Feb 09, 12:00


GamersHeroes Monday, February 9, 2026 11:29 AM
    

Masterfully capturing the Master System era we so adore, Sir Noggin has a good head on its shoulders with its high-action platforming.

The post Sir Noggin Review appeared first on GamersHeroes.


GamersHeroes Monday, February 9, 2026 10:43 AM
    

A new in-app camera feature, Niantic is ringing in 10 years of Pokémon GO with the new "What's Your Favorite?" mode.

The post Pokémon GO Celebrates 10 Years With "What's Your Favorite?" Feature appeared first on GamersHeroes.


GamersHeroes Monday, February 9, 2026 10:17 AM
    

Cute, co-op chaos awaits players with the release of Infogrames and Sand Castles Studios' platformer Bread & Fred for the PlayStation 5 and Xbox Series X|S on February 24.

The post Co-Op Platformer Bread & Fred Launching for PlayStation and Xbox February 24 appeared first on GamersHeroes.


Kotaku Monday, February 9, 2026 11:32 AM
    

The generated League of Legends characters look the part, but the video is an incoherent mess

Kotaku Monday, February 9, 2026 11:09 AM
     A Cyborg holds up a gun arm.

Cyborgs are coming in the next big update

Kotaku Monday, February 9, 2026 10:30 AM
     The Ghoul appears in art for a new update.

The open-world survival game still doesn't let PS5 and Xbox players play together

Kotaku Monday, February 9, 2026 10:15 AM
     Discord1

Teen-by-default is coming to all Discord accounts in March

Kotaku Monday, February 9, 2026 9:47 AM
     Aloy appears in the jungle.

Guerrilla's coop hunting spin-off is the studio's main focus right now

Kotaku Monday, February 9, 2026 9:43 AM
     Image (8)

From the Pokémon to God of War , here's what video game companies spent millions of dollars showing to football fans

Kotaku Monday, February 9, 2026 9:22 AM
     Screen Shot 2026 02 09 At 8.58.23 Am

Fans are begging Blizzard to change Anran's face back to what it used to look like

Kotaku Monday, February 9, 2026 8:25 AM
     Black accessories appear from the darkness.

Updates on Wolverine and more seem like a safe bet

PCGamesN Monday, February 9, 2026 11:38 AM
    

Here are all the Nioh 3 Kodama locations we've found so far, so reap the Kodama Merits and extra Elixir capacity awarded for your service.


PCGamesN Monday, February 9, 2026 11:07 AM
    

Discord will soon need to verify all users' ages, and it'll use ID documents, facial scans, or its own "age inference model" to do so.


PCGamesN Monday, February 9, 2026 10:36 AM
    

Near the alpine valley shore of Lake Geneva, Logitech's Innovation Center is in a beautiful setting, but more importantly, it's creating the future of gaming mice.


PCGamesN Monday, February 9, 2026 9:22 AM
    

While Blizzard had to rewrite World of Warcraft's engine to add housing to Midnight, your Xal'atath feet shrines make it worth it.


PCGamesN Monday, February 9, 2026 6:53 AM
    

If you've got a game in Steam Early Access, you can now put your version 1.0 plans front and center with some handy new functionality.


PCGamesN Monday, February 9, 2026 6:51 AM
    

John Carpenter, horror, action, and the '80s collide in style, so we're counting down the days to the Toxic Commando release date.


PCGamesN Monday, February 9, 2026 6:50 AM
    

Here are all the latest Abyss codes for Roblox so you can dive deeper and get the Star Shards, Oxygen Pods, and Speed Potions you need.


PCGamesN Monday, February 9, 2026 6:40 AM
    

Redeem our list of active Anime Paradox codes to strengthen your units with Gems, Super Strat Chips, and more.


PCGamesN Monday, February 9, 2026 5:00 AM
    

The Texas Chainsaw Massacre game was an ambitious take on asymmetrical horror, but its publisher says development costs grew unsustainable.


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 11:48 AM
    

Aethus is a crafty new sci-fi survival game in which one woman and her flying drone pal excavate a layered underground world on behalf of a galactic megacorp. You'll create a surface base from holographic modules, gather evidence about a doomed science expedition, research a wacky new element, and unearth the dirty secrets of your employer.

It sounds a lot like Coffee Stain's Satisfactory, with opportunities for automation later on, but it's viewed from an elevated third-person perspective, and appears more narrative-driven. Satisfactory through the eyes of Diablo? I can - as we space miners like to say – 'dig it', though I'm quite weary of games about being the lonely stooge of some breezily villainous extraction racket. This particular seam of satire has long since been gutted. I am ready for games in which we go to other planets for Nice reasons. I feel like that ought to be possible. Anyway, here's a trailer.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 10:44 AM
    

Nioh 3 "is less punishing" than Nioh 1 and Nioh 2, according to our reviewer Jeremy Blum. In a fine example of the Duality of Man, this observation forms part of a sentence in which Jeremy also confesses to smashing a hole in his desk with his controller. I can only imagine the destruction if he'd run into one particular "very rare" Nioh 3 bug, recently patched out, which causes the game to corrupt your save data if you end the game while praying at shrines.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 10:39 AM
    

I'm just a tiny mining droid trying to carve an upward path through the brutalist monolith that dominates the skyline. Not hurting anyone, am I? Yet, I'd be making much better progress if it weren't for the pesky red-eyed monsters that keep attacking my base. They're just afraid of change – NIMBYs the lot of them.

Every few floors I climb, I have to race home to blast the incoming creeps with my base's gun turret. But then that's the ever-present challenge of Iter-8, the latest half-mining game, half tower defence game to have stolen my attention.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 10:00 AM
    

Excuse me, coming through. I'm Kazuma Kiryu, and I'm on my way to speak to some gruff yakuza lads about what their local gang war means for my orphanage. You can tell I'm serious because I'm riding a prototype segway dressed in nothing but a swimming cap, goggles and shorts. Now move, I've goons to beat up at two, photos to take at three, a biker gang war to resolve at four, and I also need to somehow fit in time to run around town waving my flip phone at strangers.

Once that's done, I'm all good to head home to the kids I've left unattended. There's no time to kick back, though. Vegetables must be planted, fish caught, bags sewed, and homework helped with.

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 9:53 AM
    

Grab your exploding hammer if you've invested in one, Helldivers 2 developers Arrowhead have revealed a trio of new cyborg enemies which'll be deploying on the battlefield as the shooter's forever war shifts into a battle to conquer Cyberstan. Well, I say new, these metal-augmented marauders will be plenty familiar if you're a veteran of the first Helldivers.

