GamersHeroes Wednesday, February 25, 2026 9:57 AM While the Nintendo Switch 2 version of The Disney Afternoon Collection features a wealth of 8- and 16-bit classics, its light amount of extra content makes this after-school escapade feel more like an elective than a requirement. The post The Disney Afternoon Collection (Nintendo Switch 2) Review appeared first on GamersHeroes. |
Kotaku Wednesday, February 25, 2026 1:30 PM Bethesda's port of its 10-year-old open-world RPG is better than folks expected, even if it is missing some features |
Kotaku Wednesday, February 25, 2026 1:17 PM "This is a dummy message sent via Braze...." |
Kotaku Wednesday, February 25, 2026 1:00 PM Whoever designed Leon in Resident Evil Requiem deserves a handshake and a raise |
Kotaku Wednesday, February 25, 2026 12:43 PM From Pokken Tournament apps to Detective Pikachu, here's our ranking of the games where you don't catch 'em all |
Kotaku Wednesday, February 25, 2026 12:15 PM Fans of golfing or slime ranching will also find some games worth checking out in March |
Kotaku Wednesday, February 25, 2026 12:13 PM The director on Origins will reportedly take over |
Kotaku Wednesday, February 25, 2026 11:50 AM Intlist lets users post bounties 'on griefers & throwers,' and its founders say NetEase is to blame for making it necessary |
Kotaku Wednesday, February 25, 2026 11:38 AM stan616's 77-day build could have ended in disaster at any time |
Kotaku Wednesday, February 25, 2026 11:19 AM The hero shooter's soft reboot is making healbotting a pain in the ass |
Kotaku Wednesday, February 25, 2026 10:57 AM The last time a mainline Resident Evil game did this well according to Metacritic was in 2004 |
Kotaku Wednesday, February 25, 2026 10:30 AM "EA killed this franchise." |
Kotaku Wednesday, February 25, 2026 10:00 AM Capcom's horror series has perfected its shooting and scares, but fumbles in taking the next step forward |
Kotaku Wednesday, February 25, 2026 9:40 AM Even with Valve's mandatory AI disclosures, the information is typically buried on a Steam page |
Kotaku Wednesday, February 25, 2026 9:24 AM Player complaints include stuttering sound effects, a mandatory launcher, and blurry visuals |
Kotaku Wednesday, February 25, 2026 9:00 AM We've scraped through the avalanche to rescue these fantastic games |
Kotaku Wednesday, February 25, 2026 8:00 AM Also known as Journal with Witch, the anime series' central relationship is stunning in its richness and authenticity |
PCGamesN Wednesday, February 25, 2026 1:13 PM Even if you can't learn to dance with this new Old School Runescape devil, there's a good chance you'll get to take its child home with you. |
PCGamesN Wednesday, February 25, 2026 12:40 PM A sequel to an old tale in horror hit Dead by Daylight might be the best time to add a new character, but seemingly not to voice an old one. |
PCGamesN Wednesday, February 25, 2026 12:29 PM With a sleek look, light build, easy controls, and decent sound, the G325 Lightspeed is a great budget gaming headset for PC and console. |
PCGamesN Wednesday, February 25, 2026 12:21 PM Ultrakill's long-awaited Fraud level has finally arrived, earning the fast-paced FPS Steam peaks higher than Helldivers 2 and Apex Legends. |
PCGamesN Wednesday, February 25, 2026 11:43 AM If you're looking to snag some extra cosmetic goodness in Bungie's extraction shooter, we've got the latest on the Marathon Twitch drops. |
PCGamesN Wednesday, February 25, 2026 11:36 AM Dell, Lenovo, and other manufacturers are set to launch new laptops based on the Nvidia N1 chip, which uses Arm CPU technology. |
PCGamesN Wednesday, February 25, 2026 10:00 AM Optimize the PC game, with our guide to the best RE Requiem settings for frame rate, motion blur, ray tracing and more. |
PCGamesN Wednesday, February 25, 2026 10:00 AM Resident Evil Requiem is a compilation of all the 'best bits' in the series, but it's more than just nostalgia bait for hardcore fans. |
PCGamesN Wednesday, February 25, 2026 9:32 AM In response to my lamentations about Jetpack Cat, Overwatch's Alec Dawson has confirmed that the FPS game's pesky support is getting a nerf. |
PCGamesN Wednesday, February 25, 2026 8:43 AM Lay of the Land is a gorgeous Minecraft-like with some smart environment creation and interaction tech, and it's coming to Steam in April. |
PCGamesN Wednesday, February 25, 2026 7:20 AM Capcom has confirmed the Resident Evil Requiem release times, so here's when the highly anticipated horror game drops in your region. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 12:13 PM Ubisoft's latest bout of executive musical chairs continues with a report that Clint Hocking, creative director of Far Cry 2, Watch Dogs Legion, Splinter Cell: Chaos Theory and the forthcoming Assassin's Creed Codename Hexe, has left the company. We have Very Gary Computing to thank for this bit of scuttlebutt. Apparently, Hocking's departure was communicated to staff this week by Assassin's Creed's new leadership team. Jean Guesdon, the brand's just-appointed head of content, will take over as creative director for Hexe. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 12:09 PM I've long thought of STALKER 2's gunplay as an underappreciated component of the eerie survival shooter. It'll never top anyone's FPS all-timer list but its shootsticks are thunderously bangy, handling with both weight and smoothness, and your own barely-there mortality usually flavours encounters with a delicious high-stakes tension. The only shortcoming is a lack of visual drama, but that can now be addressed with Cazanu's new CinematicFX mod: where missed bullets hitting innocent masonry would previously amount to an understated thunk, scenery impacts now throw up vast clouds of dust, smoke, and debris. Cinematic effects, indeed. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 12:09 PM Gather round, lovers of classic RPGs. The enhanced editions of the first two Baldur's Gate game, plus Icewind Dale and BG expansion Siege of Dragonspear, have gotten their first patch since 2021. Well, I say gotten, patch 2.7 is only out in Steam beta for now - it'll hit GOG too further down the line. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 11:23 AM If you've been holding off playing Helldivers 2 because you're fervently hoping they'll eventually add robot cowboy wizards, then firstly, you are eccentric to the point of deranged, and your mother and I are very worried about you, and secondly, why not play the Far Far West demo instead? It's a one to four player co-op FPS with robot cowboy wizards out the wazoo. Except that robots don't have wazoos, I think. