Marvel's Spider-Man: Miles Morales Receives Stellar Batch of New Screenshots via Game Informer
Last week, Insomniac Games released a lone new screenshot from Marvel's Spider-Man: Miles Morales which was enough to get me quite excited for the follow-up title that is debuting on PS5. Today, even more images have come to light, and with it, my excitement has grown once more.
In a new slate of coverage from Game Informer, a number of new screenshots from Marvel's Spider-Man: Miles Morales have been let loose, and they all look spectacular. Most of the images in question focus on Miles as he swings throughout the streets of New York City, but we do see a handful of others with him in combat. Additional pics also show Miles launching into the frame alongside Peter Parker, while others highlight some of the baddies Miles will face off against to go along with some of his variant costumes.
I think what keeps standing out to me the most in all of these new screenshots is just the lighting. The way in which light bounces off of certain objects, especially Miles' suit, just doesn't seem like anything that we've seen before on PS4. While these are high-quality press assets that might very well look better than the actual game does (depending on what you're TV setup is like), they at the very least make me happy to be getting a PS5 on day one to experience it.
You can check out a handful of the new screenshots for Spider-Man: Miles Morales attached below. As for the game itself, it's set to release on both PS5 and PS4 next month on November 12.
And seriously, if you're looking forward to Miles Morales whatsoever, I highly encourage you to check out Game Informer's coverage. There's a ton of great pieces of info you can read in the publication's newest issue right here.
The post Marvel's Spider-Man: Miles Morales Receives Stellar Batch of New Screenshots via Game Informer by Logan Moore appeared first on DualShockers.
Burger King is Giving You a Shot to Win a PS5 Console with Select Purchases Starting this Week
You want to know why the PS5 has been so hard to pre-order? Well, apparently, The King stole all of them. Thankfully, he'll be giving them out to some select folks as long as you eat his burgers.
Newsweek has provided more information today on the upcoming collaboration between Sony and Burger King which will see the fast food chain giving out PS5 consoles to select winners. Much like Taco Bell's ongoing promotion with the Xbox Series X, Burger King will give you the chance to win a PS5 with every purchase a two for $5 meal. This purchase will net you a "game token" which you will then earn on the Burger King app or website. With this token, you can then play a virtual scratch-off game where the prizes include PlayStation video game codes, Burger King coupons, or the PS5 itself.
As for when this promotion begins, it will kick-off later this week on Thursday, October 15 and will last for a little bit over a month until November 22. For those desperate to get a next-gen PlayStation that don't already have one locked down via a pre-order, here's what could be your best shot to obtain one at launch.
Last month, Sony announced that it would be releasing more PS5 pre-order units to select retailers around the globe, but since that announcement, restocks have only appeared a handful of times at certain outlets. With that in mind, I hope you're hungry for some hamburgers, because this sounds like it might be the only way Sony is giving out new PS5 consoles before release on November 12. Good luck.
The post Burger King is Giving You a Shot to Win a PS5 Console with Select Purchases Starting this Week by Logan Moore appeared first on DualShockers.
Xbox Game Pass Next Additions Include Katana Zero and Age of Empires
If you've been around the video game space in any capacity, you've probably heard Xbox Game Pass referred to as the best deal in gaming. Containing an assortment of Microsoft's biggest first-party games, a slew of third-party gems and access to EA Play in the very near future, Microsoft's subscription service is a must-have for any Xbox owner.
As they do every month, Microsoft has just confirmed the latest additions to the service, with no fewer than eight games joining the party. Headlining the list is an excellent indie title and the definitive version of a PC classic. The full list is as follows:
- Age of Empires III: Definitive Edition (PC) – October 15
- Heave Ho (PC) – October 15
- Katana Zero (Android, Console, PC) – October 15
- Tales of Vesperia: Definitive Edition (Console and PC) – October 15
- The Swords of Ditto: Mormo's Curse (PC) – October 15
- ScourgeBringer (Console) – October 21
- Cricket 19 (Console) – October 22
- Supraland (Console) – October 22
Once again, Microsoft has flexed its Game Pass muscles with another great and varied batch of games. Age of Empires is a classic strategy hit, Katana Zero is a critically acclaimed neo-noir, action-platformer and Tales of Vesperia is a beloved RPG that originated on the Xbox 360. These games join the recently added Doom: Eternal to a stacked month of additions.
