Nov 13, 20:00


GamersHeroes Thursday, November 13, 2025 7:20 PM
    

Serving as the Senior Director of Technical Operations at Sony Interactive Entertainment - and working at Sony for 28 years! - Jerry Jessop will be a Special Guest Speaker at Sac Gamers Expo 2025 this December.

The post Sac Gamers Expo 2025 Welcomes Special Guest Speaker Jerry Jessop appeared first on GamersHeroes.


GamersHeroes Thursday, November 13, 2025 3:33 PM
    

Holding the highest honor at the 2025 Korea Game Awards, NEXON announced that MABINOGI MOBILE has won the grand prize, with NEXON titles wing a total of six awards.

The post MABINOGI MOBILE Honored as Game of the Year in Korea appeared first on GamersHeroes.


GamersHeroes Thursday, November 13, 2025 3:02 PM
    

Providing a mobile WWE wrestling experience, WWE 2K25 Netflix Edition will launch exclusively through Netflix Games.

The post WWE 2K25 Netflix Edition Announced appeared first on GamersHeroes.


GamersHeroes Thursday, November 13, 2025 2:38 PM
    

Proving that Svartrau holds many secrets, Rebel Wolves and Bandai Namco have released more than 25 minutes of new gameplay footage of The Blood of Dawnwalker.

The post The Blood of Dawnwalker Second Gameplay Overview Released appeared first on GamersHeroes.


Kotaku Thursday, November 13, 2025 7:35 PM
    

Soundbar Bose 27

Premium Dolby Atmos with TrueSpace technology for immersive listening.

The post Amazon Offloads Bose Smart Dolby Atmos Soundbar, Now Selling at No-Name Soundbar Prices appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 6:35 PM
    

Mac Mini M4

Apple's latest Mac Mini is one of the best value for money desktop computers on the market.

The post The Mac Mini M4 Opens Black Friday Season, Now Selling at New Record Low on Amazon appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 5:41 PM
    

Rockstar, please don't forget about one of your best games ever made

The post <i>Red Dead Redemption</i> Gets PS5 Upgrade Before <i>RDR 2</i> Because Life Isn't Fair appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 5:00 PM
    

A Raider flair soars in the skies above the player.

The numbers say one thing, but some guns are just better suited to specific scenarios

The post The Best Guns For Every Possible Situation In <i>Arc Raiders</i> appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 4:10 PM
    

'I do apologize for what must seem to you an arbitrary imposition...'

The post The Steam Machine Is The Perfect Time To Launch <i>Half-Life 3</i> appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 3:10 PM
    

Lara Croft appears in anniversary art.

We still haven't seen anything of the Amazon Games sequel

The post <i>Tomb Raider</i> Studio Faces 'Painful' Layoffs To 'Optimize' Development appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 3:04 PM
    

Img 0371

The superhero workplace comedy is a fun time, and that's all it really needs to be

The post <em>Dispatch</em>: The <em>Kotaku</em> Review appeared first on Kotaku.


Kotaku Thursday, November 13, 2025 1:24 PM
    

Art shows an assassin's preparing for the kill.

The Assassin's Creed maker has halted trading of its stock

The post This Is Ubisoft's Weirdest Delay Yet [Update] appeared first on Kotaku.


PCGamesN Thursday, November 13, 2025 3:00 PM
    

Total War Warhammer 3 delivers the excellent strategy action that you know and love, and you can get it for $15 with seven games thrown in.


PCGamesN Thursday, November 13, 2025 2:56 PM
    

Call of Duty has traditionally offered a selection of campaign difficulty options, but Black Ops 7 has switched things up dramatically.


PCGamesN Thursday, November 13, 2025 2:38 PM
    

Taking down the giant, Godzilla-like version of Harper in Black Ops 7 is a difficult task, but it can be simple if you follow our tips.


PCGamesN Thursday, November 13, 2025 1:00 PM
    

Wildgate, Moonshot Games' vibrant co-op space shooter, is getting a huge new update, Emergence, and you've got a chance to chat to the team.


Siliconera Thursday, November 13, 2025 6:00 PM
    

Sailor Moon Crystal Star Compact Edition SH Figuarts Figure Shown

Bandai Namco, Kodansha, and Toei announced a new SH Figuarts figure of Sailor Moon is on the way. This is a Crystal Star Compact Edition version of the character that resembles her appearance in parts of the anime like Sailor Moon R and Sailor Moon Crystal. There's no word regarding her release yet, though Bandai Namco does release SH Figuarts items worldwide via stores like Amazon. The companies did confirm it will be displayed at Tamashii Nation 2025 in Japan between November 14-16, 2025, and further announcements will come in December 2025. 

Since this is an early announcement, we don't know all the details about this version of Sailor Moon yet. It is in the painted prototype phase, so that does suggest we could see pre-orders in the near future and a release some months after that. While only one smiling face plate is shown, we also know one accessory that will be included. The first sample photo shows her wielding a Cutie Moon Rod. The Crystal Star transformation item is affixed to the bow on her costume for this item.

Here's the first photo of her:

The Sailor Moon Crystal Star Compact Edition SH Figuarts figure is in development and will appear at Tamashii Nation 2025 in Akihabara in Tokyo, Japan between November 14-16, 2025. The anime is streaming on Netflix, and Kodansha handles the manga.

