Mar 28, 02:00


PCGamesN Thursday, March 27, 2025 8:54 PM
     Witchbrook, a magical Stardew Valley challenger, finally has a launch window

It's been a long time coming, but after eight years of waiting, Witchbrook finally has a launch window. Putting a wizarding spin on the Stardew Valley formula, I've been waiting to see what comes of this gorgeous-looking life sim for ages. Thanks to a new trailer that flaunts its absolutely stunning environments and a wide array of both magical and mundane activities, we now know that it's going to be in players' hands before the end of the year.

MORE FROM PCGAMESN: Best relaxing games, Best games like Stardew Valley, Best life games

PCGamesN Thursday, March 27, 2025 7:41 PM
     Creating InZOI's babies posed its director a tough philosophical challenge

Creating new life is a beloved part of games like The Sims, but InZOI babies have proved a tough challenge for the newcomer to implement. Hype around the new life sim from Krafton's InZOI Studio has continued to grow, but with that comes mounting pressure. As we near its early access launch, I spoke with game director Hyungjun 'Kjun' Kim about the weight of expectation, which parts of the game still feel notably incomplete, and why babies created a philosophical conundrum for the team.

MORE FROM PCGAMESN: InZoi release date, Best simulation games, InZoi system requirements

PCGamesN Thursday, March 27, 2025 7:22 PM
     Strategos is a promising Total War rival with 120 unique factions

When it comes to recreating large-scale battles from iconic periods of history, Total War is almost always a reliable series to turn to. However, soon there'll be a new kid on the block, boasting 120 unique factions from the classical era, huge numbers of on-screen units, and an in-depth command system. It's called Strategos, and now it's got the backing of experienced strategy game publisher MicroProse.

MORE FROM PCGAMESN: Best strategy games, Best RTS games, Best war games

PCGamesN Thursday, March 27, 2025 6:06 PM
     ENA Dream BBQ is on course to be Steam's weirdest and best-rated indie of 2025

Today, March 27, is a pretty big day for new releases on Steam. There's the survival action game Atomfall, the challenging soulslike The First Berserker Khazan, and the horror thriller Karma: The Dark World, among many others. But I can guarantee that none of them are as weird, or as highly rated, as ENA Dream BBQ - a surreal first-person experience that's essentially an interactive acid trip, but that already has a cult following behind it. Boasting strong player counts and an unbelievable 98% user score already, this could end up being one of the best rated new indie games of the year.

MORE FROM PCGAMESN: Best indie games, New PC games, Best PC games

Rock Paper Shotgun Latest Articles Feed Thursday, March 27, 2025 7:08 PM
    

Everything is IP, all of the time, everywhere you look now, because big wigs in suits have got it in their heads that original, uniquely appealing content just can't win over a combination of pixels that resemble something someone already likes. Sea of Thieves is no stranger to crossovers, with big, thematically relevant ones like Monkey Island and Pirates of the Caribbean, as well as some smaller ones like Halo and Banjo Kazooie. Today's crossover is one of the smaller ones, this time with, uh… Destiny. The sci-fi, first-person shooter. Huh.

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Rock Paper Shotgun Latest Articles Feed Thursday, March 27, 2025 6:06 PM
    

Well, there you have it folks. After months of uncertainty over share price falls, major game delays and squabbles with investors, Ubisoft have opened up a new subsidiary to look after their biggest-selling Assassin's Creed, Rainbow Six, and Far Cry games, with Tencent chucking in a whopping €1.16 billion - meaning that the latter will have a 25% stake in the new spin-off business when all is said and done.

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Siliconera Thursday, March 27, 2025 7:00 PM
    

genshin impact mizuki figure

Apex-Toys is teasing its next Genshin Impact figure, which will be Yumemizuki Mizuki. Pre-orders will open soon, but there's no exact date for them. We also don't know the release date for the figure.

This is part of the Limepie series of figures, which are just slightly smaller than the standard 1/7 scale figure. Previous figures in this line include one of APPLe from Reverse: 1999 and Ellen Joe from Zenless Zone Zero. The Genshin Impact Yumemizuki Mizuki figure is posing like her splash art, complete with a tray of dango milk and dango. From the pictures, we can see details like how her feet are lifting in her geta, as well as the wrinkles in her skirt.

Here's a closer look at how the figure will look. Some close ups focus on accents like her apron, air ribbons, and Vision.

Yumemizuki Mizuki is a new playable, five-star Anemo Catalyst character who only debuted in February 2025. Some comments in the replies and QRTs to the figure express surprise that Apex-Toys is already ready to release a figure of her, precisely due to how recent of a character she is.

In combat, she specializes in Swirl Reactions, and is capable of healing as well. Lore-wise, she is a clinical psychologist in Inazuma, and her ability to eat nightmares as a yumekui-baku helps her with her job. She's also quite familiar with Yae Miku, another character from the Inazuma region.

Genshin Impact is readily available on the PS4, PS5, Windows PC, and mobile devices. Pre-orders for the Yumemizuki Mizuki figure will open soon, and it'll come out in January 2026.

The post Next Genshin Impact Figure Is Yumemizuki Mizuki appeared first on Siliconera.


Destructoid Friday, March 28, 2025 12:55 AM
    

Schedule 1 character wearing default clothes

When you first create your Schedule 1 character, you'll start with simple attire that you can change later. There is some level of character customization, but it's limited until you advance in your playthrough and buy more outfits. Here's how to change your clothes in Schedule 1.

