character instead of taking on the role of one of eight premade characters—a franchise first. Customization options are limited, but you can select your hair, voice, victory pose, class, and a few items to start your journey with. You play as a resident of the small village of Wishvale, which is tragically burned to the ground. That's when the real story begins, and it's one of vengeance and rebirth as you hunt for the villains responsible for the destruction of your hometown.

A screenshot from Octopath Traveler showing a menu screen in the form of a book where the player picks their class. The Thief class is selected, and there's stats to coincide with the class.
You get to choose one of eight classes. Screenshot by Destructoid

Set prior to the events of the original Octopath, the game is split into two main narratives: one to get revenge, and one to rebuild Wishvale. The first evolves into something much larger than you originally imagined, circling themes of greed, self-sacrifice, and companionship as you take on the role of the Ringbearer Chosen. You're bestowed a powerful ring from Aelferic, one of Orsterra's many gods, and you must hunt down and seal away other rings that have fallen into the wrong hands. Though the story's pacing can be odd at times and some key players are introduced without much buildup later in the game, there's plenty of twists and turns, and I'd be lying if I said I didn't audibly gasp at certain reveals or shocking moments. 

The narrative line to rebuild Wishvale involves gathering residents, erecting homes and shops, and decorating the town. It's not a free-for-all, though; you have to progress through the questline to unlock various structures, decorations, and building areas. Certain residents won't appear until later on in the questline, but their return transforms what was scorched earth and piles of rubble into a bustling town full of life. This slow build makes the storyline successful; it really does feel as though you're rebuilding the town one house at a time. Your version of Wishvale evolves in front of your eyes, and it's a heartwarming story of perseverance that you play an active role in.

Octopath games are known for their companions, but in 0, the teammates just don't seem to end. With over 20 companions, you're not just assembling a team—you're building a small army. Just when I thought I was done enlisting characters to my cause, another one would pop up on the map, and by the 15th, I started to feel a little fatigued from my recruiting efforts. There are about two to three companions for each archetype, with a few new classes thrown into the mix (though these new classes are more like a combination of older ones). You don't have to recruit all of the companions—or any of them, really. But if you're like me and want to experience everything the game has to offer, you'll be parading around Orsterra with what feels like, at times, a literal parade of people.

With so many teammates, you're sure to have an A and B team, and likely even a C team. On one hand, this leads to experimentation with tons of different playstyles and party compositions. On the other hand, keeping up with equipment and distributing attribute nuts becomes a hassle. There's also always going to be a character who's under-leveled and ends up sitting in your reserve as your A team sweeps up. The Training Ground, a structure at Wishvale that trains up allies while you battle from afar, helps alleviate this issue slightly, but it didn't prevent the constant need to juggle your companions if you want to make use of all of them.

Unlike other Octopath Traveler titles, very little of the main story involves your teammates outside of the core cast. Sure, they're there to accompany you on your own travels. But most don't have their own questlines, or the ones they do have when you first recruit them are very short. It doesn't defeat the purpose of an Octopath game, but it deviates from the norm and could frustrate franchise fans who enjoyed the emphasis on companions. At times, it feels as though the only part of the game that retains the "Octo" is the fact you fight with a maximum of eight party members at a time. 

For the combat experience, you've got the same turn-based system, backline and frontline mechanics, weak points, and stats that influence your power or speed in battle. 0 spices up the formula by introducing a new weapon type and allowing you to mix and match attacks with the use of Masteries, equippable skills you can find around the world or by spending JP to purchase them from your teammates. The game also adds Ultimate Techniques, powerful attacks that generate slowly the longer a character spends in battle. If you enjoy the gameplay loop from the previous games, you're sure to appreciate it in 0 since the core mechanics have remained the same outside of these few new additions.

Alexia uses her Ultimate Technique in Octopath Traveler 0, summoning a giant white circle above her head and raining down destruction.
Alexia's Ultimate Technique, Ancient Magic. Image via Square Enix

What's hard to appreciate, however, is the lack of difficulty, especially in the earlier stages of the game. I had battles where one character would singlehandedly mollywhop an entire group of monsters with just one attack while my other companions looked on. Roads connecting the first few towns where a third of the story takes place all housed extremely low-level beasts, and I found myself fast-traveling more often than not to avoid the repetitive and often annoying random encounters. But when I hit the later stages of the game? Oh, how the turn tables. Suddenly, I was the one receiving a beating, as all my teammates were one-shot. Perhaps it was my inability to properly distribute stronger armor across my company of companions, or perhaps it's just an issue with the game's balancing. Either way, it was a jarring transition from earlier in the game, and suddenly I was grinding encounters and spending all my hard-earned Leaves at local shops to outfit my teammates in the best gear—gear that I had, up until that point, almost completely ignored.

