Dec 06, 16:00


Kotaku Saturday, December 6, 2025 9:55 AM
    

Amazon Echo Dot 2022

Our favorite Alexa speaker.

The post Echo Dot Goes for Peanuts, Amazon Sells Alexa Speakers Cheap Enough for Every Home to Own One appeared first on Kotaku.


Kotaku Saturday, December 6, 2025 9:25 AM
    

Dyson V11

The motorbar cleaner head detangles hair automatically while delivering 185 air watts continuously.

The post One Week After Black Friday, Dyson V11 Quietly Hits New Record Low on Amazon appeared first on Kotaku.


Kotaku Saturday, December 6, 2025 9:10 AM
    

Ps5 Controller Chroma

Haptic feedback and adaptive triggers simulate textures and resistance.

The post DualSense Chroma Teal Controller Goes to Record Low, Now Cheaper Than Third-Party Options and Seriously More Stylish appeared first on Kotaku.


PCGamesN Saturday, December 6, 2025 1:23 PM
    

Embark Studios details how the Arc Raiders wipe will work, and you can earn skill points and stash space among the rewards for resetting.


PCGamesN Saturday, December 6, 2025 11:45 AM
    

Path of Exile 2 director Jonathan Rogers tells PCGamesN that having all 12 classes is less important than a balanced campaign and endgame.


PCGamesN Saturday, December 6, 2025 10:29 AM
    

With physics-driven conveyor belts that force you to be creative about your builds, MineMogul demands clever solutions to sandbox problems.


PCGamesN Saturday, December 6, 2025 10:18 AM
    

Inspired by '90s first-person adventures with a look some might view as "old Elder Scrolls," the Queen's Domain demo is going down a storm.


Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 2:05 PM
    

A new trailer for the next Path of Exile 2 update, The Last of the Druids, was shared earlier this week, showing off all the cool things you can do in it! Which are mostly relegated to turning into animals, but in my eyes that is eternally a cool thing to be able to do, in a game or not. And with that trailer also came a release date for the update.

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 1:22 PM
    

Imagine a second, alternate version of our world. Everything is the same, on the surface. The sky is blue, the economy is in shambles; it's the unnatural order of things. And yet, you cannot help but feel something is different. Like there's something missing, or perhaps replaced. Ah, there it is - Slay the Spire 2 is not a game that even remotely exists. As it turns out, this world, our world, where the roguelike called Slay the Spire 2 does, or rather will, exist, is only the world we exist in thanks to the flip of a coin.

Read more


Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 12:10 PM
    

I can see it now… in the near future, the review embargo for Suda51's next game Romeo is a Dead Man, and as far as the eye can see the digital realm is scorched with 7/10s. Its maximalist shenanigans, techno-blasting soundtrack, and ridiculous premise puts it in a position where it couldn't possibly be for everyone, even if such a score is actually ideal for such a game, but when has that ever been the case for a Suda51 game? However, as I said, this vision I have is in the near future, because the hyper-violent action game now has a release date.

Read more


Twinfinite Saturday, December 6, 2025 3:35 PM
    
Achieve Gojo-level aura with Anime Rails codes.

Twinfinite Saturday, December 6, 2025 12:39 PM
    
Always tip your landlord.

Siliconera Saturday, December 6, 2025 3:00 PM
    

Nunnally Becoming More 'Special' in I Want to Be a Receptionist in This Magical World Feels Odd

 I have feelings about Nunnally and volume 7 of the manga I Want to be a Receptionist in This Magical World. It's been a fascinating fantasy and shojo series so far! The heroine is a really strong individual. Her goals and life often are prioritized over the romance with Alweiss. We really see her work for her role. So now that the seventh entry is here with some pretty major revelations about her and her background and hints at her place in a larger story, I'm conflicted. Yes, she's the heroine and this is expected. However, the decision to bring this sort of thing up so many volumes in and in the way it does also makes it feel a bit out of nowhere.

Editor's Note: There will be spoilers for volume 7 of the manga I Want to be a Receptionist in This Magical World and its heroine Nunnally below. 

Okay, so throughout some of the volumes of I Want to be a Receptionist in This Magical World, we already know that Nunnally is some degree of "special." She has ice type magic, which changed her hair blue when it emerged. When that comes up, there's hints that its original isn't exactly natural and something resulted in that connection, but it isn't explored right away. Once we get to the fifth volume, it's confirmed that she is part merfolk. Her mother Mimmilly was basically royalty, and here in volume 7 it's again confirmed that Ice helped her transform to be with Nunnally's father. We then learn that is how our heroine got her strong ice powers. Ice went with Mimmilly and, when Nunnally was born, went into her. 