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 10:02 AM Do you like architecture that plays tricks on you? Secret rooms in DOOM? The Ashtray Maze in Control? Thinking with Portals? The 5 a.m.? That painting of some books outside the lockers in the British Library that bends queasily as you approach, revealing itself to be a horrible wedge of tomeflesh, projecting outward into our realm like some dead author's imprisoned soul? I guess you'll be playing the new Ultrakill update then. It introduces the eighth layer of Hell, Fraud, in which nothing you perceive with your eyes can be trusted. A problematic prospect, for a "video" game. Here's the trailer. I promise you that the play button below isn't an illusion. Are you an illusion? Blink twice for "Yes". |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 10:00 AM Resident Evil: Requiem is filled with winking reminders of previous games, so I was surprised the touchstone I kept coming back to was the one Capcom surely want me to forget: Resident Evil 6. The latter set out with bold aspirations. It took all the various reinventions the series had adopted throughout the years and spliced them into one giant hunk of Resident Evil meat, hoping it would mutate into a grisly hybrid that could channel all the styles of previous experiments. Sadly, the Resi 6 Golem also dined out on ideas from Call Of Duty and Michael Bay movies, creating more of a shallow frat bro than an ultimate life form. All these years later, Requiem feels like Capcom picking up the scalpel to take another crack at that ambitious goal. It's pulled in various test subjects, but the core elements are the skin-crawling dread of Resident Evil 7 and the karate-kicking action of Resident Evil 4 Remake. On the whole, Requiem's Golem is a stronger hybrid than Resi 6. The initial six or so hours of its lifespan are a triumph, trapping me under the weight of its oppressive horror before letting me slip free to get sweet revenge in a flurry of hyper-violence. The game starts to disintegrate into messy chunks shortly after, but those opening few hours are absolutely worth letting this prototype out of the lab. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 7:52 AM Amazon have released UK studio Maverick Games from a deal to publish the story-led open-world driving game the latter have been working on for a number of years. The split leaves Maverick, founded in 2022 by ex-Playground Games devs including Forza Horizon 5 creative director Mike Brown, looking for a new partner. Though, they say they're already in "active dialogue" with such folks. |
Rock Paper Shotgun Latest Articles Feed Wednesday, February 25, 2026 7:21 AM Reigns: The Witcher narrative designer Oscar Harrington-Shaw thinks Geralt of Rivia has a promising future as a private eye. "Another source of inspiration which I quite like leaning on, which the games do and the books do, is hard-boiled crime detective stories," he tells me, when I ask whether his work on Nerial's latest narrative card RPG has given him any wild notions for Witcher projects. "Geralt actually sort of lives in that world. So it could be cool to have like a spin-off neo noir crime detective film. Almost like Knives Out, even, but with Geralt as the detective." |
Siliconera Wednesday, February 25, 2026 1:00 PM
Shueisha and Crocs announced a line of One Piece inspired shoes and Jibbitz charms, with three designs available. All of the items are already showing up on the official online storefront in Japan. They will launch on March 5, 2026, ahead of the launch of the second season of the live-action adaptation worldwide. A worldwide release hasn't been confirmed yet.
There are three One Piece Crocs designs, but only two are available in both 11,000円 (~$70) adult and 8,800円 (~$56) children's sizes. These are the Monkey D Luffy and Tony Tony Chopper ones. The former are red with a yellow fabric strap and feature Jibbitz of things like Luffy, his wanted poster, his hat, the Gomu Gomu no Mi, and the Straw Hat flag. The Chopper shoe is blue and has his face on the front, with a blue backpack replica on the strap. The third style is only available in adult sizes for 13,200円 (~$84) and is a replica of the Thousand Sunny. That comes with a sail Jibbitz.
As for the One Piece character Jibbitz, those are available alone for 660円 (~$4) each or in two 2,420円 (~$15) five-packs. One is a Luffy pack for 2,420円 (~$15) that has him, the Jolly Roger, a snail, the Thousand Sunny, and his straw hat. The other five-pack includes Luffy, Nami, Sanji, Usopp, and Zoro. In terms of single charms, someone can get Brook, Chopper, Franky, Jinbe, Luffy, Nami, Robin, Sanji, Usopp, and Zoro.
Here's how all of those look:
We've seen a number of Crocs anime crossovers before, and they all appeared everywhere. For example, there are shoes based on Demon Slayer, Gundam, and Naruto.
The One Piece Crocs shoes and Jibbitz charms will launch in Japan on March 5, 2026. The first season of the live-action adaptation is on Netflix now, and season 2 launches on March 10, 2026. A third season is confirmed. The anime is on both Netflix and Crunchyroll. Viz Media handles the manga outside of Japan.
The post One Piece Crocs Set Sail in Japan in March appeared first on Siliconera. |
Siliconera Wednesday, February 25, 2026 12:00 PM
A new Naruto to Boruto: Shinobi Striker character is on the way, as Kimimaro will is the new DLC character. He'll debut in-game on February 27, 2026. This will follow a number of other additions and updates coming in patch 2.68, which came up in the 12th developer letter. It also marks up to almost eight years of follow-up support for the 2018 release.
Kimimaro follows Naruto to Boruto: Shinobi Striker DLC characters like Kakuzu and Momoshiki Otsutsuki and is the 47th one to appear. His two types of Ninjutsu are Larch Dance and Clematis Dance, and they take advantage of his bone-related abilities. His Secret Technique is the AOE Bracken Dance, which again involves more bones. Special Ninjutsu Training will make it possible to get Kimimaro's Bone: Dance and the Digital Shrapnel Ninja Tool too.
As for the 2.68 changes, there are a number of big game updates and other additions coming. Some previously unblackable moves, like Rasengan Connection, will be able to be blocked after the patch. Others will get buffs, such as 100 Healings Jutsu lasting longer and Mind Transmission Jutsu moving faster. Some upcoming cosmetics will be the SS Costume Creed Outfit: Songbird, Creed Accessory: Divine Grace, and Creed Accessory: Beak Mask. White Snake Sword Orochimaru will join the ranged weapon roster, while Scientific Ninja Tool Storm Winds will be a new Defense weapon. Battle Road will get updated and add The Masked Man Outfit (Road to Ninja) (Black Violet) for 20 Esoteric Scrolls.
Naruto to Boruto: Shinobi Striker is available on the PS4, Xbox One and PC, its next patch arrives on February 26, 2026, and the Kimimaro DLC arrives on February 27, 2026.
The post Kimimaro's the Next Naruto to Boruto: Shinobi Striker DLC Character appeared first on Siliconera. |
Siliconera Wednesday, February 25, 2026 11:00 AM
Statements are coming in from retailers AmiAmi, Aitai Kuji, and Hobby-Genki about holding orders as a result of changing tariffs from President Donald Trump. AmiAmi hasn't issued an official statement on-site, but people at the Anime Figures subreddit reported receiving emails about held shipments. Both Aitai Kuji and Hobby-Genki issued official statements on the situation. [Thanks, Lemondall on Reddit!]
This is a result of the US Supreme Court ruling that Donald Trump overstepped his authority with the tariffs inflicted in 2025. In response, he stated he would inflict a 15% tariff worldwide, though at time of writing it is now at 10%. In the Aitai Kuji statement, it stated shipments would be held until hearing from DHL and FedEx. Hobby-Genki stated DHL Delivered Duty Unpaid shipments are going through as planned, it's still working out FedEx DDU ones, and orders will be held otherwise while working out tax details. The reported emails from AmiAmi noted US orders are being paused at the moment.
