The Crysis Remastered Launch Trailer Shows the Difference 13 Years Can Make

Crysis Remastered

Crysis is returning to all platforms with Crysis Remastered, once again raising the question to thousands of PC gamers: but can it run Crysis? You had better hope so because the game's launch trailer shows the impressive changes the PC-boundary-pushing game has gone through.

The launch trailer for Crysis Remastered is more of an action movie trailer. It shows Nomad, your character in the game, wreaking havoc in small villages, urban areas and military bases. Of course, he's making use of the series' iconic nano-suit, flipping in between maximum armor and cloak to take out hordes of North Korean soldiers.

And of course, you should expect Crysis Remastered to look brilliant. While the 2007 version of the game still holds up in some ways, this version takes it to a whole other level. There isn't a single part of Crysis Remastered that hasn't improved upon the original, from textures to lighting effects it's a visual treat.

It should be noted though that footage from the trailer was likely captured on PC, where the game will look and perform its best. I can't speak for the Xbox and Playstation versions of the game, but I was able to play through the game on Switch before release. Suffice to say, the Switch version of the game doesn't live up to today's trailer – it looks markedly last-gen, although it does boast some impressive lighting effects, especially considering the handheld console's power.

Crysis Remastered is out now on PC, PS4, Xbox One and the Nintendo Switch.

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No Man's Sky Will Receive a New Update Next Week Called Origins

No Man's Sky

In a post on their blog, developer Hello Games has announced No Man's Sky Origins, the latest update coming to the game next week.

While they didn't mention specifics on the update, Hello Games says it's the beginning of something new for the game. We'll get in-depth patch notes sometime next week when the Origins releases.

"We know there is a huge appetite in the community for No Man's Sky content, and the team has worked our socks off this year to deliver in difficult circumstances," said Sean Murray, founder of Hello Games. "We have been quiet, but we are always listening and focusing on improving the game that our team loves and feels so passionately about."

No Man's Sky has gotten several updates since its release in 2016, with the latest being Desolation. The Desolation update released in July and adds a bit of horror thanks to some abandoned ships players could explore. The game also received crossplay support back in June so PS4, Xbox One, and PC players can explore together. Additionally, the game was added to Xbox Game Pass and earned over a million new players across the Xbox One and Windows 10.

More recently, Hello Games teased their next major project, describing it as a huge and ambitious game. Besides No Man's Sky, the developer released The Last Campfire, a title they've been working on for a couple of years. Unlike No Man's Sky, The Last Campfire is an adventure-driven game that's focused on exploration and puzzle-solving.

No Man's Sky is available on PlayStation 4, Xbox One, and PC. If you're looking for more Hello Games content, The Last Campfire is available now on PlayStation 4, Xbox One, Nintendo Switch, and PC. As more news is released about the Origins and future updates, we'll be sure to let you know.

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Jett: The Far Shore Has Been Delayed to Sometime in 2021

Jett: The Far Shore, PS5

In a statement from Superbrothers HQ, the upcoming Jett: The Far Shore has been delayed to 2021.

"JETT: THE FAR SHORE is now fixin' to deploy in 2021 on PlayStation consoles and PC on the Epic Games Store. Hectic times, so we've revised our trajectory," said Superbrothers HQ. "It'll be stellar, when it alights."

The game was announced back in June during PlayStation's Future of Gaming showcase. In addition to Jett: The Far Shore, we also got a look at other indie games such as Bugsnax, Solar Ash, and Goodbye Volcano High. For those that don't know, Jett has you playing as Mei, an explorer embarking on an intergalactic trip across a planet in order to find a sanctuary to and extinction.

"The JETT squad has been moved and motivated by the love, curiosity and support directed our way," continued Superbrothers. "We're glad to report we've come a long way in a brief while, and that JETT is shaping up to be something pretty special."

This isn't the only game delay we've gotten recently. We recently found out that Kena: Bridge of Spirits, a game also announced during the Future of Gaming Showcase, has also been delayed to 2021. With both games appearing during that event, it's possible both titles would've launched alongside the PlayStation 5. Besides PS5 titles, it's been announced that No More Heroes 3 has been delayed to 2021 too. While it sucks we won't get these games till next year, 2021 is shaping up to be a great year for games, both big and small.

