Mar 09, 16:00


GamersHeroes Monday, March 9, 2026 3:51 PM
    

The world's premier games industry event, the GDC Festival of Gaming has officially started at the Moscone Convention Center in downtown San Francisco.  

The post GDC Festival of Gaming Opening Today at SF's Moscone Center appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 3:19 PM
    

Bringing player upgrades, transfer updates and other improvements to the title, Update 26.2 for Sports Interactive and SEGA's Football Manager 26 is now live across all platforms.

The post Football Manager 26 Update 26.2 Live appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 3:06 PM
    

Award-winning mobile gaming developer Avia Games is working alongside Duke University's Pratt School of Engineering and the Duke Product Lab on a new research initiative on the potential for mobile skill-based games to impact both cognitive engagement and healthy aging.

The post Duke University and Avia Games Embark on Cognitive Research Study appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 2:49 PM
    

Straight from The MIX and Kinda Funny's Spring Game Showcase earlier today, Top Hat Studios and Regular Studio have released a new trailer for their action-adventure parkour title MotorSlice.

The post Action-Adventure Parkour Title MotorSlice The MIX Gameplay Trailer Released appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 2:36 PM
    

Capcom and Niantic's Monster Hunter Now is officially kicking off its 2.5 year anniversary with benefits for new and returning Hunters alike.

The post Monster Hunter Now 2.5 Year Anniversary Live appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 2:21 PM
    

Hamburg-based indie game studio ROCKFISH Games has been awarded an €8 million grant from the Federal Ministry of Research, Technology and Space (BMFTR) to develop the next entry in the acclaimed EVERSPACE franchise. 

The post EVERSPACE Team at ROCKFISH Games Receives Multi-Million Euro Grant For Next Project appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 1:50 PM
    

JAKKS Pacific, Inc. and Disguise have announced a multi-year partnership with SEGA  for Paramount Picture's upcoming feature film Sonic the Hedgehog 4.

The post JAKKS Pacific X Sonic the Hedgehog 4 Agreement Revealed appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 1:40 PM
    

Inspired by the classic 8- and 16-bit hoops games we so love, Acclaim has revealed Super Basketball Classics - featuring the World-Famous Harlem Globetrotters!

The post Acclaim's Super Basketball Classics Featuring the Harlem Globetrotters Revealed appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 1:36 PM
    

A special arrangement album by Resonant Union and Composer Lena Raine's Chicory: A Musical Tale, Chicory: A Musical Tale is now available on Bandcamp.

The post Chicory: A Musical Tale Now Available on Bandcamp appeared first on GamersHeroes.


GamersHeroes Monday, March 9, 2026 1:22 PM
    

A tale of revenge, learn more about ProbablyMonsters' Nekome: Nazi Hunter with the new narrative trailer that details Vano Nastasu's quest.

The post Grindhouse-Inspired Nekome: Nazi Hunter Narrative Trailer Released appeared first on GamersHeroes.


Kotaku Monday, March 9, 2026 3:50 PM
     Monster Hunter Stories

The third entry in Capcom's spinoff series is a deep, uniquely Monster Hunter-flavored RPG that's anything but twisted

Kotaku Monday, March 9, 2026 3:21 PM
    

Also: WarioWare's longtime director is leaving, another Star Wars movie is reportedly dead, and Kena comes to Switch 2

Kotaku Monday, March 9, 2026 2:52 PM
     Bafkreigyldn27xs2dkltbltrneqtw4ei7qtd6el34woqnepmuebsfznagm

'The game is cozy,' but for whom? I can't stop crying

Kotaku Monday, March 9, 2026 1:39 PM
    

You can also compete with friends in bamboo cutting when Ghost of Yotei Legends launches for free on March 10

Kotaku Monday, March 9, 2026 12:12 PM
     Img 2148

Pokopia has a lot of moving parts, but these items will help you get a head start

Kotaku Monday, March 9, 2026 12:00 PM
    

EA is reportedly laying off developers across the various studios that worked on the first-person shooter

Kotaku Monday, March 9, 2026 11:44 AM
    

Puzzle solvers, streamers, and data miners are making progress on the Cryo Archive ARG puzzle in Marathon

Kotaku Monday, March 9, 2026 10:55 AM
     Photo: Bloomberg

The clause does mean that the Fortnite CEO can't criticize Google app store policies, though

Kotaku Monday, March 9, 2026 10:33 AM
     1773044833 1

Pickmon isn't even trying to hide what it's doing

Kotaku Monday, March 9, 2026 10:22 AM
     Pokopia89

The online store is marking up prices for physical editions like a scalper

Kotaku Monday, March 9, 2026 9:14 AM
     Image: 343 Industries / Microsoft Studios

Steven Downes and Dan Green condemn video using their voices to promote the Iran airstrikes

Kotaku Monday, March 9, 2026 8:54 AM
     Helix

The console/PC hybrid looks like it'll be abandoning all previous console logic

PCGamesN Monday, March 9, 2026 1:46 PM
    

Learn how to play as The Regent in Slay the Spire 2 by taking full advantage of the Stars and Forge mechanics to defeat every enemy lurking in the Spire.


PCGamesN Monday, March 9, 2026 1:37 PM
    

Cryo Archive is designed to push Marathon players to their limits, but its first challenge is working out how the heck we get in there.


PCGamesN Monday, March 9, 2026 1:37 PM
    

Here are all the new Abyss codes for Roblox so you can dive deeper and get the Star Shards, Oxygen Pods, and Speed Potions you need.


PCGamesN Monday, March 9, 2026 1:30 PM
    

Xenonauts 2 1.0 launches this April, and developer Goldhawk Interactive is letting loose a brand new alien to wreak havoc on Earth.


PCGamesN Monday, March 9, 2026 12:58 PM
    

EA has made some "select changes" at Battlefield Studios, despite the enormous commercial success and sales records of Battlefield 6.


PCGamesN Monday, March 9, 2026 11:00 AM
    

Monster Hunter Stories 3 tells a tale of political strife and ecological turmoil, but its hopeful vigor makes it the perfect getaway game.


PCGamesN Monday, March 9, 2026 10:55 AM
    

Everything you need to know about Valorant ranks for the current patch, including Act rank, rank distribution, and how to earn a rank.


