Next year we will get the next installment in the storied survival horror series with Resident Evil Village. The game has been one that's been heavy with leaks, like a lot of leaks to the point you wonder what will be new when the game does launch, but hey, such is the modern world. And today comes more leaks, specifically about the game's main character.
Resident Evil leaker numero uno Dusk Golem took to Twitter to talk about how the game will handle the protagonist, Ethan. If you recall, Ethan was first introduced in Resident Evil 7, and due to the first person nature of the game as well as its experimentation for the franchise, he didn't have a lot of personality. Golem says that won't be the case for Village, saying that part of what they want to do with Village was make Ethan have more "presence" and therefore more personality. Part of that will be that his interactions in the game are with more sane people within the titular village as opposed to the psychopaths from RE7, as well as delving into his psychology with hallucinations, giving you a better idea who he is as a character.
Resident Evil Village is set to come sometime in 2021 for PlayStation 5, Xbox Series X and PC. The next time we'll see the game is TGS 2020, which you can read about through here. You can also catch up with if you happen to have Game Pass on PC or Xbox as Resident Evil 7 is available there now.
(2/4) she wasn't herself, & Ethan wasn't going to talk it out with a bunch of psycho killers trying to kill him.
In RE8, they not only went into it with giving Ethan a lot more presence, there's a lot more happening alternatively Ethan is directly involved in, there's more NPCs
— AestheticGamer aka Dusk Golem (@AestheticGamer1) September 8, 2020
(4/4)has to deal with people not trusting him as an outsider, pointing guns at him & dealing with crazy beliefs the locals have he isn't buying, all while trying to escape with others, & people dying & turning mad all around him. Ethan being a more compelling lead plays into this
— AestheticGamer aka Dusk Golem (@AestheticGamer1) September 8, 2020
Avalanche Studios has become known for developing games with big, massive open worlds. From the Just Cause franchise, with each entry being bigger and bigger, to RAGE 2, which had a fairly large open world, too. While we aren't too sure what the studio is developing just now, only that they have several projects in the works, it seems for at least one of them they are going big once more.
The company is hiring for several key positions on a new as of now unnamed title. It's referred to in some grand terms such as being the "largest" and "greatest" project the company has worked on, even promising their animation quality to the highest point in the studios history. Those positions include Gameplay Animation Programmer, Senior World Designer and more through their NYC-based location. You can read about those positions through here.
Most likely, whatever this game is, we won't be hearing about for awhile and it's almost certainly in development for next generation consoles. The company has proven they know how to go big, however, so whatever it is, odds are it'll be pretty incredible in scope.
Vanillaware's 13 Sentinels: Aegis Rim became something of a legendary game in its lengthy development. The game had a very rocky cycle and was in danger of never seeing the light of day at one point. But ultimately, the team managed to pull through and released the critically acclaimed title last year in Japan. This month, western audiences will finally be able to get their hands on the mech-based title, and today we got a listen to what its English will sound like.
Sega Europe, the parent company to publisher Atlus, released a new trailer for the game entitled Dreams or Reality. It highlights the English dub for the first time since it was announced the title would get a localization. Despite being dubbed for English, it seems they chose to leave in certain Japanese, like the honorifics the language is known for, such as "-chan" and "-kun," which indicates character's social standing or their relationship to another character. You can check it out below.
13 Sentinels: Aegis Rim will release exclusively on the PlayStation 4 on September 22nd. You can get a load of the game's tactical based combat through here. The game's English dub will not be available at launch, but will come later as part of a free update.
Microsoft claimed the talk of the day over the course of the last few days as it both unveiled its long rumored Xbox Series S as well as finally, for the long of God, revealed an official date and price of November 10th. The ball is now in Sony's court for them to show their cards, but in the meantime, if you have some very expensive tastes you can get an early jump on the system.
As announced via Truly Exquisite, on September 10th, you will be able to preorder a PS5. But the twist here is that it's covered in Gold. Starting at the low price of just £7999 and going up to £8299, you can get your hands on this special edition system in both the digital edition and disc drive edition. You can also buy gold plated versions of both the DualSense controller as well as the official headset. You can see all details at the official website through here.
It's not clear if this has any indication of when we can expect to get the system for us poor people who must get the regular, non-Gold version, but most likely it's just a promotional thing. We still don't have a date or price for Sony's next system, but I imagine it's safe to assume that it probably won't be anywhere near 8 grand for the mainstream version. Probably.
It's been an eventful day for Xbox and Microsoft. After roughly a couple of years of leaks and speculation, things started really heating up with the Xbox Series S – previously known as Lockhart – when a leaked image earlier today gave us our first look at the console. Microsoft responded by officially confirming the console themselves with a tweet.
That was followed not long afterward by the console's full reveal trailer being leaked, showing it from various angles, and describing several features and specs. Now, Microsoft have officially published that world premiere reveal trailer themselves, making the Xbox Series S completely official (finally).
Notably, unlike the leaked version, this reveal trailer ends wit a confirmation of the Xbox Series S' launch date. The console will release worldwide on November 10. That, incidentally, is a date that was also leaked in a separate report earlier today. This trailer doesn't mention the Xbox Series X or when it will release, but it's a pretty safe bet that that will launch on the same day (especially since the aforementioned report stated that as well).
Microsoft are reportedly planning on holding a press event some time this month to share more details on the Xbox Series X and Xbox Series S, but that's something that remains unconfirmed for now. Stay tuned to GamingBolt for more updates.