Now in volume 7, Nunnally is being set up as even more special and exceptional. I feel like this, after the revelation she's been secretly half merfolk and noble all these years even though there was never any indication, feels like a bit much. Part of this is due to the nature of the storytelling in the manga. While there was the passing suggestion when her element came up when she was at school, these others about the merfolk background and nature as something of perhaps an "ice avatar" feels like springing things up out of nowhere just to make a certain type of plotline work and show she's even more "extraordinary." Perhaps I would have taken that more in stride of this had been telegraphed further, rather than a lot of the story showing Nunnally becoming intelligent and skilled enough to work at Harre's on her own merits, hard work, and talent. 

But the other part of it is I sort of worry this type of plot twist could, in some way, also invalidate that effort. I'm concerned what kind of storylines could come after this. Will she be harassed by coworkers who will now say part of how she got where she was is because of that icy inheritance? Will she be treated differently at Harre's? Is this going to turn into a situation where suddenly the receptionist is going to become the world's savior somehow? 

If this were a different sort of manga series, I'd almost be interested to see how this would go. Perhaps if we saw Nunnally come to terms with the fact that she does have this additional lineage and gift that might even be considered divine could be something explored in fascinating ways. Does it result in an existential crisis? However, given the past nature of this shojo series and how other situations were handled, I'm thinking we wouldn't be able to expect that sort of nuanced approach and exploration of how this knew knowledge about her power would affect her goals and future. Especially considering how the final chapters here are looking. It instead looks like an immediate turn to deal with a new crisis.

I suppose the revelations in I Want to Be a Receptionist in This Magical World leave me feeling conflicted about the manga's story and Nunnally. I've loved this shojo because of her personality. She's always been a hardworking individual. While her nature as an ice-type magic user is somewhat rare, especially considering the degree of her gift, the narrative didn't always throw in our faces that it was important. So it's worrying me a bit that this is going from her developing as a Harre's receptionist and coming into her own following pushing herself in school to a story that seems to be setting her up as a perhaps legendary sort of heroine. I'm hoping the next volume handles it well, but I'm a little disappointed this shojo story didn't stay more slice-of-life like.

Volume 7 of the I Want to Be a Receptionist in This Magical World manga is available now, and Yen Press will release volume 8 on April 28, 2026. 

The post Nunnally Becoming More 'Special' in I Want to Be a Receptionist in This Magical World Feels Odd appeared first on Siliconera.


Destructoid Saturday, December 6, 2025 2:57 PM
    

A character exploring car wrecks in ARC Raiders.

ARC Raiders' expeditions are almost here, scheduled to open on Dec. 17. This is the game's unique version of server wipes that, instead of clearing everyone summarily, allows players to "prestige" and gain extra rewards.

A lot of these rewards are based on the value of your Stash, with more money meaning more rewards carrying over to your next raider.

So, here's how you can check it and deduce what rewards you qualify for.

How to check Stash value in ARC Raiders

Stash and inventory in ARC Raiders.
The sell tab very clearly states the value of your entire inventory, so long as you select it all yourself. Screenshot by Destructoid

Currently, there is no straightforward way to check the value of your whole Stash. However, what you can do is select every single item in your Stash manually using Multi-Select, and then right-clicking (or pressing the relevant button on your console) to open up the sell tab.

In the tab, the exact value of your entire stash should be displayed. This is at the moment the only way to check your stash outside of manually adding up the stated value of each individual item or stack. As Expeditions draw closer, the devs will probably introduce a much easier way to see your Stash value, probably at the Expedition screen itself.

As you check up on your stocked up cash, you should know that each million in the bank equals a bonus skill point for your next raider after your current one departs on the Expedition. So, you have a week and a half to score five million coins to maximize skill point gain from the prestige.

The post How to see Stash value in ARC Raiders appeared first on Destructoid.


Destructoid Saturday, December 6, 2025 2:49 PM
    

The Bride and Banana man in Kill Bill

You can finally watch Kill Bill's Vol. 1 and 2 together, as it was meant to be. The Whole Bloody Affair rules for the most part, but it also features one of the most damaging insults imaginable to movie lovers, itself, and Tarantino's legacy: a Fortnite tie-in.

Once the credits roll, viewers will be treated to something called The Lost Chapter: Yuki's Revenge. It's an animated short about the sister of that ball and chain-wielding psycho girl that the Bride kills in Vol. 1. Yuki's Revenge is likely to immediately entice the unaware with its promise of rare Kill Bill content, but something's weird right off the bat. Despite its cool faux stop-motion CGI looks, it just doesn't feel like a Kill Bill animation, and we know that because the movie we'd just watched features a straight-up fantastic anime segment.

Everything here is too by-the-numbers, and the short takes exactly zero risks to give us any really memorable action moments. I have seen thousands of way more memorable highlights on actual Fortnite. Also, I just have a hard time believing this is a long-lost piece of Kill Bill lore, and that Tarantino truly is the person who directed this. Still, that's who IMDb lists in the role. Regardless, none of it really adds anything new or exciting to the whole bloody affair, down to its complete bloodlessness, Fortnite's clean crystal shard hit markers and all.

https://www.youtube.com/watch?v=x7h1aMVdBEk

The only good thing I have to say about The Lost Chapter: Yuki's Revenge is that they at least had the decency of leaving it as an after-credits scene.

