GamersHeroes Friday, February 7, 2025 12:28 PM Fans of the Frieren: Beyond Journey's End series are in for a treat, as the popular manga and anime series is crossing over with Nexon's free-to-play fantasy MMORPG Mabinogi starting today. The post Mabinogi x Frieren: Beyond Journey's End Crossover Now Live appeared first on GamersHeroes. |
GamersHeroes Friday, February 7, 2025 12:03 PM A dynamic 5v5 military top-down shooter, the world of PUBG is getting that much bigger with the release of KRAFTON's PUBG: BLINDSPOT - get a taste of things to come with its upcoming demo February 20 at 8pm PT. The post PUBG: BLINDSPOT Demo Launching February 20 appeared first on GamersHeroes. |
GamersHeroes Friday, February 7, 2025 11:43 AM Blending together the best elements of megahits like Contra and Wild Guns, Retroware and Zenovia Interactive are joining forces to publish Neon Inferno on all platforms in Q3 2025. The post Cyberpunk Run-and-Gun Neon Inferno Announced appeared first on GamersHeroes. |
GamersHeroes Friday, February 7, 2025 11:10 AM Got weekend plans? Sagestone Games has announced that the Steam demo for their upcoming open world survival craft title Delverium is now live. The post Open World Survival Crafter Delverium Demo Now Live appeared first on GamersHeroes. |
GamersHeroes Friday, February 7, 2025 10:53 AM Developer KAMINARI GAMES, together with publisher Red Art Games, has released their multi-dimensional shmup MACROSS -Shooting Insight- for both the Nintendo Switch and PlayStation consoles. The post MACROSS -Shooting Insight- Now Available for PlayStation Consoles and Nintendo Switch appeared first on GamersHeroes. |
Kotaku Friday, February 7, 2025 1:50 PM Where were you when you first saw Montoya scamper onto the beach at night beneath thunder and lightning as his heart was torn asunder by romantic betrayal and reality TV antics? I was putting the finishing touches on a steaming pot of three-bean chili when I opened my phone to refresh my feeds and encountered a viral… |
Kotaku Friday, February 7, 2025 1:35 PM The Simpsonsis sometimes an insightful satire about the absurdities of family life and the media landscape in modern America, sometimes a slapstick comedy about Homer putting his body through hell for his latest feat of stupidity, but whatever it is on any given week, the show is always anchored by its voices. Other… |
Kotaku Friday, February 7, 2025 12:55 PM Being a Pokémon fan can sometimes feel like watching a neverending popularity contest. Pikachu is the mascot, so he gets all the attention and merch, but it's Charizard—the original Fire-type starter from Pokémon Red and Blue on the Game Boy—who always seems to drive the most feverish fandom. And this means poor… |
Kotaku Friday, February 7, 2025 12:35 PM Indiana Jones and the Great Circle is full of all kinds of puzzles, exploration, pulp adventure and fascists who need to feel the sweet fist of justice. But while you won't find the last one in the Nephilim temple in Siam, you will find a fun mini-game, one that can be a little confusing at first. So let's go over the… |
Kotaku Friday, February 7, 2025 12:15 PM The Safe In Our World PC game bundle is now available, which means that for just $15 you can get over two dozen games, including one of the funniest games ever, and you get to support a charity dedicated to helping people with their mental health. |
Kotaku Friday, February 7, 2025 11:10 AM The launch of a new Civ game is always messy. Long-time fans grapple with new changes to a beloved and complex strategy series, alongside the usual flood of initial complaints that greet any big new PC release, from performance problems to usability issues. And then a few months (or years) later, everyone is like,… |
Kotaku Friday, February 7, 2025 9:55 AM Warner Bros. Games studios are in disarray following the failures of both Suicide Squad and MultiVersus. That's according to a new report by Bloomberg that provides status updates for each of the company's main studios, detailing how projects like Wonder Woman have struggled to progress while others like a new Batman:… |
Kotaku Friday, February 7, 2025 9:00 AM You might be wondering why a video game website like Kotaku is writing about sports, but the connection between games and sports runs much deeper than the annual release of Madden. Super Bowl ads tie the year's biggest sporting event to every facet of our culture, serving as annual conversation pieces thanks to their… |
Kotaku Friday, February 7, 2025 8:15 AM The annual release of a Football Manager game is a comforting part of the natural progression of time, even as someone who has never played one, nor ever will. Originally called Championship Manager, first released in 1992, there has either been a new game or an annual update disk every year since, changing names to F… |
PCGamesN Friday, February 7, 2025 1:27 PM A lot has changed since the halcyon days of Diablo 2. Back then, the grind was everything, with RPGs requiring you to put in hours upon hours to reach the highest levels and acquire the finest loot. These days, the experience tends to be a little quicker and more immediately rewarding. David Brevik, co-creator of Diablo, thinks the shift in design philosophy has been for the worse, across role-playing games of many stripes. MORE FROM PCGAMESN: Diablo 2: Resurrected review, The best RPG games, The best Diablo 2 Resurrected classes |
PCGamesN Friday, February 7, 2025 12:37 PM Space roguelike Breachway has some big changes on the way, as developer Edgeflow Studio works on enhancing replayability. Bringing together the ship building I love from No Man's Sky, the deckbuilding of Slay the Spire, and the tactical combat of FTL, Breachway is already a lot of fun, but the team has received frequent feedback asking for greater variety between attempts. What started out as a planned update to the overarching progression has turned into a "pretty hefty rework," Edgeflow explains, and the focus is on redesigning several systems to reduce the similarity of runs. MORE FROM PCGAMESN: Best space games, Best strategy games, Best roguelike games |
PCGamesN Friday, February 7, 2025 12:37 PM How do you use the Monster Hunter Wilds Gunlance? If you like the look of the Lance but want to give it a bit more oomph, look no further than the Gunlance. This boomstick amounts to a cannon with an enormous bayonet strapped to it, letting hunters switch seamlessly between melee and artillery fire. The Gunlance is one of the most accessible Monster Hunter Wilds weapons in the RPG game, making it a far better choice for beginners than complex weapons like the MHWilds Switch Axe or the MHWilds Charge Blade. Its moveset has several reliable attack rotations that are easy to master, and this latest iteration is more explosive than ever. Here's how to effectively use this highly popular boomstick. Continue reading Monster Hunter Wilds Gunlance weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:34 PM What are the Civ 7 cheats? You can't build a glorious Civilization 7 empire without a firm handle on diplomacy, economics, strategy, and… cheats? Well, while completely optional, cracking open the game's debug console and tweaking a few parameters can give you a massive advantage if the AI is giving you a hard time. Before you can get into the Civilization 7 debug console, you'll have to jump through a couple of hoops first. Don't worry, as we're here to guide you through every step. Once enabled, the 4X game will let you do everything from removing the fog of war to quickly advancing the Civ 7 Ages. More on that below. Continue reading Civilization 7 cheats and how to enable the debug console MORE FROM PCGAMESN: Civilization 7 review, Civilization 7 leaders, Civilization 7 Ages |
PCGamesN Friday, February 7, 2025 12:43 PM What are the best perks to pick in Kingdom Come 2 Deliverance? Believe it or not, there are 20 different skills with more than a dozen perks to choose from within them in this massive Bohemian adventure. It can be more than a little daunting to know which ones to pick as your version of Henry of Skalitz. Well, we've put over 100 hours into the game and have some recommendations to help you along. Kingdom Come Deliverance 2 is complicated when it comes to choosing perks, and it can take a while to level up your skills to unlock said perks in the first place. We've gone ahead and put together a guide on how to level skills fast so you don't have to stress too much figuring it all out. Continue reading Best Kingdom Come Deliverance 2 perks MORE FROM PCGAMESN: Kingdom Come Deliverance 2 review, Kingdom Come Deliverance 2 mods, Kingdom Come Deliverance 2 map |
PCGamesN Friday, February 7, 2025 12:53 PM Year-on-year supply of the Nvidia GeForce RTX 4060 is reportedly set to be down by at least 60%, according to a post on the Board Channels forum. A translated version of the post states that "main models of the RTX 4060 series will be greatly reduced from the first quarter of 2025." With the rumored release of the Nvidia GeForce RTX 5060 penciled in for March 2025, this reported slowdown in production of the RTX 4060 could be a sign that this rumored RTX 5060 release date has some legs. MORE FROM PCGAMESN: RTX 5090 review, DLSS explained, Best graphics cards |
PCGamesN Friday, February 7, 2025 12:28 PM What are everyone's favorite gifts in Hello Kitty Island Adventure? Like Animal Crossing, Dreamlight Valley, and similar wholesome games, Hello Kitty Island Adventure tasks you with befriending your Sanrio neighbors. To do so, just like with real friends (or so we've heard), you must learn their likes and dislikes, and gift them all the items their heart desires. Learning your friends' favorite gifts in Hello Kitty Island Adventure can take some time, between the sheer volume of characters and the amount of resources across the sunny island setting. Since we're your friends, we're gifting you what you want most, a Hello Kitty Island Adventure gift guide. Below, you'll find every character's likes and all Hello Kitty Island Adventure favorite gifts, so you can earn their friendship in the life game and unlock quests fast. Continue reading Hello Kitty Island Adventure gift guide MORE FROM PCGAMESN: Best relaxing games, Games like Animal Crossing, Best life games |
PCGamesN Friday, February 7, 2025 12:24 PM A new selection of Humble Choice games has arrived, and it's another great month for Steam Deck owners, even if one of the games initially appears to be Unsupported on the handheld. With genres such as FPS, RPG, and strategy all covered in this month's games, there's sure to be something for everyone. Running games on the best handheld gaming PC is simple when they come with a Verified or Playable rating, but even if a game is showing as Unsupported, it may still run well on Valve's Steam Deck. This is the case for one of this month's games; Immortals of Avenum. MORE FROM PCGAMESN: Best Steam Deck Dock, Steam Deck OLED review, Best Steam Deck games |
