Jan 11, 20:01


GamersHeroes Saturday, January 11, 2025 5:13 PM
    

The team at HoYoverse announced that Version 1.5 of their urban fantasy ARPG Zenless Zone Zero, "Astra-nomical Moment," is set to release on January 22.

The post Zenless Zone Zero Version 1.5 "Astra-nomical Moment" Coming January 22 appeared first on GamersHeroes.


Rock Paper Shotgun Latest Articles Feed Saturday, January 11, 2025 6:33 PM
    

Pure Rock Crawling is about steering off road vehicles across rocky terrain. It's about pumping the gas pedal and wrenching the steering wheel just so, such that you lurch forward and over the obstacles, rather than tumbling backwards. It's MudRunner without the mud, with a knockabout simplicity presumably as a result of its apparently one-man development team. It launched last October but I hadn't heard of it until today, when a new map was added, and now I want to play it.

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Rock Paper Shotgun Latest Articles Feed Saturday, January 11, 2025 5:40 PM
    

Minecraft is the best PC game, according to me and the RPS staff who dare not cross me. I played it for three hours today and, among the many build challenges and adventures, a small story formed around a baby pig. We named him Porky, we caged him as our pet, and in an unfortunate accident, we watched as he fell to his death from the sky island that was our home. RPS in peace, Porky.

How many befriended pigs like Porky have there been across the last several hundred hours of play? I'm not sure - dozens, hundreds - but soon such pigs might have a new form. After 15 years, Mojang are adding new types of pig to Minecraft.

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Rock Paper Shotgun Latest Articles Feed Saturday, January 11, 2025 5:06 PM
    

Marvel Rivals received a patch earlier this week which made Hulk less hulky and paved the way for the launch of its first season. It also did something else: disabled the mods players had been using to add custom skins to the game.

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Siliconera Saturday, January 11, 2025 3:00 PM
    

dave the diver thalassophobia

Since it came out in 2023, Dave the Diver, an action-adventure scuba diving game that combines harpoon fishing with restaurant management, has received almost universal praise from critics and fans alike. Despite its unique premise and cute pixel art, I didn't purchase the game until the end of 2024. The only reason behind my reluctance to try Dave the Diver was my crippling thalassophobia and megalophobia. However, new year, new me. It's time to overcome my fear and, to my surprise, it worked better than I imagined.

Honestly, I thought most people have thalassophobia. "It's not irrational or ridiculous or something I need to work on at all," I thought. Have you ever looked at how vast and dark the ocean is, and realized how small we humans are in comparison? The idea of being trapped underwater while God knows what lurks around you in the murky depths is terrifying. And speaking of which, don't even get me started on the creatures that live down there. Whales are friendly, I know, but they're so big. What if it swallows you by accident? Fish don't need to be big to be scary either. Some look like they're the bastard children of Lovecraftian horrors and Satan's nightmares. Of course, that's when I remembered that marine biologists and scuba divers exist in real life. So maybe it's not as normal a fear as I thought.

My fear of the ocean (any large body of water, really) was so bad that I freaked out while on the 20,000 Leagues Under the Sea ride at Tokyo DisneySea. The Fishdom ad, when it shows that giant fish about to swallow all the other fish, makes my heart beat faster. A trailer I saw of Subnautica once scared me so badly that I had to exit YouTube. Yes, I'm aware of how embarrassing this is and how weak I seem, but I can't help it. Since even clips of Subnautica look far scarier than any other horror game I've ever seen, I decided that Dave the Diver is the safest place to start from. I mean, how scary can it be?

dave the diver thalassophobia whale
Screenshot by Siliconera

In Dave the Diver, you play as a dude who dives for fish, which you then give to sushi chef Bancho. At night, you also need to help out at Bancho's restaurant. The pixel art is so cute, and the gameplay loop sounds relaxing. Surely, I can see that the ocean is a lovely place full of friends, and that'll curb my fear with this. That optimism didn't last long. The moment I had to travel to the depths and a huge shark appeared from the dark, I wanted to turn off the game. All the tunnels full of tubeworms and hostile jellyfish, as well as the sheer scale of the ocean you can see in the background, frightened me.

But you know what? My idea actually worked. I was right about how the game's visuals make it approachable. I won't lie and say the depths didn't scare me at first, but after a while, I stopped hesitating to dive down there for fish and quests. Subnautica features a much wider space, and it forces you to see it from a first person perspective. Since Dave the Diver's level design is more compact, and you view it from a third person perspective, it's not so bad once you play more of it. The designs of the fish aren't that realistic thanks to the pixel art, and you see them from such a distance that even species I'd normally scream at look fine.

There's something soothing about the grind, too. Focusing on finding coral or looking for a specific fish to hunt keep my eyes and mind busy enough that I don't notice the dark environment anymore. The game constantly forcing you down there for quests, as well as the rather static layout, makes the depths more familiar, which is another way of alleviating fear. The pixel art really softens the visuals when it comes to the scarier looking marine animals, too. Riding the high of the confidence boost, I checked out some Subnautica clips and had to back out before even seeing the Leviathan Reaper. So I have a real appreciation for the overall design in Dave the Diver.

dave the diver eel
Actually, this thing still scares me. Screenshot by SIliconera

Gaming therapy is a real thing, and it's something that's gaining some real traction from its first use in 1980. Different cases require different games or genres. Relaxing games like Flower can relieve stress, while some therapists use more open-world games like Minecraft to help children with autism. For better or for worse, games are a more mainstream hobby now. Sure, there are some people now who still believe games (like anime or cartoons) are specifically for children. But, that seems like a minority opinion nowadays. So it makes sense that as games become more common in our everyday lives, different fields and industries will employ them for their own purposes.

Saying that Dave the Diver helps me with my real-world phobia is like saying a Band-Aid helped me with a broken arm. Toss me into the ocean, away from land, and I'll definitely have a panic attack. But at least while I occupy Dave's body and paddle around the pixel waters of Dave the Diver, I feel better about my fear of thalassophobia. I can at least watch that silly Fishdom ad with a normal resting heart rate now. Maybe one day in the far future, I'll work myself up to playing Subnautica.

Dave the Diver is available on the PS4, PS5, Nintendo Switch, Windows PC, and macOS.

The post Dave the Diver Actually Helped With My Thalassophobia appeared first on Siliconera.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, January 11, 2025 4:26 PM
    

Sccording to the official Twitter post.

The post Lollipop Chainsaw RePOP Sales Surpassed 200,000 Units appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, January 11, 2025 3:49 PM
    

A new trailer was also released.

The post AI LIMIT Gets New Demo and Trailer appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, January 11, 2025 3:22 PM
    

According to prominent leaker and insider NateTheHate.

The post Gears of War: E-Day Likely Launching This Year appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.