Don't Miss: How continuous world generation works in No Man's Sky

Take a look at Innes McKendrick's 2017 GDC talk, where he explains how continuous world generation works in No Man's Sky. ...



Blizzard employees weigh costs and benefits of advocating boycott

A number of Activision Blizzard employees have explained to Axios why they're reluctant to advocate for a player boycott of the company†™s games. ...



Get a job: Pocketwatch Games is hiring an Art Director

Pocketwatch Games is looking for an Art Director that can imbue their wild and weird games with a unique visual style. ...



Steam demo showcases: officially good for sales!

We can now see official Valve data that shows that Steam Next Fest is 'good for you'. So what does that mean? And how about all those antitrust suits? This, and much, much more... ...



Select Xbox Insiders can now play Xbox games on PC via Xbox Cloud Gaming

Those enrolled in both the Xbox Insiders beta program and Game Pass Ultimate will be able to check out what Xbox Cloud Gaming has to offer on PC. ...



IGDA Foundation executive director Nika Nour is departing after two years

The International Game Developers Association Foundation (IGDA Foundation) executive director Nika Nour is departing after two years. ...



Blog: An introduction to caching shading information in world space

A hands-on article briefly discussing the research presented in the thesis/publication 'Caching Shading Information in World Space using Implicit Progressive Low Discrepancy Point Sets/' ...



Gaming in a Pandemic - Inside Akamai's latest SOTI Research report (Spons.)

SOTI Research: Gaming in a Pandemic digs into the numbers behind 2020's video game criminal attacks, reveals the preferred attack methods, and looks at the rise in phishing as a service kits aimed at separating gamers from their money. ...



Epic suggests Google once considered buying Epic Games to end Fortnite platform dispute

Google toyed with the idea of buying Fortnite developer Epic Games as the two companies butted heads over platform fees and payment methods. ...



Sustained development on Kerbal Space Program has ended after over a decade

Kerbal Space Program developer Squad is ending sustained development on the space exploration sim after over a decade. ...



Don't Miss: What game designers should know about game physics

Midtown Madness designer Fred Marcus breaks down what game designers need to know about game physics in this 2003 Gamasutra feature. ...



Get a job: Antler Interactive is hiring a Senior Game Designer

Antler Interactive is looking for an experienced game designer to work on their current project My Neighbor Alice. ...



Opinion: Devs, please don't encourage 'teabagging'

Right as the game industry is finally having a reckoning over toxic cultures of sexual harassment, a decade-old in-game display of dominance that mimics sexual harassment is having a comeback moment. ...



PopCap alumni launch new F2P studio Electric Manta in London

A number of PopCap alumni have banded together to launch a new free-to-play game studio in London. ...



Opinion: Ass Effect - What's really behind the Miranda Lawson freakout?

I agree: the butt should be free! But Mass Effect's strange Miranda-cam is not "freedom" in any meaningful sense, and this debate about sexuality in games illustrates how narrow the horizons of sexuality remain in gaming. ...