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Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 8:01 AM
    

Last year I covered the demo for Void War, robotically describing it as FTL meets Warhammer 40,000, because that is what it is, and sometimes, you have to call a Spade Marine a Spade Marine (I did enjoy the demo, as flagrantly combinatory as the game may be).

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Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 7:10 AM
    

Late last year, horror game Horses was denied a release on Steam and the Epic Games Store. Both Valve and Epic judged that Santa Ragione's surreal work violated their rules regarding adult content, while the studio have asserted the the game "uses challenging, unconventional material to encourage discussion" rather than sexually titillate.

Now, an interview given by one of the Epic Store's executives has reignited the war of words between the storefront and Santa Rangione, with the latter accusing Epic of making "provably incorrect statements about the game's content".

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 7:00 AM
    

Happy this week all! Peeling back the curtains, I discern traces of blue advancing through sallow clouds, a hint of stray sunshine gracing the soggy leaves in the drive. All signs point to the onset of spring, but I will not be fooled. This is a classic Maw stratagem to waylay vitamin D deficient news editors. The creature is trying to tempt me into the open so that it can shower me in digestive juices (what you in the normal world are pleased to call "rain").

Read more


Rock Paper Shotgun Latest Articles Feed Monday, February 9, 2026 5:53 AM
    

Yakuza Kiwami 3 & Dark Ties' director Ryosuke Horii has addressed the controversial casting of actor Teruyuki Kagawa in the remake, which has resulted in fan backlash due to a 2022 report from Shukan Shincho detailing sexual assault allegations against the actor. Kagawa apologised at the time, but didn't specify what he was apologising for or confirm the events reported in Shukan Shincho's article.

Read more


Twinfinite Monday, February 9, 2026 7:01 AM
    
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Twinfinite Monday, February 9, 2026 5:33 AM
    
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Twinfinite Monday, February 9, 2026 5:23 AM
    
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Siliconera Monday, February 9, 2026 12:00 PM
    

CyberConnect2 Teased 30th Anniversary New Game Project

We'll learn about a new CyberConnect2 game project on February 16, 2026, as the company will share its 30th anniversary project on its official website and YouTube channel that day. The placeholder will go live on February 13, 2026, ahead of the reveal. The announcement will appear at 3:09am PT/6:09am ET/12pm CET/8:09pm JST. 

There are no hints as to what the game could be about or the genre. The fact that it starts at 9 minutes after the hour seems like it could be a clue. CEO Hiroshi Matsuyama also shared a message that noted the developer will use all it learned over the years on this new CyberConnect2 game. 

CyberConnect2 is perhaps best known for its projects based on anime series. For example, it was behind the JRPGs based on the .hack// series. Arena fighters like entries in the The Demon Slayer: The Hinokami Chronicles and Naruto: Ultimate Ninja series mark examples of its projects. Bandai Namco also tapped the team for Dragon Ball Z: Kakarot. In terms of its original titles, it worked on Tail Concerto for the PS1, Solatorobo: Red the Hunter for the DS, and most recently Fuga: Melodies of Steel. All of those original titles featured anthropomorphic furry style characters as their leads.

The CyberConnect2 new game project reveal will happen at 3:09am PT/6:09am ET/12pm CET/8:09pm JST on February 16, 2026. 

The post CyberConnect2 Teased 30th Anniversary New Game Project appeared first on Siliconera.


Siliconera Monday, February 9, 2026 11:00 AM
    

My Dress Up Darling and Hololive Houshou Marine Figures Teased

At Wonder Fest 2026 Winter, Aniplex teased new figures of Hololive member Houshou Marine dressed up as the My Dress-Up Darling heroine Marin Kitagawa in her anime uniform and of Marin wearing the pirate costume belonging to the Vtuber. Official concept art appeared alongside unpainted prototypes. There are no official release dates for either one yet, however.

Both of these figures are listed as Cosplay Ver takes of the characters when Aniplex shared unpainted prototypes on social media. In this situation, the characters seem designed to match the energy of the people they're portraying. So Marine is a bit more subdued in the Marin costume. She's holding one side of her skirt up, but she's otherwise in a more demure pose. Meanwhile, Marine is much more energetic and over-the-top, with extravagant posing, the coat being held like a backdrop or cape, and her right hand making a peace sign.

Here are the two prototype photos, as well as the official art showing both of the designs together. These will be static scale figures when released. As such, don't expect additional face plates or arm parts for either Marine or Marine.

Square Enix handles the My Dress-Up Darling manga, while the anime is streaming on Crunchyroll, and Hololive Vtuber Houshou Marine streams on YouTube. The My Dress-Up Darling Marin and Hololive Vtuber Houshou Marine cosplay crossover figures are in development, and there's no release date for either one yet.

The post My Dress Up Darling and Hololive Houshou Marine Figures Teased appeared first on Siliconera.


Siliconera Monday, February 9, 2026 10:10 AM
    

Review: Yakuza Kiwami 3 Remake Doesn't Replace the Remaster

I got so excited about Yakuza Kiwami and Yakuza Kiwami 2. As former PS2 titles, the remakes really felt like merited. They ended up getting extra story beats, quality of life changes, improved battle systems, and both the Majima Everywhere system and Majima Saga additional storyline. The new additions felt compelling, as though they enhanced two already amazing games. The PS3's Yakuza 3 is one of the entries I found weakest. While the more widespread release and extra content in Yakuza Kiwami 3 & Dark Ties is a plus, it doesn't feel like the remake makes the remaster obsolete.

The Kazuma Kiryu storyline in Yakuza Kiwami 3 is the epitome of The Godfather 3's "Just when I thought I was out, they pull me back in!" He finally seems to be living a peaceful life as head of Morning Glory orphanage in Ryukyu, Okinawa, far from Kamurocho and Tokyo's corruption. It doesn't last! A dispute about what will happen to the waterfront land and desire by yakuza families and other officials to do things like build a resort or work on a military base expansion. While Tojo Family Patriarch Daigo Dojima isn't cooperating and Kiryu is pushing back, assassination attempts on Ryudo Family Patriarch Shigeru Nakahara and Dojima lead to him heading back to Kamurocho to investigate the incident, look into Goh Hamazaki, Tsuyoshi Kanda, and Yoshitaka Mine, and save the orphanage. 

