Atlus West pushed out a tweet on their official account promoting a digital Black Friday sale for two of its titles, Persona 5 Royal and 13 Sentinels: Aegis Rim, on the PSN Store. The former is currently 50 percent off while the latter, a brand new release from Atlus, is 30 percent off:
Jump into the Metaverse or a sentinel for less with these PlayStation Black Friday sales:
13 Sentinels: Aegis Rim (30% off)https://t.co/DZdoKHwrvD
— Official ATLUS West (@Atlus_West) November 20, 2020
For those who haven't purchased either game as of yet, this is an excellent opportunity to jump into two of the best PS4 exclusives of this generation.
13 Sentinels: Aegis Rim released exclusively on PS4 on September 22th, following a short delay. It has Japanese and English voices, along with subtitles in English, French, Italian, Spanish, and German. You can order it on Amazon to support DualShockers and if you're still on the fence, check out our in depth preview on the title here (with a full review coming soon). Also be sure read up on everything you possibly need to know about the title, which has been gathered in a handy article here.
Atlus has revealed that Persona 5 Royal's worldwide sales have officially reached over 1.4 million copies sold since it was first released in Japan in October 2019, followed by its Western launch this past March. Additionally, Atlus also highlighted that the series' total lifetime sales to date have reached over 13 million copies sold around the world. According to previous reports, Persona 5 Royal (the updated re-release of the original Persona 5) shipped over 400K copies in its first month in Japan. Royal also topped the sales charts in both Taiwan and South Korea. Plus, it was in the top ten for both the UK and US charts during its opening weeks.
You can read our review of Persona 5 Royal written by yours truly, in which I state that "Atlus has packed Persona 5 Royal full of new content that is sure to delight newcomers and even veterans of the original with a far more robust experience." There's also our post review discussion featuring myself and Video Manager Mario Rivera as we broke down some of our favorite parts of the game. And be sure to check out Staff Writer David Gill's editorial detailing why the game reminded him of what he missed about college and why Staff Writer Peter Hunt Szpytek felt this was the game he needed in 2020.
The post Persona 5 Royal and 13 Sentinels: Aegis Rim Discounted on PSN Store by Allisa James appeared first on DualShockers.
It wouldn't be the video game industry without plenty of rumors circulating around. The latest one surrounds a supposed Red Dead Redemption: The Outlaws Collection that was alleged leaked on Amazon. The collection is stated to contain both Red Dead Redemption Remastered and an enhanced version of Red Dead Redemption 2, with a release for PS5 and Xbox Series X.
However, Kotaku Weekend Editor Zack Zwiezen took to Twitter to debunk the rumors, asserting that the cover art is essentially a poorly done Photoshop job. In this fascinating thread, Zwiezen details the entire process behind how said covers were most likely made:
This isn't real. https://t.co/ST17Lb1RPD
— Zack Zwiezen (@ZwiezenZ) November 21, 2020
He first points out that the creator of the screenshot most likely searched for high quality PNG images of Arthur Morgan and John Marston, then cropped and recolored the images before superimposing them onto the PS5 and Xbox Series X case:
And…. doing that brings up the same piece of artwork seen in the cover. This also works with Google search term "John Marston RDR2 PNG" pic.twitter.com/yVKaeN3TxV
— Zack Zwiezen (@ZwiezenZ) November 21, 2020
Next he states that the horsemen and the sun art from the leaked image are identical to the artwork found on the official Red Dead Redemption 2 cover art, with a low opacity brush used to blend the art into the image:
At that point, it's pretty easy to do some cropping and recoloring to get the look you want.
Next, someone grabbed the horses/men from this artwork and popped it over the top of them, and used a low opacity eraser to blend them together. pic.twitter.com/yyndNECwVJ
— Zack Zwiezen (@ZwiezenZ) November 21, 2020
Also, the sun artwork is identical to the actual cover. Oh and what's that I spot…. pic.twitter.com/JheisVzEbj
— Zack Zwiezen (@ZwiezenZ) November 21, 2020
Finally, whoever created the leaked image seems to have messed up on the compositing of the cover and trees, which results in weird black marks on either side:
Someone screwed up the compositing on the cover and trees that should NOT be seen can now be seen and look weird.
Now that I pointed this out you can't unsee how bad that looks. pic.twitter.com/MY8FUkByeF
— Zack Zwiezen (@ZwiezenZ) November 21, 2020
There's also another glaring error on the fake images that the thread didn't even mention — the return by date is earlier than the release date (it seems someone forgot to crosscheck the years, oops):
Overall the evidence overwhelmingly proves that these are fake screenshots and that no such collection exists. Once again, vetting sources is vital to avoid spreading misinformation.
