Dec 28, 18:00


PCGamesN Sunday, December 28, 2025 3:00 PM
    

Darksiders 4 is finally coming, and if you want to catch up on the story so far, the rest of the series is currently up to 90% off in the Winter Sale.


Twinfinite Sunday, December 28, 2025 5:00 PM
    
Free in-game Cash? That's what the Arise Crossover codes are here for.

Siliconera Sunday, December 28, 2025 3:00 PM
    

Review: CorgiSpace Is a PICO-8 Game Celebration

If you've never heard of it, PICO-8 is a virtual machine and "console" that runs on PCs and some homebrew devices, allowing people to make and share fun, free little game "cartridges." (Celeste Classic 2 is a game for the platform, as an example.) With CorgiSpace, we're seeing Adam Saltsman celebrate what is possible within the limitations of the system in a UFO 50 style collection. While not as robust as the Mossmouth compilation, it's inventive and well worth the $5 price of admission.

Upon starting CorgiSpace for the first time, we're presented with a number of wrapped, mystery cartridges with no explanation just like in UFO 50. Each of the 13 offers a different approach and plays with the possibilities of certain genres. Puzzles? There are tons of them. Action games that may feel like platformers, Metroidvanias, or even RPGs? Yup. There are even titles with strategic elements. Will you like all 13 of the games? Maybe not. I found there's a higher barrier to entry for some of them than in Mossmouth's collection due to technical limitations. But I'd wager at least half of what's here will click with most people, which isn't bad considering what an amazing value it is. 

https://www.youtube.com/watch?v=RaH_5CDT7Vo

Now, before I get into specific game recommendations and assessments, there's one issue with CorgiSpace that is persistent among all games in this PICO-8 collection. That is the lack of explanation. There is no insight or explanation provided when headed into pretty much every game, though in some cases it is a bit obvious (Bandit Accountancy and Dust Bunny are perfect examples). If you head into a menu while in a game, you can see "controls," but it's mainly suggesting what cross and confirm buttons are and not offering an exact tutorial. I think a little explainer before heading into a game would have made a world of difference for some of the games. Considering other helpful and insightful information can appear on those pages, such as commentary from Saltsman that unlocks after playing a game once, I feel like there could have been room.

Now, in terms of the collection in general, I feel like CorgiSpace excels when presenting a player with PICO-8 approaches to puzzle games. Like Kuiper Cargo is an incredible cargo delivery and package arranging puzzle that involves strategically picking upgrades so you can deliver more cargo and be a better delivery person. I loved it. Sebastian's Quest is this fantastic approach to sokobon where you're pushing gems to ensure the pug can eat certain things to eventually get to a point at which delicious cheese can be consumed. Mole Mole is another sokobon, but it also feels Bomberman-like due to needing to use bombs to clear walls and dirt to reach staircases. (But without blowing up the mole or stairs to the next level!) Dust Bunny involves cleaning up and removing all dust in small mazes, while also being very aware of the fact that white buffs will stick to the rabbit and keep you from getting every speck of dirt in certain spots. Dino Sort, while short, is one of my favorites in that it's a logic puzzle where you must meet every dinosaur's specific conditions in a small space to progress to the next level. Every CorgiSpace puzzle game I've played is varying degrees of fun, and sometimes even great in the case of Kuiper Cargo, Dino Sort, and Sebastian's Quest

I'd also say some of the action games with puzzle elements come out of this looking pretty good, though they falter due to the fact that there is no explanation as to what you're doing. Vampire vs Pope Army features this hilarious premise where we are a vampire trying to wipe out every pope. You need to approach attacks in the right order, as sunlight can damage you, popes' holiness "spheres" zap health, and you'll need to grab badges that increase your health as you traverse the area. But because there are no explanations about what hurts you or how to approach things, it gets frustrating. Cave of Cards is similar in that you're trying to get three-of-a-kind of spades, diamonds, hearts, and swords while chipping away at blockades around you. But there's no explanation as to what any of those matches do or the point of it. Again, spending at least 15 minutes with it helps you work it out, but I do wish there'd been a little more explanation. Especially when I'd suddenly die to an unknown enemy. (It often was a mushroom. Even if it looks like a solid wall, if it's mushroom-shaped I think it could still attack.)