Jett: The Far Shore launches sometime in 2021 on PlayStation 4, PlayStation 5, and the Epic Games Store. If you're curious about the game, you can watch its announcement trailer below. As we get more updates on the game and other titles coming to the PS5, we'll be sure to let you know.

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Marvel's Avengers: Latest Patch Addresses Over 1000 Issues

Marvel's Avengers, Square-Enix

In a tweet on their official account, Marvel's Avengers has announced their upcoming patch will address over 1000 issues across each platform. The patch is live now on PC, with the console versions getting it at 6:00 PSt/9:00 Est. Currently, no date is set for the Stadia version to receive the patch.

"V1.3.0 is our biggest patch yet and addresses over 1000 issues, including improvements across the board," says the official Marvel's Avengers Twitter page. "We'll continue to work on more fixes in the future. Thank you so much for all the feedback and reports!"

The patch covers a broad variety of issues, from bugs that won't let you progress through the story, to minor graphical issues and combat adjustments. Additionally, the patch includes fixes specific to each platform. You can click here if you'd like a full rundown of each fix in the patch.

Marvel's Avengers launched earlier this month, with DualShockers' own Ryan Meitzler reviewing the game. Prior to releasing, the game's beta became the most downloaded beta in PlayStation history. Within the next couple of months, the game will receive new playable characters such as Hawkeye, Kate Bishop, and Spider-Man. With Spider-Man however, he'll be a PlayStation exclusive character. Besides those characters, the beta's source code alludes that She-Hulk and War Machine may be added later on too.

Marvel's Avengers is available now on PlayStation 4, Xbox One, Google Stadia, and PC. The game will also be available on PlayStation 5, Xbox Series X, and Xbox Series S when they launch. You can watch the game's latest trailer below. As more updates come out, we'll be sure to let you know.

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The Definitive Ranking of Every 3D Super Mario Game

With the release of Super Mario 3D All-Stars on Nintendo Switch, we here at DualShockers thought it would be the perfect opportunity to rank all the 3D Mario games and yes, we are including Super Mario 3D World and 3D Land. Each one of these are all incredible titles with unique experiences that we all know and love, which makes ranking them so hard yet fun.

Composed of Cameron Hawkins, Sam Woods, and Nick Blain of DualShockers along with special guests Brenden Groom of Pass the Controller and Asa GreenRiver of Borderline Entertainment, we took on the challenge of ranking these iconic games from worst to best. Naturally, this led to some heated yet constructive arguments leading to our definitive ranking of every 3D Mario game.


7. Super Mario 3D Land

Up until 2011, 3D Mario titles were typically designed for home consoles, while Mario's handheld adventures were limited to 2D platformers or spin-off titles. Although, at the tail end of 2011 Mario would approach the third dimension with a new perspective. Super Mario 3D Land— which I think is one of the most under-appreciated Mario games– injected the Mario franchise with some new life, set the franchise up to iterate on the foundation that 3D Land cemented, and fully took advantage of what the Nintendo 3DS had to offer.

Introducing the Boomerang Flower and the ability for Bowser and his cohorts to utilize some of the power-ups typically reserved for Mario, Super Mario 3D Land broke small conventions within Mario and ushered in more fantastical items and level design choices that we'd see flourish in later games.  Not only was the level design top tier, but the game was also built around the 3D capabilities of the platform it was on.

The depth that playing in 3D brought to the experience is something special and aided the gameplay and platforming unlike anything seen in a Mario game before or since. But ultimately, even with utilizing all of the features of the Nintendo 3DS, and being the first of its kind for Mario on a handheld, Super Mario 3D Land's scope is more narrow and limited compared to some of the mustachioed plumber's forays, which lands it low on the list compared to some of the other experiences Mario has brought us over the years. All of that being said, Super Mario 3D Land is still an adventure worth embarking on, and one of the best games the Nintendo 3DS has to offer.