PCGamesN Monday, March 9, 2026 10:48 AM
    

Is your PC on fire, or is it just a case of the Marathon servers being down? We'll help you narrow the cause of your issue down right here.


PCGamesN Monday, March 9, 2026 8:37 AM
    

Nvidia and Samsung are reportedly restarting production of the RTX 3060 GPU to give gamers an affordable but capable graphics card upgrade.


PCGamesN Monday, March 9, 2026 8:25 AM
    

ZeniMax has renewed Quake's trademark, but while this could indicate a Doom-style reboot is on the way, it's most-likely just a formality.


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 3:08 PM
    

Battlefield 6 was "the biggest launch in franchise history", EA told us back in October – indeed, it was the best-selling game in the US in 2025... so now it's time to lay off an unspecified number of those who made it, with cuts reportedly taking place across Criterion, Dice, Ripple Effect, and Motive Studios, though none of these studios face outright closure.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 2:34 PM
    

Resident Evil director Shinji Mikami has founded a new studio, Unbound, after leaving The Evil Within creators Tango Gameworks in 2023. The studio has been lurking in the open for a while - it started business back in May 2023 - and exists to create "high-end", "original AAA" games, or at least, "AA" games that are trying very hard to look all big and blockblustery.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 1:44 PM
    

All changed, changed utterly: a terrible beauty is born. Paradox Interactive are partnering with My Little Pony developers Magic Spark to make a Roblox game inspired by the legendarily mucky and backstabby strategy sim Crusader Kings 3. Out in early access this year, the currently untitled spin-off "captures the spirit of medieval intrigue in a fun, social environment", according to a press release.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 12:42 PM
    

Developers at Hyper Light Drifter, Solar Ash and Possessor(s) studio Heart Machine are unionising. They've signed up with a local branch of the Communications Workers of America, in a "wall-to-wall unit [that] represents all frontline employees". This comes in the wake of layoffs, and takes inspiration from larger unionisation drives at megacorps like Microsoft.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 11:17 AM
    

Last year, Microsoft finally put some effort into making Windows 11 less dreadful for handheld PCs, launching Xbox Full Screen Experience - a stripped-back, more gamepad-friendly interface specifically for launching and installing games – on the Asus ROG Xbox Ally family. The same update has been strangely unforthcoming to other Steam Deck rivals, but it sounds like the Lenovo Legion Go series is finally getting access soon. There's a preview build that Legion Go, Legion Go S, and Legion Go 2 owners can try right now, too.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 10:46 AM
    

A few weeks ago, I became so irked at a boss battle that I smashed my Xbox wireless controller upon my desk. A loud crunch resulted. My rage quickly melted into horror as I turned my head downwards and realised that lo and behold, my gaming table now had a hole in it.

It was the human form of Nioh 3's Takeda Shingen, so not even the toughest boss in the game - merely one who managed to vex me in a very particular manner on a trying day, resulting in the aforementioned cavity decorating the piece of Ikea MDF that rests atop two cabinets and holds up my computer.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, March 9, 2026 8:46 AM
    

When Emil Pagliarulo was growing up in South Boston, he lived in fear of Whitey Bulger: a local crime boss who had been shaped not only by street gangs but Alcatraz, and a stint in the CIA's mind control program, MKUltra.

"He was basically the boogeyman," Pagliarulo says. "He was the evil bad guy. You didn't know where he was or even what he looked like, but you knew he was out there. I'm 10 years old, and I know this name."

Decades later, as Bethesda Game Studios shifted into full production on Fallout 4, Pagliarulo drew on those memories to bring a post-apocalyptic Boston to life. "The game was missing something, as far as one of the overall themes," he says. "I remember having a conversation with Todd Howard that there should be this overriding sense of paranoia that people have, and they don't know who to trust."

Read more


Siliconera Monday, March 9, 2026 4:00 PM
    

Umamusume Trackblazer Career Scenario, Kitasan Black Trainee Arrive This Week

Cygames confirmed two major updates for Umamusume: Pretty Derby, with one being a new Trackblazer: Star of the Climax Career scenario and the other a banner with the three-star Kitasan Black and two-star Matikanetannhauser Trainees. Both arrive on March 12, 2026. Both also appear on the same day as the new story event tied to career mode called "Flying Run-Up."

In Trackblazer: Star of the Climax, you're still following a character through a Career and determining what they do and how they grow. However, this time you get points for which races you compete in based on their "grade" and points based on if you come in first through fifth. Those points can be spent on items to influence stats, bonds, and conditions. "Flying Run-Up" is a standard Career event with episodes of a story to unlock and rewards for hitting certain point tiers. 

Here's the trailer for the Trackblazer: Star of the Climax Career scenario. It follows the second URA Finale one that launched in October 2025.

https://www.youtube.com/watch?v=fnDMXQ-va7E

As for the  three-star Kitasan Black and two-star Matikanetannhauser Trainee banner in Umamusume: Pretty Derby, both are best at Medium and Long races on Turf. Kitasan best as a Front Runner, while Matikanetannhauser can be a Pace Chaser or Late Surger. Unlike her SSR card, Kitasan Black doesn't have Professor of Curvature, but you can get Corner Adept or Corner Recovery from her random Career events.

Umamusume: Pretty Derby is available for the PC and mobile devices, and the Kitasan Black and Matikanetannhauser Trainee banner and Trackblazer: Star of the Climax Career Scenario arrive on March 12, 2026.

The post Umamusume Trackblazer Career Scenario, Kitasan Black Trainee Arrive This Week appeared first on Siliconera.


Siliconera Monday, March 9, 2026 3:00 PM
    

Next Voltage AmuLit Otome Game Re:cord Noah Arrives in 2026

Voltage announced another AmuLit otome game for 2026, and it is called Re:cord Noah: Fractal of Oblivion. Like its past games, it will show up on the Nintendo Switch. It will also appear in English and Japanese and be released worldwide like past titles. An English website is also live.

In this game, our avatar is a woman named Lila who lives in meets an Android known as 50Y-O-61. Through their interactions, they'll learn more about their world. Naturally, romance is also an option, with the bachelors being Barrett Luxell, Cyril Avain, Leon Grant, and Zephyr Olden. Renowned voice actor Yuki Kaji is involved as an Executive Producer on the project, and it seems his Soyogi Fractal voice AI project and character based on his own voice will be involved.