How to change your clothes in Schedule 1

You can change your clothes through your phone menu. Rather than choosing one of your phone's options, look at the top of the screen and select "Character" to see your character and their current clothes. If you've acquired any outfits throughout your playthrough, you can equip them here.

Schedule 1 clothes menu
Screenshot by Destructoid

By default, you won't have many clothing items besides what you chose in the character creation menu. While the main story doesn't reward outfits, you can purchase outfit options from a local clothing store.

How to buy new clothes in Schedule 1

You can buy new clothes from Thrifty Threads in Northtown. If you own the Laundromat, you'll find Thrifty Threads directly south of it. Otherwise, you'll find it east of the Warehouse, south of the barbershop, and southeast of the Motel. It is open from 6 a.m. to 6 p.m. every day.

Schedule 1 Thrifty Threads map
Screenshot by Destructoid

You can easily access Thrifty Threads by traveling to the southern parts of Northtown, past Taco Ticklers and the barbershop. It's only open until 6 p.m., so going here after the police curfew begins won't allow you to enter. If you visit while it's open, you'll see a merchant inside to whom you can try to sell products or browse their wares if you're only there to buy clothes.

Schedule 1 Thrifty Threads clothes options
Screenshot by Destructoid

In this store, you'll find numerous clothing types for every body part, from shirts and pants to saucepans you can wear as hats. Most items are relatively cheap, costing between $30 and $100. While buying an entirely new look early on may be a little tough, you'll make enough money for some clothes in no time. Worse comes to worst, you can use some of Schedule 1's fastest money-making methods to speedrun the first few hours and get enough cash to turn yourself into the most fashionable person in town.

The post How to change your clothes in Schedule 1 appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 7:42 PM
    

an image of a vehicle in Wreckfest 2

Wreckfest 2 has finally been released, and the sequel packs a ton of improvements when it comes to wreaking havoc with those old and rusty cars.

Like with any other game, though, you'll want to make sure you have the most optimal settings to get the best experience. These settings can vary based on the PC specs you have at your disposal and whether your prefer settings focused on performance or ones on graphics. But we have a list of suggested settings for you to strike a balance between frames per second and quality.

Best graphics settings for Wreckfest 2

You can access the graphics settings by heading over to the Options menu first. Then click on Adjust Settings and select the Graphics tab.

an image of best Wreckfest 2 graphics settings
Screenshot by Destructoid

After that, here are the settings we recommend you select below:

Graphics Quality Custom
Anti-Aliasing FSR 3.0
Anisotrophic Filtering Medium
Texture Quality Medium
Car Texture Quality Medium
Shadow Quality Medium
Reflection Quality Medium
Effects Quality Low
Car Detail Low
Terrain Quality Normal
Grass Density Low
SSAO Quality Low
Godrays Quality Low
Skidmarks Quality Normal
Motion Blur Disabled
Vignetting Disabled
Sharpening Disabled

My system has a Ryzen 5 3600 and RTX 3060Ti, and with these settings applied, I get between 30 and 75 frames per second. Wreckfest 2 is still in early access, so I'm hoping the performance will improve once the game is launched in full.

Before you go about trying to play the game, though, you should make sure your PC meets its system requirements. If you've tried playing the game but you've experienced stuttering or crashes, it may be because your PC lacks the required specs. Here are the minimum and recommended system requirements for Wreckfest 2, per the developer's suggestions.

Minimum

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11
  • CPU: Core i5 8600 / Ryzen 5 3500 or equivalent 6-core CPU
  • RAM: 8GB RAM
  • GPU: GeForce GTX 1060 / AMD RX 580
  • DirectX version 12
  • Storage: 15GB

Recommended

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11
  • CPU: Core i7 9700 / Ryzen 5 3600X or equivalent 6-core CPU
  • RAM: 16GB RAM
  • GPU: RTX 3070 / 6800 XT
  • DirectX version 12
  • Storage: 15GB

The post Best Wreckfest 2 graphics settings appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:50 PM
    

all ccg arata requirements guide

The Commission of Counter Ghoul (CCG) is still the best faction in the GHOUL://RE. Not only do you have Quinques and can loot the Kuganes of deceased Ghouls, but there's one other power players often omit—the Arata Proto. It's mainly because it's a bit convoluted to get, so I've decided to jump in and create a guide to all CCG Arata Requirements, with a full list of necessary mats. 

How to Get CCG Arata Proto in Ghoul Re 

If you're aiming to get your hands on the Arata Proto in GHOUL://RE, there's a bit of a grind involved—but it's totally worth it. Most of the things required can basically be completed by playing the game anyway, so it's like some massive side quest. Without further ado, here's a step-by-step guide to help you through the process.

Step 1: Become a Special Class Investigator

all ccg arata requirements guide
Screenshot by Destructoid

First things first, you need to reach the rank of Special Class Investigator. This is the highest rank you can achieve as a CCG member. To climb the ranks, focus on defeating enemies, completing missions, participating in events, and especially taking down bosses. If you want to move faster, check out all the essential GHOUL://RE locations. Essentially, all of these activities contribute to your Reputation, which is crucial for the next step.

Tip: Bosses give a solid chunk of Reputation, so prioritize them whenever possible.