The post Sailor Moon Crystal Star Compact Edition SH Figuarts Figure Shown appeared first on Siliconera.


Siliconera Thursday, November 13, 2025 5:00 PM
    

Vampire Survivors VR Launches on Meta Quest Headsets

Radical Forge and Poncle announced that people with current Meta Quest headsets can now pick up Vampire Survivors VR. It is a VR take on the roguelike with bullet hell elements. It is also one of the more expensive versions of the game, as it costs $9.99 while console and PC releases are $4.99 each. However, that does include the Legacy of the Moonspell and Tides of the Foscari expansions that are $1.99 each. 

How it works is that we will still be watching the game as usual and seeing it from a similar sort of perspective, but the area around us will be 3D environments and rooms that look like locations from the game such as Mad Forest and Inlaid Library. We'll be sort of watching everything play out on what looks like a playing field in front of us with a 3D effect. 

Here's an announcement video that shows exactly how gameplay in Vampire Survivors VR will work.

https://www.youtube.com/watch?v=mWXEnQflpAg

A series of other updates for the original game appeared as of late recently. There's online multiplayer, a free Balatro Ante Chamber expansion, and an update to the Castlevania expansion. 

Vampire Survivors VR is on the Meta Quest 2, Meta Quest 3, and Meta Quest Pro. The original game is on the Switch, PS4, PS5, PC, and mobile devices. 

The post Vampire Survivors VR Launches on Meta Quest Headsets appeared first on Siliconera.


Siliconera Thursday, November 13, 2025 4:00 PM
    

Danganronpa Character Puchish Plush Arrive in 2026 keychains

Bushiroad announced its Bushiroad Prize division will add Danganronpa characters to its Puchish plush line, with the first "volume" including six keychains of folks who appeared throughout the first three games. They currently have a June 2026 launch window in Japan. There's no word yet on if we'll see them worldwide as well. However, the Bushiroad Global Online Store does sell other Puchish products like ones from BanG Dream and Goddess of Victory: NIKKE, and sometimes these stuffed toys wind up on Amazon.

This Puchish plush keychain selection features one character from the first Danganronpa (Makoto Naegi), two from Danganronpa 2 (Hajime Hinato and Nagito Komaeda), and two from Danganronpa V3 (Kaede Akamatsu and Shuichi Saihara). The sixth in the collection is Monokuma. Each one will stand at about five inches tall (~120mm) and have a ball-chain keychain attached at the back. Only concept art of the six styles appeared so far, so we don't know exactly how they'll look in-person yet.

Here's the full concept art for this first collection:

In the meantime, some other Danganronpa series merchandise also appeared recently in Japan. Village Vanguard released a collection of items. Those feature cast members dressed like employees from that store.

Volume 1 of the Danganronpa Puchish plush keychains will appear in Japan as arcade prizes in June 2026.

The post Danganronpa Character Puchish Plush Arrive in 2026 appeared first on Siliconera.


Siliconera Thursday, November 13, 2025 3:00 PM
    

Sephiroth Gets FFXIII-2 Knight of Etro Lightning Armor in FFVII Ever Crisis

Yet another FFVII Ever Crisis character is getting to cosplay as Lightning, and this time it's the young version of Sephiroth from The First Soldier donning her Knight of Etro costume from FFXIII-2. It's the latest gear available on a new banner that also features an Overture sword based on the gunblade she wields in that same game. Said banner also includes the Venus Gospel Cid Ultimate Weapon that's appeared on other banners during this crossover.

As expected, both items for young Sephiroth seem to be pretty powerful pieces of five-star equipment. The Knight of Etro armor looks exactly like the costume Lightning wears in FFXIII-2, and it includes the Boost Water Potency (All Allies) and Knight's Loyalty water ability damage boosting, HP boosting, and physical ability damage boost with maxed Command Gauge R Abilities tied to it. Meanwhile, Overture has the Smite C Ability tied to it that deals physical water damage to a single enemy, decreases that foe's physical defense temporarily, and increases his water damage when he receives a buff.

There's also a piece of FFVII Ever Crisis concept art showing how young Sephiroth looks in his FFXIII-2 Lightning cosplay from different angles and how Square Enix came up with the final costume in-game. You can see that below.

Sephiroth Gets FFXIII-2 Knight of Etro Lightning Armor in FFVII Ever Crisis
Image via Square Enix

This marks the fifth Final Fantasy XIII costume in FFVII Ever Crisis, as Aerith and Tifa got ones based on Lightning in FFXIII and Cloud and Glenn got ones based on Lightning and Snow, respectively, from Lightning Returns: FFXIII

Final Fantasy VII Ever Crisis is available on PCs and mobile devices, and the FFXIII crossover will be in the FFVII spin-off until November 27, 2025. 

The post Sephiroth Gets FFXIII-2 Knight of Etro Lightning Armor in FFVII Ever Crisis appeared first on Siliconera.


Siliconera Thursday, November 13, 2025 2:00 PM
    

Silent Hill f Gets Casual Easy Difficulty and Skip Feature

Konami released a Silent Hill f patch worldwide that adds a Casual action difficulty level that will be more easy than Story and will allow people to skip certain parts if you are on a New Game+ run. These are paired with both some quality of life adjustments and bug fixes. Once applied, it will bring the game up to 1.10. 