Meanwhile, the new Dark Ties storyline is a shorter experience that acts as a prequel to explain how Yoshitaka Mine went from a head of a company to part of both the Nishikiyama and Tojo. After his betrayal at the business he started, an encounter with Daigo Dojima influenced what he decided he wanted for himself next. And if that meant spending money he'd earned from his start-up to get Kanda to give him an "in" into the underworld, he'd do it. Once he's in, it's about making a name for himself and rising to the role we know he holds in the main campaign.

While the Yakuza 3 narrative is generally fine, it's not one of my favorites in the series and the take on Kiryu's story in this Kiwami remake doesn't change that. When it comes to this arc, I'm of the opinion that Yakuza 0 is best, followed by 4, 6, 5, and the original Kiwami. I do appreciate moments when Kiryu gets to interact with the kids a lot, but I also feel like the storyline and direction don't feel as strong compared to other installments. Spoilers aside, the narrative adjustments and additions that did come up didn't always help what was already present. Not to mention tabbing over to the Substories section of the Task list once I got into Kiryu's second chapter and only seeing 31 listed ended up giving me quite a shock. (The ones there do feel handled pretty well, but I do miss the wider variety the original offered sometimes since it made areas feel more alive.) Likewise, I don't particularly find Mine is as charismatic or compelling as other villains like Sohei Dojima, Daisaku Kuze, Tsukasa Sagawa, Ryuji Goda, and of course Akira Nishikiyama. 

https://www.youtube.com/watch?v=hwjcoyqx1go

As a result, the Dark Ties storyline in Yakuza Kiwami 3 also didn't grab me in the same way other Kiwami remake additions did. While it is more robust than The Majima Saga and there are times when Mine's machinations are fascinating to watch, I didn't enjoy it nearly as much. Seeing him become Tsuyoshi Kanda's sworn brother, seeing the Nishikiyama Family again, and watching the influence Daigo Dojima had on his new life has its moments, especially since the Kanda Damage Control elements can be fun as we see him get "rehabilitated," but I didn't find the character and his story as charismatic in this prequel. Of course, this is because I'm coming in not being the biggest fan of that particular character, and people with more affinity for him might enjoy Dark Ties more. 

In terms of gameplay, the Kiryu storyline is traditional Yakuza experience. He'll be going through both Ryukyu and Kamurocho, with the former offering activities at Morning Glory orphanage and Haisai Girls Bad Boy Dragon elements and the latter being the city we know and love from past entries. The former is more about minigames and building up Daddy Rank by connecting with the kids, while the latter is a a Clan Creator-like experience that involves recruiting, managing the delinquents, and fighting foes. The battle system borrows from more modern Kiwami remakes and releases with skill trees to adjust abilities and strengths, his traditional Dragon of Dojima fighting style, and the Ryukyu fighting style. Essentially, RGG went with the "if it ain't broke, don't fix it" approach. In a nod to other entries, it is possible to go with a lesser difficulty or turn on an assist mode for some special attacks. The Game Gear is present as the retro system highlighted, and there's a cell phone decoration system that allows us to give some buffs by adjusting Kiryu's cell phone charms and accessories. 

With Dark Ties, I sort of feel like the focus is more on fighting for a number of reasons. The Kanda Damage Control sidequests can feel like quick missions that can involve delivering items or certain attacks. But a big part of his storyline also involves Hell's Arena. Mine's combat system differs from Kiryu's in that he's basically a boxer and will be able to use temporary Dark Awakenings for stronger attacks. The typical roaming thugs and Helping the Little People fights can be more traditional encounters. The Hellish Brawls can feel more like 1v1 boss fights, especially since these are timed. The Survival Hell mode ended up being my favorite part, as its roguelike elements meant collecting different weapons and gospels could give Mine boosts to do better and survive the enemies chasing him down. 

Now, I did play Yakuza Kiwami 3 & Dark Ties with the day one graphics patch applied. This also included some localization updates. The biggest changes here seem to be in Ryukyu, as we've already seen past Yakuza Kiwami remakes tackle Kamurocho admirably. I will say there is a marked difference and it does look better than it did before the patch and in the demo. However, and this might sound silly, but I still am quite fond of the way everything looks in the remaster. The character models are better and more details, but this is perhaps one of those situations where I feel like Yakuza 3 Remastered, which will be delisted following this release, has its own merits. I'm sure after this releases, there will be people on both sides who appreciate different versions, but I think I liked the appearance of the more classic more. 

Another knock against Yakuza 3 Kiwami & Dark Ties is the inclusion of Teruyuki Kagawa and use of his likeness for Goh Hamazaki. He repeatedly sexually harassed and assaulted women in Japan, even admitting his actions toward a hostess in one instance. Director Ryosuke Horii then explained in a Game Watch interview that the casting was purposeful and used because of the element of being a "creep." It's disappointing. Especially since I enjoyed George Takahashi's portrayal of the character more. 

Yakuza Kiwami 3 & Dark Ties is generally fine, but I found it a less exciting remake than the ones for Yakuza 1 and 2. There are certain narrative and design decision elements that left me feeling the remaster of this could be more enjoyable sometimes. And while the Yoshitaka Mine storyline does offer some insights, the enjoyment someone would get out of it is really dependent on how much the player likes that particular character. In short, it's a situation in which the remake does offer some benefits like quality of life combat adjustments and greater reach, but doesn't totally replace the original game or remaster.

Yakuza Kiwami 3 & Dark Ties will be available on the Switch 2, PS5, Xbox Series X, and PC on February 12, 2026, and a demo is available.

The post Review: Yakuza Kiwami 3 Remake Doesn't Replace the Remaster appeared first on Siliconera.


Siliconera Monday, February 9, 2026 10:00 AM
    

State of Play 2026 PS5 Games

A week after the Nintendo Direct Partner Showcase, Sony announced the first State of Play of 2026 that will reveal upcoming PS5 games. That will be held at 2pm PT/5pm ET/11pm CET on February 12, 2026, which will be 7am JST on February 13, 2026. The PlayStation Blog reveal confirmed it will appear on Twitch and YouTube again. While the PS5 was mentioned, the PSVR2 headset was not.

This first State of Play of 2026 will be an extended one that will prioritize PS5 games. It will last for over an hour. Sony did note that PlayStation Studios updates will appear, which could mean first-party console and PC games. However, it also mentioned third-party titles and indie ones will show up.

