Packed with new experiences, evolving collectibles and a major Game Maker update, the world of Cirque du Soleil is proudly headlining The Sandbox Alpha Season 6.
Atlus announced OrchidSeed will rerelease the Dragon's Crown Sorceress figure. That originally appeared in June 2018, which is after the PS4 Pro version of the game debuted worldwide. This time, it is expected to release in February 2026. One of the first storefronts that ships worldwide to offer it is AmiAmi. It costs 18,700円 (~$127). Due to being out of print, it was going for hundreds of dollars at stores online before this announcement.
This is a static, 1/7 scale figure, just like the original. She stands at over eight and a half inches tall (220mm). A skeleton does appear alongside her, referencing her "Animate Skeleton" attack from the game. She can be displayed with her hat on or off.
Here are some of the official photos of the rerelease of the figure. It shows the Sorceress both with and without her hat. There is also an official A3 poster offered as a bonus through OrchidSeed. (The AmiAmi listing doesn't list that poster as a bonus.
Images via Atlus, Vanillaware, and OrchidSeed
As for the game, there's no word on it possibly returning or reappearing. It originally only showed up on the PS3 and Vita. However, a PS4 "Pro" update appeared five years after.
Dragon's Crown is available on the PS3, PS4, and Vita, and the Sorceress figure will be back in February 2026. Pre-orders from the OrchidSeed store will end on October 28, 2025.
Sega released a new Sonic Racing: CrossWorlds Project ONSOKU Hatsune Miku song inspired by Sonic the Hedgehog characters, and this time it involves the Chao and Chao Garden concept. The official art for the song also shows her with some of them. In particular, Dark, Hero, and Specter variants appear.
Here's the full music video for the Ponchi song "Treasure Garden." A higher pitch of the Vocaloid's voice is used for this track, to make it sound more cutesy and chibi.
https://www.youtube.com/watch?v=RIpHyjsv_84
Here's the full list of all the Project ONSOKU Hatsune Miku and Sonic the Hedgehog songs for Sonic Racing: CrossWorlds released so far, along with direct links to the music videos on YouTube.
The last song will be "Denkou Sekka" by Camellia. That will debut on September 22, 2025.
Sonic Racing: CrossWorlds will appear worldwide for the PS4, PS5, Xbox Series X, Xbox One, Switch, and PC on September 25, 2025, and a Switch 2 version is in development.
Modder JohnTanner1899 released a Red Dead Redemption 2 character model replacement mod that allows someone to turn Taiki Shuttle from Umamusume into the main character. It is available for use in offline mode. Someone with the PC version of the game can download and use it.
This is especially appropriate, as Taiki Shuttle has a wild west style costume in Umamusume and her Shooting for Victory unique skill actually puts her in the Southwest and shows her shooting a gun. JohnTanner1899 suggested the Lenny Mod Loader on Nexus Mods and also noted someone could set it up in the Rampage Menu by going into the Wardrobe section and Model Changer to set this character.
Here's a video Maldara-rng shared showing the Red Dead Redemption 2 Taiki Shuttle mod in action, which also included a number of other Umamusume character mods of Tamamo Cross and Kitasan Black in it.
https://www.youtube.com/shorts/UMr2z3N3jMU
JohnTanner1899 released seven Red Dead Redemption 2 mods involving Umamusume characters. Here's the full list:
Cover and Aquastar started releasing episodes of a new Hololive Advent vs Justice motion comic on YouTube, which acts as a manga prequel for the two English branch generations. It takes about 12 minutes to watch, and it is online for free. All nine members provided full voice acting for the episode.
This first episode initially is split into two viewpoints as we get to see things from the different generations' perspectives. First, we see the members of Advent discussing their situation. Those Vtubers are imprisoned in The Cell. Due to an unseen issue, they're all in a single one instead of solitary. While all their needs are met, and even exceeded with things that cater to their interests provided, they desire freedom.
From there, the video offers an introduction to the Justice members. They are tasked with keeping Advent under lock and key. Except since they are secured, it is boring. As Raora Panthera even pointed out, it feels like they are the ones imprisoned.
Since Advent decided to bust out, however, it provides an opportunity for both groups to see their day-to-day shaken up.
Here is Hololive Advent vs Justice motion comic episode one, "A Battle for the Ages," with this initial chapter of the manga covering the Advent Vtubers preparing for their escape and Justice sitting around waiting.
https://www.youtube.com/watch?v=2iIjzCh7-GE
There's another Hololive Vtuber manga out now in English. Square Enix released the first volume of Holoearth Chronicles Side:E Yamato Phantasia. That follows alternate reality versions of Shirakami Fubuki and Ookami Mio.
The first episode of the Hololive Advent vs Justice motion comic is available on Cover's YouTube channel now. There's no official schedule, so we don't know exactly when the second episode will appear. If it follows a weekly schedule, we could see the next one appear on September 21, 2025.
Back at the end of August 2025, HoYoVerse announced the Honkai: Nexus Anima Nexus Bond Test and confirmed people could register for access to this closed beta. It ended registration on September 12, 2025. Now it confirmed on social media that emails alerting people who will get to take part went out. It also shared an introduction to the Honkai: Nexus Anima character Scorscythe, yet another Anima we can meet.
In the case of the Nexus Bond Test for Honkai: Nexus Anima, there are two ways to check if you are in the closed beta. The first is to look and see if you got the email. Those should be in inboxes now. The other is to visit the official website. It now has a "Check Test Access" button on it. This allows you to log in and confirm if you can play. If you do have access, then you will be able to download the launcher and play between September 17-23, 2025.
As for Scorscythe, there's a new trailer and summary sharing details about the Anima character in Honkai: Nexus Anima. It's a War aspect character. The social media post noted its tail can turn into a scythe, as the creature's name suggests. It also said it is violent and "wages perpetual war."
Shape of Dreams has many features that attract fans of MOBAs and ARPGs to its content, but the game's controls are sure to surprise many.
While the game uses keyboard and mouse, there are different control methods to explore. This also forces players to make a hard choice: which preset to use. Let's explore the controls that are available in Shape of Dreams.
The basic controls are simple. There aren't too many keys you have to bother about.
MOBA, ARPG
Move: Right mouse button
Attack Move: A + Left mouse button
Cast Skill 1: Q
Cast Skill 2: W
Cast Skill 3: E
Cast Skill 4: R
Dodge: Shift
WASD + Mouse
Move Up: W
Move Left: A
Move Down: S
Move Right: D
Directional Attack: Left mouse button
Cast Skill 1: Right mouse button
Cast Skill 2: Q
Cast Skill 3: E
Cast Skill 4: R
Dodge: Shift
Screenshot by Destructoid
Which control scheme should you use in Shape of Dreams?
The decision naturally depends on your preferences. I prefer using the WASD + Mouse, which feels easier to learn and master. You use the traditional WASD buttons to move, and your Mouse to aim and fire. Buttons around the movement controls fire your skills.
Using the WASD movement layout is better if you're a hardcore ARPG fan. However, the MOBA method feels much better if you play games like DOTA 2 or League of Legends. The layout is synonymous with how the controls work in those games, so you'll feel right at home.