– Brenden Groom, Pass the Controller

6. Super Mario Galaxy

When experiencing Super Mario Galaxy for the very first time, you get this sense of wonder that is hard to compete against any other Mario title. The level design could be considered the best in any 3D Mario game, along with a beautiful soundtrack and aesthetic. It has plenty of content to offer fans of the series, along with being able to play through the entire game again as Luigi once finished as Mario. Despite these praises, the gameplay suffers due to the implementation of motion controls that make you feel less in control of Mario than any other 3D title. Now that the game is on Switch, it will be exciting to see fans of the series explore its galaxy for the very first time.

– Cameron Hawkins, DualShockers

5. Super Mario Galaxy 2

The world of Super Mario Galaxy was special; so special in fact that Nintendo decided to iterate on it and not only did they iterate on it, but they arguably improved it. Galaxy 2 did everything that was so great about the original while adding Yoshi, a bunch of new and exciting power-ups, amping up the difficulty, and extending the experience without bloating it. There's a reason Galaxy 2 is often looked on more favorably than the original and despite ranking in the lower half of our list, it is an absolute must-play.

– Sam Woods, DualShockers

4. Super Mario Sunshine

Super Mario Sunshine is arguably the most divisive of the 3D Mario titles, where people either love or hate the F.L.U.D.D. mechanic that was introduced. It is only fitting that we place in the middle of our list. We think that due to Nintendo getting creative and new in a way that we don't think we've seen since, it deserves praise. Sunshine is a whole, fully unique Mario experience that stands out from the rest because of it. Focusing on F.L.U.D.D. as the primary mechanic was something novel–which would also be seen later in Super Mario Odyssey in a similar capacity–Sunshine brought a whole new layer of platforming and puzzle-solving to the series.

– Cameron Hawkins, DualShockers

3. Super Mario 3D World

Super Mario

Super Mario 3D World is a perfect Mario experience. While playing a traditional 2D Mario game in a 3D perspective, 3D World is just an utter joy to play through. The introduction of the catsuit brought a sole sense of identity, to the point where it feels like the game is built completely around it in all the best ways possible. The music is next level, being one of–if not the best–soundtrack any Mario game has to offer, whether it be 2D, 3D, or a spin-off title. Everything about 3D World works in its favor to the point where it feels like a modern Super Mario World or Super Mario 3, depending on your preference. This is easily the best game to have come from the Wii U and it will be interesting to see how those who skipped Nintendo's last generation will react to it once it comes to Switch next year. While Super Mario 3D World doesn't introduce many new mechanics to stand out, it succeeds at everything it does, making it one of the best platformers available and, we think, will hold up for decades to come.

– Cameron Hawkins, DualShockers

2. Super Mario 64

Super Mario

Super Mario 64 ushered in the era of 3D gaming. Released as a launch title for the Nintendo 64, Super Mario 64 built on everything that was beloved about the Mario games of the past and propelled them into the future. Creative levels, tight controls, and a sense of wonderment and exploration that had never been felt in prior games: Super Mario 64 had it all. It was truly mind-blowing what the game achieved and it was undoubtedly the foundation for hundreds of titles that succeeded it. It's hard to imagine what the gaming landscape would look like now if this masterpiece didn't exist.

– Sam Woods, DualShockers

1. Super Mario Odyssey

Super Mario

Super Mario Odyssey brought a new standard to what a 3D platformer could be. Coming to the Nintendo Switch in its first year, this globetrotting adventure may follow the basic trope of "Bowser steals Peach, go save Peach"; however it feels anything but a retread. Odyssey gave a challenge and pure joy in equal parts. The gimmick this time around of Cappy felt like a complete extension of Mario, so every failure never felt like it was due to the game itself, only on the player. The only criticism that could make Odyssey more perfect than it already is would be to make some levels longer. Odyssey is simply a celebration of all the 3D Mario games before it, which makes it the clear frontrunner of the 3D Mario series.

– Asa GreenRiver, Borderline Entertainment

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Observer: System Redux is a Launch Day Title for Both PS5 and Xbox Series X

Believe it or not, Observer: System Redux is probably one of the next-gen titles that we've heard the most about over the past few months. Announced long before specifics on the PS5 and Xbox Series X were really divulged, Bloober Team has now revealed when those looking forward to the next-gen iteration of the title will be available.