Placeholders are already live on YouTube for a number of the showcases. In addition to the English one, which you can see below, there will be a Japanese presentation and a simulcast one with English subtitles.

https://www.youtube.com/watch?v=P0e5YEXtZu0

Sony also noted that co-streaming and video-on-demand backups are fine. However, the company warned that copyrighted materials like music could lead to strikes that might take it down.

As for what we might see, it could be an opportunity to learn more about established series and entirely new reveals. For example, we know that there's the third Final Fantasy VII Remake entry eventually on the way. Ghost of Yotei: Legends could show up again too.

The 2026 Sony State of Play showcase will appear at 2pm PT/5pm ET/11pm CET on February 12, 2026, and that will last at least an hour.

The post First 2026 State of Play Shows PS5 Games This Week appeared first on Siliconera.


Siliconera Monday, February 9, 2026 9:00 AM
    

Sega 65th anniversary watches by Seiko

Sega has revealed that it is working with Seiko to produce and release new watches in a collaboration to celebrate Sega's 65th anniversary, which fell in June 2025. The new watches will appear in October 2026.

The watches will be available in two color models: Black and Silver. Both models will have the same tax-inclusive price tag of ¥71,500 (~$457).

Each watch will come with a battery that is expected to last for around three years. The watches will also have up to 10 bar of water resistance, enhanced for daily use.

Here are the sample images showing the new watches, along with their boxes:

Pre-orders for both watches are immediately available via Sega Store Online on Kadokawa Store. But even though the site has a WorldShopping widget, both watches are still made unavailable to order legally from outside Japan.

Sega and Seiko had also previously collaborated for the former's 60th anniversary in 2020. The newer 65th anniversary watches will have different designs from the previous ones. Even though Sega revealed the new watches later in February 2026, it technically still falls in the 65th anniversary year until Sega formally reaches its 66th year in June 2026.

The Sega 65th Anniversary Seiko collaboration watches will be available in Japan in early October 2026.

The post Sega Seiko Watches Made for 65th Anniversary appeared first on Siliconera.


Destructoid Monday, February 9, 2026 11:19 AM
    

FF7 Remake Cloud.

Sony has announced that a State of Play will be happening on Feb. 12, or in just three days as of this article. It's going to be over 60 minutes long, potentially containing major new announcements, DLCs, or revealing to us new information about other in-development titles.

While we don't know exactly what will be featured in this new State of Play, a lot of speculation is already being whispered around every corner of the internet. Since it's Sony, we're probably going to see some new first-party titles or games developed in partnership with the company (wink, Kojima, wink).

That could include something new and exciting out of Sony's Santa Monica or other studios, but also extra information on games like OD that we only caught a glimpse of last year.

Wolverine PS5 face
We could finally see more of Insomniac's Wolverine. Image via Insomniac Games

Naturally, Wolverine stands to be showcased as well, as does the third part of the Final Fantasy 7 Remake. We've recently discussed Starfield's PlayStation 5 release (supposedly leaked and set for April 7) that could be confirmed on Feb. 12 via a brief teaser of both the port and its rumored 2.0 overhaul.

Monster Hunter Wilds DLC is another potential, smaller-scale candidate, as is yet another trailer for Resident Evil Requiem (the final one ahead of its Feb. 27 launch). Naughty Dog could also give us more information about Intergalactic, but from what I last heard, that game is still a ways off (though that doesn't mean a trailer couldn't drop).

All in all, we could see a lot of good, exciting games and even some big, heavy hitters from Sony itself as well as partnered studios. An hour is a long time for a trailer- and announcement-oriented showcase, so we're definitely in for a treat no matter what ends up being on display.

What do you think we might see, Destructoid?

The post Sony locks in hour-long State of Play showcase this week, and it might be the one we've been waiting for appeared first on Destructoid.


Destructoid Monday, February 9, 2026 11:07 AM
    

Playing with friends in Roadside Research

Roadside Research could be your next co-op hit to enjoy with your gamer friends, and it goes live soon on PC.

Launching in early access, Roadside Research is developed by Cybernetic Walrus. If you're interested in trying it out as soon as the game goes live, this guide will help you keep track.

Roadside Research release countdown

Roadside Research will launch into early access on Thursday, Feb. 12. The game will be available on Steam, and the following countdown will expire once the release goes live.


[hurrytimer id="1177290"]

The countdown is based on the following times.

  • 7am PT
  • 9am CT
  • 10am ET
  • 3pm UTC
  • 4pm CET

The times mentioned here are based on the information available on SteamDB. If anything changes, we will update you as soon as we can.

What to expect from Roadside Research

You play as an alien in Roadside Research. You're disguised as a human, trying to blend in at your job at the local gas station. You can enjoy on your own or in co-op with up to three other players(four total). To save your disguise, you'll need to do all the basic tasks expected of you as a gas station employee.

Your true goal, however, is to gather as much data on humans as possible. Use different tricks to get the job done, but be careful not to raise the suspicion meter. Easier said than done, as you also have to upgrade your gas station to bring in more customers.

While the content will be limited, a roadmap has already been announced by the developers, and there's plenty in store for this fun co-op adventure.

The post Roadside Research release countdown: Exact date and time appeared first on Destructoid.


Destructoid Monday, February 9, 2026 10:15 AM
    

Discord logo 1

All Discord users will need to verify their age via facial scan or another form of identification to bypass new safety settings starting next month, the company said.

After it "successfully launched a teen-by-default experience in the UK and Australia" last year, Discord said this setting will be enabled for all new and existing users next month. The company calls it a rollout of "enhanced teen safety features...that reinforce its long-standing commitment to creating a safer and more inclusive experience for users over the age of 13."

Discord logo stylized.
Image via Discord

"Nowhere is our safety work more important than when it comes to teen users, which is why we are announcing these updates in time for Safer Internet Day," said Savannah Badalich, Head of Product Policy at Discord. "Rolling out teen-by-default settings globally builds on Discord's existing safety architecture, giving teens strong protections while allowing verified adults flexibility. We design our products with teen safety principles at the core and will continue working with safety experts, policymakers, and Discord users to support meaningful, long-term wellbeing for teens on the platform."

In March, everyone will have their accounts set to "teen-by-default," meaning that if users want to bypass content filters such as age-restricted channels, servers, or commands and select message requests, then a new layer of verification will be needed.

These methods include "video selfies for facial age estimation," similar to what Roblox recently employed across the world in its game, and results have been spotty, with the feature incorrectly identifying age brackets for some. Discord says, "in most cases, users complete the process once, and their Discord experience adapts to their verified age group." But if not, then more information may be needed, including scanning a form of identification like a driver's license.

