Kotaku Saturday, December 6, 2025 9:55 AM
Our favorite Alexa speaker. The post Echo Dot Goes for Peanuts, Amazon Sells Alexa Speakers Cheap Enough for Every Home to Own One appeared first on Kotaku. |
Kotaku Saturday, December 6, 2025 9:25 AM
The motorbar cleaner head detangles hair automatically while delivering 185 air watts continuously. The post One Week After Black Friday, Dyson V11 Quietly Hits New Record Low on Amazon appeared first on Kotaku. |
Kotaku Saturday, December 6, 2025 9:10 AM
Haptic feedback and adaptive triggers simulate textures and resistance. The post DualSense Chroma Teal Controller Goes to Record Low, Now Cheaper Than Third-Party Options and Seriously More Stylish appeared first on Kotaku. |
PCGamesN Saturday, December 6, 2025 1:23 PM Embark Studios details how the Arc Raiders wipe will work, and you can earn skill points and stash space among the rewards for resetting. |
PCGamesN Saturday, December 6, 2025 11:45 AM Path of Exile 2 director Jonathan Rogers tells PCGamesN that having all 12 classes is less important than a balanced campaign and endgame. |
PCGamesN Saturday, December 6, 2025 10:29 AM With physics-driven conveyor belts that force you to be creative about your builds, MineMogul demands clever solutions to sandbox problems. |
PCGamesN Saturday, December 6, 2025 10:18 AM Inspired by '90s first-person adventures with a look some might view as "old Elder Scrolls," the Queen's Domain demo is going down a storm. |
Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 2:05 PM A new trailer for the next Path of Exile 2 update, The Last of the Druids, was shared earlier this week, showing off all the cool things you can do in it! Which are mostly relegated to turning into animals, but in my eyes that is eternally a cool thing to be able to do, in a game or not. And with that trailer also came a release date for the update. |
Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 1:22 PM Imagine a second, alternate version of our world. Everything is the same, on the surface. The sky is blue, the economy is in shambles; it's the unnatural order of things. And yet, you cannot help but feel something is different. Like there's something missing, or perhaps replaced. Ah, there it is - Slay the Spire 2 is not a game that even remotely exists. As it turns out, this world, our world, where the roguelike called Slay the Spire 2 does, or rather will, exist, is only the world we exist in thanks to the flip of a coin. |
Rock Paper Shotgun Latest Articles Feed Saturday, December 6, 2025 12:10 PM I can see it now… in the near future, the review embargo for Suda51's next game Romeo is a Dead Man, and as far as the eye can see the digital realm is scorched with 7/10s. Its maximalist shenanigans, techno-blasting soundtrack, and ridiculous premise puts it in a position where it couldn't possibly be for everyone, even if such a score is actually ideal for such a game, but when has that ever been the case for a Suda51 game? However, as I said, this vision I have is in the near future, because the hyper-violent action game now has a release date. |
Twinfinite Saturday, December 6, 2025 3:35 PM |
Twinfinite Saturday, December 6, 2025 12:39 PM |
Siliconera Saturday, December 6, 2025 3:00 PM
I have feelings about Nunnally and volume 7 of the manga I Want to be a Receptionist in This Magical World. It's been a fascinating fantasy and shojo series so far! The heroine is a really strong individual. Her goals and life often are prioritized over the romance with Alweiss. We really see her work for her role. So now that the seventh entry is here with some pretty major revelations about her and her background and hints at her place in a larger story, I'm conflicted. Yes, she's the heroine and this is expected. However, the decision to bring this sort of thing up so many volumes in and in the way it does also makes it feel a bit out of nowhere.
Editor's Note: There will be spoilers for volume 7 of the manga I Want to be a Receptionist in This Magical World and its heroine Nunnally below.
Okay, so throughout some of the volumes of I Want to be a Receptionist in This Magical World, we already know that Nunnally is some degree of "special." She has ice type magic, which changed her hair blue when it emerged. When that comes up, there's hints that its original isn't exactly natural and something resulted in that connection, but it isn't explored right away. Once we get to the fifth volume, it's confirmed that she is part merfolk. Her mother Mimmilly was basically royalty, and here in volume 7 it's again confirmed that Ice helped her transform to be with Nunnally's father. We then learn that is how our heroine got her strong ice powers. Ice went with Mimmilly and, when Nunnally was born, went into her.