Step 2: Reach 25,000 Reputation

Once you're on the grind, your next target is this set of CCG Arata requirements is to hit at least 25,000 Reputation. This is the minimum required to start crafting what you need for the Arata Proto.

You can earn Reputation by:

  • Finishing quests: I'd recommend Anteiku for more efficient leveling since you get a lot of easy delivery quests that are ideally done in groups. 
  • Participating in special events: While not as reliable as the other two methods, special events can bring a ton of experience in a short time period, so don't disregard them completely. 
  • Defeating Ghouls and bosses: Don't waste time and check out our guide to all the GHOUL://RE boss locations to get both extra Rep and Kakuja Fragments. Also, make sure you're not alone, since you'll die. A LOT.

To check how much Reputation you have, talk to Saiyo Natsuki at the CCG headquarters. Press "P" to bring up the location marker and follow it straight to them.

all ccg arata requirements guide
Screenshot by Destructoid

Step 3: Craft Five One-Eyed Kakuja Fragments

Here's where things get a little more involved. To unlock the Arata Proto, you'll need to craft 5 One Eyed Kakuja Fragments. To do that, you'll have to gather the following materials:

  • 2 One Eyed Fragments: These are dropped by Eto and Tatara, one of the raid bosses. Both can be found within the Boss Raid. 
  • 2 Kakuja Fragments: Each Kakuja Fragment is crafted from the following:

    • 5 Bikaku Fragments
    • 5 Ukaku Fragments
    • 5 Koukaku Fragments
    • 5 Rinkaku Fragments

Here's a quick rundown of each fragment:

  • Rinkaku Fragment: Primarily used for Ken's Kagune and Yamori, though Yamori doesn't have a v2 version yet. When consumed, it grants 1000-2000 RC.
  • Koukaku Fragment: Used in Kagunes like Beaked and Tsukiyama, as well as CCG weapons like IXA, Serrate, Yukimura, and Doujima. Eating one gives around 1000-2000 RC and contributes to V2 progression for Ghouls.
  • Ukaku Fragment: Required for Kagunes such as Takizawa and Wing, and weapons like Narukami, Nutcracker, and Kajiri. Grants 1000-2000 RC when eaten, and Ghouls can use it for V2 progress.
  • Bikaku Fragment: Useful for crafting Nishio and Noro Kagunes and several weapons including Serrate, Nutcracker, Demon Yamada, and Scorpion. Like others, it yields 1000-2000 RC when consumed and aids V2 development for Ghouls.
  • Kakuja Fragment: Can't be eaten and is mainly used for crafting Jason's Weapon. You'll need five of each of the above fragments to make one.

all ccg arata requirements guide
Screenshot by Destructoid

You can collect these base fragments by completing missions or looting from defeated players and bosses. Once you have them, use the crafting bench at the CCG headquarters to combine them into Kakuja Fragments.

Step 4: Talk to Damir D. Mado

all ccg arata requirements guide
Screenshot by Destructoid

After you've successfully crafted five One Eyed Kakuja Fragments, take them to Damir D. Mado. Contrary to popular belief, you DON'T HAVE TO talk to the NPC on top of the construction site. This was a false rumor, which has now been debunked. To kickstart the crafting process, just talk to the receptionist, who'll direct you towards Damir. You can find him on the second floor of the CCG base. Hand over the items, and in return, you'll unlock the powerful Arata Proto.

As you can see, the grind isn't overly horrendous and the Arata Proto is definitely worth it for any CCG. If you want to optimize your gameplay and make use of every hourly reset, check out our full list of items in GHOUL://RE and know which gear to aim for.

The post All CCG Arata Requirements Guide in GHOUL://RE appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:50 PM
    

BO6 season 3 Firing Range screenshot

A new Call of Duty season is upon us, and as always, it's all about the weapons.

Well, Black Ops 6 season three is mostly about Verdansk returning in Warzone. Even the weapons have a battle royale theme to them as several guns are coming back from the battle royale mode's hey-day in 2020 to further prey on nostalgia.

Here's all the info you need on all of the new guns coming in BO6 season three.

BO6 season 3 new weapons

In total, there are six new weapons coming throughout season three: two assault rifles, one sniper rifle, one SMG, one melee weapon, and one special weapon.

Kilo 141

Kilo 141 assault rifle in BO6 season 3
Image via Activision

  • Weapon type: Assault rifle
  • Description: "Fully automatic assault rifle with an ergonomic design that improves handling, and a steady fire rate helps stay on target."
  • How to get it: Warzone login reward

One of Warzone's most legendary guns is a free unlock for all players who simply have to access the Warzone tab during its 24-hour downtime once season three begins.

"The Kilo 141 is back and ready to tear it up across ultiplayer and Call of Duty: Warzone," Activision said. "The weapon's smooth handling, manageable recoil, and steady fire rate give it room to shine in a variety of combat situations, leaving no doubt as to why the Kilo 141 was a favorite in Verdansk. Now that the location is back, it's time to relive the glory days with this hard-hitting primary weapon."

CR-56 AMAX

CR-56 AMAX assault rifle in BO6 season 3
Image via Activision

  • Weapon type: Assault rifle
  • Description: "This lightweight 7.62 x 39mm full-auto assault rifle is compact and powerful. Built exclusively for military use, the standard issue rifle is deadly at mid-range combat and easily configured for a variety of assault tactics."
  • How to get it: Season 3 Battle Pass - Page 6

Another dominant, dynamic AR from Warzone's past, the CR-56 AMAX is found in the battle pass with a special blueprint to go along with it.