Here's the first Re:cord Noah: Fractal of Oblivion trailer:

https://www.youtube.com/watch?v=Ts8bB60m6z8

This is one of two planned 2026 AmuLit otome games from Voltage. The other is Sins of Kaleido. That's a new entry in the same series and world as Even if Tempest and its fan disk. In 2025, the games Neon Clashand Red Bell's Lamentlaunched.

Re:cord Noah: Fractal of Oblivion will come to the Switch worldwide in 2026.

The post Next Voltage AmuLit Otome Game Re:cord Noah Arrives in 2026 appeared first on Siliconera.


Siliconera Monday, March 9, 2026 2:00 PM
    

Hatsune Miku Project Voltage Song Features Pokemon Trainers

A new Hatsune Miku Project Voltage song is live, and this latest one features a number of Pokemon trainers and rivals from different entries in the series, ranging from Red in Pokemon Blue/Green/Red/Yellow to Florian and Juliana from Pokemon Scarlet and Violet. The track is called "Crossroad." It is also part of a measure to celebrate Miku Day, which is held every year on March 9th (3/9). It's only online now and isn't part of any official CD or soundtrack yet like past tracks.

The composer for "Crossroad" is Kz, whose previous songs include tracks like "Catch the Wave," "Decorator," "Far Away," "Star Story," "Tell Your World," "Weekender Girl," and "Yellow." (All of those also appeared in Hatsune Miku: Project Diva games.) Taku Inoue worked alongside Kz on the lyrics and arrangement. He is known for work on songs for The Idolmaster and Katamari series. 

The beginning of the music video for this Hatsune Miku track begins by showing all the player trainer characters showing up at a crossroad sign. Then, we see Hatsune Miku and Meloetta walking toward that same sign. We see her meet a number of characters like Eevee and Rookidee as she walks through locations from the Pokemon series alongside Meloetta. 

Around the two minute mark, we start to see other Pokemon series trainers and rivals from games coming up. Some of the featured meetings include Gloria with Hop, Florian with Arven, Red and Leaf with Blue, and Elio and Selene with Hau, Gladion, and Lillie.

Here's the full music video for the Hatsune Miku Project Voltage song "Crossroad." 

https://www.youtube.com/watch?v=YU9uGldSfSo

Lots of tracks in this crossover collaboration keep appearing, even after the "last" song appeared in 2024. While Pokemon themselves are often featured, we do see human characters from time to time too. For example, a track from September 2025 focused on N and Team Plasma

The Project Voltage Hatsune Miku song "Crossroad" is online now.

The post Hatsune Miku Project Voltage Song Features Pokemon Trainers appeared first on Siliconera.


Siliconera Monday, March 9, 2026 1:00 PM
    

Dissidia Duellum Final Fantasy Rinoa, Cloud, and Terra Trailers Shared

We're able to see how even more of the Dissidia Duellum Final Fantasy launch characters work, as Square Enix shared trailers for Rinoa Heartlly from FFVIII, Cloud Strife from FFVII and its remakes, and Terra Branford from FFVI. In each case, we hear their voice actors, see them in-battle, watch their new and original designs as they're compared to each other, and briefly see them during a story segment.

The fifth Dissidia Duellum Final Fantasy character trailer featured Rinoa, and it also showed her in the original FFVIII. She's played by Kana Hanazawa, who also starred as the heroine in the Opera Omnia and NT installments. Some of her featured skills shown here are Angel Wing, Aqua Burst, Frigid Rain, and Meteor. 

https://www.youtube.com/watch?v=K9AvPXx3kQ8

The sixth Dissidia Duellum Final Fantasy one looked at Cloud. No footage from the FFVII Remake series was used for the retrospective part. It only relied on the polygonal original. Takahiro Sakurai will return for the role, and he's been playing the character since Kingdom Hearts all the way up through the remake trilogy and Final Fantasy Tactics: The Ivalice Chronicles. His featured attacks in the trailer are Braver, Cross-Slash, Finishing Touch, and Omnislash.

https://www.youtube.com/watch?v=pBVc-Ao6yuw

Finally, the March 9, 2026 Dissidia Duellum Final Fantasy character preview trailer looks at Terra both now and when she was in FFVI. Her outfit change is one of the most drastic. Yukari Fukui played the heroine in past Dissidia spin-offs and World of Final Fantasy, though she's also known for her role as FFXIII cast member Oerba Dia Vanille. Her attacks shown in the footage include Graviga, Meltdown, Riot Blade, and Trance.

https://www.youtube.com/watch?v=M0oDkpMkDQ8

These videos are being released in order from the most recent games to oldest ones. In case you missed some of the past showcases, here's who also showed up in their own trailers so far:

Dissidia Duellum Final Fantasy pre-registration is live, and the game is expected to debut in March 2026 debut on Android and Apple iOS mobile devices. 

The post Dissidia Duellum Final Fantasy Rinoa, Cloud, and Terra Trailers Shared appeared first on Siliconera.


Siliconera Monday, March 9, 2026 12:00 PM
    

Lush Super Mario Galaxy Movie Products Launch Tomorrow

The latest collection of Lush The Super Mario Galaxy Movie products, which will consist of merchandise like themed bath bombs, are about to debut on March 10, 2026. The official site offers a prompt when someone visits offering an opportunity to provide an email address for an alert when it is live. There will be 12 items sold worldwide in stores and online

Many of the items are shaped like familiar icons. For example, there will be bath bombs that look like Rosalina's yellow Luma and Yoshi's egg, and Rosalina's crown is being used for a lip scrub. There will also be different types of shower gel and a Question Block that can be used as a box for packing products.

Here's a list of some of the items that will be sold. Only the European and Japanese prices are available at the moment. 

  • Luigi Shower Gel - £19 / €23 / 3,730円
  • Luma's Shower Jelly - £14 / €16.50 / 2,800円
  • Mario Shower Gel - £19 / €23 / 3,730円
  • Princess Power Body Balm - £12 / €15 / 2,340円
  • Princess Rosalina Body Spray - £35 / €45 / 6,930円
  • Princess Rosalina Lip Scrub (Crown) - £8 / €9.50 / 1,560円
  • Princess Rosalina Lip Scrub (Jar) - £8 / €9.50 / 1,800円
  • Princess Peach Lip Jelly (Jar) - £10 / €12 / 1,960円
  • Protect the Galaxy Shower Gel - Prices vary depending on size.
  • Question Block Gift Box - £4 / €5 / 980円
  • Yellow Luma Bath Bar - £10 / €8.50 / 1,680円
  • Yoshi's Egg Bath Bomb - £12 / €14 / 2,400円

And here's how the new Lush The Super Mario Galaxy Movie products all will look:

If this sounds familiar, it is because Lush did it before. There was a collection for The Super Mario Bros Movie too. That also included soaps and bath bombs.