Now in volume 7, Nunnally is being set up as even more special and exceptional. I feel like this, after the revelation she's been secretly half merfolk and noble all these years even though there was never any indication, feels like a bit much. Part of this is due to the nature of the storytelling in the manga. While there was the passing suggestion when her element came up when she was at school, these others about the merfolk background and nature as something of perhaps an "ice avatar" feels like springing things up out of nowhere just to make a certain type of plotline work and show she's even more "extraordinary." Perhaps I would have taken that more in stride of this had been telegraphed further, rather than a lot of the story showing Nunnally becoming intelligent and skilled enough to work at Harre's on her own merits, hard work, and talent.
But the other part of it is I sort of worry this type of plot twist could, in some way, also invalidate that effort. I'm concerned what kind of storylines could come after this. Will she be harassed by coworkers who will now say part of how she got where she was is because of that icy inheritance? Will she be treated differently at Harre's? Is this going to turn into a situation where suddenly the receptionist is going to become the world's savior somehow?
If this were a different sort of manga series, I'd almost be interested to see how this would go. Perhaps if we saw Nunnally come to terms with the fact that she does have this additional lineage and gift that might even be considered divine could be something explored in fascinating ways. Does it result in an existential crisis? However, given the past nature of this shojo series and how other situations were handled, I'm thinking we wouldn't be able to expect that sort of nuanced approach and exploration of how this knew knowledge about her power would affect her goals and future. Especially considering how the final chapters here are looking. It instead looks like an immediate turn to deal with a new crisis.
I suppose the revelations in I Want to Be a Receptionist in This Magical World leave me feeling conflicted about the manga's story and Nunnally. I've loved this shojo because of her personality. She's always been a hardworking individual. While her nature as an ice-type magic user is somewhat rare, especially considering the degree of her gift, the narrative didn't always throw in our faces that it was important. So it's worrying me a bit that this is going from her developing as a Harre's receptionist and coming into her own following pushing herself in school to a story that seems to be setting her up as a perhaps legendary sort of heroine. I'm hoping the next volume handles it well, but I'm a little disappointed this shojo story didn't stay more slice-of-life like.
Volume 7 of the I Want to Be a Receptionist in This Magical World manga is available now, and Yen Press will release volume 8 on April 28, 2026.
The post Nunnally Becoming More 'Special' in I Want to Be a Receptionist in This Magical World Feels Odd appeared first on Siliconera. |
Destructoid Saturday, December 6, 2025 2:57 PM
ARC Raiders' expeditions are almost here, scheduled to open on Dec. 17. This is the game's unique version of server wipes that, instead of clearing everyone summarily, allows players to "prestige" and gain extra rewards.
A lot of these rewards are based on the value of your Stash, with more money meaning more rewards carrying over to your next raider.
So, here's how you can check it and deduce what rewards you qualify for.
How to check Stash value in ARC Raiders
Currently, there is no straightforward way to check the value of your whole Stash. However, what you can do is select every single item in your Stash manually using Multi-Select, and then right-clicking (or pressing the relevant button on your console) to open up the sell tab.
In the tab, the exact value of your entire stash should be displayed. This is at the moment the only way to check your stash outside of manually adding up the stated value of each individual item or stack. As Expeditions draw closer, the devs will probably introduce a much easier way to see your Stash value, probably at the Expedition screen itself.
As you check up on your stocked up cash, you should know that each million in the bank equals a bonus skill point for your next raider after your current one departs on the Expedition. So, you have a week and a half to score five million coins to maximize skill point gain from the prestige.
The post How to see Stash value in ARC Raiders appeared first on Destructoid. | ||||||||||||||||||
Destructoid Saturday, December 6, 2025 2:49 PM
You can finally watch Kill Bill's Vol. 1 and 2 together, as it was meant to be. The Whole Bloody Affair rules for the most part, but it also features one of the most damaging insults imaginable to movie lovers, itself, and Tarantino's legacy: a Fortnite tie-in.
Once the credits roll, viewers will be treated to something called The Lost Chapter: Yuki's Revenge. It's an animated short about the sister of that ball and chain-wielding psycho girl that the Bride kills in Vol. 1. Yuki's Revenge is likely to immediately entice the unaware with its promise of rare Kill Bill content, but something's weird right off the bat. Despite its cool faux stop-motion CGI looks, it just doesn't feel like a Kill Bill animation, and we know that because the movie we'd just watched features a straight-up fantastic anime segment.
Everything here is too by-the-numbers, and the short takes exactly zero risks to give us any really memorable action moments. I have seen thousands of way more memorable highlights on actual Fortnite. Also, I just have a hard time believing this is a long-lost piece of Kill Bill lore, and that Tarantino truly is the person who directed this. Still, that's who IMDb lists in the role. Regardless, none of it really adds anything new or exciting to the whole bloody affair, down to its complete bloodlessness, Fortnite's clean crystal shard hit markers and all.