PCGamesN Friday, February 7, 2025 1:02 PM How do you use the Monster Hunter Wilds Sword and Shield? Often abbreviated to the SnS, this classic medieval setup is the perfect way to ease into Wilds. One of the lighter Monster Hunter weapons, the Sword and Shield lets you dance around monsters to cut and slash through the toughest hides. The Sword and Shield is an agile Monster Hunter Wilds weapon that balances offense and defense, allowing for a far more flexible playstyle than one-note weapons such as the MHW Great Sword. This makes it a great pick for Monster Hunter Wilds beginners who prefer to stay light on their feet in the RPG game. Boasting high damage-per-second, fast recovery times, and highly adaptable combos, the SnS has a deceptively high skill ceiling, so here's how to master it. Continue reading Monster Hunter Wilds Sword and Shield weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:29 PM How do you use the Monster Hunter Wilds Bow? The Bow returns in Wilds, and is one of the Monster Hunter weapons that has received the biggest changes, making it more accessible to new players, that's if you're able to manage your stamina and you like mid to long range combat, with the occasional close-range monster dodge. The Bow doesn't require any ammo management, making it a great option over similar Monster Hunter Wilds weapons such as the MHWilds Bowgun, but it does require you to keep an eye on your stamina as well as effectively manage a new trick arrow gauge. The best Monster Hunter Wilds Bow build should see you switching between shot types and using your trick arrow gauge to land killer blows, let's take a look at how it works. Continue reading Monster Hunter Wilds Bow weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:31 PM How do you use the Monster Hunter Wilds Long Sword? This popular weapon is effectively a giant katana, so it should be no surprise that it's been a popular choice throughout the series for monster-slaying beginners and experts alike. The Long Sword is an ideal Monster Hunter Wilds weapon for players who pride themselves on pulling off lengthy combos and counters in the RPG game. It's received some fantastic changes in Monster Hunter Wilds, including a revamped Spirit Gauge mechanic that fosters a more aggressive approach. Its extensive moveset and enormous skill ceiling can be pretty intimidating, so let us walk you through how to wield the Long Sword. Continue reading Monster Hunter Wilds Long Sword weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:58 PM How do you use the Monster Hunter Wilds Hammer? The Hammer is a heavy weapon with striking mobility and a moveset packed with combo attacks. It also has a high chance to stun any monster unfortunate enough to be on the receiving end of its trademark golf swing, leaving wounds and weak spots wide open. The Hammer can be considered a blunt alternative to the MHW Great Sword. Both offer the satisfaction of wielding a massive Monster Hunter Wilds weapon, but the Hammer has the edge in both speed and agility. It's an ideal weapon for players who prefer to attack and ask questions later in Monster Hunter Wilds, but its inability to guard demands careful timing. Here's how to master the Hammer and land those powerful swings when it counts. Continue reading Monster Hunter Wilds Hammer weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:39 PM How do you use the Monster Hunter Wilds Light Bowgun? The Light Bowgun is one of the best beginner friendly weapons in the game, and though it comes with a few tweaks and changes from previous iterations of the weapon, it largely plays the same. The Monster Hunter Wilds Light Bowgun is, as you guessed it, a lighter version of the Heavy Bowgun. Unlike the normal MHW Bow, you need to craft elemental ammo to use it - though normal, piercing, and spread ammo are unlimited. It's a much nimbler alternative to the Heavy Bowgun and has a few moves that allow you to move around while shooting but keep the pressure on enemies. Find out how to master one of the best Monster Hunter Wilds weapons below. Continue reading Monster Hunter Wilds Light Bowgun weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:20 PM How do you use the Monster Hunter Wilds Great Sword? This staple Monster Hunter weapon returns in Wilds, and we couldn't be happier for it. The Great Sword is ideal for players who prefer to charge into battle and inflict massive damage with slow and deliberate slashes. It boasts the highest damage per hit out of any weapon, making it a worthwhile pick regardless of skill level. The Great Sword is the best weapon to get to grips with the slower and heavier cadence of combat in Monster Hunter Wilds. Its skill ceiling is also high enough that the investment in learning how to use it doesn't go to waste. An effective Great Sword build should comfortably see you through all the hunts in the RPG game, so let us walk you through how to use one of the most iconic Monster Hunter Wilds weapons in the series. Continue reading Monster Hunter Wilds Great Sword weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:40 PM How do you use the Monster Hunter Wilds Switch Axe? If you can't decide between two weapons, you're in luck. The Switch Axe joins the Charge Blade as one of the two transformative weapons in Monster Hunter. It's a firm favorite for hunters who prefer an aggressive playstyle and flashy combos, and we can walk you through exactly how to use it. The Switch Axe is the perfect Monster Hunter Wilds weapon for players looking for the complexity of the MHWilds Charge Blade and the raw offensive power of the MHWilds Great Sword. It's effectively two weapons in one, and while it isn't the easiest to get to grips with in Monster Hunter Wilds, its extensive moveset makes it a highly versatile choice. Continue reading Monster Hunter Wilds Switch Axe weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:56 PM How do you use the Monster Hunter Wilds Charge Blade? A returning weapon, the Charge Blade has gone through a few changes, making it one of the most technical weapons in the roster. The Monster Hunter Wilds Charge Blade is a tricky MHWilds weapon that's not beginner-friendly. It boasts good mobility and alternate modes that let you perform sword, axe, and shield attacks, with plenty of elemental damage boosts to empower them. While versatile, the Charge Blade is a highly technical weapon that demands perfectly timed strikes and blocks to get the most from it. Continue reading Monster Hunter Wilds Charge Blade weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:20 PM How do you use the Monster Hunter Wilds Hunting Horn? This unconventional blunt weapon is what happens when you put a Hammer in the hands of a Rock Band enthusiast. The result is a comically large melee weapon you can swing at your enemies while chaining musical notes to boost your stats. In short, the Hunting Horn is the closest that Monster Hunter Wilds comes to a bard, which makes it perfect for players who prefer to take a support role in multiplayer. However, if you're looking for brute strength, don't let that dissuade you. The Hunting Horn remains a solid Monster Hunter Wilds weapon when playing solo in the RPG game thanks to its wide range of powerful buffs and stun attacks. Here's how to put on a show with the Hunting Horn and slay monsters with your stellar performance. Continue reading Monster Hunter Wilds Hunting Horn weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:33 PM How do you use the Monster Hunter Wilds Dual Blades? You know what they say: two blades are better than one. Okay, so people don't usually say that, but when it comes to slaying monsters, the dual blades can be a deadly option for agile hunters. You're going to need to be an adept fighter to handle the potential damage output from this Monster Hunter Wilds weapon. The Dual Blades are inherently an aggressive weapon set, forgoing all defensive options to deal as much damage as possible in the multiplayer game. Once the ball starts rolling, you can take things up a notch in Monster Hunter Wilds by utilizing Demon and Archdemon Mode to tear into the hearts of your enemies. Here's everything you need to know about the Monster Hunter Wilds Dual Blades, including its moveset and a breakdown on how these weapons are best used. Continue reading Monster Hunter Wilds Dual Blades weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 1:10 PM What are the best weapons in Monster Hunter Wilds? Whether you're a grizzled veteran or a complete beginner, choosing a weapon in Capcom's hunting RPG requires some forethought. The series is renowned for its steep learning curve, and Wilds is no different. Wielding a Monster Hunter Wilds weapon incompatible with your playstyle can really hamper your enjoyment in the RPG game. That's where our weapons tier list comes in. We've outlined all the pros and cons for each weapon, including the best weapons overall, so you can take down the toughest Monster Hunter Wilds monsters and have fun doing it. Continue reading Best Monster Hunter Wilds weapons and tier list MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 12:47 PM How do you use the Monster Hunter Wilds Lance? You might not think of the Lance as being a defensive weapon, but it's actually one of the most protective options out there. Paired with a large shield, most monsters have a tough time breaking through the defenses of a capable Lance user. If you're the type of person who hates taking unnecessary risks, the Lance could be the perfect Monster Hunter Wilds weapon for you. The Lance behaves differently in Monster Hunter Wilds compared to previous RPG games in the series, so it's important to know what has changed before you go jumping in head first. Here's our Monster Hunter Wilds Lance overview, including how to use the weapon and the moveset we know about so far. Continue reading Monster Hunter Wilds Lance weapon guide MORE FROM PCGAMESN: Monster Hunter Wilds monsters, Monster Hunter Wilds weapons, Monster Hunter Wilds release date |
PCGamesN Friday, February 7, 2025 11:42 AM You can now make your Steam Deck games look even better for free, thanks to a brand new mod that can radically change their appearance in just a few clicks. The LetMeReShade plugin lets you apply custom filters and shaders to your games to tweak how they look. LetMeReShade can help elevate the appearance of a game, especially if it's an older title, by letting you change the colors, illumination, contrast levels, and visual effects in your favorite games by making it easy to use a tool called ReShade, as long as you have the processing power to spare. As one of the best handheld gaming PC options out there, the Steam Deck continues to see regular improvements to its feature set, thanks in part to user-made plugins such as this one. MORE FROM PCGAMESN: Best graphics card, Best gaming PC, Best SSD for gaming |
PCGamesN Friday, February 7, 2025 11:23 AM Back before Palworld, Once Human, Ark, and even The Forest, Rust made its debut, taking inspiration from the likes of DayZ to create a survival game that has stood the test of time. Even now, it remains one of Steam's most-played, and it's just risen back up the Valve charts with the launch of its new update. Rust Primitive strips away all the late-game technology and fancy modern conveniences to capture an experience where the satisfying simplicity of the early game lasts forever. MORE FROM PCGAMESN: Rust requirements, Rust commands, Rust servers |