The Lush The Super Mario Galaxy Movie products will launch on March 10, 2026, and the film will appear in theaters on April 1, 2026.

The post Lush Super Mario Galaxy Movie Products Launch Tomorrow appeared first on Siliconera.


Siliconera Monday, March 9, 2026 11:00 AM
    

See the Monster Hunter Stories 3 Avatar Character Creator

When it came to the first two Monster Hunter Stories games, I always felt like they seemed like the sorts of stories you'd see in shonen manga or anime with something of a Pokemon collectible creature element. Yes, characters stayed viable for longer. But it always seemed to be about a beginner journeying, finding new Monstie friends, and ending up the very best. With Monster Hunter Stories 3: Twisted Reflection the tone is far different and the execution makes early-game creatures feel even more viable, resulting in a spin-off that feels much more like a traditional JRPG. Especially since the scope can feel a bit larger in this installment and like our human allies matter more.

This starts with a more established avatar. As Monster Hunter Stories 3 begins, our protagonist is the prince or princess of the kingdom of Azuria, is an established Rider who is partnered with a Rathalos, and is the head of a preservation group known as the Rangers. Aside from some turmoil as a child, which resulted in their Ranger and rider mother the queen leaving with said Rathalos' twin so it couldn't be executed, our character's had a pretty routine royal role. However, when an envoy from the neighboring kingdom of Vermeil, which their mother hailed from and isn't on the best terms with Azuria arrives, that's shaken up. A crystalline encroachment is killing people in that nation and headed toward Azuria. Princess Eleanor wants to head to the Northern Meridian, something that's forbidden due to a covenant with the Wyverians, to search for answers and a solution. 

https://www.youtube.com/watch?v=02Pf_OHXDHg

The result leads to our avatar, Eleanor, and the members of the Rangers heading on a journey across the country with their Monsties in search of answers. While past games did involve these sorts of extended quests to different regions and biomes, Monster Hunter Stories 3's quest feels more poignant for a number of reasons. One is the greater importance lent to the human characters. There are side-stories for each of the Rangers that feel like loyalty missions due to the insights they offer into their backstories and the power-ups that result from spending that extra time running their quests. Another is the narrative in general. There are quite a few twists to things. One feels a little telegraphed. Others are a little deeper. What really happened? Why are those Rathalos considered cursed? The heavy focus on restoration is also a key part, since we aren't trying to catch 'em all just to have them all. 

By the way, said Rangers? They're great. Like there's a fantastic selection of monsters in this entry, which is fun. But I loved spending time with Simon, Gaul, Kora, Ogden, Thea, and Eleanor. Each one feels very well-rounded and realized.

Anyways, it's interesting since that restoration element is so tied in to helping boost our possible rosters and keep Monsties we already started raising in Monster Hunter Stories 3 viable. As an example, I used my starting Tobi-Kadachi all the way into the endgame, as well as an Palamute I got not long after. Rite of Channeling allows you to arrange abilities on a grid to get bonuses for matching elements or types of attack in a row. You can use that to switch around existing ones or take genes from other monsters you hatched to bolster existing characters. Releasing ones you raised back into the wild is a major gameplay mechanic as well, resulting in finding new variants of existing creatures that could be handier. Also tackling invasive species and bring back extinct ones feels satisfying. 

Said monsters also feel more useful in Monster Hunter Stories 3. As in past games, creatures possess abilities that allow you to better explore environments. In past games, I sometimes tended to ride because it was faster for getting around. Here, we're constantly climbing up walls, burrowing to new areas, swimming on the backs of creatures, blasting other monsters or rocks, and even gliding to get around spaces. It's a lot more dynamic, and I felt like I genuinely planned my team around exploration utility and combat prowess due to how often I'd switch who I'd be used to accomplish goals. 

This of course lends itself to combat as well. Monster Hunter Stories 3 combat functions like past spin-offs, with the game possessing a "weapon-triangle" in which speed attacks beat power ones, power bests technical, and technical wins against speed. Likewise, enemy monster parts can be weak to three types of damage, such as arrow or gunlance pierce, sword or katana slash, and hunting horn or hammer slam. When you go into a fight, you have your avatar and one of their monsters and one of your Ranger partners and their monster. Each "team" gets three hearts signifying how many times they can be knocked out before a battle ends. You need to keep an eye on who is planning to attack your team to counter, and also be aware of what "type" of attacks that opponent likes to use so you have the right creature out. Not to mention that when pressured or under the influence of crystals, the opposing monsters' attack patterns will change. As you fight alongside your monster, you might "team up" if you both attack the same part at the same time, and once a gauge fills you can "ride" on them and eventually unleash a stronger special attack at your leisure.

I genuinely love the combat system, but I will admit there's one element of it that gets to me. I found it moved really slow. While Monster Hunter Stories 3 did feel more like a JRPG to me than past games, I didn't really hit that point where fights became quick and easy. It's always going to be a while. (Though at some point, when you return to certain areas or get strong enough, some smaller opponents can be immediately KO-ed if you slam into them outside of battle.) There is a speed up toggle, but that doesn't do much. This leads to fights feeling a little repetitive and like they can drag on.

Speaking of repetitive, that's also what the egg-acquiring experience can feel like in Monster Hunter Stories 3. Which isn't all that dissimilar from past entries, but it seems a bit more pronounced here. When you find a den, either in the wild or via a monster retreating to it due to your actions during a fight, there are essentially a handful of set "arrangements." The various gathering points are always going to be in the same spots. The nest will be in the same spot. If you spend too many chances choosing which egg you take, the monster will "return" from the same position. It's also very a forgiving game when it comes to the creature realizing, "hey, there's a human here stealing my eggs," which meant I basically always stayed until I got one that was glowing. 