Since Donald Trump's second term started, we've seen these shipment issues occur as a result of his tariff policy repeatedly. In 2025, places like AmiAmi, Square Enix Store, Tokyo Otaku Mode, Good Smile Company, and Hobby Link Japan due to tariffs and De Minimis Exemption ending.
Storefronts like Aitai Kuji and Hobby-Genki will issue updates on their social media accounts and sites, while those with AmiAmi orders in-progress should keep an eye on their inboxes for information on their shipments.
The post Donald Trump's Tariffs Affect AmiAmi, Aitai Kuji, and Hobby-Genki appeared first on Siliconera. |
Siliconera Wednesday, February 25, 2026 10:00 AM
Despite its title, Resident Evil Requiem feels like a celebration of the series with its myriad mechanics from past titles. It beautifully blends different play styles in one coherent title, but what could have been the best Resident Evil game in the series is marred by its strange story.
Grace Ashcroft is an FBI analyst and nervous mess. She's looking into a string of bizarre deaths, with all victims survivors of the Raccoon City Incident. After a new body's discovered, her boss sends her to the Wrenwood Hotel, which happens to be the place her mother Alyssa (a playable character from Outbreak) was killed. The investigation goes south, and the mysterious, creepy Victor Gideon kidnaps Grace. She has to use her wits and limited resources to escape. At the same time, Leon S. Kennedy is looking into the same deaths. His own probing leads him to meeting Grace and kickstarts his side of the tale.
As playable characters, Grace and Leon don't feel like they're in the same game. Capcom maximized the potential of Resident Evil 6 when it introduced the notion of different campaigns playing like different games. From things like the health meter and inventory UI to overall play style, there's barely anything in common between the two. Leon is faster and more agile. Grace's segments feel a return to traditional survival horror while mixing in elements from the 2 and 3 remakes and Ethan Winters games. Leon's segments feel straight out of Resident Evil 4 (remake specifically), 5, or 6. His new points-based customization system encourages you to kill enemies to rack up credits, which you can then spend on new guns or tune-ups.
Grace feels unique for a mainline protagonist in that she only ever gets a handgun, forcing you to employ stealth and resource management. She relies more on crafting than Leon, as she can make powerful insta-kill items with Infected Blood. This is a new mechanic that involves collecting blood from specific locations or felled enemies and combining it with other items. Grace has a preset amount of resources available. You can kill everything. However, you might get stuck with no way around an opponent. Do you want to use your limited resources on this enemy now or sneak past it and hope it doesn't bother you later? These questions are constant, making her levels exhilarating in a different way than Leon's adrenaline-filled fights.
Grace levels are also really spooky, especially during the first playthrough. If she's not navigating tight hallways full of enemies that might chase you into the path of more if they spot you, she's shuffling in the darkness while the game's invulnerable stalker stomps about. Capcom limiting her resources and firepower, forcing us to maintain a stealthier approach, is a smart way to stop the game from turning into action-horror. It kept me on my toes even on subsequent playthroughs.
Now, let's talk about the story. Well, the plot of Resident Evil Requiem is something. There's a lot I'd like to say! To sum it up, it's weird, and not in a fun way. There's a pervasive feeling of wrongness. Leon is a playable character, yet this doesn't feel like a Leon game. It's not because of Grace, either. Many of the events have more to do with the other core characters of the series than with him. There are also plenty of references that would confuse newer fans who got in after remakes, and some scenes may bewilder older fans. I do want to shout out Angela Sant'Albano's incredible performance as Grace. She sounded like the voice director was actually forcing her to experience the horrors.
Despite that, Resident Evil Requiem gameplay's really enjoyable. I feel it's the most consistently fun entry. Whereas previous games featured annoying sections that I despise replaying (RE2R's Sewers, RE5 4-2, and RE6 Jake Chapter 2), almost all the segments here were fun in their own ways. Though some are stronger than others, nothing is significantly better or worse. The game balance, both the difficulty and pacing, is immaculate, making it a comfortable game to replay.
Performance-wise, the Switch 2 version is not fantastic. The frame rate consistently poops itself in the clinic's Bar & Lounge. It sometimes drops during fights as Leon. That's annoying, but thankfully never fatal. As you might see from my screenshots, the game can look pretty chopped on the Switch 2.
Other graphical issues include Leon looking terrible with a gun strapped onto him. Instead of the strap of a gun going around him, it stretches out from behind like it's T-posing. The game also bugged out so badly on me that I had to quit, as I couldn't even open up the main menu anymore. This was especially annoying, since the last auto-save had been before one of the more difficult segments as Grace, forcing me to have to replay it.
Resident Evil Requiem feels like if Capcom took parts from 2R, 4R, 6, 7, and 8, then sanded them all down to fit together. As a game, it might be the most fun installment I've played in a very long time. It combines both classic survival horror and fast-paced action-horror without feeling completely incongruent or like it's compromising something. Its strong level design is a promising step in the new direction the series is taking, yet it's dragged down only by a weak and forgettable story.
Resident Evil Requiem will come out on February 27, 2026 for the PS5, Switch 2, Xbox Series X, and Windows PC.
The post Review: Resident Evil Requiem Delivers Consistent Fun appeared first on Siliconera. |
Siliconera Wednesday, February 25, 2026 9:00 AM
Ueni Trading has revealed that it will produce and sell watches modeled after the Velvet Room from Persona 3 Reload under its Anideal brand. This watch will appear to mark the Persona series' 30th anniversary, and it will be available in September 2026 at ¥27,500 (~$176.40).
The unisex watch will weigh around 60 grams (~2.11 oz). But while the Japanese press release mentions 10 bars of water resistance, the sample image for the watch's back side instead indicates 5ATM. The front dial will have a unique design inspired by the Velvet Room, including its iconic logo. Ueni will even base the watch's guarantee card design on the Velvet Room's contract form.
Here are some of the sample images showing the watch and its package contents:
Ueni Trading has also published a new trailer promoting the watch on its own YouTube channel:
Pre-orders for this watch will be available online via World Wide Watch. While the Japanese webstore has a WorldShopping widget, it is yet to be known whether the Persona 3 watch will be eligible for international orders or not. For reference, the same site also hosts the Garrack brand featuring watches inspired by characters from franchises like Chainsaw Man and Demon Slayer, most of which are available to ship worldwide.
The Persona 3 Reload Velvet Room Watch will be available in September 2026. The pre-order window for the watch will open from March 4 to April 30, 2026.
The post Persona 3 Reload Velvet Room Watch Revealed appeared first on Siliconera. |
Destructoid Wednesday, February 25, 2026 10:54 AM
Last year's viral hit game Megabonk may have helped create a new influx of fans for games just like it, and I'm not complaining at all.
One Steam Next Fest demo I've been playing that evokes similar feelings, thanks to its gameplay and overall vibe, is Last Man Sitting, a silly third-person shooter with a 2000s aesthetic where you mow down hordes of office supplies come to life.
