GamersHeroes Sunday, April 21, 2024 12:38 PM Eiyuden Chonricle: Hundred Heroes is another Kickstarter project from an old-school development team. Is the game worth checking out, or should you sit with more modern games? Check out our review and find out. The post Eiyuden Chronicle: Hundred Heroes Review appeared first on GamersHeroes. |
Kotaku Sunday, April 21, 2024 9:00 AM If you loved the Fallout TV series and want to dive into a game that's like it, but not too like it, we curated a list for you. We've also got some hidden Nintendo Switch secrets to make the most of the handheld console, lingering Final Fantasy 7 Rebirth help, and yeah, we're back into Destiny 2. Read on for the major… |
PCGamesN Sunday, April 21, 2024 1:02 PM Alongside heavy hitters such as Rimworld, Dwarf Fortress, and Oxygen Not Included, there are some other fantastic colony sims to be found on Steam, and one that might have flown under your radar is Clanfolk. The rural medieval management game set in the Scottish Highlands has a small but mighty reputation, with a 90% review score showing that it's certainly worth your attention, and developer MinMax Games has just launched a big update packed with politics, bridge-building, and beavers, which you can check out now alongside a hefty Steam sale discount if you're jumping in for the first time. Continue reading Highlands colony sim Clanfolk adds politics, swimming, and beavers MORE FROM PCGAMESN: Best management games on PC, Best city building games, Best strategy games on PC |
PCGamesN Sunday, April 21, 2024 12:59 PM April 21, 2024: We've checked for the latest new codes to claim free dice links for today. How can I get Monopoly Go free dice links? The household favorite board game has been reimagined as a free-to-play application on smartphones, allowing everyone to experience the thrills of Monopoly on practically any device. Everything that makes the board game special is here in Monopoly Go, so you'll be collecting properties and building hotels as you go around the board, and there are a variety of multiplayer minigames to get through along the way. You're going to need to get your hands on Monopoly Go dice rolls, but they are difficult to come by no matter how far you are into the board game. There are ways to earn additional dice rolls, including logging into the game every day to collect daily bonuses, progressing further in the game, and inviting friends to try Monopoly Go. While you can also spend real money to unlock more dice rolls, you may want to give our list of Monopoly Go dice links a try instead. Take a look at all the currently active Monopoly Go free dice links for today. Continue reading Free Monopoly Go dice links April 2024 MORE FROM PCGAMESN: Best board games, Free PC games, Monopoly Go dice |
PCGamesN Sunday, April 21, 2024 12:19 PM Now that the Balatro dust has settled, if you're always on the lookout for the best new roguelike games like I am, newcomer Ants Took My Eyeball is one you'll definitely want to check out. A Spelunky style descent into an ever-shifting anthill, with combat striking a satisfying blend between Terraria and Dead Cells, and boasting a range of delightful, customizable weaponry that would make Enter the Gungeon proud, this 2D action platformer just launched on Steam, and you can even get a little discount if you pick it up soon. MORE FROM PCGAMESN: Best roguelike games, Best platform games, Best indie games |
PCGamesN Sunday, April 21, 2024 12:14 PM With a sequel firmly on the horizon, now's the perfect time to dive into the deep historical RPG that is Kingdom Come: Deliverance. If you didn't get around to playing this medieval epic when it launched, you'll be glad to hear that you can snag it for 80% off on Steam, but don't wait too long. Continue reading Epic medieval RPG is 80% off on Steam ahead of surprise sequel MORE FROM PCGAMESN: Kingdom Come: Deliverance release, Kingdom Come: Deliverance review, Kingdom Come console commands |