Like, if you're about to add new stuff, why not just add the deleted scene where Bill himself actually gets to show off his skills against the always amazing Michael Jai White? Somehow, that scene never made it into the mix. That's likely because it would make the film run for too long, but, well, I guess that wouldn't be that big of a deal with a movie that's already four and a half hours, plus that egregious 10-minute add-on.

https://youtu.be/SmuW-Oo57S8

Lately, Quentin Tarantino has been going viral for his inexplicable Paul Dano disses, as well as for criticizing The Hunger Games for ripping off the Battle Royale novel and film. I understand lighting a fire large enough to pull everyone's attention to the "new" stuff you're pulling out. Still, I'll never get cheapening your beloved film so hard, especially in a way that also rips off Battle Royale, and in a much lamer way.

The post Tarantino's Kill Bill: The Whole Bloody Affair has an addition so dumb you won't believe it appeared first on Destructoid.


Destructoid Saturday, December 6, 2025 2:10 PM
    

The Humble Bundle logo.

Humble Bundle is perhaps one of the best ways to expand your Steam library, adding to that never-ending backlog of games you have never played but paid for with hard-earned dosh. However, if you let your key sit unredeemed for too long, it seems Humble will replace it with an Epic or GOG one.

As per Reddit user mikasa_tsukasa, who first spotted this change, Humble Bundle will replace unused Steam keys with Epic Games Store or GOG keys instead, issuing no notice in the process. It remains unclear as to why this is happening, or how, and we reached out to Humble for a comment but did not hear back by the time this article was written.

Theories of why this would happen are already running rampant, and suffice it to say that players are by no means happy to hear this. The Epic Games Store is generally unpopular among gamers, despite its many advantages and benefits, including free weekly games. GOG, on the other hand, while also not so present in the market, does have its own set of goodies, including the fact that all games sold on it are DRM-free, i.e., they are yours as soon as that purchase goes through.

Türkiye-Syria Earthquake Relief Humble Bundle
Humble is one of the best ways to get games for cheap, but some exploit that for personal gain. Image via Humble Bundle

No license can ever be taken away from you, nor will the game ever become unusable or unplayable, no matter what happens to the company that made it or the servers it's hosted on. It's the closest thing we have to physical media and classical game ownership. GOG and Epic Games nevertheless lack many features that Steam has, though it also has to do with the tremendous brand loyalty Valve has built for over two decades.

These preferences for Steam could precisely be the reasons why Humble Bundle is replacing more valuable keys that could end up on third-party marketplaces like G2A. If your Steam key is just sitting there unused, chances are you've put it up for sale on one of these marketplaces, trying to make back some of the money spent on a Humble subscription and tremendously decreasing publisher revenue in the process.

Publisher pressure could have also played a role. Major companies that collaborate with Humble will want Steam keys kept strictly away from any kind of third-party sales, preferring to sacrifice Epic Games Store and GOG keys instead and to leave Steam keys for official use only.

Of course, all of this is just speculation, and we have reached out to Humble for comment. We will update this article when and if we get a response.

In the meantime, be sure to use those Steam keys you might have lying around your Humble Bundle, including those small games you're probably never going to play. At least they'll stat-pad your Steam game count, which we all know gives the biggest bragging rights in the world.

The post If you don't use your Steam key, Humble Bundle will apparently replace it with Epic or GOG instead appeared first on Destructoid.


Destructoid Saturday, December 6, 2025 1:32 PM
    

Vagnoman Thunderstruck card in FC 26

The Chance Creator Evolution is live in FC 26, allowing you to upgrade a card of your choice in Ultimate Team.

The latest evolution might not offer plenty of upgrades, but it's cheap to unlock. Moreover, it's a great evolution to slap on one of your midfield items, and it adds stat upgrades along with a new playstyle+. Let's look at the best candidates for this evolution based on the requirements and the offered upgrades.

FC 26 Chance Creator Evolution requirements

Here are the requirements for the Chance Creator Evolution in FC 26.

  • Overall: Max 85
  • PlayStyle: Max 10
  • PlayStyle+: Max 1
  • Not Position: GK

FC 26 Chance Creator Evolution upgrades

The Chance Creator Evolution has only two levels of upgrades. To obtain the boosts, you'll need to complete specific tasks.

Level 1 upgrades

  • Overall: +1
  • Vision: +18|88
  • PlayStyles: Long Ball Pass|6

Level 2 upgrades

  • Long Passing: +20|90
  • PlayStyles+: Long Ball Pass|1

Level 1 upgrade requirements

  • Play 2 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Level 2 upgrade requirements

  • Play 2 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Best players for Chance Creator Evolution in FC 26

You can include a wide variety of items in this evolution. I have considered cards that will benefit the most from the offered upgrades.

