Save Transfers For PS4 To PS5 Upgrades Are Up To Developers, Per Sony
This upcoming generation of consoles is a different beast from the ending generation. For one, these systems are much more up to date with current technology than the PS4 or Xbox One were, but maybe more importantly, they're backwards compatibility with the previous generation (and beyond in the case of the Xbox), which the PS4 and One lacked. Sony actually detailed their policy and abilities on BC recently, though there is one key thing of note.
As always, with a new generation of systems comes a lot of cross-gen titles, and some publishers have been handling it pretty smoothly with straightforward upgrades from current gen to next gen, while others…haven't. But for those that do, it seems as if there has been issues on the PlayStation side with save transfers. Unlike Microsoft, who has their universal Smart Delivery method publishers and developers can employ (though some developers have opted out of using that system), it seems as if Sony is leaving it up to the developers entirely as explained on the official PlayStation blog.
"Please note that the ability to transfer game saves between a PS4 version and a PS5 version of the same game is a developer decision, and will vary title by title for cross-generational games."
This explains why several titles that had PS4 to PS5 upgrade titles have lacked save transfers, such as mostly recently Yakuza: Like a Dragon and Maneater. Sony themselves, at least, seem to be doing it with the most recent announcement that Marvel's Spider-Man: Miles Morales will have save transfers.
Xbox Series X/S Wants To Power Your Dreams In Launch Trailer
Considering the COVID pandemic ongoing, this year has been a weird one. With most major conventions, specifically E3, being canceled, both Sony and Microsoft opted for a much slower drip feed approach to their marketing for the new generation consoles. How you enjoyed that is up to you, obviously, but we're about a month away now from their launches now, and it's time for more traditional, mainstream marketing.
Microsoft released the official launch trailer for the Xbox Series X and Series S. It features fantastic actor Daniel Kaluuya, probably largely known for his lead role in the film Get Out, as he's sent through a variety of trippy experiences, some of which harken to specific titles such as Halo and Assassin's Creed. In truth, it doesn't really tell you much about either system, but it's pretty cool to look at.
Both the Xbox Series X and Xbox Series S will launch worldwide on November 10th. For a round up of everything you'll need to know about the consoles before release, we have you covered.
Borderlands 3's Bloody Harvest Returns Once More For Halloween
It was quite the long wait for Borderlands 3, but ultimately one that seemed to be worth it in the end when it was all said and done. The game has sold very well and continued to get support well after launch, including the upcoming Arms Race Mode, that is being hyped up as almost a separate game all its own. But before that, we get to return to an old favorite for the Halloween holiday.
As players will surely remember, last year we had the Bloody Harvest event. It's back again for the month. The event can be started by talking to Maurice and hunting down ghosts to eventually open the portal to Heck to take on Captain Haunt. You can check out the trailer below.
Borderlands 3 is available now on PlayStation 4, Xbox One, PC and Stadia with the game confirmed to be coming to PlayStation 5, Xbox Series X and Xbox Series S. Bloody Harvest will be a repeatable mission that will be available up until November 5th.
Mortal Kombat 11 Ultimate Will Continue Only Supporting Crossplay For PlayStation And Xbox Versions
It was yesterday when we got news of the latest update coming to the best-selling Mortal Kombat 11. Not only would we being getting three new characters in the form of Mileena, Rain and John Rambo, it also detailed the next gen plans for the title alongside its upgrade paths, which you can read about here. It was, by and large, a welcome addition, but unfortunately, for some groups there is still something key missing.
The original release of the game did not feature crossplay of any kind, but eventually it was patched to allow crossplay, but only between the PS4 and Xbox One. While some maybe hoped that with the release of Ultimate it would see that branch out, it's doesn't seem to be happening. WB set up a "Krossplay FAQ," and there only the current and upcoming PlayStation and Xbox versions were mentioned again. That means that there will be no crossplay available even when Ultimate and Kombat Pack 2 releases for the Switch, PC or Stadia versions.