Once we get into the action games, then things start feeling a little less solid. There are some standouts here, to be clear. Skeleton Gelatin feels like a 2D Metroidvania with a slime that makes goo bubbles that help you get around things and solve puzzles. It's thoughtful, easy to work things out, and makes you think. Rat Dreams is sort of an action-RPG-like game where it feels like traversing a dungeon filled with enemies. But since it relies on dodge rolls, it really takes getting used to in order to work out how to deal with enemies, survive, and succeed. Prince of Prussia is very cool once you figure out how to handle the 2D, stealth, nazi assassination game. However, since there's no tutorial or explanation, it took me about 15 minutes to figure out how to even carry out an assassination and attack. (Jumping is also very frustrating there, since it involves using a dodge motion and many gaps involve spike-filled pits.) Bandit Accountancy sort of feels "there," since you're only swiftly sorting colored gems. While Derbis might appeal to some Astrosmash fans, the grappling hook element and difficulty figuring out what to shoot and how to grab left me so frustrated that I never played it after my initial 30 minute test.

However, with the wealth of games there it does make it okay if a PICO-8 game in CorgiSpace doesn't click with you. (I seriously didn't like Derbis!) I think it's also worth checking the ones you don't think you'd like. There are sometimes hidden secrets in their menus. For example, in the Bandit Accountancy menu, I found Snake clones like one called Weasel with a cute, white, long weasel moving around an enclosed space to grow hearts, gradually getting bigger as it did. 

Given how little it costs and how much you get, I feel like it's worth taking a chance on the CorgiSpace PICO-8 game collection. The 13+ games there are pretty diverse. I do think the puzzle games are the real stars, though a few action titles can feel pretty special too. It would have been great if there had been better tutorials for some of the experiences. Still, I feel it's worth a try.

CorgiSpace is available on PCs now.

The post Review: CorgiSpace Is a PICO-8 Game Celebration appeared first on Siliconera.


Destructoid Sunday, December 28, 2025 4:03 PM
    

Omega Planetes in Monster Hunter Wilds

For years now, GOTY winners tend to be RPGs. It's a genre that encapsulates games as an art form almost perfectly, allowing each and every part of video games as an interactive medium to truly shine and stand out.

While interactivity by itself can be the basis of fun in games, RPGs take all of that to the next level, contending with traditional mediums like novels or films and proving that yes, video games can tell tremendous stories while letting you intervene in the narrative.

This year was amazing for RPGs of all kinds, and one of them even won the Game of the Year, which, as I've said, is sort of traditional by this point.

So, here are the best RPGs that had come out in 2025.

The absolute best RPGs from 2025

Monster Hunter: Wilds

Seikret wearing the Chocobo skin in Monster Hunter Wilds
Screenshot via Capcom

Proper, purely story-driven RPGs weren't so many this year, at least there weren't many on the same level of narrative quality as is to be expected of cRPGs. However, the RPG genre is broad, allowing for a multitude of core gameplay mechanics that are experienced by virtue of a character, whose role you take upon yourself.

With that in mind, I had to include Monster Hunter: Wilds. Tough it suffered from abysmal performance on launch, the game has come a long way since, as Capcom addressed the majority of its problems and made the game properly playable through a ton of patches, updates, and hotfixes.

When we look past all its surface-level issues, Monster Hunter: Worlds remains one of the best action-RPG games of this year (and many other years as well), providing you with a recognizable monster-hunting experience taken up to 11. With more bigger, badder monsters, MHW is truly among the best in the franchise, and is only going to get better.

Kingdom Come: Deliverance 2

NPC in Kingdom Come: Deliverance 2
Image via Warhorse Studios

Now that we have action out of the way, it's time for some real narrative kickers. A sequel to the stellar 2018 title, Kingdom Come: Deliverance 2 is a direct continuation of its predecessor's story, taking place in an impeccably accurate medieval Bohemia (today's Czech Republic) amid social upheaval and, as is expected of medieval Europe—war.

KCD2 builds on the foundations laid by the first game and improves just about every aspect, streamlining those systems that were too confusing, complex, or straight up boring while generally expanding on the story, RPG elements, and other aspects of the world. You can do just about anything in this game, perform any task, all at your own pace.

It's one of the most robust RPG experiences out there, one where choices really matter and where your actions reflect upon the world in meaningful ways, allowing me to deem it a true RPG in every sense of the phrase.