Back in May, Red Dead Redemption 2 was the second title from Rockstar Games to make its way to Xbox Game Pass after Grand Theft Auto V. And in July, years after launch, fans have finally solved one of the biggest mysteries in the game: the ghosts of Bolger Gate. In other Red Dead Redemption 2 news, we explored the link between RDR2 horses and Mafia 2's cars — explaining the ways that Rockstar wants you to appreciate them. And on a less serious tone, a recent mod lets RDR2 fans ride giant animals.
Red Dead Redemption 2 is available now on PC, PS4, and Xbox One. If you haven't picked up the game yet, you can grab the game physically on Amazon to help support DualShockers. And be sure to read our review as well, our Features Editor Ryan Meitzler gave it a perfect score.
The post Red Dead Redemption: The Outlaws Collection Rumor Has Been Debunked by Allisa James appeared first on DualShockers.
Yesterday a major rumor cropped up concerning a possible next chapter in the Yakuza: Like a Dragon spinoff title. The only source was a screenshot of the Yakuza series producer Masa Yokoyama seemingly tweeting out that there would be another game in the same vein titled Yakuza: Like an Ashura. This version allegedly would be starring a young Watase:
Rumor: Next Yakuza game possibly leaked by series producer:
Ashura Ga Gotoku (Like an Ashura)
— Yakuza Fan (@YakFan) November 20, 2020
However, the next day Yokoyama released a status update on his own official account completely denying any such game:
— 横山昌義 (@yokoyama_masa) November 21, 2020
Yokoyama expresses tongue-in-cheek that while he's happy to be forged oversees, he didn't even make the Yakuza: Like a Dragon spinoff (it was directed by Ryosuke Horii and produced by both Hiroyuki Sakamoto and Daisuke Sato) so he wouldn't even be able to confirmed anything. And more humorously he also points out that he would never name it "Ashura" in the first place.
To the credit of the one who posted the initial screenshot, they did disclaim the rumor with "take it with a grain of salt" and was forthcoming once the original tweet was deleted. But this situation is why vetting sources is so important, especially when said sources forge screenshots of developers making statements they never did.
Yakuza: Like a Dragon released on November 10th and as usual dropped a launch trailer that depicted the trademark shenanigans of the franchise in full glory. We get to see our homeless pal Nanba calling the city's pigeons to attack his enemies. There's a crab summons. At one point there's a group of dudes in diapers and Ichiban is probably drinking breastmilk. There's even some shots of the squad doing their best KISS impression. It's incredible.
In a previous trailer highlighting the Xbox Series X version of the game, the team shows off all the features and optimization. And for the most part, they're pretty standard next-gen upgrades. However, the trailer also flaunts some more unique features such as "next-gen crustacean A.I." and "optimized protagonist optimism." Both of which sound incredible, if they weren't so obviously .
If you're interested, check out our official review of the title here (which our reviewer absolutely loved). The game is available now on PC, PS4, Xbox One, and Xbox Series X. Unfortunately PS5 owners will have to wait until March 2nd for their copy of the title.
The post Yakuza: Like a Dragon Sequel Rumor Confirmed False By Yakuza Series Producer by Allisa James appeared first on DualShockers.
It has been a while since we last heard an update on Doom Eternal for the Nintendo Switch. We knew it was coming, just not when it was coming. We have finely gotten an update and it might not be a good one for players looking forward to snagging a physical copy of the game.
Customers who pre-ordered Doom Eternal on Switch started to receive messages that their physical pre-orders were being canceled at GameStop. Some people began to wonder if the game was getting canceled altogether. Turns out, Bethesda is not offering physical versions of the game and it will be a digital-only release.
Bethesda released a statement to IGN and stated: "While Doom Eternal is 100% on track for an imminent digital-only release on Nintendo Switch, the absence of a physical release at retail resulted in canceled pre-orders."
The spokesperson continued, "Affected customers will receive full refunds and should contact their preferred retailer for more information."
For those who were looking forward to a physical version, they might be disappointed now that they will need to do a hefty download. The file size for the original Doom on the Switch is over 21GB and I wouldn't think this one will be any smaller. Make sure to clear some room if you do not have a micro SD with much storage.
Doom Eternal is currently available for PS4, Xbox One, and PC. The game can also be played on the PS5 and Xbox Series X|S thanks to backward compatibility. The Switch version still does not have an official release date. It is also on Xbox Game Pass. Make sure to check out DualShockers' official review of the game right here.
If you have hopped into the multiplayer mode in the recently released Call of Duty: Black Ops Cold War, then you might have noticed how overpowered the MP5. The devs quickly patched the game after players expressed their concerns. However, that patch has now been reversed by accident.
The first nerf reduced the damage range of the weapon by 33% and adjusted the recoil to make it more challenging to stay on target when firing.
The first nerf was a quick hotfix made before a larger patch that came at a later date. That larger patch reversed the first hotfix though. Treyarch addressed the problem in the patch notes: "These changes were unintentionally reverted in today's update and will return in an upcoming update."
