Feb 10, 12:00


Kotaku Tuesday, February 10, 2026 11:43 AM
    

The famous young wizard and his friends won't be coming to Magic: The Gathering anytime in the near future

Kotaku Tuesday, February 10, 2026 11:23 AM
     Pokemon island

The 'Sun Dial Pokéstop' was seemingly submitted as a point of interest via Niantic's game Ingress in 2020 or 2021

Kotaku Tuesday, February 10, 2026 10:47 AM
    

Capcom also shared more information about what to expect from the game's upcoming one-year anniversary update

Kotaku Tuesday, February 10, 2026 10:25 AM
    

Yakuza Kiwami 3 may be the final straw for disillusioned fans

Kotaku Tuesday, February 10, 2026 10:19 AM
    

The outspoken It Takes Two director Josef Fares is already teasing his next game on social media

Kotaku Tuesday, February 10, 2026 10:03 AM
     Noice

Get over 1,400 computer and tabletop games while funding those helping immigrants and refugees

Kotaku Tuesday, February 10, 2026 9:06 AM
    

A new listing for an Xbox Series version of Resident Evil 5 indicates a remake could be on the way

Kotaku Tuesday, February 10, 2026 9:00 AM
     A man in a space helmet is surrounded by red.

Another evocative action banger from Grasshopper Manufacture

Kotaku Tuesday, February 10, 2026 8:07 AM
     Blackmyth2

Created in Black Myth: Zhong Kui's engine, this is the most remarkable chef work

PCGamesN Tuesday, February 10, 2026 11:07 AM
    

Farming Simulator 25 joins the ranks of countless other games in offering Steam Trading Cards, but the prices made me double-take.


PCGamesN Tuesday, February 10, 2026 10:24 AM
    

Bag yourself a free copy of Crimson Desert with select purchases of AMD Ryzen CPUs, Radeon RX GPUs, and laptops for the next few months.


PCGamesN Tuesday, February 10, 2026 9:54 AM
    

Blade Runner 2033 Labyrinth appears to be the first victim of Annapurna Interactive's public collapse, as it can't be searched on Steam.


PCGamesN Tuesday, February 10, 2026 9:49 AM
    

Escape From Tarkov and Escape From Duckov celebrate each others' different flavors of extraction mayhem in their new crossover updates.


PCGamesN Tuesday, February 10, 2026 6:49 AM
    

With a ground-breaking new analog click technology, including offering rapid trigger, Logitech's new gaming mouse isn't simple to assess.


PCGamesN Tuesday, February 10, 2026 6:47 AM
    

Overwatch developer Blizzard has come under fire for Anran's generic character design, but the team is already working on a change.


PCGamesN Tuesday, February 10, 2026 6:32 AM
    

Arc Raiders' Shared Watch event rewards you for teaming up and scrapping robots, and the Cold Snap map condition is back in rotation too.


PCGamesN Tuesday, February 10, 2026 6:28 AM
    

Here are all the Nioh 3 Kodama locations we've found so far, so reap the Kodama Merits and extra Elixir capacity awarded for your service.


PCGamesN Tuesday, February 10, 2026 5:03 AM
    

As the possibility of a second Fallout 76 raid looms, Bethesda tells me why challenge is important and discusses new loadout options.


Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 10:47 AM
    

Until Dawn developers Supermassive Games have announced a release date for Dark Pictures sci-fi horror game Directive 8020. Following a delay announced as the studio laid off staff last year, Directive 8020's set to land this May.

Read more


Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 9:07 AM
    

Management at Scottish studio Build A Rocket Boy, makers of notoriously panned GTA-like MindsEye, have reportedly installed monitoring software onto the PCs of their staff without informing the workers beforehand. The move appears to be linked to ongoing claims from BARB executives that the game's prospects have been deliberately sabotaged by third parties.

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Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 9:00 AM
    

Like the summonable, energy-shooting ghoul I cultivated on my spaceship's zombie farm, Romeo is a Dead Man is a bit of a grower. After an iffy start that exhibits plenty of Grasshopper Manufacture weirdness but not much Grasshopper Manufacture charm, its disparate parts do eventually coalesce, forming a lean yet muscular hack 'n' slash with a playful talent for mixing up its mediums.

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Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 9:00 AM
    

Planet of Lana II, Wishfully's followup to their tremendous puzzle-platformer original, punched our news mouths with a double hit of announcements last week. First, it's got a release date of March 5th 2026, a mere three weeks from now, and second, there's a Steam demo coming even sooner, on February 11th. An embargo lift means I'm now at liberty to share my thoughts on said demo, and can report that it's exactly the same as the demo given to press last year, and as such, you can already read what I said about it here and here. Still, eh? Release date, eh?

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Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 7:51 AM
    

I don't want to alarm anyone, but a gaming mouse has just tried something new. New and, it turns out, brilliant.

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Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 7:31 AM
    

Cthulhu games are a dime a dozen these days, with everything from JRPG parodies to well-meaning but flawed efforts that bear the official Call of Cthulhu license. But there aren't many point and click adventures showcasing H.P. Lovecraft's sanity-twisting mythos. Two very dated Infogrames efforts in the early 90s come to mind, but if you haven't played 1993's Shadow of the Comet and 1995's Prisoner of Ice, you're not missing much.

The Dark Rites of Arkham, by indie developer Postmodern Adventures, rectifies this with a well-rounded effort filled with odes to all of Lovecraft's best stories. It has the quality of a Call of Cthulhu tabletop campaign assembled by a well-read fan.

Read more


Rock Paper Shotgun Latest Articles Feed Tuesday, February 10, 2026 5:21 AM
    

2XKO, Riot's League of Legends fighting spin-off, is having its development team significantly cut back not long after release. Game Developer report a Riot spokesperson as stating the publishers have put plans in motion to lay off around 80 developers on the game, about half of the global team who've been working on it, with the potential for some of the affected workers to land in new posts at Riot.

Read more


Twinfinite Tuesday, February 10, 2026 10:42 AM
    
Start climbing to the top with codes.

Twinfinite Tuesday, February 10, 2026 8:45 AM
    
You won't be so lost if you use The Lost Adventures codes.

Twinfinite Tuesday, February 10, 2026 5:59 AM
    
Become the ultimate fighting master and use Crystallised codes to get there!

Twinfinite Tuesday, February 10, 2026 5:25 AM
    
Can you progress without using Project Mirror Labyrinth codes?

Twinfinite Tuesday, February 10, 2026 5:24 AM
    
The beta is live—are you ready to strike? Do so with BloxStrike codes.

Twinfinite Tuesday, February 10, 2026 5:23 AM
    
When will Retro Tower Defense codes return from the war?

Twinfinite Tuesday, February 10, 2026 5:21 AM
    
Lacking cash? Roblox Drift 36 codes are here to the rescue!

Twinfinite Tuesday, February 10, 2026 5:21 AM
    
Build the best Jujutsu Sorcerer Tycoon with Sorcerer Tycoon codes.

Twinfinite Tuesday, February 10, 2026 5:20 AM
    
Every second add 1 skill point codes for more skill points.

Twinfinite Tuesday, February 10, 2026 5:20 AM
    
Don Quixote, my beloved, you deserve all the Limbus Company codes.

Twinfinite Tuesday, February 10, 2026 5:20 AM
    
Step into the ultimate test of survival and power in Reborn Insanity! Codes are at your disposal.

Twinfinite Tuesday, February 10, 2026 5:19 AM
    
Don't hold back—grab all of the Greed codes for yourself!

Twinfinite Tuesday, February 10, 2026 5:17 AM
    
Don't be a dummy; redeem Dummy Defense codes!

Twinfinite Tuesday, February 10, 2026 5:13 AM
    
Need plenty of rare dice and a whole vault of gems and cash? Use Spin a Baddie codes!

Twinfinite Tuesday, February 10, 2026 5:11 AM
    
Nail every spike and rule the court with Haikyu Fly High codes

Twinfinite Tuesday, February 10, 2026 5:07 AM
    
Motion Basketball codes are a great way to get free MB Currency!

Twinfinite Tuesday, February 10, 2026 5:05 AM
    
Anime Eternal codes are just what you need to be like *insert currently popular Shonen character*.

Twinfinite Tuesday, February 10, 2026 5:03 AM
    
Do you feel the need to catch them all? Redeem Palmon: Survival codes, and you just might!

Siliconera Tuesday, February 10, 2026 12:00 PM
    

hakui koyori digimon beatbreak

Hololive Vtuber Hakui Koyori will debut as a voice actress in episode 19 of Digimon Beatbreak, which will air in Japan on February 15, 2026. The series is airing worldwide on Crunchyroll, so everyone everywhere will be able to hear her. She'll be voicing both Ikuhara Yume and her partner Tinkermon.

From February 12, 2026, you'll be able to watch episodes 13 to 18 of Digimon Beatbreak on YouTube. These episodes make up the first half of the Tactics Arc, and this gives people a chance to catch up to the series before the new episode airs three days later. Hakui Koyori has QRT-ed this announcement tweet, praising the show for being very interesting, as well as saying that the first twelve episodes were also really good. She likes Gekkomon (adding, "Megumi Han-san's voice is the best") and the episode that's most memorable for her is the Haruko episode (episode 10).

Here's the official art showing the Hololive Vtuber alongside her Digimon Beatbreak character:

Image via Bandai Namco and Cover

Digimon Beatbreak started airing in October 2025. The story focuses on e-Pulse, an energy source created from human thoughts and emotions, being used to power Sapotama, an AI support device. Digimon consume this e-Pulse, leading to bounty hunters needing to go after and eliminate them.

As for Hakui Koyori, she's a Hololive VTuber who debuted in 2021. She's part of the sixth generation (Secret Society holoX), debuting alongside talents like La+ Darkness and former member Sakamata Chloe. She currently has over 1.35 million subscribers on her YouTube channel.

Hakui Koyori will appear as two characters in episode 19 of Digimon Beatbreak, and the show is being simulcast on Crunchyroll. DLC based on the show is also available in Digimon Story: Time Stranger.

The post Hakui Koyori to Appear in Digimon Beatbreak appeared first on Siliconera.


Siliconera Tuesday, February 10, 2026 11:00 AM
    

One Piece Season 2 Trailer Celebrates Reaching the Grand Line

The latest One Piece live-action season 2 trailer is here, and Netflix used cuts to celebrate some of the more notable moments and characters captured in this adaptation. As a reminder, it picks up once the Straw Hat Pirates have Luffy, Nami, Usopp, and Zoro and are heading out on the Going Merry to the Grand Line. It immediately follows the events of  the first season and sets the stage for at least one of two more crew members to join the cast. This is also one of the longer looks at the upcoming episodes of the show, as it comes in at about three minutes long.

Things begin with celebrations. We see Luffy, Nami, Usopp, and Zoro celebrating as they had out to the Grand Line. There's also a brief scene with Chopper as he sits alongside Dr. Hiriluk and talks with him. A few of the islands they visit show up, as well as members of Baroque Works. We see a talk with Mr 8, for example, as well as Miss All Sunday, Miss Goldenweek, Mr 3, and Miss Wednesday. This also means seeing some of the in-combat moments with the crew. 

Here's the latest One Piece season 2 trailer from Netflix:

https://www.youtube.com/watch?v=S-XxKVxZ2fU

Prior to this, a shorter trailer appeared that focused on Baroque Works members. In particular, Miss All Sunday and Miss Wednesday were featured individuals in it.

The first season of the One Piece live-action adaptation is on Netflix now, and season 2 launches on March 10, 2026. A third season is confirmed. The anime is on both Netflix and Crunchyroll. Viz Media handles the manga outside of Japan. 

The post One Piece Season 2 Trailer Celebrates Reaching the Grand Line appeared first on Siliconera.


Siliconera Tuesday, February 10, 2026 10:00 AM
    

Gundam Fanclub app closing in Japan in 2027

Sunrise has announced that it will close the Gundam Fanclub app at the end of March 2027. The Japan-exclusive mobile app will cease to exist after undergoing active service for over 10 years since its launch in 2015.

The app has let people in Japan subscribe to enjoy content from the Gundam metaseries. Monthly subscribers would be able to watch over 70 Gundam titles, comprised of TV shows, OVAs, and movies, including the 2025 TV show Mobile Suit Gundam GQuuuuuuX. They would also be able to read exclusive interviews and purchase early-bird tickets for Gundam events.

Sunrise has also provided a schedule for the app's eventual closure. Premium member subscription renewals will no longer be available on February 27, 2026, and Sunrise will also stop renewals for monthly subscriptions on February 26, 2027.

The last two newsletters for members will appear in March 2026 and September 2026, respectively. Sunrise will also distribute the last New Year's Card to Premium members on the 2027 New Year's Day, with an additional sale feature to regular subscribers also being considered. All other content, including birthday cards for each member, remains available until the closure date on March 31, 2027.

Gundam Fanclub app closure schedule
Image courtesy of Sotsu and Sunrise

The Gundam Fanclub app is available in Japan on iOS and Android mobile devices until March 31, 2027. Sunrise has not announced a new service to replace it as of this announcement.

The post Gundam Fanclub Ending in March 2027 appeared first on Siliconera.


Siliconera Tuesday, February 10, 2026 9:00 AM
    

Review: Mario Tennis Fever Is Stronger Than Aces

With Mario Tennis Aces, it felt like Nintendo did some experimentation to make the Switch title feel more like a fighting game and go beyond standard expectations of the sport. With Mario Tennis Fever as the first big Switch 2 Super Mario sports spin-off, it feels like a natural evolution of the previous game. Its new rackets feel great! There are a lot of modes, ranging from more traditional style games to Mix It Up ones with stage effects. If the Adventure mode was stronger, perhaps it'd be perfect.