  • Josha Vagnoman Thunderstruck
  • Geovany Quenda Joga Bonito
  • Rafa Mojica Joga Bonito
  • Matthews Ultimate Scream
  • Yan Couto Joga Bonito
  • Unai Lopez Primetime
  • Raso Thunderstruck
  • Hojberg Captains
  • Zielinski Captains

These are arguably some of the best options you can include in this evolution. You don't need to include them in any previous evolutions; the final versions should be eligible for more upgrades in the future.

The post Best players for FC 26 Chance Creator Evolution appeared first on Destructoid.


Destructoid Saturday, December 6, 2025 1:27 PM
    

Total War Warhammer III

Total War: Warhammer 3 has received its latest DLC, Tides of Torment, which expands on various factions in the game and introduces a few new lords, alongside other goodies.

Of course, the DLC is a great addition, and yet another expansion to the overall great core experience that Warhammer 3 provides. It's a game with countless factions, lords, and units, with gameplay variability that is seldom seen in other titles, including Total War ones. But while the vastness of the map, the sheer number of unique experiences you could have, and the variation between them are all fine and dandy, one aspect continues to be ignored by CA, despite the countless released DLCs.

And that, my friends, is the diplomacy.

Diplomacy in Warhammer 3 is the shallowest I have ever had. It essentially boils down to random AI prompts for alliances or trade, getting declared on by a nation on the other side of the planet, or extorting the AI for money every turn if available.

Total War Warhammer 3 Thrones of Decay key art three main characters standing side by side
Warhammer 3's characters are diplomatic powerhouses that never stop to think twice about anything, it seems. Image via Creative Assembly

There is literally zero incentive to engage in diplomatic communication with other nations, at least not if they aren't also controlled by conscious humans. In fact, I don't know if I could even say that there is a diplomacy in Warhammer 3, which could better be described as a rudimentary skeletal construction that resembles diplomacy but is far removed from the actual thing.

This all stood out to me so sharply after I had recently tried out Three Kingdoms, a game which CA continues to ignore and pretends never happened, despite its containing some of the best and most interesting mechanics ever added to a Total War game.

The most interesting of all, however, is the diplomacy. You can hire spies, send them to others' courts, recruit enemy spies and generals to your side, ruin a nation from within, engage with your own court, retain the loyalty of your officers, lose their loyalty and get betrayed, make strategic offers or demands, and so on and so forth. The diplomacy system is so well-developed and detailed that I cannot for the life of me understand why it was cut from subsequent TW releases.

If anything, the sheer volume of playable factions in Warhammer 3 would lend itself perfectly for immense diplomatic depth, with each faction handling things differently. Sure, a core system of mechanics could exist for all factions and, much as the game does right now, they could vary at least in some respect between the individual nations.

It would fill the immense void and gap where diplomacy ought to be in Warhammer 3, which is now as surface-level as it gets. Of course, WH3 has other issues that are generally lacking, particularly when it comes to sieges and the campaign map, but I feel diplomatic mechanics are the worst of them all.

Sieges are getting at least some attention right now, with a** ladders no longer being a thing, but that's only a start toward something good, rather than a proper improvement. Unfortunately, diplomacy hasn't even had a band-aid fix, let alone a notable update or expansion, which leaves the game in a sorry state no matter how much other aspects are updated.

More DLCs are to be added to WH3, one in the summer next year and one or more after that, so let's pray to all the gods, Chaos included, that someone in CA has the bright idea to start digging deeper in the game's core, rather than stretching it out as widely as possible with the depth of a puddle.

Well, maybe Medieval 3 will solve these issues, or whatever new Total War game CA is saving for the The Game Awards.

The post Total War: Warhammer 3's new DLC enriches the experience—but one aspect of the game is still in the gutter appeared first on Destructoid.


Destructoid Saturday, December 6, 2025 12:52 PM
    

librarian in soulframe

Pacts represent the different classes that are there in Soulframe, and you can pick between several options.

While the choices at the start will be slightly limited, you can have more options by unlocking the more advanced pacts. This guide will give you a brief idea about all the pacts and how you can unlock them.

