Here's how amiibo support works in Hyrule Warriors: Age of Calamity

The time has come for amiibo to shine once again! Sort of.

We can talk about select features of Hyrule Warriors: Age of Calamity now: an umbrella that includes amiibo support. Here's a quick rundown of how it all works, since Nintendo has been fairly vague up until this point.

Here's how amiibo support works in Hyrule Warriors: Age of Calamity screenshot

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Review: Bugsnax

Playing Bugsnax while starting a diet is probably not the ideal way to enjoy the game. I'm sitting here doing my best to not think about food and the Grumpuses of this island keep asking me to chase down grinders with googly eyes or cinnamon roll snails. Or fiery bowls of ramen. Or Bungers.

God I could go for a Bunger right now.

Review: Bugsnax screenshot

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New Sony ad hints at possible release windows for upcoming PS5 exclusives

Next-gen is almost here! And I've typed that phrase out more times than I can count recently, but it actually starts tomorrow when it comes to the Xbox family; November 12 on PS5.

Today, Sony put out a new ad that gives us a little more insight into when a few exclusives might actually arrive. It's great news, given that there might be a little drought after everyone is done with the November offerings and Cyberpunk in December. So here's the takeaway.

In the below ad, there's text indicating that Gran Turismo 7 and Rachet & Clank: Rift Apart are allegedly due in the "first half of 2021" as of today, November 9. Horizon Forbidden West is targeting a "second half of 2021" release.

The ad also reminds us that Spider-Man: Miles Morales and Demon's Souls are available on launch day on November 12. Poor Sackboy! He was completely left out in the cold, as is the custom for the kinda-Sony-mascot-but-kinda-not character.

New Sony ad hints at possible release windows for upcoming PS5 exclusives screenshot

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Review: Assassin's Creed Valhalla

About 35 hours into Assassin's Creed Valhalla, I unlocked the "Silent Viking" achievement for killing 10 consecutive enemies without alerting anyone. It really drove home how different this Assassin's Creed is from all the other Assassin's Creeds. In previous games, maybe Origins or Odyssey, I would've methodically dismantled entire fortresses and earned that same achievement within the first few hours.

Assassin's Creed Valhalla is indiscreet and inelegant. It's a brash spectacle that's more interested in glorifying the toils of war than with quietly subduing and destabilizing the enemy. It's more Viking than assassin, so much that Valhalla feels out of place in the Assassin's Creed lineage. It's a wayward-growing branch on the family tree.

Assassin's Creed Odyssey was the Least Assassin's Creed Game Ever two years ago to great effect. Valhalla strayed too far to its own detriment.

Review: Assassin's Creed Valhalla screenshot

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Review: Dirt 5

At a certain point in my life, religiously chasing racing games kind of passed me by.

Don't get me wrong, I'm always up for a digital drive: I just might not be partaking in every single entry of a franchise. Although Codemasters has been a paragon in the genre for decades now, for whatever reason the Dirt series was always in my rear view mirror.

Until I gave Dirt 5 a go.

Review: Dirt 5 screenshot

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Destructoid Draws ENCORE: Guilty Gear Strikes Back!

[Don't call it a comeback, Bass has been here for years. But this is kinda a comeback for Destructoid Draws. Marvel at how talented some of our community members are in this second Guilty Gear edition of the beloved community classic. -Anthony]

There's a joke about fighting game re-releases in here.

Can you believe it's been almost two years since the last time I've hosted Destructoid Draws? I sure can't! It can be a little scary, realizing how quickly time has gone by. And now a new console generation, and more importantly a next Guilty Gear entry, is right around the corner. Is there a better time to revisit the theme of the very first Destructoid Draws and return to a series that's very dear to me? 

For those who (understandably) would like a little context, Destructoid Draws is a blog series where community members join to draw video-game related Things following a theme. This time, my Destructoid friends drew a Guilty Gear character and shared with us a little tidbit about their choice.

Without further ado, let's get started! One more time, with feeling!

Destructoid Draws ENCORE: Guilty Gear Strikes Back! screenshot

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Giveaway: Win Breathedge, Stoneshard, Desolate, Wild Eight, or Police Stories for Hypertrain's Fifth Anniversary

[It's day two of four! If you didn't win yesterday, today's your chance! And if you did, you could win another game!]

In today's contest you can win one of Hypertrain Digital's games on Steam!

Hypertrain Digital has been cranking out games for five years now -- can you believe it? They're celebrating their huge milestone by running a sale for all of their games on Steam. But what's better than a cheap game? A free one, of course!

For the next four days, we're giving away 500 copies of their games daily, including Breathedge, Stoneshard, Desolate, The Wild Eight, and Police Stories. I said, there are 500 winners per day! Make sure you tell your friends. If I had any, I sure would!

Giveaway: Win Breathedge, Stoneshard, Desolate, Wild Eight, or Police Stories for Hypertrain's Fifth Anniversary screenshot

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Review: Spider-Man: Miles Morales

Back in 2018, I talked about how much Spider-Man, as a character, meant to me.

It sounds hyperbolic, but fiction can absolutely get people through some tough times, especially if that character is particularly relatable. Okay, maybe not Spider-Man himself, but Peter Parker sure gets the job done.

The thing is, there are lots of different versions of Spider-Man that people can relate to. Now, we just got another one in Miles Morales and like the first time around, Insomniac did its job once again.

Review: Spider-Man: Miles Morales screenshot

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I don't know what Pettan Pyuu is, but it's this week's Arcade Archives release

This week sees the retro fans over at Hamster go super obscure for the latest addition to its Arcade Archives range. Now available to download on PS4 and Nintendo Switch is Sun Electronics' tile-flipping maze game Pettan Pyuu.

Released way back in 1984, Pettan Pyuu tasks players with guiding a rather dapper... erm... flip-top egg robot thing, (yes, that'll do), as it makes its way through a series of isometric, inter-dinemsional mazes. Chased by strange worm and spider-like creatures, our hero must stay one step ahead of his adversaries, while pushing a series of weak walls onto the pursuers. Once all of the enemies have been squashed, the round is complete. For two-player action, a Ms. Pettan is also available.