PCGamesN Friday, February 7, 2025 11:40 AM Every time I open the comments section of any post from League of Legends' official X account, it's swamped with screenshots of Hextech Chests - gone but very much not forgotten. As backlash over their removal continues to rage, amplified by Riot's decision to add Mythic Variants to its new Genshin Impact-style banner system, things seem to be going from bad to worse. Players have complained that the Noxus-inspired map is too dark and skin quality appears to have dropped across the board, all while microtransactions continue to ramp up. Riot has addressed all of these issues and more in its first developer diary of the year, but I suspect it'll leave players with more questions than answers. MORE FROM PCGAMESN: League of Legends ranks explained, League of Legends Mythic shop rotation, LoL tier list |
PCGamesN Friday, February 7, 2025 11:15 AM What are the best Star Wars games? There's a wide range of games to choose from, and the quality varies wildly. It's safe to say that Star Wars has produced the most and perhaps the highest quality of licensed games. But which of them are the best? We collate the best Star Wars games from the new to the old so you know what to play when you crave a space adventure. From the deep, philosophical wrangling of Knights of the Old Republic to the breathless adrenaline rush of Pod Racing in Episode I: Racer, we've managed to whittle down the huge amount of Star Wars games to bring you the best of the best. Even a half-witted, scruffy-looking Nerf Herder can appreciate that these are some of the best PC games ever made. Continue reading The best Star Wars games on PC 2025 MORE FROM PCGAMESN: Lego Star Wars: The Skywalker Saga, Star Wars Jedi: Fallen Order gameplay, Best space games on PC |
PCGamesN Friday, February 7, 2025 11:25 AM When I'm playing Command and Conquer, whether it's Red Alert, Tiberian Dawn, or any of the Westwood classics, I find it very easy to be callous - if there's a Nod base guarded by the dreaded Obelisk, I will happily sacrifice an entire division of infantry soldiers to get past the perimeter fence. Commandos is different. Before Company of Heroes and the Firaxis revival of XCOM, the WW2 RTS made every individual soldier feel indispensable, not just in terms of their combat abilities, but their personalities. 19 years since they last stormed onto PC, Commandos Origins marks the return of the Green Beret, Driver, and crew, and now it has a release date. MORE FROM PCGAMESN: Best RTS games, Best strategy games, Best grand strategy games |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 12:48 PM Roguelike deckbuilders need to do something pretty special to stand out nowadays, what with the Slay The Spileup of bangers over the past few years. Cobalt Core, Wildfrost, Samurai Showdown (if you squint). All excellent, but Diceomancer stands out above even those, thanks to a clever gimmick and a hefty dose of chutzpah. It's there in the strapline, you know the deal, but to emphasise: you can reroll ANY number on your screen. Your health, enemy health, attacks, blocks, buffs, mana, gold - all fair game. The numbers in encounters. On Relics. Have at 'em! Heck, and that's before you start scribbling in the rulebook. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 12:32 PM After years of making a live service Suicide Squad game that was roundly panned on arrival, the studio behind Batman: Arkham Asylum and its sequels are "looking to return to Batman for a single-player game", according to a report by Bloomberg. Rocksteady Studios haven't said so publically, and Bloomberg reporter Jason Schreier claims "the new project is years away from landing", so this is in no way official. But the possibility might come as a ray of hope to fans of the studio's open world Batman games. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 12:09 PM Path tracing has been back on the PC hardware agenda recently, with Nvidia's sales pitch for the GeForce RTX 5080 and RTX 5090 more than lightly based on how good they are at shotgunning this premium graphics tech down your eye stalks. Yet beyond the sparkling glamour of marketing slides, however, path tracing remains exceptionally niche: nearly six years since Quake II RTX served as the tech's de facto gaming debut, you can still count the number of compatible games on your fingers. Compare and contrast with the dozens upon dozens of games that have embraced ray tracing, path tracing's less demanding nephew, and you'll likely start wondering why more game devs don't go for it. We're not here to answer that, though. This is Should You Bother With, here to investigate whether you should start using path traced effects to give your games – some of them, anyway – the full maxed-out-visuals treatment. Even if it takes a graphics card upgrade to do so. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 11:33 AM Strauss Zelnick, the CEO of megapublisher Take-Two, has reassured nervy shareholders in his big boy company by repeating that Grand Theft Auto 6 is on-track for an autumn release this year. The businessfella made the comments in a public call in which the company presented its quarterly financial earnings. Basically one of those big Zoom chats for stockbrokers. But while the executive happily reaffirmed the next GTA's arrival on console, there is still no word of a release window for PC players. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 9:44 AM The Nvidia RTX 5080 is out! Kind of. In theory. If you can find one. But here's the thing: it's basically just an expensive RTX 4080 Super in disguise (in my opinion). Performance is near-identical, stock is non-existent, and unless you're willing to shell out over $2,500 for a prebuilt system, good luck getting one. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 9:06 AM Running out of space on your Steam Deck or ROG Ally X again? Sitting there, deleting games like it's some emotional farewell? Stop that. Your least favorite RPS writer found a ridiculous Amazon deal on our favorite microSD card for Steam Deck, the Samsung Pro Plus. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 7:56 AM Metal Gear Solid Delta: Snake Eater release date leaked, alongside a trailer showing off the baddies "Kept you waiting, huh?" says Snake. Uh, no, not really. You're actually a bit early this time, mate. The release date for Metal Gear Solid Delta: Snake Eater was spotted this week, hiding in the long grass of the PlayStation Store. The fancy-schmancy MGS3 remake is coming out in August, according to the store page. And you can also catch sight of a camouflaged trailer if you go looking under the right rocks. |
Rock Paper Shotgun Latest Articles Feed Friday, February 7, 2025 7:08 AM Hi-Rez Studios have laid off an unknown number of the studio's employees, only one month after launching MOBA sequel Smite 2 as a free-to-play beta. It looks like management has cut at least 20-30 jobs and the full number is likely higher. As a result, three other games that have been long-running staples of the studio will no longer get any updates. Smite, Paladins, and Rogue Company will have nobody to man the code cannons, so they're being left to gather cobwebs from now on. Although they will remain playable. |
Siliconera Friday, February 7, 2025 2:00 PM
Square Enix is currently running a sale that offers a discount to players who buy a 30-day subscription to Final Fantasy XI while already subscribed to Final Fantasy XIV. The sale runs until March 11, 2025, it and cuts the cost of the FFXI basic service fee from $11.95 down to $5.95. That is $6.95 with character fee.
The subscription discount applies only to FFXI accounts created or reactivated during the campaign, and said account must be linked to a Square Enix account that has an active FFXIV subscription. The discount also only applies to the basic service fee, as FFXI also requires players to pay an extra $1 fee per active character. Additionally, first time players of FFXI will be eligible for a free 30 days of play time, in which case the discount will be available after that free period ends.
The sale is meant to capitalize on the FFXI-themed Echoes of Vana'diel alliance raid series, part 1 of which which was added to FFXIV in Patch 7.1 last year. Producers Yoshida and Murouchi also recently laid out the schedule for the next few patches in a Letter from the Producer livestream.
Both Final Fantasy XIV and Final Fantasy XI are readily available for PC, with the Echoes of Vana'diel sale lasting until March 11, 2025. Final Fantasy XIV is also available on PS4, PS5, and Xbox Series X/S.
The post FFXIV Echoes of Vana'diel FFXI Sale Starts appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 1:30 PM
Kuro Games announced that fully integrated Ray Tracing is coming to Wuthering Waves alongside the version 2.1 update on February 13, 2025. The reveal came during the 2.1 Preview Special Broadcast, which included a comparison video reveal that shows the graphical improvements on the game's Youtube channel.
Currently, the Ray Tracing options require at least a Nvidia GeForce RTX 40 series graphics card in order to run, however Kuro Games said the team is "committed to ongoing optimization" and hopes to make the feature available to those with other graphics cards too. Alongside the new graphics options, Version 2.1 is also set to bring new characters, zones, story, and even a fishing minigame to Wuthering Waves. The game is also set to come to Mac OS devices in late March 2025, after arriving on PS5 this January.
You can watch the Wuthering Waves Ray Tracing showcase video via Youtube below:
The previous version 2.0 update released earlier in 2025 after being previewed in its own livestream back in December 2024. That same update also brought the game to Playstation 5 consoles.
Wuthering Waves is immediately available for the PC, PS5, and mobile devices, while its version 2.1 update is set to arrive on February 13, 2025.
The post Wuthering Waves Ray Tracing Arrives in 2.1 appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 1:00 PM
At Wonder Festival 2025 Winter, Good Smile Company shared details about three Final Fantasy scale figures of Fran from FFXII, Claire "Lightning" Farron from FFXIII, and Noctis Lucis Caelum. from FFXV. The three are at different stages of development, which means we'll see likely see Lightning or Noctis appear first.
The three characters appeared as separate updates. In the case of Lightning, a painted prototype of the character appeared. She's standing with her back facing toward the viewer and turning around to look at them. She's holding a gunblade at her side, out of its holster. It appears to be the Blazefire Saber model.
Likewise, Noctis is at the painted prototype phase of development as well. He's depicted as he appears at the outset of FFXV. He's wielding his signature Engine Blade sword in the design.
In the case of Fran, we only have a piece of concept art. This suggests a possible pose for the final figure. She's wearing her attire from FFXII. If the image is accurate, than she may be wielding the Shortbow from the game in the final product.