Last Man Sitting gets its name from the fact that you play and move around the game's maps while sitting on a rolling office chair, using weapons like a minigun or katana to fight foes while leveling up and grabbing new abilities and upgrades a la Vampire Survivors.
It feels pretty good to play from a third-person shooter perspective, especially when you figure out movement tech like rail-grinding like a Tony Hawk's Pro Skateboarder professional, all from the comfort of your wheeled chair.
I especially like the Windows XP-inspired design of the menus, as it takes me back to a more innocent time in the world where I hadn't even thought of an office job where plants and filing cabinets would become sentient and begin to attack me.
What separates Last Man Sitting from other games like it, though, is the fact that it offers both online play in PvP and co-op. I could easily see grouping up with buddies being a hoot as you roll around vast office space and eliminating the silly AI that are coming for you.
You can try out the demo as part of Steam Next Fest now, but fans of the "bullet heaven" genre or anyone who likes to blow off actual steam with friends while mowing down hordes of silly enemies should keep their eyes out for this one, too.
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Destructoid Wednesday, February 25, 2026 10:06 AM
Disney Dreamlight Valley often has secret prizes you can earn by navigating through long quest series. Mickey's trusty hound, Pluto, is one such reward, and he's by far one of the trickiest animals to find and meet.
If you're eager to get this pup at your side, you're going to have to put in quite a lot of work to make it happen. Recruiting him is a long process that requires you to check off many different missions along the way, so here's how to unlock Pluto in Disney Dreamlight Valley.
Table of contents
How to get Pluto in Disney Dreamlight Valley
Pluto is a quest reward Companion granted after completing a series of missions in DDV. He was added in the Feb. 11 update, but couldn't actually be recruited until Feb. 25 at the earliest, as new missions to unlock him were added weekly. He's now available to unlock and will always be obtainable, so there's no rush for getting him.
The beloved canine is one of the most complex characters to get, as he's got a massive list of required prerequisites that must be met before he can be found. Here's everything you need to have done to recruit him to your valley.
Unlock the Lady and the Tramp Realm
The first step in this process is to unlock the Lady and the Tramp Realm. If you have all other Realms unlocked, it'll cost you 13,000 Dreamlight to enter this one. The price may vary from this if you don't have all other Realms open, as the pricing scales based on how many doors you've opened.
Unlock Lady and Tramp
Once you've entered the Realm, get to work on all quests you get there to unlock Lady and Tramp. There are three missions you need to work through to unlock Tramp, and one additional one to recruit Lady.
Complete The Spaghetti Incident quest (Feb. 11)
After getting the iconic dog duo in your valley, you need to unlock and start a quest called The Spaghetti Incident. This is the first official mission in the quest series for unlocking Pluto. Here's what you need to do to start and work through it.
Complete the Life's a Meatball quest (Feb. 18)
The next mission you'll need to get done to unlock Pluto was unlocked on Feb. 18 and is called Life's a Meatball. This one asks you to visit the home of a canine villager to find some mysterious meatballs, then to explore three villager homes to clear away the meatball debris left in each. Here's what needs to be done throughout this quest.
Complete the A Curious Dish quest (Feb. 25)
A third main mission for unlocking Pluto was unlocked on Feb. 25, and is called A Curious Dish. This one focuses on finding some mysterious tomatoes around the valley and is the last spaghetti ingredient we'll have to deal with. Here's everything you need to tackle in this mission.
Acquire all Mementos
When it comes time to actually get Pluto, you'll need to have obtained all available Mementos. There are six of them from various adventures you've had while in the valley. Here's how to get each one.
Complete The Memento quest
Once you have all of the Mementos besides Pluto's Collar, Merlin will send you some mail to start The Memento quest. All you need to do for this one is meet up with him and chat about the strange items you've acquired.
Complete The Moose Hunt quest
The final unlock mission for Pluto is The Moose Hunt, which Merlin gives you after everything else listed above has been completed. This is the quest where you finally recruit Pluto to the valley, so here's how to tackle it.
As soon as you're done talking to Merlin, The Moose Hunt quest will be complete. When it is, Pluto is officially unlocked as a Companion. This means you can access him from the Companion tab under the Wardrobe page at any time. While he's at your side, Pluto can gather fish. You can also assign him to follow around some of his friends instead, like Mickey.
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Destructoid Wednesday, February 25, 2026 10:00 AM
I would not assume that it'd be an easy task to encapsulate 30 years of storytelling and several gameplay styles across dozens of releases, but Capcom was up to the task when it comes to Resident Evil Requiem.
With Requiem, Capcom is set to close out an entire era of the franchise while highlighting the variety offered over the past few decades. From humble PS1 beginnings to third-person action, then first-person fear, Resident Evil Requiem pays homage to them all in an exceptional display of everything that makes the franchise so great for those who love it dearly.
Cower in fear
The ninth mainline title in the Resident Evil series stars co-protagonists, the first of which is series newcomer Grace Ashcroft. She's an FBI agent and the daughter of Resident Evil Outbreak character, journalist Alyssa Ashcroft, and she's unfortunately connected in some way to the grand scheme of evil within.
Through Grace, RE9 is best played as a first-person survival horror. Though you can swap perspectives for both characters at any time, Capcom recommends her segments be played as a horror FPS, akin to previous titles Resident Evil 7 and Resident Evil Village. Grace is similar to past protagonist Ethan Winters in that she's out of her depth in this nightmarish adventure, which begins with her revisiting the site of her mother's murder eight years prior.
Survivors of the Raccoon City incident, the catalyst for all of the series' events, have begun dying with a mysterious illness, and Grace is sent to investigate. This sets off a number of horrifying happenings with Grace at the focal point, forced to do anything she can to survive unimaginable and monstrous terrors.
Grace's gameplay segments are survival horror to a T, ratcheted up to 11, and arguably the best in the series, refined from the gameplay of RE7 and Village. Grace is not prolific in combat, and that's what makes playing as her so fear-inducing. She must sneak, scavenge, solve puzzles (I wish there were more) and survive with whatever she can find because she is easily overpowered by the most basic of zombies.
While she's armed with a basic handgun and the occasional makeshift knife, ammunition is scarce for Grace even on the game's base difficulty level, meaning she has to pick and choose which enemies to fight and which to run from. Each enemy can take Grace out, especially if she runs out of ammo, forcing her to sneak or run past them to stay in the fight. She also has an item that can one-shot zombies if you sneak up on them, plus Leon's Requiem hand cannon. These help even the odds at times, but the ammo for the massive weapon is rare.
The bulk of the enemies in RE9 consist of freshly turned zombies that sadly retain memories of their past lives. Grace must contend with a hulking chef, mindlessly chopping away at meat and patrolling the halls of a medical clinic. She comes across a maid clawing at a mirror in a bathroom, endlessly trying to clean it like she once had. Some areas contain the unfortunate soundtrack of a zombified former singer who melodically moans and shrieks haunting notes in the distance. The one that got to me the most, though, was a random woman, who sorrowfully says "I'm sorry" as they take their final breaths. All of this creates a truly woeful tone throughout the story, as the overarching themes of the franchise's earliest events and the repercussions since come to the forefront.
