Outriders Best Legendary Weapons Guide
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as information on how to unlock each of the weapons.
Outriders has only just released so we've not encountered a full arsenal of legendary weapons so far. They are quite rare, at least in the earlier stages. As you grow in strength and progress through the game, try to make sure you are playing on the highest World Tier you can stomach. The higher tiers provide huge bonuses to drop rate, so fighting the strongest enemies you can will increase the rate of more powerful drops. We will avoid all spoilers in relation to the story.
Grim Marrow
The Grim Marrow is unlocked towards the end of the story quest, it's a guaranteed drop that you can't miss. This is a fully upgraded version for a level 27 character, boasting huge Crit Damage bonuses and a nice bonus to close range damage. The Singularity is a fantastic tool for large groups, creating an Anomaly that you can shoot to detonate, killing everything nearby.
Lucky Jinx
This Double Gun Demolisher Var puts out a huge amount of firepower at an alarming pace. Toxic keeps constant damage on your enemies and the Perpetuum Mobile allows you to instantly reload your ammo whenever you kill enemies with less that 35% ammo in your clip. It's like running around with a mini-gun and infinite ammo. The Lucky Jinx is unlocked by completing all of the Wanted quests.
Torment & Agony
If I'm being honest, I hardly touched my sidearm on my entire playthrough. However, if you're hoping to pack something with style, the Torment & Agony combo is a good way to go. It's dual wielding pistols with a very high fire rate, which works incredibly well with the two mods that both cause damage to enemies whenever you reload. This is another weapon unlocked through story progress.
Vest Of The Cannonball
Okay, so it's not a weapon, but you're here for the cool legendary stuff right? The Vest of the Cannonball is the only legendary piece of armor we've found so far. A perfect tool for hunting elites with a 25% damage reduction and a 10% increase to shotgun damage. Perfect for any Outriders arsenal. You unlock this legendary piece by completing all of the Hunting quests.
We're still exploring Outriders to find more Legendary weapons. Share some of your best finds in the comments section below.
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously
The post Outriders Best Legendary Weapons Guide appeared first on GamersHeroes.
Outriders Review – Not Just Another Destiny Clone
Square Enix and People Can Fly look to bring their gritty sci-fi shooter to the forefront of the third-person shooter space with Outriders. Featuring an innovative approach to combat, a wonderfully crafted world, an intriguing story, and a deeply detailed class system, is there room for yet another looter shooter, or is Outriders yet another failed attempt to cash in on Destiny's success?
Outriders Review – Not Just Another Destiny Clone
Earth has been destroyed, and humanity has been pushed to near extinction. In a last-ditch attempt to save the species, the ECA (Enoch Colonization Authority) sends two massive ships to colonize Enoch, an Earth-like planet nearly 100 years away. A team of elite soldiers known as the Outriders are the first to touch down, but they quickly find the planet engulfed in a scientific Anomaly. Destroying all electronics, wiping out colonies, and mutating plant and animal life into horrid monstrosities, humanity's last hope looks grim.
That's where you come in.
On its surface, it's very easy to dismiss Outriders as just another Destiny clone. While certain aspects of that assumption are correct, especially when looking at the nearly identical user interface, in reality People Can Fly has clearly had a very different philosophy when developing this title.
One of the primary elements that helps Outriders stand out from the crowd, and arguably the most important, is its combat. Sure, it's yet another third-person shooter with loot, but the concept, design, and execution of the combat is refreshingly brilliant from start to finish. At the beginning of the adventure, players can choose between four unique classes: Technomancer, Pyromancer, Trickster, or Devastator. Despite this, there's no specific archetypes or holy trinity restricting group makeup.
Each class excels in different areas, but none are required for any of the content. You don't need to worry about finding specific characters with specific builds to tackle the games various boss battles and side quests. Any group of friends can jump into a party, regardless of class choice, and tackle any of the content the game has to offer. This is largely due to the intriguing combination of cover-based shooting and aggressive-based healing.