How to unlock all pacts in Soulframe

Pact How to Unlock
Tethren Beginner pack that's unlocked by default. You can pick this pact by pledging to Courage. You can unlock it later by joining the Kith of the Kings Faction and then obtaining it through Faction Standing.
Oscelda Beginner pack that's unlocked by default. You can pick this pact by pledging to Spirit. You can unlock it later by joining the Alca's Children Faction and then obtaining it through Faction Standing.
Sirin Beginner pack that's unlocked by default. You can pick this pact by pledging to Grace. You can unlock it later by joining the Silent Rose Faction and then obtaining it through Faction Standing.
Orengall This pact is unlocked by completing the Shewolf Snared fable. Once done, visit Tuvalkane to craft the Prengall Pact (Bond Level 3 or higher).
Garren Rood This pact is unlocked by completing the Torment Stag fable. Completing this fable is relatively easy as of Preludes 12, but that can change in the future. Once done, speak with Tuvalkane to craft Garren Rood.
Ode Tempest This pact is available to players in the Silent Rose and Alca's Children factions. To do so, you'll have to advance to Rank 5, and purchase the pact from the respective Favours Shop with the required Faction Standing.
Mora This pact is available to players in the Silent Rose and Alca's Children factions. To do so, you'll have to advance to Rank 5 and purchase the pact from the respective Favours Shop with the required Faction Standing.
Bromius Unlocked as a reward after finishing Waste Bear fable (visit the Tuvalkane after finishing the fable to craft the pact).

Pacts are the closest thing to classes in Soulframe, and they have their unique skills, strengths, and weaknesses. You should pick one that you feel most natural with. Your options will be limited when you're just starting, but that problem will resolve on its own as you clear more in-game content.

Player facing a boss in Soulframe
Image via Digital Extremes

This guide is updated till Preludes 12, but we could get more options in the future. If we end up getting new pacts to unlock, I will update the information on the table above.

The post All pacts in Soulframe and how to unlock them appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 3:00 PM

Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 2:46 PM
    

A trailer for the game was also released.

The post Splitgate 2 Relaunches as SPLITGATE: Arena Reloaded appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 2:41 PM

MonsterVine Saturday, December 6, 2025 12:37 PM
     Deep Silver and King Art Games have revealed a massive new look at Warhammer 40,000: Dawn of War IV, celebrating its placement as one of PC Gamer's Most Wanted Games of 2026. The new story trailer teases some of the biggest narrative swings in the franchise yet, including the full might of the Dark Angels […]

Dec 06, 10:00


Kotaku Saturday, December 6, 2025 9:55 AM
    

Amazon Echo Dot 2022

Our favorite Alexa speaker.

The post Echo Dot Goes for Peanuts, Amazon Sells Alexa Speakers Cheap Enough for Every Home to Own One appeared first on Kotaku.


Kotaku Saturday, December 6, 2025 9:25 AM
    

Dyson V11

The motorbar cleaner head detangles hair automatically while delivering 185 air watts continuously.

The post One Week After Black Friday, Dyson V11 Quietly Hits New Record Low on Amazon appeared first on Kotaku.


Kotaku Saturday, December 6, 2025 9:10 AM
    

Ps5 Controller Chroma

Haptic feedback and adaptive triggers simulate textures and resistance.

The post DualSense Chroma Teal Controller Goes to Record Low, Now Cheaper Than Third-Party Options and Seriously More Stylish appeared first on Kotaku.


Kotaku Saturday, December 6, 2025 8:53 AM
    

Lenovo Laptop Windows 11

This configuration handles multitasking smoothly

The post Lenovo Has No Sale on Its Site, Goes Nearly 80% Off on This 32GB/1TB Model Quietly via Amazon appeared first on Kotaku.


PCGamesN Saturday, December 6, 2025 7:57 AM
    

Revived from the depths after eight years, co-op ARPG Dungeon Rampage is back and on Steam, and there's even more planned for the future.


PCGamesN Saturday, December 6, 2025 7:20 AM
    

Gray windows and simple graphics make CivIdle a 4X strategy game you could get away with playing on office time, back in 2001 anyway.


PCGamesN Saturday, December 6, 2025 6:17 AM
    

An update to the CS2 workshop will allow skin creators to opt in to a flat fee, and Valve is calling for Arabian style and spy tech designs.


Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 6:59 AM
    

Part turn-based RPG, part-survival horror, with a sprinkling of metroidvania goodness, Look Outside was always going to be my jam. But where it sank its grotty little hooks into me was how gleefully punishing it was. My first playthrough quickly became a cacophony of mistakes, but each one moulded my adventure in ways I never expected.

Read more


Siliconera Saturday, December 6, 2025 9:00 AM
    

Interview: Ryuichi Nishizawa Talks About Milano's Odd Job Collection

Milano's Odd Job Collection is one of those out of nowhere sort of announcements. A PlayStation game from 1999 returning in 2025? It reminds me of the old PSOne Imports titles that appeared around 2012 and 2013, like Killer Bass and Yakiniku Bugyou. To learn more about the game, its original development, and its return, Siliconera spoke with creator Ryuichi Nishizawa about the title ahead of its worldwide debut. 

Jenni Lada: When first developing Milano's Odd Job Collection for the PS1, how did you come up with the idea behind it?

Ryuichi Nishizawa: The project was originally planned together with producer Yoshihisa Shimada from Victor Interactive Software. By coincidence, both he and I had 11-year-old daughters at the time, and we wanted to make a game they could truly enjoy.

Girls of that age tend to be a little more mature than boys. Rather than adventures or battles, they're often interested in fashion, interior design, and expressing their individuality.