Here are the photos and concept art for the FFXII Fran, FFXIII Lightning, and FFXV Noctics Final Fantasy figures so far:
There's no release window for the FFXII Fran, FFXIII Lightning, and FFXV Noctics Final Fantasy figures yet, but we'll likely see Lightning or Noctis first since those prototypes were painted ones. This could mean pre-orders will open in the next few weeks. You can get FFXII on the PS2, PS4, Switch, Xbox One, and PC. FFXIII is available on the PS3, Xbox 360, and PC, as are FFXIII-2 and Lightning Returns: FFXIII. FFXV is now on the PS4, Xbox One, and PC, and the Pocket Edition version is on those platforms, the Switch, and mobile devices.
The post FFXII Fran, FFXIII Lightning, and FFXV Noctis Figures on the Way appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 12:30 PM
Shochiku announced that it will sell new merchandise based on Aihasto's game MiSide at the Tokyo Indie Games Summit 2025. People who attend the physical event in Kichijoji on March 8-9, 2025 will be able to purchase the items featuring Mita at the company's booth. [Thanks, Game Watch!]
The merchandise lineup will consist of two item types. The first one will be an acrylic block featuring Mita, Kind Mita, or Cappie priced at 4,500 yen (~$29.70) each. The second one will be acrylic keychains that cost 500 yen (~$3.30) apiece and additionally feature Short Haired Mita, Sleepy Mita, and Mila.
When one has gathered six of the keychains, they will be able to combine them to form a cube. However, Shochiku will sell the items randomly via blind packages. It will encourage people to trade with others who have also bought the keychains to complete the lineup.
For every 1,000 yen made on the purchases of MiSide goods at the event, Shochiku will add a bonus random novelty card featuring Mita in her various appearances. A total of 15 cards will be available in the collection, with one of them being a secret rare card.
MiSide is available worldwide on PC via Steam. Shochiku is the game's Japanese publisher, and it will sell the merchandise at Tokyo Indie Games Summit 2025, which will take place in Kichijoji on March 8-9, 2025. The public will only be able to attend the event on the second day, as the first day is being reserved as a business day.
The post MiSide Merchandise Will Be at Tokyo Indie Games Summit appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 12:00 PM
During the Final Fantasy XIV Letter from the Producer Live LXXXV, Director and Producer Naoki Yoshida and Global Community Producer Toshio "Foxclon" Murouchi announced the Fujifilm Instax camera will appear in a new FFXIV emote. The crossover is a part of a promotion that will be added in patch 7.18. This means we'll see it on February 25, 2026, following maintenance for the update.
While we know how the emote will look, we don't know many other details about it. For example, they didn't bring up how we can earn it during the presentation. However, the segment did show it in full, with a Miqo'te Warrior of Light performing the action in a short video clip. That shows that a person will actually take a picture with an Instax. The instant camera will then pop out a photo from the top, just like it would in real life. A social media contest tied to the emote's addition will also launch alongside it.
This is the slide that appeared during the stream:
Here is the full Final Fantasy XIV Letter from the Producer Live LXXXV from YouTube, and the segment showing how the Fujifilm Instax camera emote animation of a FFXIV taking a photo with one appears at the 2:46:26 mark.
It is extremely common for there to be crossover emotes in Final Fantasy XIV, as well as other merchandise based on or tied to products. For example, when the KFC crossover came to the MMORPG, people could get an item code for an emote that made it look like their avatar was eating fried chicken. There was also a Grubhub Eat Pizza Emote in December 2021, which experienced issues in part due to its popularity.
Final Fantasy XIV is available on the PS4, PS5, Xbox Series X, and PC, and the Fujifilm Instax camera emote will appear in FFXIV in the future.
The post Final Fantasy XIV Fujifilm Instax Promo Includes Camera Emote appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 11:30 AM
Capcom revealed that it will sell a new book containing key art from games it released in the up to 40 years since its first release. The book will have the title "Capcom Key Art Catalog since 1984 to 2023," and it will be available on March 20, 2025, at 9,900 yen (~$65.20).
The A4-sized book will have a total of 376 pages. It will cover over 300 games Capcom has released on numerous platforms throughout 40 years since 1984, with explanations in Japanese and English.
The first-ever title Capcom released was the arcade shooting game Vulgus in May 1984. Since 2023 is the cutoff year, the latest games featured in this book should include the Resident Evil 4 remake, Mega Man Battle Network Legacy Collection, Street Fighter 6, Exoprimal, Mega Man X DiVE Offline, and Monster Hunter Now.
Here are the samples for some of the pages in the upcoming book:
The new catalog book will be available for purchase in Capcom's physical and online storefronts. The company will also sell the book at the Capcom Exhibition, which will take place at Osaka's Nakanoshima Museum of Art from March 20, 2025—the same day as the book's release date—until June 22, 2025.
The "Capcom Key Art Catalog since 1984 to 2023" book will be available for purchase in Japan on March 20, 2025.
The post Capcom Key Art Catalog Will Cover Over 300 Games appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 11:00 AM
The Final Fantasy XIV Letter from the Producer Live LXXXV showcase debuted on February 7, 2025, and Director and Producer Naoki Yoshida and Global Community Producer Toshio "Foxclon" Murouchi used the FFXIV presentation to go over the patch schedule and updates for 7.18 and 7.2. 7.18 will launch later this month on February 25, 2025. 7.2 will follow in "late March 2025."
The majority of the presentation went over things we can expect from the 7.2 update. There will be Main Scenario Quests added, and Mamool Ja Allied Society Quests will show up. Inconceivably Further Hildibrand Adventures continue. A new Underkeep dungeon, Recollection Normal and Extreme Trial, Hells' Kier Unreal Trial, Occult Crescent Field Operation, and Cornservant Side Quest will debut. Allagan Tomestones of Mathematics will debut. So will a new PvP series. We'll also face a new Arcadion Raid challenge. The Cruiserweight Tier Normal and Savage will show up in the 7.2 series. Finally, one of the major additions will be a new experience sort of similar to Island Sanctuary that is called Cosmic Exploration.
Here is the full FFXIV Letter from the Producer Live LXXXV from YouTube:
The last FFXIV patch to appear was 7.16. It showed up during the second half of January 2025. In addition to many PvP Action adjustments for jobs, it added a Pose of the Unbound emote.
Final Fantasy XIV and its Dawntrail expansion are available for the PS4, PS5, Xbox Series X, and PC. The FFXIV 7.18 patch arrives on February 25, 2025, and 7.2 debuts in late March 2025.
The post FFXIV Patch Schedule for 7.18 and 7.2 Revealed appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 10:30 AM
Square Enix has announced that it will launch a live stream showcasing Xenogears music to mark the game's 27th anniversary. People from all around the world will be able to watch the nine-hour stream on YouTube on February 11, 2025, in American time zones, or February 12, 2025, for the rest of the world.
The company will play various music tracks from Xenogears soundtracks in this stream. It implies that it will play not only the original tracks used in the game but also the album-exclusive arrangements of the tracks.
Squaresoft originally released Xenogears for PlayStation in Japan on February 11, 1998. However, Square Enix will time the worldwide stream in American time zones, even though the game's English localization came out in North America in October 1998. The company's Japanese X account acknowledged the discrepancy when it announced the stream, which will go live in Japan on February 12, 2025, from 12 PM until 9 PM JST.
Even though Xenogears has been widely regarded as one of Squaresoft's defining RPG titles, Square Enix has still yet to release the PS1 game on subsequent platforms outside of Game Archives for the PlayStation 3, PlayStation Portable, and PlayStation Vita. The company has been instead focused on releasing action figures and model kits based on the title's Gears like Fei's Weltall and Rico's Stier.
The Xenogears Music Special Live Stream will be broadcast on YouTube on February 11, 2025, at 7 PM PST / 10 PM EST.
The post Xenogears Music Special Live Stream Will Air in February 2025 appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 10:00 AM
Nihon Falcom's The Legend of Heroes: Trails series became quite the juggernaut, with its interconnected baker's dozen of narrative-rich JRPGs presenting a near-thousand hour epic for players to chew on. Arguments are had about where a newcomer should or shouldn't start, and which titles if any are inessential. It often feels unwieldy, but the characters and well-realized settings keep fans coming back for more. The latest game to get a localized release courtesy of NIS America is The Legend of Heroes: Trails through Daybreak II. We're taking a look at the Nintendo Switch version, and it's rough in more ways than one.
The Legend of Heroes: Trails through Daybreak II is available on the PS4, PS5, PC via Steam, and the Nintendo Switch. Nintendo's aging console is obviously the low hardware on the pole here, as it often is. Nihon Falcom games on the hybrid console have been all over the map, and this is regrettably not one of the better ones. To be frank, if you have the option to play the game on any other platform, you should do that. If your only option is the Nintendo Switch, you're going to have to put up with some considerable technical shortcomings this time around.
A lot of sacrifices have been made for this version of Trails through Daybreak II, and visually it ranges from hideous to adequate. A generally low resolution with jaggies galore, textures inconsistently swapping between low and high detail, and a ton of shimmering all add up to make this game look a lot worse than it should. The framerate in this Nintendo Switch port is a little bit worse than the first game in places, but broadly speaking performs similarly. That's not really a good thing, but compared to the drop in image quality, it's easier to overlook. The game isn't unplayable by any means, but it's curious how it manages to make the same locations look so much worse than they did in the Switch version of the original Trails through Daybreak. This is a way to experience the game, but it's not the one I would personally recommend.
With that topic dealt with, let's move on to the game itself. Unfortunately, it has a lot of problems of its own. The story picks up a few months after the events of the original Trails through Daybreak. It's once again set in Calvard, with the bulk of the game taking place in the bustling city of Edith. There's a lot less traveling involved in this adventure, with the game instead choosing to expand on and more fully explore the main city. It's something of a theme here, as you'll see. There are new locations to visit within the city, so you can expect to cover some fresh ground in the course of the game despite the more focused approach.