If you're also new to this genre, the WASD layout will likely be easier to learn and master. You can always change your preferred layout by pausing the game and changing it from the settings. Your preferred choice can also sometimes depend on the Traveler you're using.
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Skating-simulator Skate will be launching in early access on PC and consoles as a free-to-play title, and it could be one of the sleeper hits of September.
Revealed earlier at Gamescom 2025, the early access launch is sandwiched between the big-ticket launches of Borderlands 4 and FC 26. Despite launching in early access, the game will offer plenty of content for fans. Let's first look at when the game will go live across all platforms.
Skate's early access will be available on both PC and console. Most early access launches usually only arrive on PC, but developers Full Circle aim to follow a different route. While the date was announced earlier in the trailer, the countdown below will help you to keep track.
[hurrytimer id="1118036"]
The countdown is based on the following timings.
10am PT
12pm CT
1pm ET
5pm UTC
6pm BST
7pm CEST
The timing is available on the official store pages of both Xbox and PlayStation, while Steam will also give a similar estimate. There's no pre-load available, so you'll have to wait for the launch to download and try out the content.
Screenshot by Destructoid
Skate early access features
Skate will be the franchise's next chapter, where you can enjoy Flick-It controls in a physics-based skateboarding world. We will also experience the highly dynamic city of San Vansterdam, where the community will come together.
You can skate across various city locations and experience the new controls. Showing off new skills and making progress will allow you to get different rewards and display your progress to other members in the community. Players will also have the ability to create their own spots to skate with friends. Some features might not be available at launch, but trying the game out won't cost you anything.
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The first Twitch Drops campaign has been announced for FC 26, and you can get some fantastic rewards to kickstart your Ultimate Team journey.
The recently announced drops are the first campaign for the new game. It will be available on Sept. 16, and the total rewards include packs and more. This guide will ensure you start as strongly as possible by obtaining all available rewards.
All FC 26 first gameplay livestream Twitch Drops campaign rewards
The latest Twitch Drops campaign will have three separate rewards for you to obtain. You'll have to watch the livestream for a specific time period to activate the milestones and unlock the rewards.
15 minutes: Gold Players Pack
60 minutes: Rare Gold Pack
Group reward: Premium Electrum Players Pack
The task is simple. The first gameplay livestream will take place on Sept. 16. You must watch the stream on Twitch to be eligible for the rewards. We already have a countdown to help you stay on top of the upcoming stream, which will be for two hours.
All you have to do is watch at least 60 minutes of the stream, which can be done at a stretch or across multiple periods. The drops will be enabled on the official Twitch channel for EA Sports. There's one additional step: enabling Twitch drops on your account.
How to enable Twitch Drops for FC 26?
The process is simple.
Log in to your EA account.
Open account settings.
Go to the Connected Accounts tab. You'll get various third-party accounts to connect with your EA account.
Choose Twitch.
Once you confirm the connection, the only remaining task is watching the stream.
When you hit the milestone, a notification will appear on Twitch to inform you about your incoming rewards. Claim the rewards to send them (packs, in this case) to your Ultimate Team inventory (open them either from the Web app or directly from the game once it goes live).
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A new Call of Duty Zombies adventure is almost here, and Treyarch is celebrating it with a new event in Black Ops 6.
Operation: Hell Ride appears to coincide with new information about Black Ops 7's new Zombies experience, releasing the same week. Within the new event, players can unlock items for free by simply playing and finishing unique challenges.
The challenges for each unlockable item can be done in either BO6 multiplayer, Zombies, or even Warzone. Here's what we know so far about the challenges and rewards.
Operation Hell Ride - BO6 and Warzone rewards
Image via Activision
There are six different challenges that you must complete to unlock all of the items and get this event's mastery reward, which is a new gun. This information is currently available via a leak from data miner Reality. The full event begins on Sept. 18.
"Danger Delivery" emblem and 3x "Crate Power" GobbleGum
BO6: Win 3 matches.
Zombies: Survive 25 total rounds on Reckoning.
Warzone: Earn a battle royale top 10 finish or a Resurgence top five finish three times.
"Blast Off" calling card
BO6: TBA (All subsequent challenges require the previous challenge to be unlocked)
Zombies: TBA
Warzone: TBA
TBA Operator finishing move
BO6: TBA
Zombies: TBA
Warzone: TBA
"Ordinance Disabler" weapon charm
BO6: TBA
Zombies: TBA
Warzone: TBA
"Chromatose" GPR-91 blueprint and BlackCell variant
BO6: TBA
Zombies: TBA
Warzone: TBA
"Pro for Hire" operator skin for Maya
BO6: TBA
Zombies: TBA
Warzone: TBA
Complete all six of the challenges to unlock the Gravemark .357 pistol.
Image via Activision
Levels: 26
Mags: 3
Mag size: 8
Mastery Badges: Yes
Attachments: Optic, Muzzle, Barrel, Magazine, Rear Grip, Stock, Fire Mods
Donkey Kong Bananza's first DLC is a bit of a whiff, despite its strong potential. Emerald Rush is a pleasant enough mode to play a few times, but the emptiness of DK Island is fairly disappointing given the price tag. I loved playing Donkey Kong Bananza upon its release, as it felt like a near-perfect […]
This news story about Fata Deum is written in homage of a random early access Steam reviewer who remarks that if you've never played a god sim before, they're kind of like idle sims. My word, the casually ferocious and embittered atheist poetry of that. Consider my fedora tipped, milords and ladies. I'm off to read the Screwtape Letters again.
Fata Deum isn't just any born-again idle sim. It pays overt homage to Lionhead's Black & White, with higgledy-piggledy 3D island maps and a familiar hand cursor, used to carry believers to safety or lob them into the sea. There are some significant differences, however.
There's a fresh update from the organisers of the Stop Destroying Videogames citizens' initiative, that being the petition asking EU lawmakers to look into the issue of publishers rendering online games unplayable when servers are switched off. Despite some concerns on their part a few months ago, the group claim that while the signatures they amassed are still being verified, "early reports from several countries" suggest "around 97%" of these are valid.
Battlefield 2042 supported 128 player matches at launch in 2021. Battlefield 6 will support 64 player matches, when it launches on 10th October this year. Some mistake here, surely? Battlefield 6 is a sequel to Battlefield 2042, and sequels are supposed to have More. If I have just given voice to your innermost thoughts, then I fear it is time to bamboozle and horrify you with the nightmare-physics of the arcane game design proverb, "sometimes, less is more".
"But how can this be?" you shriek, as the ground crumbles and the walls peel away. Matter cannot increase and decrease simultaneously! A "+1" cannot be a "-1"! You reach for the whiskey bottle in a frenzy, but it is too late to unlearn this awful knowledge. Anyway, stop screaming so I can treat you to another morsel of insight from Battlefield 6 design director Shashank Uchil. I promise this one won't hurt quite as much.
...And so the thick snow feels like a sweet variant of obscuration: an invitation to go make my own footprints. The signs are blanketed to invisibility or missing entirely, though I wouldn't know the difference in weather this insistent. But: Easy Delivery Co.'s map is very good. And by very good, I mean it tells me slightly less than what I want to know at all times.
