Paradox reports upturn in revenue as expansion packs drive growth

Stellaris developer-publisher Paradox has reported a strong financial quarter, with both revenues and operating profits on the rise.  ...



Three nasty netcode bugs we fixed around Blightbound's launch

This post discusses three of the more interesting net code bugs I've seen in the past few years, explaining some important netcode principles along the way. ...



Get a job: Join Robot Entertainment as a Senior VFX Artist

Robot Entertainment, the independent developer of the Orcs Must Die! franchise, is looking for a Senior VFX Artist to join our team. ...



Don't Miss: Why multiplayer almost didn't make it into Halo: Combat Evolved

Halo: Combat Evolved's multiplayer mode was almost axed in the interest of expediency and cost-saving -- a move that may have altered Microsoft's early status in the hardware race. ...



Xbox narrows down Series X launch window to November 2020

There are now just 30 potential launch day options for the Xbox Series X as Microsoft narrows its launch window down from Holiday 2020 to a single month. ...



Halo Infinite delay pushes it into 2021 and out of Xbox Series X launch lineup

Microsoft and 343 Industries have made the call to delay the launch of Halo Infinite into 2021. ...



Video: Optimizing collision detection in Titanfall

In this 2018 GDC talk, Respawn Entertainment's Earl Hammon explains how the Titanfall team made already optimized continuous collision detection code more than twice as fast. ...



H1Z1 dev Daybreak Games acquires Cold Iron Studios

Cold Iron Studios has changed hands once again, this time in a deal that sees it being acquired by H1Z1 developer and publisher Daybreak Games. ...



Why are you making your game's store page unattractive?

There†™s been a lot of discussion on best practices for your video game store page (whether that be console, PC, or even mobile.) And yes, it†™s quite important. Here's what you should be doing. ...



Sega reports loss despite strong video game sales

Net sales and profits are down at Sega Sammy, which just released its financial results for the three months ended June 30, 2020. ...



Blog: Creating a progression curve for your casual game

The goal of this article is to show a general approach to the progression curve fitting based on simulations that can be undertaken on a stage of the economy design prior to launch. ...



Twitch announces 'Prime Gaming' rebrand

Amazon-owned streaming giant Twitch announced today it would rebrand its Twitch Prime premium service to "Prime Gaming." ...



Controller leak all but confirms 'Xbox Series S'

New images of a revamped Xbox-style controller point to a heavily rumored, more affordable Xbox Series S next-gen console. ...



Game Discoverability Now: How big is your game's Discord? (Not this big!)

Some of the trends in the biggest/most active video game Discord servers are super interesting, and here's a look at what I learned from checking this out. (Plus, a bunch more info on discoverability!) ...



How to usher more women into leadership roles within the game industry

At GDC Summer last week, Victoria Setian, sr. producer at Just Cause developer Avalanche Studios, described a three-pronged approach to cultivating female talent, particularly within triple-A studios. ...