I will say that makes it very easy to find what you need for side quests. The ones not tied to Rangers often involve retrieving certain eggs, getting certain materials, dealing with specific monsters, or seeing a notable creature in the environment. Since all of these elements are pretty easy to find in dens and areas once you're familiar with a spot, it makes those extra errands pretty simple. Likewise, it helps when crafting new weapons or armor, since getting extra parts is a simple enough task. 

Monster Hunter Stories 3: Twisted Reflection feels like it prioritizes story, characters, and combat in a way that makes the game feel even more like a JRPG. It's another strong entry in a series of great Monster Hunter spin-offs for certain. I do wish there was a bit more diversity when it came to den design. And while combat is fun, it can drag on a bit. Still, it's quite enjoyable and well worth your time.

Monster Hunter Stories 3: Twisted Reflection comes to the Switch 2, PS5, Xbox Series X, and PC on March 13, 2026, and a demo is available. 

The post Review: Monster Hunter Stories 3 Feels More Like a JRPG appeared first on Siliconera.


Siliconera Monday, March 9, 2026 10:00 AM
    

Ys Memoire: Revelations in Celceta Heads to Switch Next Month

We're seeing a take on Ys IV on another platform yet again. XSEED confirmed there will be a Switch version of Ys Memoire: Revelations in Celceta following appearances of the remake on other platforms. It will launch on April 28, 2026. Digital copies will cost $29.99, while a Day One physical edition will be $59.99. 

The Ys games numbers don't correspond to their place in the timeline, so Memoire: Revelations in Celceta chronologically happens before The Oath in Felghana. Adol is suffering from amnesia as it begins, and as he maps Celceta's forest he begins to remember who he is and engage in activities that protect and save folks around him.

While the digital copy only gets someone the game, physical ones include other bonuses. Someone gets a physical Switch cart of the title, an acrylic stand that can be used as a keychain, five art cards, a two-CD soundtrack, and a cloth map of Celceta. t's only being sold directly through XSEED and Marvelous.

Here's how that looks:

Image via XSEED and Falcom

This comes just over a year after Falcom and XSEED brought another Ys entry back. Ys Memoire: The Oath in Felghana showed up on the Switch, PS4, and PS5 in January 2025. As a reminder, that's a remake of the third game.  

Ys Memoire: Revelations in Celceta will come to the Switch on April 28, 2026. It is already on the PS4, Vita, and PC. 

The post Ys Memoire: Revelations in Celceta Heads to Switch Next Month appeared first on Siliconera.


Siliconera Monday, March 9, 2026 9:00 AM
    

Final Fantasy XIV FFXIV Adventurer's Chronicle exhibit keyart

Square Enix is working with Movic to hold a new Final Fantasy XIV exhibit in Japan throughout the spring season of 2026. The FFXIV exhibit will have the title "Adventurer's Chronicle," and it will take place in Tokyo and Osaka.

The exhibit will appear first in Tokyo on the 3rd floor (Exhibition Hall C) of Ikebukuro Sunshine City's Bunkakaikan Building from April 25 until May 10, 2026. Square Enix will afterward move the exhibit to Osaka at the ATC Gallery from May 30 to June 14, 2026. Both venues will open from 10 AM to 8 PM—with the final day on each respective venue closing earlier at 5 PM—and visitors will be able to enter up until 30 minutes before closure.

Barely any details for this FFXIV exhibit have appeared as of this announcement, apart from the key visual art. Square Enix noted in the Japanese press release, though, that this exhibit will let visitors trace back the adventures of the Warrior of Light through the pieces of art displayed in the venues.

Square Enix has also published a teaser trailer on the exhibition's official website and social media account:

https://twitter.com/FF14_EXHIBITION/status/2029829338955440271

This exhibit will be based on Final Fantasy XIV, the online RPG available on the PS4, PS5, Xbox Series X, and PC. Square Enix will also hold the XCI (91st) FFXIV Letter from the Producer Live stream on March 13, 2026.

The Final Fantasy XIV Adventurer's Chronicle exhibit will run at Ikebukuro Sunshine City in Tokyo from April 25 to May 10, 2026, and at ATC Gallery in Osaka from May 30 to June 14, 2026.

The post FFXIV Exhibit Focuses on Warrior of Light appeared first on Siliconera.


Destructoid Monday, March 9, 2026 2:49 PM
    

FUT Birthday prom image

The first set of leaks for FC 26's FUT Birthday Team 2 has appeared online, and it will feature some amazing cards if the leaks are accurate.

The second team will be a continuation of the promo, and so far, EA Sports has remained tight-lipped. However, we can make a fair guess on what to expect from week two.

All FC 26 FUT Birthday Team 2 players (leaks)

Here's the list of all the players who have been leaked for Week 2.

  • Paul Pogba
  • Pedri
  • Dominik Szoboszlai

The leaks until now have been few and far between, but we can expect more names to appear. Team 2, just like the first team, will also feature special cards for Heroes and Icons. While Heroes and Icons will have pre-assigned playstyles, the same rule doesn't apply to FUT Birthday Team 2 cards.

You'll get to create your perfect cards using the available FUT Birthday Bakery evolutions.

FC 26 FUT Birthday Team 2 release countdown

FUT Birthday Team 2 cards will be released on Friday, March 13, when they replace the Team 1 cards. Most of the items will be available via packs, and the following countdown will expire once the cards go live.


[hurrytimer id="1190094"]

The countdown is based on the following times.

  • 10am PT
  • 12pm CT
  • 1pm ET
  • 6pm UTC
  • 7pm CET

This is the usual schedule that EA Sports follows for the start of any promo. We may well see more leaks as we approach launch, so keep your eyes peeled. As always, do keep a lookout for cards that will appear via SBC and objectives.

The post All FC 26 FUT Birthday Team 2 players and release countdown appeared first on Destructoid.


Destructoid Monday, March 9, 2026 2:17 PM
    

Endrick Ligue 1 POTM

The Prepare for the Party Evolution is now live in FC 26, and you can improve up to two cards in your Ultimate Team squad.

The evolution is available for free, and it's ideally meant to be used in a chain. Let's look at the best cards to use in the evolution based on the requirements and the offered upgrades.

FC 26 Prepare for the Party Evolution requirements

Here are the requirements of Birthday Fullback Evolution in FC 26.

  • Overall: Max 87
  • PlayStyle: Max 10
  • Not Rarity: World Tour Silver Stars
  • Not Position: GK

FC 26 Prepare for the Party Evolution upgrades

The evolution has five levels of upgrades, each with certain conditions to fulfill.