The announcement didn't bring up exactly how the Casual difficulty changes things compared to the Story, Hard, and Lost in Fog ones, but the Silent Hill f patch notes specifically refers to this as affecting "action difficulty." This means it should apply to encounters with enemies and general gameplay. As a refresher, the Story option made enemies weaker and kept them from decreasing Hinako's Sanity when they'd manage to grab her. Casual will be difficult when you start a new game of any type, but we can also swap to it if we die a bunch during any other kind of run. 

When it comes to the new skip option in Silent Hill f, it only could be used on New Game+. If used, you could miss three trophies and the items picked up if you normally went through that part, but still could get any ending. Konami explained exactly when it will come up in this official explanation in the patch notes. I quoted it exactly, for the sake of ensuring no spoilers are mentioned:

"Upon completing the 'Go through the door' objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the 'Proceed' objective if skipped."

As for the quality of life adjustments, it seems like most of them apply to combat segments. In general, her stamina won't take as long to be restored, and someone who plays on Hard will find the damage totals when hit will be more reasonable and a little lower. There will be fewer enemies in some areas, though Konami didn't mention which ones, and it also noted there will be fewer "unskippable" fights in some sections. The patch notes also mentioned, "Hinako's line when an enemy is defeated plays at a slightly later time." The bug fixes can vary a bit based on platform, which are listed on the official site. 

Silent Hill f is available on the PS5, Xbox Series X, and PC. 

The post Silent Hill f Gets Casual Easy Difficulty and Skip Feature appeared first on Siliconera.


Destructoid Thursday, November 13, 2025 4:41 PM
    

BO7 camo challenges Kiernan Shipka

Call of Duty: Black Ops 7's campaign is a short but adventurous romp through some trippy hallucinations and a whole lot of Avalon.

Once it comes to an unceremonious end and before you're thrust into Avalon once more for the fun Endgame PvE mode, one last cutscene plays during the credits and teases what may be coming next in the game's storyline.

Stop reading now if you're avoiding spoilers. Otherwise, scroll on down to find out more.

Black Ops 7 campaign ending credits scene explained

BO7 ending final mission
Screenshot by Destructoid

In BO7's final campaign mission, Mason and co. save the day by destroying Emma Kagan and The Guild's facility that they were planning to use to deploy the Cradle biological weapon all over the world, and Kegan has been captured and brought into custody to face justice.

But with Emma Kagan captured, it appears The Guild is still active and someone new is in charge, judging by the reveal we get in the final scene. And so this is not the end.

Who was the man at the end of the BO7 campaign?

Screenshot by Destructoid

The man at the end of BO7's campaign in the teaser scene during the credits is an unknown, new character to the Black Ops franchise, or at least someone who has been minor in the shadows up until this point.

The subtitles reveal his name is Dorne, but beyond that, we don't know much else just yet. We can see that he is a part of The Guild judging by the robot characters and technology around him, so it appears Treyarch is setting him up to be the new villain moving forward.

Black Ops 6's campaign had a similar ending that teased a character named Jackson Caine. Caine ended up being one of the driving forces behind seasonal cutscenes and content drops throughout BO6, and so Dorne will likely have a similar role moving forward throughout the next year or so of lore drops.

This time around, though, Treyarch will be able to use content drops in the 32-player PvE mode Endgame to expand the story, so the potential for a more cohesive narrative to take place for the next 10 or so months is highly possible.

You can watch the full BO7 campaign ending in the video by MrDalekJD below:

https://www.youtube.com/watch?v=gAN7QecQa9g

The post Black Ops 7 ending, explained: Who was the guy at the end? appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 4:25 PM
    

BO7 campaign Endgame

Call of Duty never ends. Once you roll credits on one feature, there's even more to come thanks to seasonal content.

Season one of Black Ops 7 is being called the "biggest season ever" in CoD, and judging by what Treyarch and Activision have already revealed about it, I'm inclined to agree. Whether it's weapons, maps, Zombies, Warzone, game modes, or even Endgame, there's something to look forward to not long after launch.

Here's everything we know so far about what's to come in season one of BO7.

When does Black Ops 7 season 1 start?

BO7 key art
Image via Activision

According to the in-game timer for the end of Black Ops 6's season six, season one of Black Ops 7 should begin on Thursday, Dec. 4 at around 11am CT. This information is not yet official, but Treyarch and Activision will announce something concrete in the weeks following BO7's release on Nov. 14.

Black Ops 7 season 1 countdown

The countdown timer below ends right when BO7 season one should begin.


[hurrytimer id="1141358"]

Everything included in Black Ops 7 season 1

BO7 multiplayer camos
Image via Activision

Seven weapons

The Maddox assault rifle, Crossbow, and Ballistic Knife are just a part of the weapons already confirmed to be coming to players' arsenals in season one, with four more yet to be announced. Weapons will be available for free in the battle pass as well as unlockable with challenges in limited time events.

Seven multiplayer maps

BO7 Standoff map
Screenshot by Destructoid

In sticking with the game's theme, sevens are wild this season. Season one will include seven new and remastered maps, including BO2 classics Standoff and Meltdown, new maps called Fate, Utopia, and Odysseus, and one more.