Every battle takes place in carefully crafted battlefields that combine wide open spaces and tightly packed corridors, with barricades and debris the only lifeline between life and death. It's all too easy to fall into the comfort of the cover-based elements, moving quickly from cover to cover to avoid enemy fire. While this strategy works in places, the plan of relying solely on cover will quickly fall to pieces as the enemy advances at an alarmingly aggressive pace while destroying cover, forcing you to move with carefully placed grenades and abilities and doing everything they can to remove the relative safety of shooting from afar.
Once you unteach yourself that cover equals safety, its true design comes to fruition – and it's marvelous. Outriders' core concept of combat is healing via combat. You don't retreat to a safe corner and load up on potions or healing items, nor do you rely on abilities from other classes to keep you alive. Whether you live or die is completely dependent on your ability to be aggressive with your skills and abilities, creating for an action-packed, adrenaline fueled combat system that makes every battle as challenging as it is rewarding.
With such an innovative approach to the combat design, it would have been all too easy for the developers to leave it at that. They could have thrown in the regular loot and shoot systems and called it a day, but Outriders does so much more. Unlike other games in the genre, abilities are not an "oh crap" key that you wait to use until the very last minute when you're knocking at death's door.
Each recharges at a fantastic pace, allowing you to throw multiple abilities down in the same fight, over and over again. And these are not basic or boring abilities; they turn the tide of battle each time they are used. Playing the Devastator, my starting abilities included a bullet shield that absorbs all projectile damage before throwing it back at nearby enemies, a gravity leap that lets me leap to practically any enemy on the battlefield and turn them into a thick, red mist, and an ability that turned my skin to stone, drastically increasing my resistance to incoming damage.
Knowing when and how to use these abilities is key to survival, but the option to use them consistently, in an out of every fight, makes the combat one of the most engaging and exciting the genre has seen for years. Adding yet further depth and appeal to the entire approach is a gear system that is impactful on a level we rarely see in games that focus on gear score and loot grinding.
Outriders does have a gear score system. Your weapons indicate your Firepower, Anomaly Power is your abilities, and Health and Armor represent your ability to survive. These represent your ability to attempt content at a higher World Tier, increasing the difficulty of the enemies you encounter and the value of the rewards you receive. It's the gear, the regular items you pick up time after time, that truly makes Outriders gear grind a worthwhile experience.
All too often in today's games, we're grinding hours, days, even weeks at a time to find that 0.5% increase to a stat to perfect our build. It's dull, repetitive, boring, and only appeals to the most dedicated of players. The gear system in Outriders boasts a far broader appeal with gear that makes a massive difference. I played through the majority of my experience on World Tier 6 and World Tier 7 (the highest being World Tier 15), and I was finding gear with modifications that changed my entire build.
From increasing damage to allowing my bullets to freeze my opponents to increasing the duration of an ability up to 100%, there was no illusion of progression that so many games rely on today. It's meaningful, it makes a difference, and it makes you feel a total badass every step of the way.
Outriders boasts a beautifully crafted game world, one with meaningful characters, rewarding encounters, and a variety of content. However, there are some areas where it falls short. In an effort to provide additional content to players, much of the side content can be repeated. Not a terrible idea in concept, but it does retract from the emotional impact of the characters and stories you encounter.
One particular quest comes to mind. I helped an old man clear out his home of bandits so he could return and see the graves of his family. Learning of his journey and struggles offered a more personal approach alongside a main story with a much bigger scope, but much of that was completely undone after I completed the quest. He returned to his original location and spoke with me as if nothing happened. In another quest, a character actually died, only to return to offer the quest again. While many players will appreciate the opportunity to tackle the content again, I personally felt it made much of the side content inconsequential, only offering a brief emotional experience before instantly reminding you that it's just a game.
Outriders main narrative is rather short. Depending on World Tier and other variables, you can complete the main story in 12-16 hours, which is why I've largely avoided any core details of the campaign. However, the story is worth the entry price alone. Rising conflicts between the various Enoch colonies, the constant threat of the Anomaly and the monstrosities it creates, the dwindling light of humanities last hope; it's a serious and sometimes dark story that's worlds apart from Bulletstorm. For those more interested in the long-term, there's a of end-game content between maxing out your build, finding better loot, raising the World Tier, and completing challenging Expeditions.
