Star Wars Jedi: Fallen Order Will Release for PS5 on June 11th – Rumor
Star Wars Jedi: Fallen Order will release on June 11th, the same day it is announced. That's according to a source who spoke to The Gamer, who was the first to report the news. EA hasn't officially revealed much about the game's PS5 release, but this would make sense if the company just plans to announced that folks can go out and buy the game now.
The source for the rumor is a UK video game retailer, who claims that stores have already received physical copies of the game on PS5 and "have been told by the head office that there will be an "announcement and release" on June 11, this Friday." If it's true, this wouldn't be the first time retailers have leaked a release date.
Before this, the only thing anyone knew about the PS5 version of Star Wars Jedi: Fallen order was that the game existed and would release sometime this summer. Users who already own the PS4 version will not need to buy the upgrade, as they'll get it for free. Star Wars Jedi: Fallen Order originally released in 2019 and we liked it quite a bit when we reviewed it.
Metal Unit Launches for Switch Next Week
Publisher Neowiz and developer JellySnow Studio announced that sci-fi 2D action platformer roguelite Metal Unit will release on Nintendo Switch via the Nintendo eShop on June 17th today. The game will retail for $15.99. Metal Unit was initially released on Steam on January 27th after nearly a year in Early Access.
According to the publisher's description, "crafted in a beautiful sci-fi pixel-art style, Metal Unit is a 2D side-scrolling action-packed experience telling the tragic story of humanity's battle to reclaim its home from the clutches of monsters and machines. Employing classic roguelite elements alongside a persistent, point-based research tree, players will unlock new items and skills with every playthrough. With no shortage of weapons and attacks to choose from, players can easily adapt and gear every session towards their own unique playstyle."
The game will include two difficulty modes, Normal and Hell, a ton of bosses, more than 50 ind of enemies, and hundreds of items. It will also be available in English, German, Russian, French, Spanish, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
You can watch the Switch launch trailer below:
New PS5 Update Fixes Stability Issues, DualSense Battery Indicator
Another week, another new update for the PS5, which is becoming the norm with Sony's new console. The update, software version 21.01-03.20.00, is mostly a series of fixes that improve system performance, but there are some notable changes here. Full patch notes can be access on the PlayStation Support page.
Aside from the standard system performance improvement, the DualSense device software had been updated to improve stability. According to users on Reddit, the DualSense update also fixes a battery indicator bug which resulted in the low battery icon blinking constantly even when the battery was not low on charge.
In addition, an issue that reduced functionality when screen readers were enabled was also fixed, hidden games that were now hidden on a user's PS4 will remain hidden on PS5, and copying games from extended USB storage devices to the PS5's SSD should now be more stable.
Shin Megami Tensei 3: Nocturne's Director Introduces the DLC in New Video
Atlus released a new video for Shin Megami Tensei 3: Nocturne HD Remaster today, but it's not a typical trailer. Instead, it's a video featuring the game's director, Kazuyuki Yamai, who takes the time to introduce and explain the various DLC content – the Maniax Pack, Mercy and Exploitation, and the Shin Megami Tensei Background Music Pack – available in the remaster and what they bring to the game.
According to Yamai, "a big highlight is the "Maniax Pack," featuring Dante from the Devil May Cry series. The demon protagonist and Dante, a Devil Hunter, encounter one another with this downloadable content. We hope you enjoy the ensuing battle between "Demon vs. Devil Hunter"! Dante's stylish and genre-breaking action is something you don't want to miss."
The Shin Megami Tensei Background Music Pack is more straightforward and does exactly what it says it does: allows you to change the background music when you're moving around the map or in combat. Mercy and Exploitation, on the other hand, "adds two new maps: "Where the Demi-Fiend Was Born" and "Center of the Conception." Once you clear both, you're able to earn heaps of money and experience. This will make your journey less arduous, and help with leveling up your characters."