They also start seeking a connection with the world around them earlier than boys do. So we decided to create a game starring a young girl who dreams of independence — someone discovering what it means to live on her own and find her place in society.

We even had our daughters playtest the final build, so you can actually find their names in the ending credits. (laughs)

https://www.youtube.com/watch?v=tXKI7CIu1d8&t=60s

How does it feel seeing Milano's Odd Job Collection becoming a worldwide release so long after its debut?

Ryuichi Nishizawa: Toward the end of development, our producer Mr. Yoshihisa Shimada took the game to Sony Computer Entertainment to present it. When he came back, he told me they said, "There's no market for games for 11-year-old girls." We both laughed and said, "Well, they're probably right!" — I still remember that moment vividly.

In reality, SCE was right — the game didn't sell very well at the time. However, later on, people began to appreciate the high quality of its pixel art animation, and since only a small number of copies were shipped, it gradually became a rare collector's item.

The game was originally made for children, so we designed the UI with large text and lots of Japanese on screen. That made it extremely difficult to localize into English, and given the limited sales, the game remained a Japan-only release.

That's why I'm genuinely happy to see it finally released in English today. As the global market has grown and pixel art has come to be recognized as a true art form, I've often thought, "I'd love for more people to experience this game," because I've always believed there's no other title that condenses pixel art so richly into one experience. I especially hope players will enjoy watching Milano's everyday animations — doing laundry, cooking dinner, or feeding her cat. They're small moments, but full of heart. 

I also remember hearing that the game might have been difficult to release in North America, since having a young girl working part-time jobs could be seen as child labor under their regulations. That cultural difference makes it all the more amazing that the game can now reach a worldwide audience. I still remember that conversation and can't help but smile.

While initial imagery for Milano's Odd Job Collection is very bright and colorful, its story is actually quite deep considering our lead is getting by while living alone for a period of time. How do you balance that family-oriented and serious element with the lighthearted ones?

Ryuichi Nishizawa: The game depicts a young girl living on her own, but I don't think what she truly wants is independence itself. What she really wants is the feeling of growing up a little — of trying to act like an adult. At that age, there are so many things you still can't do. You might share a room with your little brother or sister, but you imagine how nice it would be to

have a room of your own. You only get a small allowance, so you can't buy everything you want — but you dream, "If I had a part-time job, I could buy this, or maybe that." This game came from that kind of childhood daydream.

So, instead of focusing on the hardship of working, we wanted to show that step by step, you can expand your own little world through your own efforts. That was the emotional center of the game.

And of course, none of it would have been possible without Maki Ohzora, the illustrator and animator. Her characters have a certain transparency and warmth that makes it easy for players to project themselves onto Milano. Her sense of color and animation direction shaped the tone of the entire game — balancing the cheerful surface with a quiet sense of maturity underneath.

Maki drew hundreds of key frames on paper, which were then digitized by multiple staff members to create the enormous amount of pixel animation seen in the game. I still remember the designers working through the night to bring those scenes to life.

Cozy and wholesome are game descriptors that get used quite often in the last few years, and Milano's Odd Job Collection is being promoted as that sort of title now. How do you feel about that?

Ryuichi Nishizawa: To be honest, I only recently learned the term "cozy game." (laughs) Back then, there really weren't many slow-life simulation games like Milano's Odd Job Collection. Around the same time, Victor Interactive Software was also releasing Harvest Moon titles in Japan, which I think were among the first games to truly define the slow-life genre. [Harvest Moon was later re-named STORY OF SEASONS following Victor Interactive's acquisition by Marvelous Entertainment and American publishing shifting to Marvelous USA.]

The fact that we were able to create a game about a young girl living a gentle, non-violent life was largely thanks to the environment at Victor Interactive Software. They had the insight to recognize that there could be an audience for games without combat or competition. At another publisher, I suspect our proposal might have been rejected entirely. We didn't set out to make something revolutionary — but looking back, maybe it was more avant-garde than we realized at the time. (laughs)

Afterward, our producer Mr. Shimada kept pursuing games for girls, and went on to create multiple hit titles that helped open up a new market. So hearing people say that Milano's Odd Job Collection was ahead of its time and may have been an early example of what's now called a cozy game — that's honestly a great honor. I hope that players today can feel the same gentle warmth we tried to capture back then.

Milano's Odd Job Collection will come to the Switch, Switch 2, PS4, PS5, Xbox One, Xbox Series X, and PC on December 9, 2025.

The post Interview: Ryuichi Nishizawa Talks About Milano's Odd Job Collection appeared first on Siliconera.


Destructoid Saturday, December 6, 2025 7:26 AM
    

Steam cover art

December is already upon us, and it could be any day for Steam Replay 2025 to release.