If it wasn't for the technical problems Outriders could well have taken the crown for the best release of the year thus far. While my single player adventure was nearly completely clear of any technical issues or bugs, multiplayer is a little rough around the edges. Several crashes, falling through the floor, getting booted back to the lobby. The connection issues are a huge problem at the moment but once these are ironed out, there's a real gem in Outriders.
You will struggle to find another third-person shooter that has innovated as much on the formula as Outriders, not since Gears of War took the genre to new heights. The combat is absolutely incredible, the classes ooze with potential and development, the world is gritty and engaging, and the ability to enjoy all of this alongside good friends just heightens the entire experience.
Square Enix and People Can Fly look to bring their gritty sci-fi shooter to the forefront of the third-person shooter space with Outriders. Featuring an innovative approach to combat, a wonderfully
After the roaring success of Monster Hunter World, Monster Hunter Rise is now available for the Nintendo Switch. Is this entry a worthy successor, or should players stick with World? Check out our
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The post Outriders Review – Not Just Another Destiny Clone appeared first on GamersHeroes.
Easter is almost here, along with a number of quality game releases. See what's on the horizon with Gamers Heroes' 5 best games of April 2021. Oh, and we won't make you click through five pages to look at the entire list.
5 Best Games of April 2021
SaGa Frontier Remastered
Originally released stateside back in 1998, Square Enix's SaGa Frontier Remastered will transport players to "The Regions" as one of seven different protagonists. Along the way, players will take part in turn-based battles and make use of the Hirameki system to gain new skills and unleash combo attacks with allies.
New to this release are several cutscenes that have been added to Asellus's scenario, the new character Fuse, an updated UI, a double speed mode, and higher resolution graphics.
SaGa Frontier Remastered will come out for the PlayStation 4, Nintendo Switch, and PC via Steam on April 15, 2021.
Returnal
The latest adventure from Housemarque Studios (creators of Nex Machina), Returnal throws players onto an alien planet and sticks them smack dab in the middle of a time loop. Selene is the star of the show, with her getting resurrected after every death through a roguelike system.
This title will take advantage of the PlayStation 5's capabilities, featuring haptic feedback and 3D spatial audio. The system's solid state drive will also be used for fast loading times and a wider variety of game elements.
Returnal will launch for the PlayStation 5 on April 30, 2021.
NieR Replicant ver.1.22474487139
NieR:Automata wowed fans when it came out in 2017, and Square Enix's NieR Replicant ver.1.22474487139 brings players back to the fold as an updated prequel. This title features a kind young man that sets out to save his sister Yonah from the Black Scrawl illness. To do so, he sets out to find the "Sealed verses" with a talking tome known as the Grimoire Weiss.
Much like NieR:Automata, development of this title was led by Director Yoko Taro, Composer Keiichi Okabe, and producer Yosuke Saito.
NieR Replicant ver.1.22474487139 will come out for the PlayStation 4 and PC via Steam on April 23, 2021.
New Pokémon Snap
Last seen on the Nintendo 64 in 1999, Nintendo, Bandai Namco Studios, and The Pokémon Company's New Pokémon Snap will once again have players taking shots of their favorite creatures. This time, players will be able to explore the Lental region to help the research studies of Professor Mirror. To do so, an on-rails hovercraft known as the NEO-ONE is at your disposal, along with Illumina orb that can cause Pokémon to glow.
New Pokémon Snap will come out for the Nintendo Switch on April 30, 2021.
Outriders
People Can Fly and Square Enix's Outriders has one mission: to be the most aggressive RPG-Shooter in the genre.
After creating their custom characters and choosing from four classes, players will team up with up to two other players as they use a wide variety of weaponry to take down enemies. A number of different hub areas can be explored, and a skill tree allows players to unlock and upgrade their skills.
Outriders will come out for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, PC, and Google Stadia on April 1, 2021.
The post 5 Best Games of April 2021 appeared first on GamersHeroes.
King Coming to The King of Fighters XV
Originally making her debut in Art of Fighting, King is joining the roster of SNK's The King of Fighters XV.
