GamersHeroes Monday, June 26, 2023 5:13 PM
Kotaku Monday, June 26, 2023 8:03 PM
The Yakuza Complete Series dropped on retailer Good Old Games last week, bundling the first seven games in the franchise in the one offering. It is a great deal, but fans testing out the release to see if there was anything different about it have turned up something weird.
Kotaku Monday, June 26, 2023 7:30 PM
Mars First Logistics, released last week into Early Access on Steam, is a game with a very simple setup. You are driving little robot vehicles around the surface of Mars, doing jobs for people, and those jobs involve you having to build your own cars (or whatever else!) in a way that gets the job done.
Kotaku Monday, June 26, 2023 7:00 PM
Microsoft is currently in court trying to move forward with its massive deal to acquire Activision Blizzard. But new emails, which surfaced during the ongoing court hearing, reveal that Xbox was discussing plans to buy up other video game studios and publishers, including Sega, Bungie, Niantic, IO Interactive, and…
Kotaku Monday, June 26, 2023 6:05 PM
The clever minds over at r/HyruleEngineering have done it again. This time, instead of building something entertaining like a veritable hamster wheel for Yunobo, or devastating drones that would land Link in trouble with the ICC, one fan has taken to building an in-game scale to weigh objects and get a sense of how …
Kotaku Monday, June 26, 2023 4:25 PM
If, like me, you're making your way toward Anime Expo, the self-proclaimed "largest celebration of Japanese pop culture in North America" this coming weekend (yes, the Otaku of Kotaku will be there!), you may be feeling overwhelmed. But fear not! If you have no earthly idea what must-see events the great congregation…
Kotaku Monday, June 26, 2023 4:00 PM
When Final Fantasy III released in 1990, developer Square Enix had no idea that the pastille-shaped, cave-dwelling Moogles it introduced would inspire decades worth of commemorative figurines and nightlights on Etsy. These paunchy creatures existed for so long in designer Koichi Ishii's imagination, how could anyone…
Kotaku Monday, June 26, 2023 3:26 PM
You might think you're a skilled Roller Coaster Tycoon player. Perhaps you've built dozens or even hundreds of perfectly profitable parks. Or maybe you've beat every built-in scenario a dozen times. But your skills won't help you with a new map designed to take millions of years to complete.
Kotaku Monday, June 26, 2023 3:20 PM
Fairy Pokémon are technically the new kids in town, but the series' most recent type has been around for a decade. The eighteenth type was introduced in Pokémon X and Y, and not only did it give a new, reliable counter to dragon Pokémon, it also recontextualized several old Pokémon by changing their typing to fill out…
Kotaku Monday, June 26, 2023 3:15 PM
The Legend of Zelda: Tears of the Kingdom sure has a lot of weapons of varying shape, size, durability, and, of course, attack power. As you come across various weapons in your trip across the lands, depths, and skies of Hyrule, the game sometimes feels like a bit of a lottery. So where can you find the best weapons?
Kotaku Monday, June 26, 2023 3:07 PM
Final Fantasy XVI is in some ways a radical departure from the hit Square Enix RPG series' past and in other ways pulls from its rich history to create a very old-school-feeling adventure. So where does it fall in the pantheon of Final Fantasy game lengths? The answer is somewhere in the middle.
PCGamesN Monday, June 26, 2023 7:05 PM
As a Pokémon lover, Temtem has always been the closest I can get to the cozy creature collect-a-thon on PC. While there are many RPG games to choose from out there, none have that cutesy turn-based battle feel to them quite like Temtem does. The colorful Pokémon-inspired game is not ending with just Temtem, though, as a new spin-off title has just been announced. Temtem Showdown, much like Pokémon Showdown, stands apart from the base game as a completely free-to-play entry.
Continue reading Temtem Showdown is a new free game, and it's giving Pokémon vibesMORE FROM PCGAMESN: Temtem evolutions, Temtem starters, Temtem type chart
PCGamesN Monday, June 26, 2023 5:19 PM
Lost Ark has been globally available for a good while now, despite its initial release having been exclusive to South Korea. Smilegate's MMO has since come far in the West, with hundreds of thousands of players logging in each day to the mythical Arkesia. The western version of Lost Ark is split into five regions that host servers currently, but Smilegate has plans to change that. The developers have just announced their plan to merge the European servers into one which will make just four western regions.