Level 1 upgrades

  • Stamina: +3 |90
  • PlayStyles: Incisive Pass |8

Level 2 upgrades

  • Ball control: +3 |89
  • Interceptions: +3 |90
  • Long Passing: +3 |90

Level 3 upgrades

  • Short Passing: +3 |90
  • Skills: +2
  • PlayStyles: Press Proven |8

Level 4 upgrades

  • Shot Power: +3 |89
  • Skills: +2
  • PlayStyles: First Touch |8

Level 5 upgrades

  • Dribbling: +3 |89
  • Long Shots: +3 |89
  • Stand Tackle: +3 |90

Level 1 upgrade requirements

  • Play 2 matches in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.

Level 2 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.

Level 3 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.

Level 4 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.

Level 5 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.

Best players to use in Prepare for the Party Evolution

Here are some of my best recommendations for inclusion in the evolution.

  • Lucas Digne World Tour
  • Wilson Odobert Future Stars
  • Oscar Bobb Fantasy FC
  • Viktor Gyokeres Flashback
  • Rafael Leao Winter Wildcards
  • Donyell Malen Serie A POTM
  • Endrick Ligue 1 POTM
  • Gelhardt Future Stars
  • Maza Future Stars
  • Anthony Elanga Showdown
  • Mikautadze Ligue 1 POTM
  • Caicedo Unbreakables

The post Best players for the FC 26 Prepare for the Party Evolution appeared first on Destructoid.


Destructoid Monday, March 9, 2026 1:43 PM
    

Marathon Pre-order skins

The Pinwheel Base is a highly valued area in Marathon, but you'll need to unlock access to get inside.

There are three different entries to the Pinwheel Base. It's located directly in the middle of the Outpost map. Hence, you can approach it from any of the three directions you want. However, you'll find that the roads to the center are locked.

This guide will help you to unlock the base so that you can gain access.

How to unlock the Pinwheel Base in Marathon

There are three major ways to unlock the Pinwheel Base in Marathon.

  • You can use Clearance Codes to access the elevator.
  • You can use a Conveyance Request and then use a drone crane (which allows you to access the Drone Wing).
  • You can destroy generators on the Destroyed Wing.

Clearance Codes method

Yellow Supply Clearance Code in Marathon
Image via Bungie

You'll come across terminals that require Clearance Codes, which can be one of three types, and you'll need either two or three of them. A terminal might ask for more than one of the same Clearance Code, and this will be random.

Terminal to unlock Pinwheel Base
Image via Bungie

You can read this detailed guide to find out how to get Clearance Codes and then use them on the terminal. Once done, you'll need to interact with nearby hackstations to unlock the elevator. This elevator will lead you on the path that takes you to the Pinwheel Base, but you'll first need to clear a bunch of UESC enemies that will spawn at your location.

Hacking the workstation
Image via Bungie

Using a drone crane

Locked elevator that leads to the Pinwheel Base UESC Data Bank
Image via Bungie

The Conveyance Request keycard can be used at the Drone Wing to call down a drone on an elevator. However, the keycard doesn't have a fixed location. I managed to find it quite commonly on the Outpost map, and you can also bring one from an earlier run if it's there in your inventory. Use the called-upon elevator to reach the Pinwheel Base.

Destroy generators on the Destroyed Wing

You can access the Pinwheel Base from the Destroyed Wing located above Orientation. However, the door will be initially sealed by a barrier, with four lights on top of it. To remove the barrier, you need to turn off the lights.

Destroyed Wing button
Image via Bungie

To turn the lights off, look for white boxes as shown in the image above. These boxes are randomly located on the Destroyed Wing, and most of them can be found outside (but they will always be attached to the Destroyed Wing). Shoot four of them, and the lights will be turned off. You can then head to Destroyed Wing and access the centre of the Pinwheel Base.

The post How to unlock and access Pinwheel Base in Marathon appeared first on Destructoid.


Destructoid Monday, March 9, 2026 1:07 PM
    

The scene of a battle in Battlefield 6

In a move we certainly weren't expecting, EA has laid off an unknown number of staff across its Battlefield studios, citing a "realignment" as the core reason.

This comes as a bit of a shock, especially since Battlefield 6 has now sold an estimated 20 million copies since launch last year. The initial launch saw the latest title in the series get a "mostly positive" review score on Steam and sell seven million copies in just three days.

It's faced criticism since, including being accused of using AI and over-monetization of the title. Complaints got so bad that Season 2 had to be delayed to allow developers time to fix community-reported issues.

Player numbers have fallen by over 90% since launch, which could certainly play some part in the layoffs, but for now, nothing is confirmed. We simply do not know how the active player base on console has changed, however.

https://twitter.com/charlieintel/status/2031038635227963513?s=46&t=geukt2yKPCqEo1aPD5qOgA

This is all less than a month after they released a new three-month roadmap for the game, featuring three new updates in three months. We only have eight days to go until Nightfall, the name of the February patch, is supposed to launch on March 17. So far, it appears as though the roadmap won't see any immediate changes.

While EA is preparing to be acquired, there's no information on whether this has anything to do with the layoffs. We can only speculate, and rumors are that the layoffs have nothing to do with the acquisition.

An EA spokesperson told IGN that "Battlefield remains one of our biggest priorities," despite the layoffs. They also said that they will continue to invest in the franchise.

The post Shock layoffs hit Battlefield Studios despite recent success, incoming acquitision appeared first on Destructoid.


Destructoid Monday, March 9, 2026 12:57 PM
    

Marathon space ship

There are some advanced concepts to understand in Marathon, and the DCON allows you to deposit certain items required to complete different contracts.

The DCON appears like a safebox, and they're located at strategic locations. Their locations are fixed, but you'll need to find them on a map before you get to use them. Let's find out where all the DCONs are on the Marathon maps so that you can find them easily on your runs.

How to find all DCONs in Marathon

As of writing, we have three available maps in Marathon: Perimeter, Dire Marsh, and Outpost. Let's find out where the DCONs are located on each of the maps.

All DCON locations on Perimeter

The Perimeter map has four DCONs located all around the map.