Also known as the Beautiful Kick's Illusion, King was inspired and modeled after Jamaican singer Grace Jones. This recurring member of the King of Fighters' Womens' Team uses a Muay Thai fighting style that features several acrobatic jumping and high kick maneuvers. Some of her moves include "Trap Shot" and "Tornado Kick."
She her in action below:
KOF XV|KING|Character Trailer #12 (4K)
The second chapter of the fourth canonical saga for the series, The King of Fighters XV currently features the Hero Team, the Sacred Treasures Team, and the Fatal Fury Team. Other confirmed characters for the game include K', Leona Heidern, Mai Shiranui, Yuri Sakazaki, and Yashiro Nanakase. KOF Tournament Anchorman Clemence Bellamy has also been confirmed as a non-playable character.
The game will come out in 2021.
Originally making her debut in Art of Fighting, King is joining the roster of SNK's The King of Fighters XV
Daredevils of all kinds will take the spotlight this week in Rockstar Games' GTA Online as part of Stunt Week
The Airship update is now available for Innersloth's Among Us
A brand new way to play No Man's Sky, learn more about the Expeditions update coming to Hello Games' title with the latest trailer for the game
The post King Coming to The King of Fighters XV appeared first on GamersHeroes.
Stunt Week in GTA Online This Week
Daredevils of all kinds will take the spotlight this week in Rockstar Games' GTA Online as part of Stunt Week.
Not only will players get Triple GTA$ & RP in Drop Zone, they'll also be able to get Double GTA$ & RP in all Parachuting Jobs, Biker Sell Missions, Work, and Challenges.
For those just starting out in their freefalling adventures, be sure to nab Free Parachutes, Parachute Bags, and Parachute Smoke all this week. One you get your gear, a GTA$500K bonus can be yours for completing five Stunt Jumps this week (will be received by April 14). Thrillseekers can also get themselves a free Bigness Jackal Sweater for participating in any Parachuting Job this week (will be received by April 14).
Those that swing by the lobby of The Diamond Casino & Resort can spin the Lucky Wheel for a chance at GTA$, RP, clothing, mystery items, and more. This week's top prize is the Itali RSX.
If you're looking to save a bundle, take advantage of the following discounts:
Real Estate – 40% off:
- All Garages
- All Hangars
- Hangar Add-Ons and Modifications
Vehicles:
- Nagasaki Outlaw – 40% off
- Karin Sultan Classic – 40% off
- Invetero Coquette D10 – 40% off
- Grotti Visione – 40% off
- Dinka Sugoi – 40% off
- Buckingham Maverick – 40% off
- Buckingham Howard NX-25 – 40% off
- Western Company Annihilator Stealth – 30% off
- Buckingham Vestra – 40% off
- Buckingham Valkyrie – 40% off
- Western Company Cargobob – 40% off
GTA Online players that connect their Rockstar Games Social Club account to their Prime Gaming this week can get themselves the Kosatka submarine's Sonar Station on the house, along with GTA$200K just for playing. Prime Gaming members can also receive exclusive discounts, which include 80% off the Annis Savestra, 35% off the Vapid Slamtruck and 40% off the Maibatsu Manchez Scout motorbike.
Finally, PlayStation Plus members playing the PlayStation 4 version of the game will continue to receive GTA$1,000,000 every month until the launch of GTA Online on PlayStation 5. Note that you'll no longer need to wait 72 hours after log-in for the GTA$ to hit your Maze Bank account. Rather, simply visit the PlayStation Store at the beginning of each month and claim your GTA$1,000,000 directly.
Originally making her debut in Art of Fighting, King is joining the roster of SNK's The King of Fighters XV
Daredevils of all kinds will take the spotlight this week in Rockstar Games' GTA Online as part of Stunt Week
The Airship update is now available for Innersloth's Among Us
A brand new way to play No Man's Sky, learn more about the Expeditions update coming to Hello Games' title with the latest trailer for the game
The post Stunt Week in GTA Online This Week appeared first on GamersHeroes.
After the roaring success of Monster Hunter World, Monster Hunter Rise is now available for the Nintendo Switch. Is this entry a worthy successor, or should players stick with World? Check out our review and find out.