Clair Obscur: Expedition 33

Key art of a stylized battle where the player character attacks a monster.
Image via Kepler Interactive

You knew it, I knew it, the editors knew it before we even pitched the article: Clair Obscur: Expedition 33 had to be on this list. It's not even that interesting at this point, because no matter what game category is discussed, even if it has the slimmest, smallest connection to E33, it's going to be mentioned.

It's everyone's game of the year, yours, ours, Geoff's, you name it. It's a JRPG at heart, with meager roleplay mechanics that set it apart from a classical RPG experience, though it remains strongly within this modern, more broad definition of what an RPG is. Of course, you won't find many notable story decisions to make here, but that doesn't really matter, given just how amazing the core narrative is by itself.

The characters are tremendously well-written, the voice acting performances are fantastic, and everything in this title comes together to form one cohesive narrative experience that you won't forget for a long time after the credits roll.

The Outer Worlds 2

Outer Worlds 2 corporate locale.
Image via Obsidian Entertainment

Coming off of the first Outer Worlds game, I'd bet not many people expected the sequel to be so good. The first game, while fun, wasn't a great RPG by any means, and played more like an action game with RPG elements than a proper Obsidian RPG. That all changes with the sequel, which threw me back to the days of Obsidian's New Vegas, and that's no surprise given that the best of the company's designers worked on it.

The writing is impeccable, funny when it should be and dark when needed, produced by some of the most capable minds in the history of RPGs. What's more, most of the biggest names that worked on this title are more-or-less responsible for the RPG revolution of the 90s and early 2000s, which really shows in the dialogues.

I loved the world building, the art style, and its speech-heavy approach to gameplay. But, if you prefer alternate modes of roleplaying, you're by all means allowed to do it, and there are high chances the devs thought of it before you did.

Citizen Sleeper 2: Starward Vector

Citizen Sleeper 2 cover art
Image via Jump Over The Age

I had to put in at least one cRPG before I closed the list off, as I truly believe this "sub" genre represents what RPGs should be as a whole. It's a heavy narrative game, with texts and dialogues more important than any other gameplay mechanic. You talk your way through this game, much like you would in something like Disco Elysium.

I played this title's predecessor, which, though rather simple, had some of the most amazing writing I had ever come across in a video game. The sequel, too, is on equal footing, though it improves everything the first game did well, including the narrative. I loved it, especially the art style, and I'm fairly certain you would, too, if you were to give it a shot.

I mean, it's on this list for a reason.

The post Best RPGs from 2025 appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 3:55 PM
    

Calcium in Megabonk.

This year has been an amazing one for games, especially those made by small teams and indie studios. Corporate gaming has lost big time in 2025, and we as gamers only stand to gain because of that.

Roguelikes are truly representative of the indie sphere, and have been for quite some time now. Most of those great indie hits of 2025 were precisely in this genre, as it allows for fun, simple, yet highly effective gameplay loops that kept us yearning for just one more run.

So, to commemorate the best of the best in this fantastic year, here is our selection of the best roguelikes released in 2025.

The absolute best roguelikes from 2025

Elden Ring: Nightreign

Elden Ring Nightreign promotional image
Image via FromSoftware

Elden Ring: Nightreign is more or less the only AAA game on this list, or rather, a game made by a AAA studio. Coming out of the FromSoftware kitchen of earthly delights, this roguelike spin on FromSoftware's massively successful Soulslike is as fun as it is innovative, given that the Soulslike genre and games never really dipped into the roguelike sphere.

It's honestly Elden Ring in name only, taking the technical grounds laid by the original game and constructing something entirely new. It's fast-paced, exhilarating even, and tremendously challenging for even the most seasoned Soulslike veterans.

The roguelike elements, while there, aren't so well-developed, but the overall experience is still built around them, providing you with an established IP with traditional mechanics that are bound to keep you captivated for hours on end.

CloverPit

CloverPit logo and cover.
Screenshot by Destructoid

Clover Pit is a massive indie hit that first came out this fall, following the footsteps of other incredible roguelikes like Megabonk. It was quite a few months for roguelikes between September and November, and I don't reckon we'll see so many back-to-back hits in a single genre again for a long time.

