It almost a full decade ago now that the popular indie comic book series, Scott Pilgrim, came to an end. In that same year it saw a major film adaptation as well as a video game adaptation alongside that, both named Scott Pilgrim vs The World. The game was delisted in 2014 and has since become something of a legend for fans who have hoped for a return of some kind. Now, it's possible we'll be getting one.
The Director of the film, Edgar Wright, took to Twitter to tell fans of the IP to keep an eye on the original author's Twitter. He's obviously quite vague and this could be for just about anything, but last month Bryan Lee O'Malley stated that Ubisoft had reached out to him, and couple that with Ubisoft having their next Ubisoft Forward event later today.
Could Scott Pilgrim vs The World finally be getting relisted? Or maybe a new game based on the IP? Either way, we will most likely find out one way or another later today, so stay tuned.
Ahem… Scott Pilgrim fans might want to keep their eyes peeled on @bryanleeomalley's feed later. I shall say no more!
— edgarwright (@edgarwright) September 10, 2020
With Microsoft having finally unveiled the pricing and launch details of the Xbox Series X and Xbox Series S, all eyes are not on Sony, who are still silent on similar details of the PS5. The console is sue out this Holiday, which means we shouldn't be too far away from such information becoming officially available, but as we wait for that to happen, that info might have have come out from some other sources.
Retailer listings for the PS5's accessories have been going up on various sites for a while, and some of them might have clued us into when we can expect the console to launch. A PS5 wall mount is listed as releasing on November 19 on Amazon UK, while Gizmodo reports that various PS5 accessories have a release date of November 20 on Amazon Japan. Previous reports have suggested that Sony are planning a mid-November launch for the PS5, and this would certainly fall in line with that.
Meanwhile, a UK retailer recently said that pre-orders for the PS5 would be going live "any day now", suggesting that official announcements from Sony might not be too far away. It's hard to be sure about anything until Sony says something itself, but hopefully, we're not too far away from information being officially released. Stay tuned, and we'l keep you updated should we learn anything more.
Last year we were blessed with something you don't get very often any more in a mecha-based action game, Daemon X Machina. The game was developed by many former Armored Core developers, which its influence showed. The game released on Switch originally, but did eventually make its way to PC via Steam. Now, a year later, the team wants to celebrate with a new update.
The 1st Anniversary update includes a decent amount of new content. It'll include the Grossfeiern Arsenal suit, the Grandemon Outer suit, three new Arsenal decals, three preview backgrounds and a new order where you fight a strengthened Colossal Immortal Eclipse Q. You can check screenshots of the new content below, as well as read about full details at the game's website through here.
Daemon X Machina is available now for Switch and PC. The 1st Anniversary update is set to come sometime in November as update 1.4.0.
It's impossible in today's day and age for Ubisoft to make a major announcement without it getting leaked, and it's not surprising at all that that's happened with another one of their surprise announcements. Talk of a Prince of Persia remake began with a retailer listing about three weeks back, which was followed by more reports that the game would be announced at the Ubisoft Forward event later today. Now, we have more leaks pointing to the game's existence… coming from Ubisoft itself.
Advertising banners and images of a remake of Prince of Persia: The Sands of Time have appeared on Ubisoft's own Uplay, more specifically the Russian Uplay page, as spotted by a Resetera user. Meanwhile, a listing for the game also recently appeared on Amazon UK. Both these things have since been taken down, but the internet never forgets- you can look at their screencaps below.
Release date and platform information for the game will likely be revealed later today, but an industry insider has said that the November launch, as well as the fact that it would come to the Switch, that was mentioned in the game's first retailer leak aren't accurate details.
The Ubisoft Forward event will begin at 12 AM PDT, with the pre-show kicking off at 11 AM PDT. Stay tuned for all updates from the show.
Crystal Dynamics has been patching Marvel's Avengers pretty frequently since the game's launch. To that end, a new patch is available for Xbox One and PS4 players that addresses a number of playthrough stoppers and other bugs. This includes an issue that prevents campaign progression because of an infinite loading screen.
Another much-awaited fix includes Marketplace and Challenge Cards being restored after unexpectedly being locked in one's UI. Xbox One players should also see Achievements unlock properly though the developer is looking at ways to retroactively grant them. Optimizations for loading times have also been done.
Check out the full patch V1.2.5 notes below. Another patch is currently being tested and it will be the developer's largest yet. Patch V1.3.0 will look to "resolve bad states for bugs fixed in 1.2.5, as well as address hundreds of smaller quality of life issues." There's no release date for the patch yet so stay tuned for further details in the coming days. In the meantime, you can check out our review for the game here. Marvel's Avengers will also be coming to Xbox Series X and PS5 later this year.
- Resolved an infrequent bug where players are unable to progress with the campaign due to an infinite loading screen.
- This patch does not resolve the fix for those who have already encountered it – bad save states will be resolved in V1.3.0.
- Addressed majority of instances of a partially loaded Helicarrier which resulted in characters infinitely falling out of the world when trying to access the Avengers Initiative.
- There are rare instances where this could happen still, but the patch ensures that loading back into the main menu and then returning to the Avengers Initiative will resolve it. We are still working to eliminate this bug entirely.
- Campaign Mission reward outfits will no longer disappear from Cosmetics Inventory UI. This presented as costumes that were previously unlocked through campaign progress – such as the Stark Tech outfits – reverting to a locked state.
- Prevented this from happening in V1.2.5, but the patch does not return outfits for those who have already encountered it – bad save states will be resolved In V1.3.0.
- Marketplace and Challenge Card outfits will be restored and no longer become re-locked in the Cosmetics Inventory UI. This presented as costumes that were previously unlocked through online play – such as Hero Challenge Card rewards, pattern drops, and faction vendors – reverting to a locked state
- Updated Community Challenge UI that now reflects current community progress.