Not everything can last forever however and there will be a handful of games leaving the service over the next couple of weeks. Leaving on October 15 are Felix the Reaper, Metro 2033 Redux, Minits, Saints Row IV: Re-Elected and State of Mind. On October 30, After Party, LEGO Star Wars III, Rise & Shine, The Lord of the Rings: Adventure Card Game and The Red Strings Club will all be saying their goodbyes.
With Microsoft's recent acquisition of gaming giant Bethesda, Xbox Game Pass will only continue to get stronger. At the time the deal was announced, Xbox head Phil Spencer stated that Microsoft "will be adding Bethesda's iconic franchises to Xbox Game Pass for console and PC."
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Genshin Impact: Key Binding is Under Consideration
Genshin Impact (PC, PS4, Mobile) is pretty good but has a key binding problem since its first Closed Beta Test. It's currently impossible to change the key binding when playing mouse + keyboard, or to remap buttons when using a controller. Meaning you just have to adapt to the default key binding and button map. Those aren't bad by far and do the job. But it can be tricky for those not using a Qwerty keyboard. Overall, it'd be way better if everyone could freely rebind keys the way they like.
Players who participated in the Beta Tests have been saying for months that a key binding function is definitely needed in Genshin Impact. Sadly, judging from the latest Q&A miHoYo shared, it still won't be coming for now.
In the Q&A, miHoYo mentioned more customization settings and key binding is under consideration, and a report on the progress of the development of these features is coming in a future Q&A. Seeing Genshin Impact Version 1.1 will launch on November 11, it means button remap won't be available then, but might be coming with Version 1.2 in December 23.
Note that this is the same Q&A regarding Version 1.1 and future improvements we covered beforehand. The Q&A was only in Chinese back then, so we had to rely on a Japanese fan-translation. Now, on October 13, miHoYo shared an official translation of the Q&A in Japanese, allowing me to read it in full and notice this detail regarding key binding.
【開発チームQ&A】
リリース開始後より、たくさんの旅人さんからご意見・フィードバックをいただきました。皆さまのご協力、心より感謝申し上げます!それに対し、本日運営チームから特別な手紙をご用意いたしました。ぜひご覧いただけますと幸いです。#原神 #Genshin pic.twitter.com/kbJr8cX19Y
— 原神(Genshin)公式 (@Genshin_7) October 13, 2020
Personally I think the lack of button remap is one of the biggest weaknesses in Genshin Impact right now. Alongside the extremely low drop rates for five star characters. The game doesn't push players to use the gacha and you can do everything with the base characters. But better rates would definitely help. You can ask miHoYo to do something about it and share what you like or dislike about the game so far through the ongoing player survey. I highly doubt the rates will change but it's much better telling miHoYo directly than debating it on social media. In any case, I wouldn't recommend to anyone putting money in the game to pull the gacha or in any gacha game as it's never guaranteed you'll get what you want. That's just the way it is.
Genshin Impact is also coming to Switch and PS5 at some point.
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Two Point Hospital: Culture Shock Brings Glitz and Glamour October 20
Since its release in 2018, Two Point Hospital has continuously been praised for its throwback management-sim gameplay and wacky humor. The team at Two Point Studios has built a game that almost perfectly harkens back to Bullfrog Productions' Theme Hospital. However, the game is far from just resting on its nostalgic laurels. To date, the game has received six different expansions and item packs. Now, the game finally goes to Hollywood with Culture Shock. The upcoming DLC drops on October 20. Check it out below.
Two Point Hospital: Culture Shock brings a bit of flair to your hospital. Now, you'll be caring for the stars, as well as the writers, directors, and everyone else that makes Hollywood chug along. Like most of the Two Point expansions, this one includes tons of new illnesses. In fact, Culture Shock continues the most ever at 36, with 12 of them coming with their own visual flair.
On top of that, hospital managers will have three new locations to visit and three fully animated cure machines. There are also several new items included in the expansion and a new item pack will hit on the same day as Culture Shock. Oh, and there's a new DJ in town, dropping chill new beats for you to manage to. That's a ton of new content for Two Point Hospital players.
Unfortunately, for now, Culture Shock is only coming to PC via Steam. While the game is also available on Nintendo Switch, PS4, and Xbox One, this content won't be coming there. That could change, but at launch, you'll only be able to play Culture Shock on PC.
Two Point Hospital: Culture Shock and the Fancy Dress Item Pack comes to PC on October 20.
The post Two Point Hospital: Culture Shock Brings Glitz and Glamour October 20 by Ricky Frech appeared first on DualShockers.