The popular feature has been a staple for Steam over the last few years. It allows you to recap games you played the most over the course of the current calendar year. As of writing, an official release date has yet to be announced. This guide will give you a fair idea about when to expect the upcoming Replay, along with a few of the anticipated features.

Steam Replay 2025 expected release date

As of writing, we have yet to get a confirmed date for when Steam will release Replay 2025. However, a prediction can be made based on when Steam typically releases an annual Replay. Historically, the yearly Replays include stats about all the games that you play between Jan. 1 and Dec. 14.

This pattern has been followed strictly since Steam started the program. Keeping that in mind, this year's recap could be revealed between Dec. 15 and Dec. 16. Of course, Steam is free to make changes as they deem fit. However, that seems rather unlikely given the usual pattern that's been followed over the last few years.

What to expect from Steam Year in Review 2025

I am not expecting too many changes in terms of what the Steam Replay 2025 will offer to us. Here's what you should be able to view from the yearly Replay once it goes live.

  • Check out the games that you played the most.
  • Find out how your top-played games did among the community (in terms of hours played).
  • Find out more about preferred genres.

There are plenty of smaller stats you can find from the Steam Replay once it goes live later this year. An option is also likely to be available that will allow you to share your yearly results with your buddies.

The post When will Steam Replay 2025 release? Expected dates and more appeared first on Destructoid.


iDev Games Feed Saturday, December 6, 2025 5:24 AM
     Overview BattleMon is an epic creature battle game featuring stunning photo-realistic SVG graphics and cinematic attack effects. Created by HappyStoner5420 Prod...

iDev Games Feed Saturday, December 6, 2025 3:30 AM
     This game is about killing all boss. Have fun...

Dec 06, 02:00


Destructoid Saturday, December 6, 2025 1:25 AM
    

Players fighting zombies in Astra Malorum

The Shiny Trinket is a mysterious item that you can find on the Astra Malorum map in Black Ops 7 Zombies, and finding it will allow you to recruit Bongo to do your bidding.

Once you find the Shiny Trinket, it will fit into your tactical equipment slot. Initially, it will be of no use. However, the item has to be used to recruit Bongo, who can appear at random locations on the map. This guide will help you make the most of the Shiny Trinket to help you get a new companion.

How to find the Shiny Trinket in Black Ops 7 Zombies Astra Malorum

The Shiny Trinket is obtained by defeating O.S.C.A.R., who spawns several times based on how many rounds you can survive. Typically, you should get the Shiny Trinket when you defeat O.S.C.A.R. for the first time during a match.

O.S.C.A.R. in Black Ops 7 Zombies
Screenshot by Destructoid

Once you find the Shiny Trinket, it will be available in your inventory. It must be used three times (pending your ability to reach that point) to recruit Bongo.

How to use the Shiny Trinket in Black Ops 7 Zombies Astra Malorum

You'll have to use the Shiny Trinket three times after spotting Bongo. The creature appears behind barricades in different areas on the map. I have spotted it more in the Luminarium and Archives. It always spawns behind barriers, and look out for its eyes to spot it easily.

Bongo in Astra Malorum
Screenshot by Destructoid

Throw the Trinket towards it and wait for a few seconds. It will appear from the shadows and consume the Trinket. Wait for a new round to begin and for Bongo to reappear. Repeat the process two more times, and Bongo will join you in your fight against the zombies.

While Bongo doesn't do a lot of damage, the massive health pool allows it to distract zombies, and that can save you time and again.

The post How to use the Shiny Trinket in Black Ops 7 Zombies Astra Malorum (Friendly Ravager easter egg) appeared first on Destructoid.


Destructoid Friday, December 5, 2025 10:21 PM
    

Angel Reese taking on a defender in NBA 2K26

The 2KTV episodes have marked their return in NBA 2K26, and we already have our first twelve quiz sets to solve.

While the episodes are entertaining and informative, you can get extra rewards. Every episode has several questions that will appear as quizzes inside the game. You'll have to pick the correct option to get the available rewards. Typically, you can get plenty of VC with this method, which is the premium currency inside the game.

NBA 2K26 2KTV episode 1 answers

The first episode has 17 questions; answering them correctly will land you a handy amount of VC on day one of early access.

  • Welcome to Season _ of NBA 2KTV

    • 12

  • The MyCAREER Story in NBA 2K26 is called

    • Out of Bounds

  • In NBA 2K26, you and up to 50 people can earn rewards in _.

    • Crews

  • Which WNBA Player Starts NBA 2K26 with the highest overall rating?

    • Napheesa Collier

  • In NBA 2K26, which attribute category will you specialize in the most?

    1. Any

  • WNBA Player Card can now join your lineup in which mode?

    • MyTEAM

  • Which MyTEAM mode features a 4-point line?

    • Clutch-Time

  • Which MyTEAM mode has its own building in The City

    • Triple Threat Park

  • In NBA 2K26, the Max Height for a MyPLAYER is now 7'4″

    • True

  • What is the MyCAREER Reward for reaching level 40 in Season 1?