It may not be surprising considering crossplay has been absent from those versions all this time, but disappointing all the same I imagine. Either way, Mortal Kombat 11: Ultimate Edition and Kombat Pack 2 will release on November 17th for all major platforms.
Ghost of Tsushima Supports 60 FPS on PS5, Save Transfer Confirmed
Sony provided some long-awaited details on PS4 backwards compatibility on the PS5, noting that some titles would benefit from a boost in performance. Sucker Punch Productions' Ghost of Tsushima will be one of those games. As confirmed on Twitter, it will be backwards compatible on day one and allow for transferring saves from PS4 to PS5.
As for the benefits it reaps from Game Boost, players can look forward to frame rates at "up to 60 FPS." Sucker Punch also said that while loading speeds are already great on the PS5, "just wait until you see them on the PS5!" It's worth noting that the resolution for 60 FPS gameplay hasn't been confirmed but it wouldn't be surprising if it was 1080p or 1440p.
The news comes at a very good time since Ghost of Tsushima will be receiving update 1.1 this month, which adds four player co-op via Ghost of Tsushima: Legends and New Game Plus. Can we expect cross-gen multiplayer in Legends? Time will tell so stay tuned for more details, especially regarding other PS4 titles that could use Game Boost on PS5.
#GhostOfTsushima will be playable on PS5 on day one via backward compatibility, and you'll be able to transfer your save from PS4 to pick up where you left off!
Find out more info on the @PlayStation Blog: https://t.co/zirVETqRje https://t.co/2iblq4q1EJ
— Ghost of Tsushima OUT NOW (@SuckerPunchProd) October 9, 2020
PS5 owners playing with Game Boost will see an extra option to allow frame rates up to 60FPS, and while loading speeds on the PS4 are already great, just wait until you see them on the PS5!
— Ghost of Tsushima OUT NOW (@SuckerPunchProd) October 9, 2020
Amnesia: Rebirth Trailer Teases Spooky Environments and Story
Frictional Games' Amnesia: Rebirth is out later this month, serving as the latest sequel in the Amnesia series. The story focuses on Tasi Trianon, who wakes up in the Algeria desert with her memory fragmented. However, a new trailer offers a bit more detail on the circumstances.
Narrated by Saleem Henachi, who crash-landed in the desert with other survivors on the Cassandra, it showcases some of the environments that players will explore. While some of these are set in ruins and abandoned towns, others are more other-worldly. Saleem also speaks of dark occurrences and something sinister lurking in the shadows (which is par for the series' course).
Amnesia: Rebirth is out on October 20th for PS4 and PC. Along with a new story and protagonist, it takes several new approaches to gameplay, like matches instead of tinderboxes. Check out a more detailed walkthrough here and stay tuned for more details.
Marvel's Spider-Man: Miles Morales Has Gone Gold
Insomniac has announced that Marvel's Spider-Man: Miles Morales has gone gold for PS4 and PS5, which means that discs have been sent for manufacturing. To celebrate, a GIF of the game's Spider-Men doing the classic sneak animation can be seen. It provides a comedic look at Miles' three suits in-game.
The news also means that principle development on the title has effectively wrapped. There will still likely be a day one patch addressing any remaining bugs and issues. But for all intents and purposes, the title is content-complete and in a launch-worthy state.
Marvel's Spider-Man: Miles Morales is out on November 12th for PS4 and PS5. Taking place one year after the events of The City That Never Sleeps DLC from the first game, it sees Miles becoming Spider-Man and taking on his own share of villains. Along with new missions, Miles also has his share of new powers to utilize. Check out the first gameplay for the title here.
We are pleased to announce that #MilesMoralesPS5 and #MilesMoralesPS4 have Gone Gold and will be sneaking into your hearts globally on November 12th! #BeGreater #BeYourself pic.twitter.com/YSrtL2pE6h
— Insomniac Games (@insomniacgames) October 9, 2020
The Outer Worlds Releases on Steam on October 23
Obsidian Entertainment's The Outer Worlds has been out for nearly a year now, and has sold well enough in the time since its launch. Of course, there might still be plenty of people out there who're yet to try out the game, and if you plan on doing that on PC, soon, you'll be able to pick up the game via Steam as well.