During my first two hours serving Strange Antiquities' customers, I tugged the bronze pendulum of an ornate clock at least a dozen times, wondering what the resulting spin and settle of its hands meant. I checked my occult encyclopaedia's index for mentions of time and compared the clock face to shapes in a book of hermetic symbols. Each time I drew a blank I yanked the pendulum a few more times, just in case.
This follow-up to the joyous 2022 puzzler Strange Horticulture is packed with these promises of future puzzles: a locked cabinet with no key, a sliding-door cupboard with no clear purpose, three empty plinths beneath your shop counter, an engraved desk with four missing chunks. I knew they were all clues, I just couldn't tell what for.
By the great transport gods, trolleymageddon is upon us! It's the end of the line as we know it, and I feel fine. All of that is to say that two wacky trolley-related games are releasing within days of each other, no doubt driving fans of the budding genre off the rails or road.
I'm not sure the just-released Troublemaker 2: Beyond Dream is one of those "good games" you're all so bloody obsessed with. My working summary, based on 30 minutes with the demo, is that it's an unofficial Like A Dragon/Yakuza game developed with a fraction of the budget, and set in "fictionalised" Indonesia. That's to say, it's an open world comedy beat 'em up with a bunch of other genres haphazardly stirred in.
I compared it to Rockstar's work and Saints Row in this week's Maw, which was Mostly Wrong. This is a predominantly on-foot experience, for one thing, and you can't grievously assault people at random. There are designated gangs of hoodlums you're permitted to punch out, and as far as I can tell, you have to wait for them to Make Trouble first. It seems very polite and passive for a brawler. Also, you get to transform briefly into a dying cow.
Oh, Netflix's The Witcher TV series is back with its fourth series next month, following a lengthy hiatus that's seen Geralt regenerate from Henry Cavill into Liam Hemsworth. The new series premieres in late October, and first official looks at both the HemsGerry and Laurence Fishburne as Blood and Wine vampire Regis have been offered.
Hang on a minute, I thought, when I scrolled past this news on one of the screens in my Adrian Veidt-esque world-watching setup - Laurence Fishburne's in it? Yep, it seems that after not getting around to watching the third series, I've managed to completely blot out all knowledge that the actor behind The Matrix's pill distributor is being cast in The Witcher.
Some weeks, finding new games for the Maw is like scouring a village of octogenarians for the last remaining virgin to throw into a rumbling volcano. You awkwardly pop the question during a dozen hastily organised afternoon tea dates, and riffle through family trees in desperation as the air thickens with sulphur.
This week, it's like the mountainside has been invaded by a horde of teenage firebugs. Stop shoving! Form an orderly queue! You are going to give the volcano constipation. Here's a moderately curated round-up of the most promising specimens. May they burn brightly and stave off the magma for at least another seven days.
During gamescom 2025, Blizzard teased a Persona 5 crossover for Overwatch 2, but didn't mention characters who would be part of it. Now official concept art showed up on social media that showed all of the participating folks and individual images. The event, as a whole, kicks off on September 16, 2025.
There are four confirmed characters for the Persona 5 Overwatch 2 crossover, and they all involve Phantom Thieves from the base game. Newcomer Wuyang will get the Ren "Joker" Amamiya skin. Genji will get to dress up in Ryuji "Skull" Sakamoto's costume. Lifeweaver will wear the Yusuke "Fox" Kitagawa outfit. Finally, D.Va appears as Makoto "Queen" Niijima.
Here's the full gallery of concept art showing each character from Overwatch 2 dressed up as a Phantom Thief.
Images via Activision Blizzard
We should see more details about this crossover soon. That will likely involve a trailer that lets us see how each skin looks in-action.
Overwatch 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Persona 5 crossover event starts on September 16, 2025. Persona 5 is on the PS3 and PS4, and Persona 5 Royal is on the PS4, PS5, Switch, Xbox One, Xbox Series X, and PC.
Toby Fox announced a two-day celebration for the 10th anniversary of Undertale, and noted this will involve a two-day live stream event showing a run of the game. That will appear September 20-21, 2025. The creator of the series also used a Fall 2025 newsletter to share an update on Deltarune Chapter 5 that included a new release window. It could launch in the second half of 2026, following the 2025 launch of 3 and 4.
In the case of Undertale, we'll get to watch Toby Fox play the game for its 10th anniversary on Fangamer's Twitch channel. That will be the only source. It's unknown if they'll be only archived on Twitch or also available elsewhere. Each day, it will start at 4pm PT/7pm ET. The creator did note in the Fall 2025 newsletter that the last time this type of stream happened, "it took over 8 hours…"
As for the Deltarune Chapter 5 update, Toby Fox noted the team is currently at the "making the game" phase of development. The developers still need to work on localizations and the porting process. That will be followed by finishing it up and Q&A testing before the release. Fox noted, "Factoring the localization and testing... I don't think that the game will be released in the first half of 2026." The more detailed assessments said early areas and regular enemies are mostly done. As for the story, Fox also said, "Probably around 85% of cutscenes have been created up to a first draft state, however, of those at least 20% or so will require more polish."
Undertale is available on the Switch, PS4, Vita, Xbox One, and PC, and the 10th anniversary live streams will be at 4pm PT/7pm ET on September 20-21, 2025. Deltarune Chapters 1-4 are available on the Switch, Switch 2, PS4, PS5, and PC, with Chapter 5 due in the second half of 2026.
Certain Sanrio characters don't seem as popular outside Japan. Or at least, they aren't as visible. Gaopowerroo, Kirimichan, and Minnanotabo feel like good examples. Cogimyun the wheatflour fairy is a good example, but after playing through the Hello Kitty Island Adventure Wheatflour Wonderland expansion, I suspect she'll be more popular soon. The new area feels like not only a strong addition to an already robust game, but a fantastic introduction to a mascot people might not already know. It also adds a sort of magical girl element to the game that I really appreciated.
Accessing the Wheatflour Wonderland expansion in Hello Kitty Island Adventure does require progressing through the storyline a bit. Which makes sense. We need to be established on the islands and familiar with certain characters. Specifically, initially reaching the Wheatflour Wonderland involves Kuromi and her potions, so make sure you're at that point to get going. Once we are, we can head to that location, meet Cogimyun, and learn about the need for the Wheatflour Guardians to aid the land.
https://www.youtube.com/watch?v=nfapVIHdRnA
First off, Cogimyun herself is adorable. This feels like a true introduction to the character and not just the location and situation. Which is great, because I guarantee not so many people know her worldwide. (I saw the 2025 Sanrio Character Ranking popularity poll results!) Once we get to Wheatflour Wonderland with Hello Kitty, My Melody, and Kuromi's assistance, it's a full introduction to who she is. I also appreciated that both the questline tied to the new area and building up friendship with her offers a greater understanding of her backstory and those around her. Like having Cogimyon, her brother, being immediately a part of things instead of an eventual Visitor is really helpful for lore purposes. The depiction of her is great her, both in terms of her personality and appearance, and I love that. Considering she's a little puff of a thing, it's great to see the detail around her accessories and design.