Clover Pit, like Balatro, takes the addictive nature of gambling and combines it with roguelike elements that are more addictive still, producing a one-of-a-kind experience where you eagerly anticipate each spin of the slot machine. Though unique and quite in-depth, Clover Pit can be easily broken, leading to some wild numbers even on your first run.

The one thing I liked the most about it is the art style, which reminded me of Buckshot Roulette, another indie classic that completely took over social media during its run, leaving a tremendous mark on Internet culture—not much unlike Clover Pit and other games on this list.

Slots & Daggers

A combat scene in Slots and Daggers.
Image via Friedmann

Speaking of slot machines, I had to put Slots & Daggers in here. The artistic vision of this game is so innovative, cool, and unique that it would've been a great disservice to all indies in the world if I had ignored it.

It, too, takes slot machine mechanics, but instead of doing the Balatro thing, this hame places them into a fantasy roguelike dungeon-crawling environment, itself ending up with an incredible one-of-a-kind experience. It seems like the key to roguelike success is combining gambling with whatever else comes to mind, so long as it looks and plays well (which it no doubt will).

Slots & Daggers is played more like a traditional dungeon crawler of old and has combat instead of just numbers on a screen, but it's still an experience worth trying out.

Hades II

Hades 2 gameplay
Image via Supergiant Games

Hades 2 is the sequel to the already successful (and amazing) Hades, a game that completely changed the world of roguelikes. Much like its predecessor, the game is set in the world of Greek mythology, has all the flashy and innovative action mechanics, and innovative character-oriented storytelling introduced by the first game.

Our Scott Duwe gave the game a 9.5/10 earlier this year, saying it's an overall improvement over the first game in just about every possible way. He did note some repetitiveness in the early areas, which is more than made up for by its overall replay value and addictive gameplay. I mean, it's Hades, what did you expect?

Ball x Pit

Ball x Pit double gameplay
Screenshot by Destructoid

If you had told me you could make a fantastic roguelike with balls sometime last year, I'd say you've gone completely off the rails. It appears that yes, indeed, it can be done, and boy, is it amazing.

Ball X Pit is one of the most surprising hits of the year, combining a simple gameplay loop with incredible visuals that enhance every second of each individual run. You launch balls at rows of enemies coming down a corridor—that's basically it—but your whole experience is enhanced and altered by various items and buffs you can pick up between runs.

It's proof that a small team can cobble up an addictive and innovative experience by iterating on established concepts, smashing them all together, and making sure that the art takes precedence over everything else.

White Knuckle

A creepy tower in White Knuckle.
Image via Dark Machine Games

Getting Over It: The Roguelike just had to make its way on our list. Sure, I'm being rather reductive, given how well-polished and thought-out White Knuckle actually is.

The game revolves around your climbing from the bottom of a decrepit pit, encountering all sorts of products of death and decay on your way up. You'll have to be quick, with sharp reflexes, and enhanced with all sorts of buffs that you can acquire to be able to reach the very top.

The art style is very reminiscent of that same one found in Clover Pit, Buckshot Roulette, and many other horror-adjacent games from the past few years, which, I dare say, actually works quite well in a title revolving around literally climbing out of hell.

Blue Prince

Mansion in Blue Prince
Image via Dogubomb

Puzzle games are a personal favorite of mine, and when they're made into shifting, replayable roguelikes, I just have to give them a try.

Blue Prince is exactly that: a puzzle game wrapped in a roguelike container, where each experience is different and unique, covered in a veil of mystery and intrigue that inspires you to continue pushing through new levels, solving all sorts of assignments in search of Room 46.

It's also one of the prettiest games on this list, with a comic-like art style that reminds me of an old game called XIII, which really helps to enhance this sort of noir detective aesthetic it's got going on.

VOID/BREAKER

A combat scene in VOID/BREAKER.
Image via Stubby Games

Given that I cannot qualify Risk of Rain 2 for a list like this (even if it did get a new DLC in 2025), I had to settle for VOID/BREAKER. It's a wild ride and a first-person shooter at heart, but one that'll certainly scratch that itch of yours for chaos and destruction.

Things ramp up super quickly, with flashy effects covering most of your screen (and probably crashing your PC eventually). You fight rogue AIs, combine various items that synergize well, and craft the ultimate weapons of mass destruction as you ravage through hordes of enemies in the most cocaine-fuelled ways imaginable.