Monster Hunter Rise Review
Players will start by creating a character and two buddies that hunt alongside you. You just got approved for your guild license, which means you get to go on monster hunts. After a brief training mission, you are told about The Rampage and how the village is in danger. As a guild hunter, your job is to defend the village when one of these attacks occurs. In the meantime, you have to go out and hunt monsters to get new armor and weapons. Monster Hunter Rise is one of those games where you can clock in anywhere from 30 hours to 300 hours, depending on what you like.
When not hunting, you will hang out in the village. Here you can craft new equipment, pick up side quests, chat with villagers, do side content, and recruit new buddies. The buddies will come with you on missions or can be sent to collect items for you. The Palico returns alongside the new Palamute, a large dog companion. The Palamute is easily one of the best additions in the game, simply because you can ride it on each map. It is such a good part of the game that it would be a disappointment if it didn't return in future games.
Before setting out on your hunt, you will have to pick which type of weapon you want to use. Monster Hunter Rise has enough weapons that anyone should have zero trouble finding something they enjoy. You have the classics, such as greatswords, lances, daggers, and sword and board. There are also favorites like the longsword, charge blade, and switch axe. Ranged weapons, including bows, bowguns, and the hunting horn also make an appearance. Each of them has its own combos to learn and skills to master. The developers did switch some skills and combos from World, so expect a bit of a learning curve when first jumping in.
I mainly used the longsword and gunlance, so most of my combat experience comes from that. With the longsword, I moved quickly and could keep a respectable distance from each monster. With the gunlance, I moved slow and had to be primarily stationary to attack. When facing a fast creature like the Rathalos, I needed my longsword because I didn't get enough time to set up for my lance. However, slower monsters provided an opening to use gunlance, simply because I could stay still longer. Every weapon has a use in different situations, keeping things varied. Still, be ready for some tough fights and expect to die a few times in some battles.
Monster Hunter has always had a colorful assortment of creatures to bring down, and Rise does not disappoint. While some are familiar from World, most come from other games in the series. That said, you will be fighting the same monsters over and over again, both for story missions and for gear. Perfecting the fight has always been a part of Monster Hunter, and Rise delivers in the aspect. With that being said, if you don't like grinding, this game is not for you. Sometimes you don't even get the item you want after you complete a mission.
Another new addition to Rise are its Rampage missions. Part tower defense and part monster hunt, players are tossed into an area you need to defend and given time to set up defenses. The more time passes and the more monsters you slay, the more defensive options you have to put down. Rampage missions toss multiple big enemies at you at once; up to five or six large beasts can soon be found hurling towards your gate. You do more damage in this mode, but they can still take plenty of hits. The better you defend the area, the higher your score and the better your reward. You will have to do a few of these for the main story.
The wirebug builds off of the clutch claw from World. You can use to grapple into the air and get onto hard-to-reach places. Rise has a lot of verticality to it, so the wirebug is needed. You can also use it during combat for new skills with your weapons. The skills often help you close the distance quicker, making slower weapons more viable. The problem is, if you use it for weapon skills, you can use your wirebugs defensively. That means when you get knocked up, you are vulnerable to attack and might be knocked out. Balancing the two is one of the keys to mastering its combat.
The other thing the wirebugs are great for is mounting the monsters. Mounting beasts isn't new to Monster Hunter, but it hits a new high in Rise. Players can now take control of enemy creatures, use them to damage other monsters, or hurt them by running them into walls. The ability to mount will usually occur after a turf war between two monsters. The one that loses will be stunned, and you can jump up and ride them. You do great damage, earn more loot, and look really cool if you successfully pull it off.
One of the main downsides of Rise lies in its single player-only content. Monster Hunter is a co-op experience by design, and having certain parts of the game locked behind single player-only content doesn't work as well. Although this content is easy, it also proves to be time-consuming. Adding insult to injury, the UI is very messy and off-putting. It works, but it proves to be over cluttered and distracting at times.
Monster Hunter Rise is not only an excellent Switch game, but also an early game of the year contender. If you don't mind a bit of grinding, you won't be disappointed.