New multiplayer modes

Sticks and Stones, the classic party mode from Black Ops 1, will make its return shortly after season one, along with Prop Hunt, holiday limited time modes, and more.

Three Zombies maps

Astra Malorum BO7 Zombies map
Image via Activision

A new round-based map, Astra Malorum, highlights season one, along with two new Survival maps for Zombies gamers to enjoy.

New Zombies content

Light Mend, Mister Peeks, and Frost Blast are among the Zombies loadout equipment being added in season one. Treyarch also confirmed limited time Zombies modes for the holidays and later.

New Endgame content

BO7 Avalon Tac Map screenshot
Screenshot by Destructoid

Treyarch is tight-lipped about additional Endgame content so far, but Activision reps hinted at limited time modes and more coming as part of season one, including some very familiar boss enemies, and potentially more to come.

Warzone integration

BO7 content will be fully integrated into the free-to-play Warzone as part of season one, including the new Resurgence map Haven's Hollow and all of the weapons in the game.

Collaborations

In a now-deleted post by leaker @TheGhostofHope, they reported that season one will feature a collaboration with Bethesda's Fallout series. While Activision has said that BO7 will be "more grounded" in its design, but collabs will likely still take place.


This article will be updated with official information whenever it's announced by Activision and Treyarch.

The post When is Black Ops 7 season 1? Release date and countdown timer appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 3:41 PM
    

Raider preparing for a raid in ARC Raiders

The Locked Gate event has arrived in ARC Raiders as part of The North Line update, and completing it will require a fair amount of coordination.

Like all map conditions, the Locked Gate isn't available at all times. You'll have to be lucky to find it on a map rotation. This guide will help you to complete the event successfully if you manage to start a raid while it's available.

ARC Raiders Locked Gate event walkthrough

The Locked Gate event takes place on the Blue Gate map, but adds a custom modifier. The modifier restricts you from using any Raider Hatches and also blocks entry to the underground tunnels. All of this is part of an emergency shutdown protocol. Your job will be to find relevant security codes to open a locked gate (hence, the name).

Control Room in ARC Raiders
Control Room in ARC Raiders. Screenshot and remix by Destructoid

To begin the quest, head to the Gate Control Room inside the Warehouse Complex. I have marked its location on the screenshot below, but it's hard to miss. The Warehouse Complex is located between the central and the northern part of the Blue Gate map.

Head inside the room, and you'll find four systems. When you try to interact with them, you'll be asked for security codes. Finding the security codes is easy, as they will have a POI in their respective names.

Security code locations on Blue Gate
Security code locations on Blue Gate. Screenshot and remix by Destructoid

If you're trying to find the Pilgrim's Peak code, you'll have to head over to the location. All four POIs will be present on the Blue Gate map, but finding them can take a fair amount of time (not to mention the added dangers of ARC enemies and enemy Raiders).

Checkpoint Gate location

The locked gate location on Blue Gate
The locked gate location on Blue Gate. Screenshot and remix by Destructoid

Once you have found all four codes, head back to the Gate Control Room. Use the four codes to unlock the central gate in the Checkpoint POI (marked on the screenshot above). You'll find an unlocked gate, along with plenty of valuable items to loot inside. However, be highly cautious as enemy Raiders could try to ambush you for a free lot.

The post How to complete Locked Gate event in ARC Raiders appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 3:25 PM
    

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Is it a shotgun? Is it a hand cannon? Well, it's both. Phoneutria Fera is one of Destiny 2's first shotgun-like hand cannons, blazing the trail for this new archetype.

Phoneutria Fera is one of many unique weapons introduced in The Edge of Fate thanks to the new Spread Shot archetype for hand cannons. It's the closest to a primary ammo shotgun, and since it fires pellets, it has access to a suite of new perks like One-Two Punch and Threat Remover.

Here are our Phoneutria Fera god rolls, based on perk data from d2foundry.gg.

Phoneutria Fera PvE god rolls in Destiny 2

A Warlock in Techsec armor holds a Holofoil Phoneutria Fera in the Shooting Range.
The Holofoil from Arms Week makes this weapon look extra special. Screenshot by Destructoid

  • Barrel: Corkscrew Rifling, Smallbore, Fluted Barrel, or Arrowhead Brake.
  • Mag: Flared Magwell, Tactical Mag, or Appended Mag.
  • First perk: Proximity Power, Threat Detector, Barrel Constrictor, or Slideshot.
  • Second perk: One-Two Punch, Swashbuckler, Incandescent, or Surrounded.

You can build Phoneutria Fera for a couple of different purposes. Our pick is using it to supplement our melee builds, particularly a Titan with Throwing Hammer and Synthoceps.

For that purpose, Proximity Power and One-Two Punch are our god roll. The damage buff from One-Two Punch is smaller in Phoneutria Fera than it is in special weapons, but you have basically infinite uptime for it as long as you're hitting every pellet in your shots. Proximity Power, on the other hand, gives you melee stat when getting kills with Phoneutria Fera while surrounded by enemies. That's the gold standard if you're using it for a melee build.