You can read all about Discord's new safety settings on the app's website, but if you're 18 or older and looking to use the app as you have been, be prepared to give up some more of your information than you may be willing to in a few weeks.

The post Discord follows in Roblox' footsteps, will soon require facial scans or forms of ID for age verification for all users appeared first on Destructoid.


Destructoid Monday, February 9, 2026 9:55 AM
    

abyss all geodes and artifacts guide

Below you'll find both a full guide on how to get and open Geodes as well as a list of all Geodes and their locations. I'll also showcase every Artifact from all Geodes and their stats including the special Quest-based and miscalculous ones. Here are all Abyss Geodes and Artifacts listed with locations.

All Abyss Geode

Below I'll list where you can find all Geodes in Abyss and all their Artifact stats but here's some general info first. Geodes can randomly appear as chests when you're catching fish and trigger the fishing minigame (See picture above). To claim a Geode you'll have to hover over the chest as it charges up the same way you hover over the fish icon. Once you get any Geode, you can open it at the Virelia NPC in the dome to get Artifacts from it. Each Artifact provides unique stat boosts that can be positive or negative and range from low-tier values to high-tier values which are rolled for each Artifact you get (I'll list them as X/Lowest up to Y/Highest below).

You can also get Geodes from quest rewards.

You can increase the chances of getting a Geode/Chest when fishing with the Luck Potion.

Related: All Fish and Mutations in Abyss

Mossy Geode Location & Artifacts

Location:
Appears when fishing at
Forgotten Deep
Mossy Geode
Opening Time:
60 seconds to open
30 seconds with gamepass

Banana
Common

Speed:
+0.75 up to +1.5
Damage:
+1% up to +1.6%


Sea Star
Common

Oxygen:
+5% up to +8%


Hour Glass
Uncommon

Cooldown:
-0.1s up to -0.22s


Fish Bag
Rare

Weight:
+8kg up to +20kg


Feather
Rare

Speed:
+2 up to +3.5
Damage:
-5% up to -0.5%


Poop
Epic

XP:
-5% up to -2.9%
Damage:
+9% up to +15%


Holy Flower
Legendary

Oxygen:
-7% up to -1%
Speed:
+1.75 up to +3.25
Damage:
+7% up to +13%

Cactus Geode Location & Artifacts

Location:
Appears when fishing at
Ancient Sands
Cactus Geode
Opening Time:
180 seconds to open
90 seconds with gamepass

Cactus
Common

Cooldown:
-0.12s up to -0.24s


Fish Crate
Uncommon

Weight:
+15kg up to +33kg
Speed:
-1.5 up to -0.9


Sea Mine
Rare

Oxygen:
-15% up to -6%
Damage:
+8% up to +14%


Mutated Skull
Epic

Oxygen:
+7% up to +13%
XP:
-10% up to -4%
Damage:
+9% up to +13.5%


Divine Hour Glass
Legendary

Speed:
+2.25 up to +3.75
Cooldown:
-0.2s up to -0.32s
Damage:
+6% up to +12%


Infernal Eye
Mythical

XP:
+7% up to +13%
Cooldown:
+0.3s up to -0s
Damage:
+15% up to +21%

Rooted Geode Location & Artifacts

Location:
Appears when fishing at
Spirit Roots
Rooted Geode
Tank
Common

Oxygen:
+8% up to +22%
Speed:
+1.75 up to +3.5


Lantern
Uncommon

Cooldown:
-0.16s up to -0.23s
Weight:
+25kg up to +46kg


Rune of Might
Rare

Cooldown:
+0.3s up to -0.05s
Damage:
+20% up to +34%


Demonic Hour Glass
Epic

Speed:
+2.25 up to +4
Cooldown:
-0.2s up to -0.34s
XP:
+8% up to +18.5%


Eternal Crystal
Legendary

Oxygen:
+18% up to +25%
Damage:
-9% up to +12%
Weight:
+30kg up to +65kg


Wraith Flower
Mythical

Speed:
+3.5 up to +5.25
Cash:
+9% up to +16%
Damage:
+30kg up to +44%

Quest & Other Artifacts in Abyss


Crab Claw
You get it by completing Crab's Quest
The Crab is in the Forgotten Deep
On the counter of Henry's Harpoon shop
The Ancient Scroll is hidden in a cave on the far left of Ancient Sands

Oxygen:
+22% up to +29%
Cooldown:
-0.14s up to -0.28s
Cash:
+12% up to +19%


The King's Fortune
You get it by completing King Cat's quest
King Cat is in Spirit Roots

Cash:
+14% up to +21%
Speed:
+3.25 up to +5
Cooldown:
-0.2s up to -0.34s


Ruined Lantern
You get it by completing the Lightkeeper's quest
You can find him in the Angler Cave in an air pocket
This area is available after finishing Lost Captain's quest
Lost Captain is in the Ocean area

Speed
XP
Weight


Rubber Duck
Obtained by having the Early Tester Badge

Speed:
+2
Weight:
+20kg

That's it for my guide on all Abyss Geodes and Artifacts. Check out my Abyss race tier list for more guides.

The post All Abyss Geode & Artifact List And Locations appeared first on Destructoid.


Destructoid Monday, February 9, 2026 9:51 AM
    

A ghost trapped in a summoning circle in front of a flaming cross in Phasmophobia

If you think you've mastered the art of ghost hunting in Phasmophobia, you may be ready to put your skills to the test. Weekly challenge modes are a great way to find out just how good you are.

These special trials modify how the game works, usually with rules that make the experience a lot harder. Successfully finishing the challenge gets you plenty of XP and cash, so it's well worth the effort. Here's the weekly challenge in Phasmophobia and everything you need to know to beat it.

Phasmophobia weekly challenge mode (Feb. 8-15)

do as i command challenge description in phasmophobia
Screenshot by Destructoid

From Feb. 1 to 8, the weekly challenge is Do As I Command in Phasmophobia. In this challenge, you have to work extra hard to get the ghost to grant you evidence. Luckily, you're given plenty of powerful tools to make this process easier.

How to complete the weekly challenge in Phasmophobia

To finish the weekly challenge mode in Phasmophobia, you need to correctly identify the ghost present on the featured map three times. The specific changes present in each trial mode vary, but your goal is always the same.

All Do As I Command weekly challenge modifiers in Phasmophobia

This challenge mode has several specific rules that modify the way the contract functions. Here are all the key details you need to know.