What 0 loses in the series' companion-first narrative focus, it gains in customization options. From building your team to altering your character's look, 0 gives you the reins and lets you tailor your experience to your own desires. Now, don't get me wrong, the options aren't endless. I could spend hours decorating my town, meticulously landscaping and readjusting buildings to get them to look just right. But with each town level, you're capped to a specific number of decoration items and structures you can have at one time, meaning you can't just decorate to your heart's desire. Limiting the number or types of buildings you can have? Fine, I get that. We have to play along with the story, after all. Preventing me from planting the flower garden of my dreams? C'mon, devs! While it encourages progressing through the game's storyline and completing challenges to raise your town's level and up the number of decorations, it's still a head-scratching limitation. 

Town-decorating isn't the only place where the developers pull back on the leash. On multiple occasions, the game gives you dialogue options in a quest. An NPC will ask you to assist them in fixing their problem, and you'll have the option of telling them to kick rocks. But don't be fooled—you don't actually have a choice. If you reject them, you get stuck in a dialogue loop until you agree to help. Why game developers waste resources on adding this illusion of choice is baffling. It adds nothing to my experience if I choose to help someone when I know I'm going to have to if I want to progress the storyline. And if I reject them, skipping through the same lines of dialogue to get back to the original choice is no fun either.

Despite all this, I found myself hooked on this game for the several weeks I spent with it. With the first Octopath Traveler, the experience dragged on. But with 0, there was always something to do. Want to take a break from the story? Go hunt for some lumber to build your next house. Done tweaking your town to your liking? Stop by a neighboring town to pick up your next companion. You can cook, recruit NPCs to live at Wishvale, hunt mega beasts to fill the Monster Arena, or search for collectibles to fill your museum. There's plenty to do, and I never found myself bored while exploring Orsterra, even when my time with the game ticked past the 60-hour mark.

A screenshot from Octopath Traveler depicting a tavern full of pixelated men and women.
Your companions and fellow Wishvale residents are there to see your journey to the very end. Screenshot by Destructoid

Whatever you choose to do, it's done against an incredibly gorgeous backdrop. If you've played an Octopath Traveler game, you're more than familiar with how far Square Enix has pushed the boundaries of what it can do with pixelated, 2D graphics. The scenery is truly breathtaking, and there were plenty of moments where I stopped just to take in the visuals. How the development team gets that water looking so crispy or those snowflakes so beautiful is an enigma to us all, but boy, is it striking.

All in all, Octopath Traveler 0 is a delightful experience that offers something new to the franchise. Though it deviates from the franchise's narrative formula, it's worth picking up if you want a solid, turn-based JRPG experience. And if you're already a fan of the series? Start packing your bags, friend, we're heading back to Orsterra.

The post Octopath Traveler 0 review – A triumphant return to Orsterra that feels fresh, personal, and unforgettable appeared first on Destructoid.


Destructoid Wednesday, December 3, 2025 5:11 AM
    

Players fighting enemies in Soulframe

The fast travel system in Soulframe has witnessed plenty of changes over the past few months, and we have a proper system in place after the launch of Preludes 12.

During earlier preludes, there were hardly any systems that could be considered as fast travel. The community has long requested such a feature, given the vast areas of land to cover. Thankfully, we finally have a solution on our hands, but there are certain limitations.

How to fast travel in Soulframe

To use fast travel, you'll have to use Wevetseeds. Unlike earlier versions, you can find World Trees when you open your map. If you have a Wevetseed in your inventory, you can then use it at a World Tree for fast travel.

World Trees are massive trees found all over the map. The first one is located quite close to where you begin your journey. To find them, open your map and look out for small tree icons. While these trees have been present in older versions of the game, they weren't available for fast travel (unlike the current Preludes 12 version).

How to get Wevetseeds in Soulframe

Player facing a boss in Soulframe
Image via Digital Extremes

You'll first have to complete the Waste Bear quest. You'll have to help Bromius overcome the affliction that has driven him to the brink of madness. Once you complete the quest, you'll gain your first Wevetseed. Plant this seed in your Nightfold camp near Verminia.

Once the seed blossoms into a flower, you can get more Wevetseeds from it. The rate available currently is one per day, and it gets consumed whenever you travel. If you have already used it, the only other option is to wait for the next day, when you can get the next seed.

The current system isn't ideal by any means, especially if you're looking to fast-travel a lot. However, it's an improvement from earlier Preludes builds when there was no way to fast travel.

The post Fast travel in Soulframe explained appeared first on Destructoid.


WGB Wednesday, December 3, 2025 8:25 AM
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iDev Games Feed Wednesday, December 3, 2025 8:26 AM
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MonsterVine Wednesday, December 3, 2025 6:00 AM
     Octopath Traveler 0 has a strong start, with a combat system that feels like a huge improvement over the previous entries and a powerful narrative set up. The story loses steam after the opening narrative branches, and the combination of a silent protagonist and no static party members makes it hard to get invested in […]