The story hits the ground running, with a cutscene showing a bunch of people being murdered by a crimson creature that looks a lot like Van Arkride's Grendel form. It's even accompanied by a Holo that seems curiously familiar. Naturally, suspicion falls on Van. Elaine Auclair stops by Van's office to hire him to investigate the situation, something he'd likely be inclined to do anyway in order to clear his name. After following a relatively short trail of clues, they catch up to the killer. From there, things decidedly do not go as expected.
I've hemmed and hawed about what I should or should not spoil about Trails through Daybreak II in service of this review. Ultimately, there's one aspect of the game that kicks off rather early and is so prominent that I can't really talk around it. If you really don't want to know anything about the story beyond the basic premise, consider this your warning to bail out on this review. I won't be going into excruciating detail, but there is one major and frequent plot device that I feel I have to address. Seriously, that's the warning.
Time travel is a very risky element to bring into any story. When used carefully and effectively, it's an interesting way to explore alternate possibilities. Many great games take advantage of time travel to flesh out their stories and characters in ways a more traditional plot would not be able to. Still, one must tread cautiously with time travel. It's very easy to drain all of the drama and stakes from a story if any bad outcome can simply be rewound. It can come off like a cheat on the writer's part, and it makes it hard to get invested in anything once it has been introduced.
Trails through Daybreak II leans hard on time travel, and it uses it in the worst possible way. Whenever the heroes meet a bad ending, time gets rewound to an earlier point in the story. Some of these bad endings can be avoided, but most can't be. In the first couple of acts, this is used sparingly enough that things still hold together well enough. In the game's third act, it's like the writers fell asleep on the time travel button. It's absurd, and it makes it feel like nothing you're doing actually matters. The game runs about as long as the usual Trails story, but a great deal of what you see and do ends up never canonically happening at all. It's a bummer.
On top of that, Trails through Daybreak II also suffers from being a seemingly inconsequential entry as a whole. Basically none of the questions raised in the first game get addressed here in any form. I hesitate to call it a filler story, but it certainly doesn't advance any of the main story threads set up in the last installment. I'm not opposed to that idea in principle, but I can't help but think this wasn't the right time or place in the series for this kind of thing. Of course, we can't predict the future. It's possible later entries in the series will pick up on things that happen in Daybreak II, but at least here and now this is probably the easiest entry to skip.
Still, the narrative is not without its merits. Ignoring the nonsense hamburger salad that is the main plot, there is a lot of solid character work in Trails through Daybreak II. Many characters get a chance to have interesting interactions with each other via Connection Events, and the game makes it a point to fill in a lot of back story this way. Trails games typically have great casts of characters, and that ends up being the saving grace of this game's narrative. If you had a nice time with the first game, you'll likely appreciate the breathing room that the characters get in this follow-up. It doesn't hurt that the voice cast does a great job with the material they've been given. The localization is up to the usual standards for this series, as well.
Mechanically speaking, there isn't a whole lot new on offer in Trails through Daybreak II. You've got the usual assortment of side quests to complete, a few mini-game activities like fishing or playing a card game, and some hidden treasures to keep your eyes open for. There aren't many stand-outs among the side quests this time around, but they remain a nice change of pace from the main story. At the very least, they serve to remind you that Van does indeed have a life outside of all the noise we seem to catch him in the middle of. Like before, the way you choose to handle these side quests will determine how your character grows along three parameters, even if that ultimately doesn't add up to a lot in terms of gameplay or narrative.
There are a few additions to the battle system, but it too largely carries over from the first Daybreak. Once again you can engage weaker enemies with your choice of action-based or turn-based combat. There are some new actions you can take when opting for the former, with the most notable being Cross Charges. If you do a Perfect Dodge with the right timing, you'll be able to swap in another party member to deliver a charged strike. The swapped-in member will be buffed and you'll have a much easier time stunning the enemy to boot. I continue to appreciate the addition of this real-time system, as it makes it a lot less irritating to deal with weaker enemy encounters.
In turn-based fights you're offered the same array of options seen in the previous games, with a new wrinkle or two to play around with. EX Chains are the big one, giving you yet another way to deal heavy damage if you can set things up right. Stunning enemies is one of the necessary conditions, so it's more important than ever to aim for that. You can play the game on a variety of difficulty settings, and if you're playing on Normal or higher you'll want to make full use of this new addition. Some of the bosses can be absolutely brutal if you fail to use your whole combat tool box. Of course, you can always bump the difficulty up or down as you like during the game. That's another tool in the box, I suppose.
The last main gameplay element to talk about is the Marchen Garten. You can assemble a party from any of the characters from the main story no matter where they might be, and even make use of a few others who you wouldn't otherwise get to use in Trails through Daybreak II. You'll then explore procedurally-generated virtual spaces, completing missions and battling bosses as you go. You'll be well-rewarded for doing so, but it's an enjoyable enough activity in and of itself. The big prize here comes in the form of shard tokens, a resource that will always be welcome. You can pop into the Marchen Garten anytime you want once it's unlocked.
I'd be lying if I said I didn't have a good time playing The Legend of Heroes: Trails through Daybreak II, despite its many shortcomings both technical and otherwise. It's far from being my favorite game in the series, and I think in a lot of ways it's a very disappointing follow-up to the first Trails through Daybreak game. What works here works well however, and for fans of the series that might be good enough. I will caution potential buyers to treat this Nintendo Switch port as a last resort option, but it is at least an option. Here's hoping that Nihon Falcom can turn this around as we head into the second half of the Calvard arc.
The Legend of Heroes: Trails through Daybreak II will release on the PlayStation 4/5, Nintendo Switch, and PC via Steam on February 14th, 2025.
The post Review: The Legend of Heroes: Trails through Daybreak II Struggles to Move Forward appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 9:30 AM
Sunrise published new details on the Mobile Fighter G Gundam Side Stories arc that takes place 12 years after events in the original anime show. It lets people see how Domon Kasshu, Rain Mikamura, and the God Gundam—alternatively known in official English releases as Burning Gundam—look in the future arc of G Gundam Gaiden.
Domon Kasshu is still the reigning Gundam Fight champion, as the tournament has been placed on hold to clean up the Earth from DG Cells. His Mobile Fighter has also since been upgraded to the God Gundam Second. However, he is somehow spotted as a bodyguard for the resurrected Wong Yunfat, who has become the governor of Guyana and holds the Eastern Gem sought after by Master Asia's son Master Junior.
Meanwhile, Rain Mikamura—who has assumed the name Rain Kasshu following her marriage to Domon—worked in a research facility dedicated to containing the Devil/Dark Gundam. However, she ended up resigning from her job due to the uproar related to Domon's activities.
In addition, Sunrise revealed that Eichi, one of the new characters revealed in late January 2025, has the full name Eichi Kasshu. It thus also confirmed that she is Domon and Rain's daughter. Eichi had also secretly recovered and restored Neo Germany's Gundam Spiegel, which is alternatively known in English releases as Shadow Gundam.
Mobile Fighter G Gundam Side Stories: The East is Burning Red is available to read in web novel format in Japanese. Sunrise is gradually publishing new chapters weekly every Friday.
The post See Domon, Rain, and God Gundam 12 Years After G Gundam appeared first on Siliconera. |
Siliconera Friday, February 7, 2025 9:00 AM
Koei Tecmo announced that it has released the Ichiran Noodles crossover DLC for Dynasty Warriors Origins. The optional DLC is available to download worldwide via the respective digital storefronts for PlayStation 5, Xbox Series X, and PC via Steam.
Those who have downloaded and installed the DLC will get to spot the real-life brand noodles—which are also available in New York, USA—appearing as a purchasable and consumable item in Dynasty Warriors Origins' shop menu. This item will let the player recover half of the character's health, which is actually the same effect as the existing Vitality Pill. But while the original item costs 500 coins, the new crossover item is available at a cheaper price of 400 coins.
Ichiran is not the only ramen noodle brand to have a Dynasty Warriors Origins collaboration. Koei Tecmo had also announced another collaboration with Sanyo Foods' Sapporo Ichiban brand, which has since released Chengdu-style Tantanmen instant noodle cups branded with the same game. The cups have been available for sale in Japan since February 3, 2025.
Dynasty Warriors Origins is available on PlayStation 5, Xbox Series X, and PC. The Ichiran Noodles crossover DLC for the game is also available to download and install worldwide.
The post Dynasty Warriors Origins DLC Adds Ichiran Noodles appeared first on Siliconera. |
Destructoid Friday, February 7, 2025 1:02 PM
After two decades following its original release, Metal Gear Solid Delta: Snake Eater will be a trip down memory lane for every hardcore fan of the franchise.
Thanks to a leaked trailer doing the rounds on social media for the last 24 hours, we know when the game will launch. The trailer also lists the platforms where the game is going to be available. Unless there are any unprecedented delays at the ends of the developers, the wait won't be long.
Metal Gear Solid Delta: Snake Eater release date
Metal Gear Solid Delta: Snake Eater will release globally on August 28, 2025. This was first revealed by the leaked trailer, which appears to be from the PSN Store's backend. So far, we haven't had any official idea about the date, although it was known that the remake would be available in 2025.
Metal Gear Solid Delta: Snake Eater trailer explained
The nearly two-minute-long trailer is the first peek at how the technology has changed over the last two decades. While the main plot will be the same, the remake will have significantly better graphics for starters. This is obvious as the project was built on Unreal Engine 5 instead of Konami's proprietary FOX Engine.
Expect significant changes in how some fundamental movement mechanics work inside the game. For example, Snake can now crouch-walk, and you'll be able to aim more precisely. These changes will certainly take away some of the more janky mechanics in the original version.