  • Map: Sunny Meadows
  • Starting sanity: 100 percent
  • Setup time: None
  • Player speed: Normal
  • Ghost speed: Normal
  • Sanity pill restoration: 50 percent
  • Event frequency: Low
  • Cursed Possession: All
  • Equipment: All Tier III items.

    • Tier III: Sound Recorder, Head Gear, Salt, Tripod, Sound Sensor, Ultraviolet, Motion Sensor, Parabolic Microphone, Photo Camera, Crucifix, Spirit Box, DOTS Projector, EMF Reader, Ghost Writing Book, Video Camera, Flashlight, Firelight, Incense, and Igniters.

  • Missing Equipment: None

all challenge equipment hung on wall in phasmophobia
Screenshot by Destructoid

Phasmophobia Do As I Command weekly challenge mode tips

This is one of the trickier challenges you can attempt in Phasmophobia, so here are some of the best tips you can employ to help you get it done.

  • Try some Cursed Possessions. You have access to all seven of them in this trial, so consider tracking down and using one if you're stuck. There are no consequences for dying in this trial, so this is the best time and place to get a bit risky with them.
  • Be wary of early hunters. There's no setup time in this one, so it's possible, although unlikely, that you may be hunted as soon as you step on the map. Try to get Crucifixes down around the ghost room as soon as possible to deter this and also ensure you're always ready to run or hide as needed.
  • Play with friends. Your odds of success are a lot better with allies helping you through this tricky trial. With additional ghost hunters at your side, you can explore the map more quickly, work together to gather evidence, and continue the investigation even if you perish.
  • Don't give up. Since all equipment is provided for free, there's nothing to lose in this challenge. Because of this, you can keep trying without worrying about losing money or equipment. Give each contract your all and keep at it until you get it done.
  • Make an educated guess. Some ghosts are just easier to identify than others, so luck plays a large role in how easy or tough this trial is. You should always make a guess before you leave, then reroll to try again, even if you have no idea what the correct ghost type is.

When does the challenge mode change in Phasmophobia?

The challenge mode changes every Monday at 12am UTC, which translates to 6pm CT every Sunday. You have a full week to tackle each challenge mode when it's available. All challenge modes return regularly since they're on a rotating schedule, so if you don't get to finish one, you can always try it again in the future.

Next weekly challenge mode in Phasmophobia

The next weekly challenge mode, which will run for a full week from Feb. 15 to 22, will be Tortoise and the Hare: Hare. This challenge mode will begin as soon as this week's featured one ends.

All weekly challenge modes in Phasmophobia

Map board in Phasmophobia
Screenshot by Destructoid

There are 26 challenge modes in Phasmophobia. A different one is available to complete each week, and the challenge order stays identical, so it's easy to know which one is coming next. Here are all of the challenges you may face in Phasmophobia.

Name Description Map
Lights Out! Get your candles at the ready, all the lights are out! 6 Tanglewood Drive
Speed Demons There must be something in the air, everyone's going crazy! Maple Lodge Campsite
Detectives Only Put your detective skills to the test, this ghost is giving nothing away! 42 Edgefield Road
Hide and Seek: Seeker There's a very quiet ghost hiding somewhere, can you find it? Brownstone High School
Hide and Seek: Hide! This ghost wants to play a game, you better hide quick! Point Hope
Frostbitten It's so cold that it's slowing everyone down, including the ghost! Camp Woodwind
Do as I Command You'll have to force this ghost to give you evidence, luckily, we've found some extra items to help you out. Grafton Farmhouse
Tortoise and the Hare: Hare Give it your all, this ghost is feeling especially frail. Bleasdale Farmhouse
Tortoise and the Hare: Tortoise After last week you're feeling a bit worn out, and to make matters worse, the ghost has recovered! Grafton Farmhouse
Gotta Go Fast! No hiding, no sanity, get going! Prison
Sanity Survival Sanity is a scarce resource with no pills or lights. Be careful finding this Nightmare ghost. 10 Ridgeview Court
Speedrun! Maybe you could start a timer, how quickly can you find this ghost's identity? 6 Tanglewood Drive
Survival of the Fittest You've got no pills, no sanity and no evidence to work with. It's gonna be a tough one! 42 Edgefield Road
Primitive I'm afraid all of the electronic equipment has short-circuited, you'll have to make do without 10 Ridgeview Court
Vulnerable You'll be going into this one with no defenses, be careful out there. 13 Willow Street
Missed Delivery We didn't receive our full equipment delivery this week, so you won't have everything you might need! Brownstone High School
Audio Only We've managed to get hold of some extra audio equipment. You'll have to use your ears on this one. Sunny Meadows Mental Institution
Technophilia We've thrown out all of those prehistoric items, this contract is all about technology! Bleasdale Farmhouse
No Evidence These ghosts really don't wanna help you out, but we're sure you're up to the task. Grafton Farmhouse
The Apocalypse Draws Near The hardest possible challenge, but with normal investigator speed. Good luck. Sunny Meadows Mental Institution (Restricted)
Slow and Steady This ghost may be slow, but it's angry. Keep on your toes! Camp Woodwind
Paranormal Paparazzi You've got cameras, lights and sound. Find that ghost type! Point Hope
Hide and Seek: Extreme This ghost wants to play a game, you better hide. Camp Woodwind
Glow in the Dark Some of our equipment has stopped working, hopefully this'll be enough for you to see. 42 Edgefield Road
Deja Vu This one feels pretty nostalgic, don't you think? 6 Tanglewood Drive
Tag! You're It! This ghost will chase you immediately, better get running! Brownstone High School

Special challenge modes in Phasmophobia

In addition to the regular challenge modes that rotate in and out on a consistent basis, there are also sometimes special challenge modes that have only ever appeared once and left the rotation afterward. These trials are generally designed for testing out features that are new at the time, like fresh equipment and maps.

Name Description Map Date
On Record Try out the media overhaul in this new challenge, can you get a perfect game? Bleasdale Farmhouse June 24 to July 1, 2025
Open For Business A storm is brewing outside the diner...but is it really safer inside? Nell's Diner Nov. 11 to 16, 2025

The post What is the weekly challenge in Phasmophobia? appeared first on Destructoid.


Destructoid Monday, February 9, 2026 9:11 AM
    

Ship in Rust

Boats are one of the most important additions in the Rust Naval update, and you can edit them just the way you want, thanks to their modularity.

Boats are necessary if you want to explore the newly released Deep Sea location. If you're unsatisfied with your existing boat or want to add upgrades, you can do so quite easily. This guide will quickly explain how you can edit your existing boat in Rust.