The biggest terror Grace must deal with, though, is a massive monster known simply as The Girl, featured heavily in the promotion for the game. This giant beast stalks Grace throughout several locations and is a constant source of fear whenever she appears, echoing the vibe of RE2's Mr. X, RE3's Nemesis, RE7's Jack Baker, RE8's Lady Dimitrescu, and others.
Grace's scenario sports an incredibly dire, uneasy tone throughout, and it's some of the most satisfying survival horror gameplay I've experienced in quite some time. With the lessons learned in RE7 and RE8, Capcom has mastered the claustrophobic, overwhelming fear that the genre is known for, and I highly recommend you play as Grace in first-person.
Up close, RE Engine's visuals have never looked better. I played on PS5 Pro, and the game ran flawlessly and looked gorgeous or nauseating depending on the horrors on the screen. The sound design is also top-notch, and I recommend playing with the best headphones money can buy to truly hear every zombie gurgle, blood-curdling scream, and spine-chilling gasp or yell from actress Angela Sant'Albano who puts in some truly excellent work as Grace.
Aim, fire, swagger
The foil to Grace's weakness and inexperience is series veteran Leon S. Kennedy, star of Resident Evil 2, 4, and 6, returning to the series' timeline for the first time in over a dozen years. Leon, now a grizzled 49-year-old veteran of kicking zombie ass, is one of the Raccoon City survivors afflicted by the illness that's killing everybody, so he's in a race against time. But that does not at all stop him from stylishly wrecking zombies and monsters in his way as he is wont to do.
The gameplay for Leon's sections could not be any more different from Grace's. The rookie cop-turned-government super agent has just as many weapons as he has quips and one-liners whenever he explodes zombie heads across his action-packed scenario. It's the most fun action gameplay in the series, surpassing even RE4. It feels like a more action-oriented evolution of the gameplay in the Resident Evil 2 and Resident Evil 4 remakes, without quite being as over-the-top as RE6, and it feels like it strikes a good balance.
I can't emphasize enough how enjoyable it is to play as Leon again, "aura-farming" as the kids call it, while dicing zombies up with his hatchet and roundhouse kicking them into oblivion. He's even able to contextually pick up the creatures' discarded melee weapons or gas tanks to throw at enemies for maximum effectiveness, and it is pure action-packed bliss.
Leon and Grace cross paths several times throughout the game's events, and both of them have to deal with a new enemy: a former Umbrella scientist named Victor Gideon, who serves as the main antagonist with some secretive objectives after encountering Grace early on.
But there's also a new, yet familiar baddie that ends up being one of the biggest main threats in the game: Blisterheads. Eerily similar to Resident Evil 1 remake's Crimson Heads, these zombies mutate and transform if you dispatch them without taking off their heads and leave them lifeless for a while. These scary-quick variants are tankier, faster, and are much more dangerous, making them a massive problem for Grace and a minor inconvenience to Leon and his full arsenal of weapons.
Leon is packed to the teeth with all sorts of weapons and ammo, and his ever-present hatchet melee weapon makes very few foes feel like an actual danger. He can use it to parry enemy attacks, finish off weakened zombies by slicing off their heads, and use it as a basic melee weapon, whereas Grace needs a flimsy and breakable knife as an item to do the same. This takes away from some a good amount of the tension Leon faces, especially since the hatchet only loses durability but never breaks, and can be sharpened at will. But when contrasted with Grace's survival horror focus, it works, especially as he eventually makes his way to the ruins of Raccoon City for reasons I leave you to find out for yourself.
Nick Apostolides returns to voice and mocap Leon, and he has evolved with the character he's portrayed in two remakes prior to this one. He sounds almost unrecognizable compared to his performances in RE2 andRE4, and that's a compliment: this Leon is withered, older, been through it all, and sickly. It's a stellar performance that hits the right notes for the age and era the character has entered in his life.
Some players may take issue with the pacing of the back-and-forth between Grace's survival horror and Leon's action horror, but I found it balanced and refreshing. If someone enjoys one style way more than the other, it could become an issue. Not me, though. I love the series' dual identity, and both are on excellent display in RE9.
For the fans
RE9 feels like a detailed love letter to longtime fans of the series. Those who have been invested in the storyline, the memes, and the overall culture of the franchise will find some incredible fan-service moments that I cannot wait to see reaction compilations for.
Several iconic moments in this game's story will be remembered for a long time. There are also a number of musical reprieves featuring themes and songs from early games in the franchise, and they tugged at my heart as someone who's played every mainline entry from the beginning, experiencing the fear of RE1 over my uncle's shoulder, and asking for a PS1 and RE2 for my birthday in 1998.
And 1998 is a key point for Requiem, considering that's when the Raccoon City incident took place. It's where it all began for both Leon and the massive shift in the franchise's world, where militaries were eventually armed with bio-organic weapons to deploy on battlefields across the planet. RE9 illustrates the effects of the governments of Earth having 20-plus years of BOWs as a military tool better than most RE games, and it's a key part of its overall themes.
The option to play in either first-person or third-person adds further value to Requiem, as does the variety in balancing play-time between the two different characters: in my first 16-hour playthrough on the game's "normal" difficulty, I'd estimate the full length split is about 55 percent Leon, 45 percent Grace.
I can't recommend enough to play Grace in first-person on your first playthrough to ratchet up the immersion, but third-person is also phenomenal. Playing with the camera behind both characters allows you to see some incredible animations, like Grace's shuddering fear, or how Leon will stick his flashlight under his chin and pin it against his chest to hold it steady while reloading. There are so many cool little details that I love to keep an eye out for.
I like to think of RE9 as the Metal Gear Solid 4 of the franchise, in mostly good ways. It's a culmination of several games and events before it, it's full of fan-service that will make some roll their eyes, and others pump their fists in excitement, and in the end, it's all about the ailing hero and gaming icon at the center of it all.
While some of the narrative decisions toward the end of the game left me scratching my head a bit, it did little to take away from the fact that this is a borderline masterpiece, and one of the best overall Resident Evil games when it comes to pure quality. You don't need to be a massive RE fan like myself to appreciate that this is an excellent game developed in the highest of AAA polish, but if you are, this will be an even more unforgettable experience.
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Destructoid Wednesday, February 25, 2026 9:48 AM
The Puppy Love update has arrived in Disney Dreamlight Valley, bringing with it a fresh event to tackle. The Paw-fect Romance Star Path has brought all kinds of exclusive rewards you can claim by working through event duties.
This Star Path is massive, much bigger than most of the previous ones we've seen, but roughly the same size as the most recent one, so if you worked through the Winter Warmth event, you already have a solid understanding of what to expect here. There's a lot to get done and plenty of items to unlock, so here are all the Paw-fect Romance Star Path duties and rewards in Disney Dreamlight Valley.