Check out the action in the video below, courtesy of YouTuber ZXSpectrumGames4.

I don't know what Pettan Pyuu is, but it's this week's Arcade Archives release screenshot

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Review: Yakuza: Like a Dragon

The dream of a global Yakuza launch is just that – a dream – but it feels more tangible than ever.

Yakuza has skyrocketed beyond niche status in the West thanks to the best-in-class Yakuza 0, and as word of mouth continues to spread, curious players who don't usually play these sorts of games have taken a chance on the wacky, bold, unapologetic series they've heard so much about over the years.

No one else is really doing what Ryu Ga Gotoku Studio has been able to consistently pull off.

I maintain that Kiryu's origin story is the high-water mark – Yakuza 0 is one of the defining greats – but if you're looking for something new to try or you've been there and done that in the cabaret clubs and you don't want to commit to a full series playthrough, Yakuza: Like a Dragon is an enticing next step.

With a new Dragon Quest-loving protagonist, a much larger city to hang out in, a vastly different combat system to master, and little in the way of narrative baggage, this could easily be your introduction.

Review: Yakuza: Like a Dragon screenshot

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Podtoid starts November by remembering its favorite Treehouse of Horror episodes

There are many great autumn traditions we celebrate in this country. Pumpkin-spiced everything, Thanksgiving, radio stations playing Christmas music way too damn early, but my favorite tradition is taking time to watch the newest "Treehouse of Horror" episode on The Simpsons. Are they are good as they used to be? Nah, but they're still usually better than the rest of the season.

That's just one of the topics on this episode of Podtoid. CJ, Chris, Occams, and Charlotte talk TV, No More Heroes, Duolingo, Silent Hill, and Cruel Jaws. All that, plus we answer some listener questions, on Podtoid Episode 465.

Podtoid starts November by remembering its favorite Treehouse of Horror episodes screenshot

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Demon's Souls PS5 4K gameplay video shows off its deliciously dark world

Sony Interactive Entertainment just can't stop teasing the Demon's Souls fanbase with mouth-watering footage of its upcoming PS5 remake. Following on from last week's trailer, SIE and Bluepoint Games has released a 12-minute State of Play video, showing off the incoming fantasy epic in crisp, 4K resolution.

Narrated by SIE creative director Gavin Moore, the video gives the fanbase its first lengthy look at Demon's Souls for PS5 in action. We get to see our hardened protagonist picking their way through grim and familiar surrounds, offering sword-assisted head-ectomies to a nightmare gallery of beasts and monsters, culminating in a momentous battle with the Dirty Colossus, which frankly sounds like something you'd ask for in a shady establishment.

Demon's Souls will launch day-and-date with the PS5 on November 10/19. A $90 Digital Deluxe Edition is also available for pre-order right now.

Demon's Souls PS5 4K gameplay video shows off its deliciously dark world screenshot

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Review: Watch Dogs: Legion

"This video game is a work of fiction. Any resemblance to actual events or any real persons, living is purely coincidental. No organization or government agency has approved endorsed or authorized the use of their names or logos or product".

For some time now, Ubisoft has opened many of its titles with a disclaimer similar to the one above, often placed front and center each time the game in question loads. While a company wanting to "cover its back" is understandable, it gets harder to swallow said message with each release. Ubisoft is heavily invested in narratives concerning political upheaval, corrupt governments, class rebellion, and the breakdown of society. But the publisher's persistence in distancing itself from the topics it capitalizes on is getting long in the tooth.

Ubisoft's fiction is frequently embedded in recognizable real-world drama. The publisher openly linked Watch Dogs: Legion with Brexit before reiterating that Ubisoft games are "not political". The Division 2 featured war in the streets of Washington. 2018's Far Cry 5 was about doomsday preppers following a false idol, while the upcoming Far Cry 6 concerns a fascist dictatorship on an island off the shores of the United States.

There's nothing wrong with tackling socio-political subjects in any medium - creators can and should when the opportunity arises - but at least own your stake. Telling the audience that your wares "aren't political" doesn't wash when you set your latest adventure in "post-Brexit" Britain, open the story with terrorist attacks, feature dialogue referencing "fake news" and "social media conspiracies", and then add British xenophobia, a work-shy Prime Minister, and a crumbling NHS to the mix.

When companies take this tack, it comes off as having your cake and eating it too, allowing the product's marketing to bask in the headline-grabbing buzz of real-world concerns while not having to actually enter legitimate discourse with those for whom these themes may be disturbingly relevant. Make your point, but also own it. To do otherwise is arguably exploitation.

Review: Watch Dogs: Legion screenshot

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Cblogs of 10/31 to 11/6/2020: Uncharted, Final Fantasy IX, and DK Beats

Cblogs Recap: Week 45


-Shoggoth2588 introduces November's Band of Bloggers is all about Emergent Gameplay Challenges.

-Shoggoth2588 responds to October's Band of Bloggers prompt about Darkness with a blog about the dark tone of Max Payne.

-Black Red Gaming shares his list of most anticipated games in November.

-LaTerry responds to October's Band of Bloggers prompt about Darkness with a blog about the multi-player horror game Phasmophobia.

-Kerrik52 reviews Uncharted: Drake's Fortune as part of his Traveler in Playtime reviews blogs.

-Queen of Philosophy reviews the outgoing generation of video games, which had some great games and some not so great games as well.

-GamingDadDiary thinks that Watch Dogs: Legion may be a bit too much at these times.

-Dinoracha reviews The Flower Collection detective mystery games.

-Black Red Gaming goes back to explore the controversial game, Hatred, and see the impact one mod can make.

-Eggrollbuddy shares his thoughts regarding the magica moments of Final Fantasy IX.

-NinjaSpeed thinks a Sega All-Stars dancing game would be great.

-TheBlondeBass shares the results of the latest Destructoid Draws community contest, check it out.

-PhilsPhindings discusses the similarities between the soundtrack of Donkey Kong Country soundtrack and Jazz music.

-Somniferous think that mods of social channels can be ridiculous sometimes.

-Infosearcher debates whether Sonic or The Flash would win in a race.