Mario Tennis Fever features all of the modes someone would expect from a Super Mario spin-off game. The most traditional types of tennis can be found in areas like the singles and doubles Tournament, the motion-controlled Swing Mode, and the standard Ranked, Local, and GameShare multiplayer matches. Both Trial Towers and Mix It Up involve certain restrictions in matches or special types of matches that could involve power-ups, Wonder Effects, or more unexpected challenges. Finally, the Adventure mode is a story about dealing with an unknown opponent with the power of tennis that feels like a really long tutorial.

https://www.youtube.com/watch?v=RSyoMsWRL9I

Yes, that's sadly one of my biggest takeaways from the Adventure story mode in Mario Tennis Fever. Here's the thing about it. While this is still a Camelot game, the campaign still isn't as solid as the one we saw in Mario Tennis on the Game Boy Color. The story honestly is pretty entertaining. After going to get a legendary fruit Wario and Waluigi said could heal Daisy from an illness, the expedition Mario, Luigi, Peach, Wario, Waluigi, and Donkey Kong are on leads to them being assaulted by mysterious monsters. (Basically, Wario and Waluigi got greedy and intended to use the journey as an opportunity to steal treasure from the adjacent ruins.) Mario, Luigi, Peach, Wario, and Waluigi are turned into babies in the process. So, the two pairs of brothers head to the tennis academy to regain their strength to go back and fight in the hopes of defeating the foes and returning to normal. 

The problem here is while there are eventually some fun matches with unusual situations and setups, so much of Adventure acts as a massive tutorial with tons of handholding. For example, the "singles" part of it just teaching basic shots and tennis skills before Luigi is even assigned to Mario as a doubles partner took me about 40 minutes. And then when Luigi does join up, that means unlocking and being guided through each of these minigame stations designed to grant experience and build up stats related to physical performance and shot strength one at a time. Once you do get past the extended tutorial elements, it's generally fine, but there constant Talking Flower commentary and directing is a lot.

Speaking of which, I absolutely abhor the Talking Flower in Mario Tennis Fever. I understand that, as the most recent mainline Super Mario game, there are a lot of elements of it here from courts and rackets to Mix It Up mode elements. But the Talking Flower is somehow even more obnoxious due to how prevalent the commentary is. Moreso because in the Adventure and Tournament modes said jibber-jabber can't be turned off. (In options, you can turn it off for other modes.) It's worst in Tournaments, as by the final matches in the brackets I'd likely have my or my partner's HP down low following so many matches, and every 30-60 seconds the flowery commentator would say, "Oooh, might be running outta steam!" 

On the plus side, if you're not in Adventure mode, the gameplay and features in every other part of Mario Tennis Fever feels pretty great. When it comes to selecting a court, character, and racket, the UI is clear about how you unlock inaccessible things. (And the requirements usually aren't obscenely tedious or difficult.) There's a wide range of characters that all feel quite balanced. The Fever Rackets with special Fever Shots are genuinely amazing. And the general match structure is strong with even some generally solid CPU intelligence. (I do wish my NPC allies in doubles tournaments would use their Fever Shots more, though!)

Really, the Fever Shots feel revolutionary. They really do make Mario Tennis Fever feel special. There are tons of options and, as I mentioned in my preview, each one makes it feel like you're equipping a fighter to head into a battle. My favorites are the ones that deal HP damage, especially if it makes a part of the course feel "off limits" due to hazards, like the Fire Bar, Volcano, and Fire Fever Rackets. However, the more unusual ones that offer support or negative status effects to the field, like the Shadow one that creates a doppelganger of yourself on the field or Banana one that leaves slippery banana peels can be handy too. It comes down to picking one that suits your playstyle to assist with your assaults, and the fact that they're optional (unless you pick a mode that requires them or the Racket Factory Mix It Up mode that makes them essentially mandatory) makes it even better.

As for the Mario Tennis Fever modes that aren't the Adventure one, all of them feel mechanically sound in this Super Mario sports game. I felt like Trial Towers ended up being my favorite single-player experience, since it let me get right into different types of matches, though the Tournament is solid too and fantastic for unlocking things. Mix It Up stages, with confounding stage effects that can make things more challenging and end up being free-for-alls with pinball, piranha plants, and Fever Racket elements, are absolutely fantastic if you can get actual people to play with you. I felt like all the multiplayer modes also worked well, though I primarily tested out online multiplayer outside the preview session. There was a little lag in the Wonder Court Match, I think due to the fact that the ton of Trottin' Piranha Plants were on-field at once, but Ring Shot, Forest Court Match, Pinball Match, and Racket Factory Match all worked wonderfully online. And Free Match is generally solid for customization purposes. 

While I'm a bit disappointed in the Adventure campaign, Mario Tennis Fever feels generally strong thanks to its Fever Rackets and range of modes. There are a lot of different ways to play tennis packed into this Super Mario sports game spin-off, and they often play with the idea of using special abilities to make things more exciting. Which can mean things like Mix It Up and Trial Towers modes can feel a little extra entertaining. I appreciate what Camelot and Nintendo did here and how it built on Mario Tennis Aces

Mario Tennis Fever comes to the Switch 2 on February 12, 2026

The post Review: Mario Tennis Fever Is Stronger Than Aces appeared first on Siliconera.


Destructoid Tuesday, February 10, 2026 10:25 AM
    

The Elder Scrolls 5 Skyrim Dragonborn Dovahkiin

Skyrim lead developer Bruce Nesmith shared some harrowing thoughts regarding Morrowind with PressBoxPR. He claims fans only like it for nostalgia's sake and wouldn't enjoy playing it nowadays, for it is overcomplex and outdated. If Bethesda shares Nesmith's idea, this doesn't bode well for TES6.

Skyrim is Bethesda's biggest game, but it's not even the best game of its year.

Naturally, execs would like to repeat Skyrim's numbers, but they won't achieve that by making TES6 in Skyrim's image. While Skyrim is easily the biggest hit in Bethesda's catalog, that could be because it followed the company's upward turn with Morrowind and Oblivion, and greatly benefited from the massive gaming boom of the 2010s. While its combat is definitely one step above Morrowind's less action-y take, it's undeniable that Skyrim also faced serious criticism from players who found its gameplay systems too shallow and its world too barren, even for an ice-covered continent.

This is the Internet, a place where a game that sold dozens of millions of units will always spawn dissenting voices that can very well even be bots. Still, I can invoke an elder and prescient IGN scroll called "Top Five Reasons Dark Souls Will Eat Skyrim's Face," to shed light on the matter.

Among its various points, it cites Dark Souls' level complexity and challenge as a positive over Skyrim, a bold move considering this post was made before everyone had fallen head over heels for Souls games.

The comments section for the IGN article on Dark Souls vs Skyrim
Screenshot by Destructoid

That piece came out even before the release of Dark Souls, but it was evident that Dark Souls would only double down on what made people love Demon's Souls, whereas Skyrim was just a simplification of Morrowind.

I believe that the challenge level alone makes Dark Souls ultimately the better game for me, but, more importantly, it also puts Dark Souls much closer to Morrowind than to Skyrim. And, guess what, the Souls games have also done very well saleswise. There's just no telling how Skyrim would have sold had it been more like Morrowind.

I agree that Bethesda shouldn't be working on a Morrowind remaster, because I want them to focus on new stuff. Still, the never-ceasing activity on Morrowind mod pages and the constant work on fan-made Morrowind remasters easily disprove the theory that people don't like it.

I wasn't the only one getting irked by Nesmith's take. Even Larian's Michael "Cromwelp" Douse had to intervene, commenting that a Morrowind remake with modern combat would sell like expletive deleted hot cakes.

https://twitter.com/Cromwelp/status/2017752820913434903

Nesmith also talked about The Elder Scrolls 4: Oblivion, and its remaster, which he described as less outdated, but still so. Despite having sold well, Nesmith believes players only got the game to revisit some areas they're fond of, then dropped it. Now, whether many players dropped the game because it's outdated, you cannot deny that Oblivion has a rather short campaign, so it's not surprising for a veteran to finish it quickly. The Oblivion remaster is also infamously plagued by some serious optimization issues that cause the game to run poorly on most machines, another possible explanation for such sudden abandonment. But maybe, just maybe, it's because the actual lack of depth and challenge doesn't captivate the much more proficient gamers of today to keep playing an unchallenging title they already excel at.

Any reading on modern gaming history shows that players want to pay AAA money for rich and complex experiences

Breath of the Wild, Elden Ring, Baldur's Gate 3, and Expedition 33 have all excelled critically and commercially because the truth is, players like difficult and complex systems, and they actively dislike dumbed-down experiences. It's AAA publishers who somehow believe we don't. Even after people have grown to like Fallout less after its simplification from Fallout 2 to 3, and then its absolute dilution into Fallout 4.

Players want to be challenged in areas they know, and to be surprised with new challenges. Two years ago, players didn't know they wanted turn-based games with actual mechanical parrying action; now we might never enjoy classic turn-based RPGs because we'll be missing Expedition 33's kinetic revolution.

We also want RPGs with deep and complex gameplay systems and big maps filled with hard-to-find stuff, and always will. I believe Skyrim is the game that would struggle to sell nowadays, were it releasing for the first time, if its reissues weren't such a tradition already.

The post The Skyrim lead dev's take on Morrowind has me really worried about Elder Scrolls 6 appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 10:18 AM
    

Image via Blizzard Entertainment

When it comes to live service games, sometimes it takes a while for changes to happen, with so many moving parts at any studio.

One such studio that's gotten quite good at live service, though, is Blizzard Entertainment. And the way the Overwatch team has acted on some criticism over the past five days must be commended, along with how most of the situation has been handled.

Anran Overwatch hero
Image via Blizzard Entertainment

During last week's Overwatch Showcase, which revealed five new heroes coming to the game later today, along with a number of other overhauls to the base game (like removing the 2 from the title), fans were quick to point out that one of the game's new heroes looks a bit different from what they were expecting.

New Damage hero Anran, older sister to Overwatch Support hero Wuyang, indeed looks quite different from her initial appearance in a comic last year. And many players and fans were quick to point it out, showcasing how her face is eerily similar to other heroes such as D.Va, Kiriko, and Juno.

Many fans called out how her face is unnecessarily innocent-looking, along with being different, with one saying that her strong older sister design was replaced in-game with a "male gaze stereotyped harmless, cute Asian girl" aesthetic.

One prominent Overwatch fan, content creator Fareeha, also happens to be the English voice actress for Anran, and she posted a very respectful and composed video calling for changes to be made (the video has since been deleted). And now, last night, game director Aaron Keller confirmed that Anran will be redesigned sometime during season one, which should run from today through the middle of April.

"The team is currently discussing what it will take to make Anran look and feel more like the fierce, older sister that we all envision her to be," Keller said. "We're so proud of the work that our team has put into Anran and the rest of the five heroes launching in season one, and we agree that she can be even better if we get this aspect of her right in-game."

https://twitter.com/Adone0808/status/2019663798668599427

https://twitter.com/ColdRamen1724/status/2019738263653867772

The Overwatch team's quick response to the situation is admirable, as is their aim to have such a quick turnaround on the design. Everything at a big dev studio like this takes time, so it won't happen overnight, but Anran's design change should hopefully represent the character a bit better and add some more variety to the overall hero design in the game.

The important thing is to be kind and respectful when it comes to delivering feedback on something you'd like changed in a video game, and then these sorts of things are more likely to happen. By and large, the Overwatch community has been just that in this situation, and it's been nice to see it all materialize.

The post Overwatch fans united in record time to get a new hero's design changed, and I love everything about it appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 9:00 AM
    

Mario and Bowser leap into the air with tennis rackets, a tennis ball in between them, as they both look at the camera and ready their serves.

Mario and co. are returning to the court for Mario Tennis Fever. It's been almost eight years since Mario Tennis Aces, but the franchise is doing more than just adding a fresh coat of paint in its latest entry.

With a new set of gameplay mechanics, additional characters, and updated graphics for the Switch 2, Mario Tennis Fever appeals to longtime fans of the franchise, as well as those who may have never even considered picking up a tennis racket. Though the game's Adventure mode leaves much to be desired, its diverse modes and fun gameplay loop make it a title to get lost in for hours at a time.

Servin' up new mechanics

You might think you know tennis, but Mario Tennis Fever puts a special spin on things. You have the same shot types and directional mechanics as in Aces (minus the Zone Shot feature), but where the gameplay really heats up is with the introduction of Fever Rackets, which grant players powerful abilities after being charged throughout the course of a match.

Some Fever Rackets lob fireballs at your opponent or cover their screen with ink, while others coat the court with layers of ice, turning the playing field into a slip-and-slide. Most of these Fever Shots can be returned and backfire against whoever uses them, upping the ante for quick counterplay. When you successfully pull off a Fever Shot, you gain the upper hand in a match through zone control or by limiting your opponent's visibility or access to the ball. When you're on the receiving end of one, though, you'll be forced on the backfoot with an extra challenge to overcome while your opponent's (or your own) racket's effect is active.

Waluigi and a blue Luma play tennis on a clay field. Fireballs and ink splatters litter the court.
Chaos is the name of the game. Screenshot by Destructoid

On occasion, you might find that these effects can make the playing field quite chaotic, which can either be very fun or very frustrating, especially when you're playing doubles. There were a handful of times where I couldn't even see the ball—not because my opponents had used a Fever Racket that affected visibility, but because there was simply so much going on in the field of play, so many fireballs or mud splotches, that the visual effects obscured the ball's position. When all four players activate their Fever Rackets within the same window, gameplay can become quite disorienting. And if all four racket effects end up littering your side of the net—well, you're gonna want to forfeit the match right then and there. Luckily, this doesn't happen all too often when you're playing against CPUs, but you'll want to be ready for the chaos in local or online play, which can host you and up to three other players. 

Fever Rackets aren't the only mechanics that affect gameplay, though; characters also offer their own variations on gameplay. Like in Aces, each character has a class and a set of stats that change their speed, power, control, or spin. From Donkey Kong and Princess Daisy to Dry Bones and Goomba, there are plenty of familiar faces to choose from—38, to be exact, 8 more than the previous game in the Mario Tennis franchise. 

Like with Fever Rackets, you'll have to unlock most characters by playing matches or completing various challenges, which gives you a reason to keep playing. The vast majority of the unlockable characters are earned by simply playing matches, though, and I wish there were more variety to the character unlock requirements. 

Mixing and matching characters and rackets keeps the gameplay fresh, giving you access to different special abilities and playstyles on the court and challenging you to switch up your own approach when you face a new combination. These variations make the core gameplay loop quite addictive, and I found myself playing for hours without getting bored as I tried out new rackets and characters.