Genshin Impact Is Coming To PS5, But miHoYo Has No Plans For Xbox
It's a not a surprise by now, it's obvious Genshin Impact is coming to PS5 at some point. While no official announcement from miHoYo happened yet, the game was most notably featured during the PlayStation 5 Showcase event on September 16.
Moreover, Twinfinite in an interview asked miHoYo if Genshin Impact could be coming to next-gen. miHoYo answered there are plans for PS5, but not for Xbox. Genshin Impact is already available on PC, PS4, mobile, and a Switch version was announced. Looks like Xbox One and Xbox Series X will be the sole platforms it won't be coming to.
【公式Twitterフォロワー数50万人突破記念!】
旅人さん!原神公式Twitterのフォロワー数が50万人を突破しました!
感謝の気持ちをこめて、原神のキャラクターTwitterアイコン全24種を配布いたします!▼ダウンロードはこちらhttps://t.co/QHeyT83moH#原神 #Genshin pic.twitter.com/wekbhOyqB7
— 原神(Genshin)公式 (@Genshin_7) October 12, 2020
Genshin Impact is incredibly popular since its launch on September 28, with over 20 million downloads. In particular, the action RPG is incredibly hype in Japan, with the Japanese Twitter account for the game reaching over 500K followers. Official Twitter profile pictures for each character in Genshin so far were published too. Be sure to check the DualShockers interview with miHoYo as well.
Updates for Genshin Impact are coming every six weeks. Version 1.1, the first update, is expected on November 11. Another update on December 23 will add the Dragonspine area. The next main region of Teyvat to be added is Inazuma. However, that's a long way ahead, and won't be until March 2021 at the earliest, seeing the current roadmap only goes until Version 1.3 in February 2021. Lastly, a players feedback survey is also ongoing. Be sure to fill it to ask for better gacha rates.
The post Genshin Impact Is Coming To PS5, But miHoYo Has No Plans For Xbox by Iyane Agossah appeared first on DualShockers.
Call of Duty: Modern Warfare PC Update Will Finally Allow You to Shrink the File Size
Call of Duty: Modern Warfare's file size has become a meme. While the base game itself was already pretty hefty when it launched last year, it has only continued to grow over time, especially with the advent of Warzone earlier in 2020. As it stands, the game now weighs in around 200GB in total, which is nuts. Fortunately, it sounds like the powers that be over at Infinity Ward and Activision have finally heard our pleas and are looking to do something about it — at least on one platform.
In a new update that will roll out today, Infinity Ward's Paul Haile has confirmed that Call of Duty: Modern Warfare players on PC will finally be able to shave down the game's overall file size. This update will allow users to essentially uninstall certain portions of Modern Warfare that they might not utilize. For instance, aspects like the title's campaign should be able to be uninstalled entirely to save some precious space on your hard drive. More details should be provided as the patch starts to roll out today.
tomorrows update will have mode specific uninstall options for PC MW owners.
— Paul Haile (@Tyrael) October 12, 2020
While it's great to see that Infinity Ward is finally making this possible, it's unfortunate that the benefit won't be rolling out to those on PS4 and Xbox One as well. At this point, it's still pretty jarring that Warzone can't be separated from the larger Modern Warfare download. If Infinity Ward could make the battle royale experience separate from MW, I imagine that would please quite a vast number of people.
With this year's release of Call of Duty: Black Ops – Cold War slated to drop in just about one month, let's keep our fingers crossed that the next-gen iteration of the game will be more optimized than what we've seen of Modern Warfare over the past year.
The post Call of Duty: Modern Warfare PC Update Will Finally Allow You to Shrink the File Size by Logan Moore appeared first on DualShockers.
Ni No Kuni Developer Level 5 is Reportedly Shutting Down Its North American Operations
Known for titles such as the Ni No Kuni and Yokai Watch series, developer Level 5 has long been known for making acclaimed RPGs for over two decades. While the company has brought its releases to regions around the world, recent developments regarding the company's international offices suggest that Level 5 may solely release its titles in Japan in the future.
In a report from GamesIndustry.biz, details emerged that the North American division for developer Level 5 has all but ceased operations entirely, with the division of the company running on a "skeleton crew." According to sources from GamesIndustry.biz familiar with the situation, both Level 5 International America and Level 5 Abby–which oversee its operations in North America–had begun laying off members of their teams starting last year, with the offices running with bare minimum personnel since then for essential functions.