-PhilsPindings discusses the similarities between the soundtrack of Gradius 3 and some '50s pop music.

-Yue Chan wrote a short story and you can read and comment here.

-Taterchimp announces a number of Dtoid community streams for Extra Life.

-Rico the Penguin shares with us an idea of his blogging plans for the future.

-ChronoLynxx opens another TGIF open forum for community discussion.

Cblogs of 10/31 to 11/6/2020: Uncharted, Final Fantasy IX, and DK Beats screenshot

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Review: Xbox Series X

It's no secret that Microsoft was fighting an uphill battle with the Xbox One. The initial announcement of the draconian DRM strategy did not go over well, with Sony and the gaming community at large taking every opportunity to dunk on it. But over time, the console landscape shifted dramatically. Microsoft, along with Phil Spencer, completely changed the conversation.

Xbox Games with Gold provided players with permanent copies of 360 games. Microsoft extended its hand to other publishers, opening the floodgates for cross-platform play while Sony opposed the program for another year, only relenting for certain big-ticket games. Xbox Game Pass utterly shifted the landscape of "generations," becoming the first major successful "Netflix for games" concept.

That philosophy extends to the Xbox Series X family.

[Since this is our first of the two new hardware reviews, here's a quick side note. We've made both articles fairly uniform, so you can compare and contrast them together when the PS5 review hits. You can find our Xbox Series X unboxing article here.]

Review: Xbox Series X screenshot

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Mass Effect: Legendary Edition remaster trilogy finally announced, launching Spring 2021

Video gaming's worst kept secret is finally out in the open. Electronic Arts has officially announced Mass Effect: Legendary Edition, a full remaster of BioWare's fantastic space opera trilogy that engrossed a globalaudience of players on PS3, PC, and Xbox 360.

Taking the opportunity to celebrate November 7 - known to the Mass Effect faithful as "N7 Day". EA finally announced that the trilogy remaster was in the works, with a tentative release window of Spring 2021 on PS4, PC, and Xbox One. It will be forward compatible with next-gen platforms, and will include "targeted enhancements" on the new hardware.

In addition, BioWare general manager Casey Hudson has announced a brand new Mass Effect title is also in the works. "A veteran team has been hard at work envisioning the next chapter of the Mass Effect universe," said Hudson on the official ME blog. "We are in early stages on the project and can't say any more just yet, but we're looking forward to sharing our vision for where we'll be going next".

"For me personally, Mass Effect represents years of work and countless special memories, so every year I feel incredibly fortunate to celebrate N7 Day with players around the world. Thank you so much for supporting us over the years. I can't wait to continue our adventure together—revisiting our favorite memories in the Mass Effect universe, and creating brand new ones!"

Fuel up the Mako and fire up the Normandy folks, the adventure returns...

Mass Effect: Legendary Edition remaster trilogy finally announced, launching Spring 2021 screenshot

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Review: PlayStation 5

Sony certainly killed it with the PS4, didn't they? I mean, Microsoft handed them the "W" on a silver platter as soon as that draconian DRM presentation hit.

But something remarkable happened: Microsoft fought back. Instead of throwing in the towel, they made strides in the backward compatibility arena that no publisher had done before. All the while, Sony crafted killer exclusive after exclusive, fighting the good fight with the thing that matters most: games. Sony had to work to sell those 112-million-plus units and take a coveted spot in the "top five all-time best-selling console" list.

This generation, after all of the groundwork laid by Microsoft, we're poised for a fairer fight. But Sony is really coming in swinging yet again with the PS5.

[As this is our second of the two major console reviews, here's a quick side note. We've made both articles fairly uniform, so you can compare and contrast them together. You can find our PS5 unboxing article here.]

Review: PlayStation 5 screenshot

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Whatcha been playing this week, Destructoid?

Maybe it's just me, but it seems that, somehow, the weeks of the horrorscape that is 2020 are getting faster and faster. Events that once seemed set in the future are upon us, impending, or passed entirely. It feels as if the year has flown by and, as we head into November, a new era of video gaming beckons. None of us really know when Real Life will return to normal, (or "The New Normal"), but just continue to be your very best self, look after those around you, and support those that may not be doing as well. Things will improve and a lot of us are handling this unprecedented year better than we give ourselves credit for.

This week was a bit of a disaster for me, game-wise. A couple of blinding migraines put me off excess screen-staring for a couple of days, then my PS4 - a launch model - finally bit the dust while trying to eek out Ubisoft's Watch Dogs: Legion. This required me to purchase another PS4, just a fortnight before the PS5 drops. Beggars belief. As for DedSec's adventures in old London town, keep your eyes peeled for a review very soon. Oh, it was also my birthday, which saw me enter a new decade. I hope it's a good one.

Hope y'all have had a good week, and have been successful in finding hours of great digital entertainment. This is your time to shine, as always, so jump into the comments below and let us know what games have taken your fancy this week. There are no rules, (there are some rules), but spill the beans on the old, the new, the great, the bad, and everything in between. We love hearing what you've all been up to.

Have a safe and pleasant weekend, from all of us at Destructoid.

Whatcha been playing this week, Destructoid? screenshot



Contest: Win Black Desert Prestige Edition for PS4 or Xbox One

In today's contest you can win Black Desert Prestige Edition for PS4 of Xbox One!

So this Black Desert game has been floating around for a long time, now. It started out as a Korea-only MMORPG, but word got out and now it's available here in the West! Or from wherever you're reading this. Whatever.

The game saw its official launch today, and you know how it goes -- we're not just giving away the base game, but also the Prestige Edition content! Check it all out below.

Contest: Win Black Desert Prestige Edition for PS4 or Xbox One screenshot

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Control's next-gen versions won't launch until 2021

There's more fuel on the fire of Remedy and 505 Games' Control: Ultimate Edition controversy. Originally, it was early adopters who were incensed that it'd require an entirely new Game of the Year-type edition of Control to access the upgraded versions for PS5 and Xbox Series X. Now it's the Ultimate Edition adopters' turn to be annoyed.

Remedy has revealed that Control's next-gen upgrades have been delayed until early 2021. Anyone who's itching to play the enhanced version on their shiny new consoles will be left waiting.