Megabonk

A monkey with shades sitting in Megabonk.
Image via vedinad

They say you should always save the best for last, which is exactly what I did here. Megabonk is the biggest indie surprise of the year (if we discount Clair Obscur: Expedition 33 from the indie category, and we wouldn't be the first to do so), taking that same formula outlined by Vampire Survivors and smashing it together with Risk of Rain's itemization.

The result is as you'd expect: a chaotic, sober drug trip where countless enemies emerge from the ground as you, beset on all sides, ravage through them with unique item combinations and sheer luck. The replayability is endless, the characters are funny as f**k, while the memes run rampant across the board, leaving you smiling, laughing, and satisfied after each individual run (even if you get killed on the first level).

It's just one of those games that'll endure the test of time and live on in the collective consciousness of players.

The post The best roguelikes from 2025 appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 3:26 PM
    

Shrooms in Schedule 1

The Air Conditioner, or AC in short, is one of the most essential items in Schedule 1 if you're exploring the Shrooms update.

The major update has taken a long time to arrive, and allows you to grow your own Shrooms (aka addictive mushrooms). To do so, however, you'll need to install an AC in your setup. This guide will help you figure out all you need to know to efficiently use the AC.

How to get the AC in Schedule 1

To get the AC, you'll need to buy it from Dan's Hardware. You'll find the shop close to the starting motel. Speak with Dan, and you can then purchase the AC. Do note that you can opt to buy more ACs, but for starters, getting one is enough.

If you're working on the Vibin' on the 'Cybin quest, you'll be told about how to purchase the AC. But first, you'll need to buy a bunch of different items.

  • Grain Bag from Fungal Phil
  • Spore Syringe from Fungal Phil
  • Spawn Station from Oscar
  • Mushroom Bed from Oscar
  • Mushroom Substrate from Fungal Phil

Once done, you can then purchase the AC unit from any hardware store. The item will cost $1,500 per unit, so it's certainly an expensive product.

AC in Schedule 1
Screenshot by Destructoid

How to use the AC in Schedule 1

The AC is used to lower the temperature in a room. You'll have to place it near the spot where you'll place the Mushroom Bed (used to grow the spores). Set the AC to "Cool" to lower the room temperature to the required level for growing the Shrooms.

At the time of writing, no other types of drugs require an AC, but this could change with a future update.

The post How to get and use the AC in Schedule 1 (Shrooms update) appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 2:16 PM
    

A Sentinel Firing Core in ARC Raiders overlaid over a 3D map of Dam Battlegrounds.

All sorts of items are required to progress in ARC Raiders, but none are as challenging to obtain as those associated with the different (and dangerous) ARCs.

The Sentinel Firing Core is one such item, usually dropped by, as the name implies, Sentinels—powerful, long-range ARCs that can take you out in a single shot. Thankfully, fighting them isn't necessary to get the Firing Cores, even if they do consistently drop them.

Here's where you should look.

How to get Sentinel Firing Cores in ARC Raiders

Locations of Sentinel Firing Cores on Dam Battlegrounds in ARC Raiders.
These are all the locations of interest; the lower two are Sentinels, and the top ones are ARC Couriers. Screenshot and remix by Destructoid

The absolutely best and easiest map for farming Sentinel Firing Cores is Dam Battlegrounds. This item can both be found in ARC Couriers (smaller drop rate, but no fighting required) and Sentinels themselves.

ARC Couriers tend to spawn in the northern portion of the map, where players, too, usually start their matches. You'll commonly find them off the highway among the rocks above the Hydroponic Dome Complex, or east between the Complex and the Dam itself. Of course, there's more on top of the Dam, across from the Power Generation Complex and near the Pipeline tower.

These are random spawns, so they may or may not be there, though I reckon at least one or two will spawn in these areas.

On the other hand, you can fight the Sentinels themselves for the loot. In the Breach section of the Dam, where a crashed Baron lies, two Sentinels tend to spawn on either side of the wall. At least one of them will be in almost every match, though it can be a bit hard to reach.

For that reason, it might be better to rush for the Red Lakes region and climb the stairs toward Research and Administration, as one or two Sentinels will spawn near the top overlooking the stairs. This one is much easier to reach and loot.