When The Outer Worlds launched in October last year, it was available only on the Epic Games Store and Windows Store. That exclusivity period is soon coming to an end. As Obsidian recently announced on Twitter, The Outer Worlds will be available on Steam starting October 23, just two weeks from now. A Steam page for the game is already up.
The Outer Worlds is currently available on PC via the Epic Games Store, Windows Store, and Xbox Game Pass. It is also available on PS4, Xbox One, and Nintendo Switch. The first of two planned expansions for the RPG, Peril on Gorgon, recently launched.
The Board is excited to inform you that job openings for employees through Steam will be opening on Oct 23! Your shift begins in 2 weeks, spacers, so start your preparations today! https://t.co/Hm7myuqXqs pic.twitter.com/LquEgz7njq
— The Outer Worlds (@OuterWorlds) October 9, 2020
Ghost of Tsushima Update 1.1 Includes Charm for Petting and Recruiting Dogs
The massive update 1.1 is coming to Ghost of Tsushima with four player co-op via Legends and New Game Plus for single-player. While Sucker Punch has already revealed a multiplayer class that can summon and pet spirit dogs (seen in the GIF below), it also confirmed a similar functionality for single-player. In New Game Plus, you can find the Charm of Canine Recruitment, one of the new powerful charms exclusive to the mode.
This allows for petting dogs and recruiting any hostile ones to your side. How many dogs can be recruited in this manner and whether they'll die after taking too much damage remains to be seen. But it is a nice feature to have, especially for dog lovers. Now the question is – what about a similar charm to recruit bears?
Ghost of Tsushima's update 1.1 is out on October 16th for PS4. Along with co-op and New Game Plus, it also adds armor load-outs and new armor dyes into the mix. You also get a brand-spanking new horse. Stay tuned for other details in the coming week.
Starting on October 16 with #GhostOfTsushima version 1.1, you can equip the Charm of Canine Recruitment in New Game+ to pet dogs and turn them into allies… pic.twitter.com/RLFSut8aqN
— Ghost of Tsushima OUT NOW (@SuckerPunchProd) October 8, 2020
…and you can also pet the spirit dogs in Ghost of Tsushima: Legends. pic.twitter.com/a5N7G3oMOU
— Ghost of Tsushima OUT NOW (@SuckerPunchProd) October 8, 2020
The Falconeer is promising to deliver what's looking like a a unique and visually striking open world air combat title. It's also going to be a launch title for the next generation of Xbox, and it certainly seems like developer Tomas Sala is looking to leverage the new hardware to deliver the best possible experience.
Recently taking to Twitter, Sala revealed details on what frame rates and resolutions The Falconeer will run at in the Native and Performance Modes of the game on both Xbox Series X and Xbox Series S. In Native Mode, The Falcooner will run at 4K and 60 FPS on Xbox Series X, and 1800p and 60 FPS on Series S. Meanwhile, in Performance mode, it will target 1800p and 120 FPS on Xbox Series X, and 1080p and 120 FPS on Series S.
In a separate tweet, Sala confirmed that the game will run at a solid 1800p and 120 FPS on the Xbox One X confirmed. Target frame rate and resolutions for the game's Xbox One version are yet to be confirmed, but earlier this year, Sala told us that the game would target 60 FPS even on the base Xbox One.
The Falconeer releases on November 10 for Xbox Series X/S, Xbox One, and PC. You can learn more about the game in our interview with Tomas Sala from earlier in the year through here.
So I know a lot of people are waiting for this, so here it is! the specs for #thefalconeer! With #madewithunity an essential ingredient in getting #thefalconeer onto #seriesX , also a more detailed blogpost on the topic over at https://t.co/T2oKCeGmAehttps://t.co/T2oKCeGmAe pic.twitter.com/5SPsMkmNtN
— Tomas Sala (@FalconeerDev) October 9, 2020
Xbox One- X 1800P 60fps Solid!
— Tomas Sala (@FalconeerDev) October 9, 2020