Control's next-gen versions won't launch until 2021 screenshot

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Review: Fuser

Harmonix is a fascinating case study of a studio.

What was once the "Frequency/Amplitude" developer (this is how I'll always remember them) eventually made their mark on gaming with the Guitar Heroes series, followed by Rock Band. It's ironic that the folks that helped start the in-home guitar revolution ended up living longer than their creation, having been the steward of Rock Band for around 13 years now.

But Harmonix has always struggled to move out of the shadow of that success. Games like Fantasia: Music Evolved, while fun, never quite put them on the map. Before long the next Rock Band project would be announced and they'd fall back into a comfortable rhythm.

Fuser tries to do something interesting in that same rhythm space, but like several of their other ideas, it comes up short in many respects.

Review: Fuser screenshot

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Ori and the Will of the Wisps just got even better with an update for Xbox Series X/S and PC

Moon Studios updated Ori and the Will of the Wisps today in preparation for the Xbox Series X/S, and I have a feeling it'll be just the kick in the pants some people needed to check out one of the year's best video games. The team calls it a "huge upgrade" for the new Xbox consoles. It's easy to see why.

Xbox Series X can pull off 4K HDR at 120FPS, and there's even a "6K Supersampled mode" that runs at 60FPS. On Xbox Series S, Will of the Wisps offers 1080p HDR at 120FPS and 4K at 60FPS. Beyond that boost, there are extra niceties like faster load times, high-fidelity audio, and "instant input response."

For anyone still struggling with lingering bugs or crashes, there are new performance and stability improvements "across all Xbox One SKUs," including extra polish "throughout the game experience."

Moon Studios updated the PC version of Will of the Wisps, too. You can dig into more graphics and audio modes (on both the super-high and low end) and benefit from some of those same stability fixes.

Funny enough, I just started playing it this week. The buzz was legit.

Release Notes for Ori and the Will of the Wisps – Xbox Series X|S and More! [Moon Studios]

Ori and the Will of the Wisps just got even better with an update for Xbox Series X/S and PC screenshot



Sackboy: A Big Adventure will only include local co-op at launch

Online multiplayer support has been a thorny issue for some games recently, and the same can be said for Sackboy: A Big Adventure. While Sumo Digital is planning to support local and online co-op by the "end of 2020," at launch, only two- to four-player local co-op will be included in the PS4 and PS5 game.

"We've made the difficult decision to delay the full online multiplayer functionality within Sackboy: A Big Adventure," design director Ned Waterhouse said today on the PlayStation Blog. "The team have been working hard to ensure that online is the very best experience it can be for players and we just need a little more time to get it right so you can enjoy it to the fullest with your friends and family."

Whenever I hear that online multiplayer is coming later (in this case, it will be added in a free patch shortly after launch), I get a little nervous. When it does show up, will it be stable? Will it need further fixes? It's also worth noting that Sackboy will have "cross-generation multiplayer" on PS4 and PS5.

This delay doesn't change my outlook either way – I'm still looking forward to Sackboy and I still think platformer fans shouldn't sleep on it – but it is a bummer for anyone planning to go the online co-op route. I have an extra DualSense controller, so I'm good to go whenever I end up getting this game.

It's not even a budget concern as much as it is a time issue. I don't have enough!

Sackboy: A Big Adventure will only include local co-op at launch screenshot



How The Legend of Zelda helped define the combat of Sakuna: Of Rice and Ruin

Any game releasing next week that isn't a part of the big, shiny, new console generation faces the possibility of being forgotten as the industry focuses on the next-gen tech that everyone will be talking about. It would almost seem foolish to position yourself against such gladiators. But the developers at Edelweiss think their game has what it takes to stand out. Against an onslaught of sequels about to hit game stores, they're pitching something unique with Sakuna: Of Rice and Ruin.

While many games come and go from my mind, Sakuna's secured itself a nice, comfy spot in the back of my brain when I first saw a trailer for it back in 2018. I wasn't familiar with the developer's previous effort in Astebreed, but its enchanting scenery and rice farming footage made it stand out. At E3 2019, I got to try it out for myself and found it to be a charming action game with the makings of something spectacular.

At the very least, it's different from almost everything else on the market. As I found out in an interview with Edelweiss, that's one of the selling points they believe will keep it in the minds of gamers as it goes up against some heady competition.

How The Legend of Zelda helped define the combat of Sakuna: Of Rice and Ruin screenshot

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Are these two new Spider-Man suits cool enough for you to ditch your go-to look?

There's no topping Miles' Into the Spider-Verse suit, but Peter Parker is adding a few stylish suits to his eclectic wardrobe for Spider-Man Remastered. As if it isn't hard enough already to pick a favorite look.

Apart from the Amazing suit, which Insomniac previously spoke about, Spider-Man Remastered will also add the all-new Arachnid Rider suit and the Armored Advanced suit. You can see them in the gallery below. The Arachnid Rider, in particular, is worth inspecting up close. Zoom in. Check out that detailing.

Even if you're skipping the PS5 remaster, you'll still be able to wear these suits in the original PS4 version of Spider-Man – we just don't know how long the timed exclusivity period will last.

Personally? I'm down for Miles Morales asap, but Spider-Man Remastered isn't a priority.

@PlayStation [Twitter]

Are these two new Spider-Man suits cool enough for you to ditch your go-to look? screenshot

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Review: Astro's Playroom

We've gotten to the point where Astro Bot is now a series and I am here for it.

The little Sony mascot that could originally starred in 2013's Playroom, before it catapulted into stardom with Astro Bot Rescue Mission: a fully-fledged platformer for PSVR. Now it's out of the VR realm and ready for action once again as, in part, a taster for a new piece of tech.

Review: Astro's Playroom screenshot

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We should've seen it coming: The Medium delayed into 2021

What crummy fortunetellers and soothsayers we are. We couldn't even predict The Medium's delay before it happened.

The Xbox Series X launch-window lineup took a not-insignificant hit as Bloober Team's new horror game The Medium got pushed back into early 2021. Originally scheduled for December 10, 2020, it has been delayed until January 28, 2021. That's a seven-week setback.