Hopefully, the patch that will reverse the second patch which reversed the first patch will be out soon. In my time with the online mode in Call of Duty: Black Ops Cold War, the MP5 is extremely overpowered. There are plenty of times that every player in the match is using the weapon. And, to be honest, I don't blame them. The MP5 is the first SMG players can use online. So it didn't take any time to unlock and players were decimating everyone with it. If the gun was the last SMG to unlock, maybe this wouldn't have been as big of an issue.
Call of Duty: Black Ops Cold War is currently available for PS4, PS5, Xbox One, Xbox Series X|S, and PC. Make sure to check out DualShockers' official review of the game right here.
The post Call of Duty: Black Ops Cold War Developers Undo MP5 Nerfs on Accident by Grant Huff appeared first on DualShockers.
miHoYo announced on November 19 its plans to bring to court players who leaked content from the Version 1.2 Closed Beta Test of Genshin Impact (PC, PS4, PS5, Mobile, soon on Switch). Leaking content from the test is a violation of the non-disclosure agreement players had to sign to participate. As such, miHoYo has initiated "procedures to pursue legal action against those guilty of such violations".
miHoYo investigated and traced down the leaks to two players whose info has been partially revealed:
Server: Celestia Server
Live Server UID: 100***556
Beta Server UID: 1***31
Live Server UID: 600***200
Beta Server UID: 2***28
miHoYo explained it understands players wish to learn about news as soon as possible. However, Closed Beta Test content is content that's still in development. As such, we might get the wrong idea if we see it before we should. miHoYo also urged players to follow official sources for content reveals. Lastly, miHoYo will turn up the effort to fight leaks, and kindly asked players to not share that kind of info.
The statement regarding the Genshin Impact version 1.2 leaked content was first shared in English on Facebook. Later on, it was published in Japanese as well:
— 原神（Genshin）公式 (@Genshin_7) November 20, 2020
Moreover, it's important to note why miHoYo is doing that. Nearly everything about Version 1.1 was leaked before its release on November 11. miHoYo is now taking leaks more seriously than ever, and it looks like it won't be happening anymore.
Personally speaking, its not like I'm on miHoYo or any company's side, but not breaking NDA is common sense. I believe Genshin Impact most notably has a lot of easily impressionable players because of their young age or their lack of experience with Japanese (gacha) games. As such, leaks and their batch of false or incomplete information can have pretty dire consequences on the community. Something I personally don't want to deal with, as someone whose job is to regularly go through Genshin players' gathering grounds and official channels. I'm tired of "is this character gonna get nerfed" debates because of leaks. It's extremely rare in the first place for characters in a gacha game to get nerfed too.
The post Genshin Impact: miHoYo Sues Two Players Who Leaked Version 1.2 Closed Beta Content by Iyane Agossah appeared first on DualShockers.
Horizon Zero Dawn was one of the first Sony exclusive titles to make its way over to PC. The game was released on Steam back in August of this year. It looks like now the game is coming to GOG.COM as well.
The announcement came from the GOG Twitter account. The Horizon Zero Dawn Complete Edition will be hitting the store on November 24 and will feature full GOG GALAXY 2.0 support.
Hopefully, the release goes smooth on GOG. When the game released on Steam, it wasn't the most stable game out there. Players started to report technical glitches and hard crashes. Guerilla has followed the release with many patches that have stabilized the game since its launch.
It great to see more and more players get familiar with Horizon Zero Dawn. It truly was a great game that was a must-play for PS4 owners and a system seller as well. Its sequel, Horizon Forbidden West was announced earlier this year for the PS5 and it sure does look incredible. I am sure plenty of people would like to see what all the fuss is about before hopping into the next game in the series whenever it does release.
Horizon Zero Dawn is currently available for PS4 and PC. The game is playable on the newly released PS5 as well thanks to backward compatibility. Make sure to check out DualShockers' official review of the PC version. If you happen to be interested in the PS4 version, we also have that review as well.
The post Horizon Zero Dawn Complete Edition is Coming to GOG by Grant Huff appeared first on DualShockers.
A couple of months back, CD Projekt Red announced the system requirements that would be needed for those looking to play Cyberpunk 2077 on PC. Surprisingly, the requirements to play the game at a baseline level proved to be pretty minimal, but today, the developer has announced what those with beefier rigs will be able to accomplish.
A new list of PC specs for Cyberpunk 2077 were unveiled today on Twitter with the most notable additions being the details being for those looking to run the game at a high level. When it comes to both the High and Ultra requirements for Cyberpunk 2077, you'll need to have 12GB or RAM ready to go at a minimum, with 16GB being required for Ultra settings. An AMD Ryzen 5 CPU will then be needed for Ultra, while a Ryzen 3 can work for High. Lastly, the GPU; those playing on High will need an RTX 2060 while Ultra users will need an RTX 2080S/RTX 3070 at a minimum.
