PCGamesN Saturday, September 24, 2022 12:59 PM
You won't be able to see the full Gotham Knights story in one playthrough, say developers from the team at WB Games Montréal. As the Gotham Knights release date approaches, game director Geoff Ellenor and cinematics director Wilson Mui discuss the narrative of the Batman spin-off action game and how its four-character approach affects the way players will see the story unfold.The best superhero games on PC, The best RPGs on PC, What if Batman: Arkham Knight 2 had happened?
PCGamesN Saturday, September 24, 2022 12:17 PM
The Valorant patch notes for update 5.07 have been released by developer Riot Games, as the Public Beta Environment (PBE) is live now ahead of the FPS game's main client. As part of the update on the Valorant patch notes from Riot comes progression check-ins on some upcoming features, with particular mention made of where the team is up to with Favourites and Filters.Valorant characters: all agents and abilities, Valorant tier list, Valorant crosshair codes
PCGamesN Saturday, September 24, 2022 11:43 AM
The Tower of Fantasy controller support options are severely lacking, say fans of the Genshin Impact-like open-world game. While fans appreciate being able to use a controller for combat sequences while leveling up in Tower of Fantasy, they say that still being forced to use a keyboard and mouse for the menus and not being able to rebind controller buttons in the anime game over a month after its western launch makes the feature feel largely useless.Tower of Fantasy codes, Tower of Fantasy characters, How to level up in Tower of Fantasy
PCGamesN Saturday, September 24, 2022 10:54 AM
The Cyberpunk 2077 player count has been surging recently on Steam, as the CD Projekt Red title has slowly become on the best RPG games available since its rocky launch in 2020, and now it looks like the PC player count has surpassed CDPR's big fantasy game, The Witcher 3.Cyberpunk 2077 review, Cyberpunk 2077 lore & universe, Buy Cyberpunk 2077
PCGamesN Saturday, September 24, 2022 10:19 AM
An Elden Ring mod introduces one of the most fun Dark Souls features to the FromSoftware game, making character deaths - whether yours or those of your enemies - a whole lot more satisfying. Already one of the best RPGs on PC, Elden Ring is a game dense with death, especially as you tackle the many challenging Elden Ring bosses. Despite that, it doesn't quite live up to the original Dark Souls in one notable regard - until now.The best Elden Ring builds, Elden Ring bosses, The best Elden Ring classes
Rock Paper Shotgun Latest Articles Feed Saturday, September 24, 2022 5:46 PM
Krafton, Korean publishers PlayerUnknown's Battlegrounds, have released a "visual concept trailer" for a new game based on Korean epic fantasy novels The Bird That Drinks Tears. They're still describing the game as "unannounced", but say that the trailer illustrates the "mystical tone" they're aiming for.
Rock Paper Shotgun Latest Articles Feed Saturday, September 24, 2022 5:09 PM
Sales are ten a penny these days, but GOG's End Of Summer sale contains several stone cold classics. I'm looking at the list and there's bound to be something on here that you always meant to get round to but haven't yet, whether it's Donut County, Gorogoa, Samorost 3, or What Remains Of Edith Finch.
Rock Paper Shotgun Latest Articles Feed Saturday, September 24, 2022 4:43 PM
Watchers of The Witcher's TV series have had long waits to endure between seasons, but the next twelve months should offer an opportunity to gorge themselves. During Netflix's fan event Tudum, the streaming service announced that their prequel series The Witcher: Blood Origin would launch on Christmas day, and that The Witcher season 3 would release sometime summer 2023.
Rock Paper Shotgun Latest Articles Feed Saturday, September 24, 2022 4:22 PM
"Terror Zones" sounds like a Stephen King TV show from the early '00s, but it's not. They're a new feature added to Diablo 2: Resurrected in the just-released patch 2.5, which is designed to make the game a little harder and more interesting for those players hack-and-slashing their way to level 99 over and over again.
Twinfinite Saturday, September 24, 2022 2:26 PM
Microsoft Flight Simulator Pilatus PC-21 Gets New Screenshots; Incheon International Airport Released; Free Venice Beach Landmarks Announced
Microsoft Flight Simulator developers keep sharing new reveals and releases of add-ons for the popular sim, and today we're getting more.