I mentioned the magical girl sort of influence here as well, and I really appreciated Wheatflour Wonderland and Cogimyun introducing a new mechanic to Hello Kitty Island Adventure. We can unlock wands as part of the questline here, with them having both practical and silly applications. Which I love, as it made crafting them really feel worthwhile. There are forcefields that won't break unless you use the right one, with sometimes multiple wants needed. They can also be used for transformations, which again can be fun or actually necessary. One of the minigames even involves them, however since it did involve a second player I didn't get to try that out. But at the same time, the other minigames involving characters like Ebi Fry don't have that limitation and feel challenging in a new way.
Images via Sanrio and Sunblink
What I also really appreciated about playing Hello Kitty Island Adventure Wheatflour Wonderland, aside from all the opportunities to interact with Cogimyun, is the sense of productivity and fulfillment in it. This is a huge space! There are a lot of areas to unlock and visit. There are so many collectibles, and it goes beyond new clothing and furniture. There are the extra activities, like the Training Courses. We get to search for Wheathearts. I didn't complete this area during my time with it, of course, but it feels like the sort of area that will keep me busy for a few weeks once it does release and I properly experience it.
I was curious how Sunblink would handle the Hello Kitty Island Adventure additions like Wheatflour Wonderland, especially considering how large and influential the free updates have been, and I'm pleased to see how fulfilling it is to see Cogimyun in such a large role in such an eventful add-on. There is so much to do in this new area. There are so many different kinds of things to collect. Plus the new character herself looks great and feels like she's really given the time needed in the quest and friendship tiers to grow. I'm really pleased based on my first impressions of it.
Hello Kitty Island Adventure is available for the Switch, PS4, PS5, PC, and iOS devices via Apple Arcade, and the Wheatflour Wonderland expansion with Cogimyun comes to the Switch, PC, and Apple Arcade devices on September 18, 2025.
Back in August 2025, we learned Fae Farm online multiplayer support would end for the PC version and it would become a single-player only game. This was due to Forte Lab acquisition of Phoenix Labs and ensuing layoffs in 2025. Now, Gambit Digital, Game Cloud Network, Phatty Acid, and Pure Wonder Interactive announced they acquired the console and PC game, with Gambit acting as publisher.
At the moment, Gambit Digital didn't announce all the details about all the ways the acquisition will affect Fae Farm, but it did mention continuing live service and online elements. As a result of the Phoenix Labs shutdown announcement, the PC version went offline on September 10, 2025. As of time of writing, online co-op multiplayer doesn't seem to be back yet. Also, while the Steam page is live for the PC version of Fae Farm, the Epic Games Store product page is still returning a 404 error.
Fae Farm is an optional multiplayer farming sim with light action elements for its dungeon portions. Players head to an island and run the farm there, also interacting with villagers and getting opportunities to gain wings, visit a fairy realm, and unlock access to new locations. There was an option to explore with a group of up to four people. The Switch version also allowed for a local wireless multiplayer option if enough people in the same space had consoles and copies of the game.
Fae Farm is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC. Gambit Digital, Game Cloud Network, Phatty Acid, and Pure Wonder Interactive will share more details about the future of the game going forward.
Classic Atlus RPG Persona 5 is next up in Overwatch 2's growing collection of collaborations, and the full Phantom Thieves squad is on hand.
The new set of collab skins, featuring OW2 heroes dressed up as five of the characters from the JRPG, all have their own unique animations to remain faithful to the source material, according to art director Doon Rogers.
"We included lots of fun artistic touches in this collaboration," Rogers said. "For instance, there are elements of Mercy's Panther skin that are inspired by Carmen – like rose petals falling from her wings – while the Xuanwu Staff that Wuyang uses as Joker is meant to visually evoke Arsène. The Heroes even leave paint splashes when they move!"
Here's a peek at all of the Persona 5 Phantom Thieves skins coming to OW2 on Sept. 16.
On top of the skins, OW2 will have a Phantom Thieves event that is inspired by the art from Persona 5.
"The collaboration event hub itself uses those signature menu visuals that we all know and love, plus some phenomenal key art that guest artist Shigenori Soejima was kind enough to create for us," Rogers explained. "There's also a different Phantom Thieves-inspired UI overlay when you hover over the Shop icons for the skins, which is the first time we've done anything like that for a collaboration."
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The Starter League pack will be the first freebie provided in FC 26, and they will also provide you with the early game cards in Ultimate Team.
When you begin playing Ultimate Team for the first time, these packs will be provided to you directly in the game or via the Web app. They're usually themed around a selected league, and you can pick one. While you can choose anyone you like, certain picks are always better.
Best Starter League pack choice in FC 26
The Premier League will be the best Starter League pack in FC 26.
We know that Season 1 of Ultimate Team will be themed around England. The Season Pass objectives will feature cards of footballers from England and those playing in different leagues. Based on the teaser, more cards should arrive via SBCs.
The first task of building a good squad is to use cards with similar chemistry. Simply put, it's better to use cards from either/the same nation or league (or teams in rarer cases). If the first season provides cards from England, having Premier League items will be beneficial. In fact, about half the Season Pass cards are from the Premier League.
Advanced SBCs are another key aspect to consider. These SBCs, in the last few years, have featured league and nation hybrids where you have to use different cards. There are a few leagues that typically suit the requirements better.
The Premier League is also better, thanks to the greater supply on the market, which allows you to get the fodder for cheap.
The LaLiga is also a great starting point for building your squad. Plenty of superstars from the league are cornerstones of any great team.
The Ligue 1 has plenty of French-born talents who are great for the Advanced SBCs.
If you're not a hardcore player who doesn't care about the meta, it's best to go with the league you like. However, those looking to min-max their starting composition should consider the abovementioned instructions. Additionally, getting extra hours of free gameplay will help them get ahead of the competition when FC 26's early access begins.
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If you think you've mastered the art of ghost hunting in Phasmophobia, you may be ready to put your skills to the test. Weekly challenge modes are a great way to see just how good you are.
These special trials modify how the game works, usually with rules that make the experience a lot harder. Successfully finishing the challenge gets you plenty of XP and cash, so it's well worth the effort. Here's the weekly challenge in Phasmophobiaand everything you need to know to beat it.
From Sept. 14 to 21, the weekly challenge is Deja Vu in Phasmophobia. In this challenge, you barely have any sanity, and what little you do have drains rapidly. The ghost also only gives you two pieces of evidence, so you have to put on your detective hat and watch for minuscule details to succeed in this one.
How to complete the weekly challenge in Phasmophobia
To finish the weekly challenge mode in Phasmophobia, you need to correctly identify the ghostpresent on the featured map three times. The specific changes present in each trial mode vary, but your goal is always the same.
All Deja Vu weekly challenge modifiers in Phasmophobia
This challenge mode has several specific rules that modify the way the contract functions. Here are all the key details you need to know about this trial.
Map: 6 Tanglewood Drive
Starting sanity: 100 percent
Sanity drain speed: 200 percent
Setup time: None
Sprint: None
Player speed: 100 percent
Ghost speed: 75 percent
Weather: Light rain
Fuse box state: Starts off, isn't marked on the map, but can be found and turned on
Missing Equipment: Two Firelights, one Salt, four DOTS Projectors, and all Sound Recorders.
