Kotaku Sunday, November 27, 2022 6:25 PM
Over a month after announcing that she was splitting from her husband following accusations of an abusive relationship, streamer Kaitlyn "Amouranth" Siragusa has taken to Twitter to reveal some news (and statistics) about how things have been going in the weeks since.
PCGamesN Sunday, November 27, 2022 1:00 PM
After a lengthy Valheim Mistlands delay, the newest biome for the Norse survival game is here, letting players loose upon its dangerous creatures, a new race of people to befriend or betray, and the potential to employ new magical tools to help build the ultimate base in the Mistlands. It's been a long time coming, with the last major update to the Steam Early Access multiplayer game, Valheim Hearth & Home, arriving in September 2021. However, developer Iron gate tells PCGamesN why focusing on bug fixes for the core game was its first priority.Valheim system requirements, Valheim building tips, Valheim progression guide
Twinfinite Sunday, November 27, 2022 7:44 PM
Microsoft Flight Simulator Transall C-160, Canberra, Solent, & Hamilton Island Airport Get New Screenshots
It may be a long weekend, but third-party developers for Microsoft Flight Simulator aren't stopping.
Twinfinite Sunday, November 27, 2022 5:56 PM
Overwatch 2's Ramattra's design and gameplay represent his Omnic nature.
Twinfinite Sunday, November 27, 2022 3:27 PM
The new Pokemon doughnuts at Mister Donut in Japan are adorable.
Twinfinite Sunday, November 27, 2022 3:06 PM
The Guardians of the Galaxy Holiday Special References This Beloved PlayStation Character in a Hilarious Way
Twinfinite Sunday, November 27, 2022 1:25 PM
The stunning Ferrari Vision Gran Turismo is about to roar into GT7.
Siliconera Sunday, November 27, 2022 3:00 PM
Childe, aka Tartaglia, is back again on a rerun banner in Genshin Impact, which might mean someone is looking for artifacts to build him up. While some characters have a lot of different options that work, he's unique! There's one specific set that is perfect for him. Yes, it means going through the Dragonspine questline so you can reach the Peak of Vindagnyr Domain to get it. But in the end, Heart of Depth is worth it.
Why is the Heart of Depth Artifact Set Best for Childe in Genshin Impact?
In Genshin Impact, Childe is a DPS-type of character. You want to make sure all of his Artifacts are doing things like increasing his attack, increasing his critical damage and rate, and boosting his Hydro damage. This means you want Heart of Depth.
First, because its base bonus for two items is it grants a 15% bonus to all Hydro damage dealt. If you get four, you get a 30% bonus to attack damage for both normal and standard attacks after using an Elemental Skill. Both of these pair perfectly with Foul Legacy: Raging Tide.
Because frankly, Childe is the archer for people who hate archers in Genshin Impact, you're relying on Foul Legacy: Raging Tide to shift him from a ranged unit to a melee one. When he does, he's also constantly dealing Hydro damage. The Gilded Corsage is always going to boost HP as its main boon, and the Gust of Nostalgia is always an attack-boosting piece. However, the Copper Compass and Goblet of Thundering Deep can boost attack damage percents for its main bonus. Also the Wine-Stained Tricorne can boost attack damage, critical damage percent, or critical rate percentage as its primary bonus. So the set is ideal for him.
I mean, so long as you're willing to deal with the tediousness that is the "In the Mountains" Dragonspine World Quest.
What Else Could Work, if I Hate Visiting Dragonspine?
Honestly? Go ahead and toss Wanderer's Troupe on him. Like if you want to use him as an archer or maybe not your full-time DPS, this basic Artifact set is fine for Childe in Genshin Impact.
The two piece set of Wanderer's Troupe would increase his Elemental Mastery. Which works fine for him. He'll be inflicting Hydro on lots of enemies in melee mode, and you'll ideally have a team with lots of reactions. So that will boost damage dealt. With a four-piece set, it increases charged attack damage by 35% for archers like him.