Square Enix and People Can Fly look to bring their gritty sci-fi shooter to the forefront of the third-person shooter space with Outriders. Featuring an innovative approach to combat, a wonderfully
After the roaring success of Monster Hunter World, Monster Hunter Rise is now available for the Nintendo Switch. Is this entry a worthy successor, or should players stick with World? Check out our
With a crystal sword at their side, players will be able to defy the laws of gravity with the release of Soulflee's runner Miska's Cave. Challenging gameplay and immense rewards await – should
Publisher Shattered Journal Games mixes crafting with blasting in their new title Super Raft Boat. Doing two things at the same time sounds like a tricky proposition, but does this title pull it off?
The post Monster Hunter Rise Review appeared first on GamersHeroes.
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties, take out some wanted targets, and earn yourself some high value loot.
After you reach Trench Town in the story, it's after Deadrock Pass, you will unlock another central hub. It works much in the same as Rift Town. There's quests, side quests, shops, all the good stuff. This is also the first time you can unlock Wanted bounties. There is an NPC in Trench Town, who appears after you meet with the leader and start the regional quest, marked by a reticle icon on your map and radar. Speaking with him will unlock all of the Wanted quests. Then you simply need to track them down.
This guide is focusing primarily on how to find the Wanted quests. You're given the region but you have to actually find the Wanted Poster. Once the Wanted Poster has been found, simply track the quest as your main quest and press Up on the D-Pad. The game will direct you to the quest location.
Outriders Wanted Quest Guide
Wanted - The Perforator (Rift Town)
Head to the camp in Rift Town and then take the exit out to the Frontlines – don't use Fast Travel. The exit is directly opposite the Fast Travel banner. Directly opposite, once you get outside into The Front Lines, there's a Wanted Poster on the wall. Pick it up to start this quest.
Wanted - Hailstorm (Eagle Peaks)
Fast Travel to the camp in Eagle Peaks and use the Outpost Bunkers, it's the Cable Car nearest the commander. Unlock the Fast Travel point and you should see the Wanted Poster nearby.
Wanted - Hanibal (First City)
Fast Travel to The Bridge. You'll find the Wanted Poster on a pile of wood right next to the Fast Travel location.
Wanted - Brickhead (Deadrock Pass)
Once you arrive in town, fast travel to Mountain Tunnel and interact with the Wanted Poster that's stuck to a tree right behind the Fast Travel location.
Wanted - Bloody Baron (Wreckage Zone)
Fast Travel to the Factory Entrance Fast Travel point and interact with the nearby poster.
Wanted - Scalp King (Quarry)
Fast Travel to the River Bed and you'll find an injured man. The Wanted Poster is on the wall nearby.
Wanted - The Hornet (Forest Enclave)
Fast travel to the Crystal Camp location. As soon as you spawn in, run directly ahead and through a small area. You will see the wanted poster on the other side.
Wanted - Maneater (The Stronghold)
You can find Maneater in The Stronghold. Once you arrive, fast travel to the Makeshift Crane and then walk to the Lumber Camp. If you don't have the travel point, go from the camp to The Stronghold, and then into the Lumber Camp. At the gate at the other end, is the poster.
Wanted - Headmasher (Ancient Ruins)
In the Ancient Ruins Fast Travel to the Distorted Structure location. You'll find the wanted poster on a pillar directly behind you, after you spawn in.
Wanted - Blitzkrieg (The Gate)
The final Wanted location is in The Gate. Fast Travel to The Gate and then travel to the camp. Then look to your left. There's two sets of stairs leading up to ruins. Take the stairs on the right. You'll find the Wanted Poster just up ahead, before the next set of stairs.
Completing all of the Wanted bounties will give you a Lucky Jinx Double Gun Demolisher.
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously
The post Outriders Wanted Quest Guide appeared first on GamersHeroes.
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a simple but effective trick to make picking up your loot much faster.
If you've already taken a look, you know there's an existing Auto Loot function in the game. However, if you haven't, be sure to have a quick look at it. In the Gameplay section of the Options menu there is a setting for Auto Loot Minimum Rarity. To change the setting, simply click on the < or > arrow to increase or decrease the rarity. If you push left, as I did every time, you will get to see the games credits, neat eh? Now, you want to make sure the Auto Loot Minimum Rarity is set to Common, although it's not really that important at the moment.