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All Paw-fect Romance Star Path duties in Disney Dreamlight Valley
Throughout the full Paw-fect Romance Star Path event, there are 115 duties you can tackle. You'll need to check off all of them if you hope to claim every reward, including the bonus ones, featured in this event. Here are all of the quests you can work on and what needs to be done for each one.
All Paw-fect Romance Star Path routine duties in Disney Dreamlight Valley
In addition to the main tasks, there are also seven weeks of routine duties you can work through. Fresh tasks open up to finish on Wednesday each week from Feb. 11 to March 25, so we'll add them here as they become available.
All Paw-fect Romance Star Path rewards in Disney Dreamlight Valley
The Paw-fect Romance Star Path event has six pages of rewards you can claim, plus three bonus pages with some additional goodies. Throughout the event, you can collect fresh Dream Styles for villagers, new clothes for you, plenty of furniture to place in your valley, and much more.
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Destructoid Wednesday, February 25, 2026 9:47 AM
Sensors have always been one of the more useful items to find in ARC Raiders, and their demand has gone up with the start of the Weather Monitor System project.
The new project, released as part of the Shrouded Sky update, provides you with different rewards. However, you'll need to complete the stages that are part of the project. To do so, you need to submit different items, which also include sensors.
Let's look at how you can find and use these items in ARC Raiders.
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How to get Sensors in ARC Raiders
There are different ways to get Sensors. You can buy them in certain quantities daily, but more on that later.
You can get Sensors as loot from different spots on the map. While you can find them randomly while looting different containers, look in areas marked as Technological and Security. Those regions seem to have higher chances of containing Sensors.
I have marked the spots where I have found sensors during my raids. My favorite maps are Spaceport and Blue Gate, but you can also find them in other regions (including Stella Montis).
If you're at Blue Gate, you should check Pilgrim's Peak as the area has plenty of server towers. There's a high chance these towers will provide you with Sensors. If you're on Spaceport, the best location is the Launch Towers POI in the dead center of the map. Just like Pilgrim's Peak, you'll find plenty of broken-down machines and containers to loot.
If you're on Dam Battlegrounds, you can always look for the Power Generation Complex in the northern part of the map. Shrouded Sky has added the Controlled Access Zone that you can search as well. I found Sensors there while trying to solve the puzzle exclusive to this location.
If you don't want to depend on your luck, you can buy Sensors from Celeste in exchange for Assorted Seeds. You can buy at most five of them daily, and each costs 10 Assorted Seeds. You can always find Assorted Seeds from Scrappy.
Finally, several items can be recycled to produce Sensors.
You can also find Sensors from scavenging Snitches and Surveyors after destroying them.
How to use Sensors in ARC Raiders
For starters, you'll need Sensors to produce the following items.
The Raider Hatch Key is exceptionally important during raids, so it's always beneficial to find Sensors. However, you'll also need to submit three Sensors to complete Stage 2 of the Weather Monitor System project. Doing so will also get you three Ziplines and bring you one step close to finishing the whole project.
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Destructoid Wednesday, February 25, 2026 9:01 AM
Each week, fresh missions unlock in the Paw-fect Romance Star Path event, presenting you with even more duties to check off in Disney Dreamlight Valley. Two of the trickier ones you'll encounter ask you to plant and harvest something round and red.
This is a type of riddle duty that only gives you a small hint to work with, which means you have to deduce the required ingredient on your own. There are over 100 items you can find and cook with, so finding the correct one is a fairly tough task. If you're stumped, here's how to plant and harvest something round and red in Disney Dreamlight Valley.
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Something round and red in Disney Dreamlight Valley
Something round and red refers to Tomatoes in DDV. There are many different ingredients you might think of upon discovering this duty, like Apples, Beetroots, Bell Peppers, Red Currants, and other similar items. No other ingredient works for progressing this mission, though.
Star Path duties often hone in on one specific item while ignoring other possible assets that technically also match the description. This oftentimes makes them harder than you might expect, but once you know what asset you need to seek out, checking off these types of tasks is fairly doable.
For the routine duty that references something round and red, the general theme of the week is cooking a romantic meal, so the item you must seek is an ingredient fit to task. Since the Paw-fect Romance Star Path was released with the Puppy Love update, it's heavily focused on items from Lady and the Tramp, including spaghetti, which requires Tomatoes.
Plant and harvest something round and red in Disney Dreamlight Valley
There are two routine duties that reference something round and red. The first one tasks you with planting something round and red, so for this one, you must plant 15 Tomato Seeds to earn 25 Tokens to spend in the event. The second mission asks you to harvest something round and red, so you need to harvest a total of 15 Tomatoes to earn an additional 25 Tokens.
You can purchase Tomato Seeds from Goofy's Stall in the Dazzle Beach biome, where he sells them for eight Star Coins per bag. Purchasing this item is also a crucial step for another routine duty that asks you to buy seeds to grow a key pasta sauce ingredient.
Once planted and watered, Tomatoes take about 25 minutes to grow. If you plant them in Dazzle Beach, their native biome, the growth time is lessened slightly, and they'll take a bit over 22 minutes. Both of the missions asking you to plant and harvest something round and red are quite easy and rewarding once you know what is being referenced, so be sure to check them off if you're seeking some easy Tokens.
If you need more Tokens to claim the prize you have your eye on, there are lots of other Star Path missions you can tackle next. If you're not sure where to start, consider buying seeds that can be turned into pasta, dressing up in your Mickey Mouse ears, buying spicy seeds, and harvesting a key chocolate ingredient.
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Destructoid Wednesday, February 25, 2026 9:01 AM
Cooking doesn't come up very often in Star Path events, so when you do come across one of these missions, it can be tough to work through them in Disney Dreamlight Valley. One tricky quest you'll encounter asks you to cook a spicy spaghetti dish.
There's more than one type of spaghetti you can make in the valley, so trying to find the right one for this mission with the limited information you're given is fairly tricky. Cooking is easy enough once you know what dish needs to be made and what it calls for, though, so here's how to cook a spicy spaghetti dish in Disney Dreamlight Valley.
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What is a spicy spaghetti dish in Disney Dreamlight Valley?
The spicy spaghetti dish the Paw-fect Romance Star Path event asks you to cook is Spaghetti Arrabbiata. This likely isn't the first time you've been tasked with making a spaghetti fish, but since there are a couple of them that can be cooked, it can be fairly tricky to determine the right one for this mission.
The spaghetti dish you need to make here is not Spaghetti Especialle, which you may or may not have already cooked up for Lady and Tramp in the Canine Courtship quest. This quest dish is a five-star recipe that's made using ingredients from the Lady and the Tramp Realm, while the Spaghetti Arrabbiata recipe only calls for three ingredients that can be found around the main valley.
Cook a spicy spaghetti dish in Disney Dreamlight Valley
To complete the cook a spicy spaghetti dish duty, you need to cook a total of five Spaghetti Arrabbiata. It's not too tough a dish to make, but you do need a few different ingredients, so you may need to do some growing and harvesting first.
