Blog archive

Tuesday, 29 September 2020

Get a job: Join Airship Syndicate as a Senior VFX Artist

Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects. ...



Don't Miss: The real story of Torchlight's music

In this thoughtful, detailed interview, Matt Uelmen, composer for Runic Games' Torchlight discusses the tactics he took in creating the music for the game, and his experiences on Diablo and WoW at Blizzard. ...



Blog: Which do you need - a UX designer, game designer, or both?

If we talk about user experience, we are at the heart of the game and that is the domain of the game designer. So who do you need: A UX designer, a game designer, or both? ...



Starting in November, Xbox Game Pass Ultimate will include EA Play

A partnership with Xbox and Electronic Arts sees EA's subscription-based library rolled into Xbox's existing Xbox Game Pass Ultimate membership. ...



Video: Designing game communities for kindness

In this 2020 GDC Summer talk, Kitfox Games' Victoria Tran explains how developers can build game communities with inherent kindness in mind. ...



Former Techland staffers reunite to form data-driven publisher Untold Tales

A group of former Techland staffers have reunited to establish Untold Tales, a new data-driven publisher focused on single player games with engaging narratives. ...



Blog: Understanding detective game design - Puzzles vs. story

Our first devlog is an extensive writeup of research and experimentation around the question of what makes a good detective game. ...



WWE 2K maker Take-Two heading to trial after copying tattoo artist's work

WWE 2K series maker Take-Two Interactive Software is heading to trial over allegations of copyright infringement after a tattoo artist claimed the company reproduced their work without authorization.  ...



Blog: Historians discuss A Total War Saga: Troy

Historians Bob Whitaker and Kate Cook discuss A Total War Saga: Troy. Topics include history and myth, the Iliad, Bronze Age civilization, and ancient combat. ...



Does your game have 'staying power'?

This game discovery round up looks at what happens if you have a slow start, but your game is great. Can we all hold out hope and push for that Wandersong-style long tail? ...



Get a job: Volition is hiring a Senior Engine Programmer

Volition is seeking an energetic, driven, and skilled engine programmer to participate in the development of technology for our next generation of titles. ...



Apple and Epic's big anti-trust showdown likely to take place next summer

A California judge suggested the case be handled by a jury, but has yet to budge on her previous ruling that Apple is within its rights to ban Fortnite from the App Store. ...



Tekken franchise surpasses 50 million sales

Tekken, one of the longstanding mainstays in the fighting game world, has officially surpassed 50 million sales across the franchise's entire history. ...



Don't Miss: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success

As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like with interest in Jackbox at an all-time high. ...



Blog: Amazon's Luna, what's on the Steam front page, and more on discoverability

All kinds of the latest game discoverability/platform news - from Amazon Luna analysis to front-page Steam explanations and more. ...



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