Too much tutorial, not enough Adventure (mode)

Baby Mario and Baby Luigi hover in the air with surprised looks on their faces.
There's a new adventure to embark on. Screenshot by Destructoid

Like in other Mario games, Fever has its own Adventure mode for you to play by yourself against AI-controlled opponents in a story-driven campaign. Its plot is actually very simple: Princess Daisy is sick. To cure her, Mario and co. must find a golden apple. They travel to mysterious temple ruins, and while Mario and Luigi recover the fruit, Waluigi and Wario set off to rob the place of its riches. In doing so, they unleash a horde of shadowy monsters that exact their revenge by turning the entire group into babies. Yup. You read that right. Babies.

How will Mario and his friends reverse the curse? By playing tennis… of course!

Okay, maybe it doesn't make a lick of sense, but this is a Mario spinoff after all. We're not here for a narrative masterpiece; we're here to hit some balls with rackets. 

And hit balls with rackets, you shall. After being babified, you join the Mushroom Tennis Academy, where you'll climb the ranks from the Junior Varsity class all the way to Rank A. Eventually, you'll leave the academy and head back to where the adventure started to defeat the monsters. You'll unlock rackets on your way and use them to take on bosses in unique fights (all while utilizing the skills you learned at the academy, of course).

Baby Mario stands in an ice palace with a tornado monster blowing wind at him.
You'll face plenty of monsters on your journey. Screenshot by Destructoid

Unfortunately, the Mushroom Academy, which really acts as a tutorial for the game's core mechanics, takes up the majority of the Adventure mode, and it's quite the slog, especially if you've been playing the game for a while. While you're at the school, you'll play a few easy mini games in between promotional matches and multiple-choice quizzes, but it's a rinse-and-repeat formula for a few hours before the campaign finally turns you loose. Though the rest of the Adventure mode is fun and introduces interesting boss matches, it goes quickly compared to your time at the academy.

Mario Tennis Fever really isn't designed as a campaign mode-first game, though; its heart lies in its Free Play mode and online options. I got to play a couple of ranked matches online, and the process for finding an opponent was seamless (minus the fact that server traffic was low in the days leading up to the game's release). The connection also held steady the entire time. My only complaint is that I got absolutely stomped, but hey, that's just a sign I need to get more games in.

No rain delays here

If you ever get tired of the core gameplay loop, you can hop over to one of the other game modes Mario Tennis Fever offers. Yoshi's Ring Shot has returned, but it's not the only Special Match you can play. There's Forest Court, which adds or removes surface area to the court if you aim your shots right, Pinball Match, which fills the court with pinball bouncers, and Rocket Factory Match, which lets you fight with your opponents for randomized Fever Rackets. There are also tournaments, Trial Towers, and Swing Mode, a returning feature where you swing the controller like a racket.

Whichever mode you play, you can expect it all to be against a gorgeous backdrop. The animations and graphics are crisp and colorful, as you would expect from a Mario game. Each character is full of life, and you can tell there was plenty of personality injected into each entrance scene or celebration pose. Not to mention, the replay scenes are epic, showing slow-motion close-ups of a character striking the ball across the net or jumping up into the air as they activate their racket's ability.

Rosalina dives towards a ball on a tennis court with a star-shaped tennis racket.
This game really loves its action shots. Screenshot by Destructoid

Overall, I had a blast with Mario Tennis Fever—even when I was getting curb-stomped in ranked. Never did I think I'd be addicted to a Mario Tennis game, but here we are. It's a fun spin on tennis, and the customization options kept each match feeling fresh. Even when I felt like I needed a break from the core gameplay loop, I had another mode to keep me occupied for an ungodly amount of time.

Now excuse me while I go try to redeem my name on the ranked ladder.

The post Mario Tennis Fever review: 8 years later, Mario's still got game appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 9:00 AM
    

The underrated and absolutely stunning 2023 puzzle-platformer, Planet of Lana, is set to return in Q1 2026, and with it, Lana and Mui's story continues beyond a simple fight against a technological threat.

A demo divided into segments—a glimpse into five chapters—this demo provides a look at Planet of Lana 2's new platforming and stealth mechanics, and intriguing solutions to its challenging puzzles. Relaxation and satisfaction are guaranteed, but what exactly can we expect from this sequel?

Here are our first impressions of Planet of Lana 2: Children of the Leaf.

The unknown force has returned to civilization and now risks being placed in the wrong hands

Giant crab-like robot with spotlight pointing at Lana in underground section of Planet of Lana 2
Screenshot by Destructoid

In Children of the Leaf, the singular threat of invasion from a mechanical enemy has shifted into corruption and power dynamics between the Novo tribes. The demo provides little information about the sequel's story aside from the piqued interest in Mui's abilities, and the advanced technology of some tribes who are far closer to us than Lana's community from the first game.

Surveillance cameras scan for motion, and robots appear to be used for industrial purposes such as mining and fishing. Civilization is clearly advancing rapidly in the sequel, and it shows not only in the environment but also in the added threat of humans and updated stealth mechanics.

Planet of Lana is no longer about how Lana will overcome her obstacles, but how the pair will work together to achieve their common goal

Lana hugging Mui in Planet of Lana 2
Screenshot by Destructoid

Moving around Novo isn't as flat as before, when it resembled old-school platformers the likes of Rayman or Oddworld with its formulaic platforming and stealth elements. The gameplay has clearly expanded beyond placing Mui in a spot and clicking on a button while you wait for an enemy to pass by. This shows the sequel is modernized and wants to improve upon the first game as our loveable duo now have their own strong abilities to keep themselves alive, and the game feels fresh.

You can now transfer control over to other lifeforms inside Novo, where Mui's consciousness seemingly moves over to other animals. Mui can now remove blockades, shoot ink to blind aquatic threats, or shower rain from a beetle-like creature to make plants grow. This change is both fun and positively alters the pacing of the puzzle-platforming sections by adding unpredictability, a learning curve to every new mechanic, and invites new ways of problem-solving.

It's also a welcoming change to see Lana able to climb and hop walls, demonstrating that she's grown since the first game and that she learnt a lot since we last saw her. She clearly knows what she's doing in this installment, and this development—though simple—is subtle and effective storytelling.

The puzzles are streamlined, balanced perfectly with Mui and Lana's new abilities, and are more advanced than the original. The challenge to solve the puzzles is as satisfying as ever, aiming to keep the series feeling cozy and exciting to play.

The art style is just as gorgeous and dynamic as the first game

The snowy biome in Planet of Lana 2
Screenshot by Destructoid

The scenery no longer feels like just something to gawk at when a cinematic cutscene plays, but environments now feel like a living, breathing thing. Think The Wild Robot or Nausicaä of the Valley of the Wind. Children of the Leaf seems to reference the legendary Princess Mononoke with their own Forest Spirit, adding a layer of mystery and cosmic intervention to Novo's fauna.

We only got a glimpse of the soundtrack, but it's just as lovely as the original and provides a calming atmosphere, which naturally lessens the stress of figuring out an ongoing puzzle.

What kind of journey is Lana on?

Mui on a table being tested by a human, where a course plotted to Novo is revealed
Screenshot by Destructoid

My one qualm with this demo is that it's very much a showcase of the new mechanics and gameplay on offer for the sequel. There is no explanation or context given for what Lana and Mui are up to this time around. We have nothing to go off outside of other humans researching Mui's mysterious powers. Our feline-like companion seems to take center stage, but it's uncertain what caused Lana to leave her home again.

I would have loved to see how the sequel starts, what the main conflict is, and the inciting incident that pushes Lana onto her next adventure. The choice to show segments from five chapters is an interesting one, and while fans of the first game know that a stunning experience with upgrades and thoughtful puzzles is coming, it doesn't hold much weight for newcomers.

Planet of Lana 2 will release on March 5, 2026 on Steam, Xbox Series X/S, Xbox Game Pass, PlayStation 4/5, Nintendo Switch, and Nintendo Switch 2.

The post Planet of Lana 2 hands-on preview: Lana and Mui's sequel takes a leaf out of A24's book with gorgeous new demo that gives nothing away appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 7:52 AM
    

Players playing together in ARC Raiders

The infinite duplication glitch has been known in the secret corners of ARC Raiders for a few weeks at least, but it has now spread like wildfire.

The exploit, or glitch, doesn't use any external tools. However, it allows you to basically create as many throwables as you want. This can be abused to pretty extreme levels, and some players aren't hesitating to do just that. So, what is the method actually, and why should you refrain from using it?

What is the ARC Raiders infinite duplication glitch

Update: The duplication glitch has now been patched out as of Feb. 10.

This duplication glitch is slightly different from the older one. This one is only applicable to throwable items. For some reason, it also includes the ducks that are actually trinkets.

We won't share the exact method, but it makes it so that you can throw an infinite number of items, as long as they're throwable. If it's a grenade, you obviously can't pick it up. If it's a duck, however, you can. Once you extract successfully, you can then sell these ducks to make as many credits as required.

With grenades and explosives, things aren't that simple. Some players are using it to get a large number of grenades. Having free Trigger Nades isn't funny and can spoil the session for other players if they're engaging in PvP.

Can the duplication glitch get you banned in ARC Raiders

https://twitter.com/ARCRaidersNews/status/2021169252108025939

In one word - yes. The duplication glitch is an exploit, and it directly breaks the terms and conditions. As of writing, Embark has only announced that they're aware of the duplication glitch and are working to fix the problem. Hence, there's no official word of a ban.

However, you should refrain from using the glitch unless you are comfortable risking your account. ARC Raiders has already banned players for cheating in the past, and continuing to use the duplication glitch could land you in more trouble with your account.

As a rule of thumb, it's best to stay away from exploits in multiplayer online games.

The post ARC Raiders infinite duplication glitch explained appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 7:08 AM
    

World of Warcraft Mists of Pandaria Classic

WoW, aka World of Warcraft, will be having a lengthy stint of server downtime on Feb. 10 ahead of the upcoming update.

Once the servers are down, you won't be able to access the game for a while. The only option will be to wait for the maintenance to be over. Thankfully, we have received the details surrounding the maintenance from Blizzard in case you want to plan ahead of time.

WoW server maintenance schedule (Feb. 10)

The servers will be taken down at 7am PT/9am CT/10am ET on Feb. 10. Since this is big maintenance, the servers will be down for a longer period of time. According to the announced schedule, the servers will be back when the maintenance is over at 3pm PT/5pm CT/6pm ET.

An image of World of Warcraft
Image via Blizzard

Unless there are any more delays, the maintenance will last for a whopping eight hours. If you're in parts of Europe or Asia, the maintenance will actually stretch until Feb. 11 in most of the regions. Once the servers are down, only WoW Classic will be available for those still looking to grind their levels.

Interestingly, the patch notes announced by Blizzard are quite different from the reason behind the server downtime. The downtime is stated to be caused by UI changes and general optimizations. As per the patch notes, several classes will undergo major tweaks in tomorrow's patch.

Here's a list of all the official changes coming in tomorrow's update, as announced in the official forums.

CLASSES

DEATH KNIGHT

Hero Talents

  • Deathbringer
  • Frost: Deathly Blows now has an additional effect – Reaper's Mark grants 3 stacks of Bonegrinder if it is known.
  • Frost: Apex Talents: Chosen of Frostbrood rank 2 and 3 now have an additional effect – Enduring Strength increases your Strength by an additional 4%/8%.
  • Apex Talents: Chosen of Frostbrood rank 4 now has an additional effect – Additionally increases all Frost damage by 10%.
  • Breath of Sindragosa and Frostwyrm's Fury cooldowns are no longer reset after an encounter.

Unholy

  • New TalentScythe of Decay: Festering Scythe casts a Death and Decay at the target location. Can only occur every 30 seconds. Reduced to 15 seconds with Death's Echo. Replaces Death and Decay.
  • Superstrain has been redesigned: Dread Plague deals damage to an additional nearby enemy at 50% effectiveness and has a chance to grant you 4 Runic Power.
  • Reanimation has been updated: Putrefy now summons a Magus of the Dead for 15 seconds (was 8 seconds).
  • Pestilence has been updated: Dark Transformation upgrades your next Outbreak to Pestilence. The rest of the effect remains the same.
  • Pestilence now deals 150% of the remaining damage of Plagues instantly (was 100%).
  • Magus of the Dead has been updated: Army of the Dead now also summons a Magus of the Dead for 15 seconds.
  • Army of the Dead has been updated – Summons a legion of 8 empowered Lesser Ghouls that last for 15 seconds. Generates 40 additional Runic Power. Reduced to 4 Lesser Ghouls in PvP combat
  • Raise Abomination and Gargoyle no longer putrefies 2 Lesser Ghouls.
  • Forbidden Knowledge rank 1 now lasts for 25 seconds.
  • Forbidden Knowledge rank 2/3 has been redesigned – Putrefy causes your next Scourge Strike to summon a Lesser Ghoul and grants 3/6% Mastery for 12 seconds. Multiple applications may overlap.
  • Forbidden Knowledge rank 4 has been redesigned – Each Magus of the Dead under your command increases the damage of Necrotic Coil and Graveyard by 8%. Dread Plague has a 15% chance to rouse the dead, causing a Lesser Ghoul to unearth and leap at the target to Putrefy at 60% effectiveness.
  • Soul Reaper increases Putrefy damage.
  • Soul Reaper debuff tooltip updated to show disease damage increase.
  • Soul Reaper now consumes all available Putrefy charges to cast Putrefy at its target.
  • Unholy Devotion now lasts for 12 seconds (was 5 seconds).
  • Rapid Variant is now an inherent effect for Dread Plague and now takes enemy bounding box into account for distance calculations.
  • Putrefy now summons a Lesser Ghoul inherently. The rest of Necromancer's Cunning's effects remain the same.
  • Dark Transformation now lasts 15 seconds (was 12 seconds) and is extended by Death Coil and Epidemic by 1 second (was 0.5 seconds).
  • Necrotic Coil and Graveyard now costs 30 Runic Power (was 20).
  • Necrotic Coil and Graveyard no longer have a reduced global cooldown (was 1 second).
  • Graveyard damage increased by 40%.
  • Blightfall now increases all disease damage by 5% (was 10%).
  • Sudden Doom now reduces the cost of Death Coil and Epidemic by 15 Runic Power (was 10).