"Combining high-damage hits with a fast fire rate and good handling, the CR-56 AMAX is the perfect mid-range weapon for downing targets fast," Activision said. "Eliminate enemies in three to four shots up to 25 meters out, leaving plenty left over to chew through equipped armor. Quick reloads get you back into the action fast, a helpful trait no matter how you choose to customize the weapon via the Gunsmith."

HDR

HDR sniper rifle in BO6 season 3
Image via Activision

  • Weapon type: Sniper rifle
  • Description: "Anti-material bolt action sniper rifle chambered in 12.7 x 108mm ammunition. Bullets have a lower muzzle velocity but remain devastating even at very long ranges."
  • How to get it: Season 3 Battle Pass - Page 3

This sniper used to routinely pop heads in Warzone, and you can do it soon again and in BO6 multiplayer as well with this battle pass unlock.

"Veterans of Verdansk know the power of the HDR and the havoc a sniper can inflict with it when stationed in high vantage points like the infamous Airport Control Tower," Activision said. "The weapon's long reach and heavy damage make it a favorite of sharpshooters, its distinctive firing sound sending squads running. Add the Reinforced Barrel attachment to further extend your damage range and bullet velocity, and don't forget to hold your breath for difficult shots."

Kali Sticks

Kali Sticks melee weapon in BO6 season 3
Image via Activision

  • Weapon type: Melee weapon
  • Description: "Two-hit kill. Extremely fast attack speed. Short range."
  • How to get it: Return to Verdansk event reward

I have some not-so-fond memories of these OP sticks, as I distinctly remember getting mauled by a group of players using these pieces of wood to almost instantaneously knock me down in a game of Warzone several years back.

Ladra

Ladra SMG in BO6 season 3
Image via Activision

  • Weapon type: SMG
  • Description: "Full-auto submachine gun. Extreme rate of fire, excellent range, and low recoil. Headshots can help offset lower base damage."
  • How to get it: Mid-season event reward

One of two guns coming at midseason, the Ladra SMG is a high rate-of-fire gun that will flourish up close.

"What this SMG lacks in power it more than makes up for with a blistering fire rate that's effective even in mid-range fights due to the weapon's low recoil," Activision said. "Consider an Extended Mag to cut down on reloads and aim for the head to improve your damage output. Pairs well with Scavenger and the Assault Pack, giving you the ammo reserves you need to keep up the pressure and continue spitting out damage."

Nail Gun

Nail Gun special weapon in BO6 season 3
Image via Activision

  • Weapon type: Special
  • Description: "Full-auto Nail Gun. High damage at close range with fast handling speeds and very low muzzle velocity."
  • How to get it: Black Ops Tribute event (April 17 to May 1) reward

Nail down a victory or two with this special weapon that tears through its 15-round magazine of nails that you'd use to work at a construction site for some embarrassing, quick kills.

The post All new weapons in BO6 season 3 – Classic Warzone weapons and more appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:36 PM
    

Schedule 1 promotional image

Playing Schedule 1 by yourself is an enjoyable, albeit stressful, time on occasion. You've got several bases of operation, numerous strains of weed to harvest, and dozens of clients to keep track of. What better way to alleviate some of your in-game responsibilities than to have friends join you?

While you can play Schedule 1 by yourself, the real fun comes from having your friends help you run a successful drug-dealing business and hearing their woes as they run away from the in-game police. But there are limits to how many people you can play with.

How many friends can you play Schedule 1 with?

You can play Schedule 1 with up to three other people for a total of four players in one lobby. You can invite them through the game's main menu before starting a new save or joining a pre-existing one. While you can play with fewer people, four is the maximum Schedule 1 will support. Similarly, if one person joins and another wants to take their place, you can invite them to the game later, as long as the total number of people online doesn't exceed four at once.

Can you increase Schedule 1's max player limit?

Technically, yes, you can increase the total player limit beyond four. But this requires downloading mods such as MultiplayerPlus through NexusMods, much like you would with other games of a similar nature. Like many other Schedule 1 mods, you'll need MelonLoader before downloading the increased multiplayer limit mod. Aside from this, it's a relatively simple installation.

Beyond modding the game, there's no other way to raise the game's max player limit unless the developer, TVGS, ups it throughout its early-access period and beyond. Only time will tell if that'll happen.

How to play co-op multiplayer In Schedule 1

Schedule 1 friend invite button
Screenshot by Destructoid

Here's a complete step-by-step to playing Schedule 1 with your friends:

  1. Head to Schedule 1's main menu.
  2. Click the "Invite Friends" plus symbol in the top-right corner of your screen.
  3. Choose someone from your Steam friends list.
  4. Wait for them to accept the request.

At the time of writing, Schedule 1 is only available on PC through Steam, making this the only option for inviting them to your lobby. But other platforms' methods would likely have similarities, requiring you to go into the main menu and invite your friends before creating a new save and entering the world.

The post What is the max player count in Schedule 1? appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:30 PM
    

Unleashing the powers of the Wunderwaffe DG-2

There's a lot going on in Black Ops 6 and Warzone Season 3, from the return of the fan-favorite Versdansk to the latest weapon lineup. In this guide, we'll focus on the BO6 Zombies Season 3 patch notes, introducing an all-new map with Easter Eggs galore.