Continue reading Lost Ark says goodbye to separate server regions in EuropeMORE FROM PCGAMESN: Best MMORPG – top MMOs you should play, Lost Ark class tier list, All Lost Ark Mokoko Seeds locations
PCGamesN Monday, June 26, 2023 4:01 PM
Stardew Valley, but make it space. That's what the new farming game One Lonely Outpost strikes me as at first glance. This galactic indie game is developed and published by Freedom Games, a studio known best for other cozy titles like Cat Cafe Manager and Mail Time. One Lonely Outpost stands apart from its other published games with its alien setting and focus on terraforming. As the first person to hit a barren planet, it's your job to make the most of life in One Lonely Outpost.
Continue reading Stardew Valley blasts off to space in this sci-fi farming game
PCGamesN Monday, June 26, 2023 3:00 PM
When is the GTA 6 release date? Given how many years it takes to create open worlds of the same caliber as GTA 5, it's no surprise that Rockstar Games has already spent years developing GTA 6. However, like most developers, Rockstar prefers to keep its secrets close to its chest until they're close to the end of development, but we've had our first real hints about when the game's coming out.
Early gameplay footage of GTA 6 surfaced online last year, along with lines of source code from the game itself. Rockstar has issued a statement on Twitter that confirms that an unauthorized third party managed to access and download information from their systems, including development footage for the open-world game. However, its statement notes that the developers don't believe this leak should impact the development of their long-term projects or disrupt their live service games.
Continue reading GTA 6 release date rumors, news, and speculationMORE FROM PCGAMESN: GTA 6 release date rumours, Best open-world games, GTA 5 cheats
PCGamesN Monday, June 26, 2023 7:44 PM
Payday 3 is just around the corner, and Starbreeze could not have made us any more excited for the upcoming FPS game than we already are. From an entirely new setting to fresh gameplay mechanics, Payday 3 is likely to be one of this year's biggest releases. While we do have one trailer to scour for details, the developer has also been discussing what the series' newest entry is bringing to the table in an interview, giving a closer look at the soon-to-launch shooter.
Continue reading Payday 3 will be "much more refined" than Payday 2MORE FROM PCGAMESN: The best co-op games on PC, The best crime games on PC, The best FPS games
Rock Paper Shotgun Latest Articles Feed Monday, June 26, 2023 5:54 PM
It used to be that getting 32GB of fast DDR4 RAM cost triple figures - but nowadays, thanks to the prevalance of DDR5 kits, getting even this amount of RAM in a competitive spec is quite affordable. This 32GB kit of Corsair Vengeance RS RGB RAM, for example, offers 3600MT/s speeds, decent CL18 timings and a price point of £67.99 after a tidy £26 discount at Amazon UK compared to its price last month.
Rock Paper Shotgun Latest Articles Feed Monday, June 26, 2023 5:28 PM
HDMI 2.1 monitors were the new hotness back when the new generation of games consoles arrived in 2020 and 2021, with these models offering 4K 120Hz HDR gaming without the need for chroma subsampling. Unsurprisingly, these monitors also cost a huge amount of money, with even lower-end options in the £600+ range and higher-end examples in the quadruple figures.
Two or three years on, things have settled down and these HDMI 2.1 monitors are now much more affordable - if not yet exactly cheap. One such example is the Acer Nitro XV282KKV, a 28-inch monitor with a 4K 144Hz refresh rate on PC, that's down to £409.98 plus £5 shipping at Ebuyer. That's nearly £200 off its UK RRP and an awesome deal for a monitor with these specs.
Rock Paper Shotgun Latest Articles Feed Monday, June 26, 2023 2:49 PM
Only Up, a 3D Getting Over It-a-like inspired by Jack and the Beanstalk, is the latest indie sensation to blow up on Twitch
Like Phasmophobia, Among Us and BattleBit Remastered before it, it's time for a new indie game to blow up on Twitch and keep thousands enthralled for at least a day or two before something else comes along. This time around, it's the turn of Only Up, a bizarre game about climbing your way into the sky.
Rock Paper Shotgun Latest Articles Feed Monday, June 26, 2023 2:15 PM
The much-anticipated reboot of Perfect Dark is still "in the earliest stages" of development and at least two years away from being released, according to a new report.
Twinfinite Monday, June 26, 2023 6:18 PM
Respect the grind.
Twinfinite Monday, June 26, 2023 3:30 PM
No number of Fatalities faced stopped me from persevering.