PCGamesN Sunday, April 21, 2024 11:16 AM Suikoden II reigns as perhaps the most underrated Japanese role-playing game ever made, overshadowed when it was released in 1998 by the genre's shift to 3D models. It has gained a considerable cult following in the decades since, with many hailing it as a paragon of the genre. Color none of us JRPG fans surprised when Suikoden series creator Yoshitaka Murayama Kickstarted a spiritual successor that blew past its stretch goals, making Eiyuden Chronicle: Hundred Heroes the third-highest-grossing videogame of all time on the crowdfunding platform. Continue reading Eiyuden Chronicle Hundred Heroes review – an overstuffed JRPG |
PCGamesN Sunday, April 21, 2024 12:22 PM If you're looking for a great roguelike to fill your time before Hades 2 early access, which could be a few weeks to a couple of months, Death Must Die is an ideal alternative. With a similar deity system to Supergiant Games' epic, loot like Diablo, and a bullet hell level system in the vein of Vampire Survivors, the Death Must Die Act 2 update is here with even more to get stuck into. MORE FROM PCGAMESN: Best indie games, Best single-player games, Best upcoming games |
PCGamesN Sunday, April 21, 2024 9:40 AM After over a decade in Steam Early Access, zombie game 7 Days to Die is finally launching version 1.0, with a roadmap full of features slated through 2025. With a 'very positive' Steam user rating from over 210,000 reviews, 7 Days to Die is a survival game you don't want to miss, especially considering 1.0 will bring a price increase, but not before a hefty Steam sale at least. Continue reading Steam zombie survival game leaving early access after 11 years MORE FROM PCGAMESN: 7 Days to Die System Requirements, 7 Days to Die mods, Best zombie games |
PCGamesN Sunday, April 21, 2024 8:21 AM Which names can Codsworth say in Fallout 4? Codsworth isn't exactly a fixture of the baby name books, so the butler-bot can hardly be picky when it comes to pronouncing the monikers of Fallout 4 players. Todd Howard said at QuakeCon that Bethesda had Stephen Russell record "like, a thousand" popular names for Fallout 4 - presumably as a thank you to the Garrett voice actor for his services to games. Those titles include, as Howard demonstrated, Boobies and Fuckface, plus a host of more traditional others. Here are all of those we know work so far. Continue reading Fallout 4 name list: everything Codsworth can pronounce MORE FROM PCGAMESN: Fallout 4 console commands, Fallout 4 mods, Fallout 4 System Requirements |
PCGamesN Sunday, April 21, 2024 12:30 PM Sunday April 21 @ 4:40am PDT Arrowhead now says that thanks to an Automaton attack, it is now "unable to provide updates to liberation percentage and ongoing galactic war progress for the foreseeable future." In what feels like an act of defiance, it looks like we're meant to lose the next Helldivers 2 major order. After we beat two billion Terminids in less than a day Arrowhead Game Studios gave us the task of successfully defending ten planets, and it's not going well. Now, a message from one of the community managers says there are "grim projections" for us, and that we'll likely lose ground on both fronts against the bots and bugs. Whoever said live service games had to be fair? Continue reading Helldivers 2 faces "grim projections" after we beat two billion bugs MORE FROM PCGAMESN: Helldivers 2 weapons, Helldivers 2 servers, Helldivers 2 system requirements |
Rock Paper Shotgun Latest Articles Feed Sunday, April 21, 2024 11:00 AM Eiyuden Chronicle: Hundred Heroes is the spiritual successor to a classic JRPG called Suikoden, and it came to be thanks to a very successful Kickstarter campaign. As someone with little knowledge of Suikoden, I went into Hundred Heroes thinking it was going to be a dense, old-fashioned, and slightly impenetrable time. And yes, some of it is annoying and obtuse and will almost certainly suit veterans who enjoy those quirks, but it has a surprisingly easy going nature. Hundred Heroes accomodates new players like me with combat that's simple to grasp and a story that's emotional and sprawling and absolutely worth your time. |
Twinfinite Sunday, April 21, 2024 11:19 AM |
Twinfinite Sunday, April 21, 2024 11:05 AM |
Siliconera Sunday, April 21, 2024 3:00 PM
It's looking like it could be one of the best years for people in search of a roguelike game. There's the Hades II Technical test. Balatroexists. Ultroswas pretty cool. It's a lot! So, what would you recommend people pick up and play as soon as they can?