Black Ops 6 Zombies Season 3 early patch notes

Before Verdansk returns on April 3, Black Ops 6 Season 3 will kick off a day early, giving you time to experience Zombies to the fullest. Let's go over the main highlights of the BO6 Zombies patch notes.

Shattered Veil map launch

Inside look into Shattered Veil map
Image via Activision

Treyarch has been good to Zombies fans, releasing a new map every season. For Season 3, we have the Shattered Veil, a map where you must use the Tomb's Sentinel Artifact. Open the doors to this mansion to meet up with the AI S.A.M.

According to the Call of Duty blog, Shattered Veil "rivals the size of Citadelle des Morts." That'll give you tons of points of interest to explore, starting with the main entrance of Colton Hall. The map also allows you to use a Microwave Trap, eliminating nearby zombies in exchange for 750 Essence. Or you can use the Dark Aether Field Generator to zap any undead out of existence.

New Enemy types: Elder Disciple and Toxic Zombies

Elder Disciple in Shattered Veil
Image via Activision

The Disciples have been a part of several Call of Duty iterations, such as Modern Warfare 3 Zombies and Black Ops Cold War. BO6 Zombies will introduce a new enemy type known as the Elder Disciples. Both standard and Elder Disciples share similar powers of summoning zombie minions around them. However, with Black Ops 6, they can transform monsters into the dreaded Doppelghast.

In addition to the Elder Disciples, Toxic Zombies will appear in Shattered Veil. They'll be hard to miss with their glowing yellow hue. You'll have to eliminate these undead as quickly as possible, or they will cause an acidic explosion.

Returning Wonder Weapons

Ray Gun Mark 2 build
Image via Activision

Black Ops 2's Ray Gun Mark 2 and World at War's Wunderwaffe DG-2 will return in Black Ops 6 Season 3. The Mark 2 continues to have the same explosive effect as its predecessor, showcasing the following variants:

  • Ray Gun Mark 2-W: Shoots out bullets like a submachine gun, with a possibility of igniting zombies.
  • Ray Gun Mark 2-P: Shoots out bullets like a shotgun and has a random chance to grant a sigil of invulnerability.
  • Ray Gun Mark 2-R: Makes this Wonder Weapon feel like a Marksman Rifle, with a chance to cause a plague infection in its area-of-effect.

Each variant will essentially turn the Ray Gun Mark 2 into a classic Call of Duty weapon. If your playstyle leans toward the fast-paced action of SMGs, the close-quarters power of shotguns, or the precision of marksman rifles, pick the variant that perfectly matches these distinct weapon types.

Unlike the Ray Gun Mark 2, the Wunderwaffe DG-2 will only have one base version. Unleash its iconic chain-lightning attacks to defeat zombies.

Wunderwaffe DG-2 Wonder Weapon build
Image via Activision

Shattered Veil Main Quest rewards

Carver PhDeadly Operator reward
Image via Activision

Every map includes an exclusive Main Quest, where you must complete a series of Easter Eggs without much guidance. You can earn rewards like the Carver PhDeadly Operator Skin, animated Calling Card, and 5,000 XP. There's an additional Shattered Veil Calling Card you can collect if you complete the Main Quest before Directed Mode (the guided Zombies experience) releases. This mode will debut during the mid-season point, so you have some time to knock it out.

Double Tap Perk Cola comeback

Using the Double Tap Perk Cola
Image via Activision

The Double Tap Perk-a-Cola makes a comeback in the Shattered Veil. Consume it to place a rapid-fire buff on your weapon, inflicting a significant amount of damage. Once Season 3 comes out, this perk will appear in the other maps, such as Citadelle des Morts, the Tomb, Liberty Falls, and Terminus.

To improve the Double Tap's performance, ensure to research these augments:

  • Major Augments:

    • Double Jeopardy: Normal zombies with low health can die immediately when hit.
    • Double Impact: Double hits on the same target deal more damage.
    • Double Standard: Non-critical shots (normal bullets only) inflict double damage.

  • Minor Augments:

    • Double Time: Boosts fire rate bonus.
    • Double or Nothing: Weapons can inflict double damage or zero damage (it's a matter of luck with this one).
    • Double Play: Killing two enemies at once has the potential to return rounds to your magazine (normal bullets only).

New GobbleGums

Three new GobbleGums of BO6 Zombies Season 3
Image via Activision

BO6 Zombies Season 3 brings three new GobbleGums to your collection. Here's what they can do:

  • Tactical Diffision (Rare GG): When encountering a Nuke Power-Up, you'll receive 2,000 Essence instead of an explosion.
  • Support Group (Legendary GG): Obtain the ARC-XD, Mangler Cannon, Sentry Gun, and Mutant Injection Support items.
  • Die Pitched (Whimsical GG): Zombies will have high-pitched voices for three minutes.

The Tactical Diffusion seems like it'll be my favorite GobbleGum so far, mainly because I'm not a fan of how frequently Nuke Power-Ups spawn. While this Power-Up helps eliminate most zombies, it does trigger the next round, which isn't that helpful when you're working on an Easter Egg.

The Support Group GobbleGum sounds great for Zombies multiplayer, especially when you're on the hunt for Support weapons. However, the latest Whimsical item won't be as helpful, as it's primarily for laughs and not buffs.