DRUID

Restoration

  • Renewing Surge has been updated: Swiftmend cooldown is reduced by 15%, increasing up to 30% on lower health targets. (Benefit is maximized when healing a target at 50% or below.)
  • Renewing Surge no longer reduced by 25% in PvP combat.
  • Fixed an issue where the Abundance tooltip would say Regrowth's cast time is reduced by 0%.

HUNTER

Beast Mastery

  • Apex Talents: Nature's Ally have been redesigned:
  • Bestial Wrath summons an Animal Companion from your Stable to fight alongside you for 15 seconds. The summoned Animal Companion obeys your Kill Command, Wild Thrash, and Stomps alongside your other pets.
  • Damage dealt by your pets is increased by 5%/10%. Bestial Wrath strikes 2/4 additional targets.
  • Barbed Shot and Cobra Shot damage increased by 30%. Barbed Shot, Cobra Shot, and Black Arrow increases the damage of your next Kill Command by 30%.

PALADIN

Hero Talents

Herald of the Sun (Retribution)

  • Walk Into Light now has an additional effect: During Avenging Wrath, Hammer of Wrath consumes an available charge to pierce the enemy with Blade of Justice.
  • Endless Gleam now has an additional effect: When 2 Dawnlights are struck by Divine Storm, their durations are extended by an additional 0.3 seconds.
  • Dawnlight radiates 5% of its damage and healing to nearby allies or enemies.
  • Dawnlight damage increased by 100%.
  • Sun's Avatar now deals reduced damage beyond 8 targets (was 5).
  • Sun's Avatar damage spell now takes enemy bounding box into account for distance calculations.
  • Sun's Avatar damage spell rectangle is now 5 yards wide (was 3 yards).
  • Sun's Avatar period increased to 1 second (was 0.5 seconds).
  • Sun's Avatar damage increased by 20%.
  • Divine Storm will now apply the second Dawnlight to an unaffected enemy hit.
  • Fixed an issue that caused Blessing of An'she to not activate from Judgment casts.
  • Fixed an issue that caused Blessing of An'she to not increase the damage of Hammer of Wrath.
  • Fixed an issue that caused Divine Toll to grant 2 additional charges of Dawnlights.

Templar

  • An issue causing Divine Toll to grant Hammer of Light has been resolved.
  • An issue causing Divine Resonance to extend the duration of Divine Hammer with each cast of Judgment has been resolved.

Holy

  • Fixed an issue that caused Veneration to now grant absorb shields from Hammer of Wrath casts.

Retribution

  • Midnight 4-set bonus has been updated: Final Verdict now applies Expurgation at 100% effectiveness (was 50%). Divine Storm now applies Expurgation at 50% effectiveness (was 25%).
  • Quickened Invocation now reduces the cooldown of Divine Toll by 30 seconds (was 15 seconds).

Class

  • Shackle Undead has been renamed to Shackle Horror and can now additionally be used against Aberrations.

Holy

  • Benediction (not the Apex talent) has been renamed to Light's Resurgence.

SHAMAN

Enhancement

  • Surging Currents now grants a charge per cast of Tempest.
  • Raging Maelstrom stacks no longer reset with each Maelstrom Weapon spender cast.

Restoration

  • The final rank of Stormstream Totem has been redesigned – Casting Ancestral Swiftness or Nature's Swiftness grants a use of Stormstream Totem, and Stormstream Totem no longer consumes a charge of Healing Stream Totem when used.
  • The second and third ranks of Stormstream Totem now increase the healing done by Healing Stream Totem and Stormstream Totem by 20%/40% (was 30%/60%).
  • Healing Rain healing increased by 40%.

WARLOCK

Demonology

  • Dominion of Argus no longer has a chance to summon a Doommaiden but now has a chance to summon Grand Warlock Alythess or Lady Sacrolash.

WARRIOR

Arms

  • Apex Talent: Master of Warfare: Middle node now increases Mortal Strike, Cleave, and Overpower damage (was only Mortal Strike and Cleave) by 2.5%/5% per stack (was 5%/10%).

TRANSMOG

  • With the introduction of the updated transmog system, Venthyr Covenant members who have unlocked the Bewitched Wardrobe will receive a discount on outfit changes while participating in the Ember Court feature.

The post WoW maintenance (Feb. 10): When will the servers come back appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 5:59 AM
    

all craft anime recipes

Updated on February 10: Added all the Ghost recipes from the new update. Mahito is no longer bugged.

You can use Ctrl+F on PC or the Find/Search option on mobile to browse recipes by character. I've also sorted them all by anime/manga and I'm constantly adding new ones so stay tuned. Here are all Craft Anime recipes listed.

Craft Anime All Recipes

all craft anime recipes list
Image by Destructoid

You can search any element/ingredient or character with Ctrl+F or you can browse above (Table of Contents) or below by anime category. The current available ingredients are:

  • Fire = 350
  • Water = 500
  • Earth = 1K
  • Wind = 4.5K
  • Electric = 10.5K
  • Ice = 80K
  • Light = 450K
  • Gravity = 2.5m
  • Nature = 15m
  • Poison = 30m
  • Metal = 100m
  • Shadow = 500m
  • Time = 1B
  • Space = 10B
  • Heart = 750B
  • Celestial = 10T
  • Ghost = 3QD

And the available events and multipliers are:

  • Wind = x1.1
  • Love = x1.25
  • Electric = x1.3
  • Fire = x1.5
  • Poison = x2
  • Cash Rain = x2.25
  • Admin Event = x2.25
  • Sakura = x2.5
  • Ice = x3

New! - Ghost Ingredient Recipes

For now these new Ghost recipes will be in their own Update category. I'll sort them into their respective anime/manga/series below in the next update. Here are all the new Craft Anime Ghost ingredient recipes.