Toys for Bob has unveiled the newest playable character for Crash Bandicoot 4: It's About Time and it's Tawna. As an alternate universe version of Crash's love interest, this Tawna has a brand new design and gameplay elements to distinguish her. Check out the video below.
Given the multi-dimensional and time-bending aspects of Crash Bandicoot 4, such a take on Tawna makes and showcases what she'd be like as the hero. Along with double-jumping, she can also grapple onto distant objects and wall-jump. Including Crash, Coco, Neo Cortex and Dingodile, the addition of Tawna makes for quite the diverse range of gameplay.
Crash Bandicoot 4: It's About Time is out on October 2nd for PS4 and Xbox One. However, those who pre-order digitally on the PlayStation Store will receive a free demo on September 16th. It contains two levels – Snow Way Out and Dino Dash – and the opportunity to play as Neo Cortex. Stay tuned for more details in the coming weeks.
Nintendo recently announced Hyrule Warriors: Age of Calamity, a new hack and slash title developed with Koei Tecmo that serves as a prequel to The Legend of Zelda: Breath of the Wild. Of course, this led to the obvious question – what about the actual sequel? Series producer Eiji Aonuma actually addressed this in the announcement video for Age of Calamity. Check it out below.
Around the 15 second mark, Aonuma states, "Regarding the sequel, in order to make the vast world you enjoyed exploring in the original game even more impressive, the team is working hard on its development, so you'll have to wait a bit longer before we can provide more updates." While this doesn't necessarily narrow down the release window, it seems to indicate that the sequel is farther off than initially believed. Either way, don't expect to play it this year.
As for Hyrule Warriors: Age of Calamity, it's out on November 20th for Nintendo Switch. Along with Link, players can control Zelda and the four Champions, battling against the forces of darkness to halt the Calamity. Koei Tecmo has worked closely with the development team on every single aspect, which should make for a more inherently Zelda-like experience. Stay tuned for more details in the coming weeks.
2020 has been a solid year for Microsoft as far as first party output is concerned, and without a doubt, the one game that has impressed people more than any other is Microsoft Flight Simulator. That's something that's reflected in the success the game has been enjoying since launch. Its authentic simulation mechanics and its ridiculous attention to detail have wowed one and all, but perhaps its most notable aspects are its stunning visuals and technical achievements.
For now, the game is only on PC, though it is supposed to launch on the Xbox One as well. But given the fact that this visual beast of a game hasn't been an easy one to run for even some of the most powerful PCs out there, how is it going to translate to a significantly weaker console? Add to that the fact that on the Xbox One, the game will be played with a gamepad instead of a keyboard and a mouse, and there are plenty of questions worth asking about Microsoft Flight Simulator's Xbox One version.
According to Microsoft Flight Simulator head Jorg Neumann though, the game will be just as impressive on the Xbox One as it is on the PC- and maybe even better in some regards.
"We are very confident that the simulator will be just as amazing on Xbox as it is on PC. Some things might even be better," Neumann told GamingBolt in a recent interview. "Regarding the controller, our intent is to deliver a great experience using any controls you already have, so you can enjoy the experience with a gamepad as well as a mouse and keyboard. We'll have more to share with you about the Xbox version of the simulator closer to launch."
Microsoft haven't given any specific details on when we can expect Microsoft Flight Simulator to launch on the Xbox One.
For now, you can play the game on PC (if you have the hardware to run it). You can read our review of the impressive simulator through here.
Similar to the Shadebinder, Bungie has detailed the various abilities that the new Hunter class Revenant will be capable of in Destiny 2: Beyond Light. The Revenant manifests Stasis as a pair of two kama called Silence and Squall. The class's melee attack consists of ricocheting a shuriken off walls to slow foes with two shuriken freezing a target instantly.
When using its Super, the first hit will immediately freeze enemies while the second will create a storm of Stasis. This will damage foes that come close to it while detonating previously frozen enemies. A variety of grenades have also been detailed that apply to all Stasis classes, from the Glacier Grenade which creates a wall of Stasis to the Coldsnap Grenade which sends a wave of Stasis out to freeze up to three enemies.
Of course, the Revenant can also be customized with different Aspects and Fragments. One Aspect allows for slowing enemies when dodging near them while a Fragment can be equipped to increase weapon damage after a target is frozen. Destiny 2: Beyond Light is out on November 10th for Xbox One, PS4, PC, Xbox Series X, PS5 and Google Stadia so stay tuned for more details on the expansion in the coming weeks.
Out of nowhere, Nintendo has announced Hyrule Warriors: Age of Calamity, a hack and slash title developed alongside Koei Tecmo. It's out on November 20th for the Nintendo Switch and, as the name implies, will take place before The Legend of Zelda: Breath of the Wild when the Great Calamity first struck. Check out the first trailer below.
Unlike the first Hyrule Warriors, Age of Calamity sees Koei Tecmo working much more closely with Nintendo. This would explain why the art direction, combat (which seems to implement the Flurry Rush) and enemy design resemble Breath of the Wild so closely. Along with Link, players will control Zelda and the four Champions, namely Revali, Mipha, Urbosa and Daruk.
Each has their own special abilities and will be carving through hundreds of enemies at once in order to stop the Calamity. The real question now is – With Hyrule Warriors: Age of Calamity on the way, what about the sequel to The Legend of Zelda: Breath of Wild? Stay tuned for more details in the meantime.