How To Auto Loot In Outriders
On that setting, your character is meant to automatically pick up every single item he or she finds, from Common upwards. However, you will quickly find that this is not the case as your character stands atop a pile of loot collecting absolutely nothing. I have tested this on every setting available for the Auto Loot Minimum Rarity and it's the same, it does not function correctly as it is now.
There is, however, an alternative. There is another button in the game, down on the D-Pad that is meant to lower the quality of auto loot for that single gather. So for example, if you Legendary setting on Auto Loot Minimum Rarity, pressing down on the D-Pad would pick up anything Epic. However, that too does not function.
So while it's not fully auto-loot, the best option is to simple press Down on loot. This will automatically grab any item within range, regardless of rarity.
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously
The post How To Auto Loot In Outriders appeared first on GamersHeroes.
How To Open The World Map In Outriders
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously explored areas to gather more loot, meet up with friends, or finish off some side quests you may have missed.
There are two main maps in Outriders. The regional map and the world map. The regional map is accessed whenever you interact with a fast travel point. You can also open the map from the main menu, displaying information on your current region and objectives. Using Fast Travel points only allows you to travel between those points in that particular area. For example, if you use a Fast Travel point in Rift Town, you can only Fast Travel to areas within the Rift Town region. The world map is different as it allows you to access each region individually.
How To Open The World Map In Outriders
As you continue to progress through the story, it begins to open somewhat. Initially the narrative is very linear as you go from town to town hunting down enemies and completing the main quest. Eventually, some side quests will begin to open but these are usually 1-2 at a time and easily completed before you move on. Then, a short while later, once you reach Trench Town, a lot more side content becomes available. You can do regular side quests, hunt down collectibles, do bounties with Wanted quests, there's a lot to do. As such, this is likely when you will want to return to previous areas.
All you need to do is find Jakub. He's always in the central area of town where your gear and stash box is. He's very easily found in Rift Town, Trench Town, the hubs. Speak with him, when he doesn't have a main quest, and tell him it's time to leave. This will open the world map and let you travel to any other region.
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously
The post How To Open The World Map In Outriders appeared first on GamersHeroes.
There are certain parts of the Outriders map that makes it look like you need to jump. This guide on How To Jump In Outriders will teach you how to reach these locations as the ability to actually jump, at least in the traditional sense, is not in the game. There is no button that you can press to make you jump anywhere, just specific locations.
There is a quite famous scene from the demo where players had to jump a small bridge. In a future area, just past the First City, there is another bridge that looks very similar. In the original bridge, as you approached, the game prompted you to press and hold the interact button, Square or X on controllers. This prompted a rather unnecessary cut-scene, showing the character jumping over a bridge only to load again as the game loads a new area.
How To Jump In Outriders
If you've discovered the snowy bridge in the Eagle Peaks, you may find yourself unable to cross the bridge and wondering if you forgot the jump key. You have not. You cannot jump on command and unfortunately, at least when you first reach the snowy area of Eagle Peaks, that particular bridge is locked. There is no way to get over the gap, be it jumping or another method, until a little later.
Once you finish Eagle Peaks, after the big boss fight, speak with the Commander of the camp again to unlock the next story mission. Then speak with her again and she will give you a new side quest called Divine Intervention. This side quest will take you back to the snow bridge, now allowing you to jump over.
Legendary Weapons stand head and shoulders above the rest. This Outriders Best Legendary Weapons Guide will list some of the most powerful legendary weapons we've discovered so far, as well as
Wanted quests have you hunting down high value targets for loot. This Outriders Wanted Quest Guide will tell you how to track down the location of each of the quests so you can fill up your bounties
Outriders features an Auto Loot option but it doesn't quite work as intended. This guide on How To Auto Loot In Outriders explains the current problems with the games auto loot option, providing a
Want to track back to complete side quests you've missed? This guide on How To Open The World Map In Outriders will tell you how you can return to the world map so you can return to previously
The post How To Jump In Outriders appeared first on GamersHeroes.