Update - Ghost Ingredient Recipes
Kanoe
Ghost
10.5T/s

Meiko Honma
Water, Ghost
Meiko Honma
10.5T/s

Yuna
Ice, Ghost
10.5T/s

Me Misa
Light, Ghost
Mei Misaki
10.5T/s

Maka
Metal, Ghost
Maka Albarn
10.5T/s

Hanako
Time, Ghost
Amane Yugi
10.5T/s

Perona
Perona
Heart, Ghost
10.5T/s

Reimi
Reimi Sugimoto
Celestial, Ghost
10.5T/s

Black Star
Water, Ice, Ghost
Black Star
10.5T/s

Soul
Soul Evans
Light, Shadow, Ghost
10.5T/s

Yugi
Yugi Mutou / Yami Yugi
Nature, Shadow, Ghost
10.5T/s

Death
Death The Kid
Electric, Time, Ghost
10.5T/s

Houzuki
Yayoi Akikawa
Electric, Heart, Ghost
10.5T/s

Ainz
Ainz Ooal Goun
Shadow, Celestial, Ghost
10.5T/s

Attack on Titan

Annie
Annie Leonhart
Air, Electric, Nature
52.6K/s

Armi
Armin Arlet
Fire, Water, Earth
6.47/s

Conny
Connie Springer
Water, Nature, Time
3.6m/s

Aren
Eren Yeager
Fire, Air, Electric
53.72/s

Irwin
Erwin Smith
Water, Air, Metal
350K/s

Falcon
Falco Grice
Electric, Poison
106.6K/s

Gabi
Gabi Braun
Electric, Ice
316.75/s

Histo
Historia Reiss
Fire, Electric, Metal
350K/s

Mika
Mikasa Ackerman
Water, Poison, Air
105K/s

Pieck
Pieck Finger
Earth, Light
1.6K/s

Sasha
Sasha Braus
Water, Ice, Nature
52.8K/s

Sasha B
Sasha Braus
Water, Nature, Space
35.1m/s

Rivi
Levi Ackerman
Air, Metal
350K/s

Black Clover

Asto
Asta
Fire, Water, Air
18.72/s

Asto Demon
Asta (Demon Form)
Air, Gravity, Metal, Shadow, Fire
2.1m/s

Julio
Julius Novachrono
Time
3.5m/s

Lucky
Luck Voltia
Earth, Electric, Time
3.5m/s

Yamu
Yami Sukehiro
Air, Earth, Light
1.6K/s

Bleach

Aiz
Sousuke Aizen
Earth, Air, Light, Gravity, Metal, Time
3.9M/s

Ichi
Ichigo Kurosaki
Fire, Electric, Light
1.6K/s

Ichi Moon
Ichigo (Mugetsu)
Air, Ice, Shadow
1.8m/s

Kenpa
Kenpachi Zaraki
Shadow, Light, Space, Metal
37.1m/s

Renj
Renji Abarai
Water, Electric, Gravity
8.8K/s

Ruki
Rukia Kuchiki
Ice, Shadow
1.8m/s

Shinj
Shinji Hirako
Water, Light, Ice
1.9K/s

Toshio
Toshiro Hitsugaya
Air, Ice
295.75/s

Yoru
Yoruichi Shihoin
Air, Electric
52.50/s

Demon Slayer

Gyom
Gyomei Himejima
Earth, Air, Metal
350K/s

Akaz
Akaza
Fire, Earth, Shadow
1.8M/s

Rue
Rui Ayaki
Water, Nature, Metal
402.5K/s

Gyuta
Gyutaro
Fire, Earth, Ice
284.72/s

Ino
Inosuke Hashibara
Nature, Poison
157.5K/s

Kana
Kanae Kocho
Light, Time
3.5m/s

Mitsu
Mitsuri Kanroji
Earth, Poison, Metal
455K/s

Nezu-Ko
Nezuko Kamado
Fire, Earth, Poison, Shadow
1.9M/s

Oba
Obanai Iguro
Water, Earth, Space
35m/s

Rengo
Kyojuro Rengoku
Fire, Nature
52.5K/s

Shina
Sanemi Shinazugawa
Water, Air, Light
1.6K/s

Shino
Shinobu Kocho
Poison
105K/s

Tanji
Tanjiro Kamado
Fire, Metal, Water
350K/s

Tomi
Giyu Tomioka
Water, Earth
5.25/s

Zen
Zenitsu Agatsuma
Electric, Metal
350K/s

Dragon Ball

Andro 17
Android 17
Air, Earth, Ice
299.25/s

Andro 18
Android 18
Electric, Earth, Poison, Air
105.1K/s

Beast Goha
Gohan (Beast)
Air, Electric, Poison
105.1K/s

Birus
Beerus
Air, Electric, Gravity
8.8K/s

Broli
Broly
Air, Electric, Ice
332.50/s

Broli Leg
Broly (Legendary SS)
Air, Electric, Space
35m/s

Broli SS
Broly (Super Saiyan)
Air, Nature, Light
54.1K/s

Bulmu
Bulma
Fire, Metal
350K/s

Dark Friza
Black Frieza
Shadow, Space
36.8m/s

F-Trunkz
Future Trunks
Water, Metal, Space
35.4M/s

Friza
Frieza
Poison, Space, Light
35.1m/s

Gogata
Gogeta
Fire, Earth, Electric
41.47/s

Gogata S
Gogeta (Super Saiyan)
Air, Nature, Space
35.1m/s

Gogata S4
Gogeta (Super Saiyan 4)
Air, Light, Shadow
1.8m/s

Gogata SB
Gogeta (SSB)
Air, Light, Metal
351.6K/s

Goko
Goku
Light, Space
35m/s

Goko Black
Goku Black
Air, Light, Poison
106.6K/s

Goko Blue
Goku (SSB)
Air, Shadow, Poison
1.9M/s

Goko God
Goku (Super Saiyan God)
Air, Light, Space
35m/s

Goko Rose
Goku Black (Rose)
Air, Light, Gravity
10.3K/s

Goko S2
Goku (Super Saiyan 2)
Air, Light, Metal, Shadow
2.1m/s

Goko S3
Goku (Super Saiyan 3)
Air, Light, Time
3.5m/s

Goko S4
Goku (Super Saiyan 4)
Air, Light
1.9K/s

Gold Friza
Golden Frieza
Air, Shadow, Gravity
1.8m/s

Gotenkz
Gotenks
Fire, Earth, Light
1.6K/s

Hitt
Hit
Ice, Time
3.5m/s

Jire
Jiren
Air, Shadow, Space
36.8m/s

Kaio Goko
Goku (SSBKx20)
Fire, Ice, Nature
52.8K/s

Majin Vegi
Majin Vegeta (SS2)
Earth, Electric, Shadow
1.8m/s

Max Cel
Cell Max
Earth, Electric, Poison
105K/s

Orange Pico
Orange Piccolo
Earth, Nature, Time
3.6m/s

Perf Cel
Perfect Cell
Earth, Nature, Ice
52.8K/s

Picollo
Piccolo
Water, Electric, Light
1.6K/s

UI Goko
Goku (Ultra Instinct)
Air, Metal, Space
35.4m/s

Ultra Gogata
Gogeta (Ego UI)
Earth, Ice, Light, Time, Space
38.5m/s

Ultra Vegido
Vegito (Ego UI)
Light, Metal, Time, Gravity
3.9M/s

Vegi
Vegeta
Light, Time, Shadow
5.3m/s

Vegi Blue
Vegeta (SSB)
Earth, Light, Metal
351.6K/s

Vegi Ego
Vegeta (Ultra Ego)
Earth, Light, Gravity, Shadow, Space, Time
40.3m/s

Vegi Evo
Vegeta (SSBE)
Earth, Ice, Light, Time, Space
38.5m/s

Vegi God
Vegeta (SSG)
Earth, Light, Poison
106.6K/s

Vegi S2
Vegeta (Super Saiyan 2)
Earth, Light, Gravity, Time
3.5m/s

Vegi S4
Vegeta (Super Saiyan 4)
Earth, Light, Time, Space
38.5m/s

Vegido
Vegito
Water, Earth, Light, Shadow
1.8m/s

Vegido Blue
Vegito (SSB)
Earth, Poison, Shadow
1.9M/s

Vegido S
Vegito (Super Saiyan)
Earth, Shadow, Gravity
1.8m/s

Whiz
Whis
Earth, Ice, Shadow
1.8m/s

Zamas
Zamasu
Air, Ice, Nature
52.8K/s

Fairy Tale

Erza
Erza Scarlet
Light, Metal
351.6K/s

Gaji
Gajeel Redfox
Electric, Poison
105K/s

Gray
Gray Fullbuster
Ice
280.00/s

Laxus
Laxus Dreyar
Electric, Shadow
1.8m/s

Luvia
Juvia Lockser
Water, Air
17.50/s

Nazu
Natsu Dragneel
105K/s
Fire, Poison

Hunter X Hunter

Alluca
Alluka Zoldyck
Air, Earth, Gravity
8.8K/s

Chrolo
Chrolo Lucilfer
Shadow, Gravity
1.8m/s

Ginn
Ging Freecss
Electric, Space
35m/s

Gonn
Gon Freecss
Nature, Shadow
1.8m/s

Hiso
Hisoka Morou
Nature, Electric, Shadow
1.8m/s

Illu
Illumi Zoldyck
Poison, Shadow, Electric
1.9M/s

Killu
Killua Zoldyck
Electric, Nature
52.5K/s

Kura
Kurapika
Shadow, Metal, Nature
2.2m/s

Kyte
Kite
Earth, Space
35m/s

Meru
Meruem
Earth, Light, Shadow
1.8m/s

Nobu
Nobunaga Hazama
Fire, Earth, Shadow
1.8m/s

Pitou
Neferpitou
Water, Earth, Light
1.6K/s

JoJo's Bizarre Adventure

Karz
Kars
Fire, Light, Gravity
10.3K/s

Dyo
Dio
Poison, Time
3.6m/s

Dyo Heaven
Dio Over Heaven
Space, Time, Shadow, Metal
40.6m/s

Funny V
Funny Valentine
Air, Nature, Gravity
61.3K/s

Gio
Giorno Giovanna
Nature, Air, Time, Fire
3.6m/s

Giro
Gyro Zeppeli
Fire, Earth, Gravity
8.8K/s

Johnny J
Johnny Joestar
Fire, Nature, Shadow
1.8m/s

Josu
Josuke Higashikata
Fire, Nature, Metal
402.5K/s

Jota
Jotaro Kujo
Earth, Ice, Time
3.5m/s

Kakyo
Kakyoin
Fire, Nature, Space
35.1m/s

Kirra
Yoshikage Kira
Fire, Shadow, Time
5.3m/s

Oku
Okuyasu Nijimura
Space
35m/s

Polna
Jean Pierre Polnareff
Water, Electric, Shadow
1.8m/s

Diavo
Diavolo
Fire, Air, Time
3.5M/s

Jujutsu Kaizen

Goji
Gojo
Shadow, Time, Space
40.2m/s

Inu
Toge Inumaki
Air, Poison
105K/s

Mahi
Mahito
Earth, Shadow, Nature, Metal, Water
2.2M/s

Mahora
Mahoraga
Earth, Nature, Light, Shadow, Fire
1.8M/s

Maki Z
Maki Zenin
Water, Air, Light, Fire
1.6K/s

Noba
Nobara Kugisake
Water, Earth, Time
3.5m/s

Sakuna
Sukuna
Metal, Poison, Shadow, Fire, Air
2.2m/s

My Hero Academia

Duku
Izuku Midoriya
Earth, Air, Electric, Light
1.6K/s

Al Mighty
All Might
1.8m/s

Kuro
Kurogiri
Light, Shadow
1.8M/s

Dabu
Dabi / Toya Todoroki
8.8K/s

Danki Kami
Denki Kaminari
36.75/s

Kirishi
Eijiro Kirishima
1.8m/s

Erie
Eri
3.6m/s

Hawkz
Hawks
1.6K/s

Tog Himiko
Himiko Toga
2.6B/s

Baku
Katsuki Bakugo
16.97/s

Mirio
Mirio Togata
285.25/s

Nez
Nezu
350K/s

Mic
Present Mic
350K/s

Roki
Shoto Todoroki
281.22/s

Tama
Tamaki Amajiki
3.9M/s

Shigara
Tomura Shigaraki
3.6m/s

Tsu
Tsuyu Asui
38.50/s

Naruto

Chojo
Choji Akimichi
Earth, Nature
52,5K/s

Dara
Madara Uchiha
Fire, Time
3.5m/s

Gura
Gara
Earth
3,50/s

Hako
Haku
Water, Nature
52,5K/s

Hashi
Hashirama Senju
Nature
52,5K/s

Kabu
Kabuto
Fire, Nature, Poison
106.6K/s

Hina
Hinata Hyuga
Electric, Light
1.6K/s

Itchi
Itachi Uchiha
Fire, Shadow
1.8m/s

Jira
Jiraiya
Fire, Water
2,97/s

Kashi
Kakashi Hatake
Water, Light
1.6K/s

Kibu
Kiba Inuzuka
Fire, Water, Ice
282,97/s

Kuramu
Kurama
Ice, Water, Gravity, Earth
9K/s

Kushi
Kushina
Fire, Metal, Space
35,4m/s

Might G
Might Guy
Earth, Light, Space
35m/s

Mina
Minato Namikaze
Electric, Time
3,5m/s

Narudo
Naruto Uzumaki
Air, Earth
19.25/s

Narudo 6P
Naruto (Six Paths)
Earth, Nature, Light, Fire, Shadow, Air
1.8m/s

Narudo Bary
Naruto (Baryon Mode)
Earth, Gravity, Light, Fire, Shadow, Air
1.8m/s

Narudo Chakra
Naruto (Beast Cloak)
Nature, Light, Fire, Shadow, Air
1,8m/s

Narudo Chiu
Naruto (One Tail Cloak)
Earth, Nature, Gravity, Fire
61,3K/s

Narudo Sage
Naruto (Sage Mode)
Light, Fire, Shadow, Air
1.8m/s

Nej
Neji Hyuga
Water, Earth, Shadow
1.8m/s

Obi
Obito Uchiha
Fire, Space
35m/s

Orochi
Orochimaru
Water, Electric, Nature
52,5K/s

Payne
Pain
Nature, Time
3.6m/s

Saki
Sakura Haruno
Water, Shadow
1.8m/s

Shika
Shikamaru Nara
Shadow
1.8m/s

Shin
Water, Light, Space
35m/s

Shisu
Shisui Uchiha
Fire, Earth
4,72/s

Suigez
Suigetsu Hozuki
Water
1.75/s

Susuke
Sasuke Uchiha
Fire, Metal, Shadow, Space
37.1m/s

Tamari
Temari Nara
Air
15.75/s

Ten
Tenten
Water, Metal, Ice
350,3K/s

Yama
Yamato
Nature, Space
35,1m/s

Tsuna
Tsunade
Water, Air, Electric
54.25/s

Kimi
Kimimaro Kaguya
Fire, Poison, Shadow
1.9M/s

One Piece

Axe
Ace
Fire
1,22/s

Big Ma
Big Mom
Fire, Air, Electric, Metal, Shadow
2,1m/s

Brooke
Brook
Fire, Water, Shadow
1.8m/s

Choppa
Chopper
Fire, Water, Poison
105K/s

Croc
Crocodile
Earth, Time
3.5m/s

Dark Beard
Blackbeard
Shadow, Gravity, Earth, Space
36.8m/s

Eneru
Enel
Electric, Gravity
8.8K/s

Franky
Franky
Fire, Air, Metal
350K/s

Fuji
Fujitora
Gravity
8.8K/s

Hybrid Kai
Kaido (Hybrid Form)
Air, Metal, Shadow, Fire, Nature, Earth
2.2m/s

Kai-Do
Kaido
Air, Metal, Shadow, Fire, Earth
2.1m/s

Kata
Charlotte Katakuri
Fire, Water, Light
1.6K/s

Kidd
Eustass Kid
Metal, Gravity
358.8K/s

Kiji
Aokiji
Gravity, Ice
9K/s

Kizara
Kizaru
Light
1.6K/s

Kumu
Kuma
Light, Gravity
10.3K/s

Low
Law
Earth, Air, Space
35m/s

Luci
Lucci
Water, Nature, Light
54.1K/s

Marko
Marco
Earth, Air, Fire
20.47/s

Mihaw
Dracule Mihawk
Metal, Air, Shadow, Gravity
2,1m/s

Mingo
Donquixote Doflamingo
Metal, Poison
455K/s

Muffy
Monkey D. Luffy
Nature, Metal
402,5K/s

Muffy G2
Luffy (Gear 2)
Air, Metal, Nature
402,5K/s

Muffy G4
Luffy (Gear 4)
Air, Metal, Nature, Shadow
2.2m/s

Muffy G5
Luffy (Gear 5)
Air, Light, Metal, Nature, Shadow
2.2m/s

Namu
Nami
Water, Air, Nature
52.5K/s

Nico
Nico Robin
Nature, Earth, Gravity
61.3K/s

Rojer
Gol D. Roger
Water, Nature, Metal, Shadow
2.2m/s

Sab
Sabo
Shadow, Time, Space, Gravity, Fire, Earth
40.3m/s

Sanjo
Sanji
Fire, Electric
37.97/s

Shankz
Shanks
Fire, Air, Metal, Shadow
2.1m/s

Uzopp
Usopp
Light, Nature
54.1K/s

White B
White Beard
Earth, Gravity, Space
35M/s

Zolo
Roronoa Zoro
Air, Metal, Shadow
2.1M/s

Seven Deadly Sins

Esca Day
Escanor
Fire, Earth, Light, Nature
54.1K/s

Esca
Escanor
Fire, Air, Shadow
1.8M/s

Melio
Meliodas
Earth, Gravity, Metal, Shadow

Bann
Ban
Fire, Electric, Time
3.5M/s

Kng 7
King
Fire, Gravity, Shadow
1.8M/s

Meri
Merlin
Nature, Gravity, Shadow, Time
5.3M/s

Vinland Saga

Aske
Askeladd
Fire, Water, Electric
39.72/s

YuYu Hakusho

Hie
Hiei
40.25/s
Earth, Electric

Yusu
Yusuke Urameshi
1.8M/s
Earth, Air, Shadow

Kuroko no Basuke

Kurok
Kuroko Tetsuya
Fire, Metal, Time
3.9M/s

Mura
Atsushi Murasakibara
Water, Earth, Electric
42/s

Akash
Seijuro Akashi
Ice, Light
1.9K/s

Jason S
Jason Silver
Fire, Light, Nature
54.1K/s

Mido
Shintaor Midorima
Fire, Water, Air, Shadow
105K/s

Kisa
Ryote Kise
Water, Metal
350K/s

Aomi
Daiki Aomine
Air, Electric, Shadow
1.8M/s

Kaga
Taiga Kagami
Fire, Nature, Time
3.6M/s

Code Geass

Lelu
Lelouch Lamperouge
Water, Air, Electric
42/s

KonoSuba

Kazu
Kazuma Sato
Earth, Ice
283.50/s

Megu
Megumin
Fire, Air, Light
1.6K/s

Full Metal Alchemist

Ed Elric
Edwarf Elric
Earth, Metal
350K/s

Roy
Roy Mustang
Fire, Light
1.6K/s

Alphon
Alphonse Elric
Metal
350K/s

Riza
Riza Hawkeye
Water, Electric, Space
35M/s

Spy X Family

Anyu
Anya Forger
Air, Electric, Light
1.6K/s

Forger
Yor Forger
Poison, Metal, Heart
2.6B/s

Sailor Moon

Sailor M
Sailor Mercury
Water, Gravity
8.8K/s

Sailor S
Sailor Mars
Water, Gravity, Nature
61.3K/s

The Puella Magi

Homura
Homura Akemi
Fire, Electric, Gravity
8.8K/s

Sword Art Online

Asu
Asuna Yuuki
Fire, Water, Nature
52.5K/s

Violet Evergarden

Violet
Violet Evergarden
Earth, Air, Nature
52.5K/s

One Punch Man

Fubu
Fubuki
Fire, Earth, Air, Nature
52.5K/s

Geno
Genos
Fire, Electric, Light, Metal
351.6K/s

King G
King
Gravity, Time
3.5M/s

Saita
Saitama
Gravity, Metal, Space
35.4M/s

Death Note

Lite Yaga
Light Yagami
Water, Poison
105K/s

Higurashi When They Cry

Higu
Satoko Hojo
Earth, Poison
105K/s

Riku
Rika Furude
Water, Electric, Time
3.5M/s

Fire Force

Hiba
Hibana
Fire, Earth, Poison
105K/s

Shinr
Shinra Kusakabe
Water, Poison, Shadow
1.9M/s

Overlord

Albe
Albedo
Earth, Air, Poison
105K/s

Akame Ga Kill!