DCON locations in Perimeter in Marathon
Screenshot and remix by Destructoid

  • In the North Relay, you'll find one on the roof of a bunker in the northwest part.
  • There's one located to the northeast of Station. It's near the walkway where you'll find a UESC commns station.
  • If you're at the Overflow, go west, and you'll find one near the main building.
  • Go to the hills south of the South Relay POI. You'll find a bunker, and the DCON is located on the roof. You'll need to reach this location as part of a quest where you have to trace the location of a UESC commander.

All DCON locations on Dire Marsh

The Dire Marsh has three DCONs that you can find on the map.

DCON locations in Dire Marsh
Screenshot and remix by Destructoid

  • You'll find one located south of Complex POI, outside the building in the marsh. Go east of AI Uplink, and you'll find the spot.
  • Head south from Quarantine, and you'll find the DCON outside a building in the marsh.
  • The final one can be found north of the Greenhouse POI. Go to the south side of the buildings in the hills.

All DCON locations on Outpost

The third map in Marathon has three DCON located on it. You can find them at the marked locations in the image below.

DCON locations on Outpost
Screenshot and remix by Destructoid

  • Go inside the western hangar on the ground floor of the Airfield POI, and you will find a DCON over there.
  • You'll find it located between the Dormitories and the Orientation POI (right in the middle).
  • Go to the south of the main building at the Processing POI, and you'll find one near the shipping containers.

The post All DCON locations in Marathon appeared first on Destructoid.


Destructoid Monday, March 9, 2026 11:58 AM
    

The Defect against a boss in Slay the Spire 2

Slay the Spire 2 doesn't have a traditional difficulty system in place, but the Ascension system and its levels will gradually raise the degree of challenge on your runs.

Ascension levels, of which there are 20, apply separately for each character and apply certain modifiers to your runs. Let's look at how the system works.

All Ascension level effects in Slay the Spire 2

The table below has complete information about all Ascension level modifiers.

Ascension Level Modifier
1 More elite enemy spawns.
2 Normal enemies have more attack and health.
3 Stronger Elites that are harder to take down.
4 Deadlier Bosses with greater strength and health.
5 Get fewer heals after Boss battles.
6 Start each run with damage.
7 Find tougher normal enemies.
8 Find tougher Elites.
9 Find tougher Bosses.
10 Start each run with a Cursed status.
11 Start each run with one less slot for Potions.
12 Less chances of finding upgraded cards.
13 Encounter poor bosses.
14 Max HP for your chosen character will be lower.
15 Events will be of unfavorable nature.
16 Shop items will be costlier.
17 Normal enemies will have better abilities and moves.
18 Elites will have better abilities and move.
19 Bosses will have better abilities and move.
20 Encounter two Bosses at the end of Act 3.

How to raise Ascension levels in Slay the Spire 2

To raise your Ascension levels, you have to complete a full run with a character. You gain one Ascension level for that character by doing so. If you manage to reach Ascension 20 for any character, you will have 19 modifiers available for them at the start of a run.

Hence, the more Ascensions you have, the tougher your runs will be. The ultimate challenge begins when you reach Ascension 20 with a character.

The post All Ascension levels in Slay the Spire 2 and how they work appeared first on Destructoid.


Destructoid Monday, March 9, 2026 11:00 AM
    

Flying on the Rathalos in Monster Hunter Stories 3

With Monster Hunter Wilds memories still fresh in my mind, Monster Hunter Stories 3: Twisted Reflection has arrived.

Last year, I slayed some of the toughest monsters Wilds had to present. In contrast, things are pretty relaxing this year, given the nature of the Stories series. The spinoff titles mix two of my favorite concepts—Monster Hunter and creature collecting—and the third entry in the series might be the best of the lot. 

Monster Hunter Stories 3: Twisted Reflection - the sauce is in the details

As I share my thoughts about Monster Hunter Stories 3: Twisted Reflection, I'll do my best to keep the spoilers to a minimum. 

As far as the plot goes, it appears that the Rathalos is not extinct (despite my utmost effort in Wilds), and there's not one but two of them now. Both bear the Skyscale mark as a reminder of the civil war that happened 200 years ago.

Rathalos in Monster Hunter Stories
Image via Capcom

What appeared to be a moment of hope quickly turns into despair as the countries of Azuria and Vermeil are again on the brink of war. It's up to you and your Rathalos to discover the truth about their origin, as it could hold the key to avoiding the war. 

As a rider, your task is to raise monsters to fight other monsters in turn-based combat. Just like the two previous titles in the series, battles depend on strategies. You have to pay attention to the respective strengths and weaknesses of the monsters you use and encounter. 

Battles are incredibly well done, surpassing my expectations. The early-game fights are relatively simple, but the mid-game brings about some challenging battles that you'll have to prepare for.

On the surface, the battles look the same as in the previous titles. However, there are plenty of changes under the hood, including the introduction of the Stamina system

A monster in Monster Hunter Stories 3
Image via Capcom

Your attacks will now be determined by how much Stamina you have and how much you want to spend in a specific turn. The Kinship Gauge, which is kind of like an ultimate attack counter for your monsters, is still there, but it takes a secondary role (doesn't lose its importance).

Weapons have undergone plenty of changes, mostly for the better. One example is that they removed the sword and shield, which I'm not thrilled about. But overall, the new combat system is amazing. It's a net positive trade-off, but the Sword and Shield will always hold a special place in my heart. 

In previous games, encountering monsters was significantly more linear. You began with the basic ones and found the advanced monsters when you progressed to the latter areas. In Twisted Reflection, encounters can be completely random. You can, theoretically, encounter a deviant monster in the first zone, and that adds to the overall thrill. 

This also adds to the tension and variety of exploring the different zones. Exploration is key since the number of things we have to craft this time around seems to be a lot more, and some of them will be essential for clearing quests later in the game. 

While the exploration did feel slightly linear (especially compared to the previous titles) at times, the relevance has gone up a notch. The randomness in encounters also results in us getting varied parties since we are no longer locked to basic monsters for the starter areas. 

Performance as smooth as it gets

Twisted Reflection runs completely lag-free and stutter-free. While I am basing this on the review branch, I would rate the performance 10/10. Visually, this is also the best-looking entry to the series.

Capcom has retained the signature Stories' artstyle and vibrance, but the visuals are much more modern. Riding on your Rathalos and looking at the landscape below will give you a grasp of how beautiful the game world is. Compared to the previous era of the Stories titles, Twisted Reflection modernizes the visuals without deserting its roots. 