The only good thing I have to say about The Lost Chapter: Yuki's Revenge is that they at least had the decency of leaving it as an after-credits scene.
Like, if you're about to add new stuff, why not just add the deleted scene where Bill himself actually gets to show off his skills against the always amazing Michael Jai White? Somehow, that scene never made it into the mix. That's likely because it would make the film run for too long, but, well, I guess that wouldn't be that big of a deal with a movie that's already four and a half hours, plus that egregious 10-minute add-on.
Lately, Quentin Tarantino has been going viral for his inexplicable Paul Dano disses, as well as for criticizing The Hunger Games for ripping off the Battle Royale novel and film. I understand lighting a fire large enough to pull everyone's attention to the "new" stuff you're pulling out. Still, I'll never get cheapening your beloved film so hard, especially in a way that also rips off Battle Royale, and in a much lamer way.
The post Tarantino's Kill Bill: The Whole Bloody Affair has an addition so dumb you won't believe it appeared first on Destructoid. | ||||||||||||||||||
Destructoid Saturday, December 6, 2025 2:10 PM
Humble Bundle is perhaps one of the best ways to expand your Steam library, adding to that never-ending backlog of games you have never played but paid for with hard-earned dosh. However, if you let your key sit unredeemed for too long, it seems Humble will replace it with an Epic or GOG one.
As per Reddit user mikasa_tsukasa, who first spotted this change, Humble Bundle will replace unused Steam keys with Epic Games Store or GOG keys instead, issuing no notice in the process. It remains unclear as to why this is happening, or how, and we reached out to Humble for a comment but did not hear back by the time this article was written.
Theories of why this would happen are already running rampant, and suffice it to say that players are by no means happy to hear this. The Epic Games Store is generally unpopular among gamers, despite its many advantages and benefits, including free weekly games. GOG, on the other hand, while also not so present in the market, does have its own set of goodies, including the fact that all games sold on it are DRM-free, i.e., they are yours as soon as that purchase goes through.
No license can ever be taken away from you, nor will the game ever become unusable or unplayable, no matter what happens to the company that made it or the servers it's hosted on. It's the closest thing we have to physical media and classical game ownership. GOG and Epic Games nevertheless lack many features that Steam has, though it also has to do with the tremendous brand loyalty Valve has built for over two decades.
These preferences for Steam could precisely be the reasons why Humble Bundle is replacing more valuable keys that could end up on third-party marketplaces like G2A. If your Steam key is just sitting there unused, chances are you've put it up for sale on one of these marketplaces, trying to make back some of the money spent on a Humble subscription and tremendously decreasing publisher revenue in the process.
Publisher pressure could have also played a role. Major companies that collaborate with Humble will want Steam keys kept strictly away from any kind of third-party sales, preferring to sacrifice Epic Games Store and GOG keys instead and to leave Steam keys for official use only.
Of course, all of this is just speculation, and we have reached out to Humble for comment. We will update this article when and if we get a response.
In the meantime, be sure to use those Steam keys you might have lying around your Humble Bundle, including those small games you're probably never going to play. At least they'll stat-pad your Steam game count, which we all know gives the biggest bragging rights in the world.
The post If you don't use your Steam key, Humble Bundle will apparently replace it with Epic or GOG instead appeared first on Destructoid. | ||||||||||||||||||
Destructoid Saturday, December 6, 2025 1:32 PM
The Chance Creator Evolution is live in FC 26, allowing you to upgrade a card of your choice in Ultimate Team.
The latest evolution might not offer plenty of upgrades, but it's cheap to unlock. Moreover, it's a great evolution to slap on one of your midfield items, and it adds stat upgrades along with a new playstyle+. Let's look at the best candidates for this evolution based on the requirements and the offered upgrades.
Table of contents
FC 26 Chance Creator Evolution requirements
Here are the requirements for the Chance Creator Evolution in FC 26.
FC 26 Chance Creator Evolution upgrades
The Chance Creator Evolution has only two levels of upgrades. To obtain the boosts, you'll need to complete specific tasks.
Level 1 upgrades
Level 2 upgrades
Level 1 upgrade requirements
Level 2 upgrade requirements
Best players for Chance Creator Evolution in FC 26
You can include a wide variety of items in this evolution. I have considered cards that will benefit the most from the offered upgrades.
These are arguably some of the best options you can include in this evolution. You don't need to include them in any previous evolutions; the final versions should be eligible for more upgrades in the future.