Twinfinite Saturday, September 24, 2022 12:29 PM
Magik looks as powerful aas expect in Marvel's Midnight Suns.
Siliconera Saturday, September 24, 2022 12:00 PM
Temtem officially came out in early September 2022 and it is, as of the time of writing, in Version 1.1. While its creature collecting and combat feel polished, there are some aspects that make it clear this game still has plenty of room to grow. A good example of this is in the general aesthetic of the game. Art is subjective, of course. But I personally find the combination of low contrast colors, lack of textures, and pastel palette make Temtem look like it's in beta. However, its music and battle animations are of very good quality. They almost feel like something from a modern JRPG.
I did not want to compare this to Pokémon that much. It would not be fair, I thought. However, it was pretty difficult to mentally divorce the two properties. Temtem starts in a way that is incredibly similar to the Pokémon anime. Your mom wakes you up, and then scolds you for sleeping in because you have to go meet the professor. At the professor's house, you meet your snotty and arrogant rival Max. Afterwards, you choose your starter Temtem from a collection of three. Max then wipes the floor with you with his Temtem, and then off you go on your merry adventure. Your goal is to go around fighting in all the Dojos, which will then turn into weekly bosses. Beating each Dojo grants you an item to help you in exploring. It's so familiar an opening that it almost explicitly invites comparison.
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Something that does make Temtem stand out is in how Temtems evolve. There is no set level like in Pokémon. If you catch a Poliwag at level 30, for example, it will immediately evolve into a Poliwhirl in the next battle. This is because a Poliwag normally evolves at level 25. However, in Temtem, they evolve based on how many levels they gain after you catch them. No matter what level a Kaku is when you catch it, you still have to level it up 11 times for it to turn into a Saku. That is not a bad mechanic, since it gives more time with each evolutionary stage. But I hope they implement a way to check when you first meet a Temtem. I have no idea how many more levels certain Temtems need to level up.
Temtem is a surprisingly challenging game. Even as a Pokémon veteran, I found myself pushed to the limit several times (though this could be due to my stinginess when it comes to buying and using healing items). Wild Temtems on the field aren't so bad, but tamers and long dungeons can get pretty dicey. Instead of PP, you have Stamina, which recovers at the end of each battle. Overexerting your Temtem will cause it to take damage, which means that it limits how many powerful skills you can let your Temtem learn. It also prevents you from simply using one Temtem's most powerful skill every turn.
Even with over-leveled Temtems, I had to really use status ailments and take advantage of type weaknesses in order to keep my best Temtems relatively healthy through long dungeons. This is in contrast to Pokémon where a Vulpix could still wipe the floor with a Squirtle given there is a significant level difference. Depending on what set of Temtems you have, some moves may get a power-up due to affinities. This adds an extra layer to how you organize your party, as well as what moves you keep. Pokémon players who've grown bored of some of the series' more simplistic implementations may find pleasure in exploring and discovering the depths of Temtem's elemental combat.
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That being said, there are some quality-of-life features I hope the developers patch into the game eventually. One of them is a handy type chart to use in combat. It can be difficult to remember what type a Temtem is, as well as elemental weaknesses and strengths. Another is adding more necessary information to your Temtem's status screen. I would like to know my Temtem's species instead of having to scour the Tempedia, as well as what level they were when they joined (to calculate when they will evolve). The map is probably the biggest issue. While the game does have a navigation system for quests, there is no arrow on your mini-map indicating what direction you should head towards. It is also difficult to tell what each section of the map is, since there are no names for the locations.
From an MMORPG standpoint, this game does not actually require you to do much talking to anybody. I only saw one conversation in all my hours playing, and it was a very friendly exchange between strangers. The connection is really good, with minimal lag and no stuttering. You can play the entire story solo, or co-op with a friend if you have one. I do not have any friends who play Temtem. However, I never feel like I'm missing out on some fun experience. The end-game does have co-op dungeons, but I have not gotten that far yet. There are also more competitive online options, which I have not tried yet.
