GamersHeroes Saturday, April 5, 2025 4:19 PM A new expansion for the award-winning space looter-shooter RPG EVERSPACE 2, ROCKFISH Games announced that Wrath of the Ancients will launch May 12. The post EVERSPACE 2: Wrath of the Ancients Blasting Off May 12 appeared first on GamersHeroes. |
Rock Paper Shotgun Latest Articles Feed Saturday, April 5, 2025 5:53 PM ![]() Right, anybody fancy a new Abiotic Factor update? Well, it's not ready just yet, but developer Deep Field Games did share a look at the game's upcoming Cold Fusion update that looks like it'll be a beefy one. As you can probably guess by the title of the update, there's a bit of a chill coming, specifically in a new area called the Residence Sector. This new locale has "something" going on that's making it a bit too cold for anyone to hang out in, though the mystery behind it is something you'll likely have to play to discover. |
Rock Paper Shotgun Latest Articles Feed Saturday, April 5, 2025 4:27 PM ![]() You know, I've always loved me a sky island in a video game. Can't really tell you why, I just think they're neat! So right from the get go I was pretty easily won over by Lost Skies, another one of those open world survival crafting type games. It's a genre I'm not easily won over by, I don't care for building things all that much, but the pull of the open air is pretty alluring to me. And I won't even have very long to see if I'll bounce off of its craftiness or not, because developer Bossa Studios announced today that Lost Skies is releasing into early access later this month on April 18th. |
Destructoid Saturday, April 5, 2025 4:55 PM
Magic The Gathering has had so many sets over the years that it's almost impossible to remember them all by heart, but we sure can remember whenever a new expansion set would bring cards that would shake the game to its core.
Let's look at the most powerful sets in the history of MTG and find out which one reigns supreme, shall we?
10. Exodus
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Exodus features a collection of some pretty brutal and efficient cards. This is the set that introduced Hatred, a card that allows players to sacrifice their own life to buff a creature in the hopes to kill the opponent in one swift move, Recurring Nightmare, a staple of early resurrection, and Survival Of The Fittest, a card that allowed players to discard creature cards to look for more powerful creature cards in their deck, and Mind Over Matter, a pretty overpowered control option.
Exodus also saw many of its old-but-not-dead find a new life in Commander.
9. Onslaught
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On top of some pretty brutal creatures like Visara, Exalted Angel, Ravenous Baloth, Goblin Piledriver, and Goblin Sharpshooter, Onslaught also introduced a myriad of fetch lands, the best type of land card in the game.
Onslaught resurfaced with Commander, with cards such as the once mid Cover Of Darkness becoming pretty popular in the genre.
8. Worldwake
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2010's Worldwake introduced Jace, The Mind Sculptor, which would remain the most ridiculously overpowered Planeswalker card for many years straight.
Even after Jace got rightfully banned, Worldwake would still have the fantastic Avenger Of Zendikar, an elemental capable of greatly empowering your army of plants, Death's Shadow, an avatar that only gets more dangerous as its controller gets weaker, Stoneforge Mystic, a utility master, and even extremely useful common cards like Bojuka Bog and Treasure Hunt.
7. Legends
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Legends is not the name of a Best of collection, but it very well could've been. This is one of the best sets, especially if you're into Black. It features All Hallows Eve, The Abyss, Chains of Mephistopheles, and Nether Void, a collection of some of the most powerful cards ever seen in a set.
Outside of black, Legends features other, well, legendary cards, such as Tabernacle at Pendrell Vale, Moat, and Mana Drain.
6. Mirrodin
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Mirrodin revamped MTG's card aesthetics and also sent the whole game into upheaval. After so many years of neglect, MTG put artifacts in the spotlight and, through a new artifact-favoring mechanic called "Affinity" and some of the most powerful artifacts in the game's history, Mirrodin completely changed the MTG for a while.
The standout cards are the Chrome Mox, one of the best mana-generators ever based on the legendary mox cards of old, Isochron Scepter, Extraplanar Lens, and Chalice of the Void.
5. Throne of Eldraine
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Some cards alone are enough to elevate an entire set to ridiculous heights. That card here would be Oko, Thief Of Crowns, a Planeswalker so powerful it got banned everywhere outside of Commander and Vintage for breaking the scene upon arrival.
Still, Throne of Eldraine features other banger cards, such as the also-banned Once Upon A Time, the fantastic fetch land Fabled Passage, Brazen Burrower, a flying creature that can come out of nowhere with a great control option, and the incredibly destructive and sneaky Embercleave.
4. Antiquities
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Antiquities still carries a some of that deranged dark feel of early Magic, as it features some ridiculously overpowered cards no one suspected could break the game.
Antiquities features a bunch of extremely powerful lands, such as Mishra's Workshop and Mishra's Factory, but is also strong in its artifact game with the artifact Candelabra of Tawnos and excellent artifact-related cards such as Transmute Artifact and Power Artifact.
