Konami has announced an indie game contest that actively asks small developers to make games based on some of its classic series, including Gradius, Ganbare Goemon, and many more.
Switch has become many a gamer's go-to console for revisiting retro classics, at home on the TV or wherever you happen to take the handheld hybrid. Squeezing in nostalgia trips between the big new releases has never been easier, and there have been a host of exceptional collections and compilation packages on Nintendo's system that bring together bundles of retro games, often with new features, bells and whistles.
We've put together the following list of the best compilations on Switch. We've stuck to bundles which include a minimum of three games (many of them contain a lot more than three). While most of the collections below feature retro gaming delights from yesteryear, you'll also find trilogy collections of more recent games. Plenty of good-value variety for everyone!
WayForward and Ziggura Interactive have announced that the Wii title A Boy and his Blob which originally launched in 2009 is heading to the Nintendo Switch. The Switch version of A Boy and his Blob doesn't have a firm release date as of yet, but it is due later this autumn. A Boy and his […]
Steam's user reviews debuted in 2013, and have since become an important component of Valve's PC games platform. But reviews have also become a big problem - perhaps not for Valve so much as the developers trying to get their games noticed in a catalogue that now includes more than 30,000 titles. Angry users can bombard a game with negative reviews for reasons that have little or nothing to do with the game itself, lowering its discoverability and potentially dooming it to financial failure. So, what if they actually worked?
The first big problem with Steam reviews is the one they share with professional reviews: aggregation. Sure, there's a certain appeal to the idea of looking at a single number that neatly summarises a huge set of opinions about a new game, but crucial information and context is lost when even one review is reduced to just this, let alone many of them. A critic hasn't spent 30 or more hours playing and thinking about a game simply to generate a number between one and ten in their head. There are reasons for each score, and each outlet assigns them in its own way. It's simply not possible to capture those nuances in a number, much less a Metacritic aggregation of dozens of such scores, which may reflect wholly different standards and methods of criticism across sites.
Similarly, while many Steam reviewers also put a lot of time, thought, and effort into the evaluations they post, the only meaningful metric is the one generated by the aggregation of all reviews posted about a game. That can be 'mostly positive', 'overwhelmingly negative', or whichever descriptor Valve has assigned to the particular ratio of positive to negative reviews the game has received.
The latest trailer for Stranger of Paradise: Final Fantasy Origin - the action-RPG reimagining of the first Final Fantasy by Team Ninja, the creators of Nioh 2 - has revealed the game's release date as March 18, 2022, but it'll also be an Epic Games Store exclusive on PC. We're still not getting a demo, either.
During the publisher's Tokyo Game Show stream, Stranger of Paradise got a new trailer that finally confirms the game's release date for March 18, 2022 on all platforms - even last gen. Funnily enough, Jack now actually looks like a Final Fantasy character, and the word "chaos" doesn't appear at all - although "darkness" gets a bit overused. It's possible that Square Enix might have heard about the meme.
Atlus is back with another demon trailer for Shin Megami Tensei V, which offers up a look at the creature known as Principality. It first appeared in Shin Megami Tensei II and has been seen in numerous titles since then. Over on the Megami Tensei Wiki, the site offers up some background information on Principality. Learn more about the demon...
Lately, I've been enjoying a return to Elder Scrolls Online and its bounty of worldbuilding and content. In addition to fully exploring and completing maps, I've worked into my daily schedule a bit of archaeology and at least one random dungeon run. This last activity not only helps bolster my gear loadout but throws a […]
How I Learned to Skate is a delightful and incredibly challenging top-down ice-skating game where you attempt to navigate a beautiful frozen lake without bumping into anything.
In How I Learned to Skate you control a little boy who is learning how to skate on a large frozen lake. The game features a semi-QWOP-like control scheme that allows you to control the movement of each … Read More
Hi all, I would like to share my new project here I started a few month ago. Tormentis will be a fantasy dungeon ARPG where players have to build and furnish their own dungeon as challenging as possible and play other player's dungeons.
I'm really very interested in how the planned game concept appeals to you. Would it be something that you would play? Do you have any features or comments that are important to you?
Are you looking for the best funny Among Us Names? if yes then we have got covered. Using the best funny names in Among Us Names can make you stand out from the crowd. These names also create fun for other players and are appealing to other users in the game. Having a unique funny […]
The Witcher III came next with 35% followed by God of War (2018) with 31%. Top 10 Most Memorable Video Game Storylines: Rank, Game, Percentage. 1, The Last of ...