Esdea
Esdeath
Ice, Poison
105.3K/s

Akame
Akame
Poison, Metal, Celestial
35B/s

Tokyo Ghoul

Kane
Ken Kaneki
Fire, Electric, Poison
106.6K/s

Juzo
Juuzo Suzuya
Gravity, Nature, Metal
411.2K/s

Solo Leveling

Sun Jin
Sung Jin Woo
Water, Gravity, Metal
358.8K/s

Sun Jin Shadow
SJW Shadow
Electric, Metal, Shadow, Space
37.1M/s

Toaru Majutsu no Index

Misa
Misaka Mikoto
Electric, Gravity, Metal
358.8K/s

Steins Gate

Makis
Kurisu Makise
Water, Air, Shadow
1.8M/s

That Time I Got Reincarnated as a Slime

Rimu
Rimuru
Water, Ice, Shadow
1.8M/s

Gurren Lagann

Kami
Simon
Fire, Light, Shadow
1.8M/s

Re:Zero

Remu
Rem
Metal, Shadow
2.1M/s

Subaru
Natsuki Subaru
Shadow, Time
5.2M/s

Emi
Emilia
Ice, Shadow, Time
5.3M/s

Owari no Seraph

Shina O
Shinoa Hiragi
Water, Metal, Shadow
2.1M/s

Chainsaw Man

Danji
Denji
Fire, Metal, Shadow
2.1M/s

Mako
Makima
Earth, Heart
2.6B/s

Powaaa
Power
Fire, Poison, Heart
2.6B/s

Berserk

Gutz
Guts
Earth, Metal, Shadow
2.1M/s

Grif
Griffith
Space, Heart
2.6B/s

Fate Series

Sabre
Saber
Light, Metal, Shadow
2.1M/s

Yu Vax
Iskandar/Rider
Nature, Shadow, Time
5.3M/s

Hellsing

Alu
Alucard
Earth, Air, Time
3.5M/s

Gintama

Giyu
Gintoki Sakata
Fire, Earth, Time
3.5M/s

Angel Beats

Shir
Kanade Tachibana/Angel
Water, Shadow, Time
3.6M/s

Lycoris Recoil

Chisato
Chisato Nishikigi
Water, Space
35M/s

Umamusume

Mambo
Matikanetannhauser
Air, Heart
2.6B/s

Teio
Tokai Teio
Electric, Heart
2.6B/s

Doto
Meisho Doto
Metal, Heart
2.6B/s

Rice
Rice Shower
Nature, Celestial
35B/s

Agnes
Agnes Tachyo
Nature, Time, Celestial

Genshin/Honkai/Zenles Zone Zero

Miya
Ju Fufu
Ice, Heart
2.6B/s

Raiden Sama
Raiden Ei
Electric, Space, Celestial
35B/s

Love Messanger
Elysia
Light, Heart, Celestial
37.6B/s

Quintessential Quintuplets

Nino
Nino Nakano
Fire, Heart
2.6B/s

Isuki
Itsuki Nakano
Gravity, Heart
2.6B/s

Yotsubo
Yotsuba Nakano
Nature, Heart
2.6B/s

Bocchi the Rock

Kita
Kita Ikuyo
Light, Heart
2.6B/s

Gotoh
Hitori Gotoh
Poison, Heart
2.6B/s

Ryo
Ryo Yamada
Ice, Metal, Heart
2.6B/s

Nijika
Nijika Ijichi
Air, Celestial
35B/s

Cardcaptor Sakura

Saku K
Sakura Kinomoto
Fire, Water, Nature, Time
3.6M/s

High School DxD

Ria
Rias Gremory
Electric, Shadow, Heart
2.6B/s

Kakegurui

Yumeki
Yumeko Jabami
Shadow, Space, Heart
2.7B/s

Darling in the FRANXX

Zero One
Zero Two
Metal, Space, Heart
2.7B/s

Roshidere

Yoisake
Alya Kujou
Air, Metal, Shadow, Time, Space, Heart
2.7B/s

Jobless Reincarnation

Roxy
Roxy Migurdia
Water, Ice, Celestial
35B/s

Vocaloid

Aki
Akita Neru
Shadow, Time, Heart
2.6B/s

Teto
Kasane Teto
Light, Gravity, Celestial
35B/s

Miscallenious

Aku
Ryunosuke Akutagawa
Poison, Shadow
1.9M/s

Akiro
35M/s
Air, Space

Izum
35M/s
Water, Electric, Space

Diabolo
Diablo
Fire, Shadow, Space
36.8M/s

Vermeilo
Fire, Shadow, Heart
2.6B/s

Mei
Mai Sakurajima
Fire, Water, Heart
2.6B/s

Wayguri
Kaoruko Waguri
Metal, Celestial
35B/s

Kiriya
Metal, Shadow, Celestial
35B/s

Ely
Light, Time, Celestial
35B/s

Sailor
Nina Iseri
Gravity, Heart, Celestial
37.6B/s

Orphie
Ophoire Magnusson
Fire, Heart, Celestial
37.6B/s

That's it for my guide on all Craft Anime recipes. Check out our Craft Anime codes for free goodies.

The post All Craft Anime Recipes Listed [👻UPDATE] appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 5:53 AM
    

Rocketeer in ARC Raiders

The Shared Watch event is live in ARC Raiders, and you can earn up to 21 rewards for free.

Available for the next two weeks, the Shared Watch event encourages cooperation between raiders. Engaging in PvE activities will earn you Merits, which convert into rewards. Let's look at all the items we can earn during this event.

All Shared Watch rewards in ARC Raiders

Reward Item Required Merits
Slugger outfit 50
20 Raider Tokens 100
One Vita Spray 150
Tactical Mk. 3 (Healing) 200
Grenades Slugger outfit variation 250
Baseball backpack charm 300
20 Raider Tokens 350
Grey Yellow Slugger outfit color 400
Snap Hook 450
Hand Signals Emote 500
20 Raider Tokens 550
Chest Piece Slugger outfit variant 600
20 Raider Tokens 650
Sport face paint blue 700
Blue Glow Slugger outfit color 750
Vita Spray Blueprint 800
20 Raider Tokens 850
Headgear Slugger outfit variant 900
Acoustic Guitar 950
50 Raider Tokens 1000
Batting Helmet for Scrappy 1050

How to get Shared Watch event rewards in ARC Raiders

Shared Watch event rewards in ARC Raiders
Screenshot by Destructoid

To get the rewards, you have to earn 1050 Merits (cumulatively). Every 100 XP you get will convert to one Merit. This isn't your standard XP. You'll get this event XP by destroying and damaging ARCs. You'll also get XP by helping other players bring down ARCs. Any damage you do to another raider won't reward you with any extra XP for the event.

Hence, your priority is to bring down as many ARCs as possible. The bigger ARCs, like the Queen and the Matriarch, will give more rewards. However, you can also gain Merits by damaging and destroying smaller ARCs like the Wasps and Ticks. You have until Feb. 24 to unlock all the available rewards.

The post All ARC Raiders Shared Watch rewards and how to get them appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 5:36 AM
    

Bastion in ARC Raiders

Merits is a brand new currency you can earn in ARC Raiders Shared Watch, which can earn you different rewards for free.

There are various ways to earn Merits in ARC Raiders. This currency is exclusively used within the Shared Watch event. Let's find out how it all works.

How to earn Merits in ARC Raiders

To earn Metits, you'll need to get yourself XP. For every 100 XP you get, you'll receive one Merit. However, this XP is different from that which you normally earn in-game to level up your account.

  • You get Merit XP from damaging ARCs.
  • Get a one-time chunk of Merit XP when you destroy an ARC. This applies to all ARC enemies, with the bigger ones granting more.
  • You'll also gain Merit XP by helping others to destroy an ARC.

To receive all the available rewards, you'll need to earn plenty of Merits. Incidentally, the Shared Watch event isn't a PvE-exclusive mode. You can still hunt and be hunted by other players. However, taking down a player won't earn you any Merit or event XP.

If you solely want to focus on earning Merits to finish the event, you should hunt down as many ARCs as possible.

ARC Raiders PvE
Screenshot by Destructoid

How to earn Merits fast in ARC Raiders

The core method of earning Merits is pretty simple. However, there are a few things you can do to increase the rate of earnings.

  • Complete the Queen and Matriarch events as much as possible. Finishing them is difficult as you'll face the strongest ARCs. However, you get to damage them more and gain plenty of XP pretty quickly.
  • Use weapons that are good against ARCs. Not every weapon is a PvE weapon. If you have the necessary resources, my recommendations will be the Hullcracker and the Equalizer. The Renegade is a great, cheap alternative, especially when you've upgraded it.

Ideally, stay away from PvP for now, as you won't want to get killed while trying to farm all the rewards.

The post How to get Merits in ARC Raiders Shared Watch appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 5:32 AM
    

complete rogue piece tier list of everything in the game

Updated on February 10, 2026: Added Yami's Katana.

I'm ranking all Swords, Combat Specs, Fruits, Races and Traits in Rogue Piece so that you can make the best build. This tier list will also include equipment tips for all categories as well as how to get everything. Here's my ultimate early-mid-late PVP/PVE Rogue Piece tier list for everything in the game.

Rogue Piece Combat Spec and Fruit Tier List

rogue piece combat spec and fruit tier list
Image by Destructoid

Both Combat Specs and Fruits scale with the Power stat in Rogue Piece (RIP Strength stat). On average, Combat Specs tend to be equal to swords. Fruits are weaker than swords with Light (the strongest fruit) being comparable to B-Tier swords (See above). Let's analyze them individually.

Spec & Fruit Tip: These go best with the Power boosting outfits like Aizen's Outfit/Akaza Beads/Garou's Outfit/Shadow Cloak and Demon race for the most Power damage possible. Also get the Soul Spirit Relic for more Power damage which is a rare drop from Chests and a 20% Enchant.

SSS-Tier Specs & Fruits

SSS-Tier Why SSS-Tier? Location

Gojo & Sukuna
Shibuya Versions
• Classic example of Rogue Piece power creep where new specs/swords usually tend to overshadow the older ones
• Except this time they're just drastically better versions of the old Gojo and Sukuna specs
• After a few test runs with Power boosting gear and Ancient Traits these two are the highest DPS movesets in the entire game right now
• Run The Strongest History Title from Sukuna Shibuya boss and The Strongest Today title from Gojo Shibuya to boost these specs even further
• With the title Gojo outdamages Sukuna but Sukuna is still one of the best specs in the game
Throne Isle

Gojo (Shibuya)
Craft the Limitless Tear using ingredients dropped from
the Gojo Shibuya boss at Throne Isle
Then use the item while having base Gojo spec equipped

Sukuna (Shibuya)
Farm Sukuna Shibuya boss at Throne Isle for 20 True Sukuna's Fingers
Use 20 True Sukuna's Fingers while having base Sukuna spec equipped


Hakari
• Arguably the best moveset in the entire game
• Fast AOE M1s with high damage and overall the moves are fast and deal a ton of damage
• V does massive damage and the F will help you land it
• F is definitely one of the most broken moves in the game giving you iFrames for over 30 seconds
• It essentially makes landing moves much easier and is the best defensive skill in the game
• I would even run it on a lot of builds that don't focus on Power just for the utility and defense
• You can boost it with the Restless Gambler title for 20%
Rogue Town
Buy from Hakari's Teacher
Using materials from Hakari boss
To spawn the boss, get Gambler Spirit from the Arcade Gacha
Then you can summon Hakari boss at Rogue Town
The Hakari combat spec also drops from the Arcane Gacha

Naoya
• While weaker than the new Shibuya specs Naoya already deals top 5 DPS in terms of combat specs
• It's got really fast M1s with great mobility from Z so it's pretty good in PVP
• X is pretty slow but you do get two cutscene moves with C and V for massive damage
Rate-Up Banner
Get from the banner as a 1% drop chance when it's Naoya's banner

Jin Mori
• High damage skills and AOE M1s, nuke grabs and great air mobility with C make this one of the best specs in the game
• DPS is on par with Meta swords and it competes with Shadow and Qin Shi for the highest DPS
• Get Heaven's Equal title from the Jin Mori boss on Abyss Hill for a 20% boost
Abyss Hill
Purchase from Jin Mori Teacher
With materials you get as drops from Jin Mori, Heaven's Equal
Boss on Abyss Hill
• Amazing DPS and utility with the variants, switch and block
• Ton of move variety that can potentially have the highest sustained DPS in the game while Jin Mori does good burst damage
• DPS is on par with Jin Mori and competes decently with all the Meta Swords
• Get King of All Beginnings title from the Qin Shi Huang boss for a 20% boost
(Spawns during wave 10 of the new Ragnarok Dungeon)
Throne Isle
Qin Shi Teacher Quest
Requires 10 Dungeon Tokens
1 Sword of Goujian
10 Alvitr's Fragment
Having at least Diamond Rank to accept the quest

Todoroki
• Todoroki has some of the best combo potential for PVP though it's good for PVE too
• All the moves chain really well together and most have low CDs
• This means that you don't have the best burst damage but have impressive damage-per-second
• Overall a really good combat spec that requires a similar combo style gameplay like Qin Shi
Throne Island
Token Exchange

Kaneki
• Currently one of the best combat specs in the game
• Kaneki has the best M1s among combat specs that are fast, have good range and deal the best damage
• Z is mostly for PVE but X and C cover massive AOEs so they're good for both PVE and PVP
• Plus they deal massive damage when you full channel X and hit V on bosses or players
• Get One Eyed King title from the Kaneki Boss for a 20% damage boost
Sandora Island
Buy from Kaneki Teacher using materials you farm from Kaneki Boss
Farm Kaneki Boss on Abyss Hill
Spawn Kaneki boss using Kaneki's Blood from crafting

S-Tier Specs & Fruits

S-Tier Why S-Tier? Location

Shadow
• Shadow moves are so easy to hit and deal a ton of damage
• It's still one of the best moveset in the entire game since Z and C are fast and excellent for PVP
• X is a bit slow but is great for PVE
• Finally the V is massive AOE damage that is good for both PVP and PVE
• Overall Shadow does so much damage that you cannot go wrong with it and the Abyssbreaker damage buff on C is just a cherry on top
Rogue Town
Buy from Shadow Teacher
1x Core of Shadow
2x Shadow Eye
1x Atomic Core
100x Black Slime
All drops from the Shadow boss on Abyss Hill

One For All
• Both One For All and Shigaraki deal really good DPS but I feel like they're a bit slow for PVP
• Z has a delayed startup, X is slow to drop and only C and F are any good to hit a player
• That said OFA excels in PVE dealing massive damage with V active since it buffs all your moves
• Overall, I would use this to grind late-game content but I need to do more fights for PVP for testing since I don't really like it against players so far
• Once you unlock V and F it deals more PVE damage than Shigaraki but Shigaraki might be better for PVP
Rogue Town
One For All Teacher NPC
Finish all quests to get it
To start the quests you need 10,000 Gems and Diamond+ Rank then talk

For Unlocking V and F
Finish all quests from Full Cowl NPC at Rogue Town


Gojo
• Gojo doesn't have as much DPS as Garou but it has a lot of stuns and iFrames thanks to the domain expansion on V
• It's one of the best PVP specs in the game and excellent for completing the Garou quest
• That said it's also good by itself for PVP/PVE
Jujutsu Highschool
Get from Gojo NPC with materials from the Gojo Boss
You also need The Honored One trait