As you may have expected, Observer: System Redux will be a launch day title on both the Xbox Series X and PS5. That means it will release on November 10 for Xbox and November 12 for the PlayStation. The PC version will also release on the 10th as well, with all versions of the game retailing for $29.99, which is the same cost that the original game was back when it released 2017.

"Now that both the Xbox Series X and PlayStation 5 release dates are out there, we can finally share our release date news," said Bloober Team CEO Piotr Babineo alongside today's announcement. "We know next-gen pricing is a major concern for our fans and we feel that releasing all the new content and upgrades in Observer: System Redux at the same cost as the original Observer is a great way to stay close with our community."

If you'd like to get a better glimpse at what Observer: System Redux will look like when running on these more powerful consoles, you can check out the game's latest trailer attached below.

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Miles Morales Creator Says He is "Blown Away" by Upcoming Spider-Man PS5 Game

In the wake of Sony's recent PS5 Showcase event, many have been sharing their own reactions to what is likely the platform's most notable launch title: Spider-Man: Miles Morales. Of those who have made their opinion heard about the follow-up entry in Insomniac Games' Spider-Man universe

Over on Twitter recently, comic book writer Brian Michael Bendis and the creator of Miles Morales the character shared the new gameplay footage from Spider-Man: Miles Morales and seemed stunned at what he saw. "It's actually hard for me to describe how blown away I am by this," Bendis said. In a follow-up response, Marvel Games' Bill Rosemann said that the team consistently looked at Bendis' work on the character in the comics when developing the game.

The longtime Marvel turned DC Comics writer first created Morales back in 2011 alongside artist Sara Pichelli. While originally taking up the mantle of Ultimate Spider-Man, Morales has since gone on to be featured in a number of different Marvel projects. The character's most notable appearance is likely that of Into the Spider-Verse, which hit theaters back in 2018.

Honestly, it has to be pretty cool for Bendis to see a character he created become so widely popular in a number of different avenues over the years. I can only imagine what it was like for someone like Stan Lee to see all of the Marvel characters he created become worldwide icons before passing away in late 2018. Hopefully, Miles' latest appearance can have as big of an effect on those playing the game as it has seemed to have had on Bendis.

Marvel's Spider-Man: Miles Morales is set to release later this year in tandem with the PS5 and will launch on November 12. However, if you don't want to upgrade to the next-gen console right away, the game will also be available on PS4.

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Mike Bithell Is Apparently Announcing His Next Game Very Soon

John Wick

Mike Bithell and his team are behind games like John Wick Hex, Thomas Was Alone, and Subsurface Circular. Bithell has also recently put out a fun podcast series called North Star Rising. However, it sounds like we might see what the team at Bithell Games is up to next very shortly. On Twitter, he's teasing an announcement next week. There aren't any hints about what the game might be, but it's definitely a story worth paying attention to.

Each of Bithell Games' release has felt incredibly different from each other, outside of the two Circular games. However, the two constants are super stylish visuals and solid storytelling. So, while we know nothing about their next game, we can at least expect a cool-looking game with a story worth seeing.

One potential game that could be interesting is if they plan to do something with North Star Rising. The podcast's run ended back in May, so it would make some sense if they were adapting it into a game. Especially if it's something shorter and more experimental. I'd also be fine if they explored someone else's IP as they did with John Wick Hex. That game is great, so I'd love to see what they do with something else.

Of course, that's all merely speculation. With zero hints in the tweet, all we can do is guess at what they might be up to next. Fortunately, it doesn't sound like we'll have to wait much longer to see what Mike Bithell and his team are cooking up next. Make sure to check back next week to see what's coming.

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Amazon Says it May Not Be Able to Satisfy All PS5 Pre-Orders at Launch Due to High Demand

Remember when Sony's Jim Ryan said merely 36-hours ago that it was planning to have more PS5 units available at launch than it did of the PS4 back when it released in 2013? Well, that plan seems to be turning out, uhh, not so great as of right now.