Siliconera Monday, June 26, 2023 5:30 PM
Good Smile Company announced it will be selling the new Sega S-FIRE Sonic the Hedgehog figure of Sonic and Shadow from Sonic Adventure 2. The new Sonic figure costs 44,000 JPY (or roughly $306), and it is planned to release sometime on June 2024 in Japan. The figure is now available for pre-order from the Good Smile Company Japan online store. Good Smile Company also offers international shipping from a variety of international partner shops. It is not showing up in its English storefront, however.
The new Sonic figure is part of the Super Situation line. The figure highlights Sonic and Shadow among city rubble, with each character's iconic speed trail following them. The dimensions of the figure are approximately 215mm in height, 340 in width, and 380mm in depth, or 8.4 inches in height, 13.38 inches in width, and 15 inches in depth.
You can take a better look at the new Sonic and Shadow figure from Sonic Adventure 2 in the gallery below.
[gallery columns="5" size="large" ids="969807,969808,969809,969810,969811" link="file"]
As a reminder, songs from Sonic Adventure 2 and Sonic Forces will be available in the upcoming Samba de Amigo: Party Central.
The new Sonic and Shadow Super Situation Figure from Sonic Adventure 2 is now available for pre-order from the Good Smile Company Japan online store until August 24, 2023. The company also offers international shipping from a variety of international partners.
The post Sonic Adventure 2 Figure Highlights Sonic and Shadow's Rivalry appeared first on Siliconera.
Siliconera Monday, June 26, 2023 5:00 PM
In a recent interview with Japanese radio show TOKYO M.A.A.D SPIN, Dragon Quest Creator Yuji Horii and former Shonen Jump Editor-in-Chief and Shueisha CEO Kazuhiko Torishima talked about some of their favorite games in the series, their experience leading up to the creation of the first game, and the ties between the DQ franchise to Shueisha's Shonen Jump magazine and manga artist Akira Toriyama. Horii also gave a small update on development progress for Dragon Quest XII. [Thanks, DenFamiNico Gamer!]
When asked about how progress of the latest entry was, Horii said that since Dragon Quest XII is aimed at adult audiences, he's having some trouble with the game. He also noted the COVID-19 pandemic having affected the development of the game to some extent. The developer also said that a variety of members of the development team have been working from home for over a year as well.
When talking about the events leading up to the creation of the first Dragon Quest game, Horii and Torishima mentioned the feedback from creating The Portopia Serial Murder Case and using the Shonen Jump magazine to introduce the game to the audience, as influential when developing Dragon Quest. They explained that Portopia and Dragon Quest shared some similarities. Portopia is an adventure game that uses commands to direct characters towards several objectives and goals, and Dragon Quest is a command-based RPG.
Additionally, another important relationship between Dragon Quest and Shonen Jump lies in the choice of character designer for the game. Torishima mentioned that having Akira Toriyama design the characters and monsters for Dragon Quest gave them a good reason to feature the game in the magazine at the time.
When asked to pick their favorite Dragon Quest games, Yuji Horii said that he felt very attached to Dragon Quest 3, as well as Dragon Quest 5. The reason for his attachment to Dragon Quest 3 lies in it being the first game in the series to allow for a wider range of player expression. Meanwhile Dragon Quest 5 stuck in Horii's mind due to the inter-generational plot and branching choice of wife, as well as still finding surprising the reveal that the "hero of legend" is the descendant of the protagonist, instead of the protagonist.
Meanwhile, when talking about Dragon Quest 3 and the leap in game design it signified, Kazuhiko Torishima revealed that he prefers Dragon Quest and Dragon Quest 2 over the popular third entry. As the reason for why he favored the first two entries, Torishima claimed that he prefers a more focused, character-driven story like that of the second installment compared to the more free-form third entry.
The post Dragon Quest Creator Yuji Horii Talked About His Favorite Entry appeared first on Siliconera.
Siliconera Monday, June 26, 2023 4:30 PM
Torch Torch revealed that a new line of Elden Ring shirts and bags is now available to purchase. This new collection includes four items, which consists of two t-shirts and two bags. They are based on the Elden Ring characters Starscourge Radahn and Blaidd the half-wolf. The shirts and bags are now available for purchase from the Torch Torch online store in Japan. [Thanks, Game Watch!]