We should've seen it coming: The Medium delayed into 2021 screenshot

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Wow, Konami actually killed P.T. on PS5

Konami has already gone to great lengths to scrub P.T. from existence, that much is well-documented. Following the cancelation of Silent Hills, P.T. was abruptly pulled from the PlayStation Store and unable to be downloaded ever again. The only way to play P.T. was to already have it on your PS4's hard drive.

Now, Konami has made sure the beloved playable teaser's ghosts remain in the past. After some will it/won't it discussion over P.T. living on through PS5 backward compatibility, it seems as though Konami has delivered the coup de grâce.

Polygon reports that P.T. can't be transferred from a PS4 to the PS5's SSD storage. Because of this, it's not supported through backward compatibility.

Here's what's weird though: Polygon also reports that P.T. worked on the PS5 at one point. In late October, Polygon did a data transfer and played P.T. from the beginning. It was perfectly playable. However, after a factory reset, the transfer couldn't be initiated again. The functionality was removed sometime in the few days leading up to this morning's PS5 review embargo.

Sony points the finger at Konami and calls this "a publisher's decision." Konami had told us in the past that P.T. wouldn't work on PS5, but the logic behind that statement seemed shaky. Konami said that P.T. wasn't PS5-compatible because you could no longer download it from the PlayStation Store. We had already known that. It seemed to reason that anyone who simply transferred the files would be all set.

Not so, and it's entirely because Konami is hellbent on making sure P.T. dies. At this point, it's probably best to not even try the transfer just in case something happens to the file on your PS4. Someone needs to preserve history because Konami's actively trying to erase it.

P.T. is not playable on PlayStation 5 [Polygon]

Wow, Konami actually killed P.T. on PS5 screenshot



Review: No More Heroes & No More Heroes 2: Desperate Struggle

Despite some earlier attempts at the hobby, I've come to accept that I am not a game collector. I don't have it in me to buy a game with the intention of keeping it forever. I'd rather play it and trade it than keep it on a shelf. However, a few games have warranted return visits over the years, such as my annual trek through Silent Hill: Shattered Memories, for instance, or the occasional dip into the post-game of Dragon Quest IX: Sentinels of the Starry Skies. Thus, I keep a small binder on my shelve to house those old games.

No More Heroes and No More Heroes 2: Desperate Struggle have their own page in that old game binder. Every few years, I find myself gravitating back toward them, usually when I need to let out a lot of anger by cutting some fools in half. But I think now is the time for me to give those old games up for good. Not because I'm over them, but because the Switch ports for both games are so much better than the originals.

Review: No More Heroes & No More Heroes 2: Desperate Struggle screenshot

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Shenmue III will finally arrive on Steam in just a few weeks

Out of nowhere, Shenmue III was ensnared by the siren's song of the Epic Games Store. Met to an outcry by tons of backers who felt bamboozled by the near zero hour change (just months before it actually launched), Ys Net and Deep Silver maintained course and kept the exclusivity intact. Until now, that is.

It looks like Epic's exclusive deal is up. We already knew as much, but over on the game's Kickstarter page, it is now fully confirmed that Shenmue III is coming to Steam on November 19. Ys Net says that if you "opted in" to Steam back in late 2019, you're now able to claim your code. A year later. As a reminder, you can check out the full list of PC requirements below.

For Shenmue III, more platforms in any capacity, even within the PC subgroup, is a win. It's still only available on the PlayStation console family, so folks who were holding out for the Steam edition can finally partake. It's also great news for everyone who pulled out of the Kickstarter campaign entirely, as you can casually pick it up on the storefront of your choice going forward.

Steam release announcement [Kickstarter]

Shenmue III will finally arrive on Steam in just a few weeks screenshot

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Destruction AllStars shows off its 2 fast 2 furious PS5 action

PS5 fans are finally getting some details and extended footage taken from the brand new platform exclusive Destruction AllStars, in development at Lucid Games and WuShu Studios. Publisher Sony Interactive has released an extended trailer for the over-the-top and super-kinetic racing title, along with more details regarding AllStar's concepts and modes.

Destruction AllStars will see a madcap roster of dynamic and charismatic characters battle it out in vehicular warfare - the fender-bending impact of games such as Destruction Derby and Twisted Metal mixed with the personality of Overwatch, so to speak. Some of the modes available at launch will include the free-for-all chaos of Mayhem, the grand theft auto action of Carnado, zone-capturing team game Stockpile, and finally the battle royale action of Gridfall.

Racers will also be able to hone their death-defying driving skills in a deep training mode, and bag themselves in-game rewards in a series of single-player challenges. For artistic types, Destruction AllStars will also boost customization options, allowing players to change up their racer and vehicles looks to nail that crowd-pleasing color schemes - a must-have given AllStars' vivid rainbow aesthetic.

You can check out the trailer below. It has to be said that Destruction AllStars doesn't seem to have captured many eyes out of the gate - not helped by receiving an unfortunate delay before it even got the green light - but I still think it's worth keeping an eye on, especially for those who - like myself - tend to forget that the brake button even exists.

Destruction AllStars launches in February as a PlayStation Plus game.

Destruction AllStars shows off its 2 fast 2 furious PS5 action  screenshot



Bubble Bobble 4 Friends headed west on PS4 and Switch November 17

ININ Games has announced that retro-infused release Bubble Bobble 4 Friends: The Baron is Back is headed west later this month. The multiplayer take on the classic single-screen platformer will arrive on PS4 and Nintendo Switch on November 17.

Additionally, players who own the vanilla edition of Bubble Bobble 4 Friends will receive a free download the same day adding the new Baron is Back content free of charge. Bubble Bobble 4 Friends includes over 200 stages of classic arcade action and features four-player co-operative play, online scoreboards, and the return of terrifying villain Baron von Blubba. As a bonus, Taito's original 1986 edition of Bubble Bobble is also included as part of the package.

Bubble Bobble 4 Friends headed west on PS4 and Switch November 17 screenshot

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Godfall will unleash high-fantasy warfare November 12

We are just six days away from the launch of Gearbox's epic fantasy adventure, Godfall. The publisher has released a final launch trailer emphasizing the third-person adventure's lush locations, amazing effects, and hard-hitting, ground-shaking combat.