3. Arabian Nights
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Arabian Nights was the first real expansion set after Beta, Revised, and Unlimited, which mostly just rehashed Alpha. However, it still retains some of the absolutely unhinged, overpowered DNA of OG MTG.
It features awesome creatures like the iconic Juzám Djinn, the first creature that would hurt its owner just so it would hurt their opponent even harder, and Old Man of the Sea, another devious Djinn capable of hijacking the opponent's creatures. It also has Oubliette, one of the best creature control options ever, and Library of Alexandria and Bazaar of Baghdad, two of the best lands in the game.
2. Urza's Saga
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This set is what you get when you pull out all the stops. Urza's Saga has some of the best cards from all types, an absolute bonanza of mana, power, creatures, and fantastic abilities.
Urza's Saga introduced some of the best lands in the game, like Gaea's Cradle and the very banned Tolarian Academy, but also revolutionary creatures such as Morphling, Gilded Drake, and ultra-powerful spells like Time Spiral and Yawgmoth's will.
1. Alpha
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In more recent years, we saw the introduction of new and supposedly more powerful cards, such as the Planeswalker type cards, but nothing beats the overpowered naivety of the OG. Alpha came out when the makers of the series were barely aware of what MTG would become — and of how easily they could break it.
Thus, Alpha is home to what the elders call the "Power 9", a group of cards so shamelessly overpowered they would never be printed today for competitive play. The Black Lotus, an artifact you can sacrifice at no cost to get three mana, is the most well-known of the bunch for its rarity and absurd price, but every other card from the group is ridiculous as well. Extra turns at no cost? Getting to draw three cards whenever you want for one mana? Artifacts with zero cost that generated mana with no drawbacks? Alpha was wild, and there will never be anything like it ever again.
The post Best MTG sets ever, ranked appeared first on Destructoid. |
Destructoid Saturday, April 5, 2025 4:26 PM
What began as a script for an episode of The X-Files ended up as one of the most surprising and lucrative horror film franchises in history.
With Final Destination: Bloodlines looming menacingly over the horizon, as well as The Monkey, the spectacular horror-comedy take on Final Destination's formula shocking audiences everywhere, it's perhaps time to look at a final ranking of the five movies in this series.
The Final Destination (2009)
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Even though it's by far the biggest moneymaker in the series, this foray into cheap 3D deaths and expensive tickets is easily its lowest point.
Even though it features a decent intro with a lot of mayhem at a race, The Final Destination then devolves into a string of nonsensical and silly-looking kills that fail to be anything other than unintentionally funny. That's quite the problem for the series that thrives by creating new fears of everyday stuff with each new installment.
Final Destination 3 (2006)
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Final Destination 3 sits at a strange spot. Its opening sequence — one of the most important elements of this series — is good. Still, the rest of the deaths, due to a strange overuse of unrealistic CGI, fail to capture the realistic look of the kills in the first two movies, which, despite not necessarily being so, have always felt that way.
Also, Final Destination 3 fails to take the series in a new direction, and the ending feels extra mean and a definite step down from the more interesting ending of the first sequel.
Final Destination 5 (2011)
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I'm glad for the existence of the fifth entry in the Final Destination series and not just to guarantee that The Final Destination doesn't actually end up as the de facto final movie.
Final Destination 5's intro sequence isn't spectacular because of some less-than-stellar CGI and some surprisingly PG deaths, but the concept rules. The deaths throughout the movie are also uneven and never really hit the high bar set by the best movies in the series, but the film makes up for it with a great ending that provides a neat twist that ties the whole series together.
Final Destination (2000)
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The original Final Destination deserves a high place on the list, not simply for coming up with the concept but also for giving us one of the most solid and freshest horror movies of the modern era. Though the intro sequence is far from the greatest in the series, and a few of the kills get convoluted to the point of you wondering if you're looking at slapstick comedy, the movie's fresh take on horror brings it a notch above most other movies in the series.
Though it remains a blast for newcomers even in 2025, the formula and flow would only reach its peak in the following feature.
Final Destination 2 (2003)
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Movie sequels tend to follow the rule that bigger is better. Final Destination 2 does that, and it just works. The intro sequence is not just the most memorable in the series but one of the best in horror history in general. From then on, the movie gives us the most original, surprising, and coolest death sequences in the series.
It completely changed how we look at the concept and completely traumatized an entire generation regarding the seemingly normal concept of driving behind log transportation trucks. If you know, you know. Also, Final Destination 2 is the first movie to end on a hopeful note, a welcome change after an entire movie's worth of cutthroat suspense. It's a shame that the series pretty much ignored this ending going forward.
The post All Final Destination movies, ranked appeared first on Destructoid. |