Barrel Constrictor, Slideshot, and Threat Detector are our backup choices if you can't get Proximity Power. Barrel Constrictor tightens your spread after getting a kill, which helps you burn through enemies more quickly and makes it easier to land all pellets for One-Two Punch. Slideshot is a good option to keep gunning since it refills your magazine on a slide. Threat Detector is almost a household name by this point, and since you'll be up close, this gives you some stat boosts when using this weapon. Lastly, Threat Remover gives you handling, reload, and stability with the same trigger as One-Two Punch, so it's a decent backup option. Still, for melee builds, aim for the undisputed god roll in our opinion: Proximity Power with One-Two Punch.

The Phoneutria Fera hand cannon, styled after the Solar Eververse set in Destiny 2's Season of the Haunted.
Melee builds aren't the only application. Screenshot by Destructoid

Using Phoneutria Fera as your workhorse weapon may take a different roll, however. Luckily, there's not one perk that's outright bad in its pool (Bungie could've applied the same principle to Submersion).

Swashbuckler is an easy damage boost, especially if you're consistently landing melee kills. Surrounded gives a slightly bigger damage buff, but only when you're near multiple enemies. We'd pick Swashbuckler over it, though Proximity Power/Surrounded makes for a great combo.

Frenzy is rarely a bad choice, since this catch-all perk boosts your weapon's damage, reload speed, and handling just for being in combat. It's not the biggest buff, but it certainly is a comfortable choice. To round out the list, Binary Orbit boosts your firepower when getting kills with the opposite element (in this case, Stasis, Strand, or Kinetic damage). And if you're just looking for more Solar synergy, Incandescent can help loop your Fragments if you're using a fire-based build.

All in all, there's quite a lot that may make Phoneutria Fera unique in its own right, but it's particularly deadly when used as a supplement to melee builds. Though this hand cannon appeared during an Arms Week event earlier in The Edge of Fate, you can get it by completing Call to Arms activities while the event lasts.

The post Phoneutria Fera god rolls and how to get them in Destiny 2 appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 3:11 PM
    

Laboratory Reagent in ARC Raiders.

Looting in ARC Raiders can be one of the most fun and equally confusing activities in the game, as you can find plenty of unique items on every raid.

To make things simpler, the game ranks items by rarity. However, the actual value of items usually depends on their ultimate use-case scenarios. This guide will give you a clear idea of what to keep and what to sell or recycle in ARC Raiders.

All ARC Raiders items you should sell and recycle

The balance between recycling and selling often depends on your priorities. If you have plenty of crafting materials and require credits, selling the items in the following table is the way to go. If you have a shortage of crafting materials and plenty of upgrades, try recycling first.

Item Rarity Value
Accordion Rare 2000
Alarm Clock Rare 1000
ARC Coolant Rare 1000
ARC Flex Rubber Rare 1000
ARC Performance Steel Rare 1000
ARC Synthetic Resin Rare 1000
ARC Thermo Lining Rare 1000
Bicycle Pump Rare 2000
Broken Flashlight Rare 1000
Broken Guidance System Rare 2000
Broken Handcuffs Uncommon 640
Broken Handheld Radio Rare 2000
Broken Taser Rare 1000
Burned ARC Circuitry Uncommon 640
Camera Lens Uncommon 640
Candle Holder Uncommon 640
Coolant Rare 1000
Cooling Coil Rare 1000
Crumpled Plastic Bottle Uncommon 270
Damaged ARC Motion Core Uncommon 640
Damaged ARC Powercell Uncommon 293
Deflated Football Uncommon 1000
Diving Goggles Rare 640
Dried-Out ARC Resin Uncommon 640
Expired Respirator Rare 640
Flute Rare 640
Frying Pan Rare 640
Garlic Press Uncommon 1000
Headphones Rare 1000
Ice Cream Scooper Uncommon 640
Household Cleaner Uncommon 640
Impure ARC Coolant Uncommon 640
Industrial Charger Rare 1000
Industrial Charger Rare 1000
Metal Brackets Uncommon 640
Number Plate Uncommon 90
Polluted Air Filter Rare 1000
Portable TV Rare 2000
Power Bank Rare 1000
Projector Rare 1000
Radio Rare 1000
Remote Control Rare 1000
Ripped Safety Vest Uncommon 1000
Rollbot Part Epic 6000
Rubber Pad Rare 1000
Ruined Acceleration Rare 2000
Ruined Baton Uncommon 640
Ruined Handcuffs Uncommon 640
Ruined Riot Shield Rare 1000
Ruined Tactical Vest Uncommon 640
Rusted Bolts Uncommon 640
Rusty ARC Steel Uncommon 640
Spotter Relay Uncommon 5000
Spring Cushion Rare 2000
Tattered ARC Lining Uncommon 640
Tattered Clothes Uncommon 640
Thermostat Rare 1000
Torn Blanket Rare 5000
Turbo Pump Rare 2000
Water Filter Rare 1000

Items to keep for Workshop Upgrades in ARC Raiders

Here's a list of items you're going to keep for upgrading Scrappy and your workstations.