Keep in mind that neither Couriers nor Sentinels have a guaranteed drop of Sentinel Firing Cores, but you should get all you need within a few matches (provided you aren't killed in the process, which is just a fact of life in ARC Raiders).

The post Sentinel Firing Core locations in ARC Raiders appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 2:05 PM
    

Eden Hazard Primetime Hero in FC 26

The 1 of 4 87+ Base/US/Primetime Hero Pick SBC has been released in FC 26 Ultimate Team, and it offers an exciting challenge to complete.

The SBC is a guaranteed way to earn new Heroes and add them to your Ultimate Team squad. You'll get four options to choose from. The pool of rewards not only includes Base versions, but Ultimate Scream and Primetime Heroes are also present.

Let's look at the complete pool of rewards before you choose to spend your resources.

Complete list of 1 of 4 87+ Base/US/Primetime Hero Pick SBC rewards in FC 26

As mentioned earlier, the cards in the rewards pool can be one of the three following types: Base, Primetime, and Ultimate Scream.

Base

  • Dimitar Berbatov ST 87
  • Campos GK 87
  • Hidatoshi Nakata CAM 87
  • Stephen McManaman RM 87
  • Thomas Brolin ST 87
  • Ivan Cordoba CB 87
  • Harry Kewell LW 87
  • Rui Costa CAM 87
  • Georges CB 87
  • Joe Cole RW 87
  • Ze Roberto LM 87
  • Claudio Marchisio CM 87
  • Japp Stam CB 87
  • Marek Hamsik CAM 87
  • Yaya Toure CDM 87
  • Maicon RB 88
  • Vincent Kompany CB 88
  • Mario Gomez ST 88
  • Enzo Francescoli CAM 88
  • Jay-Jay Okocha CAM 88
  • Eden Hazard LM 88
  • Antonio Di Natale ST 88
  • Rafa Marquez CB 88
  • Jerry Litmanen CAM 88
  • Ricardo Carvalho CB 88
  • Bixente Lizarazu LB 88
  • Nadine Kessler CM 88
  • Diego Forlan ST 88
  • Carlos Tevez ST 88
  • Javier Mascherano CB 88
  • Paulo Futre LW 88
  • Wesley Sneijder CAM 88
  • Diego Milito ST 88
  • Jan Kohler CB 89
  • David Ginola LM 89
  • Celia Sasic ST 89
  • Abedi Pele CAM 89
  • Lucio CB 89
  • Jean-Pierre Papin ST 89
  • Rudi Voller ST 89
  • Gianluca Vialli ST 89
  • Fernando Morientes ST 89

Ultimate Scream

  • Al Owairan ST 86
  • Peter Crouch CAM 87
  • Blaise Matuidi CM 87
  • Park Ji Sung CA< 87
  • Ljunberg RM 87
  • Campos ST 88
  • Marek Hamsik CM 88
  • Yaya Toure CM 88
  • Claudio Marchisio CDM 88
  • Paulo Futre ST 89
  • Wesley Sneijder LM 89
  • Antonio Di Natale LW 89
  • Javier Mascherano CDM 89

Primetime

  • Giuly RM 87
  • Michel Salgado RB 88
  • Danielle De Rossi CDM 89
  • Eden Hazard LM 89

The final reward you obtain will depend heavily on your luck. Only attempt this SBC if you have enough extra fodder to complete the tasks.

The post All FC 26 1 of 4 87+ Base/US/Primetime Hero Pick SBC rewards appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 1:28 PM
    

Tino Livramento Winter Wildcards in FC 26

The Glacial Creator Evolution is now live in FC 26, and it's an interesting set of upgrades to utilize in Ultimate Team.

The evolution allows you to add a new position to your selected card, and also adds various stat boosts, new playstyles, and overall upgrades. Let's look at the best choices for the evolution based on the offered upgrades and the requirements.

FC 26 Glacial Creator Evolution requirements

Here are the requirements of Glacial Creator Evolution in FC 26.

  • Overall: Max 86
  • Pace: Max 88
  • Total Positions: Max 3
  • PlayStyle: Max 10
  • PlayStyle+: Max 1
  • Not Rarity: World Tour Silver Stars
  • Position: RM

FC 26 Glacial Creator Evolution upgrades

The evolution has five levels of upgrades, each with certain conditions to fulfill.