Upon successfully making five Spaghetti Arrabbiata for the Star Path event, you can claim 50 Tokens to spend. It's quite a large prize for fairly minimal effort, so this is certainly a task that's worth completing as soon as possible, so you can claim some epic prizes.
Spaghetti Arrabbiata recipe in Disney Dreamlight Valley
Spaghetti Arrabbiata is a three-star dish, which means the recipe calls for a total of three ingredients.
If you focus on earlier routine duties first, you'll naturally obtain all of the ingredients you need, as the Star Path missions task you with buying spicy seeds, buying seeds to grow a key pasta sauce ingredient, and buying seeds that can be turned into pasta. You can either use freshly grown ingredients or those you already have stored away, though, so how you choose to make this dish is entirely up to your discretion.
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Destructoid Wednesday, February 25, 2026 9:01 AM
Gardening is one of the most essential tasks to tackle throughout Star Path events in Disney Dreamlight Valley. It's not always clear what item you need to grow, though, as is the case with the plant and harvest something spicy duties.
These two missions pop up in the Paw-fect Romance Star Path event with no other details to help guide you through them. And although there is certainly more than one spicy item in the valley, only one specific ingredient works here, so it's much trickier than you might expect Here's how to plant and harvest something spicy in Disney Dreamlight Valley.
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Something spicy in Disney Dreamlight Valley
Something spicy refers to Chili Peppers in DDV. There are over 100 ingredients you can find around the valley, and plenty of them are also technically spicy, either because they're a spice or because they pack some heat.
Other items you might consider for this task include Paprika, Bell Peppers, Cinnamon, Black Pepper, and other similar ingredients. For the purposes of any Paw-fect Romance Star Path mission that references spicy seeds, though, only Chili Peppers actually work.
Many of the routine duties you need to work through in this event are focused on spaghetti, as this Star Path was released alongside Lady and Tramp. Spaghetti is an iconic dish that they enjoy sharing, so gathering ingredients that can be used to cook it, like Chili Peppers, is all part of the theme.
Plant and harvest something spicy in Disney Dreamlight Valley
For the Star Path mission that asks you to plant something spicy, you must plant 15 Chili Pepper Seeds to earn 25 Tokens. For the duty that requests you harvest something spicy, you'll need to harvest 15 Chili Peppers for another 25 Tokens. These tasks work well when tackled back to back, as the first one sets you up nicely for the second. With both missions complete, you'll earn a fairly quick and easy 50 Tokens to spend in the event.
Chili Pepper Seeds can be purchased from Goofy's Stall in the Sunlit Plateau biome. He always has them available to buy here, and you can spend 20 Star Coins per bag to buy as many as you like. You can then plant these seeds, water them, and wait 45 minutes for them to grow. If you plant them in the Sunlit Plateau region, they grow a bit faster, so they'll take a bit over 40 minutes to flourish instead.
You'll also need to get your hands on some Chili Pepper Seeds for the buy spicy seeds Star Path duty, so if you haven't finished that one yet, it's a great task to work on in tandem with this one. And if you need more Tokens to claim the prize you have your eye on, there are plenty of other missions to work through, like dressing up in your Mickey Mouse ears, mining for black stones, chatting with a villager named after a flower, and selling green veggies.
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Destructoid Wednesday, February 25, 2026 8:42 AM
Fantasy FC Team 2 will be released soon in FC 26 Ultimate Team, and it could feature some amazing cards if the leaks are accurate.
While EA Sports has remained silent about the upcoming cards, several leaks have already spread online. We also have an idea of the release date now, so stay tuned for all the info.
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All FC 26 Fantasy FC Team 2 players (leaked)
So far, EA Sports hasn't officially teased any of the new cards. However, the following names have appeared online, all thanks to various leakers.
Several Hero items are expected to be released as part of the second promo team. I am quite confident that more names will appear as leaks as we get closer to the launch date. Whether they are accurate, only time will tell, so take this list with a pinch of salt until we get official news from EA.
FC 26 Fantasy FC Team 2 release countdown
Fantasy FC Team 2 will go live in packs on Friday, Feb. 27. The second team will officially replace all the Team 1 cards found in packs right now. The following countdown will expire when Team 2 cards become available.
The countdown is based on the following times.
This is the usual schedule followed by EA Sports when it comes to promo launches. It will be interesting to see how many of the cards eventually make it to the promo (from the leaks). All Fantasy FC Team 2 cards will be eligible for upgrades based on how they and their respective clubs perform in real-life football.
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Destructoid Wednesday, February 25, 2026 8:27 AM
Pluto is lost in the valley somewhere, and you're the only one who can get him back in Disney Dreamlight Valley. The mission that allows you to finally unlock him is called The Moose Hunt, and it's a fairly tricky quest to get through.
Mickey's beloved canine friend is by far one of the trickiest characters to unlock in the village, as he's got a massive list of prerequisites to check off first. And even when you do finally get to his actual unlock mission, it can be quite tough to work through, so here's a complete walkthrough for The Moose Hunt quest in Disney Dreamlight Valley.
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How to complete The Moose Hunt in Disney Dreamlight Valley
How to start The Moose Hunt quest in Disney Dreamlight Valley
To kick off The Moose Hunt quest, you first need to have met all the required prerequisites for unlocking Pluto, as this is the mission where you finally recruit him. Here's everything you need to have done to trigger this mission and get going on unlocking him.
As long as the requirements are met, The Moose Hunt quest will trigger automatically as soon as you complete the A Curious Dish quest with Lady. If you're missing any Mementos, many of which are tied to building friendship with characters, you won't get this quest right away. Instead, you'll need to focus on obtaining them to progress this mission, which is why Pluto is such a tough character to unlock.
Talk to Merlin
With The Moose Hunt quest active, track down Merlin in the valley to chat with him about what you discovered with Lady during the A Curious Dish quest and learn the latest intel he's uncovered about the Mementos you've collected.
Gather items for Merlin's Memento spell
Something strange and magical is going on, and to get to the bottom of it, you need to gather items for Merlin's Memento spell. When you reach this point, you should already have most of the items you need; they just might be tucked away in storage. Here's what's required for his spell.
Meet Merlin in the Vitalys Mines
With all of the required pieces of Merlin's Memento spell gathered, head to the Vitalys Mines to meet up with him. This secret area can be found tucked away under the north end of the waterfall that runs through the Sunlit Plateau biome. Chat with Merlin inside to give him the items you gathered.
Follow Mickey as he searches for the portal in the Vitalys Mines
Using the spell you made, Merlin manages to open a special portal. Only, he's not sure exactly where this portal appeared. Follow Mickey deeper into the mines to search for the portal. Eventually, he'll stop right by a glowing blue portal with Pluto trapped behind some vines in front of it. Chat with Mickey about how to rescue the poor pup.
Equip Pluto as a Companion
Working through the quest dialogue with Mickey causes Pluto and the portal to disappear, but you can still sense him nearby. Open your inventory, navigate to the Wardrobe page, and select the Merlin quest icon to equip Pluto as a Companion.