Metal Gear Solid Delta: Snake Eater platforms
Unless you're on an old-gen console, Metal Gear Solid Delta: Snake Eater will be available at launch. The game will be available on the PS5, the Xbox Series X|S consoles and PC via Steam).
So far, we have no idea whether the game will be available on the Nintendo Switch 2, but that will largely depend on when the console becomes available worldwide.
If you want to play early, the Deluxe Edition will provide that opportunity. The edition will have up to three days of early access for those willing to pay extra. Currently, the Steam page is up, but much information is yet to be disclosed.
It will be interesting to learn more about the upcoming launch and if Konami will showcase more features and gameplay videos to the audience in the coming months.
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Destructoid Friday, February 7, 2025 12:55 PM
The power of PC gaming means you can experience the eye-melting crispness of some of the most advanced graphics around. If you have the juice for it, natch. With something like Kingdom Come: Deliverance 2, you don't necessarily need a monster rig, but you may still want an enhanced performance.
Say you want to run Warhorse Studios' new game through Steam, but you're not confident in your PC's hardware capabilities, well this is where modding comes to the rescue. Thanks to Nexus Mods user Jindra1403, you can reduce the visuals in Deliverance 2 beyond what the vanilla release ideally wants.
This comes in two flavors: Very Low and Ultra Low, both of which do exactly what you'd expect. The former will allow you to "run the game at acceptable frame rates on systems with much lower specifications than those minimal required by the game."
Who needs textures, anyway?
If, however, you need to be doubly sure Kingdom Come: Deliverance 2 will run smoothly, the latter reduces graphical fidelity even more. The images show what can only be described as a "smooth" character, one devoid of any detail. But, crucially, it will allow you to run the game on lower-spec systems.
Also, the overall resolution for both mods has been "brute forced to HD (1280x720)," with V-Sync turned off for Ultra Low settings. You can change this in Notepad if you wish. It's also worth noting that neither of these mods will "interfere with or change DLSS/FSR settings," though Jindra1403 suggests leaving them off. You may also encounter a couple of issues, given that these settings take the game below expectations in terms of visuals.
According to Steam, Kingdom Come: Deliverance 2 doesn't require anything too beastly if you just want to run it at minimum requirements. It's only once you're aiming for recommended settings that we start to see words like "RTX 4070" crop up.
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Destructoid Friday, February 7, 2025 12:40 PM
Did you know that Destiny 2: Heresy has a pretty darn foolproof system for spotting secrets no matter where you are? This might not have been a big deal in seasons prior, but The Nether activity has oodles of secret chests and whatnot, which means you'll be hunting for those.
For better or for worse, The Nether is the crux of Destiny 2: Heresy. It's not that the rest of the seasonal offers are bad (quite the opposite, in fact), but Nether is such a stellar experience almost across the board that you'll probably be spending hours upon hours prowling through the Dreadnaught. Much of it's got to do with chasing loot, naturally, and the good news is that Nether is loaded with goodies. The bad news is that the majority of them are tied to secret chests, and you need to know how to chase those down. Fret not, though, because I've got a trick for you: relying on your Ghost!
How to find all the secrets and chests in The Nether activity in Destiny 2
Pull out your Ghost! No, really, it's that simple: you just need to pull the ol' Ghost out, and if you're reasonably close to a secret chest, Ghost will turn in its general direction. Better yet, even if you're not actually having your Ghost out to look for secrets, you're going to get a Ghost icon in the upper right corner of your HUD whenever you're close to a scannable/lootable goodie.
You can build upon this feature, too: use the Wombo Detector Ghost mod at all times. It allows you to detect resource drops and loot caches within 50 meters of where you stand, automatically marking them on your HUD as soon as you're in range. Note that this will also help you stack up on Metastisized Essentia and the Essence of Desire, which is particularly handy.
The small downside to this feature is that the secret loot chests, for example, do not despawn. This means they'll remain on your HUD even after you've looted them, making them a royal pain to keep track of during a prolonged Nether run.
On a final note, make sure to give this technique a shot in the new Sundered Doctrine Dungeon, too. You never know: this feature used to be extremely popular back in the earlier years of Destiny 2's content roster, where Ghost would be able to scan various points of interest to deliver semi-hidden narrative context. It was great fun, as repetitive as it might've gotten in the end, and I'm thrilled to see a partial return to form for the feature.
The post How to spot secrets in Destiny 2: Nether? appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Friday, February 7, 2025 12:19 PM
In all the time I've spent with Henry in Kingdom Come: Deliverance 2, I've learned that he's quite the charmer. And I'm not just talking about with the ladies or gentlemen; he's a smooth talker to the players themselves, as he boasts about their photography in Photo Mode.
When I first dabbled with this mode, the compliments from Henry completely went over my head. Then, I realized that he was actually talking to me, as the player, telling me how much of a great job I did with my not-so-very-great picture. He'll continue to break the fourth wall every time you exit out of this mode, using flattering remarks like "That's a good one!", "Beautiful!" and "Nice one!"
I've been testing it out more and more to see if there's an object or romance option NPC that Henry reacts differently to, but to no avail. I even attempted it while I was on my way to cure his Drunkenness state, and no such luck either. He seems to always go through a loop of standard dialogue points, no matter where you are on the map. So, even if you take a picture of a bloody corpse with flies swirling around it, he'll still tell you how pretty it looks.
It's a welcome surprise to have a feature like this, which certainly brings a lot more humor and comfort to KCD2's tremendously violent world. Though, I do wish we had a bit more to work with due to the basic functionality of the game's Photo Mode. There's only so much you can do with the angles, nor are there any sliders to help with lighting or saturation.
But if there's one thing that the Photo Mode desperately needs, it has to be the implementation of an emote or posture change for Henry. Sometimes, he's not the most photogenic person, standing awkwardly for the picture. It reminds me of all the horrible school pictures I took in my youth, where I didn't know how to smile.
Regardless of Henry's occasional hiccups with photography, it's still nice to even have Photo Mode introduced in Kingdom Come: Deliverance 2. It was a feature much desired in the first iteration, and now it's taken a step further with Henry's fourth-wall-breaking moments. Hopefully, we'll get more improvements to it in the near future. But, for the time being, I'm just going to take a bunch of adorable pictures of the dog Mutt.
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Destructoid Friday, February 7, 2025 11:58 AM
Whether you've played Final Fantasy XI previously and are taking a break, or your interest has been piqued by the latest round of Final Fantasy XIVs Alliance Raids, FFXIV players will soon have a chance to enter Vana'diel at a discounted rate thanks to the Echoes of Vana'diel Discount Campaign.
The campaign was announced at the tail end of the Live Letter from the Producers 85 live stream on January 7, and it offers players a discounted 30 days to explore Vana'diel and learn more about the world that inspired the Echoes of Vana'diel Alliance Raid series currently underway as part of Dawntrail.
Between February 12 and March 11, FFXIV players who sign up for a new FFXI account or reactivate an existing one can cut their FFXI service fee in half for the first 30 days. This service fee is usually $11.95 (service fee) plus $1 (character fee), totaling $12.95. If you sign up (or reactivate your account) during the campaign period, you'll only pay $6.95 for your first month.
If you're new to FFXI, you will need to purchase a copy of the game itself to play. Currently, you can purchase it via the Square Enix Store or Steam. Either way, the cost of the game is $29.99. On the plus side, purchasing the game also comes with its own 30-day free play period, so you'll end up with 60 days of game time for half the cost of a usual month.
This is an amazing opportunity to learn more about the characters we've already encountered during FFXIVs Echoes of Vana'diel story and those we've yet to meet in the two as-yet-unreleased Alliance Raids. The story is more or less understandable even if you've never played FFXI, but the additional knowledge would certainly help to make sense of things.
Once your initial 30 days are over, you'll then need to pay the full service fee if you want to keep playing FFXI, which you likely will once you've immersed yourself in the world for a full month.
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Destructoid Friday, February 7, 2025 11:39 AM
Final Fantasy XIV players still don't have a set date for patch 7.2 (at best, we know it's coming at some point in late March), but we do have a preliminary date for patch 7.18. Best of all, the minor patch will come with a cute collaborative emote for all players.
Patch 7.18 is due to release on February 25, although this is a scheduled date and is liable to change should last-minute adjustments be needed. This final patch of the 7.1x series comes around a month ahead of patch 7.2, which is due to drop at some point in the latter half of March. During LLP 85, in which players were given a ton of details about patch 7.2, we were also told of this fun photo-based collaboration.
As part of the 7.18 update, Final Fantasy XIV has teamed up with FujiFilm to celebrate Instax, an instant camera brand owned by the company. In-game, this will allow all players to get their hands on a special new emote, which sees your character using a virtual version of the Instax camera to get a snapshot.
Once the photo-taking emote is released, alongside patch 7.18, Final Fantasy XIV will hold a Screenshot Sweepstakes. These Sweepstakes allow players to submit their screenshots via Twitter for a chance to win items such as Modern Aesthetics - Cloud Strife or the Gaelicat Hat. We've seen plenty of these competitions in the past, and they always bring fans together across the globe in appreciation of the Group Pose skills on display.
Unfortunately, exact details of how the emote will be obtained have not yet been revealed and are likely to be given closer to the scheduled release date for the patch. I'm sure I'm not alone in admitting that I'll do whatever it takes for this cutie because it deserves a place in my vast and ever-growing collection of emotes.
If you like the camera used in the emote, it closely resembles the Instax Mini 12, which is currently available to purchase in five different colors for $79.75.