You asked, we deliver!
Check out the >>UPDATED<< system requirements for #Cyberpunk2077!
Below you'll find recommended configurations for 1080p low, 1080p high, 1440p ultra and 4K ultra settings, as well as ray tracing setups! pic.twitter.com/kzXhEbiuHE
— Cyberpunk 2077 (@CyberpunkGame) November 20, 2020
And when it comes to running actual ray-tracing on Cyberpunk 2077, you'll need even more power. To use RT at a minimum, you'll at least need an RTX 2060. A full-blown RTX 3080 (which is nearly impossible to find right now) will then be needed to run the game at max settings with ray-tracing enabled. Otherwise, most of the aforementioned specs continue to ring true here with 16GB of RAM and a Ryzen 5 being required.
Chances are, you might not have a setup like some of the ones mentioned here, but that's perfectly fine. The best part of gaming on PC is how games can be optimized for different amalgamations. Even if you don't have an RTX 3080 in hand right now, you should be able to get more than enough enjoyment out of this one.
Cyberpunk 2077 will finally launch on PC next month on December 10. It will also be coming to PS4, PS5, Xbox One, Xbox Series X/S, and Stadia.
The post Cyberpunk 2077 Updated PC Specs Revealed, Ray-Tracing Requirements Highlighted by Logan Moore appeared first on DualShockers.
Yesterday, Rockstar started teasing their "biggest ever" update for Grand Theft Auto Online. As predicted, the new slice of content adds a brand new private island to the game for players to explore. However, the most exciting part is likely the new heist you can take on either by yourself or with up to three friends. Obviously, there is so much more content available, but every time a heist comes into the game, it's a big deal. Check it out.
Prepare to infiltrate the remote island compound of the world's most notorious drug dealer in Grand Theft Auto Online's biggest, most daring, and action-packed addition yet: The Cayo Perico Heist.https://t.co/YmsoKFUCGK pic.twitter.com/9Y6qhydTKs
— Rockstar Games (@RockstarGames) November 20, 2020
The Cayo Perico Heist in Grand Theft Auto Online is the most exciting content the game has gotten in a long time. Not only are players getting a new heist, but a whole new landmass comes with it. Plus, solo players finally have the perfect heist for them. Personally, I've always felt held back in GTA Online because of the requirements to team up for heists. Now, I can jump in and do them by myself once my friends inevitably fall off of the content grind.
Cayo Perico isn't only about heists though. Players can expect tons of new stuff to do and collect. From new weapons and vehicles to new radio stations, Rockstar is putting in everything but the kitchen sink. Unless that submarine HQ has a kitchen sink in it. In that case, you can also get yourself a digital sink. Which would be rad.
The post Grand Theft Auto Online Goes to Cayo Perico For Next Heist by Ricky Frech appeared first on DualShockers.
Earlier this year, it was announced that a TV series based on The Last of Us was in the works at HBO with writers Neil Druckmann and Craig Mazin being tied to the project. As of today, a substantial new development in the show's creation has now come about.
HBO and Warner Media released a press release this afternoon announcing that its series based on The Last of Us has officially been ordered by the network. While the series was previously just being pitched to HBO as a project in development, the network has now officially picked it up meaning that the next steps of production will start to begin.
Much like before, Mazin and Druckmann have been announced as the primary writers and executive producers of The Last of Us alongside Carolyn Strauss, who has previously worked on Game of Thrones and Chernobyl. Other producers include Naughty Dog's Evan Wells and PlayStation Productions' Asad Qizilbash and Carter Swan. The series is also being developed in tandem with Sony Pictures, PlayStation Productions, and Naughty Dog itself.
.@HBO gives series order to #TheLastOfUs. @clmazin and @Neil_Druckmann set to write and executive produce. Carolyn Strauss, @evan_wells, @aqizil, and @CarterSwan also executive produce. @SPTV, @Naughty_Dog, @PlayStation productions are set to produce: https://t.co/dIOCovjGqK pic.twitter.com/tOsuWFwklR
— HBO PR (@HBOPR) November 20, 2020
While this announcement makes the TV iteration of The Last of Us more official than it was previously, new information on the project hasn't really come about. The number of episodes or a potential debut have yet to be divulged, but now that an official order has been put in by HBO, more information should start to come about at a quicker pace.
As for the show's plot, it is said to center entirely around the first installment of The Last of Us, which follows Joel and Ellie in the trek across the United States. So if you're someone who really hates the decisions that were made narratively in this year's The Last of Us Part II, no need to complain in the comments down below.
The post The Last of Us TV Series at HBO Greenlit, Production to Begin Soon by Logan Moore appeared first on DualShockers.