Temtem does not feel like it is shying away from its Pokémon clone status, with how similar they are in both aesthetics and narratives. Nonetheless, it never makes me want to drop it in order to play Pokémon instead. Its inherently strategic combat system means that you cannot always brute force your way through encounters, keeping it a challenge for players like myself who consistently over-level their monsters. However, it lacks some basic quality-of-life options such as a better navigation system that will hopefully appear later on.
Temtem is available on Nintendo Switch, Xbox Series X, PS5, and Windows PC.
Siliconera Saturday, September 24, 2022 10:00 AM
Square Enix's latest trailer for Dragon Quest Treasures shows off even more gameplay from the "Treasure Life RPG". Posted on Thursday, the overview video acquaints interested viewers with siblings Erik and Mia and their quest to become the land of Draconia's greatest treasure hunters.
Where previous trailers recapped the story, this overview lays out the structure of the game and just what players will do to sit their chosen ones atop a heaping mound of riches.
The Dragon Quest Treasures gameplay overview shows off the wide fields of Draconia, a land where monsters roam free. Of the many monsters that Erik and Mia can contend with, a good number of them can be befriended and become party members. Players will control Erik and Mia in turn, and base themselves out of a dilapidated castle. Along with their monster party, they'll go into the field to hunt down treasure.
Clues for the treasures' whereabouts come from the monsters themselves in the form of visions. Players then need to go into the field to figure out where the treasure is by matching the local perspective with the visions. To access hard-to-get-to areas, they'll also use their monsters' abilities, which include faster movement, gliding, and support in combat.
The gang's castle can be improved by finding rarer and more valuable treasure hauls, which are then appraised on return to base. Story events are also tied to progress in finding the Seven Dragonstones, powerful magical artifacts that are also sought after by rival treasure hunting gangs.
Dragon Quest Treasures pops up on the Nintendo Switch on December 9, 2022. Pre-orders of the game come with an item pack containing 5 Chimaera Wings, 15 Better Buddy Bullets, and 15 Fullheal Pellets.
The post Dragon Quest Treasures Gameplay Overview Showcases the Treasure Grind appeared first on Siliconera.
PC Invasion - FeedDDD Saturday, September 24, 2022 4:55 PM
The Modern Warfare 2 beta has arrived on PC. Naturally, you're going to want to know how to get the best performance possible and what settings are useful. There are also some lesser-known options that you can benefit from that make a surprisingly big difference. Here's our guide on the best PC settings for the Modern Warfare 2 beta. Note: Stay tuned for more Modern Warfare 2 beta guides. Modern Warfare 2 beta: Best PC settings Audio Generally, when tweaking audio settings the main goal is to make enemy footsteps as loud as possible. This makes it easier to figure out where enemies are coming from before you even see them. Footsteps in the Modern Warfare 2 beta are loud by default but you can make them even more pronounced. For audio mix, either Headphone Bass Boost or Home Theater are your best options. Both of these make footsteps louder and easier to identify. Otherwise, the only other recommended changes are to turn off the music as it can be distracting in-gam...
PC Invasion - FeedDDD Saturday, September 24, 2022 4:55 PM
For Modern Warfare 2 Infinity Ward has replaced the franchise's traditional weapon unlock model. In the past guns were unlocked by reaching a specific level. For example, in Vanguard the BAR assault rifle is unlocked at level 18. However, Modern Warfare 2 introduces a new system that can take some getting used to. Here's our guide on how to unlock weapons in the Modern Warfare 2 beta. Note: Stay tuned for more Modern Warfare 2 beta guides. How to unlock weapons in the Modern Warfare 2 beta Whilst unlocking weapons in past Call of Duty titles was based on your overall level this year it is based on gun level. More specifically, it is based on what your gun level is with each given weapon. Call of Duty fans should be familiar with gun levels as they have been used in past titles to unlock attachments. In Modern Warfare 2 gun levels are used to unlock both attachments and new guns. You need to use guns that share the same platform to unlock more guns that also use tha...