The post FFXIV: Patch 7.18 scheduled for February 25, including new Instax collab emote appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Friday, February 7, 2025 11:17 AM
Concern has been building within the Final Fantasy XIV community lately over a worrying third-party tool called PlayerScope, which exploits a weakness in the Blacklist feature to track down players. During LLP 85, Naoki Yoshida took a moment to address concerns.
Before viewers were informed about what to expect from the upcoming patch 7.2: Seekers of Eternity, Yoshida took a moment to discuss the worrying plugin, with Foxclon (Toshio Murouchi) providing English Translations.
He began by stating that, regardless of what the plugin can find, it cannot pull personal identifying details about any player. It's reassuring to know that the plugin isn't too much of a security risk, but that doesn't stop it from being problematic.
The plugin works by exploiting the Blacklist feature, which was updated as part of Dawntrail's release to ensure that if you blacklisted one character on somebody's account would also add their alternate characters to the blacklist as well, preventing somebody from being able to find you on an alternate character. This was a commonly requested feature and highly celebrated when it was implemented, but the new system has backfired and allowed for PlayerScope to be created and abused.
After explaining how it works, Yoshida went on to discuss what the development team plans to do about it. He didn't go into too much detail, stating that they are still actively working on the issue and more details would be given soon. However, he did say that changes would be coming to the system in patch 7.2 when it releases at some point in late March.
However it changes, Yoshida assured that the changes already made to prevent stalking or harassment would remain in place. There are no plans to return to the old blacklist system, but changes will be coming to counteract this plugin and what it can currently do.
As always, Yoshida urged viewers to stay away from any third-party tools or plugins, reminding them that they are strictly against FFXIV's terms of service and that players caught using them risk being banned permanently from the game.
The post FFXIV: Naoki Yoshida addresses concerns surrounding third-party tool during Live Letter 85 appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Friday, February 7, 2025 10:49 AM
Making Saviour Schnapps in Kingdom Come: Deliverance 2 is a great way to save your game without exiting or sleeping in a bed. However, it isn't easy to find in the wild, so making your own is often the way to go. To do this, you need Nettle and Belladonna.
If you want to make some Saviour Schnapps for your travels, you'll need at least one Nettle and two Belladonna. Since it's possible to fail the creation and make weak versions of this potion, having extra herbs will help you make additional batches. Here's how to find some Nettle and Belladonna.
Nettle and Belladonna locations in KCD2
Nettle and Belladonna spawn abundantly in the forests surrounding Bozhena's cabin, Zhelejov, and Troskowitz. In particular, searching along rivers and ponds is your best bet, as these two plants tend to grow more commonly near bodies of water.
Of these two plants, Nettle is much more common, appearing in abundance throughout most forests. For quick and easy access, head to Bozhena's Meadow where you found Chamomile and Sage during early parts of the main story or head into the forests between Zhelejov and Troskowitz for plenty of spawns. Later on in your playthrough, venturing into other forests around the map will often net you even more Nettle.
Belladonna is much rarer than Nettle. Although you can still find it in most forests, the best spot early on is the Nameless Spring east of Bozhena's Cabin. You'll find it by following the stream east of her place to its source. At the end, you'll find a basket full of Belladonna, and several plants to harvest. There's also plenty of Herb Paris for selling or potion-crafting.
Alternatively, if you're far from this spot and don't want to travel back, you can also find Belladonna in the forests around Zhelejov and Troskowitz. You'll often find it alongside Nettle, letting you knock out two birds with one stone.
In short, if you're running around towns or open fields, you're much less likely to find Nettle or Belladonna. Instead, you'll find plants like Marigold, Valerian, or Poppies, among other flower varieties. Venturing deep into forests is the way to go, especially if there's some water nearby. At most, searching areas like the Apothecary's herb garden in Troskowitz can occasionally give you some Nettle, but you won't find much Belladonna in these local spots.
How to make Saviour Schnapps using Nettle and Belladonna in KCD2
By far the best use of Nettle and Belladonna is to make Saviour Schnapps. You need one Nettle and two Belladonna for every Saviour Schnapps batch. Considering this potion is one of the few ways Kingdom Come: Deliverance 2 lets you save, having extras on hand can help you in a pinch.
Here are the exact steps to making Saviour Schnapps using alchemy:
If you're familiar with KCD1, you can use the same strategy to get Regular and Strong Saviour Schnapps. Otherwise, you can experiment with KCD2's mechanics, flipping your sandglass and raising the cauldron at the right times to get the best quality possible.
You can also sell the herbs to make some money. Although herb selling isn't the most efficient way to farm Groschen, it's a solid option if you're avoiding crime or combat. Several skill perks can help make this a more worthwhile venture, including Potion Seller under Alchemy and On the Poacher's Trail under Survival to increase the money you get per herb.
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Destructoid Friday, February 7, 2025 10:44 AM
Traits in Verse Piece are one of the most important aspects of your character in Verse Piece. Primarily, they exponentially increase your damage and survivability. However, that's not all there is to them. Find out how to further buff your best traits with our Verse Piece trait passives guide below.
What are Trait Passives in Verse Piece?
Trait passives in Verse Piece increase the damage multiplier given by your trait. For example, with the Godly passive (50% increased damage) on the Betrayer trait (7.5x damage multiplier), you will deal 11.25x the damage. Damage increase from trait passives isn't shown anywhere. However, it works, and you can test it by hitting the dummy on the Starter Island with a fruit, spec, or sword.
Verse Piece Trait Passives List
Below is a list of all currently available trait passives in Verse Piece. The progression here is very linear. The rarer the passive, the more it will increase your damage. Keep in mind that the trait passive works only on the trait you rerolled it on.
How to Reroll Trait Passives in Verse Piece
In Verse Piece, you can reroll passives on your trait by interacting with the Passive Traits Reroll NPC found in Karakura Town. Each reroll costs you 2,500 Gems and one Corrupted Ticket. If you have a decent trait passive already, try to save up at least a hundred Corrupted Tickets before rerolling again unless you have a duplicate trait in your storage.
How to Get Corrupted Tickets
Corrupted Tickets are difficult to come by in Verse Piece as they drop only from Corrupted Bosses, which have 10m HP. Now, there is a relatively easy way to farm Corrupted Tickets if you have a decent build, and that is by doing Corrupted Boss Rush dungeons.
Each run contains five Corrupted Bosses, and you will need 10,000 Gems and 10 Dungeon Tickets to enter one. Corrupted Bosses drop one or two Corrupted Tickets, depending on whether there is an ongoing event that doubles material drops.
What Traits Are Worth Spending Corrupted Tickets On
In general, you want to spend Corrupted Tickets wisely, as they are relatively hard to come by. So, reroll passives on traits with the highest damage multiplier in Verse Piece. Good examples are Monarch, Betrayer, and Rejected Zenin traits. Lastly, if you have excess Corrupted Tickets, just save them until new traits come out.
I hope you are now ready to really max out your built-in Verse Piece with the trait passives guide above. If you want to claim some free materials, including Dungeon Tickets and Race Rerolls, then make sure to check out our Verse Piece codes.
The post Verse Piece Trait Passives Guide [Vergil Rerun] – How to Get & Use Corrupted Tickets appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Friday, February 7, 2025 10:35 AM
Yumemizuki Mizuki (say that five times fast) is a 5-star Anemo Catalyst user in Genshin Impact. As an on-field Swirl DPS, Mizuki's build requirements are quite unique. Here's how to build Mizuki to blow away your competition!
What Talents to level on Mizuki
The Swirl reaction on its own doesn't rely on Talent levels to deal damage. The top priority for Mizuki is to reach level 90 with as much Elemental Mastery as possible. Then, you can work on her Talents.
As for her Talents, prioritize Mizuki's Skill, then Burst. Her Skill levels will increase the bonus damage dealt by her Swirls. Mizuki's Burst levels increase her healing. You can ignore Mizuki's Normal Attacks since they aren't used in combat at all.
Best artifacts for Mizuki
Mizuki should equip the 4pc Viridescent Venerer (4VV) set. This is hands-down the best artifact set for Mizuki's damage. If you don't have a full 4VV set, equip whatever you have that provides the most Elemental Mastery and use it to farm a full set.
As for artifact stats, Mizuki only cares about two: Elemental Mastery (EM) and Energy Recharge (ER). EM main stats across the board will result in the highest damage, and you should be able to get enough Energy Recharge through substats. An Energy Recharge Sands can be a comfortable option, though, if you prefer more reliable Burst uptime at the expense of a bit of damage.
How much Energy Recharge does Mizuki need?
Mizuki's ER requirements will depend heavily on her team but generally aren't that high. Instead of aiming for a specific number, I recommend just focusing on obtaining artifacts with EM main stats and ER substats. As a ballpark estimate, 160% should be fine for most teams.
Best weapons for Mizuki
Mizuki's best weapon is Sunny Morning Sleep-In, her signature 5-star Catalyst. It grants a significant amount of EM, making it the highest-damage option for Mizuki. Before you go gambling on the weapon banner, though, see if you already have any of the other weapons that can work on Mizuki.
A Thousand Floating Dreams or Starcaller's Watch are strong contenders for second place. While their passives aren't ideal for Mizuki, they still provide a good amount of EM through their secondary stat. Both weapons are limited 5-star Catalysts, though, so I only recommend using these if you already happen to have them.
Mizuki's best 4-star weapon
As for 4-star weapons, Sacrificial Fragments is Mizuki's strongest option for personal damage. It has the highest EM secondary stat of all 4-star Catalysts and can potentially allow for shorter rotations through its passive. You don't even need a high-Refinement Sacrificial Fragments since its passive isn't actually necessary.
Wandering Evenstar results in less personal damage but provides an ATK buff to Mizuki's teammates based on her EM stat. If you're okay with sacrificing some of Mizuki's damage in exchange for more team damage, Wandering Evenstar is a great option. Refinements are welcome, but they might be hard to obtain due to Wandering Evenstar's status as a limited weapon.