Go back to Merlin
Pluto is finally here! Run back to Merlin near the Vitalys Mines entrance to chat with him and give him an update on the situation. Navigate through the quest dialogue that follows with him and Mickey to progress.
Place the Memento Display Shelf anywhere in the valley
You've overcome all of the intense emotions associated with the strange Mementos, reconnecting with a lost canine friend along the way. Merlin wants you to display a Memento Display Shelf in the village as a testament to your strength, so exit the mines and place it anywhere you like. All of the villagers who helped you collect Mementos will then assemble for a big group photo by it. Snap at least one picture with the group to progress to the final step.
Chat with Merlin one last time to officially finish The Moose Hunt quest. After this, Pluto is unlocked and can be freely equipped as a Companion at any time from the Wardrobe. He can also be assigned to hang out with certain villagers he's close with, like Mickey Mouse. Pluto specializes in fishing, which means he can gather this resource when he's with you while fishing.
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Destructoid Wednesday, February 25, 2026 8:09 AM
Finding the Shaker Instrument has been a matter of luck for a long time in ARC Raiders, but the Shrouded Sky update has changed that.
The Shaker Instrument, or just the 'Shaker', is the latest item to be added to the pool of field crafts. Items that are field craftable can be made during a raid (as long as you have the required resources). Let's find out if you can have this musical instrument added to your inventory on an ongoing raid.
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How to craft the Shaker in ARC Raiders
Since this method involves crafting the Shaker during a raid, you will need two skills. You'll need to unlock the Tinkerer and In-Round Crafting skills. Both these skills are available on the Survival section of your skill tree. Once the two skills are unlocked, you'll be able to craft the Shaker.
To make the Shaker, you will need the following resources.
Canisters are uncommon loot that can be found during a raid. They're pretty easy to find as it is. To get Assosted Seeds, you can get them as random loot. Alternatively, scrapping fruits like Olives and Lemons will also grant you the resource. If you want, you can bring the Canister and Assorted Seed with you on a raid.
Begin a raid, and open the crafting menu to pick the Shaker. Once done, it will be available in your inventory.
How to use the Shaker in ARC Raiders
Much like the Guitar, the Shaker doesn't have any real use. You can use it to play tunes during a raid. However, it doesn't have any practical usage, like doing damage to an enemy raider or an ARC. That said, it's a fun item to make and have in your inventory. The Shaker is also pretty cheap in terms of the required resources.
There's a bit of strong musical influence in the Shrouded Sky update. You can also find the piano at two locations and play with it.
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Destructoid Wednesday, February 25, 2026 7:53 AM
KAIZEN's cursed technique system is all about progression and farming across Grade 4, 3, 2, 1 and Special. It's not worth it to grind each Grade and CT so instead let's talk about the best CTs in early, mid and late game. Here's my KAIZEN cursed technique tier list and guide.
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Cursed Technique Tier List in KAIZEN
The best cursed techniques in KAIZEN are King Curses and Idle Transfiguration for both PVP and PVE with KC having an edge in PVP. The A-Tier is full of alternative options for early, mid and pre-late game until you get King Curses or Idle. Let's talk about each CT individually below and why I've ranked it the way I did.
S-Tier Cursed Techniques
A-Tier Cursed Techniques
B-Tier Cursed Techniques
C-Tier Cursed Techniques
D-Tier Cursed Techniques
KAIZEN Cursed Technique FAQ
What is the best Cursed Technique and Clan in KAIZEN? The best CTs are King Curses and Idle while the best Clans are Sukuna and Mahito for PVE and Gojo/Itadori/Uraume for PVP. How best to reset stats in KAIZEN? You can reset stats via Stat Purity Tokens which you can get from Chests, Bosses, World Bosses, AFK World or buy it with Robux. How to farm a specific cursed technique in Kaizen? Besides the usual core materials which you get from regular enemies and bosses, the last material in a row for advanced CTs is from that technique's raid. For example, for Blood Manipulation you need to farm Choso raid or for Idle Transfiguration you need to farm Mahito raid. What stat boosts Cursed Technique damage in KAIZEN? CTs are boosted by the Cursed Energy stat even though it doesn't state that it boosts damage. What is the best Cursed Technique progression? Go for Construction then Straw Doll then Finger Bearer as optional before Idle Transfiguration if you don't want to farm Domain Shards since IT is great even without the Domain. If you are farming Domain Shards then King Curses is the best one in the game.
That's it for my KAIZEN Cursed Technique tier list and guide. Check out our KAIZEN codes for a bunch of free rewards like clan or vow spins.
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Destructoid Wednesday, February 25, 2026 7:49 AM
As you work through the many missions you're presented with in Disney Dreamlight Valley, you'll often be tasked with scavenger hunts. One of the tougher ones you'll encounter involves tracking down some Shiny Tomatoes around the village.
Finding these odd ingredients is a crucial step in the long quest series that focuses on unlocking Pluto. He's a very special Companion you won't want to miss out on, so here's how to find Shiny Tomatoes in Disney Dreamlight Valley.
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Shiny Tomato location in Disney Dreamlight Valley
Shiny Tomatoes can be found in bodies of water around the Peaceful Meadow, Glade of Trust, and Forest of Valor biomes in DDV. The exact area to look for them varies a bit depending on which step you're at in the A Curious Dish quest.
For the first Shiny Tomato, which is the one that kicks off this mission, you must search around the Peaceful Meadow biome. The initial Shiny Tomato can only spawn in this area, so carefully check all bodies of water throughout this location to find it. This biome has two small ponds and one large pond to check.
For the rest of the Shiny Tomatoes, which you are told to fish up later on in the quest, you'll need to check the Peaceful Meadow, Glade of Trust, and Forest of Valor. In this step, there are six Tomatoes to be found, all of which spawn randomly across these three regions.
There's no fixed spawn spot for these ones, either, so all bodies of water around the specified areas need to be carefully checked. The Peaceful Meadow biome has three ponds, the Glade of Trust has three ponds, a river, and a large body of water at the top of the river, and the Forest of Valor has one long river with a pool at the top.
How to get Shiny Tomatoes in Disney Dreamlight Valley
All Shiny Tomatoes can be fished out of sparkling, golden ripple spots using your Royal Fishing Rod. Each one you can find will be floating in a body of water, so this is the only way to obtain them. Usually, you harvest Tomatoes from the ground around the village, so this process takes a bit of getting used to.
How to use Shiny Tomatoes in Disney Dreamlight Valley
Shiny Tomatoes are a key ingredient for cooking Memorable Spaghetti and Meatballs during the A Curious Dish quest. They have no other use or purpose outside of this, so hang onto them until you reach this part of the mission.
With all of the Shiny Tomatoes obtained, you're one step closer to officially unlocking Pluto. As you work your way towards this his final quest, be sure to work on obtaining all Mementos, as you'll need them to unlock this iconic canine Companion.
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