The Radahn Festival T-shirt and shoulder bag are styled like concert merchandise, displaying the character in the front, and the dates of the event (in this case the release date of the game) and a list of "guest artists" that players can recruit for the fight in the game in the back. The shirt costs 5,500 JPY (~$38), while the shoulder bag costs 6,600 JPY (~$46). Both versions are available in black or white models.
You can check out the Elden Ring shirt and shoulder bag for the "Radahn Festival" here:
Meanwhile, the Blaidd shirt and tote bag simply display the character. The t-shirt includes details from the game, like the two fingers or the runes of the Elden Ring itself drawn in labels. The shirt is available in grey, white, and black, and it costs 5,500 JPY (~$38). The tote bag is available in black or white, and it costs 7,700 JPY (~$53).
You can take a better look at the Elden Ring T-shirt and tote bag of Blaidd here:
[gallery columns="4" size="medium" ids="969783,969784,969785,969786" link="file"]
The new Elden Ring t-shirts and bags are now available for purchase from the Torch Torch online store.
The post Elden Ring Radahn and Blaidd Shirts and Bags Now Available appeared first on Siliconera.
Siliconera Monday, June 26, 2023 4:00 PM
Topping Palette announced an early access launch date for the PC version of its otome RPG Salty Hounds. It will be available on Steam on June 27, 2023. It didn't explain what exactly will appear in this early build. However, its roadmap mentioned more dating activities, story segments, character events, and minigames will appear. Most importantly, the roadmap shows lover endings will appear in 1.0. It was funded on Kickstarter in 2022.
In Salty Hounds, players run the bodyguard agency of the same name. While you do, you'll also get to meet and interact with five people in the same line of work. You can follow them as they go about their schedules. call and text each other, give gifts, and go on dates. There are also different minigames.
As for what's to come, here's a list of things that will be present in the full version of the game, but may not be completely implemented to the same degree in the early access build:
Salty Hounds early access will begin on PCs on June 27, 2023, and the otome RPG will also eventually head to the Nintendo Switch.
The post Salty Hounds Otome RPG Enters Early Access on PCs This Week appeared first on Siliconera.
Siliconera Monday, June 26, 2023 3:30 PM
The Pokemon Company and Japanese airline ANA revealed that a new Pokemon plane based on Eevee and its evolutions, the Eevee Jet NH, will be traveling the skies from August 31, 2023. Various domestic and international flights are planned. The new plane is part of the Soratobu Pikachu Project (or the Flying Pikachu Project.)
The first three international flights announced for the Eevee Jet NH consist of flights from Haneda Airport in Tokyo, to London, New York, and San Francisco. There are also flights to Europe planned for the Eevee Jet NH, but there are no details on the destinations at the time of writing.
The new Pokemon-themed plane highlights the popular Pokemon Eevee and its eight evolutions, affectionately called "Eeveelutions" by fans. Additionally, Pikachu is also featured in the unique design. Previously, ANA's Pikachu Jet NH was the first plane to start operations on June 4, 2023, as part of the Soratobu Pikachu Project.
The decorations inside the plane are also based on Pikachu, and special souvenirs and merchandise based on the Pokemon franchise will be offered as well. Additionally, Pokemon content such as Pokemon Kids TV and POKETOONS will be available on all ANA international and domestic flights.
The new Pokemon-themed Eevee Jet NH will begin operations on August 31, 2023.
The post New ANA Pokemon Plane Is Based on Eevee and Its Evolutions appeared first on Siliconera.
Siliconera Monday, June 26, 2023 3:00 PM
Many developers have "gotten their hands" on Double Dragon over the years. We've seen entries from Arc System Works, Gravity, Million, Technos, and WayForward. Now Secret Base is stepping up as the creator of the upcoming game Double Dragon Gaiden: Rise of the Dragons with a whole new vision. To learn more about how the game will work ahead of its July debut, Siliconera spoke with Founder Raymond Teo about the title.
Jenni Lada: How long have you been working on Double Dragon Gaiden, and what led to the team working on a new Double Dragon game?
Raymond Teo: I have been working on Double Dragon Gaiden for more than 3.5 years now, but if we're talking about how this all happened, then that's a much longer story.
I released a parody beat 'em up called Devil's Dare on Steam in 2014/2015. It was a time when the genre was considered dead. It didn't sell very well, but it was really well received by our players and critics. That caught the attention of Arc System Works, who I believe was scouting for interesting titles to bring to Japan. He liked the game, but I already had a publisher for the console version, so we couldn't work together at that time. Bummer.