Best free-to-play weapon for Mizuki
Fruit of Fulfillment is Mizuki's best weapon for free-to-play players who might not have the other options above. Its ER secondary stat means you can safely opt for EM sands, and it provides Mizuki with a decent EM buff. Fruit of Fulfillment can be crafted at any blacksmith using billets. If you decide to equip Mizuki with Fruit of Fulfillment, I recommend Refining it as much as you can.
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Destructoid Friday, February 7, 2025 10:14 AM
Kingdom Come: Deliverance 2 has some fascinating characters you'll encounter on your adventures, and Riddler Barley's questions can be tricky to solve.
When you meet the character for the first time, he will drop a riddle on you. The first one is pretty easy to solve for anyone who has completed their first few hours in Kingdom Come: Deliverance 2. However, you'll soon realize that the riddles get progressively more challenging to crack.
All Riddler Barley riddle answers in Kingdom Come: Deliverance 2
You can get four riddles from Riddler Barley, and solving all of them will reward you with Groschen. However, you'll lose your in-game resources if you bet but can't solve the riddles.
The solutions will help you solve all four riddles when Riddler Barley appears on your save. His appearance is completely random in nature, and you can potentially find him both regions. When you meet him, use the "Tell me a riddle" option for him to test your wits.
If you're concentrating more on the main questline, attending the wedding will be one of your very first job. To solve the Riddler's puzzles, you'll need Groschen, and here's how you can earn them quickly in the game.
The post All Riddler Barley riddles and answers in Kingdom Come Deliverance 2 appeared first on Destructoid. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destructoid Friday, February 7, 2025 9:38 AM
One of the foremost essential tasks in Kingdom Come: Deliverance 2 is to craft and cook different items, and to do so, you'll have to discover the Alchemy recipes.
Discovering the recipes is extremely beneficial in the long run, although you can directly purchase many items from the traders. Having the recipes will allow you to craft the items whenever you want, as long as you have the relevant ingredients.
Let's take a look at how you can obtain all the available Alchemy recipes in the game.
How to get all Alchemy Recipes in Kingdom Come: Deliverance 2
There are 27 different recipes you can discover in Kingdom Come: Deliverance 2, and they're spread all over the map, and some of them are available in multiple locations.
Once you have obtained the recipes, you'll also know about the exact ingredients you will require to make an item. While all the recipes have their own uses, I will recommend preparing Saviour Schnapps when possible as it will allow you to save in Kingdom Come: Deliverance 2.
Similarly, make sure to to prepare the Marigold Decoction if Henry ends up drinking too much and getting a hangover.
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Destructoid Friday, February 7, 2025 9:34 AM
After months of what some within the community have called a "content drought", Final Fantasy XIV has successfully reignited passion in players with Live Letter from the Producers 85, providing insight into content coming in patch 7.2.
Patch 7.2, titled "Seekers of Eternity", will be releasing at some point during late March, and is filled to the brim with new things to unlock and explore. Not only are we getting new MSQ quests and Arcadion Raids to dive into, but also some much anticipated side content is finally set to drop.
As always, translations used to write this round up were supplied by Miuna and Iluna Minori over on the FFXIV Discord server.
Cosmic Exploration screenshots aplenty
After teasing viewers with a very clear image of Cosmic Exploration on the desk in front of them while they discussed possible future FanFest locations and the cuisine in Saudi Arabia, Yoshida and Foxclon finally went into detail about what we can expect from Cosmic Exploration, the new content designed for Crafters and Gatherers.
According to Yoshida, a new planet will be added with every major patch of the 7.x series (7.2, 7.3, 7.4, and 7.5), each of which will need to be restored and rejuvenated by the community of players.
We were shown many before and after screenshots, displaying how the setting of the first planet will change over time once goals are met. There will be zip lines to transport players around the surface of the planet, and an ever evolving base of operations.
It was stated that whereas the previous content of this type, Shadowbringers' Firmament, could only be seen changing and evolving by players who were there at the time, players who dive into Cosmic Exploration later on will still be able to see how it has changed over time.
After being told that more details will be coming during the next Live Letter, we were shown sneak peaks of two things that scream Star Trek more than FFXIV. The uniform shown (above left) will be available for players to earn in some way through Cosmic Exploration, while the teleporters (above right) were shown without too much explanation.
Occult Crescent details revealed
Deep within Shade's Triangle, the mysterious and unmapped region of Occult Crescent makes up the setting for the third Large Scale Battle Content, spiritual successor to both Eureka and Bozja.
Like the previous two, Occult's Crescent will pit players against a myriad of formidable foes, including large scale bosses, and a 48 player raid that will be available to complete from the very beginning.
Throughout the screenshots, one shared feature are the strange bubbles in the sky. Yoshida mentioned these multiple times, but refused to comment on what they could actually be. It's likely not the only mysterious thing we'll come up against when the content goes live.
Occult Crescent will also include a new mechanic, which will likely work in a similar way to Lost Actions in Bozja, but is altogether more cute — Phantom Jobs.
Players will be able to equip these Phantom Jobs alongside their main job while inside Occult Crescent, and each job will grant the player buffs or additional actions. Many of the Phantom Jobs are known from previous Final Fantasy titles, and Yoshida commented that while it may be hard to implement them as full Jobs within the MMO, he wanted to include them here and have some fun with their respective skills.
Relic Weapons are going back to the beginning
In a move that will either be welcomed or enrage you, the obtainment of Relic Weapons appears to be getting something of an overhaul. With many players commenting that Endwalker's Relic Weapons were far too easy to obtain, developers have decided that it might be best to return to the beginning and reinstate previously used methods.
It wasn't stated clearly whether this will include a similar mechanic to the books of Zodiak Weapon fame (on a personal note, I might cry if this turns out to be the case), but it was revealed that there will be two different ways to obtain Relic Weapons in Dawntrail.
Players will be able to obtain a Relic Weapon through completing objectives within Occult Crescent, or they will be able to take part in previously existing duties and activities. This sounds very similar to the ways in which players can now obtain Shadowbringers weapons, which require you to either complete objectives within Bozja, or to complete duties outside of it.
New MSQ content
As always with a major patch, new MSQ quests will be added in patch 7.2. Although no details of the plot were provided, Yoshida made comments about characters' facial expressions, urging players to pay close attention to them. He also noted that Sphene reminds him a little of Asahi, and as Yoshida never says anything without a deeper meaning, this is definitely something to look into before the patch drops.
We were also shown some sneak peaks of the next MSQ dungeon, revealed to be named "The Underkeep". While showing off a boss arena of this dungeon, Yoshida mentioned that players might be expected to dance in the dance hall, although didn't detail exactly what he meant by this.
Arcadion: Bruiserweight Tier
As expected, the next tier of the Arcadion Raids will be coming in patch 7.2. The Cruiserweight tier will feature four new fights of both normal and savage difficulty, although savage will come the usual week after the normal fights are introduced.
We were given a few screenshots of the upcoming raid storyline, as well as one from one of the fights itself. Not many details were given, but Yoshida did allude to the arena itself and hint that it might be there as more than simply a backdrop. Dancing seems to be a recurring theme in the upcoming patch, with the arena looking very much like a disco, and mechanics described as "high tempo".
Trials and tribulations
The next trial to be introduced was revealed to be named "Recollection", and both a normal and extreme version will be available to take on when patch 7.2 drops. We were only shown two screenshots from this trial, but Yoshida admitted that while testing the normal difficulty fight, it proved too difficult to complete. As such, mechanics are currently being removed to make it a less challenging experience.
As always, the a new Unreal Trial will be coming as part of patch 7.2. This time, Suzaku and her DDR mechanics are getting an Unreal makeover, pitting players off against the firebird all over again at a much higher difficulty.
Hildibrand returns
Although the adventures of Hildibrand may not be a universal favorite, it's still beloved content in FFXIV. 7.2 will see more quests added to Inconceivably Further Hildibrand Adventures story line. With introductions (and memory fixing) having taken place, we can now get into the crime noir plot in a more meaningful way.
Yoshida noted that the story line is "a bit over the top", but by this point players would expect nothing less from Hildibrand and Nashu.
Dawntrail's second Allied Society makes its debut
With the Pelupelu already featuring as an Allied Society for Combat Jobs, players have been waiting to see who would come next, and what Jobs they would focus on.
Well, it was revealed during the Live Letter that the next Allied Society will be the Mamool Ja, who will focus on Gathering. If you've not yet leveled Botanist, Miner, or Fisher, then this will be the perfect opportunity to do so.
Frontline (Secure) is making a comeback
Frontline (Secure) has been missing from rotation since patch 6.4, but it's undergone a pretty impressive redesign and will be making its return as part of patch 7.2. These updates have changed the appearance of the map significantly, and that's not all that's changing in PvP.
Series 8 will also begin when patch 7.2 drops, and job actions will be tweaked, with additional actions being added to select classes. Which Jobs will be getting additional actions wasn't specified, but we can expect more details during the next Live Letter.
The Cornservant makes a brief return
One of my personal highlights of Dawntrail so far has been the Cornservant and its heartwarming quests to feed the many peoples of Tural. Because of how popular this little guy proved to be with both players and the dev team alike, it will be making a brief comeback with an additional quest for players to complete.
Other updates coming in patch 7.2
As with all major patches, there are a whole host of smaller updates that need mentioning. As you might expect, a new Allagan Tomestone of Mathematics will be added into the mix, likely replacing Heliometry, while Allagan Tomestones of Aesthetics will be phased out.
The Sunken Temple of Qarn is also set to benefit from Duty Support, which will be interesting, considering the number of mechanics at play within the dungeon.
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