Screenshot by Destructoid
Phasmophobia Deja Vu weekly challenge mode tips
The Deja Vu challenge is one of the trickier ones you can attempt in Phasmophobia, so here are some of the best tips to help you get it done.
Get the fuse box on first. It starts in the off position and isn't marked on the map, so be sure to get it going right away so the temperature has time to acclimate. You won't get correct readings if it's off.
Bring all your equipment to the front door. Before you start investigating, bring all of the items you need to the front door. You don't have a setup time, so the ghost can technically come after you as soon as you set foot inside if you're unlucky and it happens to be a Demon. If you prepare a bit by gathering the items you need near the front door, you'll save time and be more likely to succeed.
Place Crucifixes in the ghost room. Once you know where the ghost is, place your Crucifixes around the room for protection. This powerful tool can block a few ghost hunts, so make sure you use it to your advantage.
Don't use the Ouija Board. The Deja Vu trial is one of the more doable ones, so it's best to play it safe and not risk using the Ouija Board. Messing with this item is risky and more likely to result in your demise.
Play with friends. Your odds of success are a lot better with allies helping you through this tricky trial. With additional ghost hunters at your side, you can explore the map more quickly, work together to gather evidence, and continue the investigation even if you perish.
Don't give up. Since all equipment is provided for free, there's nothing to lose in this challenge. Because of this, you can keep trying without worrying about losing money or equipment. Give each contract your all and keep at it until you get it done.
Make an educated guess. Some ghosts are just easier to identify than others, so luck plays a large role in how easy or tough this trial is. Even if you have no evidence at all, always make a guess before you leave, then reroll to try again.
When does the challenge mode change in Phasmophobia?
The challenge mode changes every Monday at 12am UTC, which translates to 7pm CT every Sunday. You have a full week to tackle each challenge mode when it's available. All challenge modes return regularly since they're on a rotating schedule, so if you don't get to finish one, you can always try it again in the future.
Next weekly challenge mode in Phasmophobia
The next weekly challenge mode, which will run for a full week from Sep. 21-28, will likely either be Tag! You're It! or Speedrun!. This week's trial was supposed to be Speedrun!, but in honor of the fifth anniversary event, it was swapped to Deja Vu instead.
Because of this, we don't know whether the devs will cycle back to the correct trial or continue from where they're at now. Regardless of which one is chosen, the challenge mode will begin as soon as this week's featured one, Deja Vu, ends.
All weekly challenge modes in Phasmophobia
Screenshot by Destructoid
There are 27 challenge modes in Phasmophobia. A different one is available to complete each week, and the challenge order stays exactly the same, so it's easy to know which one is coming next. Here are all of the challenges you may face in Phasmophobia.
Name
Description
Map
Lights Out!
Get your candles at the ready, all the lights are out!
6 Tanglewood Drive
Speed Demons
There must be something in the air, everyone's going crazy!
Maple Lodge Campsite
Detectives Only
Put your detective skills to the test, this ghost is giving nothing away!
42 Edgefield Road
Hide and Seek: Seeker
There's a very quiet ghost hiding somewhere, can you find it?
Persona 5 will join the growing roster of Overwatch 2 collaborations tomorrow, and fans of both the FPS and RPG are thrilled with the costumes coming to the game.
Joining the likes of Transformers, Gundam Wing, One Punch Man, Cowboy Bebop, Avatar: The Last Airbender, My Hero Academia, and K-pop super group LE SSERAFIM, the Phantom Thieves from Persona 5 will be joining your in-game lobbies imminently.
Image via Blizzard Entertainment
The full list of skins are as follows:
Wuyang as Joker
Mercy as Panther
Lifeweaver as Fox
D.Va as Queen
Genji as Skull
"We included lots of fun artistic touches in this collaboration," said art director Dion Rogers. "For instance, there are elements of Mercy's Panther skin that are inspired by Carmen – like rose petals falling from her wings – while the Xuanwu Staff that Wuyang uses as Joker is meant to visually evoke Arsène. The Heroes even leave paint splashes when they move!"
It's not just the skins, though. A limited time event as part of the collab will also include that trademark Atlus and Persona touch, as well, celebrating the partnership between Blizzard and Atlus.
"The collaboration event hub itself uses those signature menu visuals that we all know and love, plus some phenomenal key art that guest artist Shigenori Soejima was kind enough to create for us," Rogers said. "There's also a different Phantom Thieves-inspired UI overlay when you hover over the Shop icons for the skins, which is the first time we've done anything like that for a collaboration."
The skins will be available to purchase in the store starting on weekly reset tomorrow, Sept. 16, and will be available for a limited time, and OW2 players can log in to complete challenges to unlock other exclusive cosmetics as well.
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When Nintendo revealed the prices of the re-releases of Super Mario Galaxy 1 and 2 on the Nintendo Switch system, I was livid, as I'm sure many of you were. These releases are essentially the Wii versions ported over with no remastered graphics and nothing to warrant the $70 bundle price point—at least in my eyes.
It's worse when you consider that Super Mario Galaxy 1 is a game that was part of the Super Mario 3D collection for the Nintendo Switch. That collection sold for the same price as Super Mario Galaxy's standalone version. It's pretty crazy, especially when you consider the bundle costs the same as some new Nintendo Switch 2 games like Donkey Kong Bananza—and some are even cheaper than this re-release.
It all feels pretty grimy, and a quick, expensive buck Nintendo is trying to cash in on to tie in with the Super Mario Bros. Galaxy movie coming out next year, instead of releasing a brand-new Galaxy 3 game. It all just feels wrong, and looking online, I can see that I'm not the only one who feels this way.
We are talking about two 15-year-old Nintendo Wii games, where, in theory, you could purchase both of these games with a Nintendo Wii, and it might be cheaper than buying the games on Switch 2 alone (so long as you have a Switch 2), with the only lost feature being the inability to play them on the go on a handheld. I can't be the only one who thinks the prices of these games are madness, correct?
It feels like Nintendo is trying to see how far it can get away with some business decisions at the start of the Switch 2 generation, and it appears to have lost what made the original Switch 1 launches so much more memorable. Affordable, free updates to keep games going longer. That felt like a golden age of Nintendo and gaming, one that now seems to be getting tainted by current decision-making.
It really does strike you as poor taste, and I genuinely hope that Nintendo is keeping an eye on the feedback regarding its decisions lately. Creatively, Nintendo is flourishing, with all its games being masterclasses. If only the business side would stop making so many more choices.
I've been a Nintendo fanboy through and through. I want to see the company be successful and bring us more amazing games throughout the Switch 2 lifecycle. But these current decisions really feel like Nintendo has lost the plot.
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It's been five years since Phasmophobia first launched in an early access state, and the devs have a special event planned to mark the occasion. The fifth anniversary celebration event isn't a massive one, but it does have a few special festivities you don't want to miss.