The post Best players for FC 26 Chance Creator Evolution appeared first on Destructoid. | ||||||||||||||||||
Destructoid Saturday, December 6, 2025 1:27 PM
Total War: Warhammer 3 has received its latest DLC, Tides of Torment, which expands on various factions in the game and introduces a few new lords, alongside other goodies.
Of course, the DLC is a great addition, and yet another expansion to the overall great core experience that Warhammer 3 provides. It's a game with countless factions, lords, and units, with gameplay variability that is seldom seen in other titles, including Total War ones. But while the vastness of the map, the sheer number of unique experiences you could have, and the variation between them are all fine and dandy, one aspect continues to be ignored by CA, despite the countless released DLCs.
And that, my friends, is the diplomacy.
Diplomacy in Warhammer 3 is the shallowest I have ever had. It essentially boils down to random AI prompts for alliances or trade, getting declared on by a nation on the other side of the planet, or extorting the AI for money every turn if available.
There is literally zero incentive to engage in diplomatic communication with other nations, at least not if they aren't also controlled by conscious humans. In fact, I don't know if I could even say that there is a diplomacy in Warhammer 3, which could better be described as a rudimentary skeletal construction that resembles diplomacy but is far removed from the actual thing.
This all stood out to me so sharply after I had recently tried out Three Kingdoms, a game which CA continues to ignore and pretends never happened, despite its containing some of the best and most interesting mechanics ever added to a Total War game.
The most interesting of all, however, is the diplomacy. You can hire spies, send them to others' courts, recruit enemy spies and generals to your side, ruin a nation from within, engage with your own court, retain the loyalty of your officers, lose their loyalty and get betrayed, make strategic offers or demands, and so on and so forth. The diplomacy system is so well-developed and detailed that I cannot for the life of me understand why it was cut from subsequent TW releases.
If anything, the sheer volume of playable factions in Warhammer 3 would lend itself perfectly for immense diplomatic depth, with each faction handling things differently. Sure, a core system of mechanics could exist for all factions and, much as the game does right now, they could vary at least in some respect between the individual nations.
It would fill the immense void and gap where diplomacy ought to be in Warhammer 3, which is now as surface-level as it gets. Of course, WH3 has other issues that are generally lacking, particularly when it comes to sieges and the campaign map, but I feel diplomatic mechanics are the worst of them all.
Sieges are getting at least some attention right now, with a** ladders no longer being a thing, but that's only a start toward something good, rather than a proper improvement. Unfortunately, diplomacy hasn't even had a band-aid fix, let alone a notable update or expansion, which leaves the game in a sorry state no matter how much other aspects are updated.
More DLCs are to be added to WH3, one in the summer next year and one or more after that, so let's pray to all the gods, Chaos included, that someone in CA has the bright idea to start digging deeper in the game's core, rather than stretching it out as widely as possible with the depth of a puddle.
Well, maybe Medieval 3 will solve these issues, or whatever new Total War game CA is saving for the The Game Awards.
The post Total War: Warhammer 3's new DLC enriches the experience—but one aspect of the game is still in the gutter appeared first on Destructoid. | ||||||||||||||||||
Destructoid Saturday, December 6, 2025 12:52 PM
Pacts represent the different classes that are there in Soulframe, and you can pick between several options.
While the choices at the start will be slightly limited, you can have more options by unlocking the more advanced pacts. This guide will give you a brief idea about all the pacts and how you can unlock them.
How to unlock all pacts in Soulframe
Pacts are the closest thing to classes in Soulframe, and they have their unique skills, strengths, and weaknesses. You should pick one that you feel most natural with. Your options will be limited when you're just starting, but that problem will resolve on its own as you clear more in-game content.
This guide is updated till Preludes 12, but we could get more options in the future. If we end up getting new pacts to unlock, I will update the information on the table above.
The post All pacts in Soulframe and how to unlock them appeared first on Destructoid. |
Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 3:00 PM Reveals new details. The post Warhammer 40,000: Dawn of War IV Gets New Story Trailer appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 2:46 PM A trailer for the game was also released. The post Splitgate 2 Relaunches as SPLITGATE: Arena Reloaded appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Saturday, December 6, 2025 2:41 PM A trailer was also released. The post Climbing Exploration Game Cairn Release Date Announced appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
MonsterVine Saturday, December 6, 2025 12:37 PM Deep Silver and King Art Games have revealed a massive new look at Warhammer 40,000: Dawn of War IV, celebrating its placement as one of PC Gamer's Most Wanted Games of 2026. The new story trailer teases some of the biggest narrative swings in the franchise yet, including the full might of the Dark Angels […] |