Death Machine Support Scorestreak

Using the Death Machine Scorestreak
Image via Activision

Complete objectives in the Black Ops Tribute event to unlock the Death Machine Scorestreak. Discover this ability at the Crafting Table, which requires you to exchange a certain amount of Salvage. You'll unlock a machine gun that's an absolute beast on the battlefield, featuring an extensive magazine size and rapid-fire rates.

Team Cranked mode

Using the Ray Gun Mark 2
Image via Activision

In Team Cranked mode, you'll have to work with fellow Zombies players to fill the Cranked Timer through eliminations. Each time you get a kill, you'll activate hidden powers for your Operator and earn more Essence. If you want to stay in this robust state, keep killing zombies to replenish the timer. You can also leverage the Time Stopper and Time Extended power-ups to maintain this state.

The only downside to the Team Cranked mode is that Wall Buys are no longer available. Still, you can use the Mystery Box or customize your loadouts to compensate for this disadvantage. Anyone who lasts until Round 50 will get a personalized selection of six GobbleGums and 15,000 XP per map.

We'll likely get the patch notes for BO6 Zombies before its release, so I'll update this piece if there are any other highlights in the upcoming file. For additional information about Season 3 patch notes, check out our Black Ops 6 Multiplayer and Warzone overviews.

The post BO6 Zombies Season 3 early patch notes: Shattered Veil, Wonder Weapons, and more appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:13 PM
    

Workers in Schedule 1

Employees or workers in Schedule 1 can be immensely beneficial to expand your business empire, but they need to work properly in the first place.

There are a fair number of bugs that have affected the performance of the different workers available in the game. While some of the glitches seem to have been caused by bugs, others are related to their design. This guide will help you make the most of your workers and ensure that they're working as intended.

How to get your workers to work properly in Schedule 1

If your workers aren't working as intended, chances are that they problems with their assigned work. Here are a few tricks and tips to ensure that your employees are always working as intended.

Ensure they have a bed

Bed assignment in Schedule 1
Screenshot via Destructoid

Having a free bed is a must, as your worker will need a designated place to sleep. Even if it's daytime and there's work to be done, a worker will refuse if they are yet to be assigned a bed. You'll also notice that there's a briefcase on every bed. The first task after you wake up is to ensure that your workers have been paid for the day.

For more convenience, you can keep extra cash in them. That way, you don't have to micromanage the task daily. Of course, this method will work if you have a large amount of cash reserve in the first place.

Use the clipboard sensibly

Schedule 1 managing an employee using the Management Clipboard
Screenshot by Destructoid

I am not a big fan of the employee clipboard, but it performs all the important tasks related to assigning your workers. Try to master the basics as quickly as possible, and this guide will help you understand how the clipboard works.

Define the routes and supplies

Work route in Schedule 1
Screenshot via Destructoid

Workers like Botanists and Handlers will need a source of supplies. They will use furniture like storage shelves to either take items out or store your products in them. As of writing, you can't reassign any of your workers. I believe that this limitation will be removed in the future, but for now, make sure to assign your workers correctly.

Always ensure that there is no overlap when it comes to the supplies assigned to your workers. For example, if the storage shelf assigned to a Botanist becomes full, they will refuse to harvest any produce. The same applies to a Handler, who will refuse to pack a product if they don't have access to the proper supply.

Handlers typically work based on a defined route, so pay some attention to that.

Keep the routes clear

Some of my workers got stuck in a spot because they couldn't figure out a feasible route (simply because it wasn't in front of them). I believe that this is a bug, because I haven't found the issue after reloading the save. I will recommend you keep open spaces between different areas to prevent your employees from getting stuck.

Plan your setup

Bed setup in Schedule 1
Screenshot by Destructoid

This step is crucial to ensure overall efficiency, and it makes a massive difference. If your pots are planned on one side of the room, make sure that the products are stored on a shelf close to the pots. This saves time, helps to increase the supply of products indirectly, and also prevents your workers from acting funny in the first place.

Ultimately, a lot of the bugs are unlikely to continue for long, as we already have the third patch for Schedule 1. The developer is pushing out patches on an almost daily basis, so most of the bugs, like your botanist getting stuck, should be fixed automatically with a client update. If not, try out the steps mentioned above. With or without bugs, these steps will ensure that your workers continue to work just how you have planned.

The post Schedule 1 workers not working fix appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:09 PM
    

Destiny 2 Rushdown reward podium.

Destiny 2 has a new activity featured for the 2025 Guardian Games, and it's just what the game needs. Rushdown pits players against encounters from Campaigns and other narrative missions, revitalizing content that would otherwise remain unplayed. The only problem with Rushdown? It's only around for three weeks.

There's a ton of content in Destiny 2, but only so much of it is regularly experienced. The game has myriad Exotic, Campaign, and other missions, but most players will only play through each once, if at all. Rushdown aims to offer purpose to this graveyard of content, presenting a boss rush activity similar to last year's Pantheon but without featuring Raid content. Guardians race through five increasingly difficult encounters that change daily and vie for the best score, rewarded for fast completion and infrequent deaths.

Rushdown is awesome. My Fireteam has had a blast blindly throwing ourselves against the daily lineup and scrambling to recall old encounters. It seems like the perfect way to keep older or unplayed content relevant, but for some reason, it's only around for Guardian Games.