Level-5 has virtually halted operations in North Americahttps://t.co/K7obplyQ8t
— GamesIndustry (@GIBiz) October 12, 2020
The report noted that at the moment, it's unknown how many team members currently remain with Level 5's North American operations, and that sources close to the studio detailed that no specific reasons were given for the layoffs. However, sources with the Abby office explained that they were "given every indication" that the office would be effectively shutting down, while other portions of the company were brought into the Japanese office.
For the most part, this news largely leaves an uncertain fate for Level 5's upcoming and future projects releasing in the West. GamesIndustry.biz noted that according to one source, the resulting layoffs from the North American offices means that were are "currently no plans" for future Level 5 releases to debut in regions other than Japan. The studio's most recent western release was Snack World: The Dungeon Crawl – Gold in February of this year, but beyond that there are no indications of other titles from the studio coming to the west.
Level 5 has not released any official statement or details regarding the report or the closure of the studios, but the studio's social media presence in general has been quiet for some time. The official Twitter account for the International America office last tweeted in July of this year regarding a patch for its mobile title Layton Brothers Mystery Room, with the most recent tweet before that coming from October 2018.
The post Ni No Kuni Developer Level 5 is Reportedly Shutting Down Its North American Operations by Ryan Meitzler appeared first on DualShockers.
Apex Legends Receives ESRB Rating For the Switch
Ever since it was announced back in June, there has been very little information or news surrounding the Apex Legends Switch port. As of today, the ESRB has given the Switch version of the game a 'T' rating in line with its Xbox, Playstation, and PC counterparts for "blood and violence."
This news is noteworthy because Apex is wrapping up its sixth season. The start of season seven would be the perfect time to launch the Switch edition of the game and take crossplay out of beta to fully implement it into the rest of the game.
Coming Fall 2020 pic.twitter.com/nac6dtXTkK
— Apex Legends (@PlayApex) June 18, 2020
In a video posted to the official Apex Legends YouTube account this morning, developer Respawn Entertainment show off the "Champion Edition" of the game. In this deluxe edition, players will receive seven exclusive legendary skins, including three character skins, three gun skins, and a gun charm, 1,000 Apex coins, and all nine characters including the unannounced season seven legend.
As it stands currently, it's still unclear when exactly the Switch port of Apex Legends will be coming. All we know is that the initial announcement said "Fall 2020" and that an official ESRB rating means that the release is definitely coming soon.
With the crossplay beta having started earlier this month, it seems like Respawn and EA are gearing up for the release and testing servers. While there is no set end date for the beta, it's likely that it will be fully realized by the time the Switch port releases later this fall. The exact meaning of crossplay, however, is still unclear when it comes to the Switch and if they will be put in the same contest pool as other systems.
For all things Apex Legends, make sure to check out this article on the odd release time of the game as well as all of our other Apex articles through this link right here on DualShockers.
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PS5 — Sony's 5 Biggest Pros and Cons Heading Into Launch
After what has felt like an eternal wait, the Xbox Series X/Series S and PS5 are less than a month out from release. Over the course of the past year, both Microsoft and Sony have shared their fair share on what to expect from the debut of their next-gen consoles, what they'll offer in terms of new games to play, their hardware and technical capabilities, and much more. However, aside from the tech specs of the systems themselves, there's the simple fact that the launch of a new generation of consoles always brings a level of excitement towards the experiences that we'll get to play over the next several years.
With the next-gen consoles set to arrive this November, we wanted to take an overhead look at Sony's release plans and strategies with the PS5 and highlight the biggest strengths and weaknesses that we see in the system so far. Alongside Sony's next-gen console, you can also take a look at our breakdown of what Microsoft is offering with the Xbox Series X/Series and their own pros and cons.
PlayStation 5 — Five Biggest PROS
The Tech
Of all the information that has come out about the PS5 so far, the system's specs and technical capabilities have been among the most promising. Performance and speed have been some of the biggest attributes of the PS5 that have been touted by Sony so far, with the system's custom solid state drive already showing the promise of what next-gen will have to offer.
From Mark Cerny's talk on the system's capabilities earlier this year, to the more recent details shown through the official teardown video by Sony last week, the PS5 is built with an impressive set of components to prioritize game performance and speed. Namely, the custom-built SSD of the PS5 will offer new opportunities for developers with drastically reduced load times, with a level of performance that wasn't achievable with the PS4. Alongside its faster performance, Sony has also highlighted other features of the PS5 such as ray tracing support and its custom 3D audio chipset for a more immersive player experience, along with expanded support to play games in 4K resolution (and potentially at even up to 8K).