Workshops to upgrade Items you should keep
Scrappy Dog Collar, Lemon, Apricot, Prickly Pear, Olives, Cat Bed, Mushroom, Apricot, Very Comfortable Pillow
Gunsmithh Rusted Tools, Mechanical Components, Wasp Driver, Rusted Gear, Advanced Mechanical Components, Sentinel Firing Core
Medical Lab Cracked Bioscanner, Durable Cloth, Tick Pod, Rusted Shut Medical Kit, Antiseptic, Surveyor Vault
Explosives Station Synethesized Fuel, Crude Explosives, Pop Trigger, Laboratory Reagents, Explosive Compound, Rocketeer Driver
Gear Bench Power Cable, Hornet Driver, Electrical Components, Industrial Battery, Advanced Electrical Components, Bastion Cell
Refiner Toaster, ARC Motion Core, Fireball Burner, Motor, ARC Circuitry, Bombardier Cell
Utility Damaged Heat Sink, Electrical Components, Snitch Scanner, Fried Motherboard, Advanced Electrical Components, Leaper Pulse Unit

Quest items to keep in ARC Raiders

Here's a list of quest items to keep in ARC Raiders.

Item Rarity Value
Leaper Pulse Unit Epic 5000
Power Rod Epic 5500
Rocketeer Driver Epic 5000
Surveyor Fault Rare 2000
Antiseptic Rare 1000
Hornet Driver Rare 2000
Syringe Rare 5000
Wasp Driver Rare 1000
Water Pump Rare 1000
Snitch Scanner Uncommon 2000

Project items to keep in ARC Raiders

The items mentioned in the table below should be preserved for different projects and puzzles.

Item Rarity Value
Leaper Pulse Unit Epic 5000
Magnetic Accelerator Epic 5000
Exodus Modules Epic 5000
Advanced Electrical Components Rare 5000
Humidifier Rare 5000
Sensors Rare 500
Cooling Fan Rare 2000
Battery Uncommon 250
Light Bulb Uncommon 2000
Electrical Components Uncommon 640
Wires Uncommon 200
Durable Cloth Uncommon 640
Steel Spring Uncommon 300
ARC Allow Uncommon 200
Rubber Parts Common 50
Metal Parts Common 50

Items you store for projects and quests are required in limited amounts; there's no need to store them if you have finished the respective quest/project.

The post What to keep, sell, and recycle in ARC Raiders – Comprehensive looting guide appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 3:05 PM
    

Vampire Survivors is now out on VR

You can now drop whatever other roguelite you're using to fill the Vampire Survivors-shaped hole in your soul to experience the game in VR, the official X account of the developers has announced—as long as you own a modern Quest machine, that is.

https://twitter.com/poncle_vampire/status/1989015946804027553

The announcement proudly states that "you can be the bullet hell with your face", which is one of the most puzzling statements I've ever read, but probably no more so than the concept of using VR to play a third-person perspective game.

No, really, the new take on the game seems to play exactly the same as the original, meaning players help a tiny sprite to fight off and avoid coming in contact with a horde of other tiny sprites and their deadly projectiles. This approach is the only one that makes sense for a game where the player needs to be aware of all of their surroundings at all times, but it still feels like something that'd work wonders as an April Fools' prank.

https://youtu.be/KDAAEYBvq3E

Either way, I'm sure both hardcore fans of the game and VR enthusiasts will probably find something to like here. What's definitely not great, however, is how Vampire Survivors VR currently leaves out not only all non-Meta VR headsets on the market, but also all Meta Quest headsets before version 3. Pretty strange, considering we're probably looking at one of the least graphically demanding VR games to come out in a while. Should this one prove a hit, we'll hopefully see it spreading to other VR platforms and even see similar titles, such as the more recent and also excellent Megabonk, making their way into VR.

You can now help Poe survive the vampire horde in VR on Meta Quest 3 and 3S.

The post You can now play Vampire Survivors on VR, but only one platform got the garlic for now appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 2:33 PM
    

A Holofoil version of the Submersion crossbow, available from the Call to Arms event.

If you're lucky, you may have found a Submersion god roll before Call to Arms. Now, though, this Legendary crossbow is available to all players, making it the easiest it's been to acquire this weapon (and your first crossbow in Destiny 2 if you don't raid).

Submersion doesn't need a strong perk pool to be a hard-hitting weapon. That's good, because the weapon's perk combinations wouldn't be anything to write home about in other guns, outside of maybe a couple pairings. Luckily for anyone who wants to wield this new archetype, Submersion still packs a punch and feels good to use.

Here are our Submersion god rolls in Destiny 2, based on perk data from d2foundry.gg.

Submersion god rolls and best perks in Destiny 2

A tier five Submersion in Destiny 2.
The tier five version is also great to look at. Screenshot by Destructoid

  • Rail: Frictionless Rail, Low-Profile Rail, or Empowered Rail
  • Bolt: Charged, Heavy, Spring-Auger, or Serrated Bolts
  • First perk: Impulse Amplifier or Auto-Loading Holster
  • Second perk: Chill Clip, Firing Line, or Aggregate Charge.

When High Ground gets close enough to orbit the best perks around a weapon, you know that's a dire situation. Seems Bungie saved all the goodies for The Desert Perpetual's Opaque Hourglass, which is the first crossbow in The Edge of Fate, and barely left the bones for Submersion.

For the third column, Impulse Amplifier is our undisputed pick. It works in any scenario without any setup required, giving you a noticeable boost to both reload and projectile speed. Auto-Loading Holster may make for a more fire-and-forget setup or something to weave into damage rotations. Bolt Scavenger isn't bad, but Impulse Amplifier requires no setup. Lead From Light might be interesting since Submersion has nearly infinite ammunition, so it's particularly useful if you're struggling with special ammo economy or just running two weapons that use green ammo.