Level 1 upgrades

  • Overall: +12|88
  • Pac: +15|88
  • Dribbling: +15|86
  • Composure: +15|88
  • PlayStyles: Incisive Pass|7
  • Role: Wide Midfielder++

Level 2 upgrades

  • Agility: +15|90
  • Curve: +20|84
  • Free Kick: +25|86
  • Positions: ST
  • PlayStyles: Incisive Pass|1
  • Roles: Advanced Forward++

Level 3 upgrades

  • Aggression: +15|80
  • Crossing: +20|84
  • Long Passing: +20|88
  • Reactions: +15|82
  • Strength: +15|80
  • Skills: +1|4

Level 4 upgrades

  • Shooting: +15|86
  • Balance: +15|88
  • Short Passing: +20|90
  • Vision: +20|92
  • Roles: False 9++, Wide Playmaker++

Level 5 upgrades

  • Ball control: +15|85
  • Jumping: +15|82
  • Stamina: +15|88
  • Weak Foot: +1|4
  • PlayStyles: Tiki Taka, Press Proven|7

Level 1 upgrade requirements

  • Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.

Level 2 upgrade requirements

  • Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Level 3 upgrade requirements

  • Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Level 4 upgrade requirements

  • Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Level 5 upgrade requirements

  • Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player in game.

Best players to use in Glacial Creator Evolution

Here are some of my best recommendations for inclusion in the evolution.

  • Tino Livramento Winter Wildcards
  • Giovanni Di Lorenzo Captains
  • Yan Couto Joga Bonito
  • Juan Cuardrado Ultimate Scream
  • Ramires Hero
  • Savona TOTW
  • Mukiele Winter Wildcards
  • Mason Greenwood POTM
  • Ritsu Doan Winter Wildcards

While the upgrades are significant, you will be able to include these cards in future evolutions to create a chain and evolve their stats further.

The post Best players for FC 26 Glacial Creator Evolution appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 1:12 PM
    

rainbow six siege operation new blood recruits

Yesterday, on Dec. 27, Rainbow Six Siege X was hit by a massive security breach, which enabled hackers to give out literal trillions in premium currency, as well as to unlock any skin, including developer ones, for all players. However, that could've just been a front for something far more sinister.

According to Taison TV, a Spanish-language news source, the Rainbow Six Siege X breach was allegedly a "Trojan horse," used to distract Ubisoft while the hackers stole valuable and "classified" information from the company. The hacker group, allegedly named Arctic, seemingly bragged about the hack on a private Telegram channel, saying it had covered its tracks enough to allow them to hack the company again.

https://twitter.com/TaisonTV/status/2005208830100029901

Ubisoft sources reportedly told Taison TV that the personal data of players wasn't affected by the breach. The group seemingly plans to release certain information it had acquired in the hack, and will do so if Ubisoft does not contact them. From a screenshot shared by Taison TV, it seems the group wishes to sell the information to potential buyers, but will first redact information to avoid harming Siege players.

So far, Ubisoft has released very little official information about the hack, but its silence could indicate a much bigger problem than was first anticipated. A few hours after the Siege hack, Ubisoft apparently cut not only Siege's servers but most of its game servers, taking games like For Honor completely offline. This could've been done to assess all the damage done by the breach, which may have included servers and services not related to Siege itself.

Ubisoft only confirmed the Siege server cut, but did not provide information about its other games.

For Honor has been brought back since last night, but Siege's servers remain offline across all relevant platforms.

The above should be taken as an allegation, nothing more, since we do not have official information from Ubisoft or relevant developer teams at the time of writing, which only makes sense given the potential severity of this security breach.

If it does turn out to be true, it's anyone's guess what the hackers might have gotten their hands on, though initial theories include leaks of Ubisoft's dev builds, source code, planned and cancelled games, among other things.

The post Rainbow Six hack was allegedly a diversion to steal valuable and 'classified' information from Ubisoft, and no one has any idea what might come next appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 12:40 PM
    

psyduck

Just in time for the end of the amazing (relatively) 2025, Pokémon Go players are being treated to their Shinies disappearing inexplicably. These super-rare variations of Pokémon are the crown jewels of some players' collections, and many now report that they've just vanished into thin air.