As one of the last of an ancient party of warriors known as The Valorian Knights, players must battle through the elemental realms on an almost foolhardy quest, facing impossible odds en route to a showdown with the mad god, Macros, who has violently conquered the realm of Aperion, leaving it on the precipice of total extinction.

Already skilled in hand-to-hand combat, the Valorian Knights are able to enhance their armor, weaponry, and skills with the use of "Valorplates," Zodiac-inspired relics which add buffs and effects when applied to your protagonist. Fine-tune your knight as befits the realm, and then you can start dishing out the vengeance to everyone standing in your way.

Godfall launches on PC via Epic Games Store on November 12. It will launch on PS5 in Japan, Canada, and North America, with most other territories following one week later on November 19. Various special editions are also available to pre-order.

Godfall will unleash high-fantasy warfare November 12 screenshot

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After ages of allowing it, Blizzard is taking steps to end 'multi-boxing' in World of Warcraft

For years, some dedicated World of Warcraft players have been "multi-boxing," a term that refers to utilizing multiple accounts and machines to play several (or droves of) characters at once.

In the before-times, this was commonly known as "dual-boxing," when players would have two PCs (or a laptop and PC) next to them, allowing two characters to quest together. But over time multi-boxing became a cottage industry for gold farmers, altering the course of Auction House prices and in some cases, the open world experience. Now, Blizzard is taking a stand before the launch of the Shadowlands expansion.

In the innocuously titled post "Policy Update for Input Broadcasting Software," Blizzard directly calls out "third-party input broadcasting software, which allows a single keystroke or action to be automatically mirrored to multiple game clients," using the term "multi-boxing" by name. Blizzard says that this is now an "actionable defense," and will start warning users before suspending/banning them if they detect this activity. They couldn't have put it more plainly: "We strongly advise you to cease using this type of software immediately to maintain uninterrupted access to World of Warcraft."

As someone who has played WoW since the start, this was a long time coming. Although I've known many people with multiple accounts, multi-boxing has always been sort of a grey area, and has gotten much worse in recent years (particularly during Legion into Battle for Azeroth) as software has made it easier to have armies of bots running around.

Policy Update for Input Broadcasting Software [Battle.net] [Image source]

After ages of allowing it, Blizzard is taking steps to end 'multi-boxing' in World of Warcraft screenshot



Have a slice of Persona 5 cake along with your Persona 5 tea

You might remember we recently reported on an eclectic range of Persona 5-themed teas, which are launching in Japan this December. Well, it looks like your Phantom Thieves tea-party is almost all set to go, with the arrival of this new range of Persona 5-branded cakes, on their way from Japanese patisserie Priroll Bakery.

Returning after a successful run in the 2019 holiday season, these Persona 5 Christmas Cakes come packed with strawberries and one of two flavors of cream: chocolate or vanilla. This would immediately discount them as "Christmas Cakes", here in the UK, where said seasonal dessert is generally a sad-ass fruit cake covered in bland hard frosting.

Have a slice of Persona 5 cake along with your Persona 5 tea screenshot

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The PS5 comes with 667.2GB of usable space out of the box, pre-installed Astro's Playroom takes up 10.98GB

Now that the PS5 embargo has ended, we can finally talk about (most) of the inner workings!

Amid numerous leaks, one of the big questions we're here to answer is "how much SSD space is available on PS5 by default?" The answer? 667.2GB. By comparison, the Xbox Series X has 802GB of usable SSD space

The PS5 comes with 667.2GB of usable space out of the box, pre-installed Astro's Playroom takes up 10.98GB screenshot

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Warframe will make its next-gen debut on PS5 first

The most frequent I've asked in my various talks with the developers of Digital Extremes is, "Do you have any information on the next-gen versions of Warframe for me?" As the world crept closer to the launch of the PlayStation 5 and Xbox Series X, I kept at it, dying to know how a game that looks so good on the Switch would look with the power of next-gen technology.

But they never had an answer for me. "Nothing to announce on next-gen platforms," they'd say. In fact, they'd act like it wasn't even in their plans. After getting shut down multiple times, I thought maybe Warframe wouldn't see enhancements for next-gen consoles until a few months after release. Turns out, I thought wrong.

Any Warframe players planning on picking up a PS5 will be happy to know Digital Extremes has confirmed the looter shooter will launch this year on the console with an Xbox Series X/S version planned for sometime after. If you like the look of the game on your PS4 already, get ready to see just how much better it can be.

Warframe will make its next-gen debut on PS5 first screenshot

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Bloodstained: Ritual of the Night launches on iOS and Android next month

NetEase Games has announced that the mobile version of Koji Igarashi's Bloodstained: Ritual of the Night is almost good to go. The Gothic adventure title, shrunken down into pocket-sized form, will launch on the iOS and Android platforms in December, priced around $10.

Developer ArtPlay has managed to squeeze the entire kingdom of Hellhold, complete with all of its post-release DLC into the mobile port, claiming that it has made "no compromise" on visual quality of graphical fidelity. Bloodstained for mobile will utilize an overhauled interface and control scheme, complete with redesigned icons to benefit the reduced screen size. Ain't technology grand?

You can check out a new trailer for Bloodstained: Ritual of the Night on mobile below. In other recent news, Team IGA announced that boss character Bloodless will be added to the playable roster on all platforms at some point in the coming weeks.

Bloodstained: Ritual of the Night launches on iOS and Android next month screenshot

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Contest: Win DIRT 5 Amplified Edition for PS4, Xbox One, or Steam

In today's contest you can win DIRT 5 Amplified Edition for PS4, Xbox One, or Steam!

No disrespect here, but man how does a game called "dirt" sell so many copies? It's crazy! You've gotta have some cajones to name your game after stuff you swish off your feet after walking around outside.

Well, DIRT 5 is upon us, so you know what that means -- contest time! We're giving away the Amplified Edition, which includes all post-launch DLC and other goodies. I'm also going on a technicality on this one, but since the game has a free upgrade to PS5/Xbox One Series S/X (God I hate typing that), you're technically getting the next gen for free, too!