In what has become the latest development in our long, national PlayStation 5-related nightmare, retail giant Amazon has said that it might not be able to satisfy all of the pre-orders for the PS5 by the console's launch date. In an email that went out today to seemingly all of those who pre-ordered the next-gen console via the retail site, Amazon said, "We're contacting you about your order of PlayStation 5 Console to let you know in advance that you may not receive this item on the day it is released due to high demand." The statement ended by saying Amazon will "make every effort to get the item to you as soon as possible once released."

As someone who pre-ordered their own PS5 through Amazon, I have one thing to say: this sucks! I always felt like this was a possibility when I locked in my own PlayStation 5 on Wednesday night, but this just makes myself (and I'm sure thousands of others) nervous as can be as we approach launch day. At this point, I guess I'll be looking to jump ship and lock in a pre-order at another retailer, assuming that restocks come through.

The PS5 is set to arrive later this fall on November 12 and will retail for $399 and $499. Hopefully, if you end up sticking it out with your own Amazon pre-order, it'll get there on the system's launch date.

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Super Mario 3D All-Stars Could Be The Start of Something Bigger for Mario Fans

Super Mario 3D All-Stars

Super Mario 3D All-Stars is releasing today, where it will be the first time Switch owners will be able to play Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy in two or more console generations. Despite that, fans are upset that this collection has Super Mario Galaxy 2 missing from the lineup, especially because it is a direct sequel to Galaxy. While it is an odd omission, I think it is because Nintendo has more plans for Mario in the future, with a number of signs that suggest it to be a possibility.

In good ol' Nintendo fashion, the company is making the three-game bundle available until March 31, 2021 on the Switch eShop, with a limited amount of physical copies available. It's gotten to the point where the collection has sold out on Amazon, and other retailers are canceling pre-orders due to the lack of physical copies that Nintendo is providing (classic Nintendo). Of course, this is upsetting many, but I think there is more at play over at Nintendo than what we think.

With the All-Stars collection being available for a limited time, I believe that Nintendo will eventually release each title separately for a higher price on the eShop, with plans to release Super Mario Galaxy 2 somewhere down the line. With Super Mario 3D World releasing in February of next year, Galaxy 2 and 3D Land will be the only 3D Mario titles that won't be on the Nintendo Switch. I think Nintendo is planning to make both games on the platform a reality. Granted, as of right now what Nintendo is doing with releasing the collection for a limited time is scummy at its best, and all I'm doing at this point is theorizing. Nintendo is known for making odd business decisions in the past, but I feel like there is a major plan and this is the first step.

Super Mario 64 New Enemy

While Super Mario 64 did get a re-release and–arguable for some– definitive edition of the game on the Nintendo DS, Super Mario Sunshine and Super Mario Galaxy will be ported to a new console for the very first time (this is not including the Virtual Console version of Galaxy on the Wii U). Even though Nintendo is releasing Super Mario 3D All-Stars for Mario's 35th anniversary, the fact of the matter is that by the end of February, there are going to be five 3D Mario titles on one singular Nintendo platform, which is insane to think about. The most we ever had before that was two back on the Wii with both Galaxy titles.

The Switch is a major success and Nintendo knows it, as it currently has the potential to outsell the Wii by the end of its life cycle. They're seemingly releasing an upgraded model sometime next year, so the Switch isn't going anywhere anytime soon and I would be dumbfounded if whatever Nintendo's next console ends up being somehow doesn't play Switch games. I think that they're trying to get all of the 3D Mario games on Switch so that they don't have to worry about bringing them to future consoles anytime soon.

I could be giving Nintendo too much credit, by having too much faith in them doing something that would be such a huge win for Mario fans and all gamers alike. But even with Nintendo's history of odd decisions, I just can't see them releasing these iconic titles for a limited time and then take away the option of purchasing them after six months. Call me naive if you will, but at the very least, I'm happy that so many gamers will be able to play these cherished games, some for the first time even if Nintendo only sells them for a limited time. Nintendo doesn't get a pass and could have been more transparent about the situation, but I have a feeling that these won't be the last 3D Mario games making their way to the Switch.

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