Kotaku Monday, March 30, 2026 7:41 AM Filming has stopped from anywhere between two weeks and forever, depending on who you believe |
PCGamesN Monday, March 30, 2026 8:27 AM World of Warcraft is making the Running of the Trolls community Pride event official, so get ready for what is now the Darkspear Dash. |
PCGamesN Monday, March 30, 2026 7:00 AM Nekome Nazi Hunter is a story about revenge, and I sat down with ProbablyMonsters general manager, Jeronimo Barrera, to learn more about it. |
PCGamesN Monday, March 30, 2026 5:00 AM Despite the shadow of Baldur's Gate 3, Tactical Adventures makes a strong start with Solasta 2, which feels like an old-school D&D romp. |
PCGamesN Monday, March 30, 2026 4:00 AM Borderlands 4's rocky launch meant many didn't play one of my favorite FPS games of last year, but with updates, a fresh DLC, and its first major discount, now's your chance. |
Rock Paper Shotgun Latest Articles Feed Monday, March 30, 2026 7:54 AM Hello, new week of PC games! Hey, I thought you'd be taller. Ah, I see what's happened: the Maw has eaten Friday again, and swallowed next Monday for good measure. As ever, the normies are calling this a "bank holiday weekend". There are various festivities planned - apparently, some bunny has been running around laying chocolate eggs. |
Rock Paper Shotgun Latest Articles Feed Monday, March 30, 2026 6:56 AM Epic Games' mass layoffs led a programmer with terminal brain cancer to lose his life insurance, leaving him and his family struggling to find new coverage. Following news of the situation breaking, Epic CEO Tim Sweeney has said the company have reached out to the programmer - Mike Prinke - and that they "will solve the insurance". |
Rock Paper Shotgun Latest Articles Feed Monday, March 30, 2026 6:02 AM Some people like to ease into the week, as though dipping toes into a frigid northern sea, and some people Monday Hard by wrapping their arms around an iceberg. Are you the latter kind of bather? Try this on for size, then: Riftborne is a real-time sci-fi grand strategy game that's controlled using an old-fashioned, "terminal-style" interface. Seize your silly computer mouse and feed it unto the dog. Where you're going, there shall be no drag-selects, cursor animations, right-click menus, and all the rest of that piddly frippery you are accustomed to in these modern SO-CALLED "best strategy games", with their cosseting, 32+ colour visuals that even your dog might be able to understand, assuming you didn't just kill your dog by feeding her a piece of plastic. |
Rock Paper Shotgun Latest Articles Feed Monday, March 30, 2026 5:23 AM Pearl Abyss' bashing of their massive open-world into a more palatable shape continues, with Crimson Desert's latest patch packing a bunch more tweaks to controls and adding some new animals to ride around on. It also looks to have begun swapping out those AI paintings the studio previously claimed were accidentally left in it on release, though the patch's wording around this change is fairly vague. |
Destructoid Monday, March 30, 2026 6:34 AM
Each season of Fortnite comes with its own unique loot pool, which oftentimes hides many secret weapons that can be tricky to get your hands on. One of the rarest and most powerful ones in Chapter Seven, season two is The Foundation's Rift Rifle.
While most weapons and tools can be obtained as random loot from anywhere on the island, this isn't the case with this special item. To get this weapon in your inventory, you must unlock and complete a very specific challenge. If you're unsure how to make this happen, here's how to get The Foundation's Rift Rifle in Fortnite.
Table of contents
Where to find The Foundation's Rift Rifle in Fortnite
The Foundation's Rift Rifle can be obtained from the New Sanctuary POI, which is situated near the bottom right corner of the Chapter Seven, season two map. At this location, you can find and hire The Foundation NPC, who is the only character that can help you get your hands on it.
How to unlock the Rift Rifle in Fortnite
You can get the Rift Rifle by successfully completing The Foundation's challenge, which asks you to eliminate three opponents. Initiating this process takes a bit of work, though, so here's a full breakdown of how to make it happen.
What does the Rift Rifle do in Fortnite?
This guide is a work in progress and is receiving live updates.
The post How to get The Foundation's Rift Rifle in Fortnite Chapter 7, season 2 appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Monday, March 30, 2026 5:49 AM
Anime Overload has a great spread of various unit types like pure DPS, supporting/debuff DPS units, cleanse units and farm units. Finding the right balance and team setup is key for late-game modes and challenges. Here's my Anime Overload tier list for the best units and traits.