Contest: Win DIRT 5 Amplified Edition for PS4, Xbox One, or Steam screenshot

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Fill the Dungeon Keeper void with Dungeons 3 while it's free on the Epic Games Store

It's no Dungeon Keeper, but if you're in the mood for efficient base management and capital e-Evil, you may wanna grab Dungeons 3 for PC while it's free to claim for one week on the Epic Games Store.

Wait, wasn't this supposed to be something else? You're right – nice attention to detail.

Before a last-minute switch, this freebie was going to be Wargame: Red Dragon. I remember because the game's name kicked off a recurring "all things Hannibal Lecter" chat with Chris and Brett. Without fail, one of us will say something every few weeks to trigger it and we end up talking about the good doctor for way too long. The chat inevitably ends in us rattling off iconic scenes from Red Dragon.

Before you dwell on other matters, please take a moment to remember Edward Norton's bleached hair.

Next week, the Epic Store will have The Textorcist for free. It's a loosely "educational" typing-action game about banishing demons and a whole lot of other nonsense. I'll circle back on November 12.

Fill the Dungeon Keeper void with Dungeons 3 while it's free on the Epic Games Store screenshot



This Spider-Man: Miles Morales commercial has me all keyed up

Ever feel as though life has hurtled you helplessly through the air, leaving you to plink off of a taxi cab and go crashing into an electrical box? When you're down and out, just say to yourself "Remember, I'm Spider-Man.*"

Sony has produced a 30-second TV ad for Spider-Man: Miles Morales, and let me be perfectly succinct here: It gets the job done. It's devilishly simple. Just a lot of web-slingin' and ass-kickin'. That's what you want from a Spider-Man game and it's also what you want from a Spider-Man commercial.

Anyway, watching this will probably get you geared the hell up for next week. Seven more days until PS5 is here, and seven more days until a new Spider-Man game. Hell yes, it's the most wonderful time of the year.

*Probably only works if you're actually Spider-Man

This Spider-Man: Miles Morales commercial has me all keyed up screenshot



Tony Hawk's Pro Skater gets a big update that makes it way more replayable

I blazed through Tony Hawk's Pro Skater 1 + 2 back in September (which [counts on fingers] was 34 years ago now) and quickly found myself out of stuff to do. That's because the original games let you play through the tours with each individual skater. The remake, however, aggregates all the goals so that they only need to be accomplished once across the whole roster of skaters.

That's changing tomorrow. Developer Vicarious Visions is adding a Solo Tours mode where goal and medal progress resets for each skater. Now the full game can be played over and over again. The original version is splintering off to something called "Crew Tours" where players can complete all the game's objectives across as many skaters as they want.

Tony Hawk's Pro Skater 1 + 2 was already an incredibly challenging and time-consuming completion, but it's going to get significantly tougher. This update also adds more than 100 challenges across 10 challenge sets. They touch on all corners of the game -- solo play, multiplayer, create-a-park, comboing, etc -- and should keep the hardcore community grinding even longer. On the one hand, it'll be good for stocking up on XP and cash; on the other, knocking everything out is even more intimidating now.

Lastly, THPS is getting some create-a-skater items that are Crash Bandicoot-themed. A new deck, three hats, and nine shirts are up for grabs as part of the free update. Some of the stuff is shown off in the video above.

Activision has been steadily supporting THPS 1 + 2 with new features in the two months since it launched. Last month, it was a bunch of social and party features. The Solo Tours update drops on November 6 and similarly goes toward making it a much more robust game. But, you know what'd go toward making it, like, way more robust? The Tony Hawk 3 DLC that everyone desperately wants.

Solo Tours, New Decks and Create-A-Skater Crash Swag Highlight Tony Hawk's Pro Skater 1 and 2 November Update Dropping Tomorrow, November 6 [Activision]

Tony Hawk's Pro Skater gets a big update that makes it way more replayable screenshot



Xbox Series X and PS5 will be (very briefly) back in stock at Walmart on launch day

Is it better to know precisely when to show up for a pre-order, or do you prefer having little to no notice before they go live, forcing everyone to uniformly scramble? If you've tried to get your hands on an Xbox Series X or PlayStation 5 over the past couple of months, I'm sure you have a stance on this topic.

Walmart will have another batch of consoles in stock on their respective launch days: November 10 (Xbox Series X) and November 12 (PS5). You'll need to try your luck online again with the internet at large, though – there aren't going to be any in-store launch-day orders due to, well, you know.

These are the specific start times. (Don't tell the bots.)

Xbox Series X ($499) and Xbox Series S ($299)

PlayStation 5 ($499) and PlayStation 5 Digital Edition ($399)

Remember when Walmart went rogue and kicked off PS5 pre-orders early? It's tough to forget!

I'm curious to see how this shopping experience compares. It's also worth reminding that the cheaper PS5 Digital Edition will probably be much trickier to secure than the model with a disc drive.

In retrospect, I almost miss waiting in lines. Almost.

Xbox Series X and PS5 will be (very briefly) back in stock at Walmart on launch day screenshot



Review: Borderlands 3: Designer's Cut

So Borderlands 3 is getting more DLC. Who could have guessed!

Operating in a sort of middle-ground between a full live-service game and a complete looter shooter, Borderlands 3 gave us four premium DLC packs that each focused on a new zone and storyline. But for the second season pass (which you can buy right after second breakfast), they're doing things a little differently.

So far, a little too differently.

[You can find all of our previous Borderlands 3 reviews here: the base game, Moxxi's Heist, Guns Love and Tentacles, Bounty of Blood, and Psycho Krieg.]

Review: Borderlands 3: Designer's Cut screenshot

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Monster Hunter World: Iceborne will unlock 'virtually all event quests' in early December

Fatalis may be behind us – well, some of us – but Capcom isn't done updating Monster Hunter World: Iceborne. The next drop is coming in "early December," and it'll permanently open up "virtually all" event quests. You won't need to worry as much about schedules and the simmering stress of missing out.