It's Balatro. Balatro is the best roguelike game of the moment and easily one of the best releases in 2024. We have a deckbuilder utilizing a traditional deck of cards and Poker hands to score high enough to overcome challenges using twisted Jokers, tarot cards, and other elements to give us an edge each run. Plus, it's so quick and there are so many deck and difficulty modifiers that it's different each time. I love it. — Jenni
I recently picked up Roboquest and I've been having a blast. It plays in a similar vein to Doom 2016 with a less grimy Borderlands style, but a lot of the guns and abilities felt like they actually have an impact and are different. It makes a welcome change from the usual "+3% damage to debuffed enemies if you're mid-air and Capricorn is in Retrograde." — Elliot
It's not THAT recent and it's also not as much of a roguelike as the first game, but I've been super into Fear and Hunger 2 recently. I love the setting and lore, and the wealth of fun characters makes this one a lot more interesting to me. Even after clearing several runs, I haven't gotten bored of it yet just because there are so many different ways that you can play it, between what items you get and what characters you can bring with you (if you choose to have a party rather than just go it solo). — Stephanie
The post Which Recent Roguelike Game Do You Like Best? appeared first on Siliconera. |
Siliconera Sunday, April 21, 2024 11:01 AM
Some games need to be delayed. The Nintendo Switch version of Eiyuden Chronicle: Hundred Heroes is one of them. My journey with it began with it not getting past selecting New Game from the main menu with patch 1.0.1 applied. This continued to happen when 1.0.2 was released. I downloaded the game to a 1TB microSD card, deleted save files, and attempted to start fresh multiple times. It was only after borrowing someone else's original model Switch and starting there, then using the Nintendo Switch Online save cloud feature to transfer the file created on it to my Switch OLED, that I could actually begin the game. As of 1.0.3, that issue seems to be patched out based on my testing. Still, this was only the start of my problems with the Suikoden successor Eiyuden Chronicle.
I mean, for the longest time I thought I was going to need to come up with a 1,000 word review of this screen!
Eiyuden Chronicle: Hundred Heroes' story takes some time to get going. The day Nowa joins the League of Nations' Watch, an organization designed to protect people in the area, the group teams up with the Galdean Empire company commander Seign in a joint endeavor to retrieve a Primal Rune-Lens from Rune-Barrows near a small town. There isn't a ton of exposition. Not to mention, people treat Nowa as though they've known him forever, and it feels like a relationship already exists between him and Seign, even though he has just met everyone. Once the group finds the Primal Rune-Lens, it quickly jumps to a short meeting between Galdean and League of Nations leaders. Then, from there, there's an abrupt time-skip with little exposition to act as an excuse for Nowa to become commander of the Watch, then eventually a whole rebellion. That means visiting countries around the world, diving into dungeons, recruiting over 100 allies, and taking part in turn-based standard and War Mode battles.
There's this abrupt, perfunctory nature to certain things, though the storytelling does even out after you acquire your castle. There can be moments when recruiting certain allies that involve some fun situations or dialogue, with Francesca being the first standout example, but things don't always flow well together. There's sometimes not enough to it. I would have enjoyed more exposition at times, and I felt like there was an expectation that I should assume stronger bonds exist between people who just met. Plus the more I played, the more I felt the Seign and Marisa add-ons, which will eventually go into what they were doing during events, needed to be mandatory parts of the base experience. Perhaps it hit me harder due to playing every Suikoden game released worldwide before going into Eiyuden Chronicle, because then I have this memory of how well entries like Suikoden I, II, and Suikoden III establish themselves.
I felt like the pacing issues kept coming up in every facet of Eiyuden Chronicle, both intentionally and unintentionally, due to issues on the Switch. The menu lags, so the transition between tabs isn't immediate, and it takes time for things to appear on the screen. The camera doesn't move smoothly in some areas. Sometimes, it stuttered if I got into an awkward position due to landscaping, which came up as early as the forest outside the initial Rune Barrows on Nowa's first mission. The movies that play when you first enter locations don't do so smoothly. Worse, one might even cause Eiyuden Chronicle to crash on the Switch OLED. (Press and hold B to skip the scene if this happens to you! It happened to me in 1.0.2, but may be gone as of 1.0.3.) Battles can take longer than necessary, not because the enemies are any threat, but because of the load to get in and out of one, the number you face, their health, and the time it takes for everyone to carry out their attacks on the console. Not to mention the certain story segments — which I'd consider spoilers — that can feature the same awkward starts, stops, and distribution of information.