When it comes to the second perk, Chill Clip is the main draw for Submersion, since it freezes in two bolts when enhanced and allows you to dish out some shatter damage. Firing Line is another great option for group content (and Ensemble actually gets some use when paired with it).

A guardian wields the Submersion crossbow in Destiny 2.
Screenshot by Destructoid via Twitch.tv/Bungie

The other damage perks tell a different story. Collective Action gives you more damage when grabbing an elemental pickup, Aggregate Charge gives you more damage per elemental debuff stacked, and High Ground is the most straightforward of them: it gives you a big damage boost if you're standing above an enemy. That's it.

Sure, wishing for Bait and Switch or Elemental Honing may have been too much, but Submersion doesn't even roll Frenzy or Vorpal Weapon, so you're stuck with those options. We've been using Impulse Amplifier/Chill Clip, and the weapon still feels good—though, at the risk of sounding obvious, a better perk pool would make the crossbow even more popular.

For our part, we're fond of Charged Bolts for the extra damage-over-time effect, which adds up over its ticks. Serrated Bolts is good if you plan on ripping arrows from living targets (especially frozen ones), and Spring-Auger Bolts is great for flinching enemies. Heavy Bolts, on the other hand, gives you a noticeable damage boost, but it requires you to aim far more carefully to compensate for the turbocharged projectile dropoff.

Your rail depends on what you want from your weapon: Frictionless Rail is a free bump to reload speed and projectile velocity, like a mini Impulse Amplifier, and Low-Profile Rail for more handling and persistence. Empowered Rail trims your handling but gives you even more persistence, meaning your bolts will stay in the world for longer. This helps if you need more time to retrieve them, and is bound to affect the damage-over-time from Charged Bolts.

Submersion drops from the Call to Arms event activities, and attuning to it from Devrim's menu in the Tower drastically improves your chances of getting this weapon. The festivities run until Nov. 25, though Bungie hasn't outlined a way to get this crossbow after Renegades releases.

The post Submersion god rolls and best perks in Destiny 2 appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 1:47 PM
    

A Roman town in Anno 117

If you're looking to become the most efficient governor possible in Anno 117: Pax Romana, you'll want to master the perfect chains in production that have the highest rates of efficiency.

While building efficiently isn't mandatory, doing so will be immensely helpful. You'll be getting the best returns for the resources you're investing in an activity. This guide will provide you with all the required information regarding the most efficient chains for all production buildings in Anno 117: Pax Romana.

Albion province's Perfect Production Ratios in Anno 117

Compared to Latium, Albion's perfect production ratios are easier to master. This is a deliberate design choice given the nature of the islands and the challenges offered by the terrain.

Production Chain 1 Production Chain 2 Production Chain 3 Final Product
1 Reed Gatherer N/A N/A 2 Shoe Weaver
2 Wheat Farm 2 Donkey Mill 1 Charcoal Burner 2 Bakery
1 Pig Farm 3 Herb Garden 1 Charcoal Burner 2 Salsicium
1 Silver Mine 2 Silver Forge 2 Charcoal Burner 4 Fibularium
3 Mud Driver 2 Resin Tapper 1 Charcoal Burner 2 Potter

Latium Province's Perfect Production Ratios in Anno 117

The Latium province is where getting the most efficient production chains is truly a challenge. Not only are there more options as of writing, but some of the chains are incredibly difficult to hit the 1:1 ratio.

Production Chain 1 Production Chain 2 Production Chain 3 Production Chain 4 Production Chain 5 Production Chain 6 Final Product
2 Marble Quarry N/A N/A N/A N/A N/A 3 Marble Mason
1 Hemp Farm N/A N/A N/A N/A N/A 2 Ropemaker
1 Sheep Farm N/A N/A N/A N/A N/A 3 Sailmaker
1 Sheep Farm N/A N/A N/A N/A N/A 2 Pileus Felter
4 Olive Grower N/A N/A N/A N/A N/A 3 Olive Press
1 Clay Pit 1 Charcoal Burner N/A N/A N/A N/A 2 Tiler
2 Limestone Quarry 3 Sand Refinery N/A N/A N/A N/A 6 Concrete Mixer
2 Schomber's Shack 1 Salt Ponds N/A N/A N/A N/A 3 Garum Works
2 Vineyard 1 Apiary N/A N/A N/A N/A 1 Vitner
6 Sandrac 3 Apiary N/A N/A N/A N/A 8 Tabulus
1 Iron Mine 2 Furnace 2 Charcoal Burner N/A N/A N/A 3 Weaponsmith
2 Wheat Farm 1 Flour Mill 1 Charcoal Burner N/A N/A N/A 2 Bakery
2 Tannery 1 Pig Farm 1 Salt Ponds N/A N/A N/A 4 Sandal Maker
1 Clay Pit 2 Resin Tapper 1 Charcoal Burner N/A N/A N/A 2 Potter
1 Pig Farm 4 Lavender Grower 2 Renderer 1 Charcoal Burner N/A N/A 2 Soap Maker
4 Weaver 4 Dye Works 3 Snailery 3 Flax Farm N/A N/A 2 Loom Weavery
3 Mineral Quarry 3 Sand Refinery 4 Mineral Crusher 6 Glass Smelter 4 Charcoal Burner N/A 8 Glassblower
2 Carcoal Burner 2 Furnace 2 Tannery 1 Pig Farm 1 Salt Ponds 1 Iron Mine 3 Armourer

When you're aiming to hit the 1:1 efficiency, there are some key pointers to keep in mind.