The case for more Rushdown

Destiny 2 Mechanist boss fight.
Screenshot by Destructoid

Rushdown seems like a no-brainer: an activity that gives a new lease on life to content players aren't currently interested in. But it's more than a trek through what's already in the game. Rushdown can act as a vehicle for Bungie to reimplement what's been lost to the Destiny Content Vault. Already, the activity has highlighted encounters no longer in the game, beefed up to pose a threat to current Guardians.

Selections from the Forsaken Campaign and Season of the Haunted have already appeared alongside more contemporary encounters like Calus or the reworked Zero Hour Exotic Mission finale. Beyond what's no longer playable, Rushdown also highlights some of the most iconic fights from Destiny 2's narrative. There may not be much reason to go back and fight Savathun at the end of The Witch Queen Campaign, but there's no denying it's a phenomenal encounter. I'd love to have a reason to play through it again.

With its score-based reward structure, daily rotation, and massive selection of possible content, Rushdown has legs to stand on. After all, if content can't persist indefinitely in Destiny 2, why not cycle it in and out of the game through this activity? In a perfect world, I could even see Rushdown working like the PvE equivalent of Iron Banner, arriving for a few weeks throughout each season.

The Destiny Content Vault can be our friend

Destiny 2 Chimera boss at the end of Rushdown.
Screenshot by Destructoid

There are few things that dig up more disdain from longtime Destiny community vets than vaulting. The term refers to how Bungie removes older parts of Destiny 2 to make way for the new. While the studio has said vaulting is necessary, others liken it to selling someone a car and then returning five years later to take back the car's finished interior. Does the vehicle still work? Yes. Will it be easy to sell this car in the future or convince others to drive it? Not so much.

This exact scenario played out during the onset of the Beyond Light expansion when Bungie created the Destiny Content Vault and removed the vanilla campaign from Destiny 2. Over time, other major parts of the game have also been vaulted, including entire destinations and expansion content. The practice still happens today with seasonal (or Episodic) content, leaving the game at the end of an expansion cycle to make way for more. 

While we know the Red War Campaign will never return, Rushdown might be the next best thing. If content has to be vaulted, it would be nice to know the process came with the possibility of a return and a spotlight. To that same end, how many players are actively running Empire Hunts or The Witch Queen Campaign? The activity digs up forgotten encounters so they're relevant or playable for the first time in years—and that's valuable to keep around.

Rushdown is too good for Guardian Games

Destiny 2 Rushdown Witch Queen encounter.
Screenshot by Destructoid

I understand why Bungie would want a great activity as the cornerstone of the Guardian Games. The event doesn't have the same allure as the Holiday-themed Festival of the Lost or The Dawning, and it feels like the studio is trying to convince players to participate each year. That said, Rushdown is too good to be limited to Guardian Games.

I don't think Rushdown needs to stick around permanently like Onslaught has, but it should come around for more than three weeks a year. Nothing else in the game repurposes old or vaulted content, and the activity could be part of a solution for the content decay possible in any live-service game.

I'm not ready to let Rushdown go at the end of Guardian Games. Who knows what the future holds, but hopefully, Rushdown (or something else that fulfills the same purpose) eventually becomes a more concrete part of Destiny 2.

The post Rushdown is perfect for reusing Destiny 2 content and I wish it was sticking around appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:03 PM
    

CoD operators playing Demolition mode on Firing Range BO6 in season 3

Call of Duty: Black Ops 6's season three may be remembered for it maps, and not just Verdansk coming back in Warzone, or Shattered Veil in Zombies.

The BO6 multiplayer maps in season three have a theme, evidenced by its intro cutscene, as places pinpointed by Hudson as locations of interest as the Rogue Black Ops team hunts down Pantheon. In these locations around the world, you can re-trace their footsteps while dominating online.

https://twitter.com/Treyarch/status/1905273613806170512

Here's all the info on every new multiplayer map coming to BO6 in season three.

All new maps in BO6 season 3

BO6 season 3 Death Machine gatling gun
Image via Activision

Firing Range

Firing Range in BO6 map info
Image via Activision

  • Map type: Core
  • Map size: Medium
  • Player count: 6v6
  • Available: Season 3 launch

The Black Ops 1 classic debuted in 2010 and has been in several CoD games since, now makes its triumphant return in BO6, immediately making it one of the best maps in the game by default.

"Firing Range makes its glorious return in Black Ops 6 in a faithful remaster of the fan-favorite map," Activision said. "Watch for crossfire down the long center Road as Operators fight for control of the vantage points in the Tower and the upper levels of the Shoot House and Garage. Shooting targets move back and forth on their tracks behind the Office and several other spots adding a useful diversion while preparing for the next fight. Avoid the center chaos by branching off to the Dirt Road, keeping your guard up against ambush as you pass the Storage unit along the way."

Barrage

Barrage map in BO6 map info
Image via Activision

  • Map type: Core
  • Map size: Medium
  • Player count: 6v6
  • Available: Season 3 launch

A classic three-lane map, Barrage is set in 1968 Vietnam and players must "follow Hudson's clues" within.

"The trees have been cleared and the landscape flattened to make room for this base housing an artillery battery in active combat, Activision said. "The area has taken hits with large chunks blown off buildings including the Command Center and Barracks, the damage opening new pathways through the map."

Nomad

Nomad map in BO6 map info
Image via Activision

  • Map type: Strike
  • Map size: Small
  • Player count: 2v2 or 6v6
  • Available: Season 3 launch

The fight continues in 1986 Afghanistan, where Woods himself fought in battles throughout the Cold War.