The dungeon execution adds to this awkward pace, at least initially. Typically in JRPGs and past Suikoden games, the first one or two dungeons will be about 15-20 minutes long and feature boss fights that take 5-10 minutes. Eiyuden Chronicle doesn't work like that. You can spend an hour or two even in early dungeons due to their design, the length of standard battles, Switch issues, and boss fights that end up dragged out due to enemy HP and the occasional need to be multiphase with a gimmick. Some of those gimmicks are genuinely cool, but I didn't expect to be spending over 20 minutes on bosses when I was at a point when I'd just gotten started and they weren't any threat to the party. At least most standard Rune-Lens abilities and character combos are tied to SP, which recharges during fights, and not MP. This means you can use them freely.
There are times when Eiyuden Chronicle can look amazing, due to character avatars and designs being on par with or surpassing the Suikoden series. That can be quickly ruined when actual environments look empty and even awful at times. Though again, parts of this could be an issue exclusive to the Switch version of the game. The overworld maps can be overly large and barren, with unintentional texture and foliage pop outs and pop ins. This is the first time in a game where if I moved closer, things like trees and grass might disappear, rather than appear. The field of vision blur is so strong on the Switch that characters who are just a step or two behind you in some towns or forts could look totally fuzzy, even though they are nearby and shouldn't. (It gave me a headache sometimes, to be honest.)
I feel some small towns are larger than they needed to be, which would be fine if there were places to enter or folks worth interacting with, but there often aren't. Not to mention that some of the dungeon areas aren't as well constructed as others and have textures that look dated and unappealing on this system. So you'll have characters that look great, set against places that… don't. Not to mention, War Mode is just ugly on the system. The overview section, which is when you move units, featuring terrible textures and character portraits. Once you get into those battles, they move slowly, have models that just don't look right, and end up being generally unappealing on a Switch.
Another thing that bothered me about some of the design and story direction was that I felt like Rabbit and Bear borrowed from past Suikoden games for Eiyuden Chronicle, and it seemed unnecessary. I don't want to spoil characters or situations, but I feel it taps into Suikoden II a bit. (Suikoden II is amazing, by the way, and probably the best entry in that series.) Nowa, Seign, and Lian are very clearly based on Riou, Jowy, and Nanami. Dux Aldric gave me serious Luca Blight vibes. An early plot point involves a moment at a village that mirrors the Ryube Village incident with the Highland Army. There is even an expy of a member of Viktor's mercenaries who bears the same name as the other character. Considering the mainline Suikoden series managed to go for five entries without reusing plot beats or character designs, I was a bit disappointed as a fan to see a little repetition in Eiyuden Chronicle.
These are other Switch issues to keep in mind before picking up this version as well! In 1.0.1 and 1.0.2, the opening segment that offered an overview of a town and one bird attacking the other featured no music when I first played it. I consulted with others, and they heard the audio on other platforms. The frame rate is also bad and will fall below 30 fps. (At least, it does in handheld mode.) Someone I know playing the PC version didn't experience the same sort of lag and loading issues when visiting a shop, opening the main menu, tabbing through menu screens, visiting locations, exploring, and battling as I did on the Switch or Switch OLED. So again, the problems are potentially limited to one console.
There's more. During some story segments, characters' sprites may be backward and not facing the folks they are talking to. That Aunt Martha screenshot I shared above is a good example. It's very weird to have a serious moment when Nowa, Seign, Garr, and Lian are supposed to be talking, and Nowa's back is to everyone. Sometimes, pressing the button to take an Eiyuden Chronicle screenshot on the Switch OLED will prompt an error saying that it isn't possible, even if you took one a few seconds before. Whenever I'd get a new mission in Eltisweiss early on, the direction indicator arrow would suggest I needed to head to a certain noble's house in town, even though the next stop would be another dungeon or village. After taking part in any beigoma battle, the Nowa running loading icon would remain on-screen for a bit and there'd be odd pop-ins for a while, as though the Switch version of Eiyuden Chronicle was going, "Oh, crap, I'm supposed to be back to the story already?"
The tragedy is that I think there's potentially a good game here! The character recruitment is fun and varied, with a number of different means of finding and collecting new folks for your castle. (I do wish there was an in-game tracker for their occasional requests, as I had to take screenshots so I wouldn't forget what I needed to do for them.) There's even an effort to include people outside the main cast during some event scenes, with some occasionally chiming in with a generic line. While I felt the turn-based battles on the Switch dragged on, the concept behind them is solid. A lot of the ideas are great, but the execution for them can either feel a bit outdated or held back by cosmetic and gameplay issues related to this port.