Unfortunately, things weren't smooth, and it took 4 years of struggle and a change of publisher to finally launched the console version of Devil's Dare, renamed Streets of Red: Devil's Dare Deluxe. Thanks to the new Nintendo Switch, it did much better and allowed me to continue making games again. During this time, I learned that Arc System Works had acquired the Double Dragon IP and released Double Dragon IV in 2017. It was a homage to the classic games, but I wondered if Arc System Works would be open to a new direction and a fresh start, so I contacted Arc System Works again and pitched my idea for a new Double Dragon game, with a mock-up video of the game design and art style.
I like to think that the team at Arc System Works was impressed by my pitch, but it wasn't easy to convince Arc System Works to trust me with such a legendary IP. And it took almost another year of on-and-off discussion and familiarizing, until they finally gave me the green light in late 2019, just before the pandemic hit. Talk about timing.
I'm very grateful to Arc System Works for giving me this opportunity. It's a rare and amazing story in this industry, and I'm honored to be part of it. And yes, I still pinch myself every morning to make sure this is real.
WayForward and Abstraction, Arc System Works, and many other developers have worked on Double Dragon games before. What do you hope to accomplish to help set your entry apart?
Teo: The main feature that sets our game apart would be the Tag Team mechanic, which adds more depth and strategy to the combat. We also wanted to create a feeling of fighting against a huge horde of enemies without losing control or clarity.
But beyond the combat, my personal goal is to recreate the arcade-like experience of short, intense and memorable gameplay sessions that make you want to play again and again. We have implemented many systems to achieve that, such as randomization, unlockables, different routes and more. I hope that even single-player gamers, or even non-fans of the franchise, will enjoy replaying the game multiple times.
Teo: I studied all the previous Double Dragon games, as well as other media like movies, comics and the animated series, so they all influenced the choices I made for this game.
But I would say that I was especially inspired by the three Double Dragon games on NES, because they were some of the few beat 'em ups that were redesigned for a console experience and not just a direct arcade port.
They made the terrain a lot more interesting and painful, they let you to learn new moves as you progress and they even had additional characters to join you in your journey. We look at all these and ask how we can bring them in and make this a game that players can enjoy at home.
When creating Double Dragon Gaiden, what returning elements from past games did you feel were most important to preserve?
Teo: Unlike some other classic beat 'em ups, I think the Double Dragon franchise has already gone through quite a few iterations of "preserving the classic elements while updating it with modern design." In fact, I'd say that many of the later beat 'em ups in the 1990s arcades were pretty much trying to do that, building on top of Double Dragon.
My approach this time was to look at Double Dragon and try to reinterpret it. For example, the idea to create the Tag Mechanic was simply looking at the title Double Dragon, and thinking... well, what would make this a DOUBLE Dragon game? What about controlling two characters? Or what do we expect from a beat 'em up? Well, it should be about fighting lots of enemies and having the ability to manage the crowd.
Teo: The goal was that no two characters are the same, so although everyone had their regular combo, jump attack, run attack and special moves, in truth, they all do different things. For example, Billy would perform a dive kick and knocks down his target, but Jimmy would do a ground pound that pushes all nearby targets away.
And because of how different they are, and how many of them there are, it was quite a massive workload balancing the characters. Of course, the usual trick is to categorize them in size and archetype. But we also wanted to showcase some of the well-known characters, and they don't always fit well into the archetype we wanted, so we needed to look at the character's lore or other spin-off titles to draw inspiration from to give them new moves. Not only that, but there were also many moves that were created, tested and thrown away because they weren't as fun as originally imagined.
Beyond that, it's back to good old playtesting, rebalancing, and playtesting again.
How did you decide which characters would be playable in Double Dragon Gaiden, and how far back in the game series' lore did you go when picking unlockable characters?
Teo: The idea back then was to create a "Double Dragon All-Star" game, so I naturally looked at all the most well-known and memorable characters of the franchise and studied them all. For the longest time, my solution would be to make this a prequel to justify why these characters would come together again. However, there were complications with the storyline that were hard to resolve.
In the end, Arc System Works suggested that we should make this a Gaiden side story. This allowed us to bring all these characters together in sort of an alternate timeline and retell the franchise in a new way. This would appeal to both new gamers, who could get into the series easily, and older fans, who could enjoy a fresh take on a classic adventure.
The post Interview: What Went into Designing Double Dragon Gaiden appeared first on Siliconera.