How to modify your boat in Rust

The first step is to build your own boat. This process is relatively easy, and you'll need a Boat Building Station. Once you complete the process at the Helm, your boat is ready.

Placing the hull in Rust
Image via Facepunch Stuido

To edit the boat's design, return to the Helm/Steering Wheel. Hold the Interaction button and choose Deploy and Edit. This will change your boat to the building mode, and you're free to make modifications.

While you can modify your boat freely, there are certain restrictions (more on that later) that you'll have to follow. Once you're done, use the Helm to complete the process. Repeat the steps mentioned above if you want to re-edit your boat.

Steering wheel in your boat in Rust
Image via Facepunch Studios

Best tips and tricks for editing your boat in Rust

There are different types of upgrades you can attach to your boat. The exact upgrades will largely depend on your workbench tier and the resources that you have at your disposal.

  • Adding more sails will allow your boat to move more quickly. Sails don't consume fuel, and they can be a cost-efficient way to make your boat more mobile.
  • Adding more engines might cost you more fuel, but they can be useful when you're in a bind. To build an engine, you'll also require a level 2 workbench.
  • Cannons are also necessary before you reach the Deep Sea location. You'll encounter some dangerous enemies at the different POIs, and you need to eliminate them before you can look for loot. Having a cannon on your ship will help you to clear the enemies more quickly.

Here's the list of resources you'll need to make a cannon.

  • Level one Workbench
  • 100 Wood
  • 200 Metal Fragments

Here's the list of resources you'll need to make a cannonball.

  • Level one Workbench
  • 50 Metal Fragments
  • 15 Gun Powder

Finally, you can also add various planks and ramps to your boat. These aren't necessary, but they allow you to access different parts of the boat with greater ease.

The post How to edit your boat in Rust Naval update appeared first on Destructoid.


Destructoid Monday, February 9, 2026 8:18 AM
    

Player running with Stella on the beach in starsand island

A cozy new world is calling, and it's nearly time to set out on a relaxing journey in Starsand Island. If you're eager to tuck into this life-sim game, you'll want to know exactly when it releases so you can get playing.

Starsand Island offers a cozy new world to get lost in, so if you're looking for a fun and fresh experience with lots to do, this is a great game to dive into. To ensure you're ready to start playing when it's available, here's the exact time and date when Starsand Island will be released.

When does Starsand Island release?

Starsand Island player walking through field
Screenshot by Destructoid

Starsand Island launches at 11am CT on Feb. 11 into early access. The full game won't go live until later this year and is currently slated to release in summer 2026. If you want to jump in and start playing sooner, though, you can enjoy everything the early access period has to offer by starting to play on Feb. 11.

We've set our countdown to the announced launch time so you can check when your cozy new adventure begins. You can also check back here leading up to the release to learn how much longer is left before Starsand Island arrives.


[hurrytimer id="1177172"]

  • PT: 9am on Feb. 11
  • CT: 11am on Feb. 11
  • ET: 12pm on Feb. 11
  • BST: 5pm on Feb. 11
  • CEST: 6pm on Feb. 11
  • JST: 2am on Feb. 12
  • AEST: 3am on Feb. 12

We've also included a global launch time breakdown below if your timezone isn't listed above and you want to check what time it'll go live in your area. It's releasing at the same time everywhere, though, so our general countdown applies regardless of where you are.

Starsand island global launch times
Screenshot by Destructoid

What platforms is Starsand Island on?

For the Feb. 11 launch, Starsand Island will be available for PC through Steam in an early access state and on Xbox as a preview. These are the only platforms available right away, but when the early access period eventually ends, it will launch across a much wider variety of platforms, including PlayStation 5, PC, Xbox Series, and Nintendo Switch 2. It is slated to leave early access and debut on other platforms in summer 2026.

Starsand Island features

In Starsand Island, your character flees from the hustle and bustle of city life to return to a small village they used to frequent as a child. Once there, you get to work on and hone key skills, like farming and fishing, to build your new island life.

The island is home to many characters you can get to know, including villagers you can befriend and build relationships with, and animals you can take care of. NPCs have daily interactions and bonds that build over time, and if a connection grows strong enough, you can even find someone to share the cozy island life with.

Player standing with pigs in starsand island
Screenshot by Destructoid

There are many different methods of transportation you can unlock and use to get around the island, including roller blades, hoverboards, cars, motorbikes with sidecars, and more. The island also hides many mysteries and secrets, with ancient ruins you can explore to uncover them. Inside, you'll also be able to build combat skills to take on formidable foes.

When you need to take a break, you can work on your island home, which can be deeply customized thanks to a robust DIY and construction system. You can fully decorate both the interior and exterior of your very own dream home.

There's sure to be much more to uncover once Starsand Island has been released, but overall, it features lots of expected cozy game mechanics, so if you're interested in this genre, you'll certainly find lots to enjoy in this one.

The post Starsand Island release countdown: Exact start time and date appeared first on Destructoid.


Destructoid Monday, February 9, 2026 7:15 AM
    

all abyss fish and mutations list

This is a complete Abyss fish bestiary of all species with their stats and behavior as well as locations. Below the fish list is a list of all Mutations and multiplier values. Here are all Abyss fish and Mutations listed.

Abyss All Fish List

Below you can find a list of all fish in Abyss separated by each location with all their relevant info and stats. Note that some fish cannot be caught and can only be killed for drops like the Whale, Dragonfish, etc. This bestiary will be updated with fish from new locations with each update.

Related: Abyss Race Tier List

WIP Note: This list is a work in progress and I'll be updating fish stats as I find new fish.