My entire Eiyuden Chronicle: Hundred Heroes Switch experience is tarnished due to the frustrating issues I faced getting it to run on the OLED model, loading and texture problems, persistent lag, and the occasional crash. Many of these were happening up to the 1.03 patch released ahead of launch. I imagine it might be fine on PC. On this console, it's a mess. The Switch version of Eiyuden Chronicle should have been delayed in favor of more rounds of Q&A testing, and I'm not sure even die-hard Suikoden fans will be able to overlook its issues at launch.
Eiyuden Chronicle: Hundred Heroes will come to the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC via Epic Games Store, GOG, and Steam on April 23, 2024.
The post Review: Eiyuden Chronicle Is a Buggy Take on Suikoden appeared first on Siliconera. |
Siliconera Sunday, April 21, 2024 10:20 AM
Good Smile Company revealed its second Honkai: Star Rail Nendoroid, and the next character to become a figure is Aventurine. He's a newcomer who also ended up becoming playable after the 2.0 update, and an unpainted prototype already appeared on social media.
Unlike many unpainted prototypes, Good Smile Company shared two photos of Aventurine. One features him holding his Aventurine of Stratagems Cornerstone. In the other, he's wearing his hat and sunglasses. He's also holding a story-important item from the 2.1 missions in the second picture.
Here are the two photos of Aventurine that Good Smile Company shared with us so far:
This is the third Nendoroid of a character in the series to be revealed. The first was of Astral Express member Dan Heng. Pre-orders for a March 7th Nendoroid appeared ahead of her 2025 debut. Aventurine will be the first figure in this Honkai: Star Rail line to be a part of a different faction, as we saw him affiliated with the IPC in the 2.0 and 2.1 Trailblaze Missions.
While it will likely be a while before we can get this figure. However, people still have until May 2024 to get the character in Honkai: Star Rail. The Aventurine banner will appear in-game until May 7, 2024.
There's no release window for the Honkai: Star Rail Aventurine Nendoroid yet, and the game is available on the PS5, PC, and mobile devices.
The post Next Honkai: Star Rail Nendoroid Is Aventurine appeared first on Siliconera. |
PC Invasion - FeedDDD Sunday, April 21, 2024 12:05 PM Spilled Blood is an ongoing quest, where Roan asks the player to gather more plague ichor for the Watcher. It's not clear where to find this rare resource, so use this guide to learn how to find more plague ichor in No Rest for the Wicked. No Rest for the Wicked: How to get more plague ichor for The Watcher The only way to get plague ichor in No Rest for the Wicked is by defeating the game's main bosses and mini-bosses. Main bosses are usually found at the end of a main quest, while mini-bosses are encountered during weekly bounties and randomly throughout your journey. You can tell you've encountered a mini-boss due to the sheer size of the enemy. The first weekly bounty, which the objective is to defeat the enemy in the War Room, earned me a plague ichor. While it's not guaranteed, it's safe to assume that future weekly bounties will involve more bosses that reward the player with plague ichor. In other words, make sure you're always compl... |
WGB Sunday, April 21, 2024 3:40 PM The debut title from Baby Robot Games, Ereban: Shadow Legacy is a stealth game following Ayana, the last of the Ereban, a race capable of merging into the darkness. She's come to Helios, a megacompany that has seemingly saved the world by finding a way to provide unlimited energy, but Ayana suspects something is amiss and that Helios might know something about what happened to the Ereban. There's no shortage of stealth 'em ups in the indie and double-A scene though, so what does Ereban: Shadow Legacy offer? |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, April 21, 2024 3:48 PM Despite the recent death of Suikoden creator The post Eiyuden Chronicle: Hundred Heroes Getting Sequel Despite Writer's Death appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, April 21, 2024 3:14 PM Thanks to the Fallout series. The post Fallout 76 Breaks All Time Concurrent Player Record appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |
Gaming Instincts – Next-Generation of Video Game Journalism Sunday, April 21, 2024 2:33 PM Announced in a recent Twitter post. The post Dragon's Dogma 2's Next Update Will Nerf Dragonsplague and Improve Pawns appeared first on Gaming Instincts - Next-Generation of Video Game Journalism. |