Get a job: Join Insomniac Games as a Story Lead

Insomniac Games is searching for our next great leader in our Story department. The Story Lead is responsible for the role of writing game narrative at Insomniac. ...



Don't Miss: 'Make me think, make me move': Doom's deceptively simple design

Doom's apparent simplicity belies a core design that is difficult to achieve. Gamasutra caught up with Id Software's Marty Stratton and Hugo Martin to talk demon-slaying game design. ...



With Xbox Live MAUs up 82%, Phil Spencer calls Japan Xbox's 'fastest growing region'

Xbox has traditionally had a harder time breaking into the Japanese video game market, but Xbox head Phil Spencer is confident the Series X will make headway in the region. ...



Video: Using side projects to battle burnout

In this 2020 GDC Summer talk, Microsoft's Laralyn McWilliams discusses how the ritual of solo game development can help you win the battle against burnout. ...



Rocket League tops 1 million concurrent players after free-to-play switch

Rocket League has topped 1 million concurrent players one day after going free-to-play. ...



No More Robots founder explains how Metacritic can help crack the Nintendo eShop

Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots, has put together a fascinating Twitter thread detailing his experiences on the Nintendo Switch eShop. ...



Epic Games acquires SuperAwesome to create a range of 'kid safe' services

Epic Games has acquired 'kidtech' company SuperAwesome for an undisclosed fee. ...



How to get nearly 250k Steam wishlists, The Riftbreaker way

Talking to Pawel Lekki of EXOR Studios, we explored his upcoming game The Riftbreaker, which has amassed nearly 250,000 wishlists on Steam to date pre-release. How did he do it? ...



Get a job: Join Evil Empire as a Generalist Game Artist (Pixel or 3D)

Evil Empire, the new team working on Motion Twin†™s smash hit Dead Cells among other ambitious projects, is looking for a Generalist Game Artist, preferably with previous experience working on shipped games.  ...



Supercell to pay $8.5 million over patent dispute with F2P dev Gree

A patent dispute between two mobile developers has ended in a Texas court ordering Tencent subsidiary Supercell to pay $8.5 million to the Japanese dev Gree. ...



Don't Miss: Evolving the combat design of id Software's Doom Eternal

id Software game director Hugo Martin explains the design principles that have guided the evolution of Doom Eternal's design and combat. ...



50 standout indie games nominated in this year's IndieCade Awards

The folks at IndieCade have announced the finalists for this year†™s IndieCade awards, ultimately selecting 50 of the games submitted to the now-digital event for consideration in this year†™s awards show. ...



Amazon is muscling into cloud gaming with Luna

Amazon has announced Luna, a new cloud gaming service meant to work with Twitch and compete with Google Stadia & Project xCloud. ...



Video: Building teams that can prevent abuse

Double Loop Games' Emily Greer explains how you can stop abuse in the workplace before it starts. ...



Tribeca launches inaugural Games Award, assembles high-profile advisory board

Tribeca organizers have announced plans for games to join the Festival as Official Selections, making those chosen eligible for the inaugural Tribeca Games Award.  ...