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Anime Overload Best Units & Traits
The best units in Anime Overload are split across two categories with the pure DPS units with the best damage and the supporting units with debuffs/CC. That's why I'll split each tier into these two categories. Note that some support/debuff units also have high DPS like Red Hair. Make sure to bring at least one or two Debuff DPS units since they deal great damage while providing various supporting effects. Let's dive into each unit below and talk about what they're good at and the best traits for them.
S-Tier DPS
S-Tier Support/Debuff DPS
A-Tier DPS
A-Tier Support/Debuff DPS
B-Tier DPS
B-Tier Support/Debuff DPS
C-Tier DPS
Anime Overload Farming Guide - Gems, Traits & More
Here are the best ways on how to get and farm everything in Anime Overload:
Anime Overload FAQ
How to level up profile and units fast in Anime Overload? The best way to level up your overall profile is to just progress the story mode and the best way to level up units is by feeding them food which you can farm in the Fishman Raid. How to get Kite/Kaitou in Anime Overload? Kite is available via the Guild shop. How to use Mounts in Anime Overload? Press the T button. How to redeem codes in Anime Overload? Go to News (Green Icon) in the bottom left then click on Codes in the bottom right. How do elemental interactions work in Anime Overload? DARK is strong against LIGHT
That's it for my Anime Overloaded tier list and guide. Check out our Anime Overloaded codes for free goodies.
The post Anime Overload Tier List – Best Units & Traits [RELEASE] appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Monday, March 30, 2026 5:09 AM
The Week 22 trials in ARC Raiders have an interesting task that can be incredibly rewarding for you. To complete the task, you'll need to locate and loot bird's nests. However, you can only find birds' nests during a specific map condition.
Let's look at how you can find more of them to get the best possible rewards from the weekly trials.
How to find bird's nests in ARC Raiders
There's no specific location for bird's nests to spawn in ARC Raiders. However, they only appear when the Bird City map modifier is active. This map modifier only spawns during particular hours, and you can only find it in the Buried City map.
Once the modifier is active, you'll want to reach the rooftops of different buildings. Several buildings on the Buried City map have chimneys. When you go close to these chimneys, you'll find an option to interact if there's a bird's nest. Once the interaction is complete, you'll be rewarded with loot.
The exact loot will depend on your luck. If you're lucky, you can find one of the many ducks that can be sold for credits. However, you can find raw resources and ammo. Either way, there's no harm in trying to loot the nests. Whenever you loot a nest, you'll gain XP as part of the trials. Gain enough XP, and you'll reach three stars. This will make you eligible for an Epic-grade reward (which can be a valuable blueprint as well).
I have marked a few spots on the image above. You'll have higher chances of finding nests at these locations due to the number of houses with available rooftops. If you find a nest but you don't get the prompt to loot it, it means that someone has beaten you to it. I would advise leaving and respawning on a fresh round if you spawn late. Chances are that most of the nests will already have been looted by then.
The post How to loot bird's nests in ARC Raiders appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Monday, March 30, 2026 3:01 AM
Being an octopus comes with its fair share of advantages: a remarkable intelligence, the power of camouflage, and the surprising ability to squeeze through impossibly small spaces. But unfortunately for one unassuming octopus, those talents are the only thing standing between freedom and life inside a tin can.
In Darwin's Paradox, a new puzzle-platformer out of ZDT Studio, you play as Darwin, a little blue octopus who's whisked away from his home in the ocean one day. His captors take him to a canned food factory called UFood that specializes in seafood. It's up to you to help Darwin escape the factory and find his way back home by using wit and the natural talents of a remarkably versatile mollusc.
With a charming aesthetic, innovative mechanics, and action-packed gameplay, Darwin's Paradox is an ambitious little game with quite a lot of heart, much like its eight-armed hero. Unfortunately, that ambition sometimes outpaces its technical performance, but if you can look past occasional frame drops and stutters, you'll find a clever platformer swimming beneath the surface.