  • If a building produces quickly than demand, it will lead to excess resources and wastage. Too slow, and you'll end up with a lack of supply. To get 1:1 efficiency, you'll want to match the input and output timings.
  • A straightforward example is the Woodcutter and Sawmill, with both operating at 30 seconds.
  • Certain buildings have area-based buffs and nerfs. You'll have to pay attention to that when trying to calculate a 1:1 ratio.
  • Most of the chains mentioned above unlock at tier 3. When you're just getting started, you'll usually start with the simpler chains that use one type of workers/input and one type of products/output.
  • Achieving perfect production chains is key to achieving the most efficient setups, but pay attention to worker availability.

The post All production buildings perfect ratios in Anno 117 appeared first on Destructoid.


Destructoid Thursday, November 13, 2025 1:35 PM
    

BO7 main menu walking soldier

Another Call of Duty, another roster of guns to learn.

As is the case with every CoD game, Black Ops 7 has a dearth of new weapons to level up and choose from when it's time to squad up with your homies and trounce unsuspecting players online. Or, if you're like me, play solo and get absolutely choke-slammed by skill-based matchmaking and question every decision you've ever made.

Things will quickly change as Treyarch balances the game, but here are our picks for the best guns in BO7 so far in the first days and weeks after full launch.

Black Ops 7 meta guns

M8A1 in Black Ops 7
Screenshot by Destructoid

M8A1 (Marksman Rifle)

The M8 from Black Ops 2 is back. This time, it's a marksman rifle and not an AR, but it's just as powerful, if not even better. The M8A1 has one-burst kill potential at mid-range if you hit the enemy in the chest or above. It feels pretty gnarly, but it loses out to weapons with higher mobility when dealing with omnimovement.

Peacekeeper MK1 (Assault Rifle)

The Peacekeeper is another returning gun from BO2. The SMG/AR hybrid is a pure AR this time around, and it offers easily the best mobility and handling when it comes to ARs so far, meaning that it helps out a lot when running and gunning with BO7's wall-jumping and omnimovement.

MXR-17 (Assault Rifle)

MXR-17 in Black Ops 7
Screenshot by Destructoid

My favorite AR for long-range so far, the MXR-17 is reminiscent of the TAQ-56 from recent CoD games and Warzone. While it's slow-firing compared to other guns, it's powerful as hell and can hold its own at a distance. You will likely be out-maneuvered, but if you keep your distance or post up on a wall or head-glitch, you can deal some big damage.

Dravec 45 (SMG)

The Dravec 45 is the top pick for most submachine gun players so far, boasting the best mobility and firepower in class. With 36-round magazines by default, there's more than enough bullets to take down anything that moves at close range, and it holds its own at mid-range, too.

VS Recon (Sniper Rifle)

VS Recon Sniper Rifle in Black Ops 7
Screenshot by Destructoid

This is the best of the two sniper rifles thus far, as bolt-action snipers tend to be in CoD. If you're accurate, you could one-shot enemies in the chest or above at just about any range in the game.

Velox 5.7 (Pistol)

The best pistol I've found thus far is this burst pistol, which is reminiscent of the B23R from BO2. It can be auto-fired without having to tap the trigger, and it's excellent to switch to and finish off enemies who are weaker at mid-range.

The post The best guns in Black Ops 7 – BO7 multiplayer meta weapons appeared first on Destructoid.


WGB Thursday, November 13, 2025 7:02 PM
     Valve has announced new hardware including a Steam Machine, controller, and VR headset, with insiders hinting at another forthcoming reveal, possibly a long-anticipated Half-Life game.

WGB Thursday, November 13, 2025 5:48 PM
     Rockstar announced a free upgrade of Red Dead Redemption for PS5, Xbox Series, Switch 2, iOS, and Netflix, launching December 2, featuring improved performance but modest enhancements compared to previous versions.

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, November 13, 2025 4:33 PM

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, November 13, 2025 4:17 PM

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, November 13, 2025 4:07 PM

Gaming Instincts – Next-Generation of Video Game Journalism Thursday, November 13, 2025 3:54 PM
    

Gameplay videos were also released.

The post Horizon Steel Frontiers MMORPG Officially Announced appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


MonsterVine Thursday, November 13, 2025 2:23 PM
     Independent developers Whyknot Studio and publisher Red Dunes Games have announced that their 2D puzzle-platformer Princess of the Water Lilies launches on Steam on November 20, 2025, for $14.99. The game invites players into a hand-illustrated storybook world inspired by the golden age of animation, drawing on influences from The Fox and the Hound, The […]

MonsterVine Thursday, November 13, 2025 1:25 PM
     Koei Tecmo and developer Gust have officially released the Atelier Ryza Secret Trilogy Deluxe Pack, now available digitally on PlayStation 5, PlayStation 4, Nintendo Switch 2, Nintendo Switch, and PC via Steam. This definitive bundle brings together all three beloved entries in the Secret series: Atelier Ryza: Ever Darkness & the Secret Hideout, Atelier Ryza […]