Unlike most other events, there's no event board breakdown for this one, so it can be pretty tricky to figure out what' this one's included. To ensure you don't miss out on anything, here's a full guide for Phasmophobia'sfifth anniversary event.
All Phasmophobia 5 year anniversary event features
Screenshot by Destructoid
The five-year anniversary event for Phasmophobia features some fun environment changes, useful buffs, and some special rewards. It's not a massive event like seasonal ones, but there's still quite a bit to enjoy, so here's a full breakdown of everything.
Decorated lobby – The ghost hunting lobby has received a colorful, festive makeover to commemorate the occasion. There's a confetti cake, eerie balloons in the shape of the number five, confetti poppers you can pick up and use, disco lights dancing around the room, confetti on the ground, colorful banners, and balloons you can interact with everywhere.
Double XP and money – Completing contracts earns double the XP and cash for the entire event. At the end of each round, you'll see a "5th Anniversary – x2" bonus applied to your overall earnings, making this event the perfect time to work on leveling up.
Anniversary prize – Logging in at any point during the event unlocks the free Veteran ID Card and Badge as a reward. You can claim this item from the game mode select screen
New Twitch Drops – A special new Phasmophobia Twitch Drop is available for the duration of the event. Watch two hours in the Phasmophobia category on Twitch to claim a special animated version of the Veteran ID Card and Badge.
Announcements – In a blog post, the devs teased that "a few exciting announcements" are scheduled to be revealed throughout the week as the event progresses. We don't know what these might be, but they could perhaps unveil the release date for one of the future big updates, tease some more Phasmophobia movie details, release some new merch, or do something else entirely.
It's possible that there might be a bit more to this event, as the devs have teased that they didn't want to spoil everything in the official celebrating five years of Phasmophobia blog post. So far, though, we haven't come across any other features. We'll keep ghost hunting just in case, and report back here if we uncover anything new.
How long is Phasmophobia's 5th anniversary event?
Screenshot by Destructoid
The anniversary event is available to complete from Sept. 15 to 22. It's a fairly short one, and you've only got exactly one week to get it done, so diving in early on is crucial if you want to experience everything it has to offer.
There's plenty more in store forthe ghost hunting gamebefore the year ends. According to the official Phasmophobia late 2025 roadmap, we've still got the launch of Nell's Diner, the player character overhaul update, and some festive Halloween and Christmas events to look forward to. In 2026, there's even more spooky fun planned, like Horror 2.0, so things won't be slowing down anytime soon.
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FC 26's early access begins on Sept. 19 on consoles for those who are owners of the Ultimate Edition, but you can get at least a few additional hours of gameplay with a simple trick.
While the football game will also be available on PC, the release timings differ. If you're on PC, you don't have to employ the New Zealand trick, since early access will begin on Sept. 18. If you're on console, you'll either have to sit by and watch the PC users start their gameplay early, or you can try out this nifty trick.
How to play FC 26 early with the New Zealand trick?
The New Zealand trick is a simple method for changing the time and date of your console, which will allow you to start playing FC 26 early. This method is doable on PlayStation and Xbox, although it's easier on the latter.
Turn on your Xbox and head to the main settings.
Go to System.
Go to Language & Location.
Select New Zealand as your location.
This will also automatically switch the language (region) to New Zealand.
Choose English (Australia) as your language.
Restart your console.
Your console will now have the exact date and time applicable for New Zealand. That's all you have to do to trick the console into thinking that the game should be available for you. This method works because midnight on Sept. 19 will first occur in New Zealand, followed by other regions worldwide.
The system for PlayStation is slightly different.
Create a new PlayStation account.
Select New Zealand as your country.
Purchase FC 26.
This method has two massive problems. First, you must make a separate purchase if you bought the game on your main account. Spending $90 for just a few extra hours of gameplay makes little sense.
You'll also need a card that works on international transfers to purchase the game using your New Zealand account. If you're on PC, the game goes live on Sept. 18 at 7am PT, and you can use our countdown to stay updated.
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With all the Borderlands 4 hype (and horror, because of the performance on PC), I decided to finally give the series a try, hopping into the title that kickstarted it all.
And, to be completely honest, y'all were right. I've been hearing for over a decade now about how Borderlands 1 and 2 were the greatest things on God's green Earth, and while I am yet to play the second one, I'm for sure going to stick with the series until all are done and dusted.
Looting like never before
The feeling of seeing that purple gleam. Priceless. Image via Gearbox
I'm addicted to looter games, no matter what they are. Seeing colorful items drop left and right, their stats highlighted with green arrows indicating that they're upgrades over what you already have, induces a high in me that I cannot even begin to describe. Offloading all the excess loot at a trader, getting better gear, and grinding for hours is all too satisfying, and Borderlands has plenty of it.
Though a game from quite a while ago, and one definitely starting to set in stone all the ideas that'd shape the franchise, Borderlands drops loot like there's no tomorrow, with each and every enemy, box, chest, or hidden stash containing at least something of note. Whether it's money, ammo, or better guns, shields, and grenades, Borderlands puts a very strong focus on the looting aspect, and I just love it.
I've been playing it with a friend for the past few days, and I always want to get back into playing more, prevented only by real-life dread which we all have to go through day in and day out. But whenever in the game, I spend an ungodly amount of time fighting enemies at every corner, no matter how weak or low level they might be, all in anticipation of their dropping something worth our while.
And even when we know we won't get anything of note, the combat itself provides more than enough satisfaction, as I can't get enough of seeing heads pop, limbs fly off, and blood spray everywhere from just a single well-placed sniper shot.
This is amplified by the game's cartoonish art style, which I've absolutely fallen in love with, as it reminds me of a little old game called XIII from way back when. It also had this shaded, comic-book-inspired art direction that blends so well with violent action as found in Borderlands, and I can't wait to see how good it looks in subsequent, newer titles.
Characters and writing out of this world
Even the playable characters are fun and interesting. Image via Gearbox
Borderlands has the sort of unfiltered, uncaring type of writing that we'd rarely see nowadays. Swearing, clever jokes, and R-rated fun can be found at every corner and with every character. And even when it's not particularly mature, Borderlands has amazing dialogues, monologues, and voice lines that make you smile or laugh, and thus far, Claptrap is definitely number one in that respect.
He is just such a goofy character whose every appearance is memorable and fun, making me anticipate when he'll show up next. You find him at the most random locations, playing this sort of drama queen, yelling and screaming in the wake of combat, or pretending to be dying of exhaustion, mimicking all sorts of emotional distress, when in fact he just has a bolt loose.
I love him, he's adorable, and I can't wait to see more of him both in the original game and subsequent entries. And not only him—pretty much every character I've come across so far has been memorable, funny, and not just "that one NPC," which is a phrase we use to describe the majority of characters in video games.
No, in Borderlands, all characters matter, whether they're crucial to the story or otherwise.
So, yeah, everyone was right, and I should have listened a decade ago: Borderlands is an exceptional game, with great characters, art, combat, gameplay, and, most importantly, loot.
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Marvel Rivals frequently introduces useful new features to make playing easier. It can sometimes be tricky to keep up with and find these new aspects, though, as is the case with your Strike Squad.