    • +1 Cap Breaker

  • What position will you make your first MyPLAYER Build?

    • Any

  • Which badge increases your ability to intercept opposing passes?

    • Interceptor

  • Which badge extends your three-point shooting range

    • Limitless Range

  • In every season of NBA 2K26, there are _ levels of prizes to earn

    • 40

  • What hashtag do you need to use when submitting plays to 2KTV?

    • #2KTVWOW

  • Who is the cover athlete for the NBA 2K26 Superstar Edition?

    • Carmelo Anthony

  • Which team won the NBA 2K26 Summer League Championship?

    • Charlotte Hornets

NBA 2K26 2KTV episode 2 answers

Here are the answers to the questions on the second episode.

  • 5
  • France
  • 2
  • True
  • 90
  • Left Trigger
  • Clutch Gene
  • Wild Gems
  • 12
  • Single Player
  • 20%

NBA 2K26 2KTV episode 3 answers

Here are the answers to the questions of the third episode.

  • 50
  • 2
  • Goat
  • 85
  • Any
  • Challenges
  • Dion
  • Posterizer
  • Paige Bueckers
  • 2003

NBA 2K26 2KTV episode 4 answers

Here are the answers to the questions of the fourth episode.

  • 30
  • Kings
  • Scoring
  • Anthony Edwards
  • Shifty Shooter
  • 5
  • 33
  • Play Now
  • Day
  • Any
  • Any

NBA 2K26 2KTV episode 5 answers

Here are the answers to the questions of the fifth episode.

  • Suns
  • Layups
  • Left Trigger
  • 25%
  • Wednesday
  • Morale
  • Chat
  • Any
  • 44
  • Community
  • Bango

NBA 2K26 2KTV episode 6 answers

Here are the answers to the sixth episode.

  • Dimer
  • Lynx
  • Season
  • 5v5
  • A'ja Wilson
  • 3
  • Goat League
  • Trae Young
  • 4
  • Any
  • True

NBA 2K26 2KTV episode 7 answers

Here are the answers to the seventh episode.

  • Chris & Alexis
  • False
  • Breakout
  • True
  • 2K25
  • Triple Threat Park
  • Amethyst
  • Strong Handle
  • Weekend
  • Any
  • Any

NBA 2K26 2KTV episode 8 answers

Here are all the answers for the eighth episode.

  • MyTEAM
  • Film Room
  • Ball Returner
  • Each Season
  • Salary Cap
  • Any
  • True
  • Sideways
  • Stamina
  • Paint Patroller

NBA 2K26 2KTV episode 9 answers

Here are all the answers for the ninth episode.

  • The Jordan Era
  • Draft Classes
  • MyNBA Lite
  • The Shaq Era
  • Double Rep
  • 1
  • Force Win
  • 2K Share
  • True
  • Any
  • Cooper Flagg

NBA 2K26 2KTV episode 10 answers

Here are all the answers for the tenth episode.

  • 2
  • 14th
  • Arizona
  • True
  • Off-Ball Pest
  • Glove
  • Most
  • True
  • NBA 2K24
  • Any
  • MyTEAM

NBA 2K26 2KTV episode 11 answers

Here are all the answers for the eleventh episode.

  • Luka Doncic
  • Thunder
  • Rockets
  • Any Answer
  • Aaron Gordon
  • Mavericks
  • 3 Minutes
  • Pistons
  • Lauri Markkanen
  • LeBron James
  • Thunder
  • #2KTVWOW

NBA 2K26 2KTV episode 12 answers

Here are all the answers for episode 12.

  • Cade Cunnigham
  • NBA 2K16
  • Anthony Edwards
  • Physical Offensive Engine
  • Pistons
  • 5th
  • Limitless Range
  • Brick Wall
  • Post Powerhouse
  • Jetpack
  • 1
  • Any
  • Hot Start

How to watch 2KTV episodes in NBA 2K26

Checking out the weekly episodes is pretty easy, and you can do so from the game. You'll find a 2KTV tab at the bottom of your home screen. Open it to run the latest episode. Once there are more episodes, you'll be able to check out the ones you might miss to view the content and attempt the quizzes.

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The post All NBA 2K26 2KTV answers: Episode 1-12 appeared first on Destructoid.


WGB Friday, December 5, 2025 8:24 PM
     Tim Cain has returned to Obsidian Entertainment as a full-time employee, igniting fan excitement for a potential new Fallout title, despite hints he can't disclose details about his current project.

WGB Friday, December 5, 2025 7:32 PM
     The Last Case of John Morley promises brooding detective work, haunted corridors and a twisted mystery, but delivers a mostly linear walking sim where the answers arrive long before the questions. There's atmosphere, some sincerity, and a couple of surprising moments, yet the story is too blunt and the characters too distant to ever truly land. It's a case worth closing, but the developers' ambition makes me curious about what they'll build next.