- Backup Save UI improvements
- Load time optimizations
- Xbox Only: Achievements should now unlock and increment properly. We are still investigating if all Achievements will be granted retroactively – our current theory is that story-based will, but challenge-based will not.
Obsidian Entertainment's first paid expansion for The Outer Worlds is now live with Peril on Gorgon. It sees the player and their crew traveling to the Gorgon Asteroid at the behest of a strange message. Upon reaching the location, they encounter the Ambrose family and learn more about the strange projects that Spacer's Choice was involved with.
Featuring about 8 to 10 hours of gameplay, Peril on Gorgon sees players encountering new characters, investigating new environments and battling mutated foes. There are three new weapons to indulge in like the Pest Extermination Tool or P.E.T. New perks and flaws have also been added along with new armor sets.
Couple this with an increased level cap and new gear variants, and there's quite a bit to chew through in this new expansion. Peril on Gorgon is one of two paid expansions available for the game – the second is expected to release next year. Stay tuned for more details in the meantime and check out our review of the base game here.
With the Xbox Series X and Xbox Series S revealed, it's almost hard to believe their prices. The former retails for $499, which is already pretty good, but it's the latter that's especially interesting with its 1440p resolution and up to 120 FPS performance for just $299. Given that it has the same CPU and an SSD, is Microsoft taking on losses with that price?
VentureBeat's Jeff Grubb believes so. He noted on Twitter that the company is "taking a loss on both the Xbox Series S and Xbox Series X" before noting that it "seems" like the former is causing a bigger loss. Interestingly, Grubb also believes that Sony's PS5 Digital Edition is "absolutely going to take a loss." The price point for both PS5 consoles hasn't been officially revealed so we'll have to wait and see.
Regardless, it's hard to deny the value that the Xbox Series S provides especially with Microsoft expanding its Xbox All-Access initiative to more countries around the world. It's out on November 10th along with the Xbox Series X with pre-orders opening on September 22nd. Stay tuned for more details and updates in the meantime.
Yes. It's taking a loss on both the S and X, and it seems like it's taking a bigger loss on S.
— Jeff Grubb (@JeffGrubb) September 9, 2020
It's absolutely going to take a loss with at least the digital edition.
— Jeff Grubb (@JeffGrubb) September 9, 2020
Microsoft offered a smattering of announcements for the Xbox Series X yesterday, confirming the console's $499 price and launch date. While one may be mixed on the overall look of it, there's no denying that the retail package art is a thing of beauty. Thanks to Canadian retailer La Source, the package art is now viewable. Check it out below.
The retailer also provided a picture of the console's bottom. Contrary to belief, it actually has a circular stand instead of a flat surface at the bottom. Which makes sense for airflow, though a lot of the heat will be dissipated in the upward direction thanks to the console's design.
The Xbox Series X is out on November 10th, launching on the same day as the Xbox Series S. Check out a comparison between both consoles' hardware here. Several titles have also been confirmed to launch on the same day as both consoles, namely Assassin's Creed Valhalla, Gears Tactics, Watch Dogs: Legion, DiRT 5 and much more.
Among all the games that Ubisoft has announced and released over the past few years, Ubisoft Singapore's Skull and Bones has been shrouded in mystery. The developer offered an update recently, confirming that it wouldn't be at today's Ubisoft Forward presentation. However, creative director Elisabeth Pellen said that development is in "full swing with a new vision."
Pellen said, "Many of you have been wondering why we've had to postpone our launch. The answer is that we simply needed more time. We dreamt something bigger for Skull & Bones, and these ambitions naturally came with bigger challenges.
"These difficulties resulted in necessary delays for our game. Critical questions needed to be addressed over the past several months such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time."
Pellen noted that she had joined the project as its creative director two years ago, along with many other new talent across the globe. Along with Ubisoft Singapore, teams from Paris, Kiev, Chengu, Berlin and the Philippines are also involved. "The dedication and passion of our developers continue to fuel our drive to make Skull & Bones something all of us can be proud of. Our confidence in each other's talents is what motivates us to push Skull & Bones towards the finish line and beyond."
More information on Skull and Bones will be available in 2021 and the development team is still committed to having years-long support for the game. Though it hasn't been explicitly stated, rumors have been ongoing about developing being rebooted in favor of "live service story-telling." At the very least, Pellen's joining the project lines up with when the previous creative director left.
Skull and Bones is currently in development for Xbox One, PS4 and PC. Expect Ubisoft to announce a jump over to Xbox Series S/X and PS5 at some point in the future, if not making the title cross-gen.
Xbox Game Pass subscribers are about to get a whole lot more value in the coming months. Microsoft has announced that Xbox Game Pass Ultimate and Xbox Game Pass for PC subscribers will receive an EA Play membership for no additional cost. The initiative goes into effect this holiday season.
It's worth noting that EA Play in both instances will be playable on Xbox one, Xbox Series X, Xbox Series S and Windows 10 PC. Along with access to full-fledged games like Titanfall 2, Need for Speed, Mass Effect and so on, subscribers will also avail of in-game challenges and discounts on EA digital content. There's also access for time-limited trials to upcoming games like FIFA 21.
Finally, some EA Play titles will even be playable on Android devices via xCloud for Xbox Game Pass Ultimate subscribers. Though the exact titles haven't been revealed, it's a pretty interesting proposition especially for those who want to take games like FIFA 21 on the go. The Xbox Series X and Xbox Series S are both out on November 10th – stay tuned for more details on EA Play joining Xbox Game Pass Ultimate and PC in the coming weeks.