The set is dropped by Weekly and Normal bosses, so it is incredibly easy to get. Troupe's Dawnlight will always offer a HP bonus as its main stat, while Bard's Arrow Feather will only feature an attack bonus for its primary. Concert's Final Hour with an attack % increase as its main would be a good fit. Conductor's Top Hat with a critical damage or rate main bonus should be a priority. With Wanderer's String-Kettle, one with water damage bonus would be ideal, but attack bonus would also be fine.
Genshin Impact is available for the PS4, PS5, PC, and mobile devices, and the Childe rerun banner is back until December 6, 2022.
The post Which Genshin Impact Artifact Sets Work Well for Childe? appeared first on Siliconera.
Siliconera Sunday, November 27, 2022 1:00 PM
There are certain games you look at and go, "Sure, that'd be a great fit on the Nintendo Switch." When, when they are there, it might not be immediately ideal. Like yes, the nature and spirit of Wobbledogs makes a Switch port seem like it'd be fantastic. In many ways, it is! It definitely fits the tone of the console-slash-handheld. But at the same time, the remnants of the PC version's launch scheme can sometimes make it less than ideal.
To get an idea of why an issue comes up, it's best to understand what Wobbledogs is. Remember the old Petz games on PCs? The ones that would even allow breeding. You'd see different traits from the parents carry on to future generations. Wobbledogs is a sillier version of that. You raise dogs, feeding them food-like substances, encouraging them to pupate to reach their mature states, and then fertilizing dog eggs to pass on the traits you think are cool to develop new "dogs." As you accomplish goals, you can eventually increase the decorations in their enclosure. You also unlock new flora effects from feeding dogs different substances and encouraging different sorts of traits. So a dog can start out with a pink body and purple head and legs, but eventually feature a tail, different color schemes, and shorter legs. Or, you know, if you play long enough number of legs, eyes, and sort of wings. (Yes, essentially a Wobbledog dog can become a being not unlike a biblical angel.)
It's very silly.
Since much of the nature of the game is watching and experimenting with conditions to see what happens next, it seems like Wobbledogs would be a good indie fit on the Switch. It absolutely is! It works as something to leave up on the side while you do other things, occasionally checking in on your dogs to see what's going on or they dug up. It's fun to play for a few minutes between other games.
However, since a lot of the game involves clicking on dogs to select actions, clicking on things or locations to direct them to do things, and clicking around the environment to place or grab items, it isn't always easy to properly find the dogs or accomplish actions. For example, when dogs enter their cocoons to begin the next stage of their life, they become suspended from the ceiling of their enclosure. However, actually clicking them to cause them to hatch isn't easy. The button to change the current type of food and to spawn a piece of food product are quite close together, which again can make things a little tricky. Say a dog digs up some dirt clumps that can become food. Those tend to not go too far from the hole, which means selecting the correct item can be a pain. There isn't the same precision a mouse provides. You can still do all of these things, to be sure. It just doesn't feel as user-friendly as a PC version with a mouse. This is exacerbated by the fact that there are no touchscreen controls.
As a more minor issue, the Wobbledogs Switch version begins each session by asking someone to set the controllers. If you're using a Switch in Handheld mode, you need to detach the Joy-cons, even though after that prompt you can reattach the Joy-cons to the side and play as normal. It's an odd decision. I'm using a Switch OLED, so it isn't any problem. It makes me wonder what someone using a Switch Lite would need to do.
However, I did encounter an issue after adding my second room that the game started grinding to a halt. Dogs ended up stuck with their heads pitched backward. They'd awkwardly hop places, rather than bumble about. Deleting the extra room did fix things. But it is an issue in a game in which elaborate dogs and compounds is an eventual goal. While the control scheming having issues isn't great, the game grinding to a halt when you start to expand is worrying.
Wobbledogs is still an incredibly silly sandbox on the Switch. It's the same sort of game people who grew up on classic Petz games or Viva Pinata would get a kick out of playing. However, it isn't the most comfortable on the system. There are times when it really reminds you how valuable a mouse can be.
Latest Games on Play iDev Games Sunday, November 27, 2022 6:32 PM
In a society forged in stone and ruled by elves, a story of discourse begins…Banished from his own society, Ruinen is a half stone-elf wizard who has embark...