This special feature was introduced in the season four update, and although it wasn't really highlighted much in the patch notes, it's a pretty big improvement you'll want to know about. If you're having trouble finding this one, here's how to use the Strike Squad in Marvel Rivals.
The Strike Squad option is essentially a favorites section where you can save all of your most-used charactersfor easier access. You can freely add any hero or villain to this list and remove them at any point.
Strike Squad was added in the season four update alongside Angela. It's a new way to view your favorite characters to play as, and a means to more quickly choose who you want to be in all types of matches.
How to add to Strike Squad in Marvel Rivals
You can add a hero to your Strike Squad by selecting the option to do so on the Heroes page. This process can be a bit tricky to find and use if you don't know where to look, so here's how to get it done.
Navigate to the Heroes tab.
Find the character you want to add to your Strike Squad.
Hover over the character.
Select the button that appears next to the phrase "Add to Strike Squad."
The exact button you need to press varies by platform, but it's always displayed right next to the option when you hover over any character on the Heroes page. If you've already added a hero to your Strike Squad, this option instead says "Remove from Strike Squad," granting you an easy way to switch up your list at any time.
Screenshot by Destructoid
How to view Strike Squad in Marvel Rivals
You can view your Strike Squad by navigating to the Heroes tab and selecting the Strike Squad toggle near the upper right corner. This option sits right above the hero portraits, slightly left of the filter you can use to organize by different classes.
How to use Marvel Rivals Strike Squad
When loading into any type of match, you can use your Strike Squad by selecting the fifth option down on the character selection page. It's right underneath the Strategists tab. Unfortunately, this menu doesn't default to your Strike Squad, so you must select it manually to choose from your favorites.
Once you have this page open, you can select any of the listed heroes just like you usually would. Strike Squad is basically a favorites category that narrows down the number of characters displayed to only those you've selected, so it's a great way to lock in your choice quicker.
The full version of Shape of Dreams has different characters, and some are definitely better than the rest.
Given the genre of the game, failure is almost guaranteed. You're bound to die, and the key is to get as many upgrades as possible (to go deeper on your run). That said, picking a more effective character (irrespective of the skills you get) is necessary.
This guide will help you understand how the characters currently rank in the meta.
Every Traveler in Shape of Dreams feels unique regarding their playstyles and kits. I have used three tiers to separate them.
S-tier characters are the best choices you can make. They're relatively easy to play, their kits are highly effective, and the average run length with them will be longer.
A-tier travelers are slightly off the top (they might be somewhat challenging to learn, or their kits might be hard to execute without proper abilities).
B-tier travelers are niche choices who have limited use-case scenarios.
Screenshot via Neowiz
S-tier
Aurena: Aurena is A-tier in solo play, but she's a must-have when playing with others. Her healing abilities use her health to cast different skills. She can do a lot of damage and also consistently heal her allies. A good Aurena will ensure survivability for the entire team (the scope of heals declines massively in solo play).
Bismuth: The powerful mage has one of the best DPS potentials in the game. Her floating book allows her to perform basic attacks and gain speed with her dashes. Her kit will also enable her to control the battlefield by slowing down the enemies. Bismuth is a glass cannon early in the game, so keep your distance.
Vesper: Arguably the easiest Traveler to learn, Vesper is the perfect "in-your-face" character to use. His melee kit is easy to master and has self-heals to sustain the damage over time. The focus is to improve his attack speed, since mobility (or lack of it) is a bummer.
A-tier
Lacerta: I like Lacerta and how easy she is to master. She has dodges to escape hard spots, a good gun, and guaranteed critical shots that do explosive damage. Setting the enemy on fire also enhances her damage. She would have been S-tier, but requires many things to go right on the run for that.
Mist: This character is a unique blend of offense and defense. Her passive gains her speed, and hitting fresh enemies gets her a temporary shield. The shield also makes it easier for her to lunge across enemies, aiding her mobility. The skill ceiling is slightly higher with her, as you must consistently land the shots.
Nachia: If Vesper isn't your cup of tea but you want to go the melee way, Nachia is an excellent alternative. She has self-healing and can buff up her attacks with crit when her HP is below a certain threshold. This makes her slightly tricky for beginners.
B-tier
Shell: While I am yet to play much with Shell, the kit feels extremely limited. Barring specific situations that arise rarely, there are better alternatives to him in every role.
Yubar: While this mage has an amazing passive, good escapability, and AoE potential, his base health is low. He also has one dodge, adding to the difficulties. Unless you know what you are doing on the battlefield, it's better to skip Yubar.
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Hello again, Destructoid, and welcome to the start of another week. As usual, we're kicking things off by talking about some of our favorite recent watches. This time, we're circling back around to discuss the second part of Wednesday season two, and diving into Hamilton.
Wednesday's killer season two conclusion delivered what might be the best episode of the entire show so far, and I'm quite eager to see what comes next for the Addams Family. Hamilton has made its way to the big screen for the first time since its debut, and it's a stellar show that demands to be seen this way.
Image via Netflix
The second half of Wednesdayseason two had four episodes, just like the first. "Woe Thyself," the sixth episode in the season, might be my favorite of the series so far, as it featured a hilarious body swap situation between Wednesday and Enid.
These two characters are the very heart and soul of the show, and they made this even clearer with this hilarious yet heartfelt episode. It's completely astonishing how well Jenna Ortega acted like Enid as Wednesday, and how nicely Emma Myers embodied Wednesday trapped in Enid's body.
I was laughing constantly this episode, especially with silly moments like when Enid, as Wednesday, gets a colorful makeover and dances to "BOOMBAYAH" by BLACKPINK in the Nevermore courtyard. Finding out that Wednesday meant it literally when she said she was allergic to color was also a ridiculous but endearing touch.
Image via Disney+
We also got loads more time with the rest of the Addams Family, and this show really works best when the spotlight is on them and Enid. Agnes has also cemented herself as a core character after this season, and now that she and Enid are on good terms, I'm hoping to see lots more of Wednesday, Enid, and Agnes as a trio in the future.
The cliffhanger was quite brutal, but I'm really looking forward to seeing what unfolds next. It seems like the next season will really spotlight Wednesday and Enid, as the former teams up with her uncle Fester to find her missing friend. More Fester is always a win for this show, so the future is looking good.
I first saw Hamilton a few years ago and have been a massive fan of it ever since. My love for it has only grown over time, especially since I finally got to see the official show onstage earlier this year. The filmed version of it with the original cast is currently in theaters, so if you haven't seen it yet, checking it out in this format is certainly the best way to go, since it's a spectacle that deserves to be on the big screen or witnessed live.
Image via Disney+
I'm a sucker for a good musical, and Hamilton is one of the best I've ever seen. It might be my favorite of all time, or at the very least, in my top five. There's just nothing else like it. It seamlessly blends a deeply compelling story with catchy hip-hop/R&B style tunes you'll never forget.
Hamilton just has everything you could ever want in any one project. Family, friendship, comedy, love, war, death, music, drama, and so much more. There are a million things going on at any given time, and even though politics are at the center of the story, so is the fundamental human experience with characters you can't help but root for, even when they're making all the wrong moves.