The most common reports come from players claiming their Shiny Cetitans (evolved Cetoddles) disappeared from their collections for no particular reason. They logged on and bam, no rare Cetitan to be found. And it seems this isn't the only Pokémon that's been going MIA these past few days, as other players claimed their Shiny Shundo and other Pokémon disappeared, too.

https://www.reddit.com/r/pokemongo/comments/1pxb3sr/shiny_cetitian_vanished_from_account/

However, these rare Pokémon variants came back for some players after a few days of vacationing in the void of the internet, pretending as if nothing had even happened. This could just be a minor issue with the back end, which one player indicated could have to do with the favorite marker, as Pokémon marked with the star could end up suddenly disappearing.

There are good odds that players would mark their rare Shinies as favorites, leading to this age-old bug triggering and kidnapping their prize Pokémon. Whether this is truly what caused the issue is as of yet unknown, but it's quite a parting gift for the end of 2025.

Hell, maybe the Pokémon just wanted to chillax and make good use of the holidays and spend some time on a nice warm beach in the southern hemisphere. Or it's just regular mobile game shenanigans. Probably the latter.

In other news, Pokémon Go is currently going through its new Precious Paths season, which kicked off on Dec. 2. Two new Pokémon, Clobbopus and Grapploct, have been added to the game, alongside costumed Pokémon like Charjabug and Dedenne and a whole lot more new and exciting content.

The post Pokémon Go might be kidnapping your Shinies to round out the year appeared first on Destructoid.


Destructoid Sunday, December 28, 2025 12:30 PM
    

Donkey Kong rhinos

A new Nintendo console is always an event, and the company's latest one is no different.

The Nintendo Switch 2 launched earlier this year and has had a steady cadence of awesome titles releasing just about every month, and there are no signs of it slowing down any time soon. With 2025 coming to an end, it's time to look back on what Switch 2 gamers have been able to enjoy in its first six months or so.

Here's our picks for the top games on Switch 2 in its first half-year.

Best Switch 2 games in 2025

Mario Kart World

Image via Nintendo

Switch 2's launch title is still one of its best games, offering dozens of characters, tracks, and countless hours of fun whether in online multiplayer, couch co-op, or solo play.

Donkey Kong Bananza

Image via Nintendo

At Destructoid, we called it one of Nintendo's best games ever. DK and Pauline's journey was fun, endearing, and full of all sorts of smashing terrain in what can only be described as cathartic cuteness.

Octopath Traveler 0

Image via Square Enix

Square Enix's gorgeous art, refreshing gameplay changes, and arching storylines across numerous playable characters and companions earned it a high score in our review.

Hades 2

Image via Supergiant Games

Hades 2 is simply one of the best roguelike action games ever made, so naturally, it ends up on our list for 2025. It launched in 1.0 with the Switch 2 Edition in September, and instantly became a top game on any console, let alone one that was just a few months old.

Metroid Prime 4: Beyond

Image via Nintendo

Samus's latest adventure is one of the best-looking games Switch 2 has to offer, and the latest evolution of the Metroid franchise. It's a worthwhile experience for long-time fans of the series and the start of a potential new era.

Hollow Knight: Silksong

Image via Team Cherry

Somehow, it was worth the wait. It took many, many years for the follow-up to Hollow Knight to finally launch. And when it did, it became an instant classic, somehow meeting and even surpassing expectations.

Kirby Air Riders

Image via Nintendo

If Mario Kart World is not your thing, then maybe Kirby Air Riders' destruction dirby and high octane racing modes might be. This is a delightfully unique title that's quite unlike anything else, and the joy that Sakurai had while creating it could be felt within.

The post The best Nintendo Switch 2 games in 2025 appeared first on Destructoid.


Gaming Instincts – Next-Generation of Video Game Journalism Sunday, December 28, 2025 4:21 PM

Gaming Instincts – Next-Generation of Video Game Journalism Sunday, December 28, 2025 3:45 PM
    

The enhanced release of the original Wii U title Pikmin 3.

The post Pikmin 3 Deluxe Gets PEGI Rating For Switch 2 appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.


Gaming Instincts – Next-Generation of Video Game Journalism Sunday, December 28, 2025 3:10 PM

iDev Games Feed Sunday, December 28, 2025 3:03 PM
     Esta aplicación consiste en pinchar en las casillas hasta dar con el camino correcto según las instrucciones de cada pantalla. Solo esta optimizada para PC's...