Octopuses might not have super powers, but it sure feels like they do in Darwin's Paradox. Throughout your adventure, you'll use Darwin's innate abilities: squirting out ink, grabbing hold of and moving objects, blending into your surroundings using camouflage, and scaling walls with sticky suction cups. As an octopus, Darwin can navigate both in and out of water, and while most abilities remain the same, they behave differently depending on where you are. Ink, for example, works as a projectile on land that affects electronics, allowing you to open doors or turn off conveyor belts, while underwater it becomes a defensive cloud that blocks enemy sightlines.
Darwin is lightning-fast in the water, jetting from one side of the screen to the next with fluid ease. Out of the water, he slows down, but that's where his camouflage and climbing abilities come into play. Most of the game takes place in or around the factory, but it successfully incorporates enough water to switch between the playstyles so you get both slower-paced puzzles and action-packed chase sequences.
There's nearly 50 chapters in the game (many of them very short), and they'll test your mastery over Darwin's abilities as you sneak around, solve puzzles, and run from speedy threats—and, boy, are there a lot of threats. From aliens in robot suits, to hungry barracudas, to Steven the Seagull and all of his doofy cousins, there's a lot of creatures that either want to eat, squish, or simply ruin Darwin's day, and that's not even counting all the environmental hazards littered around the factory.
The biggest hazard, though, isn't to Darwin; it's to you, the player. Performance issues mar the gameplay experience, with frequent frame drops or stutters. Most of my time with Darwin's Paradox was on Steam Deck, though I also played on my ASUS TUF Gaming A16 laptop and my gaming PC—the latter of which is, admittedly, getting older with its 2080 Super graphics card and i5-12600k CPU. But of the three, my desktop ran the game the best, with the least amount of performance issues. I never experienced any crashes on any of the devices, though I had to sacrifice graphics for performance on all three.
It's a shame, too, because the game's graphics are downright adorable. The game's animations and character designs have a charm reminiscent of a Pixar film, giving the entire experience a polished, cinematic feel. Environmental details—like hanging signs on the factory wall or random background items—add a surprising amount of personality to the industrial factory, quietly building out the world without need for much dialogue. And as a game starring an octopus, there isn't much dialogue outside of a short cinematic at the game's start.
Notably, Darwin's Paradox features a 2.5D style of graphics. Movement remains largely on a 2D plane, though the environment features elements either in the foreground or background that add dimension to Darwin's surroundings. Occasionally, these elements created some confusion with platforming; a ledge might appear like you could jump on it when really it was a foreground object there for aesthetic purposes. Mostly, though, the 2.5D style made for a gorgeous, rich environment full of minor details worth paying close attention to.
The majority of the game's world-building comes from its environmental storytelling or collectibles system called "Discoveries," which reveals bits of lore about the factory and its occupants. Unfortunately, that's about where the storytelling ends. Darwin's Paradox doesn't really build toward larger narrative beats, and your goal rarely changes other than just "escape." Each level introduces new obstacles or tools you can use to your advantage—including maze-like vents, glowing goo that scares away red-eyed rats, and aggressive anglerfish lurking in the dark—but the overall structure remains largely the same. A few mini-boss encounters or stronger narrative moments between sections might have helped create a greater sense of progression as you dive deeper into the factory.
Even so, the game rewards curiosity quite often. Darwin's Paradox encourages exploration through hidden Discoveries and the occasional bizarre encounter tucked away off the main path (if a sign says "Do not trespass," you should most definitely trespass). The level design doesn't hide quite as many secrets as a fellow platformer like MIO: Memories in Orbit, though it offers enough surprises that I frequently risked Darwin's life by poking into corners or slipping past unexplored doors just to see what might be waiting at the end of a corridor. Sorry, Darwin!
All told, Darwin's Paradox took me a little less than 10 hours to complete. It rarely became difficult, though a few levels slowed me down along the way. Ultimately, the game's biggest obstacle isn't its design but its technical performance. If you can tolerate the occasional stutter or frame drop, there's a clever, charming puzzle-platformer underneath it all.
The post Darwin's Paradox review – A charming puzzle-platformer but with slippery performance appeared first on Destructoid. |
MonsterVine Monday, March 30, 2026 1:57 AM Warframe took the stage at PAX East with a new Devstream packed with reveals, including the debut of Voruna Prime and new updates for Soulframe, giving players a clearer look at what's coming next across both games. Held at the Main Theater in Boston, the panel also featured appearances from Nick Apostolides and Rocco Botte, […] |


























