Blog: Six examples of UI worth studying

These six games managed to solve complex problems with some excellent (and rather stylish) UI design. ...



After an uneven 7 months, Marvel's Avengers is making its XP grind even grindier

Square Enix has warned Marvel's Avengers players to start leveling up fast, because the publisher is about to double down on The Grind ahead of the title's next-gen update. ...



Walk through the history of game development tools at GDC Showcase

Dive into the history of gamemaking tools at GDC Showcase with veteran tool designer David Lightbown. ...



Blog: Adding 'long arcs' and strategic depth to tactical game design

In this article, Keith Burgun lays out a few ways to add "longer arcs", particularly when thinking about tactics games. ...



The ESA Foundation launches $1 million education initiative with Black Girls Code

"By cultivating the next generation of developers, we hope to grow the number of women of color in the technology sector who will ultimately become the future leaders in this space." ...



Blog: Leading a writers' room in the games industry

"Writers' Room" is a well-known technique used in movies, TV, and other productions, but only recently started being applied to games. This post looks at how it can serve video game production. ...



UK regulator to probe Apple over suspected anti-competitive behaviour

The UK Competition and Markets Authority has launched an investigation into Apple over suspected anti-competitive behavior.  ...



Get a job: Join Housemarque as a Lead Producer

As Lead Producer you are responsible for translating the game†™s creative ambitions and vision into a project that manifests them in the highest possible quality within a realistic schedule and budget. ...



Arizona bill aims to make Apple, Google allow third-party payment systems on mobile

The bill would force mobile platform holders to allow third-party payment options, but notably includes an exception for game consoles and other similar devices. ...



Don't Miss: A 2018 economic deep dive into Valve's card game Artifact

Game developer Lars Doucet offers a comprehensive deep dive into Artifact's economy using the "four currencies" model, plus a fifth -- Skill. ...



Valve is fully ending development on its digital TCG Artifact

Valve is no longer planning to continue development of its rebooted card battler Artifact, announcing via a blog today that its active player counts are too low to justify the work. ...



Video: Creating Anthem's flight system

In this 2019 GDC talk, BioWare's David Hoang and Daniel Nordlander the process of creating some of the unique traversal system of Anthem. ...



Dynamic Difficulty Adjustment lawsuit ends as EA denies its use in FIFA

EA has managed to convince its opposition that the Dynamic Difficulty Adjustment system it patented years ago isn't being used to squeeze more cash out of FIFA players. ...



Meet Jess Brohard, the official host of GDC Showcase!

We're pleased to announce that the talented Jess Brohard is joining us as the official host of GDC Showcase! ...



Valve, Blizzard, Bungie, and Riot vets raise $37.5 million to launch new studio

Industry veterans from Blizzard, Bungie, Riot, and Valve have raised $37.5 million to launch a new studio called Theorycraft Games. ...