Once update 15.10 is released, there will be a two-week rotation for the Astera and Seliana Fests. Iceborne will also bounce back and forth between Kulve Taroth and Safi'jiiva every two weeks.

In arguably even sweeter news, the multiplayer-centric Safi'jiiva Siege is about to give solo players a fighting chance – the quest can be scaled down to one or two hunters once the update kicks in.

And just like that, Iceborne shot up to the top of my gotta-try-it-on-PS5 list.

Monster Hunter World: Iceborne will unlock 'virtually all event quests' in early December screenshot



Commandos 2 HD Remaster brings the battle to Nintendo Switch December 4

Kalypso Media has announced that Yippee Entertainment's remaster of classic PC stealth title Commandos 2 will come crawling through the bushes and onto Nintendo Switch on December 4, following on from its previous release on PS4, PC, and Xbox One.

Commandos 2 HD Remaster features all of the strategic action from Pyro Studios' 2001 release Commandos 2: Men of Courage, revamped with improved visuals, a new interface, and an overhauled control scheme. Players guide a small squad of military specials on a series of assassination, theft, espionage, and sabotage missions deep in enemy territory.

Outnumbered and outgunned, players must rely on expert planning, on-the-spot adaptation, and each squad member's various skills in order to pull off the perfect operation and get out from behind enemy lines unharmed. It's no picnic, and notoriously one of the trickiest and most intense stealth titles ever released. You can check out a new trailer for the Switch release below.

It should be noted that the remaster removes all references to the Nazis, all depictions of the swastika, and all depictions of the Japanese "Imperial Sun" insignia from the campaign. Kalypso Media has stated that it voluntarily took the decision to remove these elements, stating that "We do not want to encourage racism, discrimination or exclusion with our games."

Commandos 2 HD Remaster launches on Nintendo Switch December 4.

Commandos 2 HD Remaster brings the battle to Nintendo Switch December 4 screenshot

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PlayStation 5 won't have expandable SSD support until a future update

It's very easy to add more SSD storage to your PlayStation 5. It's not quite as simple as the Xbox Series X letting you pop an expansion card into a slot in the back, but it's not too intimidating. Sony's teardown video of the PS5 revealed that removing the side panels allows access to an M.2 slot for installing your own PCIe 4.0 NVMe SSD. Unlike Xbox, it won't require a proprietary drive.

However, that's not all good to go on November 12. In a statement to The Verge, Sony confirms that the M.2 slot is useless at launch. "This is reserved for a future update," Sony comments. 

There's no specific window as to when PS5 will support expandable SSD storage. The Verge says it's because these NVMe SSDs need to be fast (hitting more than 5.5GB/sec of bandwidth), thin enough to fit into the SSD bay, and compatible with Sony's I/O controller. It's unclear if Sony has started testing yet.

However, PlayStation's Mark Cerny had sort of set the expectation that SSD expansion wouldn't be included at launch. Back in March, he posited that it'd probably come "a bit past" launch. We don't know how far past November 12 we're looking at, though.

That's not to say the PS5 doesn't have any expandable storage. It still supports USB HDD storage right away. That won't deliver the next-gen speeds that both PS5 and Xbox Series X are using as major selling points, but at least it's a place to keep your games without uninstalling them altogether. But, for a big add-on SSD that makes good on all the PS5 promises of super fast loads, you'll have to wait a little longer.

Sony confirms the PS5 won't support SSD storage expansion at launch [The Verge]

PlayStation 5 won't have expandable SSD support until a future update screenshot



Fallout 76's next battle pass adds allies as rewards

In its first two seasons, Fallout 76's battle passes have looked mostly the same. Some cosmetic decorations, some microtransaction currency, some boosts -- it's all a bunch of stuff that Fallout players want but don't necessarily need. Next season is going to raise the stakes a bit.

As part of a developer overview of the upcoming Steel Dawn expansion, Bethesda has confirmed that Season 3 will add allies to the list of rewards. There are two who are eligible to join your C.A.M.P. There's Solomon Hardy who's a Brotherhood of Steel medic, and there's Yasmin Chwdhury who's a chef. They're both permanent cast members for anyone who unlocks them.

Information about these allies was the rare detour from talking about everything to do with the upcoming Brotherhood of Steel-focused expansion. Let's bullet-point some of the major details:

Fallout 76's next battle pass adds allies as rewards screenshot

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Demon's Souls has a much prettier character creator but you can still make a hideous hero if you want

Apart from nailing Demon's Souls' pretty new PS5 sheen, Bluepoint and SIE Japan Studio have gone to "great lengths to recreate every feature of the original game." When it comes to the character creator – the tool that lets us make horrible monster people and then hide their faces with helmets – the developers are adding "many more customization options than you'll remember from the PS3 game."

There are "up to 16 million permutations" for player-created characters, according to creative director Gavin Moore. The avatar examples posted today on the PlayStation Blog look surprisingly good, to the point where some of them don't immediately scream Souls, but I'm not complaining. Not at all.

The remake's heightened visuals carry over to the character creator, and with old and new settings to tweak, the highs are going to be higher – cooler than ever – and the lows are bound to be absurd.

Bring on the ugly-as-sin protagonists. I want to see a flood of posts on November 12.

The PlayStation Blog post also previewed a few screenshots taken from the all-new photo mode (it's similarly very pretty) and reiterated a cool detail: you can leave photo filters on in regular gameplay.

One filter adjusts the "brightness, contrast, and color levels to closely resemble those of the original PS3 game, for those who may prefer that classic look." It may not be perfect, but the effort shows.

First look: Demon's Souls character creator and Photo Mode [PlayStation Blog]

Demon's Souls has a much prettier character creator but you can still make a hideous hero if you want screenshot

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Here's how to access Borderlands 3's new Arms Race DLC

Borderlands 3 is getting a fancy new DLC pack in a few days.

Okay so maybe it's not so fancy (it's some skill trees and a new mode), but it isn't abundantly clear how to access the Arms Race gametype at first: especially if you miss out on the quick prompt or your quest log is buried with unfinished jobs.

Here's how to find it on Sanctuary 3.

Here's how to access Borderlands 3's new Arms Race DLC screenshot

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