First-Party Exclusives
As one of the key reasons why the PS4 was so successful during this generation, it's no surprise that Sony is putting a big emphasis on first-party titles for the PS5. Thanks to titles like God of War, Marvel's Spider-Man, The Last of Us Part II, and more, the PS4 became the home to some of the most acclaimed games of the generation, and the PS5 already has several promising titles on the horizon.
Earlier in the year, Sony showcased a few of the first-party titles and exclusives that are set to debut for the PS5 in the future, including its two launch titles Demon's Souls and Marvel's Spider-Man: Miles Morales. Even further in the future, Sony teased the return of long-time franchises with Ratchet & Clank: Rift Apart and the next God of War alongside Horizon Forbidden West, the latest installment in Guerrilla Games' new franchise.
While it has new competition from Microsoft after a series of studio acquisitions, there's no question that Sony has a longstanding reputation for delivering stellar exclusives from its lineup of first-party titles, and already it seems like the PS5 is set to continue that tradition.
PlayStation Now and The PlayStation Plus Collection
Since its launch in 2014, PlayStation Now has undergone a series of changes as Sony's primary platform for streaming a growing collection of games for subscribers. In its current form, PlayStation Now has expanded to include several hundred games from across the past few PlayStation generations, and that is likely to continue with the service coming to PS5.
With its main competition coming in the form of Xbox Game Pass, PlayStation Now will likely continue to see further changes on the PS5 to match the appeal that Game Pass has. But even then, PlayStation Now has evolved into a solid streaming service with a wide collection of games that can further expand the roster of playable games for PS5 owners with a subscription.
Additionally, the PlayStation Plus Collection–which was announced by Sony last month–will offer an additional incentive for PS5 owners on launch day with an 18-game collection of the best PS4 titles released. Including first-party games like God of War and Bloodborne alongside third-party favorites like Persona 5 and Fallout 4, the PlayStation Plus Collection is a reminder of what made the last generation so memorable and a bright look at the future ahead.
The DualSense Controller
Breaking from the traditional DualShock line of controllers that have been with PlayStation from the beginning, the DualSense controller for the PS5 is a notable departure with what we've seen from Sony. While the basic layout of the controller is similar to the DualShock 4, the form factor matches much more closely to the aesthetic of the PS5 alongside its most important new features.
Specifically, Sony is emphasizing immersion with the DualSense by integrating haptic feedback, adaptive triggers, motion controls, and a built-in mic and speaker so players can more effectively feel what is being shown on-screen. Though it's likely something that will have to be experienced first-hand, it's clear that Sony is aiming for the DualSense controller to be an extension of the PS5's technical features and enhance the next-gen capabilities of the console itself.
A Head-start from Last-Gen
Where Microsoft had to play catch-up for a large portion of this generation after their initial troubles with the Xbox One reveal in 2013, Sony is in the opposite position coming out at the head of the pack. With the PS4 leading in hardware sales for the past generation, Sony is heading into the next generation with the benefit of knowing where its strengths lie and the reputation of the PlayStation brand.
For the most part, Sony seems to be playing up to the elements that have helped the company so well with the PS4 through a strong roster of exclusive titles and putting games at the forefront of the console experience. However, it remains to be seen how Sony will shift its strategies in response to Microsoft's more aggressive moves, such as its increased focus on Xbox Game Pass and its numerous first-party studio acquisitions.
PlayStation 5 — Five Biggest CONS
Expandable Storage
As we learned with the last generation, games are getting much bigger with each generation, and having to juggle storage space on hard drives is getting more challenging. While the PS5 and Xbox Series X are alleviating a lot of developer pressure with the integration of high-end SSDs for faster loading and game performance, there is still the reality that most games will take up a lot of real estate on the systems' storage space.
To that end, Sony hasn't offered more concrete details yet on expandable storage options for the PS5 that are also compatible with next-gen titles. The system's internal SSD itself will carry about 825GB of storage space, but taking out space for the operating system and other software features, it's likely that the actual usable space for installing games is going to be much less. Given that we'll likely see some pretty large download sizes for some of the system's upcoming titles, and that SSD is going to fill up pretty fast.