Of course, Hamilton would be nothing without the one-of-a-kind tunes that back the story, written in the signature style Lin-Manuel Miranda is known for. Some of my favorite songs of all time are from this musical, including "Wait for It" and "Satisfied," but I honestly think every single song in this show is perfect and could be my favorite on any given day. Although the songs are written specifically for the story of Hamilton, they're deeply moving, compelling, and relatable outside of it. They'll stick with you long after the curtain closes.
Image via Disney+
I'm still hoping we someday get an actual, real film adaptation of this musical. I'd love for the original cast to return, too. The filmed version is great, but I also think it would be so cool to turn it into a full-on movie production to elevate the drama and cinema even further.
If you're not sold on this idea, think about how cool a song like "Yorktown (The World Turned Upside Down)" would look in this format. We'd jump around between Hamilton and his friends scattered around the world, working together to incite change. It's a song that feels like it was made for this format, and I think the rest of the show would work so well as a movie, too.
So, Destructoid, what have you been watching recently? Have you had a chance to check out Wednesday or Hamilton, or has something else been occupying your time? Let us know down in the comments so we can discuss.
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Updated on September 15, 2025: Added Scissors and Demon Claws and heavily adjusted the tier list.
When it comes to the best Weapons or Styles in Hunty Zombies it all comes down to the damage of the moves and mobility/defense. The higher ranks will have a mix of great AOE damage and dashes or iFrame moves. The lower ones are still good but lack these safety tools. I'll also show you all the weapon moves and all weapon traits. Let's analyze them all in my Hunty Zombies weapon tier list.
There's no bad weapon in the game so this Hunty Zombies weapon tier list just ranks weapons based on AOE damage, defense, flexibility and mobility. You'll notice that the higher ranks usually have a great mix of AOE damage, boss killing potential or some form of iFrames or CC. The lower tiers aren't bad, they just lack pure DPS to compete with the higher ups. Either way you get all weapons either from spins or grinding quests. Let's dive into each weapon and all moves individually below.
S-Tier Weapons
S-Tier Weapons
Why S-Tier
Scythe Limited
• Get it in the middle of the lobby by grinding $1,000,000 and Level 10, then claim it • Has massive AOE moves and all the moves pretty much destroy hordes • It's decent for bosses too with the third move but it has low range so be careful but overall AOE damage is the focus with the first two moves • Combine with critical to shred hordes
Scissors Mythic
• Not only do Scissors have great M1s but they also deal some of the best burst damage in Hunty Zombies • Z is great range and mobility on a low cooldown • X and C deal the most AOE damage and have great horde clearing potential • The ultimate is good AOE too so overall a great alternative to Scythe
Zombie Claws Legendary
• Claws are in my opinion weaker than Scythe and Scissors since they don't have as much AOE but they shred bosses • There's a ton of multihit and single target burst in here • Best of all, you're getting the speed of daggers with the Stun from Greatsword on the C that also buffs your damage for 30s • A great weapon overall
A-Tier Weapons
A-Tier Weapons
Why A-Tier
Greatsword Mythic
• While the scythe has better AOE moves the Greatsword does more damage • It's a perfect mix of boss killer and AOE damage • Also the C move stuns which is really powerful so it's one of the best moves in Hunty Zombies • Also, the ultimate is one of the best in the game as well
Dagger Limited
• Get it in the middle of the lobby by finishing its quest and buying it • Daggers sometimes deal more damage than higher tier weapons like Scythe but they're in A-Tier because they lack the range and AOE of the Scythe or Greatsword • The X skill and the Clone Ultimate need a slight buff and Clones need a bugfix since they're passive sometimes so for now this might even be B-Tier but I kept it in A since the Clone is really good • When the Clone works you have an extra body in a fight that can aggro hordes as you spam other moves for an incredibly safe playstyle • Overall Daggers have a lot of potential with a slight buff and clone bugfix which should come in a quick patch soon
Katana Mythic
• Similar to guitar in that you can play pretty safe because Katana has a mix of dashes with invulnerability and the ranged slash but all deal better damage • One of the best ultimates in the game but it does rely on the ult a lot
B-Tier Weapons
B-Tier Weapons
Why B-Tier
Guitar Legendary
• One of the safest weapons in Hunty Zombies due to C having both invulnerability and mobility. • Tons of decent AOE damage and mobility • You need to position well to avoid hits while channeling X so have teammates protect you or first reposition with C • Overall fun to play but not the best DPS
Dual Gun Legendary
• The safest weapon in the game because you can kite zombies around at range to avoid damage • All the shots deal good damage and you have AOE with C • Just keep moving and shooting to avoid getting hit
Baseball Rare
• The only reason Bat is B and Axe is C is because Bat has a good repositioning tool with X • It also deals good damage and has some AOE with C • Overall, in my opinion, a safer and more flexible weapon than the Axes but worse than A-Tiers
C-Tier
C-Tier Weapons
Why C-Tier
Axes Epic
• I'm not a fan of the axes personally because they lack mobility and repositioning tools • They're not a bad weapon and they deal good damage but they're not as safe as the other weapons with dashes and invulnerability frames • Still, there's no bad weapon in Hunty Zombies so the Axes are still pretty good if you can line up a lot of zombies in your AOE moves
You can boost the effectiveness of your weapons by forging weapon traits. The best Trait is the Power trait for raw DPS and Prodigy but some Legendary traits have useful utility boosts if you want to grind like Intelligent or Fortune. Here are all of them and what they do:
Power
Power I - Increase Damage by 5%
Power II - Increase Damage by 10%
Power III - Increase Damage by 15%
Agility
Agility I - Increase Attack Speed by 2%
Agility II - Increase Attack Speed by 4%
Agility III - Increase Attack Speed by 6%
Focus
Focus I - Increase Skill Damage by 5%
Focus II - Increase Skill Damage by 10%
Focus III - Increase Skill Damage by 15%
Legendary
Intelligent - Gain 10% EXP when killing enemies.
Fortune - 20% chance more to drop gold when killing zombies.
Beast - Increase Damage by 10% and attack speed by 2%.
Prodigy - Increase Damage by 15%, Attack Speed increased by 6%, Skill Damaged Increased by 15% and slightly movement speed boost.
That's it for my Hunty Zombies weapon tier list and weapon trait guide. Don't forget to check out our Hunty Zombies codes for free goodies.
Hunty Zombies FAQ
What's the best weapon in Hunty Zombies?
The Scissors and Scythe for a perfect mix of AOE and single target damage.
How to get Scythe and Daggers in Hunty Zombies?
These are both limited event weapons and not gacha weapons. Unless you got them from the event you can't currently get them until their event comes back.
What weapons have the best mobility?
The Guitar and the Katana both have iFrame dash moves.
What are the best weapon traits in Hunty Zombies?
For starters the Power traits are the best and then aim for Prodigy in terms of DPS. Intelligent and Fortune can be good for XP and gold farming.
A tiny apprentice, a giant magical shield and a kingdom to save. The Knightling nails its platforming and world-building but its combat and pacing never quite reach the same heights. A sweet, slightly clumsy action-platformer about stepping out of your mentor's shadow.