Forgotten Deep Fish List

Forgotten Deep Fish

Blue Tang
Common
Min Weight: 0.5kg
Max Weight: 1.0kg
Price: $14 / kg
Behavior: Passive

Clownfish
Common
Min Weight: 1kg
Max Weight: 2kg
Price: $12 / kg
Behavior: Passive

Blue Tang
Common
Min Weight: 0.5kg
Max Weight: 1.0kg
Price: $14 / kg
Behavior: Passive

Pufferfish
Uncommon
Min Weight: 2kg
Max Weight: 4kg
Price: $13 / kg
Behavior: Passive
Note: Normal and Inflated Variant
Both must be caught for the Bestiary

Salmon
Uncommon
Min Weight: 4kg
Max Weight: 8kg
Price: $9 / kg
Behavior: Passive

Mahi Mahi
Rare
Min Weight: 8kg
Max Weight: 20kg
Price: $8 / kg
Behavior: Passive

Lion Fish
Rare
Min Weight: 2kg
Max Weight: 6kg
Price: $20 / kg
Behavior: Aggressive
Note: Applies damage-over-time on attack

Barracuda
Epic
Min Weight: 6kg
Max Weight: 12kg
Price: $20 / kg
Behavior: Aggressive

Ocean Fish List

Ocean Fish

Blue Tang
Common
Min Weight: 0.5kg
Max Weight: 1.0kg
Price: $14 / kg
Behavior: Passive

Clownfish
Common
Min Weight: 1kg
Max Weight: 2kg
Price: $12 / kg
Behavior: Passive

Pufferfish
Uncommon
Min Weight: 2kg
Max Weight: 4kg
Price: $13 / kg
Behavior: Passive
Note: Normal and Inflated Variant
Both must be caught for the Bestiary

Salmon
Uncommon
Min Weight: 4kg
Max Weight: 8kg
Price: $9 / kg
Behavior: Passive

Sea Horse
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Piranha
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Blobfish
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Sailfish
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Shark
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Bluefin Tuna
Legendary
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Ancient Sands Fish List

Ancient Sands Fish

Blue Tang
Common
Min Weight: ?kg
Max Weight: ?kg
Price: $15 / kg
Behavior: Passive

Cod
Uncommon
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Blackfin Tuna
Uncommon
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behaviour: Passive

Scorpionfish
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Grouper
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Cavefish
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Shark
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Bigmouthfish
Legendary
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Ancient Shark
Legendary
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Spirit Roots Fish List

Spirit Roots Fish

Pacific Fanfish
Common
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Jellyfish
Uncommon
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Napoleon
Uncommon
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Sunfish
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Narwhal
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Hammer Shark
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Sailfish
Epic
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive

Eyefish
Legendary
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Whale
Legendary
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive
Note: Cannot be caught, only killed
Top 3 players DPS-wise get Whale drops
At least 1 Whale Meat guaranteed
15% for 1 Whale Head

Dragonfish Meat
Mythical
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive
Note: Cannot be caught, only killed
Top 3 players DPS-wise get Dragonfish drops
At least 1 Dragonfish Meat guaranteed
15% for 1 Dragonfish Head

Angler Cave Fish List

This is a small area you unlock via the Ocean Lost Captain quest which rewards you with a key to enter the Angler Cave. Besides the Lightkeeper, there are only four fish species here with the King Anglerfish being tied to the Lightkeeper quest. Here are all the fish in Angler Cave.

Angler Cave Fish

Blobfish
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Passive

Piranha
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive
Anglerfish
Rare
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive
King Anglerfish
Mythical
Min Weight: ?kg
Max Weight: ?kg
Price: $? / kg
Behavior: Aggressive
Note: Cannot be caught, only killed
Top 3 players DPS-wise get King Anglerfish drops
At least 1 King Anglerfish Meat guaranteed
15% for 1 King Anglerfish Head

Related: All Geodes and Artifacts in Abyss

All Abyss Fish Mutations

Each time you catch a fish it has a chance to spawn with a Mutation which increases its selling price by multiplying it with its multiplier value. The higher the multiplier the low the chance for that Mutation. Here's a list of all Mutations and their multiplier values:

  • Poop 0.33x
  • Rock 1x
  • Coral 1.1x
  • Moss 1.1x
  • Metal 1.2x
  • Sand 1.25x
  • Albino 1.3x
  • Transparent 1.4x
  • Cactus 1.45x
  • Spirit 1.6x
  • Fossil 1.8x
  • Gold 2x
  • Negative 2x
  • Fairy 2.3x
  • Invisible 2.5x
  • Neon 2.8x
  • Ultraviolet 3.6x
  • Rooted 4.5x
  • Shadow 6.66x
  • Angelic 7.77x
  • Abyssal 8.5x

That's it for my guide on all Abyss fish and all mutations. Check out our Abyss codes for a bunch of free goodies.

The post All Abyss Fish & Mutations List – Complete Bestiary appeared first on Destructoid.


Destructoid Monday, February 9, 2026 7:14 AM
    

Armory in MENACE

MENACE puts you in charge of your own customizable army that undertakes different missions on hostile planets. Whether it's an Infantry or a Vehicle squad, you can customize different aspects of your units.

So, whether you merely want to change the look and feel of your squads or you want to prep for a tough upcoming mission, here are all the details you might need.

How to customize your Infantry squad in MENACE

There are five different Infantry squad elements that you can change in MENACE.

Infantry unit loadout in MENACE
Screenshot by Destructoid

  • Squad Size: Every squad leader will have a certain number of soldiers to assist them on the field. By default, a squad leader has four "squaddies." However, you'll soon get more. They will either serve as additional squaddies or replace the dead ones. Some squad leaders, like Sachin, benefit from having a bigger squad.
  • Infantry weapons: Every squad leader has a default primary weapon. However, you can change that as per your liking. Once you have enough weapons, you can add a secondary to complement your squad leader's perks to help them perform better during a battle.
  • Infantry special: Allows you to assign special weapons. These are less common than regular weapons and add bonus firepower for your squad leader.
  • Infantry Armor: Allows you to equip different armor for the squad leader. Some squad leaders also benefit from the extra attributes you gain from armor.
  • Infantry Accessories: You can add extra accessories like ammo pouches, grenades, and more for your squad members to help them get better results during a mission.

How to customize your vehicle in MENACE

While the number of pilot squad leaders is less compared to infantry units, they also offer some unique customizations.

  • Modular Vehicle Heavy: Add Heavy and Powerful weapons to this slot.
  • Modular Vehicle Light: Add Light weapons to this slot.
  • Vehicle Accessories: These function just like Infantry accessories, and allow the combat vehicles to add new ways of laying down fire.

The post All squad customizations in MENACE appeared first on Destructoid.


WGB Monday, February 9, 2026 10:18 AM
     Sony's State of Play on February 12 will be over 60 minutes long, potentially the longest ever. While content details are scarce, upcoming titles like Horizon and Wolverine are anticipated.

Gaming Instincts – Next-Generation of Video Game Journalism Monday, February 9, 2026 8:24 AM

Gaming Instincts – Next-Generation of Video Game Journalism Monday, February 9, 2026 8:03 AM

Gaming Instincts – Next-Generation of Video Game Journalism Monday, February 9, 2026 7:15 AM