So far, Sony has confirmed that the PS5 will be compatible with expandable storage options such as external SSDs and HDDs, along with the ability to install an NVMe drive in the system itself. External HDDs and SSDs will offer more flexible options to expand the PS5's storage, but at the moment they will be limited to either playing backward compatible PS4 games or storing PS5 games to transfer to the console's internal drive. NVMe drives are the best bet to be able to expand the system's storage and play PS5 titles, but they are pricey and Sony has yet to clarify which third-party drives will be compatible with the PS5 itself.
The Launch Line-up
Typically, the launch line-up of games for many new consoles tends to be on the underwhelming side, aside from some exceptions here and there. With the transition between the current-gen consoles to next-gen hardware, both the PS5 and Xbox Series X are largely leaning on third-party games for this holiday season, but Sony has a slight edge over Microsoft with several first-party offerings at launch.
However, it's up in the air as to whether the first-party titles coming to the PS5 next month are the type of system-selling experiences that might drive buyers to the console at launch. Demon's Souls is likely going to be one of the marquee exclusives for the PS5 this holiday, but may have limited appeal outside of fans of the Souls series or those unfamiliar with the PS3 original. Marvel's Spider-Man: Miles Morales is also one of the PS5's big-ticket games, but PS4 owners will have the chance to play the title as well alongside Sackboy: A Big Adventure. Beyond that, there is also Astro's Playroom (which is pre-installed on the system), Destruction All-Stars, and the remastered version of Marvel's Spider-Man included in the Ultimate Edition of Miles Morales which all add to the launch line-up, but may not have the heft of being a system seller.
A (Potentially) Long Wait for Exclusives
Beyond the upcoming first-party titles expected at launch like Demon's Souls and Miles Morales, the rest of the upcoming exclusives heading to the PS5 are likely much farther out. So far, Sony has detailed that a few exclusives are expected sometime in the near future such as Ratchet & Clank: Rift Apart (which is a "launch window" title according to Insomniac Games), Horizon Forbidden West, and the next God of War, which are both expected sometime in 2021 alongside other titles shown at the PS5 Showcase in June.
However, there isn't a clear indication yet of some of the other PS5 exclusives that are likely further out, such as the recently-announced Final Fantasy XVI and Square Enix's other PS5 title, Project Athia. Other titles revealed at the event such as Gran Turismo 7 also haven't had dates assigned yet, so beyond the next few months, we'll have to wait for clarity from Sony on more PS5 first-party games coming after launch.
The Size
Like with the Xbox Series X, the next-gen consoles are going to be among the biggest consoles that we've seen in recent memory, with the PS5 especially being a hefty piece of tech. Coming in at over 15 inches tall, 10 inches deep, and 4 inches wide, the PS5 is already being touted as the largest console released to date, and you'll need to dedicate some substantial space for it in your entertainment center.
As seen during Sony's official teardown video of the system last week, the size of the PS5 is largely in part for cooling and to make the system easier to clean. With its optimized airflow, that should make for a much quieter system than the PS4 and PS4 Pro were under stress, but with the system's large size and unusual design, it's likely going to be a console that sticks out a bit from the rest.
Mixed Messaging from Sony
It's a given that 2020 has been a highly unusual year for not only the video game industry but the world at large with the ongoing effects of the COVID-19 pandemic. But even removed from the circumstances around the pandemic and how it (likely) has altered some of Sony and Microsoft's release plans for its next-gen consoles, Sony especially has been pretty muted and inconsistent with its messaging on next-gen and what to expect from the PS5.
With the system a month away from release, there are still several aspects of the PS5 that remain a mystery–such as the UI, expandable storage, and more–that haven't had full clarity yet from Sony. As of now, Microsoft has already released Xbox Series X units for hands-on previews and has given extensive looks at some of the console's features, such as Quick Resume, backward compatibility, and more, building more anticipation and excitement for its release in November. Sony, however, is still surprisingly tight-lipped about a new console that it's shipping 4 weeks from now.
This is aside from the situation that Sony created for itself with the messy launch of its pre-orders last month following its September PS5 showcase. With important pieces of information left out from the showcase such as the timing of pre-order availability, details on cross-gen releases like Miles Morales and Horizon Forbidden West, and more, Sony's approach to messaging for the PS5's launch stands in stark contrast with the more upfront approach by Microsoft towards consumers.
The PS5 will launch starting on November 12, 2020 in select regions, followed by a larger worldwide release on November 19, 2020. For more on the system, you can check out our "Everything You Need to Know" PS5 guide heading into launch.
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