Shin Megami Tensei 3: Nocturne HD Remaster is available now for PlayStation 4, Switch, and PC. You can watch Kazuyuki Yamai discuss the game's DLC here:
Overwatch Will Receive Crossplay on all Platforms
Overwatch is the latest title to be joining the cross-platform play bandwagon. Announced in a new Developer Update video, game director Aaron Keller said the feature would include all PlayStation, Xbox, PC and Nintendo Switch platforms where Overwatch exists. To celebrate, everyone will receive a Golden Loot Box when the feature goes live.
In an extensive FAQ, Blizzard has clarified a few things about crossplay. Progression will not be carried over between systems, nor will stats and ranks be reset. Crossplay will be enabled by default, which console players can opt out of in-game or via the Xbox's system settings (though queue times may increase as a result). Interestingly, PC players won't be able to turn crossplay off.
Don't worry though – crossplay is only enabled for non-Competitive game modes, at least from the beginning. When the beta goes live, Competitive Play will have two separate pools for console and PC players and not be mixed. Console players can group up with PC players but they will be placed into the PC matchmaking pool (and controller aim-assist disabled). And even if you use a controller on PC, you'll always be in the PC matchmaking pool.
Crossplay is slated to launch sometime in Season 28 of Competitive Play. Crossplay for Competitive will become available on July 1st in Season 29 with players on different consoles able to group together. The development team will monitor feedback when the feature goes live so stay tuned for further refinements and updates.
Sackboy: A Big Adventure – Ratchet, Clank, and Rivet Costumes Coming June 11th
Sumo Digital's Sackboy: A Big Adventure is a pretty great platformer in its own right but it also serves as a nice tool for cross-promoting other PlayStation franchises. After adding a costume for Selene from Returnal, it's now the turn of Ratchet, Clank and Rivet from the upcoming Ratchet and Clank: Rift Apart. The costumes and emotes will be added to the game on June 11th.
An image for all three, which recreates Rift Apart's box art, was revealed by the official PlayStation Twitter and looks quite snazzy. Costumes in Sackboy: A Big Adventure don't serve any purpose outside of looking cool but it's still a nice little addition for those just hopping in. The title is currently available for PS4 and PS5 – read our review here.
As for Ratchet and Clank: Rift Apart, it releases exclusively on the PS5 this Friday. Check out our review here to learn more about it. The day one patch will include 60 FPS and 60 FPS with ray tracing modes for players to choose from.
Prepare for epic intergalactic adventures as Ratchet, Clank and Rivet costumes and emotes come to Sackboy: A Big Adventure
Download from PS Store on 11th June. pic.twitter.com/g7k7lxMWIn
— PlayStation (@PlayStation) June 9, 2021
Final Fantasy 7 Remake Intergrade Fixes the Textures on Cloud's Door
Final Fantasy 7 Remake Intergrade has a lot going for it. It will have a smaller, but still massive, file size than the PS4 version, it will be allowing players to download previously exclusive pre-order and promotional DLC for free, and it will give players access to DLC featuring everyone's favorite ninja, Yuffie Kisaragi.
But one question lingered in the minds of those who had played the original PS4 version of Final Fantasy 7 Remake. One question, above all, that needed to be answered: would Square Enix finally fix the textures on Cloud's door? If you're not in on the joke, the texture in the original game was so bad that people thought doors in the Sector 7 slums were made of metal. The door was supposed to be made of wood.
Naturally, the texture spawned all sorts of memes and internet jokes. Square Enix, however, seems to be aware of the bad the door looked, because it's now been fixed. The official Final Fantasy 7 Remake Twitter account posted a picture of Cloud standing next to the door on Twitter, and while they didn't mention the door, it's clear what the point of the post was. And you know what? It looks a lot better. Good for Square Enix for being able to take a joke.
Final Fantasy 7 Remake Intergrade launches for PS5 on June 10th.
And here we are. Good ol' Stargazer Heights. pic.twitter.com/8d0P4HQWnb
— FINAL FANTASY VII REMAKE (@finalfantasyvii) June 9, 2021
Watch Dogs: Legion – Bloodline Story Trailer Confirmed for Ubisoft Forward
In between teasing Aiden Pearce's trip to London and adding zombies to the game, Ubisoft will premiere the story trailer for Watch Dogs: Legion's Bloodline expansion at Ubisoft Forward. It teased the same in a tweet with Wrench from Watch Dogs 2 threatening to smash something. Check it out below.