Aizen
•Aizen overall does more burst damage with his moves than Sukuna but the CDs are longer
• Still it's some of the highest damage in the game so you'll have no trouble with bosses, PVE farming and PVP
• Your range is lower than Sukuna but you have a mobility teleport multi-hit move
• Plus, the black coffin is massive AOE damage
• IMO Gojo is better due to iFrames and Stuns and Garou deals more damage so it goes Garou>Gojo>Aizen

Defeat 10 Aizen Boss for a damage boost Title

Huecomundo
Aizen Teacher

A-Tier Specs & Fruits

A-Tier Why A-Tier? Location

Garou
• Fast M1s and a ton of multi-hit attacks for the highest PVP and PVE DPS
• There's also great utility here with X i-Frames and two cutscenes with C and V for dodging damage
• C and V deal some of the highest damage in the entire game and this gets boosted even further once you get the Garou Outfit and Soul Spirit Relic
• Easily outdamages Akaza and Sukuna

Get the Hero Hunter Title for 20% more damage
Kill Silver Fang Boss 10 times

Glacier Isle
Get Suiryu from the Garou NPC
+Complete quest
Defeat 25 Diamond Rank Players
Punch 2500 times with Suiryu
Then farm Silver Fang Boss on GI for Book of Mastery
Finally use Book of Mastery after Quest with Suiryu equipped

Shigaraki
• Similar to OFA where it's excellent damage but slow for PVP due to slow M1s, a start-up on Z and a C grab that can be difficult to hit
• That said if you hit these moves you'll deal massive burst damage
• V does massive AOE damage though and pulls Shigaraki ahead of OFA for PVP IMO since it's easy to hit
• It also has an edge over OFA because the Destroyer title buffs it by 20%

Title is a 2.5% Drop from Shigaraki Boss

Rogue Town
Shigaraki NPC
Farm the three Shigaraki Boss resources to buy it
The boss spawns using Darkness Spirit at Rogue Town
Get Darkness Spirit from crafting

Sukuna
• Sukuna has lower burst damage than the ones above but it has better combos
• The light combos with Sukuna are some of the best in the game since the M1 is so good and has range
• Plus you get good range on all of your abilities, they're fast and have lower CD than Aizen
• You have amazing AOE and damage for PVE farming and the moves can be pretty good in PVP too
• You also get a nice damage boost

Defeat 10 Sukuna Boss for a damage boost title

Windmill Village
Sukuna Teacher
On a hill

Akaza
• Akaza has some of the best M1s in terms of combat specs and overall his moves deal really good damage
• Plus they are all low cooldown so the DPS stacks up quite fast
• That said the range is low so you'll struggle a bit in PVP if you don't have good movement or you get kited
• That's why I prefer Aizen or Sukuna but don't get me wrong, Akaza is still the top 3 DPS option in the game

Defeat 10 Akaza Boss for a damage boost title

Throne Isle
Akaza Teacher

B-Tier Specs & Fruits

B-Tier Why B-Tier? Location

Light
• The best Fruit/Power in the game both in terms of DPS and mobility (The combat specs and most swords are still better)
• You get really good AOE DPS moves to complement Combat Specs
• You also have the best mobility move in the entire game with F allowing you to both move fast and reposition in PVP
• It's got worse DPS than Combat Specs and Swords but it's still a good backup to have when your Spec skills are on CD
Rogue Town
Fruit Gacha NPC
2% chance to drop

C-Tier Specs & Fruits

C-Tier Why C-Tier? Location

Blood
Power
Scales With Power
• Light is better but Blood is still a great alternative for PVE farming
• It's better than Gravity in terms of DPS for bosses even though Gravity has better range and AOE
• You also get a movement skill similar to Light with F but slower
Rogue Town
Fruit Gacha NPC
5% chance to drop

Sandevistan
• The Sandevistan is by far the worst combat spec but when compared to other Powers/Swords it's similar to Tanjiro's Sword
• You get more moves than Swords but they are all a bit slow and deal low DPS
• This can be good mid game for farming but I would overall just farm towards any of the other Combat Specs
• For example, the speed boost is cool but Akaza gets almost 3 times better speed on the final move and much higher DPS
• Sandevistan needs a buff badly
Rogue Town
David NPC
He's at the back of the island on a hill next to the water

Gravity
• Overall Gravity does have good AOE and range but the DPS is simply worse than Blood and Light
• So there's not much point using it other than early game farming if you get lucky and get it
Rogue Town
Fruit Gacha NPC
5% chance to drop

D-Tier Specs & Fruits

D-Tier Why D-Tier? Location

Quake
• Quake is better than Bomb but it's still not the best since your moves are slow and don't deal that much damage
• The only good thing is C which is a massive AOE for PVE farming but only for mobs and not bosses and it's on an incredibly high CD
• Just use Blood or Light
Rogue Town
Fruit Gacha NPC
30% chance to drop

Bomb
• Never use this
• Just use Swords to farm either better Fruits or Combat Specs if you want to build Power and then respec
Rogue Town
Fruit Gacha NPC
50% chance to drop

Rogue Piece Sword Tier List

rogue piece sword tier list
Image by Destructoid

This Rogue Piece sword tier list focuses on both how good the moveset is for PVE and PVP while taking DPS into account (But it's not a DPS-only tier list). The higher tiers will usually be the best options for PVE and PVP while the B-Tiers are only good for PVE. That said, note that lower-tier swords like Wado or Gryphon are still really useful for PVE grinding. Also, Metal Bat and Tanjiro are in the same tier as Epics and Rares because while they have much better DPS, their movesets are slow and awkward. Let's analyze each sword individually below.

Swords Tip: Swords go best with Sword-boosting outfits like Reaper Clothes/Yuta's Outfit/Vampire Suit/Butterfly/Herta/Toji Outfit, Arrancar race for max Sword stat boost, and their respective Titles that boost individual swords. Also get the Broken Edge Relic for more Sword damage as a rare drop from chests and the Blessed Stone for sword damage from the Gojo boss.

S-Tier Swords

S-Tier Why S-Tier? Location

Yami's Katana
• Top-tier DPS-wise outdamaging Divine Bident and Anti Magic Sword
• X deals good burst with a slow wind-up which isn't good for PVP but Z is a fast ranged attack that is spammable
• The last two moves are both cutscenes dealing massive damage
• Overall Yami's Katana is top-tier DPS-wise but isn't my favorite weapon due to a slow X and awkward M1s
• Buff it with Darkness Magician title from the Yami boss
Hage Island
From Yami Katana Seller
Most materials are from Yami boss
Demonite Fragment is from Asta boss
(See Anti-Magic Sword for Asta boss)
Spawn Yami boss at Hage at Yami Spawner using Demonite Fragments
Yami also drops his title which you need to buy Yami's Katana

Anti-Magic Sword
• Currently the top 4 DPS sword in the game along with Divine Bident
• Massive AOE damage on all moves and decently fast
• The V mode gives you even more AOE, damage and range making it the best PVP weapon in the game against groups
• Always try to maximize the amount of moves you can get out of the V mode for max DPS
• Also some of the best DPS in the game overall outdamaged only by the new Shibuya specs
• Buff it with Darkness Magician title from the Yami boss
Anti-Magic Dungeon
Use the Anti-Magic Sword
This is a drop from the two Asta bosses in the Anti-Magic Dungeon
Also use Anti Magic Grimoire for all skills
You need 5 which are drops from Asta, Half Demon form
Base Astra spawns Wave 5
Asta Half Demon spawns Wave 10


Divine Bident
• Divine Bident deals DPS on the same level as Anti Magic Sword but comes with less AOE and more mobility
• Both Z and C are jumps which are good PVP tools for both 1v1 and group battles
• X is better for PVE since it locks you in one place but deals massive damage
• Lastly the V is your highest damage move for boss killing
• Top 2 DPS for Swords and top 5 DPS overall outdamaged by Shibuya combat specs
Ragnarok Dungeon
Drop from Hades boss on Wave 5
You can also exchange 200 Dungeon Tokens for Divine Bident

Inverted Spear of Heaven
• Better than Anti-Magic Sword and Divine Bident in terms of raw DPS
• Has tedious unlock requirements while not being worth the Trait grind
• That said if you do grind it, it's got massive AOE damage with Z and C on par with the Secrets
• The M1s are fast for PVP and X is a decently fast move
• The V deals massive damage if you can land it and is the highest DPS move
• What makes it S-Tier is the F move which is locked behind a quest
• You can buff ISOH with the Sorcerer Killer title from the Toji boss
Forge Isle
Get from Inverted Spear of Heaven Seller once you complete the prerequisites
Get Spear of Heaven material from Toji Boss
Toji boss spawns 10 minutes after Yuta at Jujutsu Highschool island
Equip Sorcerer Killer title from Toji Boss
Equip Heavenly Restriction trait from Trait NPC
(The trait is there, it's just visually bugged for now but you can get it)
Once you have everything get it from the ISOH seller
Trait goes away after purchase but you can spin for it again

F Move
Complete Chain of Thousand Mile Questline
Must have ISOH equipped with at least 1 Chain of Thousand Miles
At Jujutsu Highschool


Kusanagi
• Better than Anti-Magic Sword and Divine Bident in terms of raw DPS
• Did more DPS testing and it outdamages all swords except ISOH
• Best for PVP due to fast M1s
• All the moves do pretty great DPS but V is the strongest
• That said the cutscenes are a bit long here
• Combine with Blessing Stone and The Last Uchina title from the Sasuke boss for best DPS
Konoha Village Island
Get from Kusanagi Seller NPC
Using materials from the Sasuke boss
Spawn the boss at this island at Sasuke's Summon after killing 25 Konoha's Head Ninja
Must have The Last Uchina title equipped which is also a drop from Sasuke

A-Tier Swords

A-Tier Why A-Tier? Location

Kafka's Katana
• Fast M1s combined with DPS that goes over 4 million with all moves similar to Venuzdonoa make this one of the best weapons in-game
• That said, Kafka is really hard to get and Venuzdonoa is still better due to easier obtainment and because Kafka doesn't have a Title
• Still, Kafka annihilates bosses with high damage moves
• Z comes out really fast and is good for PVP while X and C are boss killers
• V is good for everything since it's easy to land due to the massive AOE and damage
Xmas Island
Complete Kafka's Katana Seller's Quest
Quest 1 / Kill 10 Players with 50,000+ Reputation
Quest 2 / Kill 10 Players with 100,000+ Reputation
Then buy using materials dropped from Kafka Boss on Abyss Hills

Yuta's Katana
• Requires a lot of grinding due to the low chance Rika's Ring drop from the Yuta boss
• One of the best Legendary swords
• The M1s are fast and the C and V cutscene moves deal massive damage if you can land them
• Z and X are fast for mix ups so overall you have both a really good PVP and also a great PVE option with high damage

Defeat 20 Yuta Boss for the Title that boosts Yuta's Katana damage

Jujutsu Highschool
Get Spiritual Katana from Yuta
Then grind Yuta Boss until you get the Rika's Ring 1%
+Complete Yuta's quest (Defeat 100 Bosses using SK)
Then use it while having Spiritual Katana

Dual Daggers
• SJW doesn't have the best DPS in the game anymore but it's still one of the best PVP swords in the game and great for PVE too
• This is because of fast M1s and great mobility and iFrames
• SJW Daggers give you a lot of flexibility since you have great burst/sustained damage and invincibility
• X is such a great move for PVP to get better mobility
• You can easily solo bosses with these just make sure you have the recommended loadout above

Defeat 10 Sung Jin Woo Boss for a damage boost Title

Rogue Town
Dual Dagger Seller

Venuzdonoa
• One of the best raw DPS swords in the game (damage calculations done with Ancient Spirit and Ancient One)
• Z and C are your fast low CD moves that can pull off 600k to 800k damage
• X and V are more for PVE since they're slower dealing 1 million to 1.4 million damage which is currently the highest in the game
• That said if you land X or V in PVP it's pretty much game over if they don't have Ancient One for defense
• Best combined with the Butterfly suit or Solemn Outfit and Demon King of Tyranny

Get the title from Anos boss or Venuzdonoa Banner for a 20% damage boost

Roll on the Venuzdonoa Banner with a 1% chance drop
Get Crimson Blood from Anos boss for spins

Solemn Lament
• Overall a very strong and fast weapon for PVP and some PVE fights even though it deals lower damage than other weapons
• Solemn Lament deals fast burst damage with amazing M1s that have good AOE and range
• You can pull off about 600k with Z which is a really good PVP move along with C at 310k because they come out fast
• The X charge is good for PVE but deals lower damage than I expected but the V has a nice 750k burst with Ancient
Sandora Island
Get from the Butterfly Gacha at 1% chance drop

B-Tier Swords

B-Tier Why B-Tier? Location

Abyssbreaker
• Abyssbreaker has high DPS but I've found myself liking it more for PVE
• The M1s are slow for PVP but you can still use it for PVP since it has high AOE burst damage
• That said it shines in PVE due to the C move which is a massive damage buff
• Always start with C and then your V and X moves that deal damage around you will nuke bosses and other players
• There's not a Title for this sword yet which sucks but it's still A-Tier
Abyss Hill Island
0.5% drop from the Abyssal Beast boss

Tensa Zangetsu
• Zangetsu has finally been buffed with a V2 version and it's now B+/A-
• Not the best M1s in the game but the skill damage is massive
• It's basically like Abyssbreaker where it's better for PVE than PVP but it deals really good DPS, get the title for optimal numbers
• Z and X are really fast and easy to hit and good for PVP
• C and V deal massive damage similar to Yuta's Katana so they're amazing for PVE and PVP if you can land htem

Kill 10 Arrancar users for the Tensa title for a 20% damage boost

Huecomundo
From Tensa Zangetsu Seller
Pay all the requirements including Zangetsu base
+ Defeat the Zangetsu Boss (You must be the one to spawn him)

Hellsing Dual Pistol
• The Hellsing pistols deal more DPS than Solemn Lament but they're a bit slower
• They're a PVE powerhouse though since all the moves deal great damage to bosses
• I probably wouldn't use them as much in PVE since most moves have a slow frontal start-up but you'll melt bosses
Spooky Island
Purchase For 25,000 Candy at the Candy Exchanger