I ran the game at max settings on 1080P on my system, and I never had a hitch. 

The Hiccups

Monster Hunter Stories 3: Twisted Reflection is almost a perfect game in my books, and it does many things well. There's a great story, amazing gameplay, and deep exploration. However, there are a few things that I don't like.

Quest in Monster Hunter Stories 3
Image via Capcom

Capcom has given up on co-op and PvP. Yes, the multiplayer elements in Monster Hunter Stories 2 were far from perfect. I was never a fan of the ticket system, and the added restrictions like geographical proximity felt unnecessary. I would have hoped that Capcom could build on it, but alas! Instead, Monster Hunter Stories 3: Twisted Reflection is a completely single-player experience. I am not saying it's a dealbreaker, but having PvP or the simple chance to co-op would have been amazing. 

Without PvP, one would hope for complex side quests to help the longevity of the game, but that's sadly not the case. The sidequests are simple, easy, and certainly not worth sticking around for.

Monster Hunter Stories 3: Twisted Reflection is a winner

Overall, Monster Hunter Stories 3: Twisted Reflection has but a few cons. It gets most things right as far as the vintage Stories experience is concerned. The general combat and gameplay have improved, and the new encounter system enhances the monster-collection element on top of that. 

As someone who has always loved the Monster Hunter franchise, Twisted Reflection is a perfect tribute. I really hope Capcom considers adding PvP and co-op in future updates because that will bring this game to near perfection. 

The post Monster Hunter Stories 3: Twisted Reflection review – Best creature collector I've played in years appeared first on Destructoid.


Destructoid Monday, March 9, 2026 9:50 AM
    

Player roaming on the map in Marathon

Run/Hide 1 is the first contested contract you can complete for the MIDA faction in Marathon, and it's one of the trickier ones, too.

For starters, a contested contract is different. Only one player or crew gets to complete it in a round, so expect to find rival runners on you if they have the same active contract. This guide will help you collect all the required items to finish the contract.

Marathon Run/Hide 1 contract walkthrough

The Run/Hide 1 contract can be broken down into the following parts.

  • Acquire Chem Grenades from a UESC Stockpile in Maintenance.
  • Use Chem Grenades to destroy lab equipment under AI Uplink.

How to acquire Chem Grenades from a UESC Stockpile in Maintenance

Grenades location in Maintenance
Screenshot and remix by Destructoid

The first part of the contract is to reach the Maintenance POI in the southern part of the Dire Marsh map. There are two major ways to enter: one from the north and one from the south. Enter from the south and go to the first floor.

Stairs in Maintenance
Image via Bungie

Look for the stairs that lead to the second floor, but don't take them. Instead, go towards South past the stairs, and you'll find the container with the grenades. The container will have a quest marker on it when you reach the stairs leading to the second floor.

UESC grenades
Image via Bungie

AI Uplink labs location
Screenshot and remix by Destructoid

For the next task, head to the AI Uplink to find the containers. Reach the spot marked on the image above, and you'll find the entrance to a building at the location. Take the stairs leading to the basement, and continue straight until you reach the point shown in the following image.

AI Uplink lab
Image via Bungie

Once here, take the left doorway and turn left again. Keep heading straight until you reach the door in the following image. Turn left, and keep following the straight corridor from here.

Final door to the labs
Image via Bungie

Finally, you'll reach another point where the corridor will branch off to one path going left and another going straight to a tick-infested room. Take the left path, and the quest marker will highlight the containers.

Throw the grenades to destroy all three containers, and you'll have completed the Run/Hide 1 contract.

The post How to acquire chem grenades from UESC stockpile in Marathon – Run/Hide 1 contract guide appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Monday, March 9, 2026 12:28 PM

Gaming Instincts – Next-Generation of Video Game Journalism Monday, March 9, 2026 11:41 AM

Gaming Instincts – Next-Generation of Video Game Journalism Monday, March 9, 2026 11:07 AM

Gaming Instincts – Next-Generation of Video Game Journalism Monday, March 9, 2026 9:05 AM
    

According to a recent earnings report

The post Capcom Plans To Reveal Even More Games Early Next Year appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


MonsterVine Monday, March 9, 2026 1:50 PM
     Mango Factory and publisher Akupara Games have announced that the first episode of their upcoming murder-mystery adventure Kumitantei: Old-School Slaughter will launch on April 23, 2026, for PC. The episodic title places players inside the mysterious Janus Institute, where sixteen elite students known as the Absolute Class of '89 must survive a deadly experiment built […]

MonsterVine Monday, March 9, 2026 1:28 PM
     Skrollcat Studio and PM Studios have officially revealed Hoa 2, the sequel to the beloved narrative puzzle-platformer Hoa. The game is currently slated to release in 2026 for Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The newly revealed sequel continues the emotional and visually striking journey of the tiny fairy Hoa, returning […]

MonsterVine Monday, March 9, 2026 1:07 PM
     XSEED Games has announced that Ys Memoire: Revelations in Celceta will launch in the Americas on April 28, 2026, exclusively for Nintendo Switch. The action-RPG from Nihon Falcom arrives with updated features, including a rearranged musical score and improvements tailored for Nintendo's hybrid console. Players can now digitally pre-purchase the game on the Nintendo eShop […]

MonsterVine Monday, March 9, 2026 12:57 PM
     ACE Team and Nacon have announced that their upcoming cooperative horror adventure, The Mound: Omen of Cthulhu, will launch on July 15, 2026. The game will be available on PlayStation 5, Xbox Series X|S, and PC. The announcement follows the game's initial reveal and gameplay preview shown during the Xbox Showcase< last November. Alongside the […]

MonsterVine Monday, March 9, 2026 12:00 PM
     Apopia: Sugar Coated Tale has been nearly a decade in the making, and that time shows in its emotional weight and design ambition. What began as a deeply personal project for Quillo Entertainment Director and Co-Founder Onon Ng (Andy) at Quillo Entertainment grew from a small prologue into a full release shaped by trauma, self-reflection, […]

MonsterVine Monday, March 9, 2026 9:00 AM
     I am known for my position that Disco Elysium is the best game ever, and I'm not sure if Esoteric Ebb is going to dethrone it, but it's definitely going on the medal podium. This is Disco Elysium by way of Planescape: Torment, but with the humor of Discworld, a detective roleplaying game that's less […]