"Fight in the ruins of a fortified settlement commandeered for the ensuing battle, a parked missile carrier facing out over the valley where a convoy lies in ruins on the narrow road leading up to the map," Activision said. "Navigate the crumbled archways and walls as you engage enemies in the open, the only accessible building being the Tower standing over the middle. A zipline offers fast access up and down from the coveted position, promising frequent skirmishes for control of its views."

Haven

BO6 Haven map info
Image via Activision

  • Map type: Core
  • Map size: Medium
  • Player count: 6v6
  • Available: Mid-season

Set in 1991, this map takes place in a KGB safehouse "in a dilapidated state of disrepair," which is where you and the rest of the multiplayer battlers come in.

"A crystal chandelier lies smashed on top of a sculpture in the Foyer while reams of cable connect running generators to the armory in the Hall, the command center set up in the Ballroom, and out to the Entrance where parked vehicles monitor the surroundings and deliver vital supplies," Activision said. "The indoor and outdoor spaces are tightly intertwined here, spilling the battle through the estate halls and past scenic areas of contemplation like the Gardens and Bath."

Signal

Signal Strike map in BO6 season 3
Image via Activision

  • Map type: Strike
  • Map size: Small
  • Player count: 2v2 or 6v6
  • Available: Mid-season

"The numbers, Mason, what do they mean?!" This map brings it all the way back to the Numbers Station area in BO1, bringing everything full circle for this Strike or Gunfight map.

"Flashing lights and alarms sound in the Control room of an ocean rig numbers station, flames erupting along the upper wing," Activision said. "Starting from opposing submarine bays, Operators can funnel straight down the middle into the Broadcast station or fire down on the action from the Communications landing. Take an alternate path through the Control room, its flooded hall giving access to the water below. Jump in and swim underneath the structure to access either submarine bay, providing the means to jump out of the water and flank the enemy team."

Blazetown

  • Map type: Variant
  • Map size: Small
  • Player count: 6v6
  • Available: In-season

What would a new season of BO6 be without a Nuketown variant? This one blazes it up for the 4/20 holiday, so stay tuned for more information about it later this season.

The post All new multiplayer maps in BO6 season 3 – Firing Range returns, plus more appeared first on Destructoid.


Destructoid Thursday, March 27, 2025 6:02 PM
    

Call of Duty Black Ops 6 Beginner's Guide

From new maps to weapons and everything in between, Call of Duty Black Ops 6 seasons offer exciting new additions to the game. If you want to make the most of what's on offer each season, you'll need to know when each season is about to end—and when the next begins.

All CoD BO6 season start and end dates

At the time of writing, only two seasons have been released for Call of Duty Black Ops 6. Here are their start and end dates:

Season Start Date End Date
Season 1 Nov. 14, 2024 Dec. 5, 2024
Season 1 Reloaded Dec. 5, 2024 Jan. 27, 2025
Season 2 Jan. 28, 2025 Feb. 20, 2025
Season 2 Reloaded Feb. 20, 2025 April 1, 2025

Verdansk return in Warzone
Screenshot via Call of Duty YouTube

When will Call of Duty Black Ops 6 and Warzone season 2 end?

Call of Duty BO6 and Warzone will end on Tuesday, April 1, 2025. It began on Feb. 20, which means players had six weeks to experience everything the season had to offer. Season three of BO6 will follow immediately after the second season ends, at April 2 at 9am PT / 12pm ET / 4pm GMT. Warzone season three, on the other hand, kicks off a day after on April 3.

One of the highlights of the season is that the developers are finally bringing back Verdansk for longtime fans of the battle royale. Along with that, the roadmap for BO6 season three includes new maps, weapons, game modes, equipment, and special items for Zombies—such as a new Field Upgrade, limited-time mode, and Directed Mode for Shattered Veil.

For Warzone, along with Verdansk, we will also get to see the return of a few weapons, such as the Kilo 141 Assault Rifle, CR-56 AMAC Assault Rifle, and HDR Sniper Rifle.

The post All Call of Duty Black Ops 6 season start and end dates appeared first on Destructoid.


MonsterVine Thursday, March 27, 2025 8:00 PM
     It's been 20 long years since we got Tamagotchi Connection: Corner Shop for the Nintendo DS, and Bandai Namco has finally graced us with a follow-up title, Tamagotchi Plaza. Set up various quirky shops in Tamagotchi Plaza to make Tamahiko Town the most appealing place for the Great Gotchi King to have his Tamagotchi Fest! […]

MonsterVine Thursday, March 27, 2025 7:00 PM
     Another shocking revitalized title was announced at the Nintendo Direct with Patapon 1+2 Replay. Another Japan Studio title fallen by the wayside after they were unceremoniously cut down and picked up by Bandai Namco. Patapon 1+2 Replay combines the first two entries in the Patapon series, originally released on the PSP, and brings them to […]

MonsterVine Thursday, March 27, 2025 6:00 PM
     In a strange twist, a new Everybody's Golf game, Everybody's Golf Hot Shots, was announced at today's Nintendo Direct. Sony Interactive Entertainment's arcade golf experience leapt to other platforms, but not in the way you're expecting. The trailer closes with key art for the new title, followed by the Bandai Namco logo bumper. Despite being […]