Bloodline includes both Pearce and Wrench as the new hero characters. Along with their own unique story missions, they also have different abilities and progression systems. If the player so desires, they can play through the entire base game using either character as their main.
The expansion is slated to release in early July. Ubisoft Forward will go live on June 12th at 12 PM PDT. Among other games that will be appearing are Far Cry 6, new content for Assassin's Creed Valhalla, Rider's Republic and the recently named Rainbow Six Extraction. The Division 2, The Division Heartland and Prince of Persia: The Sands of Time Remake won't be appearing though.
Is he gonna do it?!?
Tune in for #UbiForward on June 12th at 12 PM PDT to watch the Bloodline Story Trailer! #WatchDogsLegionhttps://t.co/O770lRwUIf pic.twitter.com/bOOcZ3i8Oe
— Watch Dogs: Legion (@watchdogsgame) June 9, 2021
Battlefield 2042 Will Have Reduced Map Sizes on PS4 and Xbox One
Being a multiplayer-only game, Battlefield 2042 is expected to have stellar offerings in that one and only department, and with massive maps and maximum player counts of 128, as well as a major new mode that is yet to be announced, it's clear that the game's certainly aiming high. As you'd expect, however, the hardware of the PS4 and Xbox One isn't able to keep up with what the PS5 and Xbox Series X/S are capable of- which is going to result in some cutbacks.
Tucked away in the EA press release regarding Battlefield 2042 is the small but crucial detail that multiplayer in the game is going to be smaller in scale on last-gen consoles. How exactly? Well, on the PS4 and Xbox One, Battlefield 2042 is going to support a maximum of 64 players per match, as opposed to 128. Meanwhile, map sizes on last-gen consoles are also going to be reduced.
Well, at least the game will still cost $60, as opposed to $70 on the new consoles.
This does, of course, call into question how cross-play will be handled, or if there even will be cross-play. A recent leak claimed that Battlefield 2042 is not going to have cross-gen cross-play, and that leaked turned out to be right about everything else it mentioned.
Battlefield 2042 launches for PS5, Xbox Series X/S, PS4, Xbox One, and PC on October 22.
Battlefield 2042 is finally a thing that we know about officially, not just through leaks, and quite a few interesting details have emerged on the shooter. Even though it's going to have no single player campaign, it definitely has a narrative element. In its near-future setting, the world has been brought to the brink due to climate change, and US and Russia are fighting over food and fuel shortages. Players play as Non-Patriated soldiers (referred to as No-Pats), who owe no allegiance to any nation, and instead pick and choose who to fight for.
The parallels between the game's central premise and major real-world issues are extremely easy to draw- but developer DICE says that there is no social commentary involved with any of it, and all of these choices have been made purely for gameplay purposes.
"It is definitely purely a multiplayer game for us," design director Daniel Berlin said to IGN. "The reason we decided to go down this route is so we could create a narrative with this world that we could create through the eyes of the No-Pats. We wanted to get more spectacle in there, and more massive events happening. The setting fits that perfectly. It fits that scale, and it gives us reasons to go all over the world. It's for gameplay reasons across the board."
It's not uncommon for games to go with what are clearly and overtly political settings and premises charged with some level of social commentary, only to publicly deny those elements for PR and marketing purposes. A very recent example was when Ubisoft stated that Far Cry 6, inspired by the Cuban revolution, wasn't trying to make a political statement– though they later expanded on and, in effect, retracted that.
Battlefield 2042 is out for PS5, Xbox Series X/S, PS4, Xbox One, and PC on October 22. On PS5 and Xbox Series X/S, it will cost $70.
Check out details on the game's maps through here. Meanwhile, a brand-new multiplayer experience developer for the game by DICE LA is going to be unveiled next month.