Herta's Hammer
• On the upper end of weapons in terms of raw PVE DPS with 3 to 4 million damage with all moves on bosses
• M1s are so slow which is bad but in return the moves deal a lot of damage
• It's more of a PVE boss killer weapon since the moves keep you in one position and are easily dodged by players so it's not for PVP that much
• Still if you can catch players in a full channel of X and C it can deal a ton of damage

Get #83 of The Genius Society for 20% damage boost on Herta as a 10% drop from the Herta boss
The Herta Boss spawns from Herta's Summon on Xmas Island after killing 100 Snow Brawlers

Xmas Island
Either purchase it at the Snowflake Exchange NPC for 125.000 Snowflakes
Or
There is an extremely low chance to get it from Xmas Chests

Wado
• Wado and Zangetsu V1 are purely PVE farming weapons
• A more powerful alternative to Gryphon and Dark Blade for PVE farming but has slow M1s
• The moves come out faster and deal better DPS, plus you're not locked in place with the X move so it's slightly better for PVP
• One of the best mid-game weapons for farming but not for late game bosses
Jujutsu Highschool
Purchase For $1,000,000 at the Wado Seller

Zangetsu
• Like Wado but with more moves
• Great AOE damage and range for PVE farming and great for bosses mid-game
• The moves are a bit slow for PVP though
• Basically this is just here so you can get Tensa Zangetsu
Rogue Town
Zangetsu Gacha NPC

C-Tier Swords

C-Tier Why C-Tier? Location

Metal Bat
• Got a buff but still can't compare to the S-Tiers due to slower M1s and lower DPS
• That said the DPS is still A-Tier respectable from V and C mainly but the bad moveset keeps it away from B-Tier
• Z and X are good for mob farming while V and C are good for bosses
• Okay for PVP but not the best option
Starter Island
Complete Metal Bat's quest
Take 5 million damage
Deal 10 million damage

Tanjiro's Nichirin
• Tanjiro's sword has more moves than Dark Blade and Gryphon for more DPS but they are slower and more awkward to land
• Still if you manage to pull out the entire rotation including the cutscene you are dealing more DPS
• But in practice Dark Blade and Gryphon are better because they are faster, especially in PVP
• So overall Tanjiro can sometimes be better for bosses but I wouldn't really get it since Dark Blade/Gryph are better mid-game and Tensa Zangetsu/Yuta/SJW are better late-game
Forge Isle
Tanjiro's Seller

Gryphon
• Gryphon and Dark Blade were one of my favorite weapons for fast farming early to mid-game
• That said both get overshadowed later DPS-wise even though they have faster and smoother moves than Metal Bat and Tanjiro's Sword
• Z can deal a fast burst of damage with good Sword Stats and deals more damage than Dark Blade/Yoru Z
• X has longer iFrames than Dark Blade X
• Great for early to mid PVP due to speed

Dark Blade
• I'm comparing it to Gryphon and it deals lower damage than G's Z but higher damage with X though the iFrames are shorter
• The iFrames are really good to exploit in PVP but overall Dark Blade is just a little bit worse end-game than Gryphon so I put it in C
• Dark Blade is still the best weapon to rush early to mid-game for farming but everything outdamages it later

D-Tier Swords

D-Tier Why D-Tier? Location

Dual Katana
Sword
Scales With Sword
• The best early game farming tool for PVE that you should rush ASAP
• Swords are the best farming tools in general and this is the first one you should get after Katana
• It's really easy to get if you claim all the codes and farm a little
• That said it gets out-DPS-ed by all swords later on
Sandora Island/Desert Island
Between the houses and the tower near the island's port

Katana
Sword
Scales With Sword
• The first Sword you'll get and what you'll use to farm for Dual Katana
• Everyone should start with a Katana to farm other stuff really fast and then you can respec later if you want to use Power-scaling stuff
Starting Island
Near where you originally spawn

Rogue Piece Race Tier List

rogue piece race tier list
Image by Destructoid

The best race in Rogue Piece goes a long way to boost your DPS based on your build. You get them from Race Rerolls and for some like the Demon race you can use specific items like Muzan's Blood. The three races in S-Tier are almost equal depending on whether you're going for a Sword stat build or a Power stat build. A-Tiers are good alternatives and B-Tier are situational picks that can be good but underpowered. C-Tier are weak but good for beginners and D are pretty much useless.

How to Get Race Rerolls: You get them from Codes, by opening Chests and from Fishing. You can get a Fishing rod from the NPC at the starting island's docks and just AFK Fish to farm Race Rerolls (See below for recommended early-mid and late-game races).

S-Tier Races

S-Tier Races Why S-Tier Race Stats

Cursed Spirit
• Requirement for the Gojo spec
• You have to kill so many bosses to reach the 1.5x damage buff each time you log in or die so it can be tedious
• That said the damage buff is massive and it has no downside once stacked unlike Demon and Arrancar
• Overall the most powerful race but comes with a huge tedious farming requirement
• If you don't want to deal with that just go for Demon for Power and Arrancar for Sword builds
• Get a 0.02x damage boost each time you kill a boss stacking up to 1.5x as the cap
• Reseting your character, leaving the game or dying resets the stacks
• Sukuna's Finger also have chance to give you this race which are a drop from the Sukuna Boss on Throne Isle

Demon
• Demon and Arrancar are about even with Demon being for Power stat builds and Arrancar being for Sword stat builds
• That said Demon has an edge for two reasons
First: Because Combat Specs like Sukuna and Aizen scale with Power and they have the best DPS in the game
Second: If you're a Demon fighting an Arrancar, Arrancar take 25% more damage from your Power stat attacks
• This means that you'll be nuking Arrancar players and overall other races with Demon if you have A Power and Sukuna/Aizen
• So in short, Demon is the best race in the game even with the 2% instant-death chance
• Gains +25% HP
• +25% Power stat damage multiplier
• If your HP is below 25%, you have a 2% chance to instantly die

• You can use the Muzan's Blood item dropped from the Akaza Boss spawned on Throne Isle via the Boss Summoner NPC for a low chance to get this race


Arrancar
• The counterpart of Demon but for Sword builds
• The best part about this race besides the Sword damage boost are the dash iFrames
• You get a 0.3 iFrame per dash which can be really strong to avoid some AOE moves
• That said your downside is really bad against Power attacks
• Still it's the best race in the game for Sword builds
• Flash Step: Your dashes have slight iFrames
• Higher defense
• +25% Sword stat damage multiplier
• You take +25% more damage from Power stat attacks

• You can use the Hogyoku item dropped from the Aizen Boss on Huecomundo for a low chance to get this race

A-Tier Races

A-Tier Races Why A-Tier Race Stats

Half Demon
• Weaker overall bonus than the S-Tier races but more balanced and less volatile
• The defensive bonus goes a long way since the top DPS currently is from the Power-scaling Shibuya specs
• The most powerful race after Cursed Spirit, Demon and Arrancar
• Chance to get this race from using Demonite Fragment
(Drops from Asta Half Demon on Wave 10 on Anti Magic Dungeon)
• Reduce damage taken from Power stat (Specs and Fruits)
• Increase Sword damage

Ghoul
• Ghoul is just straight up a better version of Dracula because you get higher lifesteal and it's always on
• This allows you to always be prepared for PVP and PVE so that you can out-tank the damage by constantly healing
• Overall dealing more damage is always better than tanking more damage so Ghoul is A-Tier since S-Tiers all boost damage a lot
• Get 25% global lifesteal that's always on unlike the Dracula race

• A 25% chance to get this race from Ghoul Eyes dropped from Kaneki Boss at Abyss Hill


Dracula
• Worse version of Ghoul
• Half of the time it can be really powerful for PVP and PVE tanking
• Plus you get a nice little damage boost with the Burn
• That said half of the time (during day) you have no race so play around nighttime
• Demon/Arrancar are still better overall and Ghoul Lifesteal works all the time
• The burn effect is not worth it over Ghoul since Dracula doesn't work half of the time
• Gain 20% Lifesteal healing you based on the damage you deal
• Get Burn damage on attacks
Both of these effects only work at night
• Alucard Blood also has a chance to give you this race which are a drop from the Alucard Boss

Celestial Dragon
• Get this race ASAP in the early and mid-game so that you can farm faster towards late game
• Once you have some high-tier gear from the tier list above, you can go for Demon or Arrancar
• This is the best race in the game early to mid/late for farming
• Gains +25% Gems
• Gain +25% EXP
• Gain +25% Money

B-Tier Races

B-Tier Races Why B-Tier Race Stats

Cyborg
• An okay race to get since the extra HP is useful but this game favors damage more so this is just an alternative to Demon and Arrancar
• That said if you don't like the debuffs, Cyborg is perfect but know that it is weaker overall
• Scales really well with high Defense
• Gains +50% Health

• You can use the Hardware Chip item dropped from the David Boss spawned on Throne Island via the Boss Summoner NPC for a low chance to get this race

C-Tier Races

C-Tier Races Why C-Tier Race Stats

Fishman
• The swimming part is useless since you'll be air-dashing everywhere anyway
• The Defense boost is nice and more useful than all the races below so it's okay if you can't get anything better
• Swims faster and has higher defense

Mink
• Overall useless but can sometimes work in your favor for PVP dodging
• That said it's not worth it and you should get a higher-tier race
• Runs faster and dashes quicker

D-Tier Races

D-Tier Races Why D-Tier Race Stats

Skypiean
• Similar to Mink where it's mostly useless but it can be good in PVP sometimes to dodge attacks or position yourself higher than your opponnet for a move
• That said it's not worth it and you should get a higher-tier race
• Can use air-jump 3 extra times

Human
• No buffs • No buffs

Rogue Piece Trait Tier List

rogue piece trait tier list
Image by Destructoid

The best traits in Rogue Piece are much easier to determine than Swords or Specs since it's just a simple numbers game. That said damage tends to be the best stat to boost as well as cooldown since most of the game is PVE farming and it's better to kill faster than tank more damage. That's why you'll see that some Traits that boost damage or cooldowns better are placed higher. Here's what each Trait does below.

All Rogue Piece Traits Listed

Trait & Roll Chance Effects
Ancient One (???) • +150% Increase in Damage
• +80% Increase in Cooldown
• +100% Increase in Defense
Limit Breaker (0.1%) • 100% Increase in Damage.
• 35% Increase in Cooldown.
• 25% Increase in defense.
Heavenly Restriction (???)
(There's a visual bug but you can still get it)
• Increase Sword Damage by 125%
• Decrease Cooldown by 25%
• Decrease Power Damage by 100%
Ancient Spirit (???) • 50% Decrease Cooldown
• 75% Increase in Damage
• 50% Increase in Defense
The Honored One (0.1%) • 30% Decrease in Cooldown
• 25% Increase in Defense
• 40% Increase in Damage
All Seeing (0.1%) • 50% Decrease in Defense
• 50% Decrease in Cooldown
God of Helhiem (0.1%) • 60% Increase in Damage
Charisma (0.5%)
It's not worth replacing A-Tier traits or above
A-Tier traits and above will allow you to farm faster anyway
Due to damage boosts
• +25% Increase Money Boost
Minermaster (0.5%)
Same as Charisma
• +25% Increase Gem Boost
Mastermind (0.1%) • +10% Increase Critical Rate
• +25% IncreaseCritical Damage
Shadowborn (0.5%) • 20% Increase in Damage
• 10% Increase in Defense
• 20% Decrease in Cooldown
Strongest One (0.5%) • 30% Increase in Damage
• 30% Increase in Defense
Immortal (2.5%) • 10% Increase in Damage.
• 25% Increase in Defense.
Maestro (2.5%) • 25% Increase in Damage
• 10% Decrease in Cooldown
Enforcement (5%) • 10% Increase in Damage.
• 10% Increase in Defense.
Divine (5%) • 15% Increase in Damage
• Swims faster and has higher defense
Boosted (10%) • 10% Increase in Damage
• 5% Decrease in Cooldown
Basic (10%) • 5% Increase in Damage
None (50%) • No Buffs.

That's it for my complete Rogue Piece tier list for swords, combat specs, fruits, powers, traits and races. Check out our Rogue Piece codes for a fast start to the game that you can use to get your Celestial Dragon race and buy a Dual Katanas for fast farming.

The post Rogue Piece Tier List – Sword/Spec/Race/Trait [YAMI] appeared first on Destructoid.


Destructoid Tuesday, February 10, 2026 5:15 AM
    

ARC Raiders PvE

Update 1.15.0 has arrived in ARC Raiders, and it includes plenty of changes and fixes.

This is February's first big patch that follows the recently-released Headwinds update. The patch marks the start of the Shared Watch event, so let's go over the main things to look out for.

Complete ARC Raiders update 1.15.0 patch notes

  • Shared Watch: Allows you to earn merits from PvE encounters, which earn you rewards. PvP is allowed, but you won't get any extra rewards.
  • Cold Snap return: The Cold Snap map condition has returned to the rotation pool of events. It will be available on maps.
  • Vulpine Set and Slugger Set cosmetics.

Here's a list of miscellaneous changes in the current patch.

  • Improved instances where players sometimes could not reconnect after disconnecting from a game.
  • Fixed an issue where the match start tunnel scene sometimes wasn't shown.
  • Fixed an issue where trials' objective rewards could fail to grant at the end of a round due to a timeout, ensuring partial rewards are awarded when earned.
  • Fixed an issue where the end-of-round screen would sometimes show incorrect merits, XP, and Live Event points.
  • Fixed an issue where players' platform icons would sometimes show incorrectly.
  • Fixed an issue where crafting would sometimes get cancelled.

The Trailblazer grenade has also been nerfed, as it will no longer deal damage through walls. It will also deal less damage to bigger enemies like the Leaper and the Bastion. You can find all the changes in the full patch notes. Embark is also investigating several known issues that have been reported by the community.

The post ARC Raiders Update 1.15.0 patch notes: Trailblazer nerf, Shared Watch, and more appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Tuesday, February 10, 2026 9:19 AM
    

According to claims in a recent podcast.

The post A General Nintendo Direct Will Allegedly Happen This Month appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


Gaming Instincts – Next-Generation of Video Game Journalism Tuesday, February 10, 2026 8:20 AM

Gaming Instincts – Next-Generation of Video